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Ranger

From EverQuest Legends Wiki
Revision as of 21:56, 27 July 2026 by JokonYew (talk | contribs) (Spells)
The Ranger is a hybrid mix between a Warrior and a Druid, sharing the skills of both. They're most at home in the great outdoors.
- EverQuest manual

Description

The ranger is a hybrid class that blends the thematic elements of Warrior and Druid while bringing out unique archery based skills and best-in-class utility.

Rangers are a lightly armored offensive class which focuses more on delivering damage than tanking. In terms of combat skills they can use all types of weapons and get dual wield, double attack, triple attack, and kick. They have higher offensive skill caps than any other hybrid class. This, combined with innate attack spells means that rangers will have better and more consistent damage output for comparable equipment. Additionally, rangers are one of only two classes that can do critical blows with archery as a default. All rangers deal double damage with archery to standing targets that are not rooted. Additionally, ranged stance allows for use of archery in short range. Finally, rangers also have fast casting, cooldown controlled nukes that are great for fast-paced play.

In terms of defenses, rangers also get a number of defensive skills including dodge, parry, riposte, block, and disarm. However, they are lower in a number of defensive skill areas. They have a lower skill cap compared to Warriors, and slightly below the Paladin and Shadow Knight class as well. As light tanks with some of the best aggro inducing abilities in the game they can but should not be left to tank for significant periods. They have no skill to reduce the monsters hate for them until the level 50 in the form of the spell Jolt. Indeed, until you have Jolt rangers will need to use snares, roots, or evasive to get out of sticky situations.

Rangers get the highest tracking skill in the game, which helps to find people or enemies within the area. This is particularly useful in the large outdoor zones, and can be used to track corpses of members of your group. Additionally, rangers have a high cap on forage which will all but guarantee you always have food and water to survive on.

In terms of magic Rangers get a range of nice utility spells. They receive both Spirit of Wolf and Force of Nature for run speed and a significant ATK bonus. They also get Harmony of Nature to reduce monster agro ranges and this enables them to single pull out of a group. They have both healing spells and damage shields (the latter of which inflicts unresistable damage). This is coupled with a solid series of HP and AC increasing buffs, as well as some minor stat buffs. Damage wise they receive both direct damage and damage over time spells. They can also snare and root mobs. Despite their magical power they do not have the ability to bind or gate. You can view the full ranger spell list on the chart below.

If you are looking for a class pick with solid and dependable damage output, the best tracking in the game, and a little bit of magic to spice things up this class could be the one for you. You will be able to deal damage, spot heal, and act as a light tank in group content.

Class Titles

In the original Kunark expansion, classes would gain new titles at levels over 50. In EverQuest Legends, these titles are not available, and it is unknown how they will be presented. While they may be available with future level cap increases, they are included here only for posterity:

Level 1-50 Level 51-54 Level 55-59 Level 60
Ranger Pathfinder Outrider Warder

Loadout Synergies

Everquest Legends allows for lots of synergies when picking a class loadout. Consider the following choices based on how you want to play the game:

Ranger as Primary Class

Thematically, choosing ranger as your primary class means you are going to be picking a class that has range control. You can fight in close range, you can fight at long range, you can root and/or snare enemies, you can increase your own movement speed; this means that the ranger primaries will always have mobility. To make sure you always have runway, pick extra classes that give you distractions like pets. You will gain more distance control with a pet class like magician, necromancer, or beastlord.

Double down on archery by picking additional ranged combat classes like wizard, druid, magician, necromancer, or enchanter. Your goal is to weave spell and arrow into a pure stream of damage.

To improve melee damage, add berserker, monk, or rogue.

Ranger as Extra Class

Ranger brings unique ranged attack options for any other distance fighter; archery gives you a no-mana alternative to burning your mana bar. This means you have intrinsic synergy with most offensive casters (wizard, necromancer, mage, enchanter, and yes! even druid). Archery is a beautiful filler for any caster that would otherwise be meditating for mana in combat.

Most ranged classes also lack close range escapes and ranger's evasive stance gives you an extra survival tool. Even classes that can FD will appreciate being able to dodge almost all attacks for a few seconds when agro gets pulled.

When using ranger as an extra class you'll find that it shines brightest when fighting mobs with high mitigation thanks to strikethrough and improved attack power. Additionally, rangers have good itemization for melee loadouts and can bring unique items that they otherwise might not have access to like Dark Cloak of the Sky.

Tanks can benefit from adding ranger thanks to gaining access to evasive stance, strikethrough (which prevents riposte) and high-threat generating spells like Snare, as well as AC and damage shield lines.

Creation Guide

Core Races

When creating a character you must first select your primary race. This race will be locked in at level 11, and can't be changed until you unlock other races. Below are the race options for ranger as a primary class, as well as their stat line. You can take ranger as an extra class with any race.

When selecting a race, a big consideration is the factions it is associate with and opposed to. There may also be some racial benefits or penalties to consider as well. Clicking on the name of the race will take you to the detailed race pages where these are defined in detail.

Race Str Sta Agi Dex Wis Int Cha
Half Elf 70 70 90 85 60 75 75
Halfling 70 75 95 90 80 67 50
Human 75 75 75 75 75 75 75
Wood Elf 65 65 95 80 80 75 75
Ranger Adds 5 10 10 5

Religious Considerations

Religion does have a few impacts upon the Ranger class. Rangers that also do fletching (which is *highly* recommended) will want to match their deity choices to the tradeskill source they intend to use; fletchers of Karana will get the ability to craft special bows and Steel Champion arrows from vendors in Surefall Glade, and rangers of Tunare will get the ability to craft special bows and Mithril Champion arrows from vendors in Greater Faydark. If your current unlocked deities does not include Karana or Tunare, consider unlocking one or both in order to use the best arrows that can be fletched.

Note if you choose ranger as an extra class you may be locked out of the absolute best arrows that can be made until you unlock the appropriate deities; thankfully, there are good enough options you will perform well enough.

OUT OF ERA: Historically, Tunare had quested items that appeared as well for rangers once Velious unlocked. This is not a factor you should consider for rangers in Everquest Legends.

Stances & Invocations

Name Description
Balanced Stance All incoming damage is reduced by 10% and your chance to hit is increased by 10%. Endurance regen excluding out of combat bonus regen is doubled. There is no endurance cost to upkeep this stance.
Offensive Stance Outgoing melee damage is increased by 100% and your chance to hit is increased by 25%. Every point of bonus damage dealt consumes an equal amount of endurance, with a reduction based on your strategy skill.

When below 25% endurance, the chance to hit bonus is reduced based on the remaining percent of endurance.

Bonus damage from critical hits and similar effects do not cost endurance.

Evasive Stance You have a 95% chance to evade all incoming attacks. Every point of damage evaded consumes 2 endurance, with a reduction based on your strategy skill. Evasion will fail if you have insufficient endurance, or while playing dead.
Ranged Stance Your range attack has no minimum distance, gains a 25% accuracy bonus, and can double and triple attack. Every point of damage consumes endurance, with a reduction based on your strategy skill.
Recovery Invocation You regenerate mana twice as fast and spells have a 5% reduced mana cost.

