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Sample Build

Druid / Paladin / Shaman Guide

This AI SLOP sample guide covers the Druid, Paladin, and Shaman combination as a sustain-first, control-heavy, ARPG-style multiclass shell. It is written to be edited directly into the wiki and keeps the transclusion blocks intact. It provides structure and formatting assistance for anyone unfamiliar with wikicode. Do not assume any of the following are factual claims, and users are expected to do no more than polish with AI when writing their guides.

Overview

Druid / Paladin / Shaman is a highly self-sufficient priest-hybrid trio that covers tanking, healing, utility, and long-fight control in one package. It plays like a durable attrition engine rather than a burst combo. Paladin is the front-line anchor, bringing plate armor, strong defensive combat skills, reliable aggro generation through Flash of Light and stuns, pacification tools, and later resurrection support. Shaman is the engine room: slows massively reduce incoming melee damage, stat buffs and resist packages raise the whole party’s floor, Cannibalize converts health into mana for long-fight sustain, and its pet and DoTs provide steady damage. Druid is the flexibility layer, adding movement speed, teleports, tracking, outdoor pacification and pull support, regeneration, snares/roots, and broad damage options.

In practice, the build wins by turning dangerous fights into fair fights, and fair fights into easy fights. Your default loop is: pre-buff, single-pull, let Paladin establish control, land Shaman slow as early as practical, then let Druid and Shaman convert time and positioning into inevitability. It is not the fastest-killing combination on paper, but it is one of the easiest to pilot through varied content because it can solve more problems internally than most class stacks can. Paladin covers the “I must stand here and not die” problem. Shaman covers the “this fight is too expensive unless I reduce incoming damage and increase party output” problem. Druid covers the “we need to get there, pull it cleanly, keep moving, and convert awkward terrain into an advantage” problem.

The combination is strongest when you can dictate engagement terms and weakest when you are forced into hard multi-target crowd control, because it lacks a true mez line and its hardest CC tools are situational or soft-control oriented. It also rewards role assignment. It is tempting to treat both priest classes as interchangeable healers, but the more efficient split is usually:

  • Paladin = threat, stun timing, pacify line, anti-undead, emergency stabilization
  • Shaman = primary sustain healer/debuffer/buff battery
  • Druid = mobility, regeneration, routing, flexible DPS, supplemental healing, outdoor control

The overall recommendation is to think of the build in three rotating modes:

  • Attrition mode: Paladin tanks, Shaman slows and sustains, Druid layers regen and efficient damage.
  • Utility mode: Druid handles movement, travel, tracking, and safer routing while Paladin and Shaman preserve resources.
  • Recovery mode: Shaman uses Cannibalize loops, Druid covers regen and mobility, and Paladin keeps wipes from becoming disasters with emergency healing tools and later Revive.

Treat the combination as one field-ready loadout, not as something you constantly swap in town. The wiki’s Newbie Guide explains that loadouts are saved race/class presets and that changing them happens through the Loadouts tab, while the User Interface Guide notes that the Loadout tab is toggled from inventory and can only be changed or added in city zones or designated safe zones. In actual combat play, your “swap game” comes from spell bars, actions, disciplines, stances, and hotbars rather than class changes.

Class Roles

Class Primary Role Secondary Role Notes
Druid Mobility / routing / utility caster Supplemental healing / flexible DPS / outdoor pull support Brings speed, teleports, tracking, animal charm, snares, roots, regeneration, and broad elemental / damage-over-time coverage.
Paladin Primary tank / aggro anchor Emergency healing / anti-undead utility / indoor pacify support Brings plate durability, defensive combat skills, Flash of Light aggro, stuns, lull/pacify tools, Lay on Hands, and later Revive.
Shaman Primary sustain healer / debuffer / party stat engine Damage-over-time DPS / pet support / alchemy utility Brings the strongest slows and resistance debuffs described on the class page, powerful stat buffs, Cannibalize sustain, and a scaling pet package.

Stats

The Statistics page explicitly warns that it requires cleanup and may contain incomplete or non-EQL information, so values that are not clearly stated for EQL are marked unspecified. The table below therefore separates what eqlwiki does say from what it does not say cleanly.

Stat / Scaling Value / Formula Applies To Notes
Primary mana stat Wisdom Druid, Paladin, Shaman Wisdom raises maximum mana for clerics, paladins, druids, shamans, and rangers. Druid explicitly calls Wisdom the best attribute; Paladin says Wisdom increases mana; Shaman says Wisdom and Stamina are the two most important stats.
HP per point of Stamina unspecified Druid, Paladin, Shaman Statistics says HP from Stamina scales with level and says tanks benefit the most, but it does not provide a clean EQL-specific per-point formula for these three classes. Shaman specifically values Stamina because HP can later be converted to mana via Cannibalize.
Mana per point of Wisdom Roughly 11.0 to 11.6 mana per point at level 60 under 200 WIS on the example calculations; exact EQL formula unspecified Druid, Paladin, Shaman Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.
Endurance scaling Affected by Strength and Stamina; numeric EQL formula unspecified Primarily Paladin Statistics says Endurance is affected by Strength and Stamina and is used by disciplines. This matters most here on the Paladin side because stance-based mitigation consumes endurance.
Armor Class per level Legacy reference listed as raw/worn AC soft cap = Level × 6 + 25 for level 50 or below; EQL-specific value unspecified All three Statistics explicitly notes that AC caps are changed in EQL and “may be different,” so do not treat the legacy formula as authoritative for this server.
Resist scaling unspecified All three eqlwiki explains that resist chances depend on the relevant resist type, spell modifiers, buffs/debuffs, and especially level differences, but does not give a clean EQL formula.
Wisdom soft / hard caps Soft cap 200; hard cap 255 Druid, Paladin, Shaman Useful for evaluating when raw mana gains begin to flatten in relative value versus HP/AC/resists/item effects.
Recommended priority Druid: WIS first; Paladin: HP / AC first, then enough WIS, then DEX / CHA situationally; Shaman: WIS and STA are the two core stats Build-specific These recommendations come directly from the class pages’ “Impact from stats” sections, then translated into multiclass priorities.

A practical summary for this trio is:

  • WIS is never wrong, because all three classes spend mana and both priest halves scale directly from it.
  • HP / AC are mandatory because your plan assumes Paladin is standing in front and your Shaman often converts HP into mana.
  • DEX becomes more attractive than it might look at first glance because Paladin explicitly values proc rate and Shaman’s buffing guidance also highlights proc users and warriors as strong DEX recipients.
  • CHA is a real utility stat, not a dump stat, if you expect to lean on the Paladin lull line often. Paladin explicitly notes that Charisma reduces the critical resist rate of lull spells.

Passive Skills

Passive Skill What It Does Stat Cap Notes
Druid — Meditate Greatly improves sitting mana regeneration; the skill page states +1 mana per tick for every 12 Meditate skill while sitting. 252 Core sustain skill. If the fight pace is slow, this skill is part of why Druid can keep contributing between teleports, regen casts, and nukes.
Druid — Channeling Helps a caster continue casting without being interrupted when hit. 200 Important whenever you are healing or rooting under pressure.
Druid — Abjuration Casting school mainly associated with buffs and protections. 235 Supports much of the druid’s protective and utility coverage.
Druid — Alteration Most often used for healing, roots, teleports, movement buffs, charms, and regeneration. 235 On the druid page, Alteration is identified as the basis for teleports, roots, some buffs, charms, heals, and regeneration, which makes it the most “all-purpose” druid school.
Druid — Conjuration Casting school for summoned effects; on the druid page it is tied most strongly to the swarm / low-resist DoT line. 235 Best specialization basis if you expect heavy kiting / root-rot play.
Druid — Evocation Primarily associated with direct-damage spells. 235 Best specialization basis if you want a more active damage role in groups.
Druid — Specialization Reduces mana cost and improves efficiency in one chosen spell school. 200 Druid page recommends weighing Alteration for versatility, Conjuration for kiting/DoTs, and Evocation for DD-focused play.
Druid — Forage Lets you find food and other items from the local environment. 200 Quality-of-life utility more than power, but it reinforces Druid’s low-downtime outdoor identity.
Druid — Tracking Locates nearby targets and gives directional updates on selected targets. Up to 125 The tracking page says druid range is skill × 10 and notes historical cap progression from 20 to 50 to 125. This is a major pull-planning and named-hunting tool.
Paladin — Defense Improves survivability and raises AC. 230 above 50 on the class page; legacy 252 column also appears eqlwiki preserves historical columns for some Paladin combat caps, so exact EQL mapping is not perfectly clean. Still, Defense is one of the core reasons Paladin is the correct frontline for this trio.
Paladin — Dodge Gives a chance to avoid an incoming blow entirely. 155 A real but secondary layer of mitigation compared with slow and raw AC/HP.
Paladin — Parry Gives a chance to deflect an incoming melee attack with a weapon. 205 One of the important distinctions between “can stand in front” and “should stand in front.”
Paladin — Double Attack Gives a chance to make an additional attack in combat. 235 Matters because this build’s melee floor is higher than it first appears once buffs and proc-friendly gearing come online.
Paladin — Riposte Counterattacks from the front after a successful riposte. 200 Useful for threat floor and attrition value while tanking.
Paladin — Meditate Improves sitting mana regeneration. 225 on the class page; the dedicated Meditate page lists max 235 This is a small but important wiki discrepancy. Treat Paladin Meditate cap as verify in game. Either way, Meditate matters because the class page repeatedly frames mana as essential for aggro tools and support casting.
Shaman — Meditate Greatly improves sitting mana regeneration. 252 The shaman mana engine is not just Cannibalize; it is Cannibalize plus Meditate timing. The Shaman FAQ explicitly discusses hitting med ticks during canni play.
Shaman — Channeling Helps maintain casts when taking hits. 200 Very important for “heal through pressure” play, especially before the fight is fully stabilized.
Shaman — Alteration School for most buffs, heals, regenerations, hastes, slows, roots, and similar effects. 235 The Shaman page explicitly says Alteration covers most of the class’s most frequently cast group tools, which is why it is the default specialization recommendation for group-oriented play.
Shaman — Conjuration School strongly associated with DoTs and solo/kiting play. 235 Better if you want more offensive solo pressure than group utility efficiency.
Shaman — Specialization Mana-efficiency specialization in one chosen spell school. 200 In group content, Alteration is usually the best practical choice; in solo-heavy attrition play, Conjuration becomes appealing.
Shaman — Alchemy Shaman-only tradeskill used to make potions with various effects. 170 This is not a combat passive, but it is a meaningful class-edge. eqlwiki calls Alchemy a Shaman-only tradeskill and notes its level-based cap progression.

Strengths

  • Excellent long-fight sustain. Slows reduce incoming melee damage, Cannibalize turns HP into mana, Druid regeneration offsets some of that HP spend, and Paladin front-loading keeps the fight controllable. That is a very powerful sustain loop for small-group or self-contained play.
  • Broad utility coverage. Teleports, movement buffs, tracking, outdoor pacification, indoor pacification, resurrection, alchemy access, resist packages, and flexible healing all exist somewhere in the trio.
  • Forgiving defensive play. Even if your kill speed is only average, your ability to make mistakes and still recover is better than most combinations because you can layer plate tanking, slow, regen, instant emergency healing, and later corpse recovery.
  • High floor in unknown content. When you do not know the zone or the pull, tracking plus pacify plus slow plus roots is often more valuable than raw DPS.

Weaknesses

  • No true hard crowd-control backbone. You do not have the universal mez power of an enchanter or bard. Your control package is strong, but it is mostly stuns, roots, snares, pacify, and animal charm rather than reliable full-fight lockdown.
  • Damage is strong through time, not through burst. Shaman DoTs, pet pressure, Paladin melee, and Druid nukes stack into good total output, but the combination generally kills by stability and uptime rather than explosive front-loaded DPS.
  • Busy resource management. Shaman Cannibalize play is mechanically involved, buff packages are wide, and the build rewards disciplined role assignment instead of free-form overlap.
  • Some role redundancy can become inefficient. If everyone tries to be “half healer, half support, half DPS” at once, you get a lot of medium actions and not enough decisive actions. The build is strongest when each class is doing its part clearly.

Core Strategy

Play this combination like a methodical ARPG bruiser-support shell. Your goal is not to prove that any one class can do everything; your goal is to exploit the way each class removes pressure from the others. Paladin should be spending attention on threat, positioning, stun timing, and “fight hygiene.” Shaman should be deciding what actually matters to cast, because every slow, buff, debuff, and Cannibalize decision changes fight pace. Druid should be turning movement, routing, spacing, and healing efficiency into tempo gains.

A good default mindset is:

  1. Pull cleanly rather than greedily.
  2. Land mitigation before chasing damage.
  3. Convert stabilized fights into mana-positive or low-risk states.
  4. Let utility shorten downtime between fights.

Pulling

For outdoor play, Druid is the most comfortable scout/pull support because it combines Tracking, movement speed, snares, roots, and the harmony-style outdoor pacification toolkit. The druid page and tracking page together make a strong case for using Druid as the class that decides which fight you take next, especially in zones where named-hunting, pathing awareness, or open-space kiting matter.

For indoor play, Paladin becomes the cleaner scalar. The class explicitly values Charisma for the lull line, and Paladin gains both Lull and later Calm for lowering enemy aggressiveness. That means your safest indoor pulls often come from Paladin pacifying the room, then establishing immediate aggro with Flash of Light or a stun once the target is isolated.

The build’s “no enchanter” pulling rule is simple: if you cannot guarantee a clean split, do not pretend you can hard-control the failure afterward. Use body pulls, pacify, tracking, and terrain first; use roots, snares, and stuns only as the second line when the pull has already become messy.

Tanking

Paladin should be your default tank. The class page explicitly frames Paladin as a primarily defensive melee class and gives it the right defensive skill package: Defense, Dodge, Parry, Double Attack, and Riposte, plus plate armor and aggro tools. In this trio, Shaman slow is the hidden multiplier on Paladin tanking. The Paladin’s raw mitigation matters, but the truly important step is cutting enemy attack output early enough that your healing demand becomes stable instead of reactive.

In stance terms, Paladin’s native stance package strongly suggests a mode-based approach:

  • Balanced Stance as a safe default when the fight is under control
  • Defensive Stance when you need to trade endurance for survival against heavy melee
  • Mage Hunter Stance against meaningful incoming spell damage

That translates cleanly into multiclass play:

  • If the mob is a melee stat-check, start defensive.
  • If the mob is a caster or magic-heavy named, consider Mage Hunter.
  • If the mob is already slow-locked and stable, Balanced is usually enough and lets you keep a healthier endurance budget.

Healing

The most efficient healing split is usually Shaman primary, Druid supplemental, Paladin emergency. The Shaman page repeatedly emphasizes healing, regeneration, buffs, and Cannibalize-driven sustain. That makes it the best class to own the steady-state healing role in long or repeated fights. Druid then shines by smoothing damage with regeneration and picking up flexible spot-healing or travel/utility responsibilities between pulls. Paladin should not try to be the primary sustained healer unless circumstances force it; its real healing value is front-loaded emergency correction, Lay on Hands, and keeping the tank role secure while other healing catches up.

This build becomes much stronger when you stop interpreting healing as “who has the most heals” and start interpreting it as “who can heal while still doing their most important job.” That answer is usually:

  • Shaman can heal while also debuffing and sustaining mana through Cannibalize.
  • Druid can heal while also moving the party faster, managing routing, and contributing flexible damage.
  • Paladin should heal at the moments where a tank-sized body and emergency timing solve the crisis better than raw efficiency.

Crowd Control

Do not oversell this trio’s CC. It has good control but not hard universal lockdown. Your real tools are:

  • Paladin stuns and pacify line
  • Druid roots, snares, tracking, and outdoor harmony/pacify tools
  • Shaman slow, roots, resist debuffs, and occasionally pet/off-tank pressure

That means your CC philosophy should be:

  • Prevent adds with routing and pacification.
  • Stabilize adds with roots/snares/stuns if prevention fails.
  • Kill priority targets rather than trying to juggle indefinitely.

The one big caveat is outdoor animal content. There, Druid’s animal charm can create very strong temporary control and damage spikes, but it is situational, zone-dependent, and not a general replacement for mez. Use it where content gives you the right targets, not as the baseline identity of the build.

Damage

This trio’s damage is best understood as stacked uptime rather than burst windows. Shaman brings poison and disease DoTs, cold DDs, melee-relevant stat buffs, haste support, and a meaningful pet progression. Druid brings fire/cold nukes, DoTs, swarms, roots/snare for kiting or root-rot, and situational charm. Paladin adds melee floor, proc value, undead-specific pressure, and acceptable sustained front-line damage while remaining on tank duty.

The ARPG-style rule for this build is:

  • If the fight is unstable, spend damage budget on control and only the safest damage.
  • If the fight is stable, convert spare time into DoTs, procs, pet uptime, and efficient nukes.
  • If the content is undead, let Paladin become materially more relevant as a damage contributor than it appears on neutral targets.

For specialization logic:

  • Druid: Alteration = versatility and support; Conjuration = kiting/DoTs; Evocation = direct-damage focus.
  • Shaman: Alteration = default group choice; Conjuration = more solo/offensive play.

Buffs and Debuffs

This build has a very wide buff map, which is powerful but can become inefficient if you do not assign ownership.

As a rule of thumb:

  • Shaman owns the core stat battery, a large share of HP support, many resist packages, and any haste/debuff/slow work that meaningfully changes the fight. The Shaman FAQ is particularly useful here because it explicitly prioritizes STR for melee, STA broadly, haste for tanks/melee if no enchanter is present, regen mainly for tanks/necros/shaman, HP for most non-pure-casters, and situational resists by encounter.
  • Druid owns movement, travel, tracking support, regeneration layering, and much of the outdoor tempo. The same Shaman FAQ even says “make druids do this with Pack Spirit” when discussing SoW and “make druids do this with Regrowth of the Grove” in raid regen contexts.
  • Paladin owns self-combat upkeep, emergency utility, and selective fight-specific buffs such as AC/HP support when that support matters and is not better covered elsewhere. The class page explicitly frames Paladin as increasing the health and armor of allies in addition to tanking and stunning.

In short: use Shaman to raise the party floor, Druid to raise the party pace, and Paladin to raise the safety margin of the current fight.

Emergency Tools

This is one of the strongest sections of the build.

Paladin emergency package:

  • Lay on Hands
  • Stuns as pseudo-interrupt / pseudo-triage
  • Flash of Light as a fast aggro correction tool
  • Later Revive for post-death recovery

Shaman emergency package:

  • Slow as the single most important “fight now becomes survivable” cast in many melee encounters
  • Direct heals and regeneration
  • Buff/debuff pivots that lower incoming damage or raise survival

Druid emergency package:

  • Snare/root spacing tools
  • Movement speed control
  • Regeneration and flexible healing
  • Travel / routing / repositioning value before and between disasters

If the pull is bad, do not try to out-DPS the mistake. Slow it, isolate it, stun what matters, and re-establish a single tank target. This trio is at its best when it refuses to panic.

Leveling Strategy

The fundamental leveling pattern stays the same across the whole game: lean on Paladin for fight control, let Shaman decide the value of the fight through slows/buffs/sustain, and let Druid compress downtime with mobility and utility. What changes with level is how many of those levers you actually have online.

Early Levels

In the early game, play conservatively and respect the fact that your full engine is not online yet. Paladin gets its spellcasting later than priests and starts assembling the tank-control package through early aggro and utility spells. Druid quickly brings movement and pull-quality improvements, and Shaman already starts building the stat/debuff identity that will later define the whole trio.

Early priorities:

  • Let Paladin establish itself as the default frontliner immediately.
  • Use Druid utility for safer travel and earlier pull quality.
  • Use Shaman buffs to make mediocre gear feel acceptable longer than it otherwise would.

Mid Levels

Mid levels are where the build stops feeling like “three decent classes together” and starts feeling like a coherent machine. Shaman gets the iconic Cannibalize breakpoint at level 24 and later meaningful pet progression starting at level 34. Druid gains teleports, better movement support, and better regeneration scaling. Paladin adds cleaner pacify, stronger stuns, better combat skills, and more defined fight-control identity.

This is the point where the recommended playstyle shifts from “play safe because you are weak” to “play methodically because methodical is actually stronger.”

High Levels

At higher levels, the combination fully embraces attrition dominance. Paladin picks up stronger control and support value like Revive, AC/HP support, better anti-undead tools, and better stance decisions. Shaman becomes a real endgame sustain engine through better buffs, stronger pet scaling, advanced Cannibalize usage, and more encounter-specific resist logic. Druid becomes more and more valuable for movement, regen, broad utility, and flexible damage routing rather than raw frontloaded throughput.

At this stage, the build’s ceiling is mostly about execution:

  • clean pulls
  • disciplined buff ownership
  • correct stance and spell-school emphasis
  • not wasting emergency tools on fights that were already solved

Suggested Zones and Camps

The exact zone/camp rows below are intentionally conservative. This research pass prioritized class, skill, statistics, and mechanics pages on eqlwiki.com over a page-by-page verification of specific leveling camps. Because of that, the “Zone” cells are left as verification placeholders rather than filled with uncited camp picks. Use the “Notes” column as the actual guidance for what this trio wants to fight well.

Level Range Zone Camp / Target Notes
1–12 Placeholder — verify on zone pages Single-pull humanoids / animals Favor easy singles and open terrain. The trio is already safe, but not yet fully online.
13–24 Placeholder — verify on zone pages Outdoor camps / slowable melee packs Druid movement and pull support begin to matter much more. Use terrain and spacing, not brute force.
25–39 Placeholder — verify on zone pages Stable dungeon camps with manageable add density This is the first major “engine” tier because Shaman has Cannibalize and the trio starts feeling mana-positive over long session play.
40–55 Placeholder — verify on zone pages Undead, slowable named, or outdoor routing-heavy content Paladin control and undead value improve, Shaman pet scales, and Druid brings mature travel/regen utility.
56+ Placeholder — verify on zone pages Difficult named / resist-sensitive encounters Choose camps where soft-control, resist prep, and disciplined pull quality matter more than pure burst.

Abilities

This section collects the relevant spell, song, and active-skill lists for this class combination.


