Druid / Paladin / Shaman Guide
This AI SLOP sample guide covers the Druid, Paladin, and Shaman combination as a sustain-first, control-heavy, ARPG-style multiclass shell. It is written to be edited directly into the wiki and keeps the transclusion blocks intact. It provides structure and formatting assistance for anyone unfamiliar with wikicode. Do not assume any of the following are factual claims, and users are expected to do no more than polish with AI when writing their guides.
Overview
Druid / Paladin / Shaman is a highly self-sufficient priest-hybrid trio that covers tanking, healing, utility, and long-fight control in one package. It plays like a durable attrition engine rather than a burst combo. Paladin is the front-line anchor, bringing plate armor, strong defensive combat skills, reliable aggro generation through Flash of Light and stuns, pacification tools, and later resurrection support. Shaman is the engine room: slows massively reduce incoming melee damage, stat buffs and resist packages raise the whole party’s floor, Cannibalize converts health into mana for long-fight sustain, and its pet and DoTs provide steady damage. Druid is the flexibility layer, adding movement speed, teleports, tracking, outdoor pacification and pull support, regeneration, snares/roots, and broad damage options.
In practice, the build wins by turning dangerous fights into fair fights, and fair fights into easy fights. Your default loop is: pre-buff, single-pull, let Paladin establish control, land Shaman slow as early as practical, then let Druid and Shaman convert time and positioning into inevitability. It is not the fastest-killing combination on paper, but it is one of the easiest to pilot through varied content because it can solve more problems internally than most class stacks can. Paladin covers the “I must stand here and not die” problem. Shaman covers the “this fight is too expensive unless I reduce incoming damage and increase party output” problem. Druid covers the “we need to get there, pull it cleanly, keep moving, and convert awkward terrain into an advantage” problem.
The combination is strongest when you can dictate engagement terms and weakest when you are forced into hard multi-target crowd control, because it lacks a true mez line and its hardest CC tools are situational or soft-control oriented. It also rewards role assignment. It is tempting to treat both priest classes as interchangeable healers, but the more efficient split is usually:
- Paladin = threat, stun timing, pacify line, anti-undead, emergency stabilization
- Shaman = primary sustain healer/debuffer/buff battery
- Druid = mobility, regeneration, routing, flexible DPS, supplemental healing, outdoor control
The overall recommendation is to think of the build in three rotating modes:
- Attrition mode: Paladin tanks, Shaman slows and sustains, Druid layers regen and efficient damage.
- Utility mode: Druid handles movement, travel, tracking, and safer routing while Paladin and Shaman preserve resources.
- Recovery mode: Shaman uses Cannibalize loops, Druid covers regen and mobility, and Paladin keeps wipes from becoming disasters with emergency healing tools and later Revive.
Treat the combination as one field-ready loadout, not as something you constantly swap in town. The wiki’s Newbie Guide explains that loadouts are saved race/class presets and that changing them happens through the Loadouts tab, while the User Interface Guide notes that the Loadout tab is toggled from inventory and can only be changed or added in city zones or designated safe zones. In actual combat play, your “swap game” comes from spell bars, actions, disciplines, stances, and hotbars rather than class changes.
Class Roles
| Class
|
Primary Role
|
Secondary Role
|
Notes
|
| Druid
|
Mobility / routing / utility caster
|
Supplemental healing / flexible DPS / outdoor pull support
|
Brings speed, teleports, tracking, animal charm, snares, roots, regeneration, and broad elemental / damage-over-time coverage.
|
| Paladin
|
Primary tank / aggro anchor
|
Emergency healing / anti-undead utility / indoor pacify support
|
Brings plate durability, defensive combat skills, Flash of Light aggro, stuns, lull/pacify tools, Lay on Hands, and later Revive.
|
| Shaman
|
Primary sustain healer / debuffer / party stat engine
|
Damage-over-time DPS / pet support / alchemy utility
|
Brings the strongest slows and resistance debuffs described on the class page, powerful stat buffs, Cannibalize sustain, and a scaling pet package.
|
Stats
The Statistics page explicitly warns that it requires cleanup and may contain incomplete or non-EQL information, so values that are not clearly stated for EQL are marked unspecified. The table below therefore separates what eqlwiki does say from what it does not say cleanly.
| Stat / Scaling
|
Value / Formula
|
Applies To
|
Notes
|
| Primary mana stat
|
Wisdom
|
Druid, Paladin, Shaman
|
Wisdom raises maximum mana for clerics, paladins, druids, shamans, and rangers. Druid explicitly calls Wisdom the best attribute; Paladin says Wisdom increases mana; Shaman says Wisdom and Stamina are the two most important stats.
|
| HP per point of Stamina
|
unspecified
|
Druid, Paladin, Shaman
|
Statistics says HP from Stamina scales with level and says tanks benefit the most, but it does not provide a clean EQL-specific per-point formula for these three classes. Shaman specifically values Stamina because HP can later be converted to mana via Cannibalize.