Out of combat regen bonus is not affected. While out of combat, the regeneration modifier of this invocation is active even if this invocation is not.

Inversion Invocation Shifts two-thirds of spell cast time into the global recovery time and 20% of the mana cost into half as much in endurance cost.
Over Channel Invocation Cast spells have a -150 resist adjust plus another -15 for every non-hybrid caster class at a cost of 10% of the mana cost in endurance.
Spellblade Invocation Treats the first spell-gem slot as a proc that consumes both mana and endurance on activation.

40% of the spells mana cost is paid as mana and 20% as endurance. The spell must have a reuse time less than or equal to its cast time.

Divine Invocation Spending mana will heal the group member with the lowest hp percentage by that amount.

For every additional wisdom class, this will repeat with a heal for 33% of the mana spent.

Spells

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Greater Faydark Cerila Windrider Ranger Guild (-427, 476)
New Sebilis Expedition Outrider Zarulm Outside Forge House (~, ~)
Neriak Commons Draven S`Koril Outside (204, -84)
Surefall Glade Raken Ranger Guild (105, -93)

Level 1

Name Type Target Mana Max Effect Duration Description Skill Location Era
Minor Healing
Minor Healing
RNG(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Level: 1
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heal Single Friendly (or Self) 10 12-20 HP Instant Heals minor wounds. Alteration Autogranted
Vendor
Cla

Level 2

Name Type Target Mana Max Effect Duration Description Skill Location Era
Glimpse
Glimpse
RNG(2)
Mana: 5
Cast: 1.50 sec
Duration: 13 seconds
Level: 2
Skill: Divination
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase Magnification by 55%
Grants your eyes magical acuteness, allowing you to see clearly over long distances for 12s.
Utility Beneficial Self 5 12 Sec Allows you to see far off locations. Divination Vendor Cla

Level 3

Name Type Target Mana Max Effect Duration Description Skill Location Era
Flame Lick
Flame Lick
RNG(3)
Mana: 12
Cast: 1.50 sec
Duration: 36 Sec
Level: 3
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 1 (L1) to 17 (L32) per tick
10. Decrease AC by 3
11. Requires: Fire Beetle Eye
Surrounds your target in flickering flames, lowering their armor class, and doing 17 damage every 6 seconds for 36s. Requires, but does not consume, a fire beetle eye when cast.
Damage Over Time Single 12 -17 HP/tick
-3 AC
36 Sec Deals damage over time and reduces AC. Evocation Autogranted Vendor Cla

Level 4

Name Type Target Mana Max Effect Duration Description Skill Location Era
Lull Animal
Lull Animal
RNG(4)
Mana: 10
Cast: 1.50 sec
Duration: 2 Min
Level: 4
Skill: Alteration
Reuse: 3.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 15 (up to L30)
2. Reaction Radius (25/30)
3. Pacify
Lulls the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 30.
Utility Detrimental Animal 10 Calm (max L30) 2 Min Calms animals up to level 30, reducing their agro radius. Alteration Vendor Cla

Level 5

Name Type Target Mana Max Effect Duration Description Skill Location Era
Tangling Weeds
Tangling Weeds
RNG(5)
Mana: 15
Cast: 0.5 sec
Duration: 18 seconds
Level: 5
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Movement Speed by 20%
Entangles your target's feet with magical roots, slowing their movement speed for up to 18s.
Utility Detrimental Single 15 Snare 18 Sec Slightly snares the enemy for a short duration. Alteration Autogranted Vendor Cla

Level 6

Name Type Target Mana Max Effect Duration Description Skill Location Era
Snare
Snare
RNG(6)
Mana: 15
Cast: 2.00 sec
Duration: 3 Min
Level: 6
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Movement Speed by 40%
Entangles your target's feet with magical roots, slowing their movement speed for up to 3 min 54s.
Utility Detrimental Single 15 Snare 3 Min Snares the enemy for a short duration. Alteration Autogranted Vendor Cla

Level 7

Name Type Target Mana Max Effect Duration Description Skill Location Era
Skin like Wood
Skin Like Wood
RNG(7)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Level: 7
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 2 (L1) to 3 (L4)
2. Increase Max Hitpoints by 11 @L1 to 20 @L10
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buffs Single Friendly (or Self) 10 +3 AC
+20 Max HP
27 Min Improves HP and AC by a minor amount. Abjuration Vendor Cla

Level 9

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Fire
Endure Fire
RNG(9)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Level: 9
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away fire for 27 min.
Statistic Buffs Single Friendly (or Self) 20 +20 Fire Resist 27 Min Increases resistance to fire damage. Abjuration Vendor Cla

Level 10

Name Type Target Mana Max Effect Duration Description Skill Location Era
Dance of the Fireflies
Dance of the Fireflies
RNG(10)
Mana: 10
Cast: 3.00 sec
Duration: Instant
Level: 10
Skill: Conjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Summons a swarm of mystic fireflies to your hands, providing light in dark areas.
Create Item Self 10 Summon Item #10295 Instant Summons a minor light source. Conjuration Vendor Cla

Level 11

Name Type Target Mana Max Effect Duration Description Skill Location Era
Hawk Eye
Hawk Eye
RNG(11)
Mana: 125
Cast: 3.00 sec
Duration: Permanent
Level: 11
Skill: Alteration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
1. Increase Chance to Hit by 10%
Focuses your vision, considerably improving your aim with a bow.
Utility Beneficial Self 125 Permanent Increases accuracy with a bow by 10%. Alteration Autogranted Vendor Cla

Level 12

Name Type Target Mana Max Effect Duration Description Skill Location Era
Feet like Cat
Feet like Cat
RNG(12)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Level: 12
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Agility by 12 (L3) to 18 (L9)
Infuses your target with a feline spirit, increasing their agility for 36 min.
Statistic Buffs Single Friendly (or Self) 40 +18 AGI 36 Min Increases agility. Alteration Autogranted Vendor Cla

Level 13

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Poison
Cure Poison
RNG(13)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Level: 13
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Heal Single Friendly (or Self) 20 Cure 1 Poison Instant Removes poison counters from active poisons on the target. Alteration Vendor Cla
Thistlecoat
Thistlecoat
RNG(13)
Mana: 25
Cast: 2.00 sec
Duration: Permanent
Level: 13
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 3 (L7) to 5 (L13)
3. Increase Damage Shield by 1
Surrounds your body in a coat of thistles that increases your armor class, as well as harming those that strike you.
Utility Beneficial Self 25 +5 AC Permanent Increases AC and damage shield. Abjuration Autogranted Vendor Cla