Druid Active Skills
Level Ability Skill Cooldown Description Notes
5 Foraging Utility Forage timer Allows a character to find food and other items from the local environment. Also available to Ranger and selected races where available.
20 Tracking Utility Tracking refresh Allows a character to follow traces of other creatures over distance. Also available to Ranger and Bard.
Druid Spells or Songs

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Greater Faydark Uleen Laughingwater Druid Guild (-639, 237)
New Sebilis Expedition Wanderer Rakshaazi Full Caster Spell Vendor Room (116, -155)
Rivervale Ilscent Tagglefoot Druid Guild (-31, -418)
Surefall Glade Qomber Roblen Druid Guild (-106, 260)
West Commonlands Slea Pinewhisper Druid Ring (450, 1384)

Level 1

Name Type Target Mana Effects Duration Skill Location Era
Burst of Flame
Burst of Flame
DRU(1) SHM(1) MAG(1)
Mana: 4
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 3 (L1) to 5 (L4)
Creates a ball of fire that burns your target, doing 5 damage.
Fire DD Single 4 1: Decrease Hitpoints by 3 (L1) to 5 (L4) Instant Evocation Autogranted Vendor Cla
Dance of the Fireflies
Dance of the Fireflies
DRU(1) RNG(10)
Mana: 10
Cast: 3.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Summons a swarm of mystic fireflies to your hands, providing light in dark areas.
Summon Utility Self 10 1:
Summoned: Firefly Globe
Summoned: Firefly Globe
MAGIC ITEM LORE ITEM NO DROP TEMPORARY

Slot: PRIMARY SECONDARY
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla
Endure Fire
Endure Fire
BST(9) CLR(8) RNG(9) DRU(1) SHM(5)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away fire for 27 min.
Resist Buff Friendly 20 1: Increase Fire Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla
Flame Lick
Flame Lick
DRU(1) RNG(3)
Mana: 12
Cast: 1.50 sec
Duration: 36 Sec
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 1 (L1) to 17 (L32) per tick
10. Decrease AC by 3
11. Requires: Fire Beetle Eye
Surrounds your target in flickering flames, lowering their armor class, and doing 17 damage every 6 seconds for 36s. Requires, but does not consume, a fire beetle eye when cast.
Fire DoT Single 12 1: Decrease Hitpoints by 1 (L1) to 17 (L32) per tick
2: Decrease AC by 3
36 Sec Evocation Autogranted Vendor Cla
Lull Animal
Lull Animal
DRU(1) RNG(4)
Mana: 10
Cast: 1.50 sec
Duration: 2 Min
Skill: Alteration
Reuse: 3.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 15 (up to L30)
2. Reaction Radius (25/30)
3. Pacify
Lulls the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 30.
Calm Animal 10 1: Reduce Aggro Radius (up to L30)
2: Assist Radius (up to L30)
3: Add Hate (Aggro)
2 Min Alteration Vendor Cla
Minor Healing
Minor Healing
BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heals Friendly 10 1: Increase Hitpoints by 12 (L1) to 20 (L5) Instant Alteration Autogranted Vendor Cla
Panic Animal
Panic Animal
DRU(1) RNG(16)
Mana: 10
Cast: 2.00 sec
Duration: 3 ticks
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Fear (up to L52)
Incites fear in most animals, causing them to flee.
Fear Animal 10 1: Fear (up to L52) 18 Sec Alteration Vendor Cla
Sense Animals
Sense Animals
DRU(1) BST(2) SHM(7)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 240
1. Sense Animals
Provides you with a mystical sense, pointing you towards the nearest animal.
Animal Self 5 1: Sense Animals Instant Divination Vendor Cla
Skin like Wood
Skin Like Wood
DRU(1) RNG(7)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 2 (L1) to 3 (L4)
2. Increase Max Hitpoints by 11 @L1 to 20 @L10
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 10 1: Increase AC by 2 (L1) to 3 (L10)
2: Increase Max Hitpoints by 11 (L1) to 20 (L10)
27 Min Abjuration Vendor Cla
Snare
Snare
DRU(1) RNG(6)
Mana: 15
Cast: 2.00 sec
Duration: 3 Min
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Movement Speed by 40%
Entangles your target's feet with magical roots, slowing their movement speed for up to 3 min 54s.
Snare Single 15 1: Decrease Movement Speed by 41% (L1) to 55% (L15) 3 Min 54 Sec Alteration Autogranted Vendor Cla
Tangling Weeds
Tangling Weeds
DRU(1) RNG(5)
Mana: 15
Cast: 0.5 sec
Duration: 18 seconds
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Movement Speed by 20%
Entangles your target's feet with magical roots, slowing their movement speed for up to 18s.
Snare Single 15 1: Decrease Movement Speed by 21% (L1) to 35% (L15) 18 Sec Alteration Autogranted Vendor Cla

Level 2

Name Type Target Mana Effects Duration Skill Location Era
Grasping Roots
Grasping Roots
DRU(2) RNG(15)
Mana: 35
Cast: 2.00 sec
Duration: 48 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 10
2. Root
Commands roots to take hold of your target, doing 10 damage and preventing their movement for 48s.
Root Single 35 1: Decrease Hitpoints by 10
2: Root
48 Sec Alteration Autogranted Vendor Cla
Ward Summoned
Ward Summoned
DRU(2) MAG(9) RNG(16) CLR(17)
Mana: 6
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 6 (L2) to 14 (L18)
A burst of holy power that inflicts 14 damage to a summoned target.
Summoned DD Construct 6 1: Decrease Hitpoints by 6 (L2) to 14 (L18) Instant Evocation Vendor Cla

Level 3

Name Type Target Mana Effects Duration Skill Location Era
Burst of Fire
Burst of Fire
DRU(3) RNG(14)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 11 (L3) to 14 (L8)
Creates a ball of fire that burns your target, doing 14 damage.
Fire DD Single 7 1: Decrease Hitpoints by 11 (L3) to 14 (L8) Instant Evocation Autogranted Cla
Whirling Wind
Whirling Wind
DRU(3)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 9 (L3) to 13 (L10)
2. Stun for 0.0 seconds
Summons a whirling wind to stun your target, also doing 13 damage. This spell can only stun targets up to level 55 for 1 seconds.
Magic DD Single 7 1: Decrease Hitpoints by 9 (L3) to 13 (L10)
2: Stun: 1s (up to L55)
Instant Conjuration Vendor Cla

Level 4

Name Type Target Mana Effects Duration Skill Location Era
Budding Heal
Budding Heal
DRU(4)
Mana: 20
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 11 per tick
1. Increase Hitpoints by 18 after 4 ticks
Seeds your target with healing energy, healing for 11 every 6 seconds for 24s and then healing for 18.
Duration Heals Friendly 20 1: Increase Hitpoints by 11 per tick
2: Budding Heal Trigger
3: Increase Final Heal by 18
24 Sec Alteration Vendor Cla
Camouflage
Camouflage
DRU(4) RNG(14)
Mana: 15
Cast: 5.00 sec
Duration: 20 Min
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
2. Requires: Outdoors
Covers your body in a mystic shield, allowing you to blend in with your outdoor surroundings.
Invisibility Friendly 15 1: Invisibility 20 Min Divination Autogranted Vendor Cla
Cure Disease
Cure Disease
BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Friendly 20 1: Cure Disease: 1 counter Instant Alteration Vendor Cla
Invoke Lightning
Invoke Lightning
DRU(4) RNG(15)
Mana: 32
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 20 (L4) to 25 (L9)
Calls down lightning from the sky, causing damage to your target and up to 3 others nearby (outdoor only spell).
Magic DD Targeted AE 32 1: Decrease Hitpoints by 20 (L4) to 25 (L9) Instant Evocation Autogranted Vendor Cla

Level 5

Name Type Target Mana Effects Duration Skill Location Era
Cure Poison
Cure Poison
BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Friendly 20 1: Cure Poison: 1 counter Instant Alteration Vendor Cla
Gate
Gate
CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4)
Mana: 70
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Gate
Opens a magical portal that returns you to your bind point.
Transport Self 70 1: Gate · 98% chance · bind point 1 Instant Alteration Autogranted Vendor Cla
Harmony
Harmony
RNG(22) DRU(5)
Mana: 25
Cast: 3.00 sec
Duration: 2 Min
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Targeted AE
Range: 200
1. Reduce Aggro Radius by 15 (up to L40)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature in an area around your target, making them less likely to attack. This spell works on creatures up to level 40, and only works outdoors.
Calm Targeted AE 25 1: Reduce Aggro Radius (up to L40)
2: Assist Radius (up to L40)
2 Min Abjuration Autogranted Vendor Cla

Level 6

Name Type Target Mana Effects Duration Skill Location Era
Enduring Breath
Enduring Breath
RNG(20) DRU(6) SHM(12) ENC(12) BST(25)
Mana: 35
Cast: 4.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Enduring Breath
4. Consumes: Fish Scales
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Utility Beneficial Friendly 35 1: Enduring Breath (Water Breathing) 27 Min Alteration Vendor Cla
Firefist
Firefist
DRU(6) RNG(17)
Mana: 30
Cast: 3.50 sec
Duration: Permanent
Skill: Evocation
Reuse: 7.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase ATK by 4 (L6) to 10 (L18)
Fills your hands with the force of flame, increasing your attack rating.
Attack Self 30 1: Increase ATK by 4 (L6) to 10 (L18) Permanent Evocation Vendor Cla
Treeform
Treeform
DRU(6)
Mana: 30
Cast: 4.00 sec
Duration: 36 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #143)
2. Root
3. Increase Hitpoints by 3 per tick (L9) to 5 per tick (L16)
4. Decrease Fire Resist by 10
Transforms you into a stout tree, preventing movement, but increasing your regeneration. This spell can only be cast outdoors.
Illusion: Other Self 30 1: UNKNOWN RACE
2: Root
3: Decrease Fire Resist by 10
36 Min Alteration Vendor Cla

Level 7

Name Type Target Mana Effects Duration Skill Location Era
Shield of Thistles
Shield of Thistles
DRU(7) RNG(24)
Mana: 40
Cast: 2.50 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 5 (L9) to 6 (L12)
Surrounds your target in a shield of thistles that cause damage to anything that strikes them for up to 15 min.
Damage Shield Friendly 40 1: Increase Damage Shield by 4 (L7) to 6 (L12) 15 Min Abjuration Autogranted Vendor Cla
Strength of Earth
Strength of Earth
DRU(7) RNG(26)
Mana: 40
Cast: 5.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Strength by 8 (L7) to 15 (L20)
Fills your target with the power of the earth, increasing their strength for 27 min.
Strength Friendly 40 1: Increase Strength by 8 (L7) to 15 (L20) 27 Min Alteration Vendor Cla
Thistlecoat
Thistlecoat
DRU(7) RNG(13)
Mana: 25
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 3 (L7) to 5 (L13)
3. Increase Damage Shield by 1
Surrounds your body in a coat of thistles that increases your armor class, as well as harming those that strike you.
Damage Shield Self 25 1: Increase AC by 3 (L7) to 5 (L14)
2: Increase Damage Shield by 1
Permanent Abjuration Vendor Cla

Level 8

Name Type Target Mana Effects Duration Skill Location Era
Ignite
Ignite
DRU(8) RNG(19)
Mana: 21
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 38 (L8) to 46 (L16)
Ignites your target's skin, doing 46 damage.
Fire DD Single 21 1: Decrease Hitpoints by 38 (L8) to 46 (L16) Instant Evocation Autogranted Vendor Cla
Invisibility versus Animals
Invisibility versus Animals
DRU(8) SHM(10)
Mana: 30
Cast: 3.00 sec
Duration: 36 Min
Skill: Divination
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility versus Animals
Covers your skin in a light veil that renders you invisible to most animals.
Invisibility Friendly 30 1: Invisibility vs Animals 36 Min Divination Vendor Cla
Remove Minor Curse
Remove Minor Curse
CLR(8) DRU(8) SHM(9) PAL(19)
Mana: 25
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 2
Cleanses your target's soul, removing minor curses.
Cure Friendly 25 1: Cure Curse: 2 counters Instant Alteration Vendor Cla

Level 9

Name Type Target Mana Effects Duration Skill Location Era
Endure Cold
Endure Cold
BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away cold for 27 min.
Resist Buff Friendly 20 1: Increase Cold Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla
Light Healing
Light Healing
CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heals Friendly 28 1: Increase Hitpoints by 47 (L4) to 65 (L10) Instant Alteration Autogranted Vendor Cla
Protection of Wood
Protection of Wood
DRU(9)
Mana: 25
Cast: 4.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase AC (+10 to +15)
2. Increase Max HP (+10 to +20)
Hardens the skin of your group, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Group 25 1: Increase AC by 3
2: Increase Max Hitpoints by 19 (L9) to 20 (L10)
27 Min Abjuration Vendor Cla
Starshine
Starshine
DRU(9)
Mana: 50
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Creates a stone that glows with the light of the heavens. This spell can only be cast outdoors.
Summon Utility Self 50 1:
Summoned: Globe of Stars
Summoned: Globe of Stars
MAGIC ITEM LORE ITEM NO DROP TEMPORARY

Slot: PRIMARY SECONDARY
WT: 0.2 Size: TINY
Class: DRU ENC
Race: ALL

Instant Conjuration Vendor Cla

Level 10

Name Type Target Mana Effects Duration Skill Location Era
Spirit of Wolf
Spirit of Wolf
RNG(28) DRU(10) SHM(9) BST(24)
Mana: 40
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Movement Speed by 30% (L1) to 55% (L50)
Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min.
Movement Friendly 40 1: Increase Movement Speed by 34% (L9) to 55% (L50) 36 Min Alteration Autogranted Vendor Cla
Sprouting Heal
Sprouting Heal
DRU(10)
Mana: 70
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 30 per tick
1. Increase Hitpoints by 100 after 4 ticks
Seeds your target with healing energy, healing for 30 every 6 seconds for 24s and then healing for 100.
Duration Heals Friendly 70 1: Increase Hitpoints by 30 per tick
2: Sprouting Heal Trigger
3: Increase Final Heal by 100
24 Sec Alteration Vendor Cla
Stinging Swarm
Stinging Swarm
DRU(10) RNG(25)
Mana: 71
Cast: 3.00 sec
Duration: 54 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 27 (L10) to 42 (L25) per tick
Commands a swarm of insects to attack your target relentlessly, causing 42 damage every six seconds for 54s.
Magic DoT Single 71 1: Decrease Hitpoints by 27 (L10) to 42 (L25) per tick 54 Sec Conjuration Vendor Cla
Summon Drink
Summon Drink
MAG(1) SHM(2) CLR(3) DRU(10) BST(17)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into a globe of pure drinking water.
Summon Food/Water Self 10 1:
Summoned: Globe of Water
Summoned: Globe of Water
TEMPORARY

This is a drink!
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla

Level 11

Name Type Target Mana Effects Duration Skill Location Era
Halo of Light
Halo of Light
WIZ(9) DRU(11) CLR(12) PAL(16)
Mana: 40
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses magical energy into a halo that provides an aura of light when worn.
Summon Utility Self 40 1:
Summoned: Halo of Light
Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY

Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL

Instant Conjuration Vendor Cla
Summon Food
Summon Food
CLR(8) DRU(11) SHM(6) MAG(1) BST(29)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into an edible loaf of black bread.
Summon Food/Water Self 10 1:
Summoned: Black Bread
Summoned: Black Bread
TEMPORARY

This is a meal!
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla

Level 12

Name Type Target Mana Effects Duration Skill Location Era
Bind Affinity
Bind Affinity
CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Bind Affinity
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Utility Beneficial Single 100 1: Bind Affinity Instant Alteration Vendor Cla
Cascade of Hail
Cascade of Hail
DRU(12)
Mana: 62
Cast: 2.75 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Cold (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 27
Calls down a hailstorm from the sky, causing three waves of 27 damage, up to a maximum of 4 targets hit.
Cold DD Targeted AE 62 1: Decrease Hitpoints by 27 Instant Evocation Autogranted Vendor Cla

Level 13

Name Type Target Mana Effects Duration Skill Location Era
Befriend Animal
Befriend Animal
DRU(13) SHM(25)
Mana: 70
Cast: 4.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 8.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L24)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 70 1: Charm (up to L24) 20 Min 30 Sec Alteration Autogranted Vendor Cla
Expulse Summoned
Expulse Summoned
DRU(13) MAG(18) CLR(27)
Mana: 41
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 113 (L13) to 122 (L22)
A burst of holy light that inflicts 122 damage to a summoned target.
Summoned DD Construct 41 1: Decrease Hitpoints by 113 (L13) to 122 (L22) Instant Evocation Vendor Cla
See Invisible
See Invisible
WIZ(4) ENC(6) DRU(13) MAG(16) RNG(32)
Mana: 25
Cast: 2.00 sec
Duration: 27 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. See Invisible
Places a magical enchantment upon your target's eyes, allowing them to see otherwise invisible creatures for 27 min.
Vision Friendly 25 1: See Invisible 27 Min Divination Vendor Cla

Level 14

Name Type Target Mana Effects Duration Skill Location Era
Levitate
Levitate
RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32)
Mana: 30
Cast: 3.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Levitate
4. Consumes: Bat Wing
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast.
Levitate Friendly 30 1: Levitate 20 Min 30 Sec Alteration Autogranted Vendor Cla
Skin like Rock
Skin Like Rock
DRU(14) RNG(21)
Mana: 60
Cast: 5.00 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 5 (L14) to 6 (L16)
2. Increase Max Hitpoints by 54 (L14) to 105 (L65)
3. Increase HP when cast by 54 (L14) to 105 (L65)
Hardens the skin of your target, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 60 1: Increase AC by 5 (L14) to 6 (L18)
2: Increase Max Hitpoints by 54 (L14) to 90 (L50)
3: Increase Hitpoints by 54 (L14) to 90 (L50)
27 Min Abjuration Vendor Cla

Level 15

Name Type Target Mana Effects Duration Skill Location Era
Calm Animal
Calm Animal
DRU(15) RNG(31)
Mana: 45
Cast: 2.50 sec
Duration: 42 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Animal
Range: 200
1. Reduce Aggro Radius by 5 (up to L50)
2. Reaction Radius (10/50)
3. Pacify
Calms the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 50.
Calm Animal 45 1: Reduce Aggro Radius (up to L50)
2: Assist Radius (up to L50)
3: Add Hate (Aggro)
42 Sec Alteration Vendor Cla
Ring of North Karana
Ring of Karana
DRU(15)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -2706,-1494,-4 in North Karana
Opens a mystical portal that transports you to the Northern Plains of Karana.
Antonica Self 150 1: Teleport target: northkarana Instant Alteration Vendor Cla
Ring of Surefall Glade
Ring of Surefall Glade
DRU(15)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -209,-391,9 in qrg
Opens a mystical portal that transports you to Surefall Glade.
Antonica Self 150 1: Teleport target: qrg Instant Alteration Autogranted Vendor Cla
Terrorize Animal
Terrorize Animal
DRU(15)
Mana: 30
Cast: 1.75 sec
Duration: 9 ticks
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (-20)
Type: Detrimental
Target: Animal
Range: 200
1. Fear (up to L52)
99. Duration: 54 seconds
Incites fear in an animal target, causing them to flee.
Fear Animal 30 1: Fear (up to L52) 54 Sec Alteration Vendor Cla

Level 16

Name Type Target Mana Effects Duration Skill Location Era
Careless Lightning
Careless Lightning
DRU(16) RNG(37)
Mana: 37
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 96 (L16) to 105 (L25)
Calls down lightning from the sky, causing 105 damage to your target.
Magic DD Single 37 1: Decrease Hitpoints by 96 (L16) to 105 (L25) Instant Evocation Autogrant Vendor Cla
Dizzying Wind
Dizzying Wind
DRU(16)
Mana: 50
Cast: 2.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 81 (L16) to 95 (L30)
2. Stun for 0.0 seconds
Summons a whirling wind to stun your target while also doing 95 damage. This spell can only stun targets up to level 55 for 1 seconds.
Magic DD Single 50 1: Decrease Hitpoints by 81 (L16) to 95 (L30)
2: Stun: 1s (up to L55)
Instant Conjuration Vendor Cla
Ring of Butcherblock
Ring of Butcher
DRU(16)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -2135,1984,3 in Butcherblock Mountains
Opens a mystical portal that transports you to the Butcherblock Mountains.
Faydwer Self 150 1: Teleport target: butcher Instant Alteration Vendor Cla

Level 17

Name Type Target Mana Effects Duration Skill Location Era
Barbcoat
Barbcoat
DRU(17) RNG(30)
Mana: 50
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 8 (L17) to 10 (L22)
3. Increase Damage Shield by 2
Surrounds your body in a coat of barbs that increases your armor class, as well as harming those that strike you.
Damage Shield Self 50 1: Increase AC by 8 (L17) to 10 (L24)
2: Increase Damage Shield by 2
Permanent Abjuration Vendor Cla
Ring of Toxxulia
Ring of Toxxulia
DRU(17)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to 1099,-357,-53 in Toxxulia Forest
Opens a mystical portal that transports you to the Toxxulia Forest.
Odus Self 150 1: Teleport target: tox Instant Alteration Vendor Cla
Ring of West Commons
Ring of West Commons
DRU(17)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to 478,1427,-48 in West Commonlands
Opens a mystical portal that transports you to the Western Commonlands.
Antonica Self 150 1: Teleport target: commons Instant Alteration Vendor Cla
Shield of Barbs
Shield of Barbs
DRU(17)
Mana: 60
Cast: 2.50 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 7 (L19) to 9 (L24)
Surrounds your target in a shield of barbs that causes damage to anything that strikes them for 15 min.
Damage Shield Friendly 60 1: Increase Damage Shield by 7 (L17) to 9 (L24) 15 Min Abjuration Autogranted Vendor Cla
Tiny Companion
Tiny Companion
BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Utility Beneficial
Target: Pet
Range: 200
1. Decrease Pet Size by 50%
Shrinks your pet, allowing it better mobility in tight quarters.
Pet Pet 50 1: Increase Shrink Pet by 50 Instant Alteration Vendor Cla

Level 18

Name Type Target Mana Effects Duration Skill Location Era
Cancel Magic
Cancel Magic
BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Dispel Single 30 1: Dispel (1) Instant Abjuration Vendor Cla
Feral Spirit
Feral Spirit
DRU(18)
Mana: 50
Cast: 6.50 sec
Duration: 60 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Pet
Range: 100
1. Increase Attack Speed by 16% (L19) to 20% (L32)
2. Increase STR by 16 (L19) to 20 (L32)
3. Increase AC by 7 (L19) to 14 (L65)
Fills your pet with a feral spirit, increasing their attack speed, strength, and armor class.
Pet Haste Pet 50 1: Increase Strength by 16 (L18) to 20 (L32)
2: Increase Attack Speed by 16% (L18) to 20% (L32)
3: Increase AC by 6 (L18) to 10 (L50)
60 Min Alteration Autogranted Vendor Cla
Lesser Succor
Lesser Succor
DRU(18)
Mana: 150
Cast: 10.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleports your group to a safe location in the current zone (Typically close to location 0,0,0)
2. Decreases mana by -300.
Opens a mystical portal that transports your group to a relatively safe location in the current zone. The chaotic nature of the portal drains mana from anyone who passes through it.
Transport Group 150 1: Decrease Mana by 300
2: Teleport target: same
Instant Alteration Autogranted Vendor Cla
Superior Camouflage
Superior Camouflage
DRU(18) RNG(47)
Mana: 40
Cast: 5.00 sec
Duration: 24 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
Covers your target's body in a mystic cloak, allowing them to blend in with their surroundings.
Invisibility Friendly 40 1: Invisibility 24 Min Divination Vendor Cla

Level 19

Name Type Target Mana Effects Duration Skill Location Era
Endure Disease
Endure Disease
BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 18 (L8) to 20 (L10)
Surrounds your target with an aura of protection, warding away disease for 27 min.
Resist Buff Friendly 20 1: Increase Disease Resist by 18 (L8) to 20 (L10) 27 Min Abjuration Vendor Cla
Endure Poison
Endure Poison
CLR(6) PAL(21) DRU(19) SHM(11) BST(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 16 (L6) to 20 (L10)
Surrounds your target with an aura of protection, warding away poison for 27 min.
Resist Buff Friendly 20 1: Increase Poison Resist by 16 (L6) to 20 (L10) 27 Min Abjuration Vendor Cla
Healing
Healing
CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heals Friendly 65 1: Increase Hitpoints by 135 (L10) to 175 (L20) Instant Alteration Autogranted Vendor Cla
Protection of Rock
Protection of Rock
DRU(19)
Mana: 150
Cast: 6.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Armor Class by 6
2. Increase Max Hitpoints by 80
3. Increase HP when cast by 80
Hardens the skin of your group, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Group 150 1: Increase AC by 6
2: Increase Max Hitpoints by 59 (L19) to 90 (L50)
3: Increase Hitpoints by 59 (L19) to 90 (L50)
27 Min Abjuration Cla

Level 20

Name Type Target Mana Effects Duration Skill Location Era
Flowering Heal
Flowering Heal
DRU(20)
Mana: 130
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 60 per tick
1. Increase Hitpoints by 197 after 4 ticks
Seeds your target with healing energy, healing for 60 every 6 seconds for 24s and then healing for 197.
Duration Heals Friendly 130 1: Increase Hitpoints by 60 per tick
2: Flowering Heal Trigger
3: Increase Final Heal by 197
24 Sec Alteration Vendor Cla
Resist Fire
Resist Fire
DRU(20) SHM(27) CLR(33) RNG(46)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 30 (L20) to 40 (L30)
Surrounds your target with an aura of protection, warding away fire for 36 min.
Resist Buff Friendly 50 1: Increase Fire Resist by 30 (L20) to 40 (L30) 36 Min Abjuration Vendor Cla
Ring of South Ro
Ring of South Ro
DRU(20)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -2034,317,-19 in South Ro
Opens a mystical portal that transports you to The Southern Desert of Ro.
Antonica Self 150 1: Teleport target: sro Instant Alteration Vendor Cla
Ring of Stonebrunt
Ring of Stonebrunt
DRU(20)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -4531,673,0 in Stonebrunt Mountains
Opens a mystical portal that transports you to The Stonebrunt Mountains.
Odus Self 150 1: Teleport target: stonebrunt Instant Alteration Vendor Cla
Wolf Form
Wolf Form
DRU(20) RNG(48)
Mana: 60
Cast: 4.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #796)
2. Increase Movement Speed by 42% (L24) to 55% (L50)
3. Increase ATK by 25 (L24) to 30 (L29)
Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating.
Movement Self 60 1: Ancient Wolf
2: Increase Movement Speed by 40% (L20) to 55% (L50)
3: Increase ATK by 21 (L20) to 30 (L29)
Permanent Alteration Autogranted Vendor Cla

Level 21

Name Type Target Mana Effects Duration Skill Location Era
Ensnaring Roots
Ensnaring Roots
DRU(21) RNG(45)
Mana: 60
Cast: 2.50 sec
Duration: 1 Min 36 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 31 (L21) to 60 (L50)
2. Root
Commands roots to take hold of your target, doing 60 damage, and preventing their movement for 1 min 36s.
Root Single 60 1: Decrease Hitpoints by 31 (L21) to 60 (L50)
2: Root
1 Min 36 Sec Alteration Vendor Cla
Ring of Steamfont
Ring of Steamfont
DRU(21)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -1779,1668,-104 in Steamfont Mountains
Opens a mystical portal that transports you to the Steamfont Mountains.
Faydwer Self 150 1: Teleport target: steamfont Instant Alteration Vendor Cla
Spirit of Cheetah
Spirit of Cheetah
DRU(21) SHM(21)
Mana: 20
Cast: 0.50 sec
Duration: 8 ticks
Skill: Alteration
Reuse: 600.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase Movement Speed by 75%
Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s.
Movement Self 20 1: Increase Movement Speed by 96% (L21) to 115% (L40) 48 Sec Alteration Vendor Cla
Tremor
Tremor
DRU(21) CLR(34)
Mana: 200
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 10.00 sec
Resist: Magic (0)
Type: Detrimental
Target: PB AE
Range: 30
1. Decrease Hitpoints by 106 (L21) to 122 (L29)
Causes the earth to tremble around you, causing between 106 and 122 damage to as many as 24 others nearby.
Magic DD PB AE 200 1: Decrease Hitpoints by 106 (L21) to 122 (L29) Instant Evocation Vendor Cla