|
| Mana per point of Wisdom
|
Roughly 11.0 to 11.6 mana per point at level 60 under 200 WIS on the example calculations; exact EQL formula unspecified
|
Druid, Paladin, Shaman
|
Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.
|
| Endurance scaling
|
Affected by Strength and Stamina; numeric EQL formula unspecified
|
Primarily Paladin
|
Statistics says Endurance is affected by Strength and Stamina and is used by disciplines. This matters most here on the Paladin side because stance-based mitigation consumes endurance.
|
| Armor Class per level
|
Legacy reference listed as raw/worn AC soft cap = Level × 6 + 25 for level 50 or below; EQL-specific value unspecified
|
All three
|
Statistics explicitly notes that AC caps are changed in EQL and “may be different,” so do not treat the legacy formula as authoritative for this server.
|
| Resist scaling
|
unspecified
|
All three
|
eqlwiki explains that resist chances depend on the relevant resist type, spell modifiers, buffs/debuffs, and especially level differences, but does not give a clean EQL formula.
|
| Wisdom soft / hard caps
|
Soft cap 200; hard cap 255
|
Druid, Paladin, Shaman
|
Useful for evaluating when raw mana gains begin to flatten in relative value versus HP/AC/resists/item effects.
|
| Recommended priority
|
Druid: WIS first; Paladin: HP / AC first, then enough WIS, then DEX / CHA situationally; Shaman: WIS and STA are the two core stats
|
Build-specific
|
These recommendations come directly from the class pages’ “Impact from stats” sections, then translated into multiclass priorities.
|
A practical summary for this trio is:
- WIS is never wrong, because all three classes spend mana and both priest halves scale directly from it.
- HP / AC are mandatory because your plan assumes Paladin is standing in front and your Shaman often converts HP into mana.
- DEX becomes more attractive than it might look at first glance because Paladin explicitly values proc rate and Shaman’s buffing guidance also highlights proc users and warriors as strong DEX recipients.
- CHA is a real utility stat, not a dump stat, if you expect to lean on the Paladin lull line often. Paladin explicitly notes that Charisma reduces the critical resist rate of lull spells.
Passive Skills
| Passive Skill
|
What It Does
|
Stat Cap
|
Notes
|
| Druid — Meditate
|
Greatly improves sitting mana regeneration; the skill page states +1 mana per tick for every 12 Meditate skill while sitting.
|
252
|
Core sustain skill. If the fight pace is slow, this skill is part of why Druid can keep contributing between teleports, regen casts, and nukes.
|
| Druid — Channeling
|
Helps a caster continue casting without being interrupted when hit.
|
200
|
Important whenever you are healing or rooting under pressure.
|
| Druid — Abjuration
|
Casting school mainly associated with buffs and protections.
|
235
|
Supports much of the druid’s protective and utility coverage.
|
| Druid — Alteration
|
Most often used for healing, roots, teleports, movement buffs, charms, and regeneration.
|
235
|
On the druid page, Alteration is identified as the basis for teleports, roots, some buffs, charms, heals, and regeneration, which makes it the most “all-purpose” druid school.
|
| Druid — Conjuration
|
Casting school for summoned effects; on the druid page it is tied most strongly to the swarm / low-resist DoT line.
|
235
|
Best specialization basis if you expect heavy kiting / root-rot play.
|
| Druid — Evocation
|
Primarily associated with direct-damage spells.
|
235
|
Best specialization basis if you want a more active damage role in groups.
|
| Druid — Specialization
|
Reduces mana cost and improves efficiency in one chosen spell school.
|
200
|
Druid page recommends weighing Alteration for versatility, Conjuration for kiting/DoTs, and Evocation for DD-focused play.
|
| Druid — Forage
|
Lets you find food and other items from the local environment.
|
200
|
Quality-of-life utility more than power, but it reinforces Druid’s low-downtime outdoor identity.
|
| Druid — Tracking
|
Locates nearby targets and gives directional updates on selected targets.
|
Up to 125
|
The tracking page says druid range is skill × 10 and notes historical cap progression from 20 to 50 to 125. This is a major pull-planning and named-hunting tool.
|
| Paladin — Defense
|
Improves survivability and raises AC.
|
230 above 50 on the class page; legacy 252 column also appears
|
eqlwiki preserves historical columns for some Paladin combat caps, so exact EQL mapping is not perfectly clean. Still, Defense is one of the core reasons Paladin is the correct frontline for this trio.
|
| Paladin — Dodge
|
Gives a chance to avoid an incoming blow entirely.
|
155
|
A real but secondary layer of mitigation compared with slow and raw AC/HP.
|
| Paladin — Parry
|
Gives a chance to deflect an incoming melee attack with a weapon.