Level 14

Name Type Target Mana Max Effect Duration Description Skill Location Era
Burst of Fire
Burst of Fire
RNG(14)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Level: 14
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 11 (L3) to 14 (L8)
Creates a ball of fire that burns your target, doing 14 damage.
Direct Damage Single 7 11-14 Dmg Instant Deals fire damage to a target. Evocation Autogranted Vendor Cla
Camouflage
Camouflage
RNG(14)
Mana: 15
Cast: 5.00 sec
Duration: 20 Min
Level: 14
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
2. Requires: Outdoors
Covers your body in a mystic shield, allowing you to blend in with your outdoor surroundings.
Utility Beneficial Single Friendly (or Self) 15 20 Min Makes your target invisible. Divination Autogranted Vendor Cla

Level 15

Name Type Target Mana Max Effect Duration Description Skill Location Era
Grasping Roots
Grasping Roots
RNG(15)
Mana: 35
Cast: 2.00 sec
Duration: 48 Sec
Level: 15
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 10
2. Root
Commands roots to take hold of your target, doing 10 damage and preventing their movement for 48s.
Utility Detrimental Single 35 -10 Dmg
Root
48 Sec Roots your target in place. Alteration Autogranted Vendor Cla
Invoke Lightning
Invoke Lightning
RNG(15)
Mana: 32
Cast: 2.50 sec
Duration: Instant
Level: 15
Skill: Evocation
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 20 (L4) to 25 (L9)
Calls down lightning from the sky, causing damage to your target and up to 3 others nearby (outdoor only spell).
Direct Damage Targeted AE 32 20-25 Dmg Instant Strikes multiple targets for magic damage. Evocation Autogranted Vendor Cla
Searing Arrow
Searing Arrow
RNG(15)
Mana: 35
Cast: 0.50 sec
Duration: 6 Sec
Level: 15
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 58
2. Decrease Hitpoints by 29 per tick
Hurls a magically burning arrow at your target, causing 58 damage initially and 29 damage every six seconds for 6s.
Direct Damage Single 35 -58 Dmg
-29 HP/tick
6 Sec Strikes a single target with a searing arrow, dealing 58 damage instantly and 29 damage 6 seconds later. Evocation Vendor Cla

Level 16

Name Type Target Mana Max Effect Duration Description Skill Location Era
Light Healing
Light Healing
RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Level: 16
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heal Single Friendly (or Self) 28 47-65 HP Instant Heals light wounds. Alteration Autogranted Vendor Cla
Panic Animal
Panic Animal
RNG(16)
Mana: 10
Cast: 2.00 sec
Duration: 3 ticks
Level: 16
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Fear (up to L52)
Incites fear in most animals, causing them to flee.
Utility Detrimental Animal 10 Fear (max L52) 18 Sec Causes an animal up to level 52 to run in fear. Alteration Vendor Cla
Ward Summoned
Ward Summoned
RNG(16)
Mana: 6
Cast: 1.50 sec
Duration: Instant
Level: 16
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 6 (L2) to 14 (L18)
A burst of holy power that inflicts 14 damage to a summoned target.
Direct Damage Construct/Elemental 6 6-14 Dmg Instant Deals damage to summoned creatures. Evocation Vendor Cla

Level 17

Name Type Target Mana Max Effect Duration Description Skill Location Era
Bind Sight
Bind Sight
RNG(17)
Mana: 15
Cast: 4.00 sec
Duration: 11 Min
Level: 17
Skill: Divination
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 10000
1. Bind Sight
2. Increase Stamina Loss by 2
Covers your face in magical strands, allowing you to see through your target's eyes.
Utility Beneficial Single 15 11 Min Binds your sight to the target, seeing what they see. Divination Vendor Cla
Firefist
Firefist
RNG(17)
Mana: 30
Cast: 3.50 sec
Duration: Permanent
Level: 17
Skill: Evocation
Reuse: 7.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase ATK by 4 (L6) to 10 (L18)
Fills your hands with the force of flame, increasing your attack rating.
Statistic Buffs Self 30 +10 ATK Permanent Increases attack power by a minor amount. Evocation Autogranted Vendor Cla

Level 18

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Cold
Endure Cold
RNG(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Level: 18
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away cold for 27 min.
Utility Beneficial Single Friendly (or Self) 20 +20 Cold Resist 27 Min Increases resistance to cold damage. Abjuration Vendor Cla

Level 19

Name Type Target Mana Max Effect Duration Description Skill Location Era
Ignite
Ignite
RNG(19)
Mana: 21
Cast: 2.00 sec
Duration: Instant
Level: 19
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 38 (L8) to 46 (L16)
Ignites your target's skin, doing 46 damage.
Direct Damage Single 21 38-46 Dmg Instant Deals fire damage to a target. Evocation Autogranted Vendorr Cla

Level 20

Name Type Target Mana Max Effect Duration Description Skill Location Era
Enduring Breath
Enduring Breath
RNG(20)
Mana: 35
Cast: 4.00 sec
Duration: 27 minutes
Level: 20
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Enduring Breath
4. Consumes: Fish Scales
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Utility Beneficial Single Friendly (or Self) 35 27 Min Allows you to breathe underwater. Alteration Vendor Cla

Level 21

Name Type Target Mana Max Effect Duration Description Skill Location Era
Skin like Rock
Skin Like Rock
RNG(21)
Mana: 60
Cast: 5.00 sec
Duration: 27 minutes
Level: 21
Skill: Abjuration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 5 (L14) to 6 (L16)
2. Increase Max Hitpoints by 54 (L14) to 105 (L65)
3. Increase HP when cast by 54 (L14) to 105 (L65)
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buffs Single Friendly (or Self) 60 +6 AC
+90 Max HP
54-90 HP
27 Min Improves HP and AC by a light amount. Abjuration Vendor Cla

Level 22

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Disease
Cure Disease
RNG(22)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Level: 22
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Heal Single Friendly (or Self) 20 Cure 1 Disease Instant Removes disease counters from active diseases on the target. Alteration Vendor Cla
Harmony
Harmony
RNG(22)
Mana: 25
Cast: 3.00 sec
Duration: 2 Min
Level: 22
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Targeted AE
Range: 200
1. Reduce Aggro Radius by 15 (up to L40)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature in an area around your target, making them less likely to attack. This spell works on creatures up to level 40, and only works outdoors.
Utility Detrimental Targeted AE 25 Calm (max L40) 2 Min Reduces the agro radius of all creatures around the target, up to level 40. Abjuration Vendor Cla

Level 24

Name Type Target Mana Max Effect Duration Description Skill Location Era
Shield of Thistles
Shield of Thistles
RNG(24)
Mana: 40
Cast: 2.50 sec
Duration: 15 Min
Level: 24
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 5 (L9) to 6 (L12)
Surrounds your target in a shield of thistles that cause damage to anything that strikes them for up to 15 min.
Utility Beneficial Single Friendly (or Self) 40 15 Min Grants a damage shield to the target. Abjuration Vendor Cla

Level 25

Name Type Target Mana Max Effect Duration Description Skill Location Era
Stinging Swarm
Stinging Swarm
RNG(25)
Mana: 71
Cast: 3.00 sec
Duration: 54 Sec
Level: 25
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 27 (L10) to 42 (L25) per tick
Commands a swarm of insects to attack your target relentlessly, causing 42 damage every six seconds for 54s.
Damage Over Time Single 71 -42 HP/tick 54 Sec Summons a cloud of bees to damage the target over time. Conjuration Vendor Cla