Level 22

Name Type Target Mana Effects Duration Skill Location Era
Pogonip
Pogonip
DRU(22)
Mana: 125
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Cold (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 62
Calls down a hailstorm from the sky, causing three waves of 62 damage, up to a maximum of 4 targets hit.
Cold DD Targeted AE 125 1: Decrease Hitpoints by 62 Instant Evocation Vendor Cla
Ring of Feerrott
Ring of Feerrott
DRU(22)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to 367,-1885,16 in Feerrott
Opens a mystical portal that transports you to the Feerrott Jungle.
Antonica Self 150 1: Teleport target: feerrott Instant Alteration Vendor Cla
Ring of Lavastorm
Ring of Lavastorm
DRU(22)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to 1014,1389,131 in Lavastorm Mountains
Opens a mystical portal that transports you to the Lavastorm Mountains.
Antonica Self 150 1: Teleport target: lavastorm Instant Alteration Vendor Cla
Sunbeam
Sunbeam
DRU(22)
Mana: 40
Cast: 3.00 sec
Duration: 3 ticks
Skill: Divination
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Blindness
Calls down an intense sunbeam that blinds any creature near your target. Only usable outdoors.
Blind Targeted AE 40 1: Blind 12 Sec Divination Vendor Cla

Level 23

Name Type Target Mana Effects Duration Skill Location Era
Charm Animals
Charm Animals
DRU(23) SHM(32)
Mana: 120
Cast: 5.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 10.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L33)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 120 1: Charm (up to L33) 20 Min 30 Sec Alteration Vendor Cla
Dismiss Summoned
Dismiss Summoned
DRU(23) MAG(25) RNG(33) CLR(37)
Mana: 73
Cast: 3.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 226 (L23) to 244 (L32)
A burst of holy power that inflicts 244 damage to a summoned target.
Summoned DD Construct 73 1: Decrease Hitpoints by 226 (L23) to 244 (L32) Instant Evocation Vendor Cla
Remove Lesser Curse
Remove Lesser Curse
CLR(23) DRU(23) SHM(24) PAL(34)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing lesser curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Vendor Cla

Level 24

Name Type Target Mana Effects Duration Skill Location Era
Creeping Crud
Creeping Crud
DRU(24)
Mana: 167
Cast: 3.00 sec
Duration: 48 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 77 (L24) to 85 (L32) per tick
Covers your target in oozing filth, causing 85 damage every 6 seconds for 48s.
Magic DoT Single 167 1: Decrease Hitpoints by 77 (L24) to 85 (L32) per tick 48 Sec Conjuration Vendor Cla
Skin like Steel
Skin Like Steel
DRU(24) RNG(38)
Mana: 100
Cast: 6.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 9.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 8
2. Increase Max Hitpoints by 74 (L24) to 100 (L50)
3. Increase HP when cast by 74 (L24) to 100 (L50)
Hardens the skin of your target, increasing their hit points and armor class for 36 min.
HP Buff (Line 1) Friendly 100 1: Increase AC by 8
2: Increase Max Hitpoints by 74 (L24) to 100 (L50)
3: Increase Hitpoints by 74 (L24) to 100 (L50)
36 Min Abjuration Vendor Cla

Level 25

Name Type Target Mana Effects Duration Skill Location Era
Circle of Butcherblock
Ring of South Ro
DRU(25)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleport group to -2135,1984,3 in Butcherblock Mountains
Opens a mystical portal that transports your group to the Butcherblock Mountains.
Faydwer Group 300 1: Teleport target: butcher Instant Alteration Vendor Cla
Circle of North Karana
Circle of Karana
DRU(25)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport group to -2706,-1494,-4 in North Karana
Opens a mystical portal that transports your group to the Northern Plains of Karana.
Antonica Group 300 1: Teleport target: northkarana Instant Alteration Vendor Cla
Circle of Toxxulia
Circle of Toxxulia
DRU(25)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport group to 1099,-357,-53 in Toxxulia Forest
Opens a mystical portal that transports your group to the Toxxulia Forest.
Odus Group 300 1: Teleport target: tox Instant Alteration Vendor Cla
Immolate
Immolate
DRU(25) RNG(44)
Mana: 72
Cast: 2.50 sec
Duration: 48 Sec
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Hitpoints by 42 (L25) to 67 (L50) per tick
10. Decrease AC by 10 (L29) to 18 (L50)
Inflicts burns on your target, causing between 67 and 72 damage every 6 seconds for 48s. Requires a fire beetle eye to cast.
Fire DoT Single 72 1: Decrease Hitpoints by 42 (L25) to 67 (L50) per tick
2: Decrease AC by 8 (L25) to 11 (L35)
48 Sec Evocation Vendor Cla
Ring of Misty Thicket
Ring of Misty Thicket
DRU(25)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Teleport group to -490,-1896,120 in Misty Thicket
Opens a mystical portal that transports you to the Misty Thicket.
Antonica Self 150 1: Teleport target: misty Instant Alteration Vendor Cla

Level 26

Name Type Target Mana Effects Duration Skill Location Era
Circle of Surefall Glade
Circle of Surefall Glade
DRU(26)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport to -209,-391,9 in qrg
Opens a mystical portal that transports your group to Surefall Glade.
Antonica Group 300 1: Teleport target: qrg Instant Alteration Vendor Cla
Ensnare
Ensnare
DRU(26) RNG(51)
Mana: 35
Cast: 1.75 sec
Duration: 11 Min
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Movement Speed by 40%
Entangles your target's feet with magical roots, slowing their movement speed for up to 14 min.
Snare Single 35 1: Decrease Movement Speed by 56% 14 Min Alteration Vendor Cla
Scale of Wolf
Scale of Wolf
SHM(22) DRU(26)
Mana: 60
Cast: 4.50 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Beneficial
Target: Target Group Member or Self
Range: 100
1. Make Fragile
2. Increase Movement Speed by 57% (L24) to 70% (L50)
Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment.
Movement Group Member 60 1: Fragile (Fades on Hit)
2: Increase Movement Speed by 56% (L22) to 70% (L50)
45 Min Alteration Vendor Cla
Succor: East Karana
Succor: East Karana
DRU(26)
Mana: 300
Cast: 9.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Evacuate group to 1359,375,4 in East Karana
Opens a mystical portal that transports your group to The Eastern Plains of Karana.
Antonica Group 300 1: Teleport target: eastkarana Instant Alteration Vendor Cla

Level 27

Name Type Target Mana Effects Duration Skill Location Era
Bramblecoat
Bramblecoat
DRU(27) RNG(34)
Mana: 75
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 14 (L27) to 15 (L31)
3. Increase Damage Shield by 3
Surrounds your body in a coat of brambles that increases your armor class, as well as harming those that strike you.
Damage Shield Self 75 1: Increase AC by 14 (L27) to 15 (L34)
2: Increase Damage Shield by 3
Permanent Abjuration Vendor Cla
Circle of West Commons
Circle of West Commons
DRU(27)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleport group to 478,1427,-48 in West Commonlands
Opens a mystical portal that transports your group to the Western Commonlands.
Antonica Group 300 1: Teleport target: commons Instant Alteration Vendor Cla
Protection of Steel
Protection of Steel
DRU(27)
Mana: 250
Cast: 7.00 sec
Duration: 36 Min
Skill: Abjuration
Reuse: 9.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Armor Class by 8
2. Increase Max Hitpoints by 90
3. Increase HP when cast by 90
Hardens the skin of your group, increasing their hit points and armor class for 36 min.
HP Buff (Line 1) Group 250 1: Increase AC by 8
2: Increase Max Hitpoints by 77 (L27) to 100 (L50)
3: Increase Hitpoints by 77 (L27) to 100 (L50)
36 Min Abjuration Vendor Cla
Shield of Brambles
Shield of Brambles
DRU(27) RNG(43)
Mana: 80
Cast: 2.50 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 11 (L29) to 12 (L32)
Surrounds your target in a shield of brambles that cause damage to anything that strikes them for 15 min.
Damage Shield Friendly 80 1: Increase Damage Shield by 10 (L27) to 12 (L32) 15 Min Abjuration Vendor Cla

Level 28

Name Type Target Mana Effects Duration Skill Location Era
Beguile Plants
Beguile Plants
DRU(28)
Mana: 170
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Plant
Range: 200
1. Charm (up to L25)
Beckons to the plants of the wild, allowing you to control them.
Charm Plant 170 1: Charm (up to L25) 20 Min 30 Sec Alteration Vendor Cla
Circle of Stonebrunt
Circle of Stonebrunt
DRU(28)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleport group to -4531,673,0 in Stonebrunt Mountains
Opens a mystical portal that transports your group to The Stonebrunt Mountains.
Odus Group 300 1: Teleport target: stonebrunt Instant Alteration Vendor Cla
Combust
Combust
DRU(28)
Mana: 85
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 156 (L28) to 182 (L41)
Ignites your target's skin, doing 182 damage.
Fire DD Single 85 1: Decrease Hitpoints by 156 (L28) to 182 (L41) Instant Evocation Vendor Cla
Counteract Disease
Counteract Disease
SHM(22) CLR(28) DRU(28) NEC(36) BST(45)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 8
Cleanses your target's immune system, curing them of moderate diseases.
Cure Friendly 50 1: Cure Disease: 8 counters Instant Alteration Vendor Cla
Counteract Poison
Counteract Poison
CLR(22) SHM(26) DRU(28) PAL(34)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 8
Removes toxin from your target's system, curing them of moderate poisons.
Cure Friendly 50 1: Cure Poison: 8 counters Instant Alteration Vendor Cla

Level 29

Name Type Target Mana Effects Duration Skill Location Era
Greater Healing
Greater Healing
CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heals Friendly 115 1: Increase Hitpoints by 280 (L20) to 350 (L30) Instant Alteration Vendor Cla
Harmony of Nature
Harmony of Nature
DRU(29) RNG(39)
Mana: 100
Cast: 2.5 sec
Duration: 42 seconds
Skill: Abjuration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Reduce Aggro Radius by 15 (up to L65)
2. Reaction Radius (15/40)
Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65.
Calm Single 100 1: Reduce Aggro Radius (up to L65)
2: Assist Radius (up to L65)
42 Sec Abjuration Vendor Cla
Imbue Emerald
Imbue Emerald
CLR(29) DRU(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses the power of Tunare into an emerald. Consumes an emerald when cast.
Imbue Gem Self 200 1: Create
Imbued Emerald
Imbued Emerald
WT: 0.1 Size: TINY

Class: ALL
Race: ALL

Instant Alteration Vendor Cla
Imbue Plains Pebble
Imbue Plains Pebble
CLR(29) DRU(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses the power of Karana into a plains pebble. Consumes a plains pebble when cast.
Imbue Gem Self 200 1: Create
Imbued Plains Pebble
Imbued Plains Pebble
WT: 0.1 Size: TINY

Class: ALL
Race: ALL

Instant Alteration Vendor Cla
Mass Imbue Emerald
Imbue Emerald
CLR(29) DRU(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses the power of Tunare into five emeralds. Consumes five emeralds when cast.
Imbue Gem Self 600 1: Create
Imbued Emerald
Imbued Emerald
WT: 0.1 Size: TINY

Class: ALL
Race: ALL

(×5)
Instant Alteration Vendor Cla
Mass Imbue Plains Pebble
Mass Imbue Plains Pebble
CLR(29) DRU(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses the power of Karana into five plains pebbles. Consumes five plains pebbles when cast.
Imbue Gem Self 600 1: Create
Imbued Plains Pebble
Imbued Plains Pebble
WT: 0.1 Size: TINY

Class: ALL
Race: ALL

(×5)
Instant Alteration Vendor Cla

Level 30

Name Type Target Mana Effects Duration Skill Location Era
Blooming Heal
Blooming Heal
DRU(30)
Mana: 195
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 90 per tick
1. Increase Hitpoints by 300 after 4 ticks
Seeds your target with healing energy, healing for 90 every 6 seconds for 24s and then healing for 300.
Duration Heals Friendly 195 1: Increase Hitpoints by 90 per tick
2: Blooming Heal Trigger
3: Increase Final Heal by 300
24 Sec Alteration Vendor Cla
Circle of Lavastorm
Circle of Lavastorm
DRU(30)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport group to 1014,1389,131 in Lavastorm Mountains
Opens a mystical portal that transports your group to the Lavastorm Mountains.
Antonica Group 300 1: Teleport target: lavastorm Instant Alteration Vendor Cla
Fury of Air
Fury of Air
DRU(30)
Mana: 85
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Magic (0?)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 170
2. Stun for 2.5 seconds
Summons a whirling wind 170 damage and stuns the target up to level 55 for 2 seconds.
Magic DD Single 85 1: Decrease Hitpoints by 170
2: Stun: 2.5s (up to L55)
Instant Evocation Vendor Cla
Greater Wolf Form
Greater Wolf Form
DRU(30) RNG(56)
Mana: 90
Cast: 5.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #796)
2. Increase Movement Speed by 52% (L34) to 60% (L50)
3. Increase ATK by 35 (L34) to 40 (L39)
Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating.
Movement Self 90 1: Ancient Wolf
2: Increase Movement Speed by 50% (L30) to 60% (L50)
3: Increase ATK by 31 (L30) to 40 (L39)
Permanent Alteration Vendor Cla
Resist Cold
Resist Cold
CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 39 (L24) to 40 (L25)
Surrounds your target with an aura of protection, warding away cold for 36 min.
Resist Buff Friendly 50 1: Increase Cold Resist by 39 (L24) to 40 (L25) 36 Min Abjuration Vendor Cla
Spirit of the Shrew
Spirit of the Shrew
SHM(29) DRU(30) BST(39) RNG(41)
Mana: 80
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Friendly 80 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla

Level 31

Name Type Target Mana Effects Duration Skill Location Era
Circle of Steamfont
Circle of Steamfont
DRU(31)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport group to -1779,1668,-104 in Steamfont Mountains
Opens a mystical portal that transports your group to the Steamfont Mountains.
Faydwer Group 300 1: Teleport target: steamfont Instant Alteration Vendor Cla
Earthquake
Earthquake
DRU(31) CLR(44)
Mana: 375
Cast: 4.50 sec
Duration: Instant
Skill: Evocation
Reuse: 24.00 sec
Resist: Magic (0)
Type: Detrimental
Target: PB AE
Range: 30
1. Decrease Hitpoints by 214 (L31) to 246 (L39)
Causes the earth to tremble around you, causing between 214 and 246 damage to up to 25 nearby creatures.
Magic DD PB AE 375 1: Decrease Hitpoints by 214 (L31) to 246 (L39) Instant Evocation Vendor Cla
Lightning Strike
Lightning Strike
DRU(31)
Mana: 149
Cast: 4.50 sec
Duration: Instant
Skill: Evocation
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 163 (L31) to 184 (L38)
Calls down lightning from the sky over your target, causing 184 damage to up to 4 creatures in the area.
Magic DD Targeted AE 149 1: Decrease Hitpoints by 163 (L31) to 184 (L38) Instant Evocation Vendor Cla

Level 32

Name Type Target Mana Effects Duration Skill Location Era
Circle of Feerrott
Circle of Feerrott
DRU(32)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Teleport group to 367,-1885,16 in Feerrott
Opens a mystical portal that transports your group to the Feerrott Jungle.
Antonica Group 300 1: Teleport target: feerrott Instant Alteration Vendor Cla
Circle of South Ro
Circle of South Ro
DRU(32)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleport group to -2034,317,-19 in South Ro
Opens a mystical portal that transports your group to The Southern Desert of Ro.
Antonica Group 300 1: Teleport target: sro Instant Alteration Vendor Cla
Drones of Doom
Drones of Doom
DRU(32) RNG(54)
Mana: 287
Cast: 3.00 sec
Duration: 48 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 148 (L32) to 156 (L40) per tick
Commands a swarm of insects to attack your target relentlessly, causing 156 damage every six seconds for 48s.
Magic DoT Single 287 1: Decrease Hitpoints by 148 (L32) to 156 (L40) per tick 48 Sec Conjuration Vendor Cla
Succor: Butcherblock
Succor: Butcherblock
DRU(32)
Mana: 300
Cast: 9.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Evacuate group to -2135,1984,3 in Butcherblock Mountains
Opens a mystical portal that transports your group to the Butcherblock Mountains.
Faydwer Group 300 1: Teleport target: butcher Instant Alteration Vendor Cla
Zephyr: Toxxulia
Zephyr: Toxxulia
DRU(32)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to 1099,-357,-53 in Toxxulia Forest
Opens a mystical portal that teleports your target to Toxxulia Forest.
Odus Single 225 1: Teleport target: tox Instant Alteration Vendor Cla

Level 33

Name Type Target Mana Effects Duration Skill Location Era
Beguile Animals
Beguile Animals
DRU(33)
Mana: 170
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L43)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 170 1: Charm (up to L43) 20 Min 30 Sec Alteration Vendor Cla
Expel Summoned
Expel Summoned
MAG(28) DRU(33) CLR(47)
Mana: 108
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 243 (L28) to 309 (L50)
A burst of holy power that inflicts between 309 and 385 damage to a summoned target.
Summoned DD Construct 108 1: Decrease Hitpoints by 243 (L28) to 309 (L50) Instant Evocation Vendor Cla
Zephyr: Butcherblock
Zephyr: Butcherblock
DRU(33)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -2135,1984,3 in Butcherblock Mountains
Opens a mystical portal that teleports your target to the Butcherblock Mountains.
Faydwer Single 225 1: Teleport target: butcher Instant Alteration Vendor Cla

Level 34

Name Type Target Mana Effects Duration Skill Location Era
Endure Magic
Endure Magic
CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34)
Mana: 40
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 20
Surrounds your target with an aura of protection, warding away magic for 27 min.
Resist Buff Friendly 40 1: Increase Magic Resist by 20 27 Min Abjuration Vendor Cla
Healing Water
Healing Water
DRU(34)
Mana: 150
Cast: 0.75 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 345 (L34) to 425 (L50)
Conjures healing water from the ground, healing 425 damage to your target.
Heals Friendly 150 1: Increase Hitpoints by 345 (L34) to 425 (L50) Instant Alteration Vendor Cla
Regeneration
Regeneration
DRU(34) SHM(23)
Mana: 100
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 5 per tick
Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s.
Health Friendly 100 1: Increase Hitpoints by 5 (L23) to 9 (L36) per tick 20 Min 30 Sec Alteration Vendor Cla
Strength of Stone
Strength of Stone
DRU(34)
Mana: 65
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Strength by 22 (L34) to 25 (L40)
Fills your target with the power of the stone, increasing their strength for 36 min.
Strength Friendly 65 1: Increase Strength by 22 (L34) to 25 (L40) 36 Min Alteration Vendor Cla
Zephyr: North Karana
Zephyr: North Karana
DRU(34)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -2706,-1494,-4 in North Karana
Opens a mystical portal that teleports your target to the Northern Plains of Karana.
Antonica Single 225 1: Teleport target: northkarana Instant Alteration Vendor Cla

Level 35

Name Type Target Mana Effects Duration Skill Location Era
Pack Shrew
Pack Shrew
SHM(34) DRU(35) BST(44) RNG(49)
Mana: 320
Cast: 6.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Group
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Group 320 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla
Pack Spirit
Pack Spirit
DRU(35)
Mana: 120
Cast: 6.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 9.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
2. Increase Movement Speed by 30%
Imbues your group with the spirit of the wolf, increasing their movement speed for 36 min.
Movement Group 120 1: Increase Movement Speed by 47% (L35) to 55% (L50) 36 Min Alteration Vendor Cla
Share Wolf Form
Share Wolf Form
DRU(35)
Mana: 120
Cast: 6.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Illusion (race #796)
2. Increase Movement Speed by 49% (L39) to 60% (L60)
3. Increase ATK by 30
Fills your group with the spirit of the wild, allowing them to take the form of a wolf for 36 min.
Movement Group 120 1: Ancient Wolf
2: Increase Movement Speed by 47% (L35) to 55% (L50)
3: Increase ATK by 30
36 Min Alteration Vendor Cla
Zephyr: Stonebrunt
Zephyr: Stonebrunt
DRU(35)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -4531,673,0 in Stonebrunt Mountains
Opens a mystical portal that teleports your target to The Stonebrunt Mountains.
Odus Single 225 1: Teleport target: stonebrunt Instant Alteration Vendor Cla
Zephyr: Surefall Glade
Zephyr: Surefall Glade
DRU(35)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -209,-391,9 in qrg
Opens a mystical portal that teleports your target to Surefall Glade.
Antonica Single 225 1: Teleport target: qrg Instant Alteration Vendor Cla
Zephyr: West Commons
Zephyr: West Commons
DRU(35)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to 478,1427,-48 in West Commonlands
Opens a mystical portal that teleports your target to the Commonlands.
Antonica Single 225 1: Teleport target: commons Instant Alteration Vendor Cla

Level 36

Name Type Target Mana Effects Duration Skill Location Era
Circle of Misty Thicket
Circle of Misty Thicket
DRU(36)
Mana: 300
Cast: 16.00 sec
Duration: Instant
Skill: Alteration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Teleport group to -490,-1896,120 in Misty Thicket
Opens a mystical portal that transports your group to the Misty Thicket.
Antonica Group 300 1: Teleport target: misty Instant Alteration Vendor Cla
Enveloping Roots
Enveloping Roots
DRU(36) RNG(60)
Mana: 80
Cast: 1.75 sec
Duration: 1 minute
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 82 (L36) to 110 (L50)
2. Root
Commands roots to take hold of your target, doing 110 damage and preventing their movement for 1 min.
Root Single 80 1: Decrease Hitpoints by 82 (L36) to 110 (L50)
2: Root
1 Min Alteration Vendor Cla
Skin like Diamond
Skin Like Diamond
DRU(36) RNG(54)
Mana: 200
Cast: 6.00 sec
Duration: 54 minutes
Skill: Abjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 10 (L36) to 11 (L38)
2. Increase Max Hitpoints by 178 (L39) to 200 (L50)
3. Increase HP when cast by 178 (L39) to 200 (L50)
Hardens the skin of your target, increasing their hit points and armor class for 54 min.
HP Buff (Line 1) Friendly 200 1: Increase AC by 10 (L36) to 11 (L40)
2: Increase Max Hitpoints by 172 (L36) to 200 (L50)
3: Increase Hitpoints by 172 (L36) to 200 (L50)
54 Min Abjuration Vendor Cla

Level 37

Name Type Target Mana Effects Duration Skill Location Era
Avalanche
Avalanche
DRU(37)
Mana: 200
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Cold (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 125
Calls down a hailstorm from the sky, causing three waves of 125 damage, up to a maximum of 4 targets hit.
Cold DD Targeted AE 200 1: Decrease Hitpoints by 125 Instant Evocation Vendor Cla
Ro's Fiery Sundering
Ro's Fiery Sundering
DRU(39)
Mana: 50
Cast: 3.50 sec
Duration: 1.9 minutes @L39 to 3 minutes @L60
Skill: Evocation
Reuse: 6.00 sec
Resist: Fire (-200)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Fire Resist by 37 (L39) to 40 (L60)
3. Decrease AC by 5 (L39) to 7 (L60)
Surrounds your target in dancing flames, lowering their fire resistance and armor class. This spell generates a large amount of hate.
Resist Debuffs Single 50 1: Decrease Fire Resist by 36 (L37) to 38 (L50)
2: Decrease AC by 4 (L37) to 5 (L50)
5 Min Evocation Vendor Cla
Shield of Spikes
Shield of Spikes
DRU(37) RNG(58)
Mana: 100
Cast: 3.00 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 14 (L39) to 17 (L48)
Surrounds your target in a shield of spikes that cause damage to anything that strikes them for 15 min.
Damage Shield Friendly 100 1: Increase Damage Shield by 14 (L37) to 17 (L48) 15 Min Abjuration Vendor Cla
Spikecoat
Spikecoat
DRU(37) RNG(42)
Mana: 110
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 19 (L37) to 21 (L44)
3. Increase Damage Shield by 4
Surrounds your body in a coat of spikes that increases your armor class, as well as harming those that strike you.
Damage Shield Self 110 1: Increase AC by 19 (L37) to 21 (L44)
2: Increase Damage Shield by 4
Permanent Abjuration Vendor Cla

Level 38

Name Type Target Mana Effects Duration Skill Location Era
Firestrike
Firestrike
DRU(38) RNG(52)
Mana: 138
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 402 (L38) to 422 (L43)
Ignites your target's skin, doing 422 damage.
Fire DD Single 138 1: Decrease Hitpoints by 402 (L38) to 422 (L43) Instant Evocation Vendor Cla
Remove Curse
Remove Curse
CLR(38) DRU(38) PAL(45) SHM(38)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing minor curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Vendor Cla
Succor: South Ro
Succor: South Ro
DRU(38)
Mana: 300
Cast: 9.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Evacuate group to -2034,314,-19 in South Ro
Opens a mystical portal that transports your group to The Southern Desert of Ro.
Antonica Group 300 1: Teleport target: sro Instant Alteration Vendor Cla

Level 39

Name Type Target Mana Effects Duration Skill Location Era
Nature's Renewal
Nature's Renewal
DRU(39)
Mana: 173
Cast: 3.5 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 434 (L39) to 447 (L44)
Mends your target's wounds, healing 447 hit points.
Heals Friendly 173 1: Increase Hitpoints by 434 (L39) to 447 (L44) Instant Alteration Vendor Cla
Pack Regeneration
Pack Regeneration
DRU(39)
Mana: 200
Cast: 6.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Hitpoints by 5 per tick
Hastens your group's natural healing, regenerating up to 9 hit points every 6 seconds for 14 min.
Health Group 200 1: Increase Hitpoints by 9 per tick 14 Min Alteration Vendor Cla
Protection of Diamond
Protection of Diamond
DRU(39)
Mana: 450
Cast: 8.00 sec
Duration: 54 minutes
Skill: Abjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Armor Class by 11
2. Increase Max Hitpoints by 181
3. Increase HP when cast by 181
Hardens the skin of your group, increasing their hit points and armor class for 54 min.
HP Buff (Line 1) Group 450 1: Increase AC by 11
2: Increase Max Hitpoints by 178 (L39) to 200 (L50)
3: Increase Hitpoints by 178 (L39) to 200 (L50)
54 Min Abjuration Vendor Cla
Zephyr: Feerrott
Zephyr: Feerrott
DRU(39)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to 367,-1885,16 in Feerrott
Opens a mystical portal that teleports your target to the Feerrott.
Antonica Single 225 1: Teleport target: feerrott Instant Alteration Vendor Cla
Zephyr: Steamfont
Zephyr: Steamfont
DRU(39)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -1779,1668,-104 in Steamfont Mountains
Opens a mystical portal that teleports your target to Steamfont Mountains.
Faydwer Single 225 1: Teleport target: steamfont Instant Alteration Vendor Cla