|
205
|
One of the important distinctions between “can stand in front” and “should stand in front.”
|
| Paladin — Double Attack
|
Gives a chance to make an additional attack in combat.
|
235
|
Matters because this build’s melee floor is higher than it first appears once buffs and proc-friendly gearing come online.
|
| Paladin — Riposte
|
Counterattacks from the front after a successful riposte.
|
200
|
Useful for threat floor and attrition value while tanking.
|
| Paladin — Meditate
|
Improves sitting mana regeneration.
|
225 on the class page; the dedicated Meditate page lists max 235
|
This is a small but important wiki discrepancy. Treat Paladin Meditate cap as verify in game. Either way, Meditate matters because the class page repeatedly frames mana as essential for aggro tools and support casting.
|
| Shaman — Meditate
|
Greatly improves sitting mana regeneration.
|
252
|
The shaman mana engine is not just Cannibalize; it is Cannibalize plus Meditate timing. The Shaman FAQ explicitly discusses hitting med ticks during canni play.
|
| Shaman — Channeling
|
Helps maintain casts when taking hits.
|
200
|
Very important for “heal through pressure” play, especially before the fight is fully stabilized.
|
| Shaman — Alteration
|
School for most buffs, heals, regenerations, hastes, slows, roots, and similar effects.
|
235
|
The Shaman page explicitly says Alteration covers most of the class’s most frequently cast group tools, which is why it is the default specialization recommendation for group-oriented play.
|
| Shaman — Conjuration
|
School strongly associated with DoTs and solo/kiting play.
|
235
|
Better if you want more offensive solo pressure than group utility efficiency.
|
| Shaman — Specialization
|
Mana-efficiency specialization in one chosen spell school.
|
200
|
In group content, Alteration is usually the best practical choice; in solo-heavy attrition play, Conjuration becomes appealing.
|
| Shaman — Alchemy
|
Shaman-only tradeskill used to make potions with various effects.
|
170
|
This is not a combat passive, but it is a meaningful class-edge. eqlwiki calls Alchemy a Shaman-only tradeskill and notes its level-based cap progression.
|
Strengths
- Excellent long-fight sustain. Slows reduce incoming melee damage, Cannibalize turns HP into mana, Druid regeneration offsets some of that HP spend, and Paladin front-loading keeps the fight controllable. That is a very powerful sustain loop for small-group or self-contained play.
- Broad utility coverage. Teleports, movement buffs, tracking, outdoor pacification, indoor pacification, resurrection, alchemy access, resist packages, and flexible healing all exist somewhere in the trio.
- Forgiving defensive play. Even if your kill speed is only average, your ability to make mistakes and still recover is better than most combinations because you can layer plate tanking, slow, regen, instant emergency healing, and later corpse recovery.
- High floor in unknown content. When you do not know the zone or the pull, tracking plus pacify plus slow plus roots is often more valuable than raw DPS.
Weaknesses
- No true hard crowd-control backbone. You do not have the universal mez power of an enchanter or bard. Your control package is strong, but it is mostly stuns, roots, snares, pacify, and animal charm rather than reliable full-fight lockdown.
- Damage is strong through time, not through burst. Shaman DoTs, pet pressure, Paladin melee, and Druid nukes stack into good total output, but the combination generally kills by stability and uptime rather than explosive front-loaded DPS.
- Busy resource management. Shaman Cannibalize play is mechanically involved, buff packages are wide, and the build rewards disciplined role assignment instead of free-form overlap.
- Some role redundancy can become inefficient. If everyone tries to be “half healer, half support, half DPS” at once, you get a lot of medium actions and not enough decisive actions. The build is strongest when each class is doing its part clearly.
Core Strategy
Play this combination like a methodical ARPG bruiser-support shell. Your goal is not to prove that any one class can do everything; your goal is to exploit the way each class removes pressure from the others. Paladin should be spending attention on threat, positioning, stun timing, and “fight hygiene.” Shaman should be deciding what actually matters to cast, because every slow, buff, debuff, and Cannibalize decision changes fight pace. Druid should be turning movement, routing, spacing, and healing efficiency into tempo gains.
A good default mindset is:
- Pull cleanly rather than greedily.
- Land mitigation before chasing damage.
- Convert stabilized fights into mana-positive or low-risk states.
- Let utility shorten downtime between fights.
Pulling
For outdoor play, Druid is the most comfortable scout/pull support because it combines Tracking, movement speed, snares, roots, and the harmony-style outdoor pacification toolkit. The druid page and tracking page together make a strong case for using Druid as the class that decides which fight you take next, especially in zones where named-hunting, pathing awareness, or open-space kiting matter.
