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=Description=
=Description=
[[File:C ranger.gif|right]]
[[File:C ranger.gif|right]]
The ranger is a hybrid class that blends the thematic elements of [[Warrior]] and [[Druid]] while bringing out unique archery based skills and best-in-class utility.
The ranger is an offensive class that focuses on solid and reliable melee damage while bringing out unique archery based skills with best-in-class utility.  


Rangers are a lightly armored offensive class which focuses more on delivering damage than tanking.  In terms of combat skills they can use all types of weapons and get dual wield, double attack, triple attack, and kick. They have higher offensive skill caps than any other hybrid class. This, combined with innate attack spells means that rangers will have better and more consistent damage output for comparable equipment. Additionally, rangers are one of only two classes that can do critical blows with archery as a default. All rangers deal double damage with archery to standing targets that are not rooted. Additionally, ranged stance allows for use of archery in short range. Finally, rangers also have fast casting, cooldown controlled nukes that are great for fast-paced play.   
Rangers are a lightly armored offensive class which focuses more on delivering damage than tanking.  In terms of combat skills they can use all types of weapons and get dual wield, double attack, triple attack, and kick. They have higher offensive skill caps than any other hybrid class. This, combined with innate attack spells means that rangers will have better and more consistent damage output for comparable equipment. Additionally, rangers are one of only two classes that can do critical blows with archery as a default. All rangers deal double damage with archery to standing targets that are not rooted. Additionally, ranged stance allows for use of archery in short range. Finally, rangers also have fast casting, cooldown controlled nukes that are great for fast-paced play.   


In terms of defenses, rangers also get a number of defensive skills including dodge, parry, riposte, block, and disarm. However, they are lower in a number of defensive skill areas.  They have a lower skill cap compared to Warriors, and slightly below the Paladin and Shadow Knight class as well. As light tanks with some of the best aggro inducing abilities in the game, they can but should not be left to tank for significant periods. They have no skill to reduce the monsters hate for them until the level 50 in the form of the spell [[Jolt]]. Indeed, until you have Jolt rangers will need to use snares, roots, or evasive to get out of sticky situations.   
In terms of defenses, rangers also get a number of defensive skills including dodge, parry, riposte, block, and disarm. However, they are lower in a number of defensive skill areas.  They have a lower skill cap compared to Warriors, and slightly below the Paladin and Shadow Knight class as well. As light tanks with some of the best aggro inducing abilities in the game they can but should not be left to tank for significant periods. They have no skill to reduce the monsters hate for them until the level 50 in the form of the spell [[Jolt]]. Indeed, until you have Jolt rangers will need to use snares, roots, or evasive to get out of sticky situations.   


Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. This is particularly useful in the large outdoor zones, and can be used to track corpses of members of your group. Additionally, rangers have a high cap on forage which will all but guarantee you always have food and water to survive on.   
Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. This is particularly useful in the large outdoor zones, and can be used to track corpses of members of your group. Additionally, rangers have a high cap on forage which will all but guarantee you always have food and water to survive on.   


In terms of magic Rangers get a range of nice utility spells.  They receive both Spirit of Wolf and later take the form of a wolf benefiting from both run speed and a significant ATK bonus. They also get spells to reduce monster frenzy ranges, and this enables them to single pull out of a group.  They have both healing spells and damage shields (the latter of which inflicts unresistable damage).  This is coupled with a solid series of HP and AC increasing buffs, as well as some minor stat buffs.  Damage wise they receive both direct damage and damage over time spells.  They can also snare and root mobs. Despite their magical power they do not have the ability to bind or gate. You can view the full ranger spell list on the chart below.
In terms of magic Rangers get a range of nice utility spells.  They receive both [[Spirit of Wolf]] and [[Force of Nature]] for run speed and a significant ATK bonus. They also get [[Harmony of Nature]] to reduce monster agro ranges and this enables them to single pull out of a group.  They have both healing spells and damage shields (the latter of which inflicts unresistable damage).  This is coupled with a solid series of HP and AC increasing buffs, as well as some minor stat buffs.  Damage wise they receive both direct damage and damage over time spells.  They can also snare and root mobs. Despite their magical power they do not have the ability to bind or gate. You can view the full ranger spell list on the chart below.


If you are looking for a class pick with decent damage output, the best tracking in the game, and a little bit of magic to spice things up this class could be the one for you. You will be able to deal damage, spot heal, and act as a light tank in group content.
If you are looking for a class pick with solid and dependable damage output, the best tracking in the game, and a little bit of magic to spice things up this class could be the one for you. You will be able to deal damage, spot heal, and act as a light tank in group content.
 
=== Class Titles ===
 
In the original [[Kunark]] expansion, classes would gain new titles at levels over 50. In EverQuest Legends, these titles are not available, and it is unknown how they will be presented. While they may be available with future level cap increases, they are included here only for posterity:
 
{| class="eoTable2"
! Level 1-50
! Level 51-54
! Level 55-59
! Level 60
|- style="text-align: center;"
| Ranger || Pathfinder || Outrider || Warder
|}


=Loadout Synergies=
=Loadout Synergies=
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Most ranged classes also lack close range escapes and ranger's evasive stance gives you an extra survival tool. Even classes that can FD will appreciate being able to dodge almost all attacks for a few seconds when agro gets pulled.
Most ranged classes also lack close range escapes and ranger's evasive stance gives you an extra survival tool. Even classes that can FD will appreciate being able to dodge almost all attacks for a few seconds when agro gets pulled.


Although melee is an option for rangers, it shines brightest when fighting mobs with high mitigation thanks to strikethrough and improved attack power. Additionally, rangers have good itemization for melee loadouts and can bring unique items that they otherwise might not have access to like [[Dark Cloak of the Sky]].
When using ranger as an extra class you'll find that it shines brightest when fighting mobs with high mitigation thanks to strikethrough and improved attack power. Additionally, rangers have good itemization for melee loadouts and can bring unique items that they otherwise might not have access to like [[Dark Cloak of the Sky]].


Tanks can benefit from adding ranger thanks to gaining access to evasive stance, strikethrough (which prevents riposte) and high-threat generating spells like [[Snare]], as well as AC and damage shield lines.
Tanks can benefit from adding ranger thanks to gaining access to evasive stance, strikethrough (which prevents riposte) and high-threat generating spells like [[Snare]], as well as AC and damage shield lines.
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==Core Races==
==Core Races==


When creating a character you must first select your primary race.  This race will be locked in at level 11, and can't be changed until you unlock other races.  Below are the race options for this class, as well as their stat line.
When creating a character you must first select your primary race.  This race will be locked in at level 11, and can't be changed until you unlock other races.  Below are the race options for ranger as a primary class, as well as their stat line. You can take ranger as an extra class with any race.


When selecting a race, a big consideration is the factions it is associate with and opposed to.  There may also be some racial benefits or penalties to consider as well.  Clicking on the name of the race will take you to the detailed race pages where these are defined in detail.
When selecting a race, a big consideration is the factions it is associate with and opposed to.  There may also be some racial benefits or penalties to consider as well.  Clicking on the name of the race will take you to the detailed race pages where these are defined in detail.
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Religion does have a few impacts upon the Ranger class.  Rangers that also do fletching (which is *highly* recommended) will want to match their deity choices to the tradeskill source they intend to use; fletchers of Karana will get the ability to craft special bows and Steel Champion arrows from vendors in Surefall Glade, and rangers of Tunare will get the ability to craft special bows and Mithril Champion arrows from vendors in Greater Faydark. If your current unlocked deities does not include Karana or Tunare, consider unlocking one or both in order to use the best arrows that can be fletched.
Religion does have a few impacts upon the Ranger class.  Rangers that also do fletching (which is *highly* recommended) will want to match their deity choices to the tradeskill source they intend to use; fletchers of Karana will get the ability to craft special bows and Steel Champion arrows from vendors in Surefall Glade, and rangers of Tunare will get the ability to craft special bows and Mithril Champion arrows from vendors in Greater Faydark. If your current unlocked deities does not include Karana or Tunare, consider unlocking one or both in order to use the best arrows that can be fletched.


Note if you choose Dark Elf, you are locked out of the absolute best arrows that can be made until you unlock the appropriate deities; this shouldn't be a problem for a while though.
Note if you choose ranger as an extra class you may be locked out of the absolute best arrows that can be made until you unlock the appropriate deities; thankfully, there are good enough options you will perform well enough.


OUT OF ERA: Historically, Tunare had quested items that appeared as well for rangers once Velious unlocked. This is not a factor you should consider for rangers in Everquest Legends.
OUT OF ERA: Historically, Tunare had quested items that appeared as well for rangers once Velious unlocked. This is not a factor you should consider for rangers in Everquest Legends.
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| {{#section:Stances & Invocations|Divine}}
| {{#section:Stances & Invocations|Divine}}
|}
|}
== Ranged Stance ==
Most of the other stances are fairly straightforward, but this stance seems to cause a lot of confusion. While Berserkers, Monks and Rogues also get this stance, Rangers are the only class likely to make heavy use of this due to two other Ranger benefits: Innate Called Shot and Weapon Mastery of the Scout.  Innate Called Shot is granted free at level 1 and causes Rangers to get "Double Shots" (double damage) on any target that is not moving. Weapon Mastery of the Scout, at Rank 3, increases all bow damage by 100%.  These two AAs cause Rangers to do quadruple damage (against stationary targets) with bows compared to every other class.
Benefits of Ranged Stance:
*Your Ranged Attacks have no minimum distance.
**Pretty self explanatory - you can use your bow as your weapon while in melee range. You must leave Ranged Stance if you want to go back to using your melee weapons.
*Grants +25% Accuracy
**This likely gives your Ranged Accuracy stat a 25% boost, but since Ranged Accuracy is not displayed anywhere like main hand accuracy is, there's no way to confirm directly.
**However, testing has shown that a level 34 ranger against a level 40 target goes from a ~59% hit rate to ~67% hit rate with Ranged stance, so it does work.
**This benefit is more significant against creatures who have high AC relative to your Attack. Against weaker targets you won't see much change in hit rate.
*Your Ranged Attacks <em>can</em> double and triple attack.
**This is the one that seems to cause the most confusion. Under normal conditions, ranged attacks do not use the Double Attack and Triple Attack skills. You can have 200 Double Attack skill, shoot your bow all day and never get a double attack. When you are in Ranged Stance, your ranged attacks will make use of your Double Attack and Triple Attack skill. However, if you don't yet have Double Attack (level 20 for Rangers) or Triple Attack (level 46 for Rangers) you will never get double or triple attacks with Ranged Stance because your skill is 0.
**This benefit is huge. With only 175 Double Attack Skill, your bow attacks will Double Attack 40-50% of the time, and that's not even max skill, nor does it include Triple attacks. This is a big boost to archery damage, especially combined the the Ranger bow AAs mentioned above.