Level 26

Name Type Target Mana Max Effect Duration Description Skill Location Era
Flaming Arrow
Flaming Arrow
RNG(26)
Mana: 55
Cast: 0.50 sec
Duration: 6 Sec
Level: 26
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 102
2. Decrease Hitpoints by 51 per tick
Hurls a magically burning arrow at your target, causing 102 damage initially and 51 damage every six seconds for 6s.
Direct Damage Single 55 -102 Dmg
-51 HP/tick
6 Sec Hurls a burning arrow at your target, dealing 102 damage instantly and 51 damage 6 seconds later. Evocation Vendor Cla
Strength of Earth
Strength of Earth
RNG(26)
Mana: 40
Cast: 5.00 sec
Duration: 27 minutes
Level: 26
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Strength by 8 (L7) to 15 (L20)
Fills your target with the power of the earth, increasing their strength for 27 min.
Statistic Buffs Single Friendly (or Self) 40 +15 STR 27 Min Increases strength. Alteration Vendor Cla

Level 27

Name Type Target Mana Max Effect Duration Description Skill Location Era
Eyes of the Cat
Eyes of the Cat
RNG(27)
Mana: 35
Cast: 3.00 sec
Duration: Permanent
Level: 27
Skill: Divination
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Infravision
Infuses your eyes with the vision of a cat, allowing you to see more clearly in the dark.
Utility Beneficial Self 35 Permanent Grants infravision, the ability to see in the dark. Divination Vendor Cla

Level 28

Name Type Target Mana Max Effect Duration Description Skill Location Era
Healing
Healing
RNG(28)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Level: 28
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heal Single Friendly (or Self) 65 135-175 HP Instant Heals the target for a moderate amount. Alteration Vendor Cla
Spirit of Wolf
Spirit of Wolf
RNG(28)
Mana: 40
Cast: 4.50 sec
Duration: 36 minutes
Level: 28
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Movement Speed by 30% (L1) to 55% (L50)
Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min.
Utility Beneficial Single Friendly (or Self) 40 Run Speed 36 Min Increases movement speed. Alteration Vendor Cla

Level 29

Name Type Target Mana Max Effect Duration Description Skill Location Era
Riftwind's Protection
Riftwind's Protection
RNG(29)
Mana: 40
Cast: 3.00 sec
Duration: 60 Min
Level: 29
Skill: Abjuration
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 150
2. Increase Damage Shield by 2
3. Increase Armor Class by 30
Covers your skin in a coat of hardened thorns, increasing your armor class, as well as causing damage to anyone who strikes you for 60 min.
Utility Beneficial Single Friendly (or Self) 40 60 Min Increases AC and provides a damage shield. Abjuration Vendor Cla

Level 30

Name Type Target Mana Max Effect Duration Description Skill Location Era
Barbcoat
Barbcoat
RNG(30)
Mana: 50
Cast: 2.00 sec
Duration: Permanent
Level: 30
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 8 (L17) to 10 (L22)
3. Increase Damage Shield by 2
Surrounds your body in a coat of barbs that increases your armor class, as well as harming those that strike you.
Utility Beneficial Self 50 +10 AC Permanent Increases AC and provides a damage shield. Abjuration Vendor Cla
Cancel Magic
Cancel Magic
RNG(30)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Level: 30
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Utility Detrimental Single 30 Instant Removes beneficial effects from the target. Abjuration Vendor Cla

Level 31

Name Type Target Mana Max Effect Duration Description Skill Location Era
Calm Animal
Calm Animal
RNG(31)
Mana: 45
Cast: 2.50 sec
Duration: 42 Sec
Level: 31
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 5 (up to L50)
2. Reaction Radius (10/50)
3. Pacify
Calms the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 50.
Utility Detrimental Animal 45 Calm (max L50) 42 Sec Reduces the agro radius of animals up to level 50. Alteration Vendor Cla

Level 32

Name Type Target Mana Max Effect Duration Description Skill Location Era
See Invisible
See Invisible
RNG(32)
Mana: 25
Cast: 2.00 sec
Duration: 27 minutes
Level: 32
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. See Invisible
Places a magical enchantment upon your target's eyes, allowing them to see otherwise invisible creatures for 27 min.
Utility Beneficial Single Friendly (or Self) 25 27 Min Allows you to see invisible creatures. Divination Vendor Cla

Level 33

Name Type Target Mana Max Effect Duration Description Skill Location Era
Dismiss Summoned
Dismiss Summoned
RNG(33)
Mana: 73
Cast: 3.00 sec
Duration: Instant
Level: 33
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 226 (L23) to 244 (L32)
A burst of holy power that inflicts 244 damage to a summoned target.
Direct Damage Construct/Elemental 73 226-244 Dmg Instant Deals damage to summoned creatures. Evocation Vendor Cla

Level 34

Name Type Target Mana Max Effect Duration Description Skill Location Era
Bramblecoat
Bramblecoat
RNG(34)
Mana: 75
Cast: 2.00 sec
Duration: Permanent
Level: 34
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 14 (L27) to 15 (L31)
3. Increase Damage Shield by 3
Surrounds your body in a coat of brambles that increases your armor class, as well as harming those that strike you.
Utility Beneficial Self 75 +15 AC Permanent Increases AC and provides a damage shield. Abjuration Vendor Cla

Level 35

Name Type Target Mana Max Effect Duration Description Skill Location Era
Levitate
Levitate
RNG(35)
Mana: 30
Cast: 3.00 sec
Duration: 16 Min
Level: 35
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Levitate
4. Consumes: Bat Wing
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast.
Utility Beneficial Single Friendly (or Self) 30 16 Min Allows target to float. Alteration Vendor Cla

Level 36

Name Type Target Mana Max Effect Duration Description Skill Location Era
Burning Arrow
Burning Arrow
RNG(36)
Mana: 85
Cast: 0.50 sec
Duration: 6 Sec
Level: 36
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 155
2. Decrease Hitpoints by 78 per tick
Hurls a magically burning arrow at your target, causing 155 damage initially and 78 damage every six seconds for 6s.
Direct Damage Single 85 -155 Dmg
-78 HP/tick
6 Sec Hurls a burning arrow at your target, dealing 155 damage instantly and 78 damage 6 seconds later. Evocation Vendor Cla
Call of Sky
Call of Sky
RNG(36)
Mana: 50
Cast: 3.50 sec
Duration: Permanent
Level: 36
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic?
Type: Beneficial
Target: Self
1. Add Melee Proc: Call of Sky Strike
Imparts your weapons with the power of sky, allowing them a chance to strike with the fury of the storm. Adds Call of Sky Strike (melee proc).
Utility Beneficial Self 50 Procs: Call of Sky Strike Permanent Imparts power to your weapons, causing them to occasionally strike with additional power and stun. Alteration Vendor Cla