Level 40

Name Type Target Mana Effects Duration Skill Location Era
Blossoming Heal
Blossoming Heal
DRU(40)
Mana: 250
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 120 per tick
1. Increase Hitpoints by 390 after 4 ticks
Seeds your target with healing energy, healing for 120 every 6 seconds for 24s and then healing for 390.
Duration Heals Friendly 250 1: Increase Hitpoints by 120 per tick
2: Blossoming Heal Trigger
3: Increase Final Heal by 390
24 Sec Alteration Vendor Cla
Drifting Death
Drifting Death
DRU(40)
Mana: 370
Cast: 3.00 sec
Duration: 1 minute
Skill: Conjuration
Reuse: 1.50 sec
Resist: Magic (-100)
Type: Detrimental
Target: Single
Range: 250
1. Decrease Hitpoints by 185 (L40) to 195 (L50) per tick
Commands a swarm of insects to attack your target relentlessly, causing between 195 and 198 damage every 6 seconds for 54s.
Magic DoT Single 370 1: Decrease Hitpoints by 185 (L40) to 195 (L50) per tick 54 Sec Conjuration Vendor Cla
Form of the Great Wolf
Form of the Great Wolf
DRU(40)
Mana: 135
Cast: 6.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Illusion (race #796)
2. Increase Movement Speed by 57% (L44) to 60% (L50)
3. Increase ATK by 45 (L44) to 51 (L50)
4. Ultravision(1)
Fills you with the spirit of the wild, allowing you to take the form a wolf and granting *100%N.
Movement Self 135 1: Ancient Wolf
2: 100% chance · Illusion Benefit Dena
Permanent Alteration Vendor Cla
Zephyr: South Ro
Zephyr: South Ro
DRU(40)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -2034,314,-19 in South Ro
Opens a mystical portal that teleports your target to the South Desert of Ro.
Antonica Single 225 1: Teleport target: sro Instant Alteration Vendor Cla

Level 41

Name Type Target Mana Effects Duration Skill Location Era
Savage Spirit
Savage Spirit
DRU(41)
Mana: 100
Cast: 6.50 sec
Duration: 60 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Pet
Range: 100
1. Increase Attack Speed by 64% (L44) to 70% (L50)
2. Increase STR by 42 (L44) to 45 (L50)
3. Increase AC by 15 (L44) to 16 (L50)
Fills your pet with a savage spirit, increasing their attack speed, strength, and armor class.
Pet Haste Pet 100 1: Increase Strength by 40 (L41) to 45 (L50)
2: Increase Attack Speed by 61% (L41) to 70% (L50)
3: Increase AC by 12 (L41) to 13 (L50)
60 Min Alteration Vendor Cla
Succor: Lavastorm
Succor: Lavastorm
DRU(41)
Mana: 300
Cast: 9.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Evacuate group to 1014,1389,131 in Lavastorm Mountains
Opens a mystical portal that transports your group to the Lavastorm Mountains.
Antonica Group 300 1: Teleport target: lavastorm Instant Alteration Vendor Cla
Summon Companion
Summon Companion
BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40)
Mana: 50
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 0
1. Call Pet
Summons your pet to your current location.
Pet Self 50 1: Call Pet Instant Conjuration Vendor Cla

Level 42

Name Type Target Mana Effects Duration Skill Location Era
Chloroplast
Chloroplast
SHM(39) DRU(42)
Mana: 200
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick
Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s.
Health Friendly 200 1: Increase Hitpoints by 10 (L39) to 16 (L50) per tick
2: Increase Endurance by 7 (L39) to 10 (L44)
20 Min 30 Sec Alteration Vendor Cla
Fixation of Ro
Fixation of Ro
DRU(42)
Mana: 100
Cast: 2.50 sec
Duration: 10 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 150
1. Decrease AC by 15 (L44) to 18 (L60)
4. Decrease ATK by 52 (L44) to 60 (L60)
Surrounds your target in dancing flames, lowering their attack and armor class.
Resist Debuffs Single 100 1: Decrease ATK by 51 (L42) to 55 (L50)
2: Decrease AC by 12 (L42) to 13 (L50)
10 Min Alteration Vendor Cla

Level 43

Name Type Target Mana Effects Duration Skill Location Era
Allure of the Wild
Allure of the Wild
DRU(43)
Mana: 220
Cast: 9.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 24.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L49)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 220 1: Charm (up to L49) 20 Min 30 Sec Alteration Vendor Cla
Banish Summoned
Banish Summoned
DRU(43) MAG(48) CLR(56)
Mana: 136
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Construct/Elemental
Range: 200
1. Decrease Hitpoints by 529 (L43) to 540 (L47)
A burst of holy power that inflicts 540 damage to a summoned target.
Summoned DD Construct 136 1: Decrease Hitpoints by 529 (L43) to 540 (L47) Instant Evocation Vendor Cla
Dustdevil
Dustdevil
DRU(43)
Mana: 162
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.5 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 582
Ignites your target's skin, doing 582 damage.
Magic DD Single 162 1: Decrease Hitpoints by 582 Instant Evocation Vendor Cla
Nullify Magic
Nullify Magic
ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44)
Mana: 50
Cast: 4.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Cancel Magic (4)
2. Cancel Magic(4)
Cancels magical enchantments affecting your target.
Dispel Single 50 1: Dispel (4) Instant Abjuration Vendor Cla

Level 44

Name Type Target Mana Effects Duration Skill Location Era
Resist Disease
Resist Disease
BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 40
Surrounds your target with an aura of protection, warding away disease for 36 min.
Resist Buff Friendly 50 1: Increase Disease Resist by 40 36 Min Abjuration Vendor Cla
Resist Poison
Resist Poison
CLR(30) SHM(35) DRU(44)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 40
Surrounds your target with an aura of protection, warding away poison for 36 min.
Resist Buff Friendly 50 1: Increase Poison Resist by 40 36 Min Abjuration Vendor Cla
Storm Strength
Storm Strength
RNG(53) DRU(44)
Mana: 85
Cast: 5.00 sec
Duration: 54 minutes 6 seconds
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Strength by 32 (L44) to 35 (L50)
Fills your target with the power of the storm, increasing their strength for 54 min.
Strength Friendly 85 1: Increase Strength by 32 (L44) to 35 (L50) 54 Min Alteration Vendor Cla
Superior Healing
Superior Healing
CLR(30) DRU(44) SHM(45) PAL(46)
Mana: 185
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 500 (L30) to 600 (L40)
Mends severe wounds, healing 600 hit points.
Heals Friendly 185 1: Increase Hitpoints by 500 (L30) to 600 (L40) Instant Alteration Vendor Cla

Level 45

Name Type Target Mana Effects Duration Skill Location Era
Engulfing Roots
Engulfing Roots
DRU(45)
Mana: 100
Cast: 2.50 sec
Duration: 3 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 145 (L45) to 160 (L50)
2. Root
Commands roots to take hold of your target, doing 160 damage, and preventing their movement for 3 min.
Root Single 100 1: Decrease Hitpoints by 145 (L45) to 160 (L50)
2: Root
3 Min Alteration Vendor Cla
Pack Chloroplast
Pack Chloroplast
DRU(45)
Mana: 400
Cast: 9.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Hitpoints by 13 (L45) to 16 (L50) per tick
Hastens your group's natural healing, regenerating up to 19 hit points every 6 seconds for 14 min.
Health Group 400 1: Increase Hitpoints by 13 (L45) to 16 (L50) per tick
2: Increase Endurance by 10
14 Min Alteration Vendor Cla
Share Form of the Great Wolf
Share Form of the Great Wolf
DRU(45)
Mana: 350
Cast: 6.00 sec
Duration: 6:00:00
Skill: Alteration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: AE Range (40)
1. Illusion (race #796)
2. Increase Movement Speed by up to 60%
3. Grants Ultravision
4. Increase ATK Power by up to 51
Fills your group with the spirit of the wild, allowing them to take the form a wolf for 360 min and granting *100%N.
Movement Group 350 1: Ancient Wolf
2: 100% chance · Illusion Benefit Dena
360 Min Alteration Vendor Cla
Zephyr: Misty Thicket
Zephyr: Misty Thicket
DRU(45)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to -490,-1896,120 in Misty Thicket
Opens a mystical portal that teleports your target to Misty Thicket.
Antonica Single 225 1: Teleport target: misty Instant Alteration Vendor Cla

Level 46

Name Type Target Mana Effects Duration Skill Location Era
Lightning Blast
Lightning Blast
DRU(46)
Mana: 234
Cast: 6.10 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 477
Calls down lightning from the sky, causing 477 damage to all those in the vicinity of your target. 2.04 damage per mana on a single target, 8.15 damage per mana on a full quad. Outdoors only.
Magic DD Targeted AE 234 1: Decrease Hitpoints by 477 Instant Evocation Vendor Cla
Skin like Nature
Skin Like Nature
DRU(46) RNG(59)
Mana: 300
Cast: 6.00 sec
Duration: 1 hour 12 minutes 24 seconds
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Armor Class by 12 (L46) to 13 (L47)
2. Increase Max Hitpoints by 248 (L49) to 250 (L50)
3. Increase HP when cast by 248 (L49) to 250 (L50)
5. Increase hitpoints by 2 per tick
Hardens the skin of your target, increasing their hit points and armor class for 72 min.
HP Buff (Line 1) Friendly 300 1: Increase AC by 12 (L46) to 13 (L50)
2: Increase Max Hitpoints by 242 (L46) to 250 (L50)
3: Increase Hitpoints by 242 (L46) to 250 (L50)
4: Increase Hitpoints by 2 per tick
72 Min Abjuration Vendor Cla
Succor: North Karana
Succor: North Karana
DRU(46)
Mana: 300
Cast: 9.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 0
1. Evacuate group to -2706,-1494,-4 in North Karana
Opens a mystical portal that transports your group to the Northern Plains of Karana.
Antonica Group 300 1: Teleport target: northkarana Instant Alteration Vendor Cla

Level 47

Name Type Target Mana Effects Duration Skill Location Era
Ice
Ice
DRU(47)
Mana: 142
Cast: 5.00 sec
Duration: 3 ticks
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 511 (L47) to 520 (L50)
2. Decrease Fire Resist by 50
Covers your target in glistening ice, causing between 520 and 538 damage, and lowering their fire resistance.
Cold DD Single 142 1: Decrease Hitpoints by 511 (L47) to 520 (L50) 18 Sec Evocation Vendor Cla
Shield of Thorns
Shield of Thorns (Spell)
DRU(47)
Mana: 120
Cast: 3.00 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Damage Shield by 24
Surrounds your target in a shield of thorns that cause damage to anything that strikes them for 15 min.
Damage Shield Friendly 120 1: Increase Damage Shield by 24 15 Min Abjuration Vendor Cla
Thorncoat
Thorncoat
DRU(47) RNG(60)
Mana: 175
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Self
2. Increase Armor Class by 26
3. Increase Damage Shield by 5
Surrounds your body in a coat of thorns that increases your armor class, as well as harming those that strike you.
Damage Shield Self 175 1: Increase AC by 26
2: Increase Damage Shield by 5
Permanent Abjuration Vendor Cla
Zephyr: Lavastorm
Zephyr: Lavastorm
DRU(47)
Mana: 225
Cast: 10.0 sec
Duration: Instant
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Translocate to 1014,1389,131 in Lavastorm Mountains
Opens a mystical portal that teleports your target to the Lavastorm Mountains.
Antonica Single 225 1: Teleport target: lavastorm Instant Alteration Vendor Cla

Level 48

Name Type Target Mana Effects Duration Skill Location Era
Efflorescing Heal
Efflorescing Heal
DRU(48)
Mana: 255
Cast: 2.00 sec
Duration: 24 seconds
Skill: Alteration
Reuse: 2.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 150 per tick
1. Increase Hitpoints by 450 after 4 ticks
Seeds your target with healing energy, healing for 150 every 6 seconds for 24s and then healing for 450.
Duration Heals Friendly 255 1: Increase Hitpoints by 150 per tick
2: Efflorescing Heal Trigger
3: Increase Final Heal by 450
24 Sec Alteration Vendor Cla
Fire
Fire
DRU(48)
Mana: 260
Cast: 6.50 sec
Duration: 3 ticks
Skill: Evocation
Reuse: 10.00 sec
Resist: Fire (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Decrease Hitpoints by 392
2. Decrease Cold Resist by 50
Ignites your target's skin, doing 392 damage, and lowering their ice resistance for 18 secs (3 ticks). 1.51 DPM.
Fire DD Targeted AE 260 1: Decrease Hitpoints by 392
2: Decrease Cold Resist by 50
12 Sec Evocation Vendor Cla
Improved Superior Camouflage
Improved Superior Camo
DRU(48)
Mana: 75
Cast: 5.00 sec
Duration: 10 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Improved Invisibility
Covers your body in a mystic cloak, allowing you to blend in with your surroundings.
Invisibility Self 75 1: Improved Invisibility 10 Min Divination Vendor Cla
Starfire
Starfire
DRU(48)
Mana: 186
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 634
Ignites your target's skin, doing 634 damage.
Fire DD Single 186 1: Decrease Hitpoints by 634 Instant Evocation Vendor Cla
Upheaval
Upheaval
DRU(48) CLR(52)
Mana: 625
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 24.00 sec
Resist: Magic (0)
Type: Detrimental
Target: PB AE
1. Decrease Hitpoints by 618 (L48) to 638 (L50)
Causes the earth to tremble around you, causing between 648 and 728 (Level 59) damage to all nearby enemies.
Magic DD PB AE 625 1: Decrease Hitpoints by 618 (L48) to 638 (L50) Instant Evocation Vendor Cla

Level 49

Name Type Target Mana Effects Duration Skill Location Era
Forest's Renewal
Forest's Renewal
DRU(49)
Mana: 233
Cast: 3.75 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 671
Mends your target's wounds, healing 671 hit points.
Heals Friendly 233 1: Increase Hitpoints by 671 Instant Alteration Vendor Cla
Legacy of Spike
Legacy of Spike
DRU(49)
Mana: 300
Cast: 3.00 sec
Duration: 15 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Beneficial
Target: Group
Range: 0
1. Increase Damage Shield by 24
Surrounds your group in a shield of spikes that causes damage to anything that strikes them for 15 min.
Damage Shield Group 300 1: Increase Damage Shield by 24 15 Min Abjuration Vendor Cla
Protection of Nature
Protection of Nature
DRU(49)
Mana: 700
Cast: 9.00 sec
Duration: 1:12:00
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100 (AE Range 65)
1. Increase Armor Class by 13
2. Increase Max Hitpoints by 152 to 400
3. Increase HP when cast by 152 to 400
4. Increase Hitpoints by 2 per tick
Hardens the skin of your group, increasing their hit points and armor class for 72 min.
HP Buff (Line 1) Group 700 1: Increase AC by 13
2: Increase Max Hitpoints by 248 (L49) to 250 (L50)
3: Increase Hitpoints by 248 (L49) to 250 (L50)
4: Increase Hitpoints by 2 per tick
72 Min Abjuration Vendor Cla
Resist Magic
Resist Magic
ENC(37) CLR(43) SHM(43) DRU(49) PAL(55)
Mana: 85
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 40
Surrounds your target with an aura of protection, warding away magic for 36 min.
Resist Buff Friendly 85 1: Increase Magic Resist by 40 36 Min Abjuration Vendor Cla
Vengeance of the Wild
Vengeance of the Wild
DRU(49)
Mana: 180
Cast: 3.00 sec
Duration: 5 ticks
Skill: Conjuration
Reuse: 6.00 sec
Resist: Fire (-30)
Type: Detrimental
Target: Single
Range: 200
1. Increase Curse Counter by 8
2. Decrease Hit Points between 121 and 132
Inflicts the vengeance of the wild on your target, causing between 122 and 131 damage every six seconds for 30s.
Fire DoT Single 180 1: Increase Curse Counter by 8
2: Decrease Hitpoints by 121 (L49) to 122 (L50) per tick
30 Sec Conjuration Vendor Cla

Level 50

Name Type Target Mana Effects Duration Skill Location Era
Everlasting Breath
Everlasting Breath
DRU(50)
Mana: 55
Cast: 4.00 sec
Duration: 27 minutes 6 seconds
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Water Breathing(1)
Fills your lungs with magical breath, removing your necessity for air for 27 min.
Utility Beneficial Friendly 55 1: Enduring Breath (Water Breathing) 27 Min Alteration Vendor Cla
Levitation
Levitation
DRU(50) WIZ(50)
Mana: 60
Cast: 3.00 sec
Duration: 16 Min
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
3. Levitate(1)
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for 20 min 30s.
Levitate Friendly 60 1: Levitate 20 Min 30 Sec Alteration Vendor Cla
Paladin Active Skills
Level Ability Skill Cooldown Description Notes
X Bash Active combat Shared combat timer Shield bash that can damage and potentially stun an enemy, interrupting spell casting. Also available to Shadow Knight and Warrior. Shares cooldown behavior with Kick and Slam.
X Lay on Hands Active class ability Long recast A paladin ability that heals a single target for a large amount with a long recast timer. Paladin class ability.
X Taunt Active combat Taunt timer Attempts to make an enemy attack the taunting character instead of another target. Also available to Warrior and Shadow Knight.
9 Smite Active class ability Smite timer. 15s This ability smites your current target, dealing physical damage as well as converting 3% of your maximum mana into amplified magic damage. Smite will also reduce the reuse cooldown of Lay on Hands by 60 seconds every time it lands. Paladin class ability.
Paladin Spells or Songs

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Erudin ??? Paladin Guild (???, ???)
Felwithe ??? Paladin Guild (???, ???)
Kaladim ??? Paladin Guild (???, ???)
New Sebilis Expedition Zealot Zorshais Hybrid Spell Vendor Room (278, -115)
North Freeport ??? Paladin Guild (???, -???)
Rathe Mountains Scribe Rikik Spellcaster Tent (-1644, 335)
Rivervale ??? Paladin Guild (???, -???)
South Qeynos Feese Bontex Paladin Guild (-256, -511)


Level 1

Name Type Target Mana Effects Duration Skill Location Era
Minor Healing
Minor Healing
BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heals Friendly 10 1: Increase Hitpoints by 12 (L1) to 20 (L5) Instant Alteration Autogranted
Vendor
Cla
Strike
Strike
CLR(1) PAL(1)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 6 (L1) to 8 (L4)
Calls upon the power of the gods to strike your target, causing 10 damage.
Magic DD Single 7 1: Decrease Hitpoints by 8 (L1) to 10 (L4) Instant Evocation Cla
Ward Undead
Ward Undead
CLR(4) NEC(6) PAL(1) SHD(18)
Mana: 5
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 35 (L5) to 41 (L11)
A burst of holy power that inflicts 12 damage to an undead target.
Undead DD Undead 5 1: Decrease Hitpoints by 7 (L1) to 12 (L10) Instant Evocation Autogranted
Vendor
Cla

Level 2

Name Type Target Mana Effects Duration Skill Location Era
Flash of Light
Flash of Light
BST(5) CLR(1) PAL(2) SHM(1)
Mana: 12
Cast: 1.50 sec
Duration: 12s
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Utility Detrimental
Target: Single
Range: 200
1. Blind
2. Decrease Attack by 5
Creates a bright flash of light, temporarily blinding your target.
Blind Single 12 1: Blind
2: Decrease ATK by 5
12 Sec Divination Autogranted Vendor Cla

Level 3

Name Type Target Mana Effects Duration Skill Location Era
True North
True North
CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. True North
Provides a magical sense of direction, changing your heading to point directly North.
Utility Beneficial Self 5 1: Sense Heading Instant Divination Vendor Cla

Level 4

Name Type Target Mana Effects Duration Skill Location Era
Sense the Dead
Sense the Dead
CLR(9) NEC(1) PAL(4) SHD(2)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Sense Undead
Provides you with a mystical undead awareness, pointing you towards the nearest undead creature.
Utility Beneficial Self 5 1: Sense Undead Instant Divination Vendor Cla

Level 5

Name Type Target Mana Effects Duration Skill Location Era
Cure Poison
Cure Poison
BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Friendly 20 1: Cure Poison: 1 counter Instant Alteration Vendor Cla

Level 7

Name Type Target Mana Effects Duration Skill Location Era
Cease
Cease
PAL(7)
Mana: 15
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 9.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
1. Stun (1.00 sec/55)
Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55.
Stun DD Single 15 1: Stun: 1s (up to L55) Instant Evocation Autogranted
Vendor
Cla

Level 8

Name Type Target Mana Effects Duration Skill Location Era
Courage
Courage
CLR(1) PAL(8)
Mana: 12
Cast: 2.00 sec
Duration: 27 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 3 (L1) to 4 (L10)
2. Increase Max Hitpoints by 11 (L1) to 20 (L10)
3. Increase HP when cast by 11 (L1) to 20 (L10)
Provides your target with a sense of courage, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 12 1: Increase AC by 2 (L1) to 3 (L10)
2: Increase Max Hitpoints by 11 (L1) to 20 (L10)
3: Increase Hitpoints by 11 (L1) to 20 (L10)
27 Min Abjuration Vendor Cla
Furor
Furor
CLR(5) PAL(8)
Mana: 19
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 16 (L5) to 19 (L10)
Calls upon the furor of the gods to strike your target, causing 33 damage.
Magic DD Single 19 1: Decrease Hitpoints by 25 (L5) to 33 (L13) Instant Evocation Cla

Level 9

Name Type Target Mana Effects Duration Skill Location Era
Spook the Dead
Spook the Dead
CLR(1) NEC(10) PAL(9) SHD(20)
Mana: 10
Cast: 2.00 sec
Duration: 18 Sec
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Undead
Range: 200
1. Fear(1)
Inspires fear in an undead opponent, causing them to flee.
Fear Undead 10 1: Fear (up to L52) 18 Sec Alteration Vendor Cla
Yaulp
Yaulp
CLR(1) PAL(9)
Mana: 1
Cast: 0.50 sec
Duration: Permanent
Skill: Abjuration
Reuse: 18.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase AC by 6
3. Increase STR by 10
4. Decrease Stamina Loss by 1
Focuses your spiritual energy into a great battle cry, increasing your strength and armor class.
Attack Self 1 1: Increase Strength by 10
2: Increase AC by 5
Permanent Abjuration Autogranted
Vendor
Cla

Level 10

Name Type Target Mana Effects Duration Skill Location Era
Light Healing
Light Healing
CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heals Friendly 28 1: Increase Hitpoints by 47 (L4) to 65 (L10) Instant Alteration Autogranted
Vendor
Cla
Lull
Lull
CLR(1) ENC(1) PAL(10)
Mana: 10
Cast: 1.50 sec
Duration: 2 Min
Skill: Alteration
Reuse: 3.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (15/30)
2. Reaction Radius (15/30)
Lulls the mind of your target, lowering its aggressiveness for 2 min. Affects creatures up to level 30.
Calm Single 10 1: Reduce Aggro Radius (up to L30)
2: Assist Radius (up to L30)
2 Min Alteration Autogranted
Vendor
Cla

Level 11

Name Type Target Mana Effects Duration Skill Location Era
Cure Disease
Cure Disease
BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Friendly 20 1: Cure Disease: 1 counter Instant Alteration Autogranted
Vendor
Cla

Level 13

Name Type Target Mana Effects Duration Skill Location Era
Desist
Desist
PAL(13)
Mana: 25
Cast: 1.75 sec
Duration: Instant
Skill: Evocation
Reuse: 10.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
1. Stun (2.50 sec/55)
Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55.
Stun DD Single 25 1: Stun: 2.5s (up to L55) Instant Evocation Autogranted
Vendor
Cla

Level 14

Name Type Target Mana Effects Duration Skill Location Era
Hammer of Wrath
Hammer of Wrath
CLR(7) PAL(14)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Summoned: Hammer of Wrath
Summons a magical hammer that is particularly adept at smiting undead.
Summon Weapon Self 50 1:
Summoned: Hammer of Wrath
Summoned: Hammer of Wrath
MAGIC ITEM NO DROP TEMPORARY

Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 32
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL SHM
Race: ALL

Instant Conjuration Autogranted
Vendor
Cla

Level 15

Name Type Target Mana Effects Duration Skill Location Era
Holy Armor
Holy Armor
CLR(1) PAL(15)
Mana: 20
Cast: 2.00 sec
Duration: 27 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 6
Covers your target in holy armor, increasing their armor class for 27 min.
Armor Class Friendly 20 1: Increase AC by 4 (L1) to 5 (L5) 27 Min Abjuration Vendor Cla
Instrument of Nife
Instrument of Nife
PAL(15)
Mana: 50
Cast: 3.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
3. Add Melee Proc: Condemnation of Nife
Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. Adds Condemnation of Nife (melee proc).
Combat Innates Self 50 1: Procs Condemnation of Nife Permanent Abjuration Autogranted
Vendor
Cla