=Spells=
=Spells=
*[[Ranger_Spells|Ranger Spell Table]]
==Spell Vendors==
==Spell Vendors==
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
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|[[New Sebilis Expedition|'''New Sebilis Expedition''']]
|[[New Sebilis Expedition|'''New Sebilis Expedition''']]
|[[Outrider Zarulm]]
|[[Outrider Zarulm]]
|Hybrid Spell Vendor Room
|Vendor rooms
|(204, -84)
|(204, -84)
|-
|-
|'''[[Rivervale]]'''
|[[Neriak Commons|'''Neriak Commons''']]
|???
|[[Draven S`Koril]]
|???
|Outside Forge House
|(???, -???)
|(~,~)
|-
|-
|'''[[Surefall Glade]]'''
|'''[[Surefall Glade]]'''
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<div id="spells_level_1">
<div id="spells_level_1">
==Level 1==
==Level 1==
<table class="eoTable2 " style="width:100%;">
<table class="eoTable2 " style="width:100%;">
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Minor Healing
|name=Minor Healing
|description=Heals minor wounds.
|kind=Heals
|era={{Classic Short}}
|targ=Friendly
|school=Alteration
|location=Vendor
|mana=10
|mana=10
|kind=Heal
|effects=1: Increase Hitpoints by 12 (L1) to 20 (L5)
|targ=Single
|duration=Instant
|duration=Instant
|max=12-20 HP
|school=Alteration
|location=Autogranted<br>Vendor
|era={{Classic Short}}
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Glimpse
|name=Glimpse
|description=Allows you to see far off locations.
|kind=Vision
|era={{Classic Short}}
|targ=Self
|mana=5
|effects=1: Increase Magnify by 55
|duration=12 Sec
|school=Divination
|school=Divination
|location=Vendor
|location=Vendor
|mana=5
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=12 Sec
|max=
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Flame Lick
|name=Flame Lick
|description=Deals damage over time and reduces AC.
|kind=Fire DoT
|era={{Classic Short}}
|targ=Single
|mana=12
|effects=1: Decrease Hitpoints by 1 (L1) to 17 (L32) per tick<br>2: Decrease AC by 3
|duration=36 Sec
|school=Evocation
|school=Evocation
|location=Autogranted Vendor
|location=Autogranted Vendor
|mana=12
|era={{Classic Short}}
|kind=Damage Over Time
|targ=Single
|duration=36 Sec
|max=-17 HP/tick<br>-3 AC
}}
}}
</table>
</table>
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<div id="spells_level_4">
<div id="spells_level_4">
==Level 4==
==Level 4==
<table class="eoTable2 " style="width:100%;">
<table class="eoTable2 " style="width:100%;">
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Lull Animal
|name=Lull Animal
|description=Calms animals up to level 30, reducing their agro radius.
|kind=Calm
|era={{Classic Short}}
|targ=Animal
|mana=10
|effects=1: Reduce Aggro Radius (up to L30)<br>2: Assist Radius (up to L30)<br>3: Add Hate (Aggro)
|duration=2 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=10
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Single
|duration=2 Min
|max=Calm (max L30)
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Tangling Weeds
|name=Tangling Weeds
|description=Slightly snares the enemy for a short duration.
|kind=Snare
|era={{Classic Short}}
|targ=Single
|mana=15
|effects=1: Decrease Movement Speed by 21% (L1) to 35% (L15)
|duration=18 Sec
|school=Alteration
|school=Alteration
|location=Autogranted Vendor
|location=Autogranted Vendor
|mana=15
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Single
|duration=18 Sec
|max=Snare
}}
}}
</table>
</table>
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<div id="spells_level_6">
<div id="spells_level_6">
==Level 6==
==Level 6==
<table class="eoTable2 " style="width:100%;">
<table class="eoTable2 " style="width:100%;">
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Snare
|name=Snare
|description=Snares the enemy for a short duration.
|kind=Snare
|era={{Classic Short}}
|targ=Single
|mana=15
|effects=1: Decrease Movement Speed by 41% (L1) to 55% (L15)
|duration=3 Min 54 Sec
|school=Alteration
|school=Alteration
|location=Autogranted Vendor
|location=Autogranted Vendor
|mana=15
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Single
|duration=3 Min 54 Sec
|max=Snare
}}
}}
</table>
</table>
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<div id="spells_level_7">
<div id="spells_level_7">
==Level 7==
==Level 7==
<table class="eoTable2 " style="width:100%;">
<table class="eoTable2 " style="width:100%;">
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Skin like Wood
|name=Skin like Wood
|description=Improves HP and AC by a minor amount.
|kind=HP Buff (Line 1)
|era={{Classic Short}}
|targ=Friendly
|mana=10
|effects=1: Increase AC by 2 (L1) to 3 (L10)<br>2: Increase Max Hitpoints by 11 (L1) to 20 (L10)
|duration=27 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=10
|era={{Classic Short}}
|kind=HP Buffs
|targ=Single
|duration=27 Min
|max=+3 AC<br>+20 Max HP
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Endure Fire
|name=Endure Fire
|description=Increases resistance to fire damage.
|kind=Resist Buff
|era={{Classic Short}}
|targ=Friendly
|mana=20
|effects=1: Increase Fire Resist by 11 (L1) to 20 (L10)
|duration=27 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=20
|era={{Classic Short}}
|kind=Statistic Buffs
|targ=Single
|duration=27 Min
|max=+20 Fire Resist
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Dance of the Fireflies
|name=Dance of the Fireflies
|description=Summons a minor light source.
|kind=Summon Utility
|era={{Classic Short}}
|targ=Self
|mana=10
|effects=1: {{:Summoned: Firefly Globe}}
|duration=Instant
|school=Conjuration
|school=Conjuration
|location=Vendor
|location=Vendor
|mana=10
|era={{Classic Short}}
|kind=Create Item
|targ=Self
|duration=Instant
|max=Summon Item #10295
}}
}}
</table>
</table>
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       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Hawk Eye
|name=Hawk Eye
|description=Increases accuracy with a bow by 10%.
|kind=Vision
|targ=Self
|mana=125
|effects=1: Increase Accuracy by 10
|duration=Permanent
|school=Alteration
|location=Autogranted Vendor
|era={{Classic Short}}
|era={{Classic Short}}
|school=Alteration
|location=Vendor
|mana=125
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=
}}
}}
</table>
</table>
Line 450: Line 455:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Feet like Cat
|name=Feet like Cat
|description=Increases agility.
|kind=Agility
|era={{Classic Short}}
|targ=Friendly
|school=Alteration
|location=Vendor
|mana=40
|mana=40
|kind=Statistic Buffs
|effects=1: Increase AGI by 12 (L3) to 18 (L9)
|targ=Single
|duration=36 Min
|duration=36 Min
|max=+18 AGI
|school=Alteration
|location=Autogranted Vendor
|era={{Classic Short}}
}}
}}
</table>
</table>
Line 480: Line 483:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Cure Poison
|name=Cure Poison
|description=Removes poison counters from active poisons on the target.
|kind=Cure
|era={{Classic Short}}
|targ=Friendly
|mana=20
|effects=1: Cure Poison: 1 counter
|duration=Instant
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=20
|era={{Classic Short}}
|kind=Heal
|targ=Single
|duration=Instant
|max=Cure 1 Poison
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Thistlecoat
|name=Thistlecoat
|description=Increases AC and damage shield.
|kind=Damage Shield
|targ=Self
|mana=25
|effects=1: Increase AC by 3 (L7) to 5 (L14)<br>2: Increase Damage Shield by 1
|duration=Permanent
|school=Abjuration
|location=Autogranted Vendor
|era={{Classic Short}}
|era={{Classic Short}}
|school=Abjuration
|location=Vendor
|mana=25
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=+5 AC
}}
}}
</table>
</table>
Line 522: Line 522:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Burst of Fire
|name=Burst of Fire
|description=Deals fire damage to a target.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|school=Evocation
|location=Vendor
|mana=7
|mana=7
|kind=Direct Damage
|effects=1: Decrease Hitpoints by 11 (L3) to 14 (L8)
|targ=Single
|duration=Instant
|duration=Instant
|max=11-14 Dmg
|school=Evocation
|location=Autogranted Vendor
|era={{Classic Short}}
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Camouflage
|name=Camouflage
|description=Makes your target invisible.
|kind=Invisibility
|era={{Classic Short}}
|targ=Friendly
|school=Divination
|location=Vendor
|mana=15
|mana=15
|kind=Utility Beneficial
|effects=1: Invisibility
|targ=Single
|duration=20 Min
|duration=20 Min
|max=
|school=Divination
|location=Autogranted Vendor
|era={{Classic Short}}
}}
}}
</table>
</table>
Line 564: Line 561:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Grasping Roots
|name=Grasping Roots
|description=Roots your target in place.
|kind=Root
|era={{Classic Short}}
|targ=Single
|school=Alteration
|location=Vendor
|mana=35
|mana=35
|kind=Utility Detrimental
|effects=1: Decrease Hitpoints by 10<br>2: Root
|targ=Single
|duration=48 Sec
|duration=48 Sec
|max=-10 Dmg<br>Root
|school=Alteration
|location=Autogranted Vendor
|era={{Classic Short}}
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Invoke Lightning
|name=Invoke Lightning
|description=Strikes multiple targets for magic damage.
|kind=Magic DD
|era={{Classic Short}}
|targ=Targeted AE
|school=Evocation
|location=Vendor
|mana=32
|mana=32
|kind=Direct Damage
|effects=1: Decrease Hitpoints by 20 (L4) to 25 (L9)
|targ=Targeted AoE
|duration=Instant
|duration=Instant
|max=20-25 Dmg
|school=Evocation
|location=Autogranted Vendor
|era={{Classic Short}}
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Searing Arrow
|name=Searing Arrow
|description=Strikes a single target with a searing arrow, dealing 58 damage instantly and 29 damage 6 seconds later.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|mana=35
|effects=1: Decrease Hitpoints by 58<br>2: Decrease Hitpoints by 29 per tick
|duration=6 Sec
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=35
|era={{Classic Short}}
|kind=Direct Damage
|targ=Single
|duration=1 tick
|max=-58 Dmg<br>-29 HP/tick
}}
}}
</table>
</table>
Line 618: Line 611:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Light Healing
|name=Light Healing
|description=Heals light wounds.
|kind=Heals
|era={{Classic Short}}
|targ=Friendly
|school=Alteration
|location=Vendor
|mana=28
|mana=28
|kind=Heal
|effects=1: Increase Hitpoints by 47 (L4) to 65 (L10)
|targ=Single
|duration=Instant
|duration=Instant
|max=47-65 HP
|school=Alteration
}}
|location=Autogranted Vendor
{{RadSpellRow2
|era={{Classic Short}}
}}
{{KhazamSpellRow
|name=Panic Animal
|name=Panic Animal
|description=Causes an animal up to level 52 to run in fear.
|kind=Fear
|era={{Classic Short}}
|targ=Animal
|mana=10
|effects=1: Fear (up to L52)
|duration=18 Sec
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=10
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Single
|duration=18 Sec
|max=Fear (max L52)
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Ward Summoned
|name=Ward Summoned
|description=Deals damage to summoned creatures.
|kind=Summoned DD
|era={{Classic Short}}
|targ=Construct
|mana=6
|effects=1: Decrease Hitpoints by 6 (L2) to 14 (L18)
|duration=Instant
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=6
|era={{Classic Short}}
|kind=Direct Damage
|targ=Single
|duration=Instant
|max=6-14 Dmg
}}
}}
</table>
</table>
Line 672: Line 661:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Bind Sight
|name=Bind Sight
|description=Binds your sight to the target, seeing what they see.
|kind=Vision
|era={{Classic Short}}
|targ=Single
|mana=15
|effects=1: Bind Sight
|duration=14 Min
|school=Divination
|school=Divination
|location=Vendor
|location=Vendor
|mana=15
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Single
|duration=14 Min
|max=
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Firefist
|name=Firefist
|description=Increases attack power by a minor amount.
|kind=Attack
|targ=Self
|mana=30
|effects=1: Increase ATK by 4 (L6) to 10 (L18)
|duration=Permanent
|school=Evocation
|location=Autogranted Vendor
|era={{Classic Short}}
|era={{Classic Short}}
|school=Evocation
|location=Vendor
|mana=30
|kind=Statistic Buffs
|targ=Self
|duration=Instant
|max=+10 ATK
}}
}}
</table>
</table>
Line 714: Line 700:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Endure Cold
|name=Endure Cold
|description=Increases resistance to cold damage.
|kind=Resist Buff
|era={{Classic Short}}
|targ=Friendly
|mana=20
|effects=1: Increase Cold Resist by 11 (L1) to 20 (L10)
|duration=27 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=20
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Single
|duration=27 Min
|max=+20 Cold Resist
}}
}}
</table>
</table>
Line 744: Line 728:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Ignite
|name=Ignite
|description=Deals fire damage to a target.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|school=Evocation
|location=Vendor
|mana=21
|mana=21
|kind=Direct Damage
|effects=1: Decrease Hitpoints by 38 (L8) to 46 (L16)
|targ=Single
|duration=Instant
|duration=Instant
|max=38-46 Dmg
|school=Evocation
|location=Autogranted Vendorr
|era={{Classic Short}}
}}
}}
</table>
</table>
Line 774: Line 756:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Enduring Breath
|name=Enduring Breath
|description=Allows you to breathe underwater.
|kind=Utility Beneficial
|era={{Classic Short}}
|targ=Friendly
|mana=35
|effects=1: Enduring Breath (Water Breathing)
|duration=27 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=35
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Single
|duration=27 Min
|max=
}}
}}
</table>
</table>
Line 804: Line 784:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Skin like Rock
|name=Skin like Rock
|description=Improves HP and AC by a light amount.
|kind=HP Buff (Line 1)
|era={{Classic Short}}
|targ=Friendly
|mana=60
|effects=1: Increase AC by 5 (L14) to 6 (L18)<br>2: Increase Max Hitpoints by 54 (L14) to 90 (L50)<br>3: Increase Hitpoints by 54 (L14) to 90 (L50)
|duration=27 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=60
|era={{Classic Short}}
|kind=HP Buffs
|targ=Single
|duration=27 Min
|max=+6 AC<br>+90 Max HP<br>54-90 HP
}}
}}
</table>
</table>
Line 834: Line 812:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Cure Disease
|name=Cure Disease
|description=Removes disease counters from active diseases on the target.
|kind=Cure
|era={{Classic Short}}
|targ=Friendly
|mana=20
|effects=1: Cure Disease: 1 counter
|duration=Instant
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=20
|era={{Classic Short}}
|kind=Heal
|targ=Single
|duration=Instant
|max=Cure 1 Disease
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Harmony
|name=Harmony
|description=Reduces the agro radius of all creatures around the target, up to level 40.
|kind=Calm
|era={{Classic Short}}
|targ=Targeted AE
|mana=25
|effects=1: Reduce Aggro Radius (up to L40)<br>2: Assist Radius (up to L40)
|duration=2 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=25
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Targeted AoE
|duration=2 Min
|max=Calm (max L40)
}}
}}
</table>
</table>
Line 876: Line 851:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Shield of Thistles
|name=Shield of Thistles
|description=Grants a damage shield to the target.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Friendly
|mana=40
|effects=1: Increase Damage Shield by 4 (L7) to 6 (L12)
|duration=15 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=40
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Single
|duration=15 Min
|max=
}}
}}
</table>
</table>
Line 906: Line 879:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Stinging Swarm
|name=Stinging Swarm
|description=Summons a cloud of bees to damage the target over time.
|kind=Magic DoT
|era={{Classic Short}}
|targ=Single
|mana=71
|effects=1: Decrease Hitpoints by 27 (L10) to 42 (L25) per tick
|duration=54 Sec
|school=Conjuration
|school=Conjuration
|location=Vendor
|location=Vendor
|mana=71
|era={{Classic Short}}
|kind=Damage Over Time
|targ=Single
|duration=54 Sec
|max=-42 HP/tick
}}
}}
</table>
</table>
Line 936: Line 907:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Flaming Arrow
|name=Flaming Arrow
|description=Hurls a burning arrow at your target, dealing 102 damage instantly and 51 damage 6 seconds later.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|mana=55
|effects=1: Decrease Hitpoints by 102<br>2: Decrease Hitpoints by 51 per tick
|duration=6 Sec
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=55
|era={{Classic Short}}
|kind=Direct Damage
|targ=Target
|duration=6 seconds
|max=-102 Dmg<br>-51 HP/tick