Level 37

Name Type Target Mana Max Effect Duration Description Skill Location Era
Careless Lightning
Careless Lightning
RNG(37)
Mana: 37
Cast: 2.50 sec
Duration: Instant
Level: 37
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 96 (L16) to 105 (L25)
Calls down lightning from the sky, causing 105 damage to your target.
Direct Damage Single 37 96-105 Dmg Instant Strikes multiple targets for magic damage. Evocation Vendor Cla
Nature's Precision
Nature's Precision
RNG(37)
Mana: 50
Cast: 3.50 sec
Duration: Permanent
Level: 37
Skill: Evocation
Reuse: 7.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
1. Increase ATK by 15
Focuses your attacks with the precision of nature, increasing your attack rating.
Statistic Buffs Self 50 +15 ATK Permanent Increases attack power. Evocation Vendor Cla

Level 38

Name Type Target Mana Max Effect Duration Description Skill Location Era
Greater Healing
Greater Healing
RNG(38)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Level: 38
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heal Single Friendly (or Self) 115 280-350 HP Instant Heals for a great amount. Alteration Vendor Cla
Skin like Steel
Skin Like Steel
RNG(38)
Mana: 100
Cast: 6.00 sec
Duration: 36 minutes
Level: 38
Skill: Abjuration
Reuse: 9.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 8
2. Increase Max Hitpoints by 74 (L24) to 100 (L50)
3. Increase HP when cast by 74 (L24) to 100 (L50)
Hardens the skin of your target, increasing their hit points and armor class for 36 min.
HP Buffs Single Friendly (or Self) 100 +8 AC
+100 Max HP
74-100 HP
36 Min Increases AC and HP. Abjuration Vendor Cla

Level 39

Name Type Target Mana Max Effect Duration Description Skill Location Era
Harmony of Nature
Harmony of Nature
RNG(39)
Mana: 100
Cast: 2.5 sec
Duration: 42 seconds
Level: 39
Skill: Abjuration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Reduce Aggro Radius by 15 (up to L65)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65.
Detrimental Single 100 Calm (max L65) 42 Sec Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65, and only works outdoors. Abjuration Cla

Level 40

Name Type Target Mana Max Effect Duration Description Skill Location Era
Swarm of Pain
Swarm of Pain
RNG(40)
Mana: 167
Cast: 3.00 sec
Duration: 1 Min
Level: 40
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 50 (L40) to 56 (L46) per tick
Commands a swarm of insects to attack your target relentlessly, causing 56 every 6 seconds for 1 min.
Damage Over Time Single 167 -56 HP/tick 1 Min Summons a swarm of painful insects to deal damage to your target over time. Conjuration Vendor Cla

Level 41

Name Type Target Mana Max Effect Duration Description Skill Location Era
Spirit of the Shrew
Spirit of the Shrew
RNG(41)
Mana: 80
Cast: 4.50 sec
Duration: 36 minutes
Level: 41
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Utility Beneficial Single Friendly (or Self) 80 Run Speed 36 Min Provides movement speed increase and ultravision. Alteration Vendor Cla

Level 42

Name Type Target Mana Max Effect Duration Description Skill Location Era
Spikecoat
Spikecoat
RNG(42)
Mana: 110
Cast: 2.00 sec
Duration: Permanent
Level: 42
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 19 (L37) to 21 (L44)
3. Increase Damage Shield by 4
Surrounds your body in a coat of spikes that increases your armor class, as well as harming those that strike you.
Utility Beneficial Self 110 +21 AC Permanent Increases AC and provides a damage shield. Abjuration Vendor Cla

Level 43

Name Type Target Mana Max Effect Duration Description Skill Location Era
Shield of Brambles
Shield of Brambles
RNG(43)
Mana: 80
Cast: 2.50 sec
Duration: 15 Min
Level: 43
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 11 (L29) to 12 (L32)
Surrounds your target in a shield of brambles that cause damage to anything that strikes them for 15 min.
Utility Beneficial Single Friendly (or Self) 80 15 Min Provides a damage shield. Abjuration Vendor Cla

Level 44

Name Type Target Mana Max Effect Duration Description Skill Location Era
Immolate
Immolate
RNG(44)
Mana: 72
Cast: 2.50 sec
Duration: 48 Sec
Level: 44
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 42 (L25) to 67 (L50) per tick
10. Decrease AC by 10 (L29) to 18 (L50)
Inflicts burns on your target, causing between 67 and 72 damage every 6 seconds for 48s. Requires a fire beetle eye to cast.
Damage Over Time Single 72 -67 HP/tick
-11 AC
48 Sec Deals fire damage over time. Evocation Vendor Cla

Level 45

Name Type Target Mana Max Effect Duration Description Skill Location Era
Ensnaring Roots
Ensnaring Roots
RNG(45)
Mana: 60
Cast: 2.50 sec
Duration: 1 Min 36 Sec
Level: 45
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 31 (L21) to 60 (L50)
2. Root
Commands roots to take hold of your target, doing 60 damage, and preventing their movement for 1 min 36s.
Utility Detrimental Single 60 -31--60 Dmg
Root
1 Min 36 Sec Roots target. Alteration Vendor Cla

Level 46

Name Type Target Mana Max Effect Duration Description Skill Location Era
Resist Fire
Resist Fire
RNG(46)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Level: 46
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 30 (L20) to 40 (L30)
Surrounds your target with an aura of protection, warding away fire for 36 min.
Statistic Buffs Single Friendly (or Self) 50 +40 Fire Resist 36 Min Increases your resistance to fire damage. Abjuration Vendor Cla
Scorching Arrow
Scorching Arrow
RNG(46)
Mana: 100
Cast: 0.50 sec
Duration: 6 Sec
Level: 46
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 210
2. Decrease Hitpoints by 105 per tick
Hurls a magically burning arrow at your target, causing 210 damage initially and 105 damage every six seconds for 6s.
Direct Damage Single 100 -210 Dmg
-105 HP/tick
6 Sec Hurls a scorching arrow at your target, dealing 210 damage instantly and 105 damage 6 seconds later. Evocation Vendor Cla

Level 47

Name Type Target Mana Max Effect Duration Description Skill Location Era
Superior Camouflage
Superior Camouflage
RNG(47)
Mana: 40
Cast: 5.00 sec
Duration: 24 minutes
Level: 47
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
Covers your target's body in a mystic cloak, allowing them to blend in with their surroundings.
Utility Beneficial Single Friendly (or Self) 40 24 Min Grants longer lasting invisibility. Divination Vendor Cla

Level 48

Name Type Target Mana Max Effect Duration Description Skill Location Era
Call of Earth
Call of Earth
RNG(48)
Mana: 50
Cast: 3.50 sec
Duration: 1 hour 0 minutes
Level: 48
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 150
2. Increase Damage Shield by 4
3. Increase AC by 20
Focuses your target with the call of earth, increasing their armor class, and causing damage to anything that strikes them for 60 min.
Utility Beneficial Single Friendly (or Self) 50 +20 AC 60 Min Increases AC and grants a damage shield. Abjuration Vendor Cla
Wolf Form
Wolf Form
RNG(48)
Mana: 60
Cast: 4.00 sec
Duration: Permanent
Level: 48
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #796)
2. Increase Movement Speed by 42% (L24) to 55% (L50)
3. Increase ATK by 25 (L24) to 30 (L29)
Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating.
Utility Beneficial Self 60 Illusion
Run Speed
+30 ATK
Permanent Grants the form of a wolf, increasing movement speed, attack, and adjusting faction. Alteration Vendor Cla