For indoor play, Paladin becomes the cleaner scalar. The class explicitly values Charisma for the lull line, and Paladin gains both Lull and later Calm for lowering enemy aggressiveness. That means your safest indoor pulls often come from Paladin pacifying the room, then establishing immediate aggro with Flash of Light or a stun once the target is isolated.
The build’s “no enchanter” pulling rule is simple: if you cannot guarantee a clean split, do not pretend you can hard-control the failure afterward. Use body pulls, pacify, tracking, and terrain first; use roots, snares, and stuns only as the second line when the pull has already become messy.
Tanking
Paladin should be your default tank. The class page explicitly frames Paladin as a primarily defensive melee class and gives it the right defensive skill package: Defense, Dodge, Parry, Double Attack, and Riposte, plus plate armor and aggro tools. In this trio, Shaman slow is the hidden multiplier on Paladin tanking. The Paladin’s raw mitigation matters, but the truly important step is cutting enemy attack output early enough that your healing demand becomes stable instead of reactive.
In stance terms, Paladin’s native stance package strongly suggests a mode-based approach:
- Balanced Stance as a safe default when the fight is under control
- Defensive Stance when you need to trade endurance for survival against heavy melee
- Mage Hunter Stance against meaningful incoming spell damage
That translates cleanly into multiclass play:
- If the mob is a melee stat-check, start defensive.
- If the mob is a caster or magic-heavy named, consider Mage Hunter.
- If the mob is already slow-locked and stable, Balanced is usually enough and lets you keep a healthier endurance budget.
Healing
The most efficient healing split is usually Shaman primary, Druid supplemental, Paladin emergency. The Shaman page repeatedly emphasizes healing, regeneration, buffs, and Cannibalize-driven sustain. That makes it the best class to own the steady-state healing role in long or repeated fights. Druid then shines by smoothing damage with regeneration and picking up flexible spot-healing or travel/utility responsibilities between pulls. Paladin should not try to be the primary sustained healer unless circumstances force it; its real healing value is front-loaded emergency correction, Lay on Hands, and keeping the tank role secure while other healing catches up.
This build becomes much stronger when you stop interpreting healing as “who has the most heals” and start interpreting it as “who can heal while still doing their most important job.” That answer is usually:
- Shaman can heal while also debuffing and sustaining mana through Cannibalize.
- Druid can heal while also moving the party faster, managing routing, and contributing flexible damage.
- Paladin should heal at the moments where a tank-sized body and emergency timing solve the crisis better than raw efficiency.
Crowd Control
Do not oversell this trio’s CC. It has good control but not hard universal lockdown. Your real tools are:
- Paladin stuns and pacify line
- Druid roots, snares, tracking, and outdoor harmony/pacify tools
- Shaman slow, roots, resist debuffs, and occasionally pet/off-tank pressure
That means your CC philosophy should be:
- Prevent adds with routing and pacification.
- Stabilize adds with roots/snares/stuns if prevention fails.
- Kill priority targets rather than trying to juggle indefinitely.
The one big caveat is outdoor animal content. There, Druid’s animal charm can create very strong temporary control and damage spikes, but it is situational, zone-dependent, and not a general replacement for mez. Use it where content gives you the right targets, not as the baseline identity of the build.
Damage
This trio’s damage is best understood as stacked uptime rather than burst windows. Shaman brings poison and disease DoTs, cold DDs, melee-relevant stat buffs, haste support, and a meaningful pet progression. Druid brings fire/cold nukes, DoTs, swarms, roots/snare for kiting or root-rot, and situational charm. Paladin adds melee floor, proc value, undead-specific pressure, and acceptable sustained front-line damage while remaining on tank duty.
The ARPG-style rule for this build is:
- If the fight is unstable, spend damage budget on control and only the safest damage.
- If the fight is stable, convert spare time into DoTs, procs, pet uptime, and efficient nukes.
- If the content is undead, let Paladin become materially more relevant as a damage contributor than it appears on neutral targets.
For specialization logic:
- Druid: Alteration = versatility and support; Conjuration = kiting/DoTs; Evocation = direct-damage focus.
- Shaman: Alteration = default group choice; Conjuration = more solo/offensive play.
Buffs and Debuffs
This build has a very wide buff map, which is powerful but can become inefficient if you do not assign ownership.
As a rule of thumb:
- Shaman owns the core stat battery, a large share of HP support, many resist packages, and any haste/debuff/slow work that meaningfully changes the fight. The Shaman FAQ is particularly useful here because it explicitly prioritizes STR for melee, STA broadly, haste for tanks/melee if no enchanter is present, regen mainly for tanks/necros/shaman, HP for most non-pure-casters, and situational resists by encounter.
- Druid owns movement, travel, tracking support, regeneration layering, and much of the outdoor tempo. The same Shaman FAQ even says “make druids do this with Pack Spirit” when discussing SoW and “make druids do this with Regrowth of the Grove” in raid regen contexts.