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Strength of Earth
|name=Strength of Earth
|description=Increases strength.
|kind=Strength
|era={{Classic Short}}
|targ=Friendly
|mana=40
|effects=1: Increase Strength by 8 (L7) to 15 (L20)
|duration=27 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=40
|era={{Classic Short}}
|kind=Statistic Buffs
|targ=Single
|duration=27 Min
|max=+15 STR
}}
}}
</table>
</table>
Line 978: Line 946:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Eyes of the Cat
|name=Eyes of the Cat
|description=Grants infravision, the ability to see in the dark.
|kind=Vision
|era={{Classic Short}}
|targ=Self
|mana=35
|effects=1: Infravision
|duration=Permanent
|school=Divination
|school=Divination
|location=Vendor
|location=Vendor
|mana=35
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=
}}
}}
</table>
</table>
Line 1,008: Line 974:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Healing
|name=Healing
|description=Heals the target for a moderate amount.
|kind=Heals
|era={{Classic Short}}
|targ=Friendly
|mana=65
|effects=1: Increase Hitpoints by 135 (L10) to 175 (L20)
|duration=Instant
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=65
|era={{Classic Short}}
|kind=Heal
|targ=Target
|duration=Instant
|max=135-175 HP
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Spirit of Wolf
|name=Spirit of Wolf
|description=Increases movement speed.
|kind=Movement
|era={{Classic Short}}
|targ=Friendly
|mana=40
|effects=1: Increase Movement Speed by 34% (L9) to 55% (L50)
|duration=36 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=40
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=36 Min
|max=Run Speed
}}
}}
</table>
</table>
Line 1,050: Line 1,013:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Riftwind's Protection
|name=Riftwind's Protection
|description=Increases AC and provides a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Friendly
|mana=40
|effects=1: Increase Damage Shield by 2<br>2: Increase AC by 9 (L29) to 10 (L30)
|duration=60 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=40
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=60 Min
|max=
}}
}}
</table>
</table>
Line 1,080: Line 1,041:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Barbcoat
|name=Barbcoat
|description=Increases AC and provides a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Self
|mana=50
|effects=1: Increase AC by 8 (L17) to 10 (L24)<br>2: Increase Damage Shield by 2
|duration=Permanent
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=50
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=+10 AC
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Cancel Magic
|name=Cancel Magic
|description=Removes beneficial effects from the target.
|kind=Dispel
|era={{Classic Short}}
|targ=Single
|mana=30
|effects=1: Dispel (1)
|duration=Instant
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=30
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Target
|duration=Instant
|max=
}}
}}
</table>
</table>
Line 1,122: Line 1,080:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Calm Animal
|name=Calm Animal
|description=Reduces the agro radius of animals up to level 50.
|kind=Calm
|era={{Classic Short}}
|targ=Animal
|mana=45
|effects=1: Reduce Aggro Radius (up to L50)<br>2: Assist Radius (up to L50)<br>3: Add Hate (Aggro)
|duration=42 Sec
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=45
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Target
|duration=42 Sec
|max=Calm (max L50)
}}
}}
</table>
</table>
Line 1,152: Line 1,108:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=See Invisible
|name=See Invisible
|description=Allows you to see invisible creatures.
|kind=Vision
|era={{Classic Short}}
|targ=Friendly
|mana=25
|effects=1: See Invisible
|duration=27 Min
|school=Divination
|school=Divination
|location=Vendor
|location=Vendor
|mana=25
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=27 Min
|max=
}}
}}
</table>
</table>
Line 1,182: Line 1,136:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Dismiss Summoned
|name=Dismiss Summoned
|description=Deals damage to summoned creatures.
|kind=Summoned DD
|era={{Classic Short}}
|targ=Construct
|mana=73
|effects=1: Decrease Hitpoints by 226 (L23) to 244 (L32)
|duration=Instant
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=73
|era={{Classic Short}}
|kind=Direct Damage
|targ=Target
|duration=Instant
|max=226-244 Dmg
}}
}}
</table>
</table>
Line 1,212: Line 1,164:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Bramblecoat
|name=Bramblecoat
|description=Increases AC and provides a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Self
|mana=75
|effects=1: Increase AC by 14 (L27) to 15 (L34)<br>2: Increase Damage Shield by 3
|duration=Permanent
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=75
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=+15 AC
}}
}}
</table>
</table>
Line 1,242: Line 1,192:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Levitate
|name=Levitate
|description=Allows target to float.
|kind=Levitate
|era={{Classic Short}}
|targ=Friendly
|mana=30
|effects=1: Levitate
|duration=20 Min 30 Sec
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=30
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=20 Min 30 Sec
|max=
}}
}}
</table>
</table>
Line 1,272: Line 1,220:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Burning Arrow
|name=Burning Arrow
|description=Hurls a burning arrow at your target, dealing 155 damage instantly and 78 damage 6 seconds later.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|mana=85
|effects=1: Decrease Hitpoints by 155<br>2: Decrease Hitpoints by 78 per tick
|duration=6 Sec
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=85
|era={{Classic Short}}
|kind=Direct Damage
|targ=Target
|duration=Instant
|max=-155 Dmg<br>-78 HP/tick
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Call of Sky
|name=Call of Sky
|description=Imparts power to your weapons, causing them to occasionally strike with additional power and stun.
|kind=Combat Innates
|era={{Classic Short}}
|targ=Self
|mana=50
|effects=1: Procs Call of Sky Strike
|duration=Permanent
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=50
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=Procs: Call of Sky Strike
}}
}}
</table>
</table>
Line 1,314: Line 1,259:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Careless Lightning
|name=Careless Lightning
|description=Strikes multiple targets for magic damage.
|kind=Magic DD
|era={{Classic Short}}
|targ=Single
|mana=37
|effects=1: Decrease Hitpoints by 96 (L16) to 105 (L25)
|duration=Instant
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=37
|era={{Classic Short}}
|kind=Direct Damage
|targ=Targeted AoE
|duration=Instant
|max=96-105 Dmg
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Nature's Precision
|name=Nature's Precision
|description=Increases attack power.
|kind=Attack
|era={{Classic Short}}
|targ=Self
|mana=50
|effects=1: Increase ATK by 15
|duration=Permanent
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=50
|era={{Classic Short}}
|kind=Statistic Buffs
|targ=Self
|duration=Instant
|max=+15 ATK
}}
}}
</table>
</table>
Line 1,356: Line 1,298:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Greater Healing
|name=Greater Healing
|description=Heals for a great amount.
|kind=Heals
|era={{Classic Short}}
|targ=Friendly
|mana=115
|effects=1: Increase Hitpoints by 280 (L20) to 350 (L30)
|duration=Instant
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=115
|era={{Classic Short}}
|kind=Heal
|targ=Target
|duration=Instant
|max=280-350 HP
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Skin like Steel
|name=Skin like Steel
|description=Increases AC and HP.
|kind=HP Buff (Line 1)
|era={{Classic Short}}
|targ=Friendly
|mana=100
|effects=1: Increase AC by 8<br>2: Increase Max Hitpoints by 74 (L24) to 100 (L50)<br>3: Increase Hitpoints by 74 (L24) to 100 (L50)
|duration=36 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=100
|era={{Classic Short}}
|kind=HP Buffs
|targ=Target
|duration=36 Min
|max=+8 AC<br>+100 Max HP<br>74-100 HP
}}
}}
</table>
</table>
Line 1,398: Line 1,337:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Harmony of Nature
|name=Harmony of Nature
|description=Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65, and only works outdoors.
|kind=Calm
|era={{Classic Short}}
|targ=Single
|mana=100
|effects=1: Reduce Aggro Radius (up to L65)<br>2: Assist Radius (up to L65)
|duration=42 Sec
|school=Abjuration
|school=Abjuration
|location=
|location=
|mana=100
|era={{Classic Short}}
|kind=Detrimental
|targ=Single
|duration=42 Sec
|max=Calm (max L65)
}}
}}
</table>
</table>
Line 1,428: Line 1,365:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Swarm of Pain
|name=Swarm of Pain
|description=Summons a swarm of painful insects to deal damage to your target over time.
|kind=Magic DoT
|era={{Classic Short}}
|targ=Single
|mana=167
|effects=1: Decrease Hitpoints by 50 (L40) to 56 (L46) per tick
|duration=1 Min
|school=Conjuration
|school=Conjuration
|location=Vendor
|location=Vendor
|mana=167
|era={{Classic Short}}
|kind=Damage Over Time
|targ=Target
|duration=1 Min
|max=-56 HP/tick
}}
}}
</table>
</table>
Line 1,458: Line 1,393:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Spirit of the Shrew
|name=Spirit of the Shrew
|description=Provides movement speed increase and ultravision.
|kind=Movement
|era={{Classic Short}}
|targ=Friendly
|mana=80
|effects=1: Ultravision<br>2: Increase Movement Speed by 30%
|duration=36 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=80
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=36 Min
|max=Run Speed
}}
}}
</table>
</table>
Line 1,488: Line 1,421:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Spikecoat
|name=Spikecoat
|description=Increases AC and provides a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Self
|mana=110
|effects=1: Increase AC by 19 (L37) to 21 (L44)<br>2: Increase Damage Shield by 4
|duration=Permanent
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=110
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=+21 AC
}}
}}
</table>
</table>
Line 1,518: Line 1,449:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Shield of Brambles
|name=Shield of Brambles
|description=Provides a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Friendly
|mana=80
|effects=1: Increase Damage Shield by 10 (L27) to 12 (L32)
|duration=15 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=80
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=15 Min
|max=
}}
}}
</table>
</table>
Line 1,548: Line 1,477:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Immolate
|name=Immolate
|description=Deals fire damage over time.
|kind=Fire DoT
|era={{Classic Short}}
|targ=Single
|mana=72
|effects=1: Decrease Hitpoints by 42 (L25) to 67 (L50) per tick<br>2: Decrease AC by 8 (L25) to 11 (L35)
|duration=48 Sec
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=72
|era={{Classic Short}}
|kind=Damage Over Time
|targ=Target
|duration=48 Sec
|max=-67 HP/tick<br>-11 AC
}}
}}
</table>
</table>
Line 1,578: Line 1,505:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Ensnaring Roots
|name=Ensnaring Roots
|description=Roots target.
|kind=Root
|era={{Classic Short}}
|targ=Single
|mana=60
|effects=1: Decrease Hitpoints by 31 (L21) to 60 (L50)<br>2: Root
|duration=1 Min 36 Sec
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=60
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Target
|duration=1 Min 36 Sec
|max=-31--60 Dmg<br>Root
}}
}}
</table>
</table>
Line 1,608: Line 1,533:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Resist Fire
|name=Resist Fire
|description=Increases your resistance to fire damage.
|kind=Resist Buff
|era={{Classic Short}}
|targ=Friendly
|mana=50
|effects=1: Increase Fire Resist by 30 (L20) to 40 (L30)
|duration=36 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=50
|era={{Classic Short}}
|kind=Statistic Buffs
|targ=Target
|duration=36 Min
|max=+40 Fire Resist
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Scorching Arrow
|name=Scorching Arrow
|description=Hurls a scorching arrow at your target, dealing 210 damage instantly and 105 damage 6 seconds later.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|mana=100
|effects=1: Decrease Hitpoints by 210<br>2: Decrease Hitpoints by 105 per tick
|duration=6 Sec
|school=Evocation
|school=Evocation
|location=Vendor
|location=Vendor
|mana=100
|era={{Classic Short}}
|kind=Direct Damage
|targ=Target
|duration=Instant
|max=-210 Dmg<br>-105 HP/tick
}}
}}
</table>
</table>
Line 1,650: Line 1,572:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Superior Camouflage
|name=Superior Camouflage
|description=Grants longer lasting invisibility.
|kind=Invisibility
|era={{Classic Short}}
|targ=Friendly
|mana=40
|effects=1: Invisibility
|duration=24 Min
|school=Divination
|school=Divination
|location=Vendor
|location=Vendor
|mana=40
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=24 Min
|max=
}}
}}
</table>
</table>
Line 1,680: Line 1,600:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Call of Earth
|name=Call of Earth
|description=Increases AC and grants a damage shield.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Friendly
|mana=50
|effects=1: Increase Damage Shield by 4<br>2: Increase AC by 19 (L48) to 20 (L50)
|duration=60 Min
|school=Abjuration
|school=Abjuration
|location=Vendor
|location=Vendor
|mana=50
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=60 Min
|max=+20 AC
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Wolf Form
|name=Wolf Form
|description=Grants the form of a wolf, increasing movement speed, attack, and adjusting faction.
|kind=Movement
|era={{Classic Short}}
|targ=Self
|mana=60
|effects=1: Ancient Wolf<br>2: Increase Movement Speed by 40% (L20) to 55% (L50)<br>3: Increase ATK by 21 (L20) to 30 (L29)
|duration=Permanent
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=60
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Self
|duration=Instant
|max=Illusion<br>Run Speed<br>+30 ATK
}}
}}
</table>
</table>
Line 1,722: Line 1,639:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Call of Flame
|name=Call of Flame
|description=Inflicts fire damage to the target.
|kind=Fire DD
|era={{Classic Short}}
|targ=Single
|mana=106
|effects=1: Decrease Hitpoints by 300
|duration=Instant
|school=Evocation
|school=Evocation
|location=Quest
|location=Quest
|mana=106
|era={{Classic Short}}
|kind=Direct Damage
|targ=Target
|duration=Instant
|max=300 Dmg
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Pack Shrew
|name=Pack Shrew
|description=Grants movement speed and ultravision to your group.
|kind=Movement
|era={{Classic Short}}
|targ=Group
|mana=320
|effects=1: Ultravision<br>2: Increase Movement Speed by 30%
|duration=36 Min
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=320
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Group V1
|duration=36 Min
|max=Run Speed
}}
}}
</table>
</table>
Line 1,764: Line 1,678:
       <th>Target</th>
       <th>Target</th>
       <th>Mana</th>
       <th>Mana</th>
       <th>Max Effect</th>
       <th>Effects</th>
       <th>Duration</th>
       <th>Duration</th>
      <th>Description</th>
       <th>Skill</th>
       <th>Skill</th>
       <th>Location</th>
       <th>Location</th>
       <th>Era</th>
       <th>Era</th>
     </tr>
     </tr>
{{RadSpellRow2
{{KhazamSpellRow
|name=Force of Nature
|name=Force of Nature
|description=Increases health regeneration, damage shield, and attack.
|kind=Damage Shield
|era={{Classic Short}}
|targ=Self
|mana=100
|effects=1: Increase Hitpoints by 16 per tick<br>2: Increase Damage Shield by 5<br>3: Increase ATK by 20<br>4: Increase Endurance by 10
|duration=Permanent
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=100
|era={{Classic Short}}
|kind=Utility Beneficial
|targ=Target
|duration=20 Min 30 Sec
|max=+20 ATK
}}
}}
{{RadSpellRow2
{{KhazamSpellRow
|name=Jolt
|name=Jolt
|description=Reduces your agro on the target.
|kind=Jolt
|era={{Classic Short}}
|targ=Single
|mana=60
|effects=1: Decrease Hate by 500
|duration=Instant
|school=Alteration
|school=Alteration
|location=Vendor
|location=Vendor
|mana=60
|era={{Classic Short}}
|kind=Utility Detrimental
|targ=Target
|duration=Instant
|max=
}}
}}
</table>
</table>
Line 1,802: Line 1,713:
{{#lsth:Alternate Advancement|Ranger Class AAs}}
{{#lsth:Alternate Advancement|Ranger Class AAs}}