Level 49

Name Type Target Mana Max Effect Duration Description Skill Location Era
Call of Flame
Call of Flame
RNG(49)
Mana: 106
Cast: 0.50 sec
Duration: Instant
Level: 49
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 300
Hurls a magically burning arrow at your target, causing 300 damage.
Direct Damage Single 106 300 Dmg Instant Inflicts fire damage to the target. Evocation Quest Cla
Pack Shrew
Pack Shrew
RNG(49)
Mana: 320
Cast: 6.00 sec
Duration: 36 minutes
Level: 49
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Group
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Utility Beneficial Group 320 Run Speed 36 Min Grants movement speed and ultravision to your group. Alteration Vendor Cla

Level 50

Name Type Target Mana Max Effect Duration Description Skill Location Era
Force of Nature
Force of Nature
RNG(50)
Mana: 100
Cast: 6.00 sec
Duration: Permanent
Level: 50
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase ATK by 20
2. Increase Damage Shield by 5
3. Increase Hitpoints by 6 per tick. Max: 19 per tick
4. Increase Endurance by 6 per tick. Max: 19 per tick
Focus yourself with the force of nature, increasing your attack rating, hitpoint regeneration, endurance regeneration, and causing damage to anything that strikes you.
Utility Beneficial Self 100 +20 ATK Permanent Increases health regeneration, damage shield, and attack. Alteration Vendor Cla
Jolt
Jolt
RNG(50)
Mana: 60
Cast: 1.50 sec
Duration: Instant
Level: 50
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hate by 500
2. Resist: Magic
Strikes your target's head, sometimes causing partial memory loss.
Utility Detrimental Single 60 Instant Reduces your agro on the target. Alteration Vendor Cla

Ranger AAs

All AAs are available at Alternate Advancement, the class AAs listed here are updated automatically from there.

Ranger Class AAs
Name Ranks Cost Description
Hunter's Attack Power 26 0 This passive ability increases your attack power by 4 points per rank. Requirements: level 8.
Innate Called Shot 1 0 Grants the Ranger the ability to unleash a double bow shot on stationary targets. Requirements: level 1.
Unbounded Strikethrough 3 0 This passive ability increases the chance you will strike through your opponent's active defenses, such as dodge, block, parry, and riposte, by 10/20/30%. Requirements: level 12.
Weapon Mastery of the Scout 3 3/6/? Increases the base damage of your archery attacks by 30/60/100%. Requirements: level 1.

Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50

Combat Skills

Level Trained Skill Cap Until 50 Cap Above 50
10 No Disarm ? ?
10 No Parry ? ?

Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Alcohol Tolerance 255 255
1 No Beg 200 200
1 No Fishing 200 200
1 Yes Sense Heading 200 200
1 No Swimming 200 200
1 No Track 200 200
3 No Forage 200 200
10 Yes Sneak 75 75
25 Yes Hide 75 75

Ranger-Specific Quests

Gearing

Class specific gear suggestions are cross listed on the Gear Reference page.

Check Ranger Equipment for the full list of gear usable by rangers. See also Equipping a Ranger

Pre-Planar

  • Ears -
    Diamondine Earring
    Diamondine Earring
    MAGIC ITEM

    Slot: EAR
    AC: 2
    STR: +3 HP: +12
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Efficiency I

  • Fingers -
    Jagged Band
    Jagged Band
    MAGIC ITEM

    Slot: FINGER
    AC: 5
    STR: +3
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Fire Emerald Platinum Ring
    Fire Emerald Platinum Ring
    Slot: FINGER

    STR: +5 DEX: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Djarns Amethyst Ring
    Djarns Amethyst Ring
    MAGIC ITEM LORE ITEM

    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Spell Haste II

  • Neck -
    Polished Mithril Torque
    Polished Mithril Torque
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 7
    WIS: +13 INT: +13
    WT: 4.0 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG BST BER
    Race: ALL

  • Head -
    Executioners Hood
    Executioners Hood
    MAGIC ITEM

    Slot: HEAD
    AC: 5
    STR: +4 DEX: +9
    WT: 0.2 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG
    Race: ALL

    ,
    Blackened Iron Crown
    Blackened Iron Crown
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 5
    STR: +5
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 6.0 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: ALL

    ,
    Crested Helm
    Crested Helm
    MAGIC ITEM

    Slot: HEAD
    AC: 10
    STR: +6 CHA: +3
    WT: 5.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ALL except IKS

  • Face -
    Dented Brass Mask
    Dented Brass Mask
    MAGIC ITEM

    Slot: FACE
    AC: 4
    STR: +3
    WT: 0.8 Size: SMALL
    Class: ALL except DRU NEC WIZ MAG ENC
    Race: ALL

    ,
    Grotesque Mask
    Grotesque Mask
    MAGIC ITEM

    Slot: FACE
    AC: 3
    DEX: +7 CHA: -9
    WT: 1.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Chest -
    Brigandine Tunic
    Brigandine Tunic
    MAGIC ITEM

    Slot: CHEST
    AC: 17
    END: 10
    STR: +7 STA: +4
    WT: 6.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Mithril Breastplate
    Mithril Breastplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 17
    AGI: +15 HP: +30
    WT: 10.0 Size: LARGE
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ALL except IKS

  • Arms -
    Mithril Vambraces
    Mithril Vambraces
    MAGIC ITEM

    Slot: ARMS
    AC: 10
    STR: +7
    SV MAGIC: +5
    WT: 3.7 Size: SMALL
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL except IKS

  • Back -
    Mammoth Hide Cloak
    Mammoth Hide Cloak
    Slot: BACK

    AC: 7
    WIS: +4
    SV COLD: +5
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Improved Damage I

    ,
    Werewolf Skin Cloak
    Werewolf Skin Cloak
    MAGIC ITEM

    Slot: BACK
    AC: 5
    STR: +3 STA: +3
    WT: 0.3 Size: LARGE
    Class: ALL
    Race: ALL

  • Waist -
    Thick Banded Belt
    Thick Banded Belt
    Attunable

    Slot: WAIST
    AC: 8
    STR: +15
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Flowing Black Silk Sash
    Flowing Black Silk Sash
    MAGIC ITEM LORE ITEM

    Slot: WAIST
    Haste: +21%
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Bloodstained Mantle
    Bloodstained Mantle
    MAGIC ITEM

    Slot: SHOULDERS
    AC: 6
    STR: +3
    SV MAGIC: +10
    WT: 3.5 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Crested Spaulders
    Crested Spaulders
    MAGIC ITEM