Level 16

Name Type Target Mana Effects Duration Skill Location Era
Halo of Light
Halo of Light
WIZ(9) DRU(11) CLR(12) PAL(16)
Mana: 40
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses magical energy into a halo that provides an aura of light when worn.
Summon Utility Self 40 1:
Summoned: Halo of Light
Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY

Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL

Instant Conjuration Vendor Cla

Level 17

Name Type Target Mana Effects Duration Skill Location Era
Invisibility versus Undead
Invisibility vs. Undead
NEC(1) Shadowknight(4) CLR(11) ENC(14) PAL(17)
Mana: 40
Cast: 4.00 sec
Duration: 27 Min
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility versus Undead
Cloaks your target in a light aura, rendering them invisible to most undead creatures for up to 27 min.
Invisibility Friendly 40 1: Invisibility vs Undead 27 Min Divination Autogranted
Vendor
Cla

Level 18

Name Type Target Mana Effects Duration Skill Location Era
Reckless Strength
Reckless Strength
CLR(2) PAL(18)
Mana: 30
Cast: 3.00 sec
Duration: 3 minutes
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 20 (effect decreases over time) +20 STR for 20 sec +17 STR for 60 sec +7 STR for 20 sec - Yaulp becomes better here +4 STR for 20 sec +1 STR for 20 sec - Click off before the last 40sec -3 STR for 20 sec -5 STR for 10 sec -8 STR for 10 sec
Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min.
Strength Friendly 30 1: Increase Strength by 20 3 Min Alteration Autogranted
Vendor
Cla

Level 19

Name Type Target Mana Effects Duration Skill Location Era
Remove Minor Curse
Remove Minor Curse
CLR(8) DRU(8) SHM(9) PAL(19)
Mana: 25
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 2
Cleanses your target's soul, removing minor curses.
Cure Friendly 25 1: Cure Curse: 2 counters Instant Alteration Cla
Root
Root
WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34)
Mana: 30
Cast: 2.00 sec
Duration: 48 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Root
Causes the earth to adhere to your target's feet, preventing them from moving.
Root Single 30 1: Root 48 Sec Alteration Autogranted
Vendor
Cla
Smite
Smite
CLR(14) PAL(19)
Mana: 43
Cast: 2.45 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 74 (L14) to 83 (L23)
Calls upon the power of the gods to smite your target, causing 88 damage.
Magic DD Single 43 1: Decrease Hitpoints by 74 (L14) to 88 (L28) Instant Evocation Cla

Level 20

Name Type Target Mana Effects Duration Skill Location Era
Center
Center
CLR(7) PAL(20)
Mana: 40
Cast: 2.25 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 5 (L9) to 6 (L14)
2. Increase Max Hitpoints by 44 (L9) to 95 (L60)
3. Increase HP when cast by 44 (L9) to 95 (L60)
Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 40 1: Increase AC by 4 (L7) to 5 (L14)
2: Increase Max Hitpoints by 42 (L7) to 85 (L50)
3: Increase Hitpoints by 42 (L7) to 85 (L50)
27 Min Abjuration Vendor Cla
Healing
Healing
CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heals Friendly 65 1: Increase Hitpoints by 135 (L10) to 175 (L20) Instant Alteration Vendor Cla

Level 21

Name Type Target Mana Effects Duration Skill Location Era
Endure Poison
Endure Poison
CLR(6) PAL(21) DRU(19) SHM(11) BST(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 16 (L6) to 20 (L10)
Surrounds your target with an aura of protection, warding away poison for 27 min.
Resist Buff Friendly 20 1: Increase Poison Resist by 16 (L6) to 20 (L10) 27 Min Abjuration Vendor Cla

Level 22

Name Type Target Mana Effects Duration Skill Location Era
Reanimation
Reanimation
CLR(12) PAL(22)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect ally
Revives a slain ally. It takes some time for the recently revived to fully recover.
Resurrection Corpse 150 1: Resurrect 0% Instant Alteration Cla

Level 23

Name Type Target Mana Effects Duration Skill Location Era
Hammer of Striking
Hammer of Striking
CLR(20) PAL(23)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Summoned: Hammer of Striking
Summons a magical hammer that is particularly adept at smiting undead.
Summon Weapon Self 100 1:
Summoned: Hammer of Striking
Summoned: Hammer of Striking
MAGIC ITEM NO DROP TEMPORARY

Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 29
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL
Race: ALL

Instant Conjuration Vendor Cla

Level 24

Name Type Target Mana Effects Duration Skill Location Era
Symbol of Transal
Symbol of Transal
CLR(11) PAL(24)
Mana: 55
Cast: 3.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 34 (L14) to 73 (L21)
4. Increase HP when cast by 34 (L14) to 73 (L21)
Covers your target in a shimmer of holy runes, increasing their hit points for 27 min.
Symbol Friendly 55 1: Increase Max Hitpoints by 34 (L11) to 73 (L21)
2: Increase Hitpoints by 34 (L11) to 73 (L21)
27 Min Abjuration Vendor Cla

Level 25

Name Type Target Mana Effects Duration Skill Location Era
Soothe
Soothe
CLR(5) ENC(6) PAL(25)
Mana: 30
Cast: 2.00 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (10/40)
2. Reaction Radius (10/40)
3. Pacify
Soothes the mind of your target, lowering its aggressiveness for 2 min 30s. Affects creatures up to level 40.
Calm Single 30 1: Reduce Aggro Radius (up to L40)
2: Assist Radius (up to L40)
3: Add Hate (Aggro)
2 Min 30 Sec Alteration Vendor Cla

Level 28

Name Type Target Mana Effects Duration Skill Location Era
Stun
Stun
CLR(2) PAL(28)
Mana: 35
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Stun for 4.0 seconds up to level 55
Strikes an enemy with holy power, briefly stunning them. This spell works on creatures up to level 55.
Stun DD Single 35 1: Stun: 4s (up to L55) Instant Evocation Vendor Cla

Level 29

Name Type Target Mana Effects Duration Skill Location Era
Endure Magic
Endure Magic
CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34)
Mana: 40
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 20
Surrounds your target with an aura of protection, warding away magic for 27 min.
Resist Buff Friendly 40 1: Increase Magic Resist by 20 27 Min Abjuration Vendor Cla

Level 30

Name Type Target Mana Effects Duration Skill Location Era
Expulse Undead
Expulse Undead
CLR(13) NEC(19) PAL(30) SHD(39)
Mana: 36
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 88 (L14) to 94 (L20)
A burst of holy power that inflicts 106 damage to an undead target.
Undead DD Undead 36 1: Decrease Hitpoints by 99 (L13) to 106 (L20) Instant Evocation Vendor Cla
Greater Healing
Greater Healing
CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heals Friendly 115 1: Increase Hitpoints by 280 (L20) to 350 (L30) Instant Alteration Vendor Cla
Reconstitution
Reconstitution
CLR(18) PAL(30)
Mana: 250
Cast: 6.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 10% experience
Revives a slain ally, restoring 10% of their lost experience. It takes some time for the recently revived to fully recover.
Resurrection Corpse 250 1: Resurrect 10% Instant Alteration Cla
Spirit Armor
Spirit Armor
CLR(15) NEC(16) PAL(30)
Mana: 75
Cast: 6.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 11 (L16) to 13 (L24)
Covers your target in spiritual armor, increasing their armor class for 36 min.
Armor Class Friendly 75 1: Increase AC by 9 (L15) to 11 (L24) 36 Min Abjuration Vendor Cla

Level 31

Name Type Target Mana Effects Duration Skill Location Era
Reparation
Reparation
CLR(22) PAL(31)
Mana: 350
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 20% experience
Revives a slain ally, restoring 20% of their lost experience. It takes some time for the recently revived to fully recover.
Resurrection Corpse 350 1: Resurrect 20% Instant Alteration Cla

Level 32

Name Type Target Mana Effects Duration Skill Location Era
Cancel Magic
Cancel Magic
BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Dispel Single 30 1: Dispel (1) Instant Abjuration Vendor Cla

Level 33

Name Type Target Mana Effects Duration Skill Location Era
Symbol of Ryltan
Symbol of Ryltan
CLR(21) PAL(33)
Mana: 111
Cast: 4.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 94 (L24) to 158 (L31)
4. Increase HP when cast by 94 (L24) to 158 (L31)
Covers your target in a shimmer of holy runes, increasing their hit points for 36 min.
Symbol Friendly 111 1: Increase Max Hitpoints by 94 (L21) to 158 (L31)
2: Increase Hitpoints by 94 (L21) to 158 (L31)
36 Min Abjuration Vendor Cla

Level 34

Name Type Target Mana Effects Duration Skill Location Era
Counteract Poison
Counteract Poison
CLR(22) SHM(26) DRU(28) PAL(34)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 8
Removes toxin from your target's system, curing them of moderate poisons.
Cure Friendly 50 1: Cure Poison: 8 counters Instant Alteration Vendor Cla
Remove Lesser Curse
Remove Lesser Curse
CLR(23) DRU(23) SHM(24) PAL(34)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing lesser curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Cla
Wrath
Wrath
CLR(29) PAL(34)
Mana: 77
Cast: 3.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 198 (L29) to 218 (L39)
Calls upon the wrath of the gods to strike your target, inflicting 176 damage.
Magic DD Single 77 1: Decrease Hitpoints by 148 (L29) to 176 (L43) Instant Evocation Cla

Level 35

Name Type Target Mana Effects Duration Skill Location Era
Divine Vigor
Divine Vigor
PAL(35)
Mana: 35
Cast: 3.00 sec
Duration: 50 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase Max HP by 100
Fills your target with divine vigor, increasing their hit points for 50 min.
HP Buff (Line 2) Friendly 35 1: Increase Max Hitpoints by 100 50 Min Alteration Cla

Level 37

Name Type Target Mana Effects Duration Skill Location Era
Daring
Daring
CLR(17) PAL(37)
Mana: 60
Cast: 2.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 7 (L19) to 9 (L26)
2. Increase Max Hitpoints by 84 (L19) to 130 (L65)
3. Increase HP when cast by 84 (L19) to 130 (L65)
Provides your target with a sense of daring, increasing their hit points and armor class for 36 min.
HP Buff (Line 1) Friendly 60 1: Increase AC by 6 (L17) to 7 (L26)
2: Increase Max Hitpoints by 82 (L17) to 115 (L50)
3: Increase Hitpoints by 82 (L17) to 115 (L50)
36 Min Abjuration Vendor Cla
Divine Purpose
Divine Purpose
PAL(37)
Mana: 1
Cast: 4.50 sec
Duration: Permanent
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Decrease Mana by 3 per tick
2. Increase Hitpoints by 8 per tick
Surrounds you with divine purpose, regenerating your hit points while slowly draining your mana.
Conversions Self 1 1: Decrease Mana by 3 per tick
2: Increase Hitpoints by 8 per tick
Permanent Alteration Vendor Cla

Level 38

Name Type Target Mana Effects Duration Skill Location Era
Endure Disease
Endure Disease
BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 18 (L8) to 20 (L10)
Surrounds your target with an aura of protection, warding away disease for 27 min.
Resist Buff Friendly 20 1: Increase Disease Resist by 18 (L8) to 20 (L10) 27 Min Abjuration Vendor Cla
Yaulp II
Yaulp II
CLR(16) PAL(38)
Mana: 1
Cast: 0.50 sec
Duration: Permanent
Skill: Abjuration
Reuse: 18.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase AC by 8
3. Increase STR by 20
4. Decrease Stamina Loss by 1
Focuses your spiritual energy into a great battle cry, increasing your strength and armor class.
Attack Self 1 1: Increase Strength by 20
2: Increase AC by 7
Permanent Abjuration Vendor Cla

Level 39

Name Type Target Mana Effects Duration Skill Location Era
Guard
Guard
CLR(25) PAL(39)
Mana: 80
Cast: 3.00 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 18 (L29) to 19 (L34)
Covers your target in a holy guard, increasing their armor class for 45 min.
Armor Class Friendly 80 1: Increase AC by 14 (L25) to 16 (L34) 45 Min Abjuration Vendor Cla
Revive
Revive
CLR(27) PAL(39)
Mana: 450
Cast: 5.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect
Revives a slain ally, restoring 35% of their lost experience. It takes some time for the recently revived to fully recover.
Resurrection Corpse 450 1: Resurrect 35% Instant Alteration Vendor Cla
Wave of Life
Wave of Life
PAL(39)
Mana: 274
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Hitpoints by 201 (L39) to 219 (L45)
Emanates a wave of life from the caster, healing 219 hit points for everyone in your group.
Heals Group 274 1: Increase Hitpoints by 201 (L39) to 219 (L45) Instant Alteration Cla

Level 42

Name Type Target Mana Effects Duration Skill Location Era
Holy Might
Holy Might
CLR(16) PAL(42)
Mana: 60
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds)
2. Decrease Hitpoints by 29 (L19) to 60 (L50)
Strikes an enemy with holy might, briefly stunning them and causing 60 damage. This spell works on creatures up to level 55.
Stun DD Single 60 1: Stun: 6s (up to L55)
2: Decrease Hitpoints by 26 (L16) to 60 (L50)
Instant Evocation Vendor Cla

Level 43

Name Type Target Mana Effects Duration Skill Location Era
Calm
Calm
CLR(15) ENC(18) PAL(43)
Mana: 50
Cast: 2.50 sec
Duration: 42 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (5/50)
2. Reaction Radius (5/50)
3. Pacify
Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50.
Calm Single 50 1: Reduce Aggro Radius (up to L50)
2: Assist Radius (up to L50)
3: Add Hate (Aggro)
42 Sec Alteration Vendor Cla

Level 44

Name Type Target Mana Effects Duration Skill Location Era
Ethereal Cleansing
Ethereal Cleansing
PAL(44)
Mana: 150
Cast: 1.50 sec
Duration: 24 Sec
Skill: Alteration
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 10 per tick
Fills your target's body with cleansing light, healing 100 hit points every six seconds for 24s.
Duration Heals Friendly 150 1: Increase Hitpoints by 98 (L44) to 100 (L45) per tick 24 Sec Alteration Cla
Valor of Marr
Valor of Marr
PAL(44)
Mana: 300
Cast: 4.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 100
1. Increase Melee Haste by 25%
Fills your muscles with the valor of Marr, increasing your attack speed.
Haste Self 300 1: Increase Attack Speed by 25% Permanent Alteration Cla

Level 45

Name Type Target Mana Effects Duration Skill Location Era
Divine Might
Divine Might
PAL(45)
Mana: 100
Cast: 3.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Add Proc: Divine Might Effect
Bestows divine might upon you, providing a chance to channel the will of the gods through your weapon when attacking. Adds Divine Might Strike (melee proc).
Combat Innates Self 100 1: Procs Divine Might Strike Permanent Alteration Quest Cla
Remove Curse
Remove Curse
CLR(38) DRU(38) PAL(45) SHM(38)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing minor curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Cla

Level 46

Name Type Target Mana Effects Duration Skill Location Era
Dismiss Undead
Dismiss Undead
CLR(23) NEC(28) PAL(46) SHD(49)
Mana: 63
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 140 (L24) to 162 (L35)
A burst of holy power that inflicts 211 damage to an undead target.
Undead DD Undead 63 1: Decrease Hitpoints by 196 (L23) to 211 (L31) Instant Evocation Vendor Cla
Superior Healing
Superior Healing
CLR(30) DRU(44) SHM(45) PAL(46)
Mana: 185
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 500 (L30) to 600 (L40)
Mends severe wounds, healing 600 hit points.
Heals Friendly 185 1: Increase Hitpoints by 500 (L30) to 600 (L40) Instant Alteration Vendor Cla
Symbol of Pinzarn
Symbol of Pinzarn
CLR(31) PAL(46)
Mana: 200
Cast: 4.50 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 224 (L34) to 307 (L41)
4. Increase HP when cast by 224 (L34) to 307 (L41)
Covers your target in a shimmer of holy runes, increasing their hit points for 45 min.
Symbol Friendly 200 1: Increase Max Hitpoints by 224 (L31) to 307 (L41)
2: Increase Hitpoints by 224 (L31) to 307 (L41)
45 Min Abjuration Vendor Cla

Level 47

Name Type Target Mana Effects Duration Skill Location Era
Thunder of Karana
Thunder of Karana
PAL(47)
Mana: 75
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 100
3. Decrease Mana by 100
Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana.
Mana Drain Single 75 1: Decrease Mana by 100 Instant Evocation Cla
Valor
Valor
CLR(32) PAL(47)
Mana: 90
Cast: 3.00 sec
Duration: 54 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 12 (L34) to 13 (L40)
2. Increase Max Hitpoints by 168 (L34) to 200 (L50)
3. Increase HP when cast by 168 (L34) to 200 (L50)
Provides your target with a sense of valor, increasing their hit points and armor class for 54 min.
HP Buff (Line 1) Friendly 90 1: Increase AC by 10 (L32) to 11 (L40)
2: Increase Max Hitpoints by 164 (L32) to 200 (L50)
3: Increase Hitpoints by 164 (L32) to 200 (L50)
54 Min Abjuration Vendor Cla

Level 48

Name Type Target Mana Effects Duration Skill Location Era
Armor of Faith
Armor of Faith
CLR(35) PAL(48)
Mana: 150
Cast: 6.00 sec
Duration: 1 hour 3 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 24 (L39) to 25 (L44)
Covers your target in the armor of faith, increasing their armor class for 63 min.
Armor Class Friendly 150 1: Increase AC by 19 (L35) to 21 (L44) 63 Min Abjuration Vendor Cla
Divine Aura
Divine Aura
CLR(1) PAL(48)
Mana: 10
Cast: 1.00 sec
Duration: 3-4 ticks
Skill: Abjuration
Reuse: 900.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Invulnerability
Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s.
Invulnerability Self 10 1: Invulnerability 18 Sec Abjuration Vendor Cla

Level 49

Name Type Target Mana Effects Duration Skill Location Era
Brell's Steadfast Aegis
Brell's Steadfast Aegis
PAL(49)
Mana: 175
Cast: 8.00 sec
Duration: 150 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
4. Increase Max HP by 145
Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min.
HP Buff (Line 2) Group 175 1: Increase Max Hitpoints by 145 150 Min Alteration Cla
Pacify
Pacify
ENC(35) CLR(36) PAL(49)
Mana: 100
Cast: 3.00 sec
Duration: 42 Sec
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (1/55)
2. Reaction Radius (1/55)
3. Pacify
Pacifies your target, lowering its aggressiveness for 42s. Affects creatures up to level 55.
Calm Single 100 1: Reduce Aggro Radius (up to L55)
2: Assist Radius (up to L55)
3: Add Hate (Aggro)
42 Sec Alteration Vendor Cla
Renewal
Renewal
CLR(32) PAL(49)
Mana: 550
Cast: 4.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 50% experience
Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover.
Resurrection Corpse 550 1: Resurrect 50% Instant Alteration Cla
Retribution
Retribution
CLR(44) PAL(49)
Mana: 144
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 496 (L44) to 516 (L48)
Calls upon the retribution of the gods to strike your target, causing 390 damage.
Magic DD Single 144 1: Decrease Hitpoints by 372 (L44) to 390 (L50) Instant Evocation Cla

Level 50

Name Type Target Mana Effects Duration Skill Location Era
Flame of Light
Flame of Light
PAL(50)
Mana: 85
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 125
Strikes your target with a burning flame of light, causing 125 damage.
Magic DD Single 85 1: Decrease Hitpoints by 125 Instant Evocation Vendor Cla
Resist Disease
Resist Disease
BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 40
Surrounds your target with an aura of protection, warding away disease for 36 min.
Resist Buff Friendly 50 1: Increase Disease Resist by 40 36 Min Abjuration Vendor Cla
Shaman Active Skills
Shaman Spells or Songs

Shamans are masters of natural magic that inflicts poison, disease, cold and magic damage upon their enemies. They also have the ability to vastly empower their allies with Haste or destructively weaken their foes with Slow and Malo.

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Grobb Tokun - Troll Shaman Guild (350, -400)
Halas Corak Shaman Guild (313, 424)
Kerra Island Utlee Shaman Guild (480,494)
New Sebilis Expedition Hierophant Sebanlea Full Caster Vendor Room (118, -140)
Oggok Tokun - Ogre Shaman Guild (632, 1091)
Rathe Mountains Scribe Garp Shaman Guild (-1656, 375)

NOTE: Spells with ? may be removed need to be confirmed!!! The spell list below was last updated for EQL on 5/19/26.

Level 1

Name Type Target Mana Effects Duration Skill Location Era
Burst of Flame
Burst of Flame
DRU(1) SHM(1) MAG(1)
Mana: 4
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 3 (L1) to 5 (L4)
Creates a ball of fire that burns your target, doing 5 damage.
Fire DD Single 4 1: Decrease Hitpoints by 3 (L1) to 5 (L4) Instant Evocation Vendor Cla
Cure Disease
Cure Disease
BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Friendly 20 1: Cure Disease: 1 counter Instant Alteration Vendor Cla
Dexterous Aura
Dexterous Aura
SHM(1)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 5 (L1) to 10 (L6)
Increases your target's dexterity for 27 min.
Dexterity Friendly 10 1: Increase DEX by 5 (L1) to 10 (L6) 27 Min Alteration Autogranted
Vendor
Cla
Endure Cold
Endure Cold
BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away cold for 27 min.
Resist Buff Friendly 20 1: Increase Cold Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla
Flash of Light
Flash of Light
BST(5) CLR(1) PAL(2) SHM(1)
Mana: 12
Cast: 1.50 sec
Duration: 12s
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Utility Detrimental
Target: Single
Range: 200
1. Blind
2. Decrease Attack by 5
Creates a bright flash of light, temporarily blinding your target.
Blind Single 12 1: Blind
2: Decrease ATK by 5
12 Sec Divination Vendor Cla
Inner Fire
Inner Fire
BST(7) SHM(1)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 1 (L1) to 2 (L10)
2. Increase Max Hit Points by 11 (L1) to 20 (L10)
3. Increase HP when cast by 11 (L1) to 20 (L10)
Increases your target's inner strength, providing increased hit points and armor class for 27 min.
HP Buff (Line 1) Friendly 10 1: Increase AC by 1 (L1) to 2 (L10)
2: Increase Max Hitpoints by 11 (L1) to 20 (L10)
3: Increase Hitpoints by 11 (L1) to 20 (L10)
27 Min Abjuration Vendor Cla
Minor Healing
Minor Healing
BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heals Friendly 10 1: Increase Hitpoints by 12 (L1) to 20 (L5) Instant Alteration Vendor Cla
Strengthen
Strengthen
BST(14) ENC(1) SHM(1)
Mana: 10
Cast: 2.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 5 (L1) to 10 (L6)
Increases your target's strength for 27 min.
Strength Friendly 10 1: Increase Strength by 5 (L1) to 10 (L6) 27 Min Alteration Autogranted
Vendor
Cla
True North
True North
CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. True North
Provides a magical sense of direction, changing your heading to point directly North.
Utility Beneficial Self 5 1: Sense Heading Instant Divination Vendor Cla

Level 2

Name Type Target Mana Effects Duration Skill Location Era
Cure Poison
Cure Poison
BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Friendly 20 1: Cure Poison: 1 counter Instant Alteration Vendor Cla
Spirit Pouch
Spirit Pouch
SHM(2)
Mana: 40
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Conjures a spirit pouch that allows you to carry heavy loads unhindered. The pouch and all of its contents will be lost if you leave the world of Norrath for a significant period of time.
Summon Utility Self 40 1:
Summoned: Spirit Pouch
Summoned: Spirit Pouch
TEMPORARY

WT: 0.1 Weight Reduction: 100%
Capacity: 4 Size Capacity: GIANT

Instant Conjuration Vendor Cla
Summon Drink
Summon Drink
MAG(1) SHM(2) CLR(3) DRU(10) BST(17)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into a globe of pure drinking water.
Summon Food/Water Self 10 1:
Summoned: Globe of Water
Summoned: Globe of Water
TEMPORARY

This is a drink!
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla

Level 3

Name Type Target Mana Effects Duration Skill Location Era
Feet like Cat
Feet like Cat
SHM(3) RNG(12)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Agility by 12 (L3) to 18 (L9)
Infuses your target with a feline spirit, increasing their agility for 36 min.
Agility Friendly 40 1: Increase AGI by 12 (L3) to 18 (L9) 36 Min Alteration Autogranted
Vendor
Cla
Scale Skin
Scale Skin
SHM(3) BST(10)
Mana: 25
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 4.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 3 (L1) to 5 (L9)
Causes your target to grow hard scales around their body, increasing their armor class for 27 min. Consumes Snake Scales when cast.
Armor Class Friendly 25 1: Increase AC by 3 (L3) to 5 (L9) 27 Min Abjuration Vendor Cla