=Miscellaneous Skills=
= Disciplines & Abilities =
<table cellpadding='5' cellborder='0' cellspacing='0' width='45%'>
 
    <tr bgcolor="#3B7D2A">
{| class="wikitable"
<td align="center" width="10%"><b>Level</b></td>
! Level
<td align="center" width="10%"><b>Trained</b></td>
! Skill
<td><b>Skill</b></td>
! Effect
<td align="center" width="20%"><b>Cap Until 50</b></td>
|-
<td align="center" width="25%"><b>Cap Above 50</b></td>
| 20
</tr>
| Disrupting Shot
| Deals 15 damage and interrupts target's spellcasting. Requires a bow to use.
<tr><td align="center" width="10%">1</td>
|}
<td align="center" width="10%">No</td>
<td>[[Alcohol Tolerance]]</td>
<td align="center" width="20%">255</td>
<td align="center" width="25%">255</td>
</tr>
<tr bgcolor="#485944">
<td align="center" width="10%">1</td>
<td align="center" width="10%">No</td>
<td>[[Beg]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>
<tr>
<td align="center" width="10%">1</td>
<td align="center" width="10%">No</td>
<td>[[Fishing]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>
<tr bgcolor="#485944">
<td align="center" width="10%">1</td>
<td align="center" width="10%">Yes</td>
<td>[[Sense Heading]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>


<tr>
<td align="center" width="10%">1</td>
<td align="center" width="10%">No</td> 
<td>[[Swimming]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>
<tr bgcolor="#485944">
<td align="center" width="10%">1</td>
<td align="center" width="10%">No</td>
<td>[[Track]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>


<tr>
= Skills =
<td align="center" width="10%">3</td>
== Combat Skills ==
<td align="center" width="10%">Yes</td> 
<td>[[Forage]]</td>
<td align="center" width="20%">200</td>
<td align="center" width="25%">200</td>
</tr>
<tr bgcolor="#485944">
<td align="center" width="10%">10</td>
<td align="center" width="10%">Yes</td>
<td>[[Sneak]]</td>
<td align="center" width="20%">75</td>
<td align="center" width="25%">75</td>
</tr>


<tr>
{| class="wikitable sortable"
<td align="center" width="10%">25</td>
! Level
<td align="center" width="10%">Yes</td> 
! Skill
<td>[[Hide]]</td>
! Cap at 50
<td align="center" width="20%">75</td>
|-
<td align="center" width="25%">75</td>
| 1
</tr>
| [[1 Hand Blunt]]
</table>
|250
|-
| 1
| [[Piercing|1 Hand Piercing]]
|250
|-
| 1
| [[1 Hand Slashing]]
|250
|-
| 1
| [[2 Hand Blunt]]
|250
|-
| 1
| [[2H Piercing|2 Hand Piercing]]
|250
|-
| 1
| [[2 Hand Slashing]]
|250
|-
| 1
| [[Archery]]
|270
|-
| 1
| [[Defense]]
|220
|-
|1
| [[Dual Wield]]
|210
|-
| 1
| [[Hand to Hand]]
|210
|-
| 1
| [[Kick]]
|
|-
| 1
| [[Offense]]
|210
|-
|1
| [[Taunt]]
|170
|-
| 1
| [[Throwing]]
|250
|-
| 1
| [[Strategy]]
|
|-
| 10
| [[Disarm]]
| ?
|-
| 10
| [[Dodge]]
|205
|-
| 10
| [[Parry]]
|205
|-
| 15
| [[Block]]
|180
|-
| 20
| [[Double Attack]]
|225
|-
| 20
| [[Riposte]]
|155
|-
| 46
| [[Skill Triple Attack|Triple Attack]]
|100
|}
 
== Casting Skills ==
 
{| class="wikitable"
! Level
! Trained
! Skill
! Cap Until 50
! Cap Above 50
|-
| 1
| No
| [[Abjuration]]
| 235
| 235
|-
| 1
| No
| [[Alteration]]
| 235
| 235
|-
| 1
| No
| [[Conjuration]]
| 235
| 235
|-
| 1
| No
| [[Divination]]
| 235
| 235
|-
| 1
| No
| [[Evocation]]
| 235
| 235
|-
| 1
| No
| [[Channelling]]
| 200
| 200
|-
| 1
| No
| [[Meditate]]
| 235
| 252
|}
 
== Miscellaneous Skills ==
{| class="wikitable"
! Level
! Trained
! Skill
! Cap Until 50
! Cap Above 50
|-
| 1
| No
| [[Athletics]]
| ?
| ?
|-
| 1
| No
| [[Strategy]]
| ?
| ?
|-
| 1
| No
| [[Sneak]]
| 75
| 75
|-
| 1
| No
| [[Track]]
| 200
| 200
|-
| 3
| No
| [[Forage]]
| 200
| 200
|-
| 3
| No
| [[Hide]]
| 75
| 75
|-
| 1
| No
| [[Alcohol Tolerance]]
| 255
| 255
|-
| 1
| No
| [[Beg]]
| 200
| 200
|-
| 1
| No
| [[Fishing]]
| 200
| 200
|-
| 1
| No
| [[Sense Heading]]
| 200
| 200
|-
| 1
| No
| [[Swimming]]
| 200
| 200
|}


= Ranger-Specific Quests =
= Ranger-Specific Quests =
Line 1,916: Line 1,979:
'''Q: Does a ranger ever get to critical hit? I am able to critical with the bow occasionally, but never with my 1hs/2hs.'''
'''Q: Does a ranger ever get to critical hit? I am able to critical with the bow occasionally, but never with my 1hs/2hs.'''


A: Without AA investment, rangers can only get critical hits with a bow. A higher DEX will increase the chance of getting a critical hit but does not increase the base damage dealt with a ranged attack. Base damage for archery attacks improves with attack power, and attack power scales with STR.
A: Yes, it may not be available at level 1, but certainly by level 10 rangers can get melee critical hits without any AAs.


'''Q: What level do you suggest doing the ivy etched armor quest? And how difficult is it?'''
'''Q: What level do you suggest doing the ivy etched armor quest? And how difficult is it?'''
Line 1,942: Line 2,005:
'''Q: What cities are the ranger guilds located? Are the guilds the only place a ranger can go to practice and buy spells?'''
'''Q: What cities are the ranger guilds located? Are the guilds the only place a ranger can go to practice and buy spells?'''


A: Surefall Glade and Kelethin are the current cities (May 2026) a ranger can practice with their guilds. A single trainer named [[Morin Shadowbane]] is also available in Kithicor Woods.  A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings.
A: Surefall Glade, Neriak, Rivervale, New Sebilis Expedition, and Kelethin are the current cities (July 2026) a ranger can practice with a guild trainer. There are also spell vendors in those zones. A single trainer named [[Morin Shadowbane]] is also available in Kithicor Woods, but no spell vendors.  A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings.


'''Q: How does a ranger make arrows and at what level are they effective?'''
'''Q: How does a ranger make arrows and at what level are they effective?'''


A: You first need a fletching kit, a point, shaft, nock, and fletching skill. Put one of each component into the fletching kit, hit combine and hope that it works. You can merge your arrows up until they reach +10 like any other item. Keep in mind that crafted items are harder to get higher copies of, and thus you may need to plan on making 512 arrows just to reach +10 of your desired arrow.
A: You first need a fletching kit, a point, shaft, nock, and fletching skill. Put one of each component into the fletching kit, hit combine and hope that it works. You can merge your arrows up until they reach +10 like any other item. Keep in mind that crafted items are harder to get higher copies of, and thus you may need to plan on making 1024 arrows just to reach +10 of your desired arrow. Check out [[Fletching]] for more information.


'''Q: Would a Ranger get less experience if they are in Wolf Form?'''
'''Q: Would a Ranger get less experience if they are in Wolf Form?'''

Latest revision as of 11:46, 25 August 2026

The Ranger is a hybrid mix between a Warrior and a Druid, sharing the skills of both. They're most at home in the great outdoors.
- EverQuest manual

Description

The ranger is an offensive class that focuses on solid and reliable melee damage while bringing out unique archery based skills with best-in-class utility.

Rangers are a lightly armored offensive class which focuses more on delivering damage than tanking. In terms of combat skills they can use all types of weapons and get dual wield, double attack, triple attack, and kick. They have higher offensive skill caps than any other hybrid class. This, combined with innate attack spells means that rangers will have better and more consistent damage output for comparable equipment. Additionally, rangers are one of only two classes that can do critical blows with archery as a default. All rangers deal double damage with archery to standing targets that are not rooted. Additionally, ranged stance allows for use of archery in short range. Finally, rangers also have fast casting, cooldown controlled nukes that are great for fast-paced play.

In terms of defenses, rangers also get a number of defensive skills including dodge, parry, riposte, block, and disarm. However, they are lower in a number of defensive skill areas. They have a lower skill cap compared to Warriors, and slightly below the Paladin and Shadow Knight class as well. As light tanks with some of the best aggro inducing abilities in the game they can but should not be left to tank for significant periods. They have no skill to reduce the monsters hate for them until the level 50 in the form of the spell Jolt. Indeed, until you have Jolt rangers will need to use snares, roots, or evasive to get out of sticky situations.

Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. This is particularly useful in the large outdoor zones, and can be used to track corpses of members of your group. Additionally, rangers have a high cap on forage which will all but guarantee you always have food and water to survive on.

In terms of magic Rangers get a range of nice utility spells. They receive both Spirit of Wolf and Force of Nature for run speed and a significant ATK bonus. They also get Harmony of Nature to reduce monster agro ranges and this enables them to single pull out of a group. They have both healing spells and damage shields (the latter of which inflicts unresistable damage). This is coupled with a solid series of HP and AC increasing buffs, as well as some minor stat buffs. Damage wise they receive both direct damage and damage over time spells. They can also snare and root mobs. Despite their magical power they do not have the ability to bind or gate. You can view the full ranger spell list on the chart below.

If you are looking for a class pick with solid and dependable damage output, the best tracking in the game, and a little bit of magic to spice things up this class could be the one for you. You will be able to deal damage, spot heal, and act as a light tank in group content.

Class Titles

In the original Kunark expansion, classes would gain new titles at levels over 50. In EverQuest Legends, these titles are not available, and it is unknown how they will be presented. While they may be available with future level cap increases, they are included here only for posterity:

Level 1-50 Level 51-54 Level 55-59 Level 60
Ranger Pathfinder Outrider Warder

Loadout Synergies

Everquest Legends allows for lots of synergies when picking a class loadout. Consider the following choices based on how you want to play the game:

Ranger as Primary Class

Thematically, choosing ranger as your primary class means you are going to be picking a class that has range control. You can fight in close range, you can fight at long range, you can root and/or snare enemies, you can increase your own movement speed; this means that the ranger primaries will always have mobility. To make sure you always have runway, pick extra classes that give you distractions like pets. You will gain more distance control with a pet class like magician, necromancer, or beastlord.

Double down on archery by picking additional ranged combat classes like wizard, druid, magician, necromancer, or enchanter. Your goal is to weave spell and arrow into a pure stream of damage.

To improve melee damage, add berserker, monk, or rogue.

Ranger as Extra Class

Ranger brings unique ranged attack options for any other distance fighter; archery gives you a no-mana alternative to burning your mana bar. This means you have intrinsic synergy with most offensive casters (wizard, necromancer, mage, enchanter, and yes! even druid). Archery is a beautiful filler for any caster that would otherwise be meditating for mana in combat.

Most ranged classes also lack close range escapes and ranger's evasive stance gives you an extra survival tool. Even classes that can FD will appreciate being able to dodge almost all attacks for a few seconds when agro gets pulled.

When using ranger as an extra class you'll find that it shines brightest when fighting mobs with high mitigation thanks to strikethrough and improved attack power. Additionally, rangers have good itemization for melee loadouts and can bring unique items that they otherwise might not have access to like Dark Cloak of the Sky.

Tanks can benefit from adding ranger thanks to gaining access to evasive stance, strikethrough (which prevents riposte) and high-threat generating spells like Snare, as well as AC and damage shield lines.