    Slot: SHOULDERS
    AC: 11
    STA: +6
    WT: 4.5 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG
    Race: ALL

  • Wrists -
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

    ,
    Hero Bracers
    Hero Bracers
    MAGIC ITEM LORE ITEM

    Slot: WRIST
    AC: 9
    STR: +10
    SV DISEASE: +5 SV POISON: +5
    WT: 4.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD MNK BRD ROG
    Race: ALL

  • Legs -
    Mithril Greaves
    Mithril Greaves
    MAGIC ITEM

    Slot: LEGS
    AC: 10
    STR: +7
    SV MAGIC: +5
    WT: 3.7 Size: SMALL
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL except IKS

  • Hands -
    Dark Mail Gauntlets
    Dark Mail Gauntlets
    MAGIC ITEM

    Slot: HANDS
    AC: 10
    DEX: +5 MANA: +50
    WT: 4.5 Size: SMALL
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Feet -
    Kobold-Hide Boots
    Kobold-Hide Boots
    MAGIC ITEM

    Slot: FEET
    AC: 5
    AGI: +3 HP: +10
    WT: 2.5 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Burning Affliction II

    ,
    Dwarven Work Boots
    Dwarven Work Boots
    MAGIC ITEM

    Slot: FEET
    AC: 8
    STR: +3 DEX: +5
    WT: 5.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Boots of Brawn
    Boots of Brawn
    MAGIC ITEM LORE ITEM

    Slot: FEET
    AC: 8
    STR: +9 DEX: -13
    WT: 6.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Primary -
    Orc Impaler
    Orc Impaler
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 23
    DMG: 7
    STR: +3 WIS: +4 HP: +10
    WT: 3.0 Range: 40 Size: SMALL
    Class: RNG
    Race: ALL

    ,
    Short Sword of Morin
    Short Sword of Morin
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 22
    DMG: 6
    STR: +3 AGI: +3
    WT: 3.0 Size: MEDIUM
    Class: RNG
    Race: ALL

    ,
    Short Sword of the Ykesha
    Short Sword of the Ykesha
    MAGIC ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 9
    Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Secondary -
    Ebony Bladed Sword
    Ebony Bladed Sword
    MAGIC ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 7
    Effect: Ensnaring Roots (Combat, Casting Time: Instant) at Level 25
    WT: 2.0 Size: MEDIUM
    Class: RNG
    Race: ALL

    ,
    Polished Granite Tomahawk
    Polished Granite Tomahawk
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 26
    DMG: 6
    Effect: Berserker Strength (Combat, Casting Time: Instant) at Level 10
    WT: 6.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    ,
    Short Sword of the Ykesha
    Short Sword of the Ykesha
    MAGIC ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 9
    Effect: Ykesha (Combat, Casting Time: Instant) at Level 37
    WT: 4.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Range -
    Rain Caller
    Rain Caller
    MAGIC ITEM LORE ITEM

    Slot: RANGE
    Charges: 5
    Skill: Archery Atk Delay: 45
    DMG: 20
    STR: +6 DEX: +6
    Effect: Firestrike (Any Slot/Can Equip, Casting Time: Instant) at Level 40
    WT: 3.0 Range: 200 Size: LARGE
    Class: RNG
    Race: ALL

    ,
    Trueshot Longbow
    Trueshot Longbow
    LORE ITEM

    Slot: RANGE
    Skill: Archery Atk Delay: 45
    DMG: 20
    WT: 3.0 Range: 100 Size: LARGE
    Class: RNG
    Race: ALL

    ,
    Runed Oak Bow
    Runed Oak Bow
    MAGIC ITEM

    Slot: RANGE
    Skill: Archery Atk Delay: 43
    DMG: 21
    WT: 4.5 Range: 125 Size: LARGE
    Class: WAR PAL RNG SHD ROG
    Race: ALL

    ,
    Sabertooth Short Bow
    Sabertooth Short Bow
    Slot: RANGE

    Skill: Archery Atk Delay: 30
    DMG: 6
    WT: 3.5 Range: 50 Size: SMALL
    Class: WAR RNG ROG
    Race: ALL
    Combat Effect: Knee Shot (Req Level 15)

    ,
    Deteriorated Ancient Faydark Longbow
    Deteriorated Ancient Faydark Longbow
    Attunable

    Slot: RANGE
    Skill: Archery
    DMG: 14
    Atk Delay: 55
    HP: 5 MANA: 5 END: 5
    WT: 8.0 Size: LARGE
    Class: WAR PAL RNG SHD ROG
    Race: ALL

Planar

  • Ears -
    Diamondine Earring
    Diamondine Earring
    MAGIC ITEM

    Slot: EAR
    AC: 2
    STR: +3 HP: +12
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Efficiency I

    ,
    Thunderforged Earring
    Thunderforged Earring
    MAGIC ITEM LORE ITEM NO DROP

    Slot: EAR
    AC: 8
    DEX: +8 WIS: +8 AGI: +8 MANA: +25
    Effect: Careless Lightning (Must Equip, Casting Time: 12.0) at Level 45
    WT: 0.1 Size: TINY
    Class: RNG
    Race: ALL

  • Fingers -
    Platinum Fire Wedding Ring
    Platinum Fire Wedding Ring
    Slot: FINGER

    AC: 5
    HP: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Djarns Amethyst Ring
    Djarns Amethyst Ring
    MAGIC ITEM LORE ITEM

    Slot: FINGER
    AGI: +9 HP: +80
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL
    Focus Effect: Spell Haste II

  • Neck -
    Black Sapphire Platinum Necklace
    Black Sapphire Platinum Necklace
    Slot: NECK

    HP: +55 MANA: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Griffon Talon Necklace
    Griffon Talon Necklace
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 4
    STR: +4 STA: +4 WIS: +5
    SV FIRE: +5 SV COLD: +5
    WT: 0.1 Size: TINY
    Class: RNG
    Race: ALL

    ,
    Bloodstar Pendant
    Bloodstar Pendant
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 5
    STR: +9 CHA: +9 WIS: +9 INT: +9
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL except SHM
    Race: ALL

  • Head -
    Thorny Vine Helm
    Thorny Vine Helm
    Lore Equipped, No Trade, Quest

    Slot: HEAD
    AC: 14
    CHA: +9 WIS: +5 MANA: +10
    SV COLD: +7
    WT: 4.5 Size: SMALL
    Class: RNG
    Race: ALL

  • Face -
    Platinum Ruby Veil
    Platinum Ruby Veil
    Slot: FACE

    STR: +7 WIS: +7
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Chest -
    Thorny Vine Chestplate
    Thorny Vine Chestplate
    MAGIC ITEM NO DROP

    Slot: CHEST
    AC: 26
    STR: +9 WIS: +13 HP: +50
    WT: 7.5 Size: LARGE
    Class: RNG
    Race: ALL

  • Arms -
    Thorny Vine Vambraces
    Thorny Vine Vambraces
    Lore Equipped, No Trade, Quest