Level 4

Name Type Target Mana Effects Duration Skill Location Era
Fleeting Fury
Fleeting Fury
BST(11) SHM(4)
Mana: 10
Cast: 0.50 sec
Duration: 18s
Skill: Abjuration
Reuse: 4.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase STR by 15
3. Increase AC by 5
4. Increase DEX by 20
Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for 18s.
Strength Friendly 10 1: Increase Strength by 15
2: Increase AC by 5
3: Increase DEX by 20
18 Sec Abjuration Vendor Cla
Frost Rift
Frost Rift
SHM(4)
Mana: 19
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 12 (L5) to 15 (L10)
Creates a rift of bitter cold, causing 29 damage to your target.
Cold DD Single 19 1: Decrease Hitpoints by 26 (L4) to 29 (L10) Instant Evocation Autogranted
Vendor
Cla
Sicken
Sicken
BST(14) SHM(4)
Mana: 11
Cast: 2.50 sec
Duration: 1 min 24s
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Disease Counter by 1
2. Decrease Hitpoints by 1 (L1) to 11 (L50) per tick
3. Decrease HP when cast by 8
Sickens your target with a fever, causing 8 damage initially and 11 damage every six seconds for 1 min 24s.
Disease DoT Single 11 1: Increase Disease Counter by 1
2: Decrease Hitpoints by 3 (L4) to 11 (L20) per tick
3: Decrease Hitpoints by 8
1 Min 24 Sec Conjuration Vendor Cla

Level 5

Name Type Target Mana Effects Duration Skill Location Era
Drowsy
Drowsy
SHM(5) BST(20)
Mana: 20
Cast: 2.50 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Slow
Target: Single
Range: 200
2. Decrease Attack Speed by 25%
3. Increase Disease Counter by 3
Inflicts your target with a drowsy fever, slowing their attack rate for 3 min 30s.
Slow Single 20 1: Decrease Attack Speed by 11% (L5) to 22% (L50)
2: Increase Disease Counter by 3
3 Min 30 Sec Alteration Autogranted
Vendor
Cla
Endure Fire
Endure Fire
BST(9) CLR(8) RNG(9) DRU(1) SHM(5)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away fire for 27 min.
Resist Buff Friendly 20 1: Increase Fire Resist by 11 (L1) to 20 (L10) 27 Min Abjuration Vendor Cla
Gate
Gate
CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4)
Mana: 70
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Gate
Opens a magical portal that returns you to your bind point.
Transport Self 70 1: Gate · 98% chance · bind point 1 Instant Alteration Vendor Cla

Level 6

Name Type Target Mana Effects Duration Skill Location Era
Serpent Sight
Serpent Sight
SHM(6) ENC(10) BST(16)
Mana: 30
Cast: 5.00 sec
Duration: 27 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Vision
Target: Single Friendly (or Self)
Range: 100
1. Infravision(1)
Fills your target's eyes with the sight of the serpent, granting them improved night vision.
Vision Friendly 30 1: Infravision 27 Min Divination Vendor Cla
Spirit of Bear
Spirit of Bear
SHM(6) BST(17)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 8 (L1) to 15 (L14)
Fills your target with the spirit of the bear, increasing their stamina for 36 min.
Stamina Friendly 40 1: Increase STA by 11 (L6) to 15 (L14) 36 Min Abjuration Autogranted
Vendor
Cla
Summon Food
Summon Food
CLR(8) DRU(11) SHM(6) MAG(1) BST(29)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into an edible loaf of black bread.
Summon Food/Water Self 10 1:
Summoned: Black Bread
Summoned: Black Bread
TEMPORARY

This is a meal!
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL

Instant Conjuration Vendor Cla

Level 7

Name Type Target Mana Effects Duration Skill Location Era
Cure Blindness
Cure Blindness
CLR(3) SHM(7)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Blindness(1)
Cleanses the eyes of your target, removing some blindness effects.
Cure Friendly 20 1: Cure Blindness Instant Alteration Vendor Cla
Sense Animals
Sense Animals
DRU(1) BST(2) SHM(7)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 240
1. Sense Animals
Provides you with a mystical sense, pointing you towards the nearest animal.
Animal Self 5 1: Sense Animals Instant Divination Vendor Cla
Spirit Sight
Spirit Sight
SHM(7) BST(29)
Mana: 20
Cast: 2.00 sec
Duration: 27 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Vision
Target: Single Friendly (or Self)
Range: 100
1. See Invisible(1)
Allows your target to perceive the spirit realm, causing normally invisible creatures to become visible to their eyes.
Vision Friendly 20 1: See Invisible 27 Min Divination Autogranted
Vendor
Cla

Level 8

Name Type Target Mana Effects Duration Skill Location Era
Endure Disease
Endure Disease
BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 18 (L8) to 20 (L10)
Surrounds your target with an aura of protection, warding away disease for 27 min.
Resist Buff Friendly 20 1: Increase Disease Resist by 18 (L8) to 20 (L10) 27 Min Abjuration Vendor Cla
Tainted Breath
Tainted Breath
SHM(8) BST(19)
Mana: 58
Cast: 2.50 sec
Duration: 7 ticks
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Poison Counter by 5
2. Decrease HP when cast by 10
3. Decrease Hitpoints by 10 (L1) to 22 (L50) per tick
Fills your target's blood with poison, causing 10 damage initially and 22 damage every six seconds for 42s.
Poison DoT Single 58 1: Increase Poison Counter by 5
2: Decrease Hitpoints by 10
3: Decrease Hitpoints by 14 (L8) to 22 (L24) per tick
42 Sec Conjuration Autogranted
Vendor
Cla
Talisman of the Beast
Talisman of the Beast
SHM(8)
Mana: 25
Cast: 3.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Type: Beneficial
Target: Group
Range: 100
1. Increase Strength by 10
Fills your group with the strength of the beast, increasing their strength for 27 min.
Strength Group 25 1: Increase Strength by 10 27 Min Alteration Vendor Cla

Level 9

Name Type Target Mana Effects Duration Skill Location Era
Light Healing
Light Healing
CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heals Friendly 28 1: Increase Hitpoints by 47 (L4) to 65 (L10) Instant Alteration Autogranted
Vendor
Cla
Remove Minor Curse
Remove Minor Curse
CLR(8) DRU(8) SHM(9) PAL(19)
Mana: 25
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 2
Cleanses your target's soul, removing minor curses.
Cure Friendly 25 1: Cure Curse: 2 counters Instant Alteration Vendor Cla
Spirit of Wolf
Spirit of Wolf
RNG(28) DRU(10) SHM(9) BST(24)
Mana: 40
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Movement Speed by 30% (L1) to 55% (L50)
Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min.
Movement Friendly 40 1: Increase Movement Speed by 34% (L9) to 55% (L50) 36 Min Alteration Autogranted
Vendor
Cla

Level 10

Name Type Target Mana Effects Duration Skill Location Era
Invisibility versus Animals
Invisibility versus Animals
DRU(8) SHM(10)
Mana: 30
Cast: 3.00 sec
Duration: 36 Min
Skill: Divination
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility versus Animals
Covers your skin in a light veil that renders you invisible to most animals.
Invisibility Friendly 30 1: Invisibility vs Animals 36 Min Divination Vendor Cla
Levitate
Levitate
RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32)
Mana: 30
Cast: 3.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Levitate
4. Consumes: Bat Wing
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast.
Levitate Friendly 30 1: Levitate 20 Min 30 Sec Alteration Vendor Cla
Spirit of Snake
Spirit of Snake
SHM(10)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 13 (L14) to 15 (L18)
Fills your target with the spirit of the snake, increasing their charisma for 36 min.
Charisma Friendly 40 1: Increase CHA by 11 (L10) to 15 (L18) 36 Min Alteration Autogranted
Vendor
Cla

Level 11

Name Type Target Mana Effects Duration Skill Location Era
Burst of Strength
Burst of Strength
SHM(11)
Mana: 15
Cast: 0.50 sec
Duration: 3 ticks
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase STR by 20
3. Increase AC by 7
4. Increase DEX by 20
Fills your target with a burst of power, increasing their strength, dexterity, and armor class for 18s.
Strength Friendly 15 1: Increase Strength by 20
2: Increase AC by 6
3: Increase DEX by 20
18 Sec Abjuration Vendor Cla
Endure Poison
Endure Poison
CLR(6) PAL(21) DRU(19) SHM(11) BST(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 16 (L6) to 20 (L10)
Surrounds your target with an aura of protection, warding away poison for 27 min.
Resist Buff Friendly 20 1: Increase Poison Resist by 16 (L6) to 20 (L10) 27 Min Abjuration Vendor Cla
Turtle Skin
Turtle Skin
SHM(11) BST(26)
Mana: 50
Cast: 5.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 7.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 5 (L11) to 8 (L18)
Causes your target's skin to grow as hard as a turtle's shell, increasing their armor class for 36 min.
Armor Class Friendly 50 1: Increase AC by 7 (L11) to 8 (L18) 36 Min Abjuration Vendor Cla

Level 12

Name Type Target Mana Effects Duration Skill Location Era
Disempower
Disempower
SHM(12) ENC(16)
Mana: 45
Cast: 2.25 sec
Duration: 2 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease STA by 10 (L14) to 20 (L34)
3. Decrease STR by 14 (L14) to 15 (L16)
4. Decrease AC by 6 (L14) to 9 (L28)
Strips the willpower from your target, decreasing their strength, stamina, and armor class for 2 min.
Disempowering Single 45 1: Decrease STA by 9 (L12) to 20 (L34)
2: Decrease Strength by 13 (L12) to 15 (L16)
3: Decrease AC by 5 (L12) to 7 (L28)
2 Min Alteration Vendor Cla
Enduring Breath
Enduring Breath
RNG(20) DRU(6) SHM(12) ENC(12) BST(25)
Mana: 35
Cast: 4.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Enduring Breath
4. Consumes: Fish Scales
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Utility Beneficial Friendly 35 1: Enduring Breath (Water Breathing) 27 Min Alteration Vendor Cla
Root
Root
WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34)
Mana: 30
Cast: 2.00 sec
Duration: 48 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Root
Causes the earth to adhere to your target's feet, preventing them from moving.
Root Single 30 1: Root 48 Sec Alteration Autogranted
Vendor
Cla

Level 13

Name Type Target Mana Effects Duration Skill Location Era
Walking Sleep
Walking Sleep
SHM(13)
Mana: 60
Cast: 3.25 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 23% (L14) to 35% (L60)
3. Increase Disease Counter by 6
Inflicts your target with a listless fever, slowing their attack rate for 3 min 30s.
Slow Single 60 1: Decrease Attack Speed by 23% (L13) to 32% (L50)
2: Increase Disease Counter by 6
3 Min 30 Sec Alteration Autogranted
Vendor
Cla

Level 14

Name Type Target Mana Effects Duration Skill Location Era
Bind Affinity
Bind Affinity
CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Bind Affinity
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Utility Beneficial Single 100 1: Bind Affinity Instant Alteration Autogranted Vendor Cla
Snails Healing
Snails Healing
SHM(14)
Mana: 120
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 60 per Tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Duration Heals Group Member 120 1: Increase Hitpoints by 60 per tick
2: Stops movement
24 Sec Alteration Vendor Cla
Spirit Strike
Spirit Strike
SHM(14) BST(26)
Mana: 44
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Direct Damage
Target: Single
Range: 200
1. Decrease Hitpoints by 74 (L14) to 78 (L21)
Creates a rift of bitter cold, causing 78 damage to your target.
Cold DD Single 44 1: Decrease Hitpoints by 72 (L14) to 78 (L20) Instant Evocation Vendor Cla

Level 15

Name Type Target Mana Effects Duration Skill Location Era
Infectious Cloud
Infectious Cloud
NEC(15) SHM(15)
Mana: 78
Cast: 2.75 sec
Duration: 2.1 minutes
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Increase Disease Counter by 1
2. Decrease Hitpoints by 5 per tick
3. Decrease HP when cast by 20
Creates an infectious cloud, causing 20 damage initially and 5 damage every six seconds for 2.1 mins (125 damage) to all beings [4 targets] in a small area around your target.
Disease DoT Targeted AE 78 1: Increase Disease Counter by 1
2: Decrease Hitpoints by 5 per tick
3: Decrease Hitpoints by 20
2 Min 6 Sec Conjuration Vendor Cla
Shrink
Shrink
SHM(15) BST(23)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single
Range: 200
1. Decrease Player Size by 34%
Shrinks your target, allowing them greater mobility in tight quarters.
Utility Beneficial Single 50 1: Increase Size by 66 Instant Alteration Autogranted Vendor Cla

Level 16

Name Type Target Mana Effects Duration Skill Location Era
Frenzy
Frenzy
SHM(16) BST(47)
Mana: 35
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 8
5. Increase AGI by 10 (L1) to 25 (L50)
6. Increase STR by 15 (L1) to 27 (L50)
7. Increase DEX by 11 (L1) to 25 (L50)
Sends you into a frenzy, increasing your strength, dexterity, and armor class.
Strength Self 35 1: Increase AC by 5 (L16) to 8 (L40)
2: Increase AGI by 18 (L16) to 25 (L30)
3: Increase Strength by 19 (L16) to 27 (L50)
4: Increase DEX by 25
Permanent Abjuration Autogranted Cla
Grow
Grow
SHM(16)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial (Group only)
Target: Single
Range: 200
1. Grow to 133% size
Increases the size of your target, causing them to appear more imposing.
Utility Beneficial Single 50 1: Increase Size by 133 Instant Alteration Autogranted Cla
Impassivity
Impassivity
SHM(16)
Mana: 120
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 60 per Tick
11. Decrease Attack Speed by 30%
Places your target into an impassive state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Duration Heals Group Member 120 1: Increase Hitpoints by 60 per tick
2: Decrease Attack Speed by 30%
24 Sec Alteration Vendor Cla
Tiny Companion
Tiny Companion
BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Utility Beneficial
Target: Pet
Range: 200
1. Decrease Pet Size by 50%
Shrinks your pet, allowing it better mobility in tight quarters.
Pet Pet 50 1: Increase Shrink Pet by 50 Instant Alteration Vendor Cla

Level 17

Name Type Target Mana Effects Duration Skill Location Era
Insidious Fever
Insidious Fever
SHM(17)
Mana: 30
Cast: 1.00 sec
Duration: 11 Min
Skill: Conjuration
Reuse: 5.00 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Disease Resist by 19 (L19) to 35 (L50)
Infects your target with a fever, causing them to become more susceptible to other diseases.
Resist Debuffs Single 30 1: Increase Disease Counter by 4
2: Decrease Disease Resist by 18 (L17) to 35 (L50)
14 Min Conjuration Vendor Cla
Vision
Vision
SHM(17)
Mana: 10
Cast: 4.00 sec
Duration: 11 Min
Skill: Divination
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 10000
1. Bind Sight(1)
2. Increase Magnification by 130%
3. Ultravision(1)
Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision.
Vision Single 10 1: Bind Sight
2: Increase Magnify by 130
3: Ultravision
14 Min Divination Vendor Cla

Level 18

Name Type Target Mana Effects Duration Skill Location Era
Malaise
Malaise
SHM(18) MAG(22)
Mana: 60
Cast: 3.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Cold Resist by 15 (L18) to 20 (L28)
3. Decrease Magic Resist by 15 (L19) to 20 (L28)
4. Decrease Poison Resist by 15 (L19) to 20 (L28)
5. Decrease Fire Resist by 15 (L19) to 20 (L28)
Decreases your target's resistance to cold, fire, magic, and poison.
Resist Debuffs Single 60 1: Decrease Cold Resist by 15 (L18) to 20 (L28)
2: Decrease Magic Resist by 15 (L18) to 20 (L28)
3: Decrease Poison Resist by 15 (L18) to 20 (L28)
4: Decrease Fire Resist by 15 (L18) to 20 (L28)
14 Min Alteration Vendor Cla
Spirit Strength
Spirit Strength
SHM(18) BST(28)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 16 (L18) to 18 (L22)
Fills your target's body with spiritual power, increasing their strength for 36 min.
Strength Friendly 40 1: Increase Strength by 16 (L18) to 18 (L22) 36 Min Alteration Autogranted
Vendor
Cla
Spirit of Cat
Spirit of Cat
SHM(18)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 23 (L19) to 27 (L23)
Fills your target with the spirit of the cat, increasing their agility for 45 min.
Agility Friendly 60 1: Increase AGI by 22 (L18) to 27 (L23) 45 Min Alteration Autogranted
Vendor
Cla

Level 19

Name Type Target Mana Effects Duration Skill Location Era
Affliction
Affliction
SHM(19)
Mana: 71
Cast: 3.50 sec
Duration: 1 Min 24 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Hitpoints by 6 per tick
3. Decrease HP when cast by 30
Sickens your target with a fever, causing 42 damage initially and 38 damage every six seconds for 1 min 24s.
Disease DoT Single 71 1: Increase Disease Counter by 4
2: Decrease Hitpoints by 26 (L19) to 38 (L31) per tick
3: Decrease Hitpoints by 42
1 Min 24 Sec Conjuration Autogranted
Vendor
Cla
Cancel Magic
Cancel Magic
BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Dispel Single 30 1: Dispel (1) Instant Abjuration Vendor Cla
Endure Magic
Endure Magic
CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34)
Mana: 40
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 20
Surrounds your target with an aura of protection, warding away magic for 27 min.
Resist Buff Friendly 40 1: Increase Magic Resist by 20 27 Min Abjuration Vendor Cla
Healing
Healing
CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heals Friendly 65 1: Increase Hitpoints by 135 (L10) to 175 (L20) Instant Alteration Vendor Cla

Level 20

Name Type Target Mana Effects Duration Skill Location Era
Creeping Vision
Creeping Vision
SHM(20)
Mana: 20
Cast: 2.50 sec
Duration: 1 minute
Skill: Divination
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase Magnification by 88% (L24) to 101% (L65) (effect decreases over time)
Improves your visual range, allowing you to see farther for 1 min.
Vision Self 20 1: Increase Magnify by 80 1 Min Divination Vendor Cla
Protect
Protect
SHM(20) BST(48)
Mana: 75
Cast: 6.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 11
Places a spiritual protection on your target, increasing their armor class for 36 min.
Armor Class Friendly 75 1: Increase AC by 9 (L20) to 11 (L28) 36 Min Abjuration Vendor Cla

Level 21

Name Type Target Mana Effects Duration Skill Location Era
Spirit of Cheetah
Spirit of Cheetah
DRU(21) SHM(21)
Mana: 20
Cast: 0.50 sec
Duration: 8 ticks
Skill: Alteration
Reuse: 600.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase Movement Speed by 75%
Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s.
Movement Self 20 1: Increase Movement Speed by 96% (L21) to 115% (L40) 48 Sec Alteration Vendor Cla
Spirit of Monkey
Spirit of Monkey
SHM(21) BST(38)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 20
Fills your target with the spirit of the monkey, increasing their dexterity for 36 min.
Dexterity Friendly 40 1: Increase DEX by 19 (L21) to 20 (L22) 36 Min Alteration Vendor Cla
Spirit of Ox
Spirit of Ox
SHM(21) BST(37)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 21 (L24) to 23 (L28)
Fills your target with the sprit of the ox, increasing their stamina for 45 min.
Stamina Friendly 60 1: Increase STA by 19 (L21) to 23 (L28) 45 Min Alteration Vendor Cla

Level 22

Name Type Target Mana Effects Duration Skill Location Era
Counteract Disease
Counteract Disease
SHM(22) CLR(28) DRU(28) NEC(36) BST(45)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 8
Cleanses your target's immune system, curing them of moderate diseases.
Cure Friendly 50 1: Cure Disease: 8 counters Instant Alteration Vendor Cla
Poison Storm
Poison Storm
SHM(22)
Mana: 125
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Poison (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 60
Creates a rain of poison, causing three waves of 60 damage to everything in a small radius around your target.
Poison DD Targeted AE 125 1: Decrease Hitpoints by 60 Instant Evocation Vendor Cla
Scale of Wolf
Scale of Wolf
SHM(22) DRU(26)
Mana: 60
Cast: 4.50 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Beneficial
Target: Target Group Member or Self
Range: 100
1. Make Fragile
2. Increase Movement Speed by 57% (L24) to 70% (L50)
Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment.
Movement Group Member 60 1: Fragile (Fades on Hit)
2: Increase Movement Speed by 56% (L22) to 70% (L50)
45 Min Alteration Vendor Cla

Level 23

Name Type Target Mana Effects Duration Skill Location Era
Cannibalize
Cannibalize
SHM(23)
Mana: 0
Cast: 1.25 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Decrease Hitpoints by 50
2. Increase Mana by 20 (L24) to 28 (L60)
Channels your body's energy to refresh your mind, trading hit points for mana.
Conversions Self 0 1: Decrease Hitpoints by 50
2: Increase Mana by 19 (L23) to 24 (L50)
Instant Alteration Vendor Cla
Frost Strike
Frost Strike
SHM(23)
Mana: 78
Cast: 3.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 137 (L24) to 149 (L30)
Creates a rift of bitter cold, causing 156 damage to your target.
Cold DD Single 78 1: Decrease Hitpoints by 142 (L23) to 156 (L30) Instant Evocation Vendor Cla
Regeneration
Regeneration
DRU(34) SHM(23)
Mana: 100
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 5 per tick
Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s.
Health Friendly 100 1: Increase Hitpoints by 5 (L23) to 9 (L36) per tick 20 Min 30 Sec Alteration Vendor Cla

Level 24

Name Type Target Mana Effects Duration Skill Location Era
Envenomed Breath
Envenomed Breath
SHM(24) BST(35)
Mana: 173
Cast: 3.00 sec
Duration: 7 ticks
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Poison Counter by 3
2. Decrease HP when cast by 21
3. Decrease Hitpoints by 54 (L1) to 90 (L50) per tick
Fills your target's blood with poison, causing 21 damage initially and 90 damage every six seconds for 42s.
Poison DoT Single 173 1: Increase Poison Counter by 3
2: Decrease Hitpoints by 21
3: Decrease Hitpoints by 77 (L24) to 90 (L37) per tick
42 Sec Conjuration Vendor Cla
Remove Lesser Curse
Remove Lesser Curse
CLR(23) DRU(23) SHM(24) PAL(34)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing lesser curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Vendor Cla
Resist Cold
Resist Cold
CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 39 (L24) to 40 (L25)
Surrounds your target with an aura of protection, warding away cold for 36 min.
Resist Buff Friendly 50 1: Increase Cold Resist by 39 (L24) to 40 (L25) 36 Min Abjuration Vendor Cla

Level 25

Name Type Target Mana Effects Duration Skill Location Era
Befriend Animal
Befriend Animal
DRU(13) SHM(25)
Mana: 70
Cast: 4.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 8.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L24)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 70 1: Charm (up to L24) 20 Min 30 Sec Alteration Vendor Cla
Form of the Bear
Form of the Bear
SHM(25)
Mana: 100
Cast: 4.00 sec
Duration: 2h 24m
Skill: Alteration
Reuse: 12 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 100
2. Increase Hit points by 1 per tick
3. Increase Wisdom by 5
Illusion: Old Bear, Increase Current Hit Points by 1 per Tick, Increase Wisdom by 5
Illusion: Other Self 100 1: Bear
2: Increase Hitpoints by 1 per tick
3: Increase WIS by 5
144 Min Alteration Vendor Cla
Rising Dexterity
Rising Dexterity
SHM(25)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 30
Increases your target's dexterity for 45 min.
Dexterity Friendly 60 1: Increase DEX by 26 (L25) to 30 (L29) 45 Min Alteration Vendor Cla

Level 26

Name Type Target Mana Effects Duration Skill Location Era
Counteract Poison
Counteract Poison
CLR(22) SHM(26) DRU(28) PAL(34)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 8
Removes toxin from your target's system, curing them of moderate poisons.
Cure Friendly 50 1: Cure Poison: 8 counters Instant Alteration Vendor Cla
Quickness
Quickness
ENC(15) SHM(26)
Mana: 80
Cast: 3.10 sec
Duration: 11 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Attack Speed by 28% (L16) to 30% (L20)
Grants your target quickened movement, increasing their attack speed for 11 min.
Haste Friendly 80 1: Increase Attack Speed by 27% (L15) to 30% (L20) 11 Min Alteration Vendor Cla
Ultravision
Ultravision
SHM(26) ENC(27)
Mana: 55
Cast: 5.00 sec
Duration: 36 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Ultravision(1)
Provides vastly improved night vision.
Vision Friendly 55 1: Ultravision 36 Min Divination Vendor Cla

Level 27

Name Type Target Mana Effects Duration Skill Location Era
Invisibility
Invisibility
ENC(4) MAG(8) WIZ(16) SHM(27) BST(43)
Mana: 30
Cast: 5.00 sec
Duration: 20 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Invisibility
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
Cloaks your target in a mystic veil, making them invisible to many creatures.
Invisibility Friendly 30 1: Invisibility 20 Min Divination Vendor Cla
Resist Fire
Resist Fire
DRU(20) SHM(27) CLR(33) RNG(46)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 30 (L20) to 40 (L30)
Surrounds your target with an aura of protection, warding away fire for 36 min.
Resist Buff Friendly 50 1: Increase Fire Resist by 30 (L20) to 40 (L30) 36 Min Abjuration Vendor Cla
Tagar's Insects
Tagar's Insects
SHM(27)
Mana: 125
Cast: 4.25 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 34% (L29) to 50% (L60)
3. Increase Disease Counter by 9
Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s.
Slow Single 125 1: Decrease Attack Speed by 33% (L27) to 45% (L50)
2: Increase Disease Counter by 9
3 Min 30 Sec Alteration Vendor Cla