Creation Guide

Core Races

When creating a character you must first select your primary race. This race will be locked in at level 11, and can't be changed until you unlock other races. Below are the race options for ranger as a primary class, as well as their stat line. You can take ranger as an extra class with any race.

When selecting a race, a big consideration is the factions it is associate with and opposed to. There may also be some racial benefits or penalties to consider as well. Clicking on the name of the race will take you to the detailed race pages where these are defined in detail.

Race Str Sta Agi Dex Wis Int Cha
Half Elf 70 70 90 85 60 75 75
Halfling 70 75 95 90 80 67 50
Human 75 75 75 75 75 75 75
Wood Elf 65 65 95 80 80 75 75
Ranger Adds 5 10 10 5

Religious Considerations

Religion does have a few impacts upon the Ranger class. Rangers that also do fletching (which is *highly* recommended) will want to match their deity choices to the tradeskill source they intend to use; fletchers of Karana will get the ability to craft special bows and Steel Champion arrows from vendors in Surefall Glade, and rangers of Tunare will get the ability to craft special bows and Mithril Champion arrows from vendors in Greater Faydark. If your current unlocked deities does not include Karana or Tunare, consider unlocking one or both in order to use the best arrows that can be fletched.

Note if you choose ranger as an extra class you may be locked out of the absolute best arrows that can be made until you unlock the appropriate deities; thankfully, there are good enough options you will perform well enough.

OUT OF ERA: Historically, Tunare had quested items that appeared as well for rangers once Velious unlocked. This is not a factor you should consider for rangers in Everquest Legends.

Stances & Invocations

Name Description
Balanced Stance All incoming damage is reduced by 10% and your chance to hit is increased by 10%. Endurance regen excluding out of combat bonus regen is doubled. There is no endurance cost to upkeep this stance.
Offensive Stance Outgoing melee damage is increased by 100% and your chance to hit is increased by 25%. Every point of bonus damage dealt consumes an equal amount of endurance, with a reduction based on your Strategy skill.

When below 25% endurance, the chance to hit bonus is reduced based on the remaining percent of endurance.

Bonus damage from critical hits and similar effects do not cost endurance.

Evasive Stance You have a 95% chance to evade all incoming attacks. Every point of damage evaded consumes 2 endurance, with a reduction based on your Strategy skill. Evasion will fail if you have insufficient endurance, or while playing dead.
Ranged Stance Your range attack has no minimum distance, gains a 25% accuracy bonus, and can double and triple attack. Every point of damage consumes endurance, with a reduction based on your Strategy skill.
Recovery Invocation You regenerate mana twice as fast and spells have a 5% reduced mana cost.

Out of combat regen bonus is not affected.

While out of combat, the regeneration modifier of this invocation is active even if this invocation is not.

Inversion Invocation Shifts two-thirds of spell cast time into the global recovery time and 20% of the mana cost into half as much in endurance cost.
Over Channel Invocation Cast spells have a -150 resist adjust plus another -15 for every non-hybrid caster class at a cost of 10% of the mana cost in endurance.
Spellblade Invocation Treats the first spell-gem slot as a proc that consumes both mana and endurance on activation.

40% of the spell's mana cost is paid as mana and 20% as endurance.

The spell must have a reuse time less than or equal to its cast time.

Divine Invocation Spending mana will heal the group member with the lowest hp percentage by that amount.

For every additional wisdom class, this will repeat with a heal for 33% of the mana spent.

Ranged Stance

Most of the other stances are fairly straightforward, but this stance seems to cause a lot of confusion. While Berserkers, Monks and Rogues also get this stance, Rangers are the only class likely to make heavy use of this due to two other Ranger benefits: Innate Called Shot and Weapon Mastery of the Scout. Innate Called Shot is granted free at level 1 and causes Rangers to get "Double Shots" (double damage) on any target that is not moving. Weapon Mastery of the Scout, at Rank 3, increases all bow damage by 100%. These two AAs cause Rangers to do quadruple damage (against stationary targets) with bows compared to every other class.

Benefits of Ranged Stance:

  • Your Ranged Attacks have no minimum distance.
    • Pretty self explanatory - you can use your bow as your weapon while in melee range. You must leave Ranged Stance if you want to go back to using your melee weapons.
  • Grants +25% Accuracy
    • This likely gives your Ranged Accuracy stat a 25% boost, but since Ranged Accuracy is not displayed anywhere like main hand accuracy is, there's no way to confirm directly.
    • However, testing has shown that a level 34 ranger against a level 40 target goes from a ~59% hit rate to ~67% hit rate with Ranged stance, so it does work.
    • This benefit is more significant against creatures who have high AC relative to your Attack. Against weaker targets you won't see much change in hit rate.
  • Your Ranged Attacks can double and triple attack.
    • This is the one that seems to cause the most confusion. Under normal conditions, ranged attacks do not use the Double Attack and Triple Attack skills. You can have 200 Double Attack skill, shoot your bow all day and never get a double attack. When you are in Ranged Stance, your ranged attacks will make use of your Double Attack and Triple Attack skill. However, if you don't yet have Double Attack (level 20 for Rangers) or Triple Attack (level 46 for Rangers) you will never get double or triple attacks with Ranged Stance because your skill is 0.
    • This benefit is huge. With only 175 Double Attack Skill, your bow attacks will Double Attack 40-50% of the time, and that's not even max skill, nor does it include Triple attacks. This is a big boost to archery damage, especially combined the the Ranger bow AAs mentioned above.

Spells

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Greater Faydark Cerila Windrider Ranger Guild (-427, 476)
New Sebilis Expedition Outrider Zarulm Vendor rooms (204, -84)
Neriak Commons Draven S`Koril Outside Forge House (~,~)
Surefall Glade Raken Ranger Guild (105, -93)

Level 1

Name Type Target Mana Effects Duration Skill Location Era
Minor Healing
Minor Healing
RNG(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Level: 1
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heals Friendly 10 1: Increase Hitpoints by 12 (L1) to 20 (L5) Instant Alteration Autogranted
Vendor
Cla

Level 2

Name Type Target Mana Effects Duration Skill Location Era
Glimpse
Glimpse
RNG(2)
Mana: 5
Cast: 1.50 sec
Duration: 13 seconds
Level: 2
Skill: Divination
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase Magnification by 55%
Grants your eyes magical acuteness, allowing you to see clearly over long distances for 12s.
Vision Self 5 1: Increase Magnify by 55 12 Sec Divination Vendor Cla

Level 3

Name Type Target Mana Effects Duration Skill Location Era
Flame Lick
Flame Lick
RNG(3)
Mana: 12
Cast: 1.50 sec
Duration: 36 Sec
Level: 3
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 1 (L1) to 17 (L32) per tick
10. Decrease AC by 3
11. Requires: Fire Beetle Eye
Surrounds your target in flickering flames, lowering their armor class, and doing 17 damage every 6 seconds for 36s. Requires, but does not consume, a fire beetle eye when cast.
Fire DoT Single 12 1: Decrease Hitpoints by 1 (L1) to 17 (L32) per tick
2: Decrease AC by 3
36 Sec Evocation Autogranted Vendor Cla

Level 4

Name Type Target Mana Effects Duration Skill Location Era
Lull Animal
Lull Animal
RNG(4)
Mana: 10
Cast: 1.50 sec
Duration: 2 Min
Level: 4
Skill: Alteration
Reuse: 3.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 15 (up to L30)
2. Reaction Radius (25/30)
3. Pacify
Lulls the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 30.
Calm Animal 10 1: Reduce Aggro Radius (up to L30)
2: Assist Radius (up to L30)
3: Add Hate (Aggro)
2 Min Alteration Vendor Cla

Level 5

Name Type Target Mana Effects Duration Skill Location Era
Tangling Weeds
Tangling Weeds
RNG(5)
Mana: 15
Cast: 0.5 sec
Duration: 18 seconds
Level: 5
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Movement Speed by 20%
Entangles your target's feet with magical roots, slowing their movement speed for up to 18s.
Snare Single 15 1: Decrease Movement Speed by 21% (L1) to 35% (L15) 18 Sec Alteration Autogranted Vendor Cla

Level 6

Name Type Target Mana Effects Duration Skill Location Era
Snare
Snare
RNG(6)
Mana: 15
Cast: 2.00 sec
Duration: 3 Min
Level: 6
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Movement Speed by 40%
Entangles your target's feet with magical roots, slowing their movement speed for up to 3 min 54s.
Snare Single 15 1: Decrease Movement Speed by 41% (L1) to 55% (L15) 3 Min 54 Sec Alteration Autogranted Vendor Cla

Level 7

Name Type Target Mana Effects Duration Skill Location Era
Skin like Wood
Skin Like Wood
RNG(7)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Level: 7
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 2 (L1) to 3 (L4)
2. Increase Max Hitpoints by 11 @L1 to 20 @L10
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 10 1: Increase AC by 2 (L1) to 3 (L10)
2: Increase Max Hitpoints by 11 (L1) to 20 (L10)
27 Min Abjuration Vendor Cla

Level 9

Name Type Target Mana Effects Duration Skill Location Era
Endure Fire
Endure Fire
RNG(9)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Level: 9
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away fire for 27 min.
Resist Buff Friendly 20 1: Increase Fire Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla

Level 10

Name Type Target Mana Effects Duration Skill Location Era
Dance of the Fireflies
Dance of the Fireflies
RNG(10)
Mana: 10
Cast: 3.00 sec
Duration: Instant
Level: 10
Skill: Conjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Summons a swarm of mystic fireflies to your hands, providing light in dark areas.
Summon Utility Self 10 1:
Summoned: Firefly Globe
Summoned: Firefly Globe
Lore Equipped, No Trade, Temporary, Quest, Placeable

Slot: PRIMARY SECONDARY
Size: TINY WT: 0.1
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla

Level 11

Name Type Target Mana Effects Duration Skill Location Era
Hawk Eye
Hawk Eye
RNG(11)
Mana: 125
Cast: 3.00 sec
Duration: Permanent
Level: 11
Skill: Alteration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
1. Increase Chance to Hit by 10%
Focuses your vision, considerably improving your aim with a bow.
Vision Self 125 1: Increase Accuracy by 10 Permanent Alteration Autogranted Vendor Cla

Level 12

Name Type Target Mana Effects Duration Skill Location Era
Feet like Cat
Feet like Cat
RNG(12)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Level: 12
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Agility by 12 (L3) to 18 (L9)
Infuses your target with a feline spirit, increasing their agility for 36 min.
Agility Friendly 40 1: Increase AGI by 12 (L3) to 18 (L9) 36 Min Alteration Autogranted Vendor Cla

Level 13

Name Type Target Mana Effects Duration Skill Location Era
Cure Poison
Cure Poison
RNG(13)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Level: 13
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Friendly 20 1: Cure Poison: 1 counter Instant Alteration Vendor Cla
Thistlecoat
Thistlecoat
RNG(13)
Mana: 25
Cast: 2.00 sec
Duration: Permanent
Level: 13
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 3 (L7) to 5 (L13)
3. Increase Damage Shield by 1
Surrounds your body in a coat of thistles that increases your armor class, as well as harming those that strike you.
Damage Shield Self 25 1: Increase AC by 3 (L7) to 5 (L14)
2: Increase Damage Shield by 1
Permanent Abjuration Autogranted Vendor Cla

Level 14

Name Type Target Mana Effects Duration Skill Location Era
Burst of Fire
Burst of Fire
RNG(14)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Level: 14
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 11 (L3) to 14 (L8)
Creates a ball of fire that burns your target, doing 14 damage.
Fire DD Single 7 1: Decrease Hitpoints by 11 (L3) to 14 (L8) Instant Evocation Autogranted Vendor Cla
Camouflage
Camouflage
RNG(14)
Mana: 15
Cast: 5.00 sec
Duration: 20 Min
Level: 14
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
2. Requires: Outdoors
Covers your body in a mystic shield, allowing you to blend in with your outdoor surroundings.
Invisibility Friendly 15 1: Invisibility 20 Min Divination Autogranted Vendor Cla

Level 15

Name Type Target Mana Effects Duration Skill Location Era
Grasping Roots
Grasping Roots
RNG(15)
Mana: 35
Cast: 2.00 sec
Duration: 48 Sec
Level: 15
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 10
2. Root
Commands roots to take hold of your target, doing 10 damage and preventing their movement for 48s.
Root Single 35 1: Decrease Hitpoints by 10
2: Root
48 Sec Alteration Autogranted Vendor Cla
Invoke Lightning
Invoke Lightning
RNG(15)
Mana: 32
Cast: 2.50 sec
Duration: Instant
Level: 15
Skill: Evocation
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 20 (L4) to 25 (L9)
Calls down lightning from the sky, causing damage to your target and up to 3 others nearby (outdoor only spell).
Magic DD Targeted AE 32 1: Decrease Hitpoints by 20 (L4) to 25 (L9) Instant Evocation Autogranted Vendor Cla
Searing Arrow
Searing Arrow
RNG(15)
Mana: 35
Cast: 0.50 sec
Duration: 6 Sec
Level: 15
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 58
2. Decrease Hitpoints by 29 per tick
Hurls a magically burning arrow at your target, causing 58 damage initially and 29 damage every six seconds for 6s.
Fire DD Single 35 1: Decrease Hitpoints by 58
2: Decrease Hitpoints by 29 per tick
6 Sec Evocation Vendor Cla