    Slot: ARMS
    AC: 13
    DEX: +9 INT: +9
    SV MAGIC: +7
    WT: 4.9 Size: SMALL
    Class: RNG
    Race: ALL

  • Back -
    Cloak of Flames
    Cloak of Flames
    MAGIC ITEM

    Slot: BACK
    AC: 10
    DEX: +9 AGI: +9 HP: +50
    SV FIRE: +15
    Haste: +36%
    WT: 0.1 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Dark Cloak of the Sky
    Dark Cloak of the Sky
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK
    AC: 6
    STR: +7 DEX: +7 WIS: +7 AGI: +7 HP: +55
    Effect: Haste (Any Slot/Can Equip, Casting Time: Instant) at Level 40
    WT: 5.0 Size: MEDIUM
    Class: RNG
    Race: ALL

  • Waist -
    Belt of the Pine
    Belt of the Pine
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WAIST
    AC: 6
    STR: +5 WIS: +5
    SV DISEASE: +5
    Haste: +16%
    WT: 0.1 Size: SMALL
    Class: RNG
    Race: ALL

    ,
    Runed Bolster Belt
    Runed Bolster Belt
    MAGIC ITEM

    Slot: WAIST
    AC: 5
    STR: +10 DEX: +10 STA: +10
    Haste: +31%
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Earthshaker's Mantle
    Earthshaker's Mantle
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    Charges: 2
    AC: 9
    STR: +8 DEX: +8 WIS: +8
    SV FIRE: +10 SV MAGIC: +10
    Effect: Earthquake (Must Equip, Casting Time: Instant) at Level 49
    WT: 2.5 Size: SMALL
    Class: RNG
    Race: ALL

  • Wrists -
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

    ,
    Hero Bracers
    Hero Bracers
    MAGIC ITEM LORE ITEM

    Slot: WRIST
    AC: 9
    STR: +10
    SV DISEASE: +5 SV POISON: +5
    WT: 4.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD MNK BRD ROG
    Race: ALL

  • Legs -
    Thorny Vine Greaves
    Thorny Vine Greaves
    MAGIC ITEM NO DROP

    Slot: LEGS
    AC: 14
    WIS: +5 AGI: +9 MANA: +15
    SV DISEASE: +7
    WT: 5.6 Size: LARGE
    Class: RNG
    Race: ALL

  • Hands -
    Thorny Vine Gauntlets
    Thorny Vine Gauntlets
    MAGIC ITEM NO DROP

    Slot: HANDS
    AC: 11
    STR: +9 DEX: +9
    SV FIRE: +7
    WT: 3.8 Size: SMALL
    Class: RNG
    Race: ALL

  • Feet -
    Thorny Vine Boots
    Thorny Vine Boots
    MAGIC ITEM NO DROP

    Slot: FEET
    AC: 14
    STR: +5 STA: +5 AGI: +9
    SV POISON: +7
    WT: 4.9 Size: MEDIUM
    Class: RNG
    Race: ALL

  • Primary -
    Arydryidriyorn
    Arydryidriyorn
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 21
    DMG: 12
    STR: +8 WIS: +8 HP: +50
    Effect: Shield of Brambles (Combat, Casting Time: Instant) at Level 45
    WT: 1.0 Size: MEDIUM
    Class: RNG
    Race: ALL

    ,
    Spined Dragon Claws
    Spined Dragon Claws
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 1H Slashing Atk Delay: 21
    DMG: 10
    WT: 3.5 Size: MEDIUM
    Class: WAR RNG
    Race: ALL

  • Secondary -
    Revultant Whip
    Revultant Whip
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 14
    DMG: 5
    DEX: +5 AGI: +4
    SV DISEASE: +5 SV POISON: +5
    WT: 1.0 Size: SMALL
    Class: RNG
    Race: ALL

    ,
    Fluxbladed Axe
    Fluxbladed Axe
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 22
    DMG: 7
    STR: +5 STA: +4
    Effect: Chaos Flux (Combat, Casting Time: Instant) at Level 46
    WT: 3.0 Size: MEDIUM
    Class: RNG
    Race: ALL

  • Range -
    Windstriker
    Windstriker
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE
    Skill: Archery Atk Delay: 60
    DMG: 45
    STR: +5 DEX: +5 AGI: +5 HP: +50
    Effect: Whirlwind (Combat, Casting Time: Instant) at Level 50
    WT: 4.0 Range: 200 Size: MEDIUM
    Class: RNG
    Race: ALL

FAQ

Q: What stances does a ranger get?

A: Rangers get balanced stance, offensive stance, evasive stance, and ranged stance.

Q: What invocations does a ranger get?

A: Rangers get divine, inversion, recovery, overchannel, and spellblade invocations.

Q: Does a ranger ever get to critical hit? I am able to critical with the bow occasionally, but never with my 1hs/2hs.

A: Without AA investment, rangers can only get critical hits with a bow. A higher DEX will increase the chance of getting a critical hit but does not increase the base damage dealt with a ranged attack. Base damage for archery attacks improves with attack power, and attack power scales with STR.

Q: What level do you suggest doing the ivy etched armor quest? And how difficult is it?

A: There are different Ivy Etched armor quests, each with different level NPC's you have to fight in order to obtain the items needed. The easiest and lowest level Ivy quest being the bracers, (which you can be complete easily in your 20's in a group), and hardest being the tunic/leggings, (which can be done solo in your 40's).


Q: Do Rangers get the ability to summon animals?

A: Unless you have an item that has the effect of summoning an animal, nope.


Q: What does increasing your level in tracking do?

A: It increases the range of your tracking, allowing you to find farther away mobs and improving visibility on your minimap.

Q: How do I make the best of archery?

A: Ranger archery in Everquest Legends is best utilized through the ranged stance. It removes the minimum range restriction on your bow and allows you to double and triple shot with bows while in the stance. This means you can function somewhat in melee while using the bow, but more importantly gives you great synergy with caster classes by giving you a damage method not reliant on mana.

Q: Do rangers ever learn to track their corpse or the corpse of other player characters?

A: You can track other character corpses only if they are in your group, and they have died while your in the same zone. Their corpse will stay on your tracking until they zone back in.

Q: What cities are the ranger guilds located? Are the guilds the only place a ranger can go to practice and buy spells?

A: Surefall Glade and Kelethin are the current cities (May 2026) a ranger can practice with their guilds. A single trainer named Morin Shadowbane is also available in Kithicor Woods. A large portion of ranger spells are also druid spells, which are available throughout Norrath at druid guilds and rings. Additionally, there are ranger trainers in Neriak Commons.

Q: How does a ranger make arrows and at what level are they effective?

A: You first need a fletching kit, a point, shaft, nock, and fletching skill. Put one of each component into the fletching kit, hit combine and hope that it works. You can merge your arrows up until they reach +10 like any other item. Keep in mind that crafted items are harder to get higher copies of, and thus you may need to plan on making 512 arrows just to reach +10 of your desired arrow.

Q: Would a Ranger get less experience if they are in Wolf Form?

A: Nope, experience stays the same.