- Paladin owns self-combat upkeep, emergency utility, and selective fight-specific buffs such as AC/HP support when that support matters and is not better covered elsewhere. The class page explicitly frames Paladin as increasing the health and armor of allies in addition to tanking and stunning.
In short: use Shaman to raise the party floor, Druid to raise the party pace, and Paladin to raise the safety margin of the current fight.
This is one of the strongest sections of the build.
Paladin emergency package:
- Lay on Hands
- Stuns as pseudo-interrupt / pseudo-triage
- Flash of Light as a fast aggro correction tool
- Later Revive for post-death recovery
Shaman emergency package:
- Slow as the single most important “fight now becomes survivable” cast in many melee encounters
- Direct heals and regeneration
- Buff/debuff pivots that lower incoming damage or raise survival
Druid emergency package:
- Snare/root spacing tools
- Movement speed control
- Regeneration and flexible healing
- Travel / routing / repositioning value before and between disasters
If the pull is bad, do not try to out-DPS the mistake. Slow it, isolate it, stun what matters, and re-establish a single tank target. This trio is at its best when it refuses to panic.
Leveling Strategy
The fundamental leveling pattern stays the same across the whole game: lean on Paladin for fight control, let Shaman decide the value of the fight through slows/buffs/sustain, and let Druid compress downtime with mobility and utility. What changes with level is how many of those levers you actually have online.
Early Levels
In the early game, play conservatively and respect the fact that your full engine is not online yet. Paladin gets its spellcasting later than priests and starts assembling the tank-control package through early aggro and utility spells. Druid quickly brings movement and pull-quality improvements, and Shaman already starts building the stat/debuff identity that will later define the whole trio.
Early priorities:
- Let Paladin establish itself as the default frontliner immediately.
- Use Druid utility for safer travel and earlier pull quality.
- Use Shaman buffs to make mediocre gear feel acceptable longer than it otherwise would.
Mid Levels
Mid levels are where the build stops feeling like “three decent classes together” and starts feeling like a coherent machine. Shaman gets the iconic Cannibalize breakpoint at level 24 and later meaningful pet progression starting at level 34. Druid gains teleports, better movement support, and better regeneration scaling. Paladin adds cleaner pacify, stronger stuns, better combat skills, and more defined fight-control identity.
This is the point where the recommended playstyle shifts from “play safe because you are weak” to “play methodically because methodical is actually stronger.”
High Levels
At higher levels, the combination fully embraces attrition dominance. Paladin picks up stronger control and support value like Revive, AC/HP support, better anti-undead tools, and better stance decisions. Shaman becomes a real endgame sustain engine through better buffs, stronger pet scaling, advanced Cannibalize usage, and more encounter-specific resist logic. Druid becomes more and more valuable for movement, regen, broad utility, and flexible damage routing rather than raw frontloaded throughput.
At this stage, the build’s ceiling is mostly about execution:
- clean pulls
- disciplined buff ownership
- correct stance and spell-school emphasis
- not wasting emergency tools on fights that were already solved
Suggested Zones and Camps
The exact zone/camp rows below are intentionally conservative. This research pass prioritized class, skill, statistics, and mechanics pages on eqlwiki.com over a page-by-page verification of specific leveling camps. Because of that, the “Zone” cells are left as verification placeholders rather than filled with uncited camp picks. Use the “Notes” column as the actual guidance for what this trio wants to fight well.
| Level Range
|
Zone
|
Camp / Target
|
Notes
|
| 1–12
|
Placeholder — verify on zone pages
|
Single-pull humanoids / animals
|
Favor easy singles and open terrain. The trio is already safe, but not yet fully online.
|
| 13–24
|
Placeholder — verify on zone pages
|
Outdoor camps / slowable melee packs
|
Druid movement and pull support begin to matter much more. Use terrain and spacing, not brute force.
|
| 25–39
|
Placeholder — verify on zone pages
|
Stable dungeon camps with manageable add density
|
This is the first major “engine” tier because Shaman has Cannibalize and the trio starts feeling mana-positive over long session play.
|
| 40–55
|
Placeholder — verify on zone pages
|
Undead, slowable named, or outdoor routing-heavy content
|
Paladin control and undead value improve, Shaman pet scales, and Druid brings mature travel/regen utility.
|
| 56+
|
Placeholder — verify on zone pages
|
Difficult named / resist-sensitive encounters
|
Choose camps where soft-control, resist prep, and disciplined pull quality matter more than pure burst.
|
Abilities
This section collects the relevant spell, song, and active-skill lists for this class combination.
| Druid Active Skills
|
| Level
|
Ability
|
Skill
|
Cooldown
|
Description
|
Notes
|
| 5
|
Foraging
|
Utility
|
Forage timer
|
Allows a character to find food and other items from the local environment.
|
Also available to Ranger and selected races where available.