Level 16

Name Type Target Mana Effects Duration Skill Location Era
Light Healing
Light Healing
RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Level: 16
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heals Friendly 28 1: Increase Hitpoints by 47 (L4) to 65 (L10) Instant Alteration Autogranted Vendor Cla
Panic Animal
Panic Animal
RNG(16)
Mana: 10
Cast: 2.00 sec
Duration: 3 ticks
Level: 16
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Fear (up to L52)
Incites fear in most animals, causing them to flee.
Fear Animal 10 1: Fear (up to L52) 18 Sec Alteration Vendor Cla
Ward Summoned
Ward Summoned
RNG(16)
Mana: 6
Cast: 1.50 sec
Duration: Instant
Level: 16
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 6 (L2) to 14 (L18)
A burst of holy power that inflicts 14 damage to a summoned target.
Summoned DD Construct 6 1: Decrease Hitpoints by 6 (L2) to 14 (L18) Instant Evocation Vendor Cla

Level 17

Name Type Target Mana Effects Duration Skill Location Era
Bind Sight
Bind Sight
RNG(17)
Mana: 15
Cast: 4.00 sec
Duration: 11 Min
Level: 17
Skill: Divination
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 10000
1. Bind Sight
2. Increase Stamina Loss by 2
Covers your face in magical strands, allowing you to see through your target's eyes.
Vision Single 15 1: Bind Sight 14 Min Divination Vendor Cla
Firefist
Firefist
RNG(17)
Mana: 30
Cast: 3.50 sec
Duration: Permanent
Level: 17
Skill: Evocation
Reuse: 7.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase ATK by 4 (L6) to 10 (L18)
Fills your hands with the force of flame, increasing your attack rating.
Attack Self 30 1: Increase ATK by 4 (L6) to 10 (L18) Permanent Evocation Autogranted Vendor Cla

Level 18

Name Type Target Mana Effects Duration Skill Location Era
Endure Cold
Endure Cold
RNG(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Level: 18
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away cold for 27 min.
Resist Buff Friendly 20 1: Increase Cold Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla

Level 19

Name Type Target Mana Effects Duration Skill Location Era
Ignite
Ignite
RNG(19)
Mana: 21
Cast: 2.00 sec
Duration: Instant
Level: 19
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 38 (L8) to 46 (L16)
Ignites your target's skin, doing 46 damage.
Fire DD Single 21 1: Decrease Hitpoints by 38 (L8) to 46 (L16) Instant Evocation Autogranted Vendorr Cla

Level 20

Name Type Target Mana Effects Duration Skill Location Era
Enduring Breath
Enduring Breath
RNG(20)
Mana: 35
Cast: 4.00 sec
Duration: 27 minutes
Level: 20
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Enduring Breath
4. Consumes: Fish Scales
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Utility Beneficial Friendly 35 1: Enduring Breath (Water Breathing) 27 Min Alteration Vendor Cla

Level 21

Name Type Target Mana Effects Duration Skill Location Era
Skin like Rock
Skin Like Rock
RNG(21)
Mana: 60
Cast: 5.00 sec
Duration: 27 minutes
Level: 21
Skill: Abjuration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 5 (L14) to 6 (L16)
2. Increase Max Hitpoints by 54 (L14) to 105 (L65)
3. Increase HP when cast by 54 (L14) to 105 (L65)
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 60 1: Increase AC by 5 (L14) to 6 (L18)
2: Increase Max Hitpoints by 54 (L14) to 90 (L50)
3: Increase Hitpoints by 54 (L14) to 90 (L50)
27 Min Abjuration Vendor Cla

Level 22

Name Type Target Mana Effects Duration Skill Location Era
Cure Disease
Cure Disease
RNG(22)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Level: 22
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Friendly 20 1: Cure Disease: 1 counter Instant Alteration Vendor Cla
Harmony
Harmony
RNG(22)
Mana: 25
Cast: 3.00 sec
Duration: 2 Min
Level: 22
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Targeted AE
Range: 200
1. Reduce Aggro Radius by 15 (up to L40)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature in an area around your target, making them less likely to attack. This spell works on creatures up to level 40, and only works outdoors.
Calm Targeted AE 25 1: Reduce Aggro Radius (up to L40)
2: Assist Radius (up to L40)
2 Min Abjuration Vendor Cla

Level 24

Name Type Target Mana Effects Duration Skill Location Era
Shield of Thistles
Shield of Thistles
RNG(24)
Mana: 40
Cast: 2.50 sec
Duration: 15 Min
Level: 24
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 5 (L9) to 6 (L12)
Surrounds your target in a shield of thistles that cause damage to anything that strikes them for up to 15 min.
Damage Shield Friendly 40 1: Increase Damage Shield by 4 (L7) to 6 (L12) 15 Min Abjuration Vendor Cla

Level 25

Name Type Target Mana Effects Duration Skill Location Era
Stinging Swarm
Stinging Swarm
RNG(25)
Mana: 71
Cast: 3.00 sec
Duration: 54 Sec
Level: 25
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 27 (L10) to 42 (L25) per tick
Commands a swarm of insects to attack your target relentlessly, causing 42 damage every six seconds for 54s.
Magic DoT Single 71 1: Decrease Hitpoints by 27 (L10) to 42 (L25) per tick 54 Sec Conjuration Vendor Cla

Level 26

Name Type Target Mana Effects Duration Skill Location Era
Flaming Arrow
Flaming Arrow
RNG(26)
Mana: 55
Cast: 0.50 sec
Duration: 6 Sec
Level: 26
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 102
2. Decrease Hitpoints by 51 per tick
Hurls a magically burning arrow at your target, causing 102 damage initially and 51 damage every six seconds for 6s.
Fire DD Single 55 1: Decrease Hitpoints by 102
2: Decrease Hitpoints by 51 per tick
6 Sec Evocation Vendor Cla
Strength of Earth
Strength of Earth
RNG(26)
Mana: 40
Cast: 5.00 sec
Duration: 27 minutes
Level: 26
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Strength by 8 (L7) to 15 (L20)
Fills your target with the power of the earth, increasing their strength for 27 min.
Strength Friendly 40 1: Increase Strength by 8 (L7) to 15 (L20) 27 Min Alteration Vendor Cla

Level 27

Name Type Target Mana Effects Duration Skill Location Era
Eyes of the Cat
Eyes of the Cat
RNG(27)
Mana: 35
Cast: 3.00 sec
Duration: Permanent
Level: 27
Skill: Divination
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Infravision
Infuses your eyes with the vision of a cat, allowing you to see more clearly in the dark.
Vision Self 35 1: Infravision Permanent Divination Vendor Cla

Level 28

Name Type Target Mana Effects Duration Skill Location Era
Healing
Healing
RNG(28)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Level: 28
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heals Friendly 65 1: Increase Hitpoints by 135 (L10) to 175 (L20) Instant Alteration Vendor Cla
Spirit of Wolf
Spirit of Wolf
RNG(28)
Mana: 40
Cast: 4.50 sec
Duration: 36 minutes
Level: 28
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Movement Speed by 30% (L1) to 55% (L50)
Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min.
Movement Friendly 40 1: Increase Movement Speed by 34% (L9) to 55% (L50) 36 Min Alteration Vendor Cla

Level 29

Name Type Target Mana Effects Duration Skill Location Era
Riftwind's Protection
Riftwind's Protection
RNG(29)
Mana: 40
Cast: 3.00 sec
Duration: 60 Min
Level: 29
Skill: Abjuration
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 150
2. Increase Damage Shield by 2
3. Increase Armor Class by 10
Covers your skin in a coat of hardened thorns, increasing your armor class, as well as causing damage to anyone who strikes you for 60 min.
Damage Shield Friendly 40 1: Increase Damage Shield by 2
2: Increase AC by 9 (L29) to 10 (L30)
60 Min Abjuration Vendor Cla

Level 30

Name Type Target Mana Effects Duration Skill Location Era
Barbcoat
Barbcoat
RNG(30)
Mana: 50
Cast: 2.00 sec
Duration: Permanent
Level: 30
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 8 (L17) to 10 (L22)
3. Increase Damage Shield by 2
Surrounds your body in a coat of barbs that increases your armor class, as well as harming those that strike you.
Damage Shield Self 50 1: Increase AC by 8 (L17) to 10 (L24)
2: Increase Damage Shield by 2
Permanent Abjuration Vendor Cla
Cancel Magic
Cancel Magic
RNG(30)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Level: 30
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Dispel Single 30 1: Dispel (1) Instant Abjuration Vendor Cla

Level 31

Name Type Target Mana Effects Duration Skill Location Era
Calm Animal
Calm Animal
RNG(31)
Mana: 45
Cast: 2.50 sec
Duration: 42 Sec
Level: 31
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 5 (up to L50)
2. Reaction Radius (10/50)
3. Pacify
Calms the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 50.
Calm Animal 45 1: Reduce Aggro Radius (up to L50)
2: Assist Radius (up to L50)
3: Add Hate (Aggro)
42 Sec Alteration Vendor Cla

Level 32

Name Type Target Mana Effects Duration Skill Location Era
See Invisible
See Invisible
RNG(32)
Mana: 25
Cast: 2.00 sec
Duration: 27 minutes
Level: 32
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. See Invisible
Places a magical enchantment upon your target's eyes, allowing them to see otherwise invisible creatures for 27 min.
Vision Friendly 25 1: See Invisible 27 Min Divination Vendor Cla

Level 33

Name Type Target Mana Effects Duration Skill Location Era
Dismiss Summoned
Dismiss Summoned
RNG(33)
Mana: 73
Cast: 3.00 sec
Duration: Instant
Level: 33
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 226 (L23) to 244 (L32)
A burst of holy power that inflicts 244 damage to a summoned target.
Summoned DD Construct 73 1: Decrease Hitpoints by 226 (L23) to 244 (L32) Instant Evocation Vendor Cla

Level 34

Name Type Target Mana Effects Duration Skill Location Era
Bramblecoat
Bramblecoat
RNG(34)
Mana: 75
Cast: 2.00 sec
Duration: Permanent
Level: 34
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 14 (L27) to 15 (L31)
3. Increase Damage Shield by 3
Surrounds your body in a coat of brambles that increases your armor class, as well as harming those that strike you.
Damage Shield Self 75 1: Increase AC by 14 (L27) to 15 (L34)
2: Increase Damage Shield by 3
Permanent Abjuration Vendor Cla

Level 35

Name Type Target Mana Effects Duration Skill Location Era
Levitate
Levitate
RNG(35)
Mana: 30
Cast: 3.00 sec
Duration: 16 Min
Level: 35
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Levitate
4. Consumes: Bat Wing
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast.
Levitate Friendly 30 1: Levitate 20 Min 30 Sec Alteration Vendor Cla

Level 36

Name Type Target Mana Effects Duration Skill Location Era
Burning Arrow
Burning Arrow
RNG(36)
Mana: 85
Cast: 0.50 sec
Duration: 6 Sec
Level: 36
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 155
2. Decrease Hitpoints by 78 per tick
Hurls a magically burning arrow at your target, causing 155 damage initially and 78 damage every six seconds for 6s.
Fire DD Single 85 1: Decrease Hitpoints by 155
2: Decrease Hitpoints by 78 per tick
6 Sec Evocation Vendor Cla
Call of Sky
Call of Sky
RNG(36)
Mana: 50
Cast: 3.50 sec
Duration: Permanent
Level: 36
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
6. Add Melee Proc: Call of Sky Strike
Imparts your weapons with the power of sky, allowing them a chance to strike with the fury of the storm. Adds Call of Sky Strike (melee proc).
Combat Innates Self 50 1: Procs Call of Sky Strike Permanent Alteration Vendor Cla

Level 37

Name Type Target Mana Effects Duration Skill Location Era
Careless Lightning
Careless Lightning
RNG(37)
Mana: 37
Cast: 2.50 sec
Duration: Instant
Level: 37
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 96 (L16) to 105 (L25)
Calls down lightning from the sky, causing 105 damage to your target.
Magic DD Single 37 1: Decrease Hitpoints by 96 (L16) to 105 (L25) Instant Evocation Vendor Cla
Nature's Precision
Nature's Precision
RNG(37)
Mana: 50
Cast: 3.50 sec
Duration: Permanent
Level: 37
Skill: Evocation
Reuse: 7.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
1. Increase ATK by 15
Focuses your attacks with the precision of nature, increasing your attack rating.
Attack Self 50 1: Increase ATK by 15 Permanent Evocation Vendor Cla

Level 38

Name Type Target Mana Effects Duration Skill Location Era
Greater Healing
Greater Healing
RNG(38)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Level: 38
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heals Friendly 115 1: Increase Hitpoints by 280 (L20) to 350 (L30) Instant Alteration Vendor Cla
Skin like Steel
Skin Like Steel
RNG(38)
Mana: 100
Cast: 6.00 sec
Duration: 36 minutes
Level: 38
Skill: Abjuration
Reuse: 9.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 8
2. Increase Max Hitpoints by 74 (L24) to 100 (L50)
3. Increase HP when cast by 74 (L24) to 100 (L50)
Hardens the skin of your target, increasing their hit points and armor class for 36 min.
HP Buff (Line 1) Friendly 100 1: Increase AC by 8
2: Increase Max Hitpoints by 74 (L24) to 100 (L50)
3: Increase Hitpoints by 74 (L24) to 100 (L50)
36 Min Abjuration Vendor Cla

Level 39

Name Type Target Mana Effects Duration Skill Location Era
Harmony of Nature
Harmony of Nature
RNG(39)
Mana: 100
Cast: 2.5 sec
Duration: 42 seconds
Level: 39
Skill: Abjuration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Reduce Aggro Radius by 15 (up to L65)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65. Functions indoors.
Calm Single 100 1: Reduce Aggro Radius (up to L65)
2: Assist Radius (up to L65)
42 Sec Abjuration Cla