Level 28

Name Type Target Mana Effects Duration Skill Location Era
Alluring Aura
Alluring Aura
SHM(28)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 20 (L29) to 23 (L34)
Fills your target with an alluring aura, increasing their charisma for 45 min.
Charisma Friendly 60 1: Increase CHA by 20 (L28) to 23 (L34) 45 Min Alteration Vendor Cla
Raging Strength
Raging Strength
SHM(28) BST(41)
Mana: 60
Cast: 3.50 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 23 (L29) to 26 (L34)
Fills your target's body with raging power, increasing their strength for 45 min.
Strength Friendly 60 1: Increase Strength by 23 (L28) to 26 (L34) 45 Min Alteration Vendor Cla
Tortoises Healing
Tortoises Healing
SHM(28)
Mana: 155
Cast: 6.00 sec
Duration: 24 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Target Group Member or Self
Range: 100
1. Increase Hitpoints by 120 per tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Duration Heals Group Member 155 1: Increase Hitpoints by 120 per tick
2: Stops movement
24 Sec Alteration Vendor Cla

Level 29

Name Type Target Mana Effects Duration Skill Location Era
Greater Healing
Greater Healing
CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heals Friendly 115 1: Increase Hitpoints by 280 (L20) to 350 (L30) Instant Alteration Vendor Cla
Imbue Amber
Imbue Amber
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of Cazic-Thule into amber. Consumes an amber when cast.
Imbue Gem Self 200 1: Summoned: Imbued Amber Instant Alteration Vendor Cla
Imbue Diamond
Imbue Diamond
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Diamond
Focuses the power of Mithaniel Marr into a diamond. Consumes a diamond when cast.
Imbue Gem Self 200 1: Summoned: Imbued Diamond Instant Alteration Vendor Cla
Imbue Ivory
Imbue Ivory
SHM(29)
Mana: 225
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Ivory
Focuses the power of The Tribunal into a piece of Ivory. Consumes an ivory when cast.
Imbue Gem Self 225 1: Summoned: Imbued Ivory Instant Alteration Vendor Cla
Imbue Jade
Imbue Jade
SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Jade
Focuses the power of Rallos Zek into a piece of jade. Consumes a jade when cast.
Imbue Gem Self 200 1: Summoned: Imbued Jade Instant Alteration Vendor Cla
Imbue Sapphire
Imbue Sapphire
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Sapphire
Focuses the power of Innoruuk into a sapphire. Consumes a sapphire when cast.
Imbue Gem Self 200 1: Summoned: Imbued Sapphire Instant Alteration Vendor Cla
Listless Power
Listless Power
ENC(25) SHM(29) BST(44)
Mana: 90
Cast: 2.75 sec
Duration: 5 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Statistic Debuff
Target: Single
Range: 200
2. Decrease AGI by 24 (L29) to 35 (L50)
3. Decrease STR by 24 (L29) to 35 (L50)
4. Decrease AC by 11 (L29) to 15 (L50)
Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s.
Disempowering Single 90 1: Decrease AGI by 22 (L25) to 35 (L50)
2: Decrease Strength by 22 (L25) to 35 (L50)
3: Decrease AC by 8 (L25) to 15 (L50)
6 Min 30 Sec Alteration Vendor Cla
Mass Imbue Amber
Mass Imbue Amber
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of Cazic-Thule into five pieces of amber. Consumes five ambers when cast.
Imbue Gem Self 600 1: Summoned: Imbued Amber (×5) Instant Alteration Vendor Cla
Mass Imbue Diamond
Mass Imbue Diamond
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Diamond
Focuses the power of Mithaniel Marr into five diamonds. Consumes five diamonds when cast.
Imbue Gem Self 600 1: Summoned: Imbued Diamond (×5) Instant Alteration Vendor Cla
Mass Imbue Ivory
Mass Imbue Ivory
CLR(29) SHM(29)
Mana: 675
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of The Tribunal into five pieces of ivory. Consumes five ivories when cast.
Imbue Gem Self 675 1: Summoned: Imbued Ivory (×5) Instant Alteration Vendor Cla
Mass Imbue Jade
Mass Imbue Jade
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Jade
Focuses the power of Rallos Zek into five pieces of jade. Consumes five jade when cast.
Imbue Gem Self 600 1: Summoned: Imbued Jade (×5) Instant Alteration Vendor Cla
Mass Imbue Sapphire
Mass Imbue Sapphire
CLR(29) SHM(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Sapphire
Focuses the power of Innoruuk into Sapphire. Consumes an Sapphire x5 when cast. Creates an Imbued Sapphire x5.
Imbue Gem Self 600 1: Summoned: Imbued Sapphire (×5) Instant Alteration Vendor Cla
Spirit of the Shrew
Spirit of the Shrew
SHM(29) DRU(30) BST(39) RNG(41)
Mana: 80
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Friendly 80 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla

Level 30

Name Type Target Mana Effects Duration Skill Location Era
Fury
Fury
SHM(30)
Mana: 50
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 12
5. Increase AGI by 35
6. Increase STR by 35
7. Increase DEX by 35
Fills you with a burning fury, increasing your strength, dexterity, agility, and armor class.
Strength Self 50 1: Increase AC by 10 (L30) to 12 (L50)
2: Increase AGI by 32 (L30) to 35 (L33)
3: Increase Strength by 25 (L30) to 35 (L50)
4: Increase DEX by 35
Permanent Abjuration Vendor Cla
Health
Health
SHM(30)
Mana: 80
Cast: 5.00 sec
Duration: 54 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 29 (L34) to 31 (L38)
Fills your target with superior health, increasing their stamina for 54 min.
Stamina Friendly 80 1: Increase STA by 27 (L30) to 31 (L38) 54 Min Alteration Vendor Cla
Nonchalance
Nonchalance
SHM(30)
Mana: 155
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 120 per Tick
11. Decrease Attack Speed by 30%
Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Duration Heals Group Member 155 1: Increase Hitpoints by 120 per tick
2: Decrease Attack Speed by 30%
24 Sec Alteration Vendor Cla
Resist Disease
Resist Disease
BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 40
Surrounds your target with an aura of protection, warding away disease for 36 min.
Resist Buff Friendly 50 1: Increase Disease Resist by 40 36 Min Abjuration Vendor Cla

Level 31

Name Type Target Mana Effects Duration Skill Location Era
Nimble
Nimble
SHM(31)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 33 (L34) to 36 (L40)
Fills your target with a sense of nimbleness, increasing their agility for 54 min.
Agility Friendly 80 1: Increase AGI by 31 (L31) to 36 (L40) 54 Min Alteration Vendor Cla
Scourge
Scourge
SHM(31) NEC(35)
Mana: 199
Cast: 3.00 sec
Duration: 1 Min 12 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Hitpoints by 24 per tick
3. Decrease HP when cast by 40
Sickens your target with a fever, causing 58 damage initially and 98 damage every six seconds for 1 min 12s.
Disease DoT Single 199 1: Increase Disease Counter by 4
2: Decrease Hitpoints by 88 (L31) to 98 (L50) per tick
3: Decrease Hitpoints by 58
1 Min 12 Sec Conjuration Vendor Cla
Shifting Shield
Shifting Shield
SHM(31)
Mana: 80
Cast: 3.00 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 17 (L34) to 18 (L35)
Places a shifting shield on your target, increasing their armor class for 45 min.
Armor Class Friendly 80 1: Increase AC by 14 (L31) to 15 (L35) 45 Min Abjuration Vendor Cla

Level 32

Name Type Target Mana Effects Duration Skill Location Era
Charm Animals
Charm Animals
DRU(23) SHM(32)
Mana: 120
Cast: 5.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 10.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L33)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 120 1: Charm (up to L33) 20 Min 30 Sec Alteration Vendor Cla
Companion Spirit
Companion Spirit
SHM(32)
Mana: 350
Cast: 10.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 20.00 sec
Resist: Unresistable
Type: Pet
Target: Self
1. Summon Pet: Level 26 Spirit Wolf
Summons a companion from the spirit world in the form of a great wolf.
Sum: Warder Self 350 1: Summons a Spirit Wolf Pet Instant Conjuration Vendor Cla
Malaisement
Malisement
SHM(32) MAG(44)
Mana: 100
Cast: 4.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Cold Resist by 36 (L32) to 40 (L40)
3. Decrease Magic Resist by 37 (L34) to 40 (L40)
4. Decrease Poison Resist by 37 (L34) to 40 (L40)
5. Decrease Fire Resist by 37 (L34) to 40 (L40)
Decreases your target's resistance to cold, fire, magic, and poison.
Resist Debuffs Single 100 1: Decrease Cold Resist by 36 (L32) to 40 (L40)
2: Decrease Magic Resist by 36 (L32) to 40 (L40)
3: Decrease Poison Resist by 36 (L32) to 40 (L40)
4: Decrease Fire Resist by 36 (L32) to 40 (L40)
14 Min Alteration Vendor Cla
Talisman of Tnarg
Talisman of Tnarg
SHM(32)
Mana: 125
Cast: 5.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hitpoints by 134 (L34) to 150 (L50)
2. Increase HP when cast by 134 (L34) to 150 (L50)
Imbues your target with the talisman of Tnarg, providing increased hit points for 72 min.
Shielding Friendly 125 1: Increase Max Hitpoints by 132 (L32) to 150 (L50)
2: Increase Hitpoints by 132 (L32) to 150 (L50)
72 Min Alteration Vendor Cla

Level 33

Name Type Target Mana Effects Duration Skill Location Era
Instill
Instill
WIZ(17) ENC(25) CLR(27) SHM(33) NEC(53) PAL(54)
Mana: 60
Cast: 2.50 sec
Duration: 1m 36s
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
Causes the earth to adhere to your target's feet, preventing them from moving for up to 1 min 36s.
Root Single 60 1: Root 1 Min 36 Sec Alteration Vendor Cla
Winter's Roar
Winter's Roar
SHM(33)
Mana: 116
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 251 (L34) to 263 (L40)
Creates a rift of bitter cold, causing 246 damage to your target.
Cold DD Single 116 1: Decrease Hitpoints by 236 (L33) to 246 (L38) Instant Evocation Vendor Cla

Level 34

Name Type Target Mana Effects Duration Skill Location Era
Curse
Curse
SHM(34)
Mana: 212
Cast: 3.00 sec
Duration: 30 seconds
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Curse
Target: Single
Range: 100
1. Increase Curse Counter by 4
2. Decrease Current Hit Points by 148 per Tick
Inflicts an ancient curse upon your target, causing 148 damage every six seconds for 30s.
Magic DoT Single 212 1: Increase Curse Counter by 4
2: Decrease Hitpoints by 133 (L34) to 148 (L49) per tick
30 Sec Alteration Vendor Cla
Pack Shrew
Pack Shrew
SHM(34) DRU(35) BST(44) RNG(49)
Mana: 320
Cast: 6.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Group
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Movement Group 320 1: Ultravision
2: Increase Movement Speed by 30%
36 Min Alteration Vendor Cla
Shock of the Tainted
Shock of the Tainted
SHM(34)
Mana: 131
Cast: 3.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 218 (L34) to 230 (L40)
Strikes your target with a jet of poisonous acid, causing 254 damage.
Poison DD Single 131 1: Decrease Hitpoints by 248 (L34) to 254 (L37) Instant Conjuration Vendor Cla

Level 35

Name Type Target Mana Effects Duration Skill Location Era
Resist Poison
Resist Poison
CLR(30) SHM(35) DRU(44)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 40
Surrounds your target with an aura of protection, warding away poison for 36 min.
Resist Buff Friendly 50 1: Increase Poison Resist by 40 36 Min Abjuration Vendor Cla
Tumultuous Strength
Tumultuous Strength
SHM(35)
Mana: 150
Cast: 4.00 sec
Duration: 46 minutes
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 200
1. Increase STR by 34
Fills your group with tumultuous power, increasing their strength for 46 min.
Strength Group 150 1: Increase Strength by 34 46 Min Alteration Vendor Cla

Level 36

Name Type Target Mana Effects Duration Skill Location Era
Assiduous Vision
Assiduous Vision
SHM(36)
Mana: 50
Cast: 6.00 sec
Duration: 150 Min
Skill: Divination
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 10000
1. Bind Sight(1)
2. Increase Magnification by 130%
3. Ultravision(1)
Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision.
Vision Friendly 50 1: Bind Sight
2: Increase Magnify by 130
3: Ultravision
150 Min Divination Vendor Cla
Gale of Poison
Gale of Poison
SHM(36)
Mana: 200
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Poison (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 122
Creates a rain of poison, causing three waves of 122 damage to everything in a small radius around your target.
Poison DD Targeted AE 200 1: Decrease Hitpoints by 122 Instant Evocation Vendor Cla
Spirit of Bih`Li
Spirit of Bih`Li
SHM(36)
Mana: 120
Cast: 6.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Type: Buff
Target: Group
Range: 100
2. Increase Movement Speed by 55%
6. Increase Attack by 15
Fills your group with the spirit of Bih`Li, increasing their run speed and attack rating.
Movement Group 120 1: Increase Movement Speed by 48% (L36) to 55% (L50)
2: Increase ATK by 15
36 Min Alteration Vendor Cla

Level 37

Name Type Target Mana Effects Duration Skill Location Era
Glamour
Glamour
SHM(37)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 29 (L39) to 32 (L44)
Fills your target with glamour, increasing their charisma for 54 min.
Charisma Friendly 80 1: Increase CHA by 28 (L37) to 32 (L44) 54 Min Alteration Vendor Cla
Venom of the Snake
Venom of the Snake
SHM(37) NEC(34)
Mana: 203
Cast: 3.00 sec
Duration: 36 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Poison Counter by 7
2. Decrease HP when cast by 40
3. Decrease Hitpoints by 59 per tick
Fills your target's blood with poison, causing 33 damage initially and 220 damage every six seconds for 36s.
Poison DoT Single 203 1: Increase Poison Counter by 7
2: Decrease Hitpoints by 33
3: Decrease Hitpoints by 205 (L34) to 220 (L49) per tick
36 Sec Conjuration Vendor Cla
Vigilant Spirit
Vigilant Spirit
SHM(37)
Mana: 400
Cast: 11.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 22.00 sec
Resist: Unresistable
Type: Pet
Target: Self
1. Summon Pet: Level 29 Spirit Wolf
Summons a companion from the spirit world in the form of a great wolf.
Sum: Warder Self 400 1: Summons a Spirit Wolf Pet Instant Conjuration Vendor Cla

Level 38

Name Type Target Mana Effects Duration Skill Location Era
Insidious Malady
Insidious Malady
SHM(38)
Mana: 60
Cast: 1.00 sec
Duration: 11 Min
Skill: Conjuration
Reuse: 5.00 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 9
2. Decrease Disease Resist by 49 (L39) to 60 (L50)
Infects your target with a fever, causing them to become more susceptible to other diseases.
Resist Debuffs Single 60 1: Increase Disease Counter by 9
2: Decrease Disease Resist by 48 (L38) to 60 (L50)
14 Min Conjuration Vendor Cla
Remove Curse
Remove Curse
CLR(38) DRU(38) PAL(45) SHM(38)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing minor curses.
Cure Friendly 75 1: Cure Curse: 4 counters Instant Alteration Cla
Togor's Insects
Togor's Insects
SHM(38)
Mana: 175
Cast: 5.00 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 49% (L39) to 70% (L60)
3. Increase Disease Counter by 12
Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s.
Slow Single 175 1: Decrease Attack Speed by 48% (L38) to 60% (L50)
2: Increase Disease Counter by 12
3 Min 30 Sec Alteration Vendor Cla

Level 39

Name Type Target Mana Effects Duration Skill Location Era
Blinding Luminance
Blinding Luminance
CLR(34) SHM(39)
Mana: 50
Cast: 1.50 sec
Duration: 4 ticks
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Blindness(-1)
2. Decrease ATK by 5
Creates a bright flash of light, temporarily blinding your target.
Blind Single 50 1: Blind
2: Decrease ATK by 5
24 Sec Divination Vendor Cla
Chloroplast
Chloroplast
SHM(39) DRU(42)
Mana: 200
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick
Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s.
Health Friendly 200 1: Increase Hitpoints by 10 (L39) to 16 (L50) per tick
2: Increase Endurance by 7 (L39) to 10 (L44)
20 Min 30 Sec Alteration Vendor Cla
Deftness
Deftness
SHM(39)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 40
Fills your target with a sense of deftness, increasing their dexterity for 54 min.
Dexterity Friendly 80 1: Increase DEX by 40 54 Min Alteration Vendor Cla
Furious Strength
Furious Strength
SHM(39)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 31 (L39) to 34 (L44)
Fills your target's body with furious power, increases their strength for 54 min.
Strength Friendly 80 1: Increase Strength by 31 (L39) to 34 (L44) 54 Min Alteration Vendor Cla

Level 40

Name Type Target Mana Effects Duration Skill Location Era
Spirit Salve
Spirit Salve
SHM(40) BST(48)
Mana: 181
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Current Hit Points by 456
Mends your target's wounds, healing 456 hit points.
Heals Friendly 181 1: Increase Hitpoints by 446 (L40) to 456 (L44) Instant Alteration Vendor Cla
Summon Companion
Summon Companion
BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40)
Mana: 50
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 0
1. Call Pet
Summons your pet to your current location.
Pet Self 50 1: Call Pet Instant Conjuration Vendor Cla
Talisman of Altuna
Talisman of Altuna
SHM(40)
Mana: 250
Cast: 8.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 7.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hitpoints by 238 (L44) to 250 (L50)
2. Increase HP when cast by 238 (L44) to 250 (L50)
Imbues your target with the talisman of Altuna, providing increased hit points for 72 min.
Shielding Friendly 250 1: Increase Max Hitpoints by 230 (L40) to 250 (L50)
2: Increase Hitpoints by 230 (L40) to 250 (L50)
72 Min Alteration Vendor Cla

Level 41

Name Type Target Mana Effects Duration Skill Location Era
Agility
Agility
SHM(41)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 43 (L44) to 45 (L48)
Fills your target with a sense of nimbleness, increasing their agility for 63 min.
Agility Friendly 100 1: Increase AGI by 41 (L41) to 45 (L48) 63 Min Alteration Vendor Cla
Guardian Spirit
Guardian Spirit
SHM(41)
Mana: 450
Cast: 14.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 28.00 sec
Resist: Unresistable
Type: Pet
Target: Self
1. Summon Pet: Level 32 Spirit Wolf
Summons a companion from the spirit world in the form of a great wolf.
Sum: Warder Self 450 1: Summons a Spirit Wolf Pet Instant Conjuration Vendor Cla
Incapacitate
Incapacitate
ENC(40) SHM(41)
Mana: 150
Cast: 3.25 sec
Duration: 5 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease AGI by 49 (L44) to 55 (L50)
3. Decrease STR by 49 (L44) to 55 (L50)
4. Decrease AC by 22 (L44) to 30 (L50)
Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s.
Disempowering Single 150 1: Decrease AGI by 45 (L40) to 55 (L50)
2: Decrease Strength by 45 (L40) to 55 (L50)
3: Decrease AC by 17 (L40) to 20 (L50)
6 Min 30 Sec Alteration Vendor Cla

Level 42

Name Type Target Mana Effects Duration Skill Location Era
Alacrity
Alacrity
ENC(21) SHM(42)
Mana: 115
Cast: 4.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Attack Speed by 34% (L24) to 40% (L36)
Grants your target quickened movement, increasing their attack speed for 11 min.
Haste Friendly 115 1: Increase Attack Speed by 32% (L21) to 40% (L36) 11 Min Alteration Vendor Cla
Blast of Poison
Blast of Poison
SHM(42)
Mana: 167
Cast: 3.50 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 360 (L50)
Strikes your target with a jet of poisonous acid, causing 360 damage.
Poison DD Single 167 1: Decrease Hitpoints by 346 (L42) to 360 (L47) Instant Conjuration Vendor Cla
Guardian
Guardian
SHM(42)
Mana: 150
Cast: 6.00 sec
Duration: 1 hour 3 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 23 (L44) to 24 (L45)
Places a spiritual guardian on your target, increasing their armor class for 63 min.
Armor Class Friendly 150 1: Increase AC by 19 (L42) to 20 (L45) 63 Min Abjuration Vendor Cla
Slugs Healing
Slugs Healing
SHM(42)
Mana: 180
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 160 per Tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Duration Heals Group Member 180 1: Increase Hitpoints by 200 per tick
2: Stops movement
24 Sec Alteration Vendor Cla

Level 43

Name Type Target Mana Effects Duration Skill Location Era
Odium
Odium
SHM(43)
Mana: 409
Cast: 3.00 sec
Duration: 30 seconds
Skill: Conjuration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Curse
Target: Single
Range: 200
1. Increase Curse Counter by 8
Inflicts an ancient curse upon your target, causing between 317 and 325 damage every six seconds for 30s.
Magic DoT Single 409 1: Increase Curse Counter by 8
2: Decrease Hitpoints by 303 (L43) to 317 (L50) per tick
30 Sec Conjuration Vendor Cla
Resist Magic
Resist Magic
ENC(37) CLR(43) SHM(43) DRU(49) PAL(55)
Mana: 85
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 40
Surrounds your target with an aura of protection, warding away magic for 36 min.
Resist Buff Friendly 85 1: Increase Magic Resist by 40 36 Min Abjuration Vendor Cla
Stamina
Stamina
SHM(43)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 37 (L44) to 40 (L50)
Fills your target with pure endurance, increasing their stamina for 63 min.
Stamina Friendly 100 1: Increase STA by 36 (L43) to 40 (L50) 63 Min Alteration Vendor Cla

Level 44

Name Type Target Mana Effects Duration Skill Location Era
Blizzard Blast
Blizzard Blast
SHM(44)
Mana: 147
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 412 (L44) to 430 (L50)
Creates a rift of bitter cold, causing 346 damage to your target.
Cold DD Single 147 1: Decrease Hitpoints by 332 (L44) to 346 (L49) Instant Evocation Vendor Cla
Nullify Magic
Nullify Magic
ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44)
Mana: 50
Cast: 4.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Cancel Magic (4)
2. Cancel Magic(4)
Cancels magical enchantments affecting your target.
Dispel Single 50 1: Dispel (4) Instant Abjuration Vendor Cla
Stoicism
Stoicism
SHM(44)
Mana: 180
Cast: 6.00 sec
Duration: 4 ticks
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 200 per Tick
11. Decrease Attack Speed by 30%
Places your target into a stoic state, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Duration Heals Group Member 180 1: Increase Hitpoints by 200 per tick
2: Decrease Attack Speed by 30%
24 Sec Alteration Vendor Cla

Level 45

Name Type Target Mana Effects Duration Skill Location Era
Frenzied Spirit
Frenzied Spirit
SHM(45)
Mana: 500
Cast: 16.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 32.00 sec
Resist: Unresistable
Type: Pet
Target: Self
1. Summon Pet: Level 36 Spirit Wolf
Summons a companion from the spirit world in the form of a great wolf.
Sum: Warder Self 500 1: Summons a Spirit Wolf Pet Instant Conjuration Vendor Cla
Rage
Rage
SHM(45)
Mana: 100
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 15
5. Increase AGI by 52
6. Increase STR by 51
7. Increase DEX by 52
Fills your body with rage, increasing your strength, dexterity, and armor class.
Strength Self 100 1: Increase AC by 14 (L45) to 15 (L50)
2: Increase AGI by 47 (L45) to 52 (L50)
3: Increase Strength by 47 (L45) to 51 (L49)
4: Increase DEX by 47 (L45) to 52 (L50)
Permanent Abjuration Vendor Cla
Superior Healing
Superior Healing
CLR(30) DRU(44) SHM(45) PAL(46)
Mana: 185
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 500 (L30) to 600 (L40)
Mends severe wounds, healing 600 hit points.
Heals Friendly 185 1: Increase Hitpoints by 500 (L30) to 600 (L40) Instant Alteration Vendor Cla

Level 46

Name Type Target Mana Effects Duration Skill Location Era
Harnessing of Spirit
Harnessing of Spirit
SHM(46)
Mana: 425
Cast: 10.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 7.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hit Points by 251
2. Increase Current Hit Points by 251
4. Increase Strength by 67
5. Increase Dexterity by 50
6. Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 67
7. Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 50
8. Stacking: Block New Spell if Slot 1 is Strength and Less Than 1067
9. Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1050
Focuses your target's spiritual energy, granting increased hit points, strength, and dexterity for 72 min.
Shielding Friendly 425 1: Increase Max Hitpoints by 243 (L46) to 251 (L50)
2: Increase Hitpoints by 243 (L46) to 251 (L50)
3: Increase Strength by 65 (L46) to 67 (L50)
4: Increase DEX by 47 (L46) to 50 (L49)
72 Min Alteration Vendor Cla
Strength
Strength
SHM(46)
Mana: 100
Cast: 5.00 sec
Duration: 63 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 67
Fills your target's body with pure power, increasing their strength for 63 min.
Strength Friendly 100 1: Increase Strength by 65 (L46) to 67 (L50) 63 Min Alteration Vendor Cla

Level 47

Name Type Target Mana Effects Duration Skill Location Era
Charisma
Charisma
SHM(47)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 40
Fills your target with an alluring aura, increasing their charisma for 63 min.
Charisma Friendly 100 1: Increase CHA by 40 63 Min Alteration Vendor Cla
Shock of Venom
Shock of Venom
SHM(47)
Mana: 227
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Type: DD
Target: Single
Range: 200
1. Decrease Current Hit Points by 535
Strikes your target with a jet of poisonous acid, causing between 500 and 535 damage.
Poison DD Single 227 1: Decrease Hitpoints by 494 (L47) to 500 (L50) Instant Conjuration Vendor Cla