|
| 20
|
Tracking
|
Utility
|
Tracking refresh
|
Allows a character to follow traces of other creatures over distance.
|
Also available to Ranger and Bard.
|
|
| Druid Spells or Songs
|
Spell Vendors
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
Level 1
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Burst of FlameBurst of Flame DRU(1) SHM(1) MAG(1) Mana: 4 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 3 (L1) to 5 (L4) Creates a ball of fire that burns your target, doing 5 damage. |
Fire DD |
Single |
4 |
1: Decrease Hitpoints by 3 (L1) to 5 (L4) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Dance of the FirefliesDance of the Fireflies DRU(1) RNG(10) Mana: 10 Cast: 3.00 sec Duration: Instant Skill: Conjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Summons a swarm of mystic fireflies to your hands, providing light in dark areas. |
Summon Utility |
Self |
10 |
1: Summoned: Firefly Globe
MAGIC ITEM LORE ITEM NO DROP TEMPORARY
Slot: PRIMARY SECONDARY
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
|
Instant |
Conjuration |
Vendor |
Cla |
Endure FireEndure Fire BST(9) CLR(8) RNG(9) DRU(1) SHM(5) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away fire for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Fire Resist by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Flame LickFlame Lick DRU(1) RNG(3) Mana: 12 Cast: 1.50 sec Duration: 36 Sec Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 2. Decrease Hitpoints by 1 (L1) to 17 (L32) per tick 10. Decrease AC by 3 11. Requires: Fire Beetle Eye Surrounds your target in flickering flames, lowering their armor class, and doing 17 damage every 6 seconds for 36s. Requires, but does not consume, a fire beetle eye when cast. |
Fire DoT |
Single |
12 |
1: Decrease Hitpoints by 1 (L1) to 17 (L32) per tick 2: Decrease AC by 3 |
36 Sec |
Evocation |
Autogranted Vendor |
Cla |
Lull AnimalLull Animal DRU(1) RNG(4) Mana: 10 Cast: 1.50 sec Duration: 2 Min Skill: Alteration Reuse: 3.00 sec Resist: Magic (0) Type: Beneficial 1. Reduce Aggro Radius by 15 (up to L30) 2. Reaction Radius (25/30) 3. Pacify Lulls the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 30. |
Calm |
Animal |
10 |
1: Reduce Aggro Radius (up to L30) 2: Assist Radius (up to L30) 3: Add Hate (Aggro) |
2 Min |
Alteration |
Vendor |
Cla |
Minor HealingMinor Healing BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1) Mana: 10 Cast: 1.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 12 (L1) to 20 (L5) Mends minor wounds, healing 20 hit points. |
Heals |
Friendly |
10 |
1: Increase Hitpoints by 12 (L1) to 20 (L5) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Panic AnimalPanic Animal DRU(1) RNG(16) Mana: 10 Cast: 2.00 sec Duration: 3 ticks Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Detrimental 1. Fear (up to L52) Incites fear in most animals, causing them to flee. |
Fear |
Animal |
10 |
1: Fear (up to L52) |
18 Sec |
Alteration |
Vendor |
Cla |
Sense AnimalsSense Animals DRU(1) BST(2) SHM(7) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Utility Beneficial 1. Sense Animals Provides you with a mystical sense, pointing you towards the nearest animal. |
Animal |
Self |
5 |
1: Sense Animals |
Instant |
Divination |
Vendor |
Cla |
Skin like WoodSkin Like Wood DRU(1) RNG(7) Mana: 10 Cast: 3.00 sec Duration: 27 minutes Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Armor Class by 2 (L1) to 3 (L4) 2. Increase Max Hitpoints by 11 @L1 to 20 @L10 Hardens the skin of your target, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Friendly |
10 |
1: Increase AC by 2 (L1) to 3 (L10) 2: Increase Max Hitpoints by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
SnareSnare DRU(1) RNG(6) Mana: 15 Cast: 2.00 sec Duration: 3 Min Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Movement Speed by 40% Entangles your target's feet with magical roots, slowing their movement speed for up to 3 min 54s. |
Snare |
Single |
15 |
1: Decrease Movement Speed by 41% (L1) to 55% (L15) |
3 Min 54 Sec |
Alteration |
Autogranted Vendor |
Cla |
Tangling WeedsTangling Weeds DRU(1) RNG(5) Mana: 15 Cast: 0.5 sec Duration: 18 seconds Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Movement Speed by 20% Entangles your target's feet with magical roots, slowing their movement speed for up to 18s. |
Snare |
Single |
15 |
1: Decrease Movement Speed by 21% (L1) to 35% (L15) |
18 Sec |
Alteration |
Autogranted Vendor |
Cla |
Level 2
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Grasping RootsGrasping Roots DRU(2) RNG(15) Mana: 35 Cast: 2.00 sec Duration: 48 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 10 2. Root Commands roots to take hold of your target, doing 10 damage and preventing their movement for 48s. |