Level 40

Name Type Target Mana Effects Duration Skill Location Era
Swarm of Pain
Swarm of Pain
RNG(40)
Mana: 167
Cast: 3.00 sec
Duration: 1 Min
Level: 40
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 50 (L40) to 56 (L46) per tick
Commands a swarm of insects to attack your target relentlessly, causing 56 every 6 seconds for 1 min.
Magic DoT Single 167 1: Decrease Hitpoints by 50 (L40) to 56 (L46) per tick 1 Min Conjuration Vendor Cla

Level 41

Name Type Target Mana Effects Duration Skill Location Era
Spirit of the Shrew
Spirit of the Shrew
RNG(41)
Mana: 80
Cast: 4.50 sec
Duration: 36 minutes
Level: 41
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Friendly 80 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla

Level 42

Name Type Target Mana Effects Duration Skill Location Era
Spikecoat
Spikecoat
RNG(42)
Mana: 110
Cast: 2.00 sec
Duration: Permanent
Level: 42
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 19 (L37) to 21 (L44)
3. Increase Damage Shield by 4
Surrounds your body in a coat of spikes that increases your armor class, as well as harming those that strike you.
Damage Shield Self 110 1: Increase AC by 19 (L37) to 21 (L44)
2: Increase Damage Shield by 4
Permanent Abjuration Vendor Cla

Level 43

Name Type Target Mana Effects Duration Skill Location Era
Shield of Brambles
Shield of Brambles
RNG(43)
Mana: 80
Cast: 2.50 sec
Duration: 15 Min
Level: 43
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 11 (L29) to 12 (L32)
Surrounds your target in a shield of brambles that cause damage to anything that strikes them for 15 min.
Damage Shield Friendly 80 1: Increase Damage Shield by 10 (L27) to 12 (L32) 15 Min Abjuration Vendor Cla

Level 44

Name Type Target Mana Effects Duration Skill Location Era
Immolate
Immolate
RNG(44)
Mana: 72
Cast: 2.50 sec
Duration: 48 Sec
Level: 44
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 42 (L25) to 67 (L50) per tick
10. Decrease AC by 10 (L29) to 18 (L50)
Inflicts burns on your target, causing between 67 and 72 damage every 6 seconds for 48s. Requires a fire beetle eye to cast.
Fire DoT Single 72 1: Decrease Hitpoints by 42 (L25) to 67 (L50) per tick
2: Decrease AC by 8 (L25) to 11 (L35)
48 Sec Evocation Vendor Cla

Level 45

Name Type Target Mana Effects Duration Skill Location Era
Ensnaring Roots
Ensnaring Roots
RNG(45)
Mana: 60
Cast: 2.50 sec
Duration: 1 Min 36 Sec
Level: 45
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 31 (L21) to 60 (L50)
2. Root
Commands roots to take hold of your target, doing 60 damage, and preventing their movement for 1 min 36s.
Root Single 60 1: Decrease Hitpoints by 31 (L21) to 60 (L50)
2: Root
1 Min 36 Sec Alteration Vendor Cla

Level 46

Name Type Target Mana Effects Duration Skill Location Era
Resist Fire
Resist Fire
RNG(46)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Level: 46
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 30 (L20) to 40 (L30)
Surrounds your target with an aura of protection, warding away fire for 36 min.
Resist Buff Friendly 50 1: Increase Fire Resist by 30 (L20) to 40 (L30) 36 Min Abjuration Vendor Cla
Scorching Arrow
Scorching Arrow
RNG(46)
Mana: 100
Cast: 0.50 sec
Duration: 6 Sec
Level: 46
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 210
2. Decrease Hitpoints by 105 per tick
Hurls a magically burning arrow at your target, causing 210 damage initially and 105 damage every six seconds for 6s.
Fire DD Single 100 1: Decrease Hitpoints by 210
2: Decrease Hitpoints by 105 per tick
6 Sec Evocation Vendor Cla

Level 47

Name Type Target Mana Effects Duration Skill Location Era
Superior Camouflage
Superior Camouflage
RNG(47)
Mana: 40
Cast: 5.00 sec
Duration: 24 minutes
Level: 47
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
Covers your target's body in a mystic cloak, allowing them to blend in with their surroundings.
Invisibility Friendly 40 1: Invisibility 24 Min Divination Vendor Cla

Level 48

Name Type Target Mana Effects Duration Skill Location Era
Call of Earth
Call of Earth
RNG(48)
Mana: 50
Cast: 3.50 sec
Duration: 1 hour 0 minutes
Level: 48
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 150
2. Increase Damage Shield by 4
3. Increase AC by 20
Focuses your target with the call of earth, increasing their armor class, and causing damage to anything that strikes them for 60 min.
Damage Shield Friendly 50 1: Increase Damage Shield by 4
2: Increase AC by 19 (L48) to 20 (L50)
60 Min Abjuration Vendor Cla
Wolf Form
Wolf Form
RNG(48)
Mana: 60
Cast: 4.00 sec
Duration: Permanent
Level: 48
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #796)
2. Increase Movement Speed by 42% (L24) to 55% (L50)
3. Increase ATK by 25 (L24) to 30 (L29)
Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating.
Movement Self 60 1: Ancient Wolf
2: Increase Movement Speed by 40% (L20) to 55% (L50)
3: Increase ATK by 21 (L20) to 30 (L29)
Permanent Alteration Vendor Cla

Level 49

Name Type Target Mana Effects Duration Skill Location Era
Call of Flame
Call of Flame
RNG(49)
Mana: 106
Cast: 0.50 sec
Duration: Instant
Level: 49
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 300
Hurls a magically burning arrow at your target, causing 300 damage.
Fire DD Single 106 1: Decrease Hitpoints by 300 Instant Evocation Quest Cla
Pack Shrew
Pack Shrew
RNG(49)
Mana: 320
Cast: 6.00 sec
Duration: 36 minutes
Level: 49
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Group
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Group 320 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla

Level 50

Name Type Target Mana Effects Duration Skill Location Era
Force of Nature
Force of Nature
RNG(50)
Mana: 100
Cast: 6.00 sec
Duration: Permanent
Level: 50
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase Hitpoints by 6 per tick. Max: 19 per tick
2. Increase Damage Shield by 5
3. Increase ATK by 20
4. Increase Endurance by 6 per tick. Max: 19 per tick
Focus yourself with the force of nature, increasing your attack rating, hitpoint regeneration, endurance regeneration, and causing damage to anything that strikes you. Overrides and matches Chloroplast. Overrides and improves Nature's Precision. Overrides Wolf Form.
Damage Shield Self 100 1: Increase Hitpoints by 16 per tick
2: Increase Damage Shield by 5
3: Increase ATK by 20
4: Increase Endurance by 10
Permanent Alteration Vendor Cla
Jolt
Jolt
RNG(50)
Mana: 60
Cast: 1.50 sec
Duration: Instant
Level: 50
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hate by 500
2. Resist: Magic
Strikes your target's head, sometimes causing partial memory loss.
Jolt Single 60 1: Decrease Hate by 500 Instant Alteration Vendor Cla

Ranger AAs

All AAs are available at Alternate Advancement, the class AAs listed here are updated automatically from there.

Ranger Class AAs
Name Ranks Cost Description
Hunter's Attack Power 26 0 This passive ability increases your attack power by 4 points per rank. Requirements: level 8.
Innate Called Shot 1 0 Grants the Ranger the ability to unleash a double bow shot on stationary targets. Requirements: Level 1.
Unbounded Strikethrough 3 0 This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte, by 10/20/30%. Requirements: Level 12/30/50.
Weapon Mastery of the Scout 3 3/6/9 Increases the base damage of your archery attacks by 20/40/60%. Requirements: Level 1.

Disciplines & Abilities

Level Skill Effect
20 Disrupting Shot Deals 15 damage and interrupts target's spellcasting. Requires a bow to use.


Skills

Combat Skills

Level Skill Cap at 50
1 1 Hand Blunt 250
1 1 Hand Piercing 250
1 1 Hand Slashing 250
1 2 Hand Blunt 250
1 2 Hand Piercing 250
1 2 Hand Slashing 250
1 Archery 270
1 Defense 220
1 Dual Wield 210
1 Hand to Hand 210
1 Kick
1 Offense 210
1 Taunt 170
1 Throwing 250
1 Strategy
10 Disarm ?
10 Dodge 205
10 Parry 205
15 Block 180
20 Double Attack 225
20 Riposte 155
46 Triple Attack 100

Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Abjuration 235 235
1 No Alteration 235 235
1 No Conjuration 235 235
1 No Divination 235 235
1 No Evocation 235 235
1 No Channelling 200 200
1 No Meditate 235 252

Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Athletics ? ?
1 No Strategy ? ?
1 No Sneak 75 75
1 No Track 200 200
3 No Forage 200 200
3 No Hide 75 75
1 No Alcohol Tolerance 255 255
1 No Beg 200 200
1 No Fishing 200 200
1 No Sense Heading 200 200
1 No Swimming 200 200

Ranger-Specific Quests

Gearing

Class specific gear suggestions are cross listed on the Gear Reference page.

Check Ranger Equipment for the full list of gear usable by rangers. See also Equipping a Ranger

Pre-Planar

  • Ears -
    Diamondine Earring
    Diamondine Earring
    Attunable

    Slot: EAR
    AC: 2
    STR: +3 HP: +12
    Size: TINY WT: 0.1
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Efficiency I

  • Fingers -
    Jagged Band
    Jagged Band
    Attunable

    Slot: FINGER
    AC: 5
    STR: +3
    Size: TINY WT: 0.1
    Class: ALL
    Race: ALL

    ,
    Fire Emerald Platinum Ring
    Fire Emerald Platinum Ring
    Slot: FINGER

    STR: +5 DEX: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Djarns Amethyst Ring
    Djarns Amethyst Ring
    MAGIC ITEM LORE ITEM

    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Spell Haste II

  • Neck -
    Polished Mithril Torque
    Polished Mithril Torque
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 7
    WIS: +13 INT: +13
    WT: 4.0 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL

  • Head -
    Executioners Hood
    Executioners Hood
    MAGIC ITEM

    Slot: HEAD
    AC: 5
    STR: +4 DEX: +9
    WT: 0.2 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG
    Race: ALL

    ,
    Blackened Iron Crown
    Blackened Iron Crown
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 5
    STR: +5
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 6.0 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: ALL

    ,
    Crested Helm
    Crested Helm
    MAGIC ITEM

    Slot: HEAD
    AC: 10
    STR: +6 CHA: +3
    WT: 5.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ALL

  • Face -
    Dented Brass Mask
    Dented Brass Mask
    MAGIC ITEM

    Slot: FACE
    AC: 4
    STR: +3
    WT: 0.8 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: ALL

    ,
    Grotesque Mask
    Grotesque Mask
    MAGIC ITEM

    Slot: FACE
    AC: 3
    DEX: +7 CHA: -9
    WT: 1.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Chest -
    Brigandine Tunic
    Brigandine Tunic
    MAGIC ITEM

    Slot: CHEST
    AC: 17
    END: +10
    STR: +7 STA: +4
    WT: 6.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM BER
    Race: ALL

    ,
    Mithril Breastplate
    Mithril Breastplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 17
    AGI: +15 HP: +30
    WT: 10.0 Size: LARGE
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ALL

  • Arms -
    Mithril Vambraces
    Mithril Vambraces
    Attunable

    Slot: ARMS
    AC: 14
    STR: +7
    SV MAGIC: +5
    Size: SMALL WT: 3.7
    Class: WAR PAL RNG SHD BRD ROG BER
    Race: ALL

  • Back -
    Mammoth Hide Cloak
    Mammoth Hide Cloak
    Slot: BACK

    AC: 7
    WIS: +4
    SV COLD: +5
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Improved Damage I

    ,
    Werewolf Skin Cloak
    Werewolf Skin Cloak
    MAGIC ITEM

    Slot: BACK
    AC: 5
    STR: +3 STA: +3
    WT: 0.3 Size: LARGE
    Class: ALL
    Race: ALL

  • Waist -
    Thick Banded Belt
    Thick Banded Belt
    Attunable

    Slot: WAIST
    AC: 8
    STR: +15
    Size: SMALL WT: 0.5
    Class: ALL
    Race: ALL

    ,
    Flowing Black Silk Sash
    Flowing Black Silk Sash
    MAGIC ITEM LORE ITEM

    Slot: WAIST
    Haste: +21%
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Bloodstained Mantle
    Bloodstained Mantle
    Attunable

    Slot: SHOULDERS
    AC: 6
    STR: +3
    SV MAGIC: +10
    Size: SMALL WT: 3.5
    Class: WAR CLR PAL RNG SHD BRD ROG SHM BER
    Race: ALL

    ,
    Crested Spaulders
    Crested Spaulders
    Attunable

    Slot: SHOULDERS
    AC: 11
    STA: +6
    Size: SMALL WT: 4.5
    Class: WAR CLR PAL RNG SHD BRD ROG BER
    Race: ALL

  • Wrists -
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

    ,
    Hero Bracers
    Hero Bracers
    Lore Equipped, Attunable

    Slot: WRIST
    AC: 9
    STR: +10
    SV DISEASE: +5 SV POISON: +5
    Size: SMALL WT: 4.0
    Class: WAR CLR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL

  • Legs -
    Mithril Greaves
    Mithril Greaves
    MAGIC ITEM

    Slot: LEGS
    AC: 14
    STR: +7
    SV MAGIC: +5
    WT: 3.7 Size: SMALL
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Hands -
    Dark Mail Gauntlets
    Dark Mail Gauntlets
    MAGIC ITEM

    Slot: HANDS
    AC: 10
    DEX: +5 MANA: +50
    WT: 4.5 Size: SMALL
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Feet -
    Kobold-Hide Boots
    Kobold-Hide Boots
    MAGIC ITEM