Level 48

Name Type Target Mana Effects Duration Skill Location Era
Abolish Disease
Abolish Disease
SHM(48)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 36
Destroys infection in your target's system, potentially curing many diseases.
Cure Friendly 100 1: Cure Disease: 36 counters Instant Alteration Vendor Cla
Dexterity
Dexterity
SHM(48)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 50
Fills your target with pure nimbleness, increasing their dexterity for 63 min.
Dexterity Friendly 100 1: Increase DEX by 49 (L48) to 50 (L49) 63 Min Alteration Vendor Cla
Malosi
Malosi
SHM(48) MAG(51)
Mana: 175
Cast: 5.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Detrimental
Target: Single
Range: 200
1. Decrease Fire Resist by 59 (L49) to 60 (L50)
2. Decrease Cold Resist by 59 (L49) to 60 (L50)
3. Decrease Magic Resist by 59 (L49) to 60 (L50)
4. Decrease Poison Resist by 59 (L49) to 60 (L50)
Decreases your target's resistance to cold, fire, magic, and poison. Note: This spell is unresistable. This was an undocumented change prior to the August 25, 2026 patch, which corrected the tooltip.
Resist Debuffs Single 175 1: Decrease Cold Resist by 58 (L48) to 60 (L50)
2: Decrease Magic Resist by 58 (L48) to 60 (L50)
3: Decrease Poison Resist by 58 (L48) to 60 (L50)
4: Decrease Fire Resist by 58 (L48) to 60 (L50)
14 Min Alteration Vendor Cla

Level 49

Name Type Target Mana Effects Duration Skill Location Era
Envenomed Bolt
Envenomed Bolt
SHM(49) NEC(50)
Mana: 409
Cast: 3 sec
Duration: 36 Sec
Skill: Conjuration
Reuse: 1.5 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Poison Counter by 10
2. Decrease Current Hit Points by 41
3. Decrease Current Hit Points by 351 per Tick
Fills your target's blood with poison, causing 41 damage initially and between 345 and 351 damage every six seconds for 36s.
Poison DoT Single 409 1: Increase Poison Counter by 10
2: Decrease Hitpoints by 41
3: Decrease Hitpoints by 344 (L49) to 345 (L50) per tick
36 Sec Conjuration Vendor Cla
Infusion of Spirit
Infusion of Spirit
SHM(49)
Mana: 200
Cast: 10.00 sec
Duration: 72 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase Strength by 50
5. Increase Dexterity by 55
6. Increase Stamina by 45
Focuses your target's spiritual energy, granting increased stamina, strength, and dexterity for 72 min.
Strength Friendly 200 1: Increase Strength by 50
2: Increase DEX by 55
3: Increase STA by 45
72 Min Alteration Vendor Cla
Plague
Plague
SHM(49) NEC(52)
Mana: 308
Cast: 3.00 sec
Duration: 1 Min 18 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 9
2. Decrease Hitpoints by 55 per tick
3. Decrease HP when cast by 60
Sickens your target with a fever, causing 144 damage initially and between 147 and 156 damage every six seconds for 1 min 18s.
Disease DoT Single 308 1: Increase Disease Counter by 9
2: Decrease Hitpoints by 146 (L49) to 147 (L50) per tick
3: Decrease Hitpoints by 144
1 Min 18 Sec Conjuration Vendor Cla

Level 50

Name Type Target Mana Effects Duration Skill Location Era
Kragg's Salve
Kragg's Salve
SHM(50)
Mana: 244
Cast: 3.75 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 688
Mends your target's wounds, healing 688 hit points.
Heals Friendly 244 1: Increase Hitpoints by 688 Instant Alteration Vendor Cla
Spirit Quickening
Spirit Quickening
SHM(50)
Mana: 50
Cast: 6.50 sec
Duration: 60 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Pet
Range: 100
2. Increase STR by 30
3. Increase AC by 19 (L50) to 21 (L65)
4. Increase Attack Speed by 20%
Quickens your spiritual companion, providing increased strength, armor class, and attack speed for 60 min.
Pet Haste Pet 50 1: Increase Strength by 30
2: Increase Attack Speed by 20%
3: Increase AC by 16
60 Min Alteration Vendor Cla
Spirit of the Puma
Spirit of the Puma
SHM(50)
Mana: 212
Cast: 3.00 sec
Duration: 60s
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Proc Buff
Target: Target Group Member or Self
Range: 100
5. Add Melee Proc: Puma Maw with 400% Rate Mod
Infuses your target with the spirit of the puma, allowing them to make a savage attack for extra damage. Adds Puma Maw (melee proc).
Combat Innates Group Member 212 1: Procs Puma Maw (5× rate) 1 Min Alteration Vendor Cla
Talisman of Jasinth
Talisman of Jasinth
SHM(50)
Mana: 150
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Group
Range: 0
1. Increase Disease Resist by 45
Protects your group with the talisman of Jasinth, shielding them from disease for 36 min.
Resist Buff Group 150 1: Increase Disease Resist by 45 36 Min Abjuration Vendor Cla

Disciplines/Stances

This combination has two different stance families in play:

  • Paladin native stances come from the Paladin discipline/stance package.
  • Invocation stances apply on the priest/caster side of the build. Per current instruction for this page: all casters and priests get Recovery, Empowering, Inversion, Spellblade, and Overchannel; only priests (including Druid and Shaman) get Divine; Inviolable is Wizard/Bard only and does not apply to this trio.

Practical recommendation:

  • Use Recovery or Empowering when pacing or sustain matters.
  • Use Overchannel only when the fight is already controlled and you want to shorten the kill.
  • Use Divine on the priest half when your job is clearly support-first rather than damage-first.
  • On Paladin, think in terms of Balanced vs Defensive vs Mage Hunter according to the incoming damage profile.
Druid
Discipline Name Level Obtained Description Duration Reuse Time
Paladin
Discipline Name Level Obtained Description Duration Reuse Time
Resistant Discipline 51 +10 to all resistances. The reuse time for this discipline will decrease as you level. 1 Min 60 Min
Fearless Discipline 54 Immunity to "Fear" and all spells that cause "fear". The reuse time for this discipline will decrease as you level. 11 Sec 60 Min
Holyforge Discipline 55 Critical Hits versus everything and Crippling Blows versus undead with an increased probability of going off. 2 Min 72 Min
Sanctification Discipline 60 100% Spell resistance. You will resist all spells that are not unresistable. 10 Sec 72 Min
Shaman
Discipline Name Level Obtained Description Duration Reuse Time

Alternate Advancement

General AAs

General AAs are available to all classes, regardless of level or selection. These offer passive bonuses to stats, resistances, crafting skills, and a few automatically granted abilities such as Origin and Gather Party. Some of these are brand new to EverQuest Legends, such as Quick Buff which applies all your beneficial spells to all party/raid members at once.

Name Ranks Cost Description
Adamant Will 4 2/4/6/9 This passive ability grants you an additional 20/40/60/80% chance to resist charm, and 15/30/45/60% chance to resist mesmerization spells. Requirements: Level 1.
Alchemy Mastery 3 3/6/9 This passive ability reduces the chance of failing Alchemy recipes by 10/25/50%. Requirements: Level 1.
Baking Mastery 3 2/4/6 This passive ability reduces the chance of failing Baking recipes by 10/25/50%. Requirements: Level 1.
Blacksmithing Mastery 3 2/4/6 This passive ability reduces the chance of failing Blacksmithing recipes by 10/25/50%. Requirements: Level 1.
Brewing Mastery 3 2/4/6 This passive ability reduces the chance of failing Brewing recipes by 10/25/50%. Requirements: Level 1.
Circular Breathing 4 2/3/4/5 This passive ability increases your endurance regeneration by 1/2/3/4 point(s). Requirements: Level 1.
Combat Agility 3 2/4/6 This passive ability increases your melee avoidance by 2/5/10%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance, and your defense skill. Requirements: Level 1.
Combat Fury 4 1/2/3/4 This passive ability increases your chance of performing a critical melee hit with all skills by 1/2/3/5%. Requirements: Level 1.
Combat Stability 3 2/4/6 This passive ability increases the armor class soft cap of your class by 2/5/10%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. Requirements: Level 1.
Crafting Mastery 6 3/3/3/3/3/3 Training with the sages and merchants of Norrath gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 1/2/3/4/5/6 additional standard tradeskill (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. Requirements: Level 1.
Fear Resistance 4 2/4/6/9 This passive ability grants you an additional 25/50/75/100% chance to resist most fear spells and increases the chance of breaking fear earlier. Requirements: Level 1.
First Aid 6 1/1/1/3/?/? This passive ability increases the maximum health you can bind wound to 80/90/100/100/100/100% and increases the amount of healing provided by a single bandage by 0/0/0/10/25/50%. Requirements: Level 1.
Fletching Mastery 3 2/4/6 This passive ability reduces the chance of failing Fletching recipes by 10/25/50%. Requirements: Level 1.
Foraging 1 3 This passive ability increases your Forage skill cap by 50 points. Requirements: Level 1.
Full Potential 1 0 This passive ability provides the following storage capacity increases. +50 Tradeskill slots, +25 Dragon's Hoard, +5 Activated Item Slots, +25 Equipment Slots, +25 Exaltation Slots. Requirements: Level 50.
Gather Party 1 0 Ability Activation ID: 5 - Refresh Time: 6:00:00 - Ability Timer(s): 99. This ability, when activated, will give everyone in your party the option of teleporting directly to your location. Requirements: Level 1.
Innate Eminence 5 3/3/3/3/3 This passive ability increases your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 2/4/6/8/10 points. Requirements: Level 1.
Innate Lung Capacity 3 1/1/1 This passive ability increases the amount of air you can hold in your lungs by 10/25/50%. Requirements: Level 1.
Innate Metabolism 3 1/1/2 This passive ability reduces your food and drink consumption by 110/125/150%. Requirements: Level 1.
Innate Regeneration 7 1/1/1/2/3/5/5 This passive ability increases your health regeneration by 1/1/1/1/1/1/1 point(s). Requirements: Level 1.
Innate Spell Resistance 5 2/2/2/2/2 This passive ability improves your cold, disease, fire, magic, and poison resistances by 2/4/6/8/10 points. Requirements: Level 1.
Jewel Craft Mastery 3 2/4/6 This passive ability reduces the chance of failing Jewelcrafting recipes by 10/25/50%. Requirements: Level 1.
Natural Durability 4 2/4/6/2 This passive ability increases your maximum base health (derived from your stamina) by 2/5/10/12%. Requirements: Level 1.
Origin 1 0 Ability Activation ID: 331 - Refresh Time: 0:18:00 - Ability Timer(s): 20. This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. Requirements: Level 1.
Packrat 10 1 for all ranks This passive ability reduces the weight of all equipped and carried items by 5/10/15/20/25/30/35/40/45/50%. Requirements: Level 1.
Permanent Illusion 1 5 This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning. Requirements: Level 1.
Pottery Mastery 3 2/4/6 This passive ability reduces the chance of failing Pottery recipes by 10/25/50%. Requirements: Level 1.
Quick Buff 1 5 Ability Activation ID: 4 - Refresh Time: 0:10:00 - Ability Timer(s): 98. This ability, when activated, will cast all currently memorized beneficial spells on all valid group and raid targets in range, for full mana and reagent cost. NOTE: This ability will continue casting spells even if you have no mana left. Requirements: Level 1.
Steadfast Will 8 2/2/3/3/3/3/6/12 This passive ability grants you a 15/30/50/60/70/80/90/100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned. Requirements: level 1. Only tanks (WAR/PAL/SHD) can train the full 8/8, Rangers and Monks can reach 7/8 and all other classes are capped at 6/8. Requirements: Level 1.
Stoicism 5 2/2/2/2/2 This passive ability reduces how far incoming melee attacks push you backward by 10/20/30/40/50%. Requirements: Level 1.
Tailoring Mastery 3 2/4/6 This passive ability reduces the chance of failing Tailoring recipes by 10/25/50%. Requirements: Level 1.
Archetype AAs

Every class in EQL has Archetype AAs, some classes have more than others. The Archetype tab will show you all of the Archetype AAs available to your currently chosen class combo.

Name Ranks Cost Description
Acrobatics 3 3/6/9 This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 10/20/30%. Requirements: Level 1.
Ambidexterity 1 9 This passive ability increases your chance to successfully dual wield by 32%. Requirements: Level 1.
Burst of Power 3 3/6/9 This passive ability increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 7/11/15%. Requirements: Level 46.
Companion's Discipline 1 2 This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold. When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it. The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack. Requirements: Level 1.
Critical Affliction 3 3/6/9 This passive ability increases the chance your damage over time spells will deal critical damage at each 6 second interval they are active by 3/6/9%. Requirements: Level 1.
Destructive Cascade 3 2/4/6 This passive ability increases the damage dealt by your critical damage over time spells by 125/150/175%. Requires Critical Affliction rank 1/2/3. Requirements: Level 1.
Destructive Fury 3 2/4/6 This passive ability increases the damage dealt by your critical direct damage spells by 30/60/100%. Requirements: Level 1, Fury of Magic at Level 1.
Double Riposte 3 3/6/9 This passive ability grants you a 5%/10%/15% chance to perform a double riposte. Requirements: Level 15.
Exodus 1 6 Ability Activation ID: 43 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, teleports all group members within a 100 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. Requirements: Level 10.
Finishing Blow 3 2/4/6 This passive ability grants your critical melee attacks a 100% chance to deal 100/200/300% damage to level 50/53/55 and lower NPC targets with 10/12/15% or less health. Requirements: Level 1.
Fury of Magic 4 1/2/3/4 This passive ability increases your chance to land a critical hit with your direct damage spells by 2/4/7/10%. Requirements: Level 1.
Healing Adept 3 2/4/6 This passive ability increases the effectiveness of your instant-duration healing spells by 2/5/10%. Requirements: Level 1.
Healing Boon 3 3/6/9 This passive ability increased chance that your heal-over-time spells will exceptionally heal their target by 3/6/10%. An exceptional heal does double healing value of the spell for that 6 second interval. Requirements: Level 1.
Healing Gift 3 2/4/6 This passive ability grants your instant-duration healing spells a 3%/6%/10% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. Requirements: Level 1.
Improved Bash 1 6 This passive ability allows you to use your bash skill to be used without a shield, and will always use the base AC from among equipped weapons or shields. The Improved Bash AA can now utilize the best item (weapon or shield) from the primary, secondary, or Any slots. Requirements: Level 1.
Innate Camouflage 1 5 Ability Activation ID: 80 - Refresh Time: 0:00:07 - Ability Timer(s): 2. This ability, when activated, grants you standard invisibility for up to 20 minutes. Requirements: Level 40.
Innate Invis to Undead 1 3 Ability Activation ID: 37 - Refresh Time: 0:00:07 - Ability Timer(s): 53. This ability, when activated, renders you invisible to most undead creatures for up to 27 minutes. Requirements: Level 40.
Intimidation 1 0 This passive ability causes successful uses of your intimidate skill to trigger Intimidation I which causes a level 70 or lower target to run away in fear for 0:00:18. Requirements: Level 1.
Mass Group Buff 1 9 Ability Activation ID: 35 - Refresh Time: 1:12:00 - Ability Timer(s): 1. This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Requirements: Level 50.
Master of All 4 5 This passive ability allows you to you gain a second specialization. Specialized schools of magic benefit from a from a reduction in mana cost and fizzle chance. After acquiring this ability, the next specialization to go over its current cap becomes your second specialization. Requirements: Level 20.
Mastery of the Past 3 2/4/6 This passive ability makes it impossible for you to fizzle level 20/40/52 or lower spells. Requirements: Level 1.
Mend Companion 1 5 Ability Activation ID: 58 - Refresh Time: 0:10:00 - Ability Timer(s): 2. Mend Companion I, when activated, instantly heals your pet for 5000 health. Requirements: Level 39.
Mental Clarity 4 2/3/4/5 This passive ability increases your mana regeneration by 1 points per rank. Requirements: Level 1.
Mnemonic Retention 6 1/1/2/2/3/3 This passive ability increases the capacity of your spell casting window allowing you to memorize 1/2/3/4/5/6 additional spell. Requirements: Level 1.
Persistent Casting 6 1/2/3/4/5/6 This passive ability grants you a 11% chance (per rank) to regain your concentration and complete a spell cast when stunned. Requirements: Level 1.
Pet Affinity 1 2 Allows your pet to benefit from group beneficial spells and songs. Requirements: level 1.
NOTE: This AA is not required for Quick Buff to affect your pet for single-target spells. This AA is required for "group" spells to affect your pet. Requirements: Level 1.
Physical Enhancement 1 3 This passive ability increases your melee avoidance by 2% and your armor class soft cap by 2%. Requirements: Level 1.
Quick Damage 3 3/6/9 This passive ability reduces the base cast time of direct damage spells that have an initial cast time of 3 seconds or more by 2/5/10%. Requirements: Level 1.
Rampage 1 5 Ability Activation ID: 109 - Refresh Time: 0:10:00 - Ability Timer(s): 81. This ability, when activated, performs a single primary slot combat round on all creatures within a 40 foot radius. The cooldown for this ability is reduced by 1 minute each time Frenzy or Cleave is used. The reduction is only 40 seconds if the player is in Berserker Stance. Requirements: Level 30.
Spell Casting Deftness 3 2/4/6 This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 10/25/50%. Requirements: level 1. Requirements: Level 1.
Spell Casting Mastery 3 2/4/6 This passive ability reduces the mana cost of all spells by 2/5/10%. Requirements: Level 1.
Spell Casting Reinforcement 4 2/4/6/8 This passive ability increases the duration of beneficial spells that you cast by 5/15/30/50%. Spells that grant invulnerability and combat abilities are exempt from this extension. Requirements: Level 1.
Spell Casting Subtlety 6 2/0/4/0/6/0 Ability Activation ID: 25 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability is DISABLED. Purchase the 0 cost rank to enable its effects. When enabled, this passive ability reduces the amount of hate generated by your attacks and spells by 5/10/20%. Requirements: Level 1.
Thief's Intuition 4 3/?/?/? This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 1/?/?/? seconds. Requirements: Level 1.
Druid AAs
Druid Class AAs
Name Ranks Cost Description
Enhanced Root 1 5 This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 50%. Requirements: Level 1.
Quick Evacuation 3 3/6/9 This passive ability reduces the cast time of your evacuation and succor spells and abilities by 10%. Requirements: Level 1.
Unbound Nature 3 0 This passive ability increases the chance that you will land a critical hit with a spell by 2/3/4%. Requirements: Level 12/30/50.
Paladin AAs
Paladin Class AAs
Name Ranks Cost Description
Act of Valor 1 3 Ability Activation ID: 76 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, allows you to sacrifice yourself in order to transfer all of your remaining health to your target. Requirements: Level 20.
Divine Stun 1 9 Ability Activation ID: 73 - Refresh Time: 0:00:30 - Ability Timer(s): 2. Divine Stun I, when activated, instantly pushes your target backwards and attempts to stun a level 70 or lower target for 2 seconds. Requirements: Level 35.
Holy Steed 1 5 Ability Activation ID: 77 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Holy Steed (75 Velocity). Requirements: Level 20.
Lay on Hands 10 0 Ability Activation ID: 6001 - Refresh Time: 0:15:00 - Ability Timer(s): 39. This ability, when activated, instantly heals a friendly target or an unfriendly target's target for 6251 health (scales by level). Requirements: Level 6.
Slay Undead 3 3/6/9 This passive ability grants your melee attacks a 2.25% / 2.35% / 2.4% chance to deal 445% / 850% / 1250% damage against undead and vampiric targets. Requirements: Level 1.
Unbound Life 3 0 Gives a passive 2/4/6% increase to your direct healing spells. Requirements: Level 12/30/50.
Valiant Steed 1 9 Ability Activation ID: 570 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Valiant Unicorn. Requirements: Level 50, Holy Steed at Level 1. This AA has been removed.
Shaman AAs
Shaman Class AAs
Name Ranks Cost Description
Cannibalization 1 5 Ability Activation ID: 47 - Refresh Time: 0:03:00 - Ability Timer(s): 2. Cannibalization I, when activated, consumes 1924 health to restore 1066 mana. Requirements: Level 40, Mental Clarity at Level 3.
Unbound Cascade 3 0 This passive ability increases the damage dealt by your critical damage over time spells by 10/20/30%. Requirements: Level 12/30/50.
Special AAs

Special AAs require achievements to unlock.

Special AAs
Name Ranks Cost Description
Banestrike 4 0 This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 2/4/?/?%. Complete Slayer achievements to progress this ability. Requirements: Level 1.

Important Synergies

The most important synergy in the entire build is Shaman slow + Paladin tanking. Paladin is already the correct frontliner on class design alone, but slow changes the fight from “plate can survive this” to “healing can comfortably outpace this.”

  • Cannibalize loves outside regen support. Shaman explicitly values Stamina because HP eventually becomes mana, and Druid regeneration makes that exchange friendlier over time.
  • Druid movement support solves mana problems indirectly. Faster travel, better routing, cleaner tracking, and fewer bad pulls mean fewer emergency casts and less wasted mana.
  • Paladin pacify + Druid tracking is a very strong named-hunting package. One class tells you what is there, the other makes it safer to isolate it.
  • Shaman stat buffs make Paladin’s melee floor respectable. DEX/proc relevance, STR support, haste, and HP support all make the frontliner more than just a damage sponge.
  • Raid / group labor can be split cleanly. Shaman buff advice on eqlwiki already pushes SoW and some regen expectations toward druids, which matches the natural division of labor in this trio.

Gear Priorities

The highest-level rule is simple: gear this trio to make its role assignment easier, not to chase vanity stats. If a gear choice makes Paladin easier to keep alive, Shaman easier to sustain, or Druid more able to stay active without becoming fragile, it is probably a good choice. The class equipment category pages are very useful as slot-filtered references and should be treated as the authoritative browse hubs for eligible gear.

Class Priority Notes
Druid WIS / MANA, then survivability, then utility effects Druid explicitly values Wisdom most. Because this trio is not trying to make Druid the frontline, you generally want mana depth, regen efficiency, and enough AC/HP to survive pressure without abandoning your utility role. Druid gear categories include leather slots and the class’s usable weapon/held slots.
Paladin HP / AC first, then enough WIS, then DEX / CHA situationally The Paladin page is very clear: high HP and AC are expected for the main role as tank, with enough mana for aggro spells. DEX helps proc rate, and CHA helps lull reliability.
Shaman WIS and STA first, then MANA / HP, then convenience clickies / utility The Shaman page explicitly frames WIS and STA as the two most important stats. In practice, this means you itemize for both mana depth and HP economy, because HP is partially a mana resource once Cannibalize matters. The Shaman FAQ also strongly rewards access to GCD-reset style utility for advanced Cannibalize play.

For class-specific gear references, see:

Useful Quests and Items

This section prioritizes items and quest lines that directly reinforce the multiclass game plan rather than just listing iconic class rewards. For this trio, that usually means anything that improves sustain, fight control, or buff efficiency.

Item / Quest Class Why It Matters
Cannibalize II (Good) / Cannibalize II (Evil) Shaman Cannibalize is the heart of the Shaman sustain engine, so any upgrade to that line is a real power breakpoint for the whole build.
Soulfire Paladin This is eventually required for the epic, has an amazing clicky, and is the single most iconic weapon in the game.
Wolf Caller's Breastplate Shaman The Shaman raid-buff guidance explicitly calls this item out as a way to cast Riotous Health mana free, which is exactly the kind of efficiency item this build loves.
Woven Grass Chestguard Druid The Shaman raid section explicitly points to this for druid regen support value, reinforcing Druid’s long-fight support identity.

Class-specific quest references:

Example Group Tactics

This section assumes you are playing the build as intended: Paladin owns the front, Shaman owns the fight’s efficiency, and Druid owns route quality and support flexibility.

Standard Fight

  1. Pre-buff in a disciplined order. Let Shaman handle the core long-duration package, let Druid handle movement / regen support, and let Paladin apply any self or encounter-specific prep.
  2. Pull for quality, not speed. Outdoors, prefer Druid scouting/tracking support. Indoors, prefer Paladin lull/pacify.
  3. Let Paladin establish threat immediately with the aggro toolkit, then land Shaman slow as soon as the pull is stable enough to do so safely.
  4. Once the fight is controlled, convert spare actions into efficient damage: Shaman DoTs / pet pressure, Druid efficient nukes or DoTs, Paladin steady melee and interrupts.
  5. End the fight with the next pull already in mind. This trio gains a lot by compressing downtime through travel and pre-planning.

Multiple Pulls

  1. First question: can one add be prevented from joining in the first place? Use pacify, pathing, and positioning before the pull ever resolves.
  2. If prevention failed, stabilize one target as the real kill target and soft-control the others with a mix of roots, snares, stuns, or off-angle kiting depending on terrain.
  3. Do not try to split healer attention evenly across chaos. Let Paladin own the dangerous target, let Shaman reduce that danger with slow, and let Druid create space rather than brute-healing every mistake.

Named / Difficult Mobs

  1. Decide the damage profile first. If it is melee-heavy, treat slow landing as the real opening objective. If it is spell-heavy, think harder about resist prep and Paladin stance choice.
  2. Use the correct buff owner. The Shaman FAQ already points out that some buffs are encounter-specific and some are wasted outside their ideal targets. Follow that logic here.
  3. Save emergency tools until the fight actually asks for them. Fake emergencies are how stable groups lose real recovery buttons. Paladin should not spend its best safety tools to save sloppy early sequencing if the fight is still easily solvable.
  4. If the named is undead, expect Paladin to matter more than usual. If the named is routing-sensitive or outdoors, expect Druid utility to matter more than usual. If the named is an endurance or mana test, expect Shaman to be the class that determines the result.


See Also