Root |
Single |
35 |
1: Decrease Hitpoints by 10 2: Root |
48 Sec |
Alteration |
Autogranted Vendor |
Cla |
Ward SummonedWard Summoned DRU(2) MAG(9) RNG(16) CLR(17) Mana: 6 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental Target: Construct/Elemental Range: 200 1. Decrease Hitpoints by 6 (L2) to 14 (L18) A burst of holy power that inflicts 14 damage to a summoned target. |
Summoned DD |
Construct |
6 |
1: Decrease Hitpoints by 6 (L2) to 14 (L18) |
Instant |
Evocation |
Vendor |
Cla |
Level 3
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Burst of FireBurst of Fire DRU(3) RNG(14) Mana: 7 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 11 (L3) to 14 (L8) Creates a ball of fire that burns your target, doing 14 damage. |
Fire DD |
Single |
7 |
1: Decrease Hitpoints by 11 (L3) to 14 (L8) |
Instant |
Evocation |
Autogranted |
Cla |
Whirling WindWhirling Wind DRU(3) Mana: 7 Cast: 1.50 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 9 (L3) to 13 (L10) 2. Stun for 0.0 seconds Summons a whirling wind to stun your target, also doing 13 damage. This spell can only stun targets up to level 55 for 1 seconds. |
Magic DD |
Single |
7 |
1: Decrease Hitpoints by 9 (L3) to 13 (L10) 2: Stun: 1s (up to L55) |
Instant |
Conjuration |
Vendor |
Cla |
Level 4
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Budding HealBudding Heal DRU(4) Mana: 20 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 11 per tick 1. Increase Hitpoints by 18 after 4 ticks Seeds your target with healing energy, healing for 11 every 6 seconds for 24s and then healing for 18. |
Duration Heals |
Friendly |
20 |
1: Increase Hitpoints by 11 per tick 2: Budding Heal Trigger 3: Increase Final Heal by 18 |
24 Sec |
Alteration |
Vendor |
Cla |
CamouflageCamouflage DRU(4) RNG(14) Mana: 15 Cast: 5.00 sec Duration: 20 Min Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility 2. Requires: Outdoors Covers your body in a mystic shield, allowing you to blend in with your outdoor surroundings. |
Invisibility |
Friendly |
15 |
1: Invisibility |
20 Min |
Divination |
Autogranted Vendor |
Cla |
Cure DiseaseCure Disease BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 4 Cleanses your target's immune system, curing minor diseases. |
Cure |
Friendly |
20 |
1: Cure Disease: 1 counter |
Instant |
Alteration |
Vendor |
Cla |
Invoke LightningInvoke Lightning DRU(4) RNG(15) Mana: 32 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental Target: Targeted AE Range: 200 1. Decrease Hitpoints by 20 (L4) to 25 (L9) Calls down lightning from the sky, causing damage to your target and up to 3 others nearby (outdoor only spell). |
Magic DD |
Targeted AE |
32 |
1: Decrease Hitpoints by 20 (L4) to 25 (L9) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Level 5
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cure PoisonCure Poison BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 4 Removes toxin from your target's system, curing them of minor poisons. |
Cure |
Friendly |
20 |
1: Cure Poison: 1 counter |
Instant |
Alteration |
Vendor |
Cla |
GateGate CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4) Mana: 70 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial 1. Gate Opens a magical portal that returns you to your bind point. |
Transport |
Self |
70 |
1: Gate · 98% chance · bind point 1 |
Instant |
Alteration |
Autogranted Vendor |
Cla |
HarmonyHarmony RNG(22) DRU(5) Mana: 25 Cast: 3.00 sec Duration: 2 Min Skill: Abjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Targeted AE Range: 200 1. Reduce Aggro Radius by 15 (up to L40) 2. Reaction Radius (15/40) Calms the savage spirit of almost any creature in an area around your target, making them less likely to attack. This spell works on creatures up to level 40, and only works outdoors. |
Calm |
Targeted AE |
25 |
1: Reduce Aggro Radius (up to L40) 2: Assist Radius (up to L40) |
2 Min |
Abjuration |
Autogranted Vendor |
Cla |
Level 6
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Enduring BreathEnduring Breath RNG(20) DRU(6) SHM(12) ENC(12) BST(25) Mana: 35 Cast: 4.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 1. Enduring Breath 4. Consumes: Fish Scales Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast. |
Utility Beneficial |
Friendly |
35 |
1: Enduring Breath (Water Breathing) |
27 Min |
Alteration |
Vendor |
Cla |
FirefistFirefist DRU(6) RNG(17) Mana: 30 Cast: 3.50 sec Duration: Permanent Skill: Evocation Reuse: 7.00 sec Resist: Unresistable Type: Beneficial 1. Increase ATK by 4 (L6) to 10 (L18) Fills your hands with the force of flame, increasing your attack rating. |
Attack |
Self |
30 |
1: Increase ATK by 4 (L6) to 10 (L18) |
Permanent |
Evocation |
Vendor |