    Slot: FEET
    AC: 5
    AGI: +3 HP: +10
    WT: 2.5 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Burning Affliction II

    ,
    Dwarven Work Boots
    Dwarven Work Boots
    MAGIC ITEM

    Slot: FEET
    AC: 8
    STR: +3 DEX: +5
    WT: 5.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Boots of Brawn
    Boots of Brawn
    MAGIC ITEM LORE ITEM

    Slot: FEET
    AC: 8
    STR: +9 DEX: -13
    WT: 6.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Primary -
    Orc Impaler
    Orc Impaler
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 23
    DMG: 7
    STR: +3 WIS: +4 HP: +10
    WT: 3.0 Range: 40 Size: SMALL
    Class: RNG
    Race: ALL
    DMG Bonus: 11 @ lvl 50

    ,
    Short Sword of Morin
    Short Sword of Morin
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 22
    DMG: 6
    STR: +3 AGI: +3
    WT: 3.0 Size: MEDIUM
    Class: RNG
    Race: ALL
    DMG Bonus: 11 @ lvl 50

    ,
    Short Sword of the Ykesha
    Short Sword of the Ykesha
    Attunable, Placeable

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 9
    Effect: Ykesha (Combat) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL
    DMG Bonus: 12 @ lvl 50

  • Secondary -
    Ebony Bladed Sword
    Ebony Bladed Sword
    MAGIC ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 7
    Effect: Ensnaring Roots (Combat, Casting Time: Instant) at Level 25
    WT: 2.0 Size: MEDIUM
    Class: RNG
    Race: ALL
    DMG Bonus: 12 @ lvl 50

    ,
    Polished Granite Tomahawk
    Polished Granite Tomahawk
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 26
    DMG: 6
    Effect: Berserker Strength (Combat, Casting Time: Instant) at Level 10
    WT: 6.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL
    DMG Bonus: 13 @ lvl 50

    ,
    Short Sword of the Ykesha
    Short Sword of the Ykesha
    Attunable, Placeable

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 9
    Effect: Ykesha (Combat) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL
    DMG Bonus: 12 @ lvl 50

  • Range -
    Rain Caller
    Rain Caller
    Lore Equipped, Attunable, Placeable

    Slot: RANGE
    Skill: Archery Atk Delay: 45
    DMG: 20
    Range: 200
    STR: +6 DEX: +6
    Effect: Firestrike (Clicky, Must Equip, Casting Time: Instant, Cooldown: 120 seconds) at Level 40
    Size: LARGE WT: 3.0
    Class: RNG
    Race: ALL

    ,
    Trueshot Longbow
    Trueshot Longbow
    Lore Equipped, Attunable, Quest, Placeable

    Slot: RANGE
    Skill: Archery Atk Delay: 45
    DMG: 20
    WT: 3.0 Range: 100 Size: LARGE
    Class: RNG
    Race: ALL

    ,
    Runed Oak Bow
    Runed Oak Bow
    MAGIC ITEM

    Slot: RANGE
    Skill: Archery Atk Delay: 43
    DMG: 21
    WT: 4.5 Range: 125 Size: LARGE
    Class: WAR PAL RNG SHD ROG
    Race: ALL

    ,
    Sabertooth Short Bow
    Sabertooth Short Bow
    Slot: RANGE

    Skill: Archery Atk Delay: 30
    DMG: 6
    WT: 3.5 Range: 50 Size: SMALL
    Class: WAR RNG ROG
    Race: ALL
    Combat Effect: Knee Shot (Req Level 15)

    ,
    Deteriorated Ancient Faydark Longbow
    Deteriorated Ancient Faydark Longbow
    Attunable

    Slot: RANGE
    Skill: Archery
    DMG: 14
    Atk Delay: 55
    HP: +5 MANA: +5 END: +5
    WT: 8.0 Size: LARGE
    Class: WAR PAL RNG SHD ROG
    Race: ALL

Planar

  • Ears -
    Diamondine Earring
    Diamondine Earring
    Attunable

    Slot: EAR
    AC: 2
    STR: +3 HP: +12
    Size: TINY WT: 0.1
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Efficiency I

    ,
    Thunderforged Earring
    Thunderforged Earring
    Lore Equipped, No Trade

    Slot: EAR
    AC: 8
    WIS: +8 AGI: +8 DEX: +8 MANA: +25
    Effect: Careless Lightning (Clicky, Can Equip, Casting Time: 12.0) at Level 45
    Size: TINY WT: 0.1
    Class: RNG
    Race: ALL

  • Fingers -
    Platinum Fire Wedding Ring
    Platinum Fire Wedding Ring
    Slot: FINGER

    AC: 5
    HP: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Djarns Amethyst Ring
    Djarns Amethyst Ring
    MAGIC ITEM LORE ITEM

    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Spell Haste II

  • Neck -
    Black Sapphire Platinum Necklace
    Black Sapphire Platinum Necklace
    Slot: NECK

    HP: +55 MANA: +55 END: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Griffon Talon Necklace
    Griffon Talon Necklace
    Lore Equipped, No Trade

    Slot: Neck
    AC: 4
    STR: +4 STA: +4 WIS: +5
    SV FIRE: +5 SV COLD: +5
    WT: 0.1 Size: TINY
    Class: RNG
    Race: ALL

    ,
    Bloodstar Pendant
    Bloodstar Pendant
    Lore Equipped, No Trade

    Slot: NECK
    AC: 5
    STR: +9 INT: +9 WIS: +9 CHA: +9
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Size: TINY WT: 0.1
    Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG NEC WIZ MAG ENC
    Race: ALL

  • Head -
    Thorny Vine Helm
    Thorny Vine Helm
    Lore Equipped, No Trade, Quest

    Slot: HEAD
    AC: 14
    CHA: +9 WIS: +5 MANA: +10
    SV COLD: +7
    WT: 4.5 Size: SMALL
    Class: RNG
    Race: ALL

  • Face -
    Platinum Ruby Veil
    Platinum Ruby Veil
    Slot: FACE

    STR: +7 WIS: +7
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Chest -
    Thorny Vine Chestplate
    Thorny Vine Chestplate
    Lore Equipped, No Trade, Quest

    Slot: CHEST
    AC: 26
    STR: +9 WIS: +13 HP: +50
    WT: 7.5 Size: LARGE
    Class: RNG
    Race: ALL

  • Arms -
    Thorny Vine Vambraces
    Thorny Vine Vambraces
    Lore Equipped, No Trade, Quest

    Slot: ARMS
    AC: 13
    DEX: +9 INT: +9
    SV MAGIC: +7
    WT: 4.9 Size: SMALL
    Class: RNG
    Race: ALL

  • Back -
    Cloak of Flames
    Cloak of Flames
    Attunable

    Slot: BACK
    AC: 10
    AGI: +9 DEX: +9 HP: +50
    SV FIRE: +15
    Haste: +36%
    Size: MEDIUM WT: 0.1
    Class: ALL
    Race: ALL

    ,
    Dark Cloak of the Sky
    Dark Cloak of the Sky
    Lore Equipped, No Trade

    Slot: BACK
    AC: 6
    STR: +7 WIS: +7 AGI: +7 DEX: +7 HP: +55
    Effect: Haste (Clicky, Can Equip, Casting Time: Instant) at Level 40
    Size: MEDIUM WT: 5.0
    Class: RNG
    Race: ALL

  • Waist -
    Belt of the Pine
    Belt of the Pine
    Lore Equipped, No Trade

    Slot: Waist
    AC: 6
    STR: 5 WIS: 5
    SV DISEASE: 5
    Haste: 16%
    WT: 0.1 Size: SMALL
    Class: RNG
    Race: ALL

    ,
    Runed Bolster Belt
    Runed Bolster Belt
    Attunable

    Slot: WAIST
    AC: 5
    STR: +10 DEX: +10 STA: +10
    Haste: +31%
    Size: SMALL WT: 0.1
    Class: ALL
    Race: ALL

  • Shoulders -
    Earthshaker's Mantle
    Earthshaker's Mantle
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    Charges: 2
    AC: 9
    STR: +8 DEX: +8 WIS: +8
    SV FIRE: +10 SV MAGIC: +10
    Effect: Earthquake (Must Equip, Casting Time: Instant) at Level 49
    WT: 2.5 Size: SMALL
    Class: RNG
    Race: ALL

  • Wrists -
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

    ,
    Hero Bracers
    Hero Bracers
    Lore Equipped, Attunable

    Slot: WRIST
    AC: 9
    STR: +10
    SV DISEASE: +5 SV POISON: +5
    Size: SMALL WT: 4.0
    Class: WAR CLR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL

  • Legs -
    Thorny Vine Greaves
    Thorny Vine Greaves
    Lore Equipped, No Trade, Quest

    Slot: LEGS
    AC: 14
    WIS: +5 AGI: +9 MANA: +15
    SV DISEASE: +7
    WT: 5.6 Size: LARGE
    Class: RNG
    Race: ALL

  • Hands -
    Thorny Vine Gauntlets
    Thorny Vine Gauntlets
    Lore Equipped, No Trade, Quest

    Slot: HANDS
    AC: 11
    STR: +9 DEX: +9
    SV FIRE: +7
    Size: SMALL WT: 3.8
    Class: RNG
    Race: ALL

  • Feet -
    Thorny Vine Boots
    Thorny Vine Boots
    Lore Equipped, No Trade, Quest

    Slot: FEET
    AC: 14
    STR: +5 STA: +5 AGI: +9
    SV POISON: +7
    Size: MEDIUM WT: 4.9
    Class: RNG
    Race: ALL

  • Primary -
    Arydryidriyorn
    Arydryidriyorn
    Lore Equipped, No Trade, Placeable

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 21
    DMG: 12
    STR: +8 WIS: +8 HP: +50
    Effect: Shield of Brambles (Combat) at Level 45
    Size: MEDIUM WT: 1.0
    Class: RNG
    Race: ALL
    DMG Bonus: 10 @ lvl 50

    ,
    Spined Dragon Claws
    Spined Dragon Claws
    Lore Equipped, Attunable, Placeable

    Slot: PRIMARY
    Skill: 1H Slashing Atk Delay: 21
    DMG: 10
    Size: MEDIUM WT: 3.5
    Class: WAR RNG
    Race: ALL
    DMG Bonus: 10 @ lvl 50

  • Secondary -
    Revultant Whip
    Revultant Whip
    Lore Equipped, No Trade, Placeable

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 14
    DMG: 5
    DEX: +5 AGI: +4
    SV DISEASE: +5 SV POISON: +5
    Size: SMALL WT: 1.0
    Class: RNG
    Race: ALL
    DMG Bonus: 7 @ lvl 50

    ,
    Fluxbladed Axe
    Fluxbladed Axe
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 22
    DMG: 7
    STR: +5 STA: +4
    Effect: Chaos Flux (Combat, Casting Time: Instant) at Level 46
    WT: 3.0 Size: MEDIUM
    Class: RNG
    Race: ALL
    DMG Bonus: 11 @ lvl 50

  • Range -
    Windstriker
    Windstriker
    Lore Equipped, No Trade, Placeable

    Slot: RANGE
    Skill: Archery Atk Delay: 60
    DMG: 45
    Range: 200
    STR: +5 AGI: +5 DEX: +5 HP: +50
    Effect: Whirlwind (Combat) at Level 50
    Size: MEDIUM WT: 4.0
    Class: RNG
    Race: ALL

FAQ

Q: What stances does a ranger get?

A: Rangers get balanced stance, offensive stance, evasive stance, and ranged stance.

Q: What invocations does a ranger get?

A: Rangers get divine, inversion, recovery, overchannel, and spellblade invocations.

Q: Does a ranger ever get to critical hit? I am able to critical with the bow occasionally, but never with my 1hs/2hs.

A: Yes, it may not be available at level 1, but certainly by level 10 rangers can get melee critical hits without any AAs.

Q: What level do you suggest doing the ivy etched armor quest? And how difficult is it?

A: There are different Ivy Etched armor quests, each with different level NPC's you have to fight in order to obtain the items needed. The easiest and lowest level Ivy quest being the bracers, (which you can be complete easily in your 20's in a group), and hardest being the tunic/leggings, (which can be done solo in your 40's).


Q: Do Rangers get the ability to summon animals?

A: Unless you have an item that has the effect of summoning an animal, nope.


Q: What does increasing your level in tracking do?

A: It increases the range of your tracking, allowing you to find farther away mobs and improving visibility on your minimap.

Q: How do I make the best of archery?

A: Ranger archery in Everquest Legends is best utilized through the ranged stance. It removes the minimum range restriction on your bow and allows you to double and triple shot with bows while in the stance. This means you can function somewhat in melee while using the bow, but more importantly gives you great synergy with caster classes by giving you a damage method not reliant on mana.

Q: Do rangers ever learn to track their corpse or the corpse of other player characters?

A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. Their corpse will stay on your tracking until they zone back in.

Q: What cities are the ranger guilds located? Are the guilds the only place a ranger can go to practice and buy spells?

A: Surefall Glade, Neriak, Rivervale, New Sebilis Expedition, and Kelethin are the current cities (July 2026) a ranger can practice with a guild trainer. There are also spell vendors in those zones. A single trainer named Morin Shadowbane is also available in Kithicor Woods, but no spell vendors. A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings.

Q: How does a ranger make arrows and at what level are they effective?

A: You first need a fletching kit, a point, shaft, nock, and fletching skill. Put one of each component into the fletching kit, hit combine and hope that it works. You can merge your arrows up until they reach +10 like any other item. Keep in mind that crafted items are harder to get higher copies of, and thus you may need to plan on making 1024 arrows just to reach +10 of your desired arrow. Check out Fletching for more information.

Q: Would a Ranger get less experience if they are in Wolf Form?

A: Nope, experience stays the same.