Cla |
TreeformTreeform DRU(6) Mana: 30 Cast: 4.00 sec Duration: 36 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Illusion (race #143) 2. Root 3. Increase Hitpoints by 3 per tick (L9) to 5 per tick (L16) 4. Decrease Fire Resist by 10 Transforms you into a stout tree, preventing movement, but increasing your regeneration. This spell can only be cast outdoors. |
Illusion: Other |
Self |
30 |
1: UNKNOWN RACE 2: Root 3: Decrease Fire Resist by 10 |
36 Min |
Alteration |
Vendor |
Cla |
Level 7
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Shield of ThistlesShield of Thistles DRU(7) RNG(24) Mana: 40 Cast: 2.50 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Damage Shield by 5 (L9) to 6 (L12) Surrounds your target in a shield of thistles that cause damage to anything that strikes them for up to 15 min. |
Damage Shield |
Friendly |
40 |
1: Increase Damage Shield by 4 (L7) to 6 (L12) |
15 Min |
Abjuration |
Autogranted Vendor |
Cla |
Strength of EarthStrength of Earth DRU(7) RNG(26) Mana: 40 Cast: 5.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Strength by 8 (L7) to 15 (L20) Fills your target with the power of the earth, increasing their strength for 27 min. |
Strength |
Friendly |
40 |
1: Increase Strength by 8 (L7) to 15 (L20) |
27 Min |
Alteration |
Vendor |
Cla |
ThistlecoatThistlecoat DRU(7) RNG(13) Mana: 25 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 2. Increase Armor Class by 3 (L7) to 5 (L13) 3. Increase Damage Shield by 1 Surrounds your body in a coat of thistles that increases your armor class, as well as harming those that strike you. |
Damage Shield |
Self |
25 |
1: Increase AC by 3 (L7) to 5 (L14) 2: Increase Damage Shield by 1 |
Permanent |
Abjuration |
Vendor |
Cla |
Level 8
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
IgniteIgnite DRU(8) RNG(19) Mana: 21 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 38 (L8) to 46 (L16) Ignites your target's skin, doing 46 damage. |
Fire DD |
Single |
21 |
1: Decrease Hitpoints by 38 (L8) to 46 (L16) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Invisibility versus AnimalsInvisibility versus Animals DRU(8) SHM(10) Mana: 30 Cast: 3.00 sec Duration: 36 Min Skill: Divination Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility versus Animals Covers your skin in a light veil that renders you invisible to most animals. |
Invisibility |
Friendly |
30 |
1: Invisibility vs Animals |
36 Min |
Divination |
Vendor |
Cla |
Remove Minor CurseRemove Minor Curse CLR(8) DRU(8) SHM(9) PAL(19) Mana: 25 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 2 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
25 |
1: Cure Curse: 2 counters |
Instant |
Alteration |
Vendor |
Cla |
Level 9
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure ColdEndure Cold BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away cold for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Cold Resist by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Light HealingLight Healing CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16) Mana: 28 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 47 (L4) to 65 (L10) Mends light wounds, healing 65 hit points. |
Heals |
Friendly |
28 |
1: Increase Hitpoints by 47 (L4) to 65 (L10) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Protection of WoodProtection of Wood DRU(9) Mana: 25 Cast: 4.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Increase AC (+10 to +15) 2. Increase Max HP (+10 to +20) Hardens the skin of your group, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Group |
25 |
1: Increase AC by 3 2: Increase Max Hitpoints by 19 (L9) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
StarshineStarshine DRU(9) Mana: 50 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Creates a stone that glows with the light of the heavens. This spell can only be cast outdoors. |
Summon Utility |
Self |
50 |
1: Summoned: Globe of Stars
MAGIC ITEM LORE ITEM NO DROP TEMPORARY
Slot: PRIMARY SECONDARY
WT: 0.2 Size: TINY
Class: DRU ENC
Race: ALL
|
Instant |
Conjuration |
Vendor |
Cla |
Level 10
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Spirit of WolfSpirit of Wolf RNG(28) DRU(10) SHM(9) BST(24) Mana: 40 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Increase Movement Speed by 30% (L1) to 55% (L50) Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min. |
Movement |
Friendly |
40 |
1: Increase Movement Speed by 34% (L9) to 55% (L50) |
36 Min |
Alteration |
Autogranted Vendor |
Cla |
Sprouting HealSprouting Heal DRU(10) Mana: 70 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 30 per tick 1. Increase Hitpoints by 100 after 4 ticks Seeds your target with healing energy, healing for 30 every 6 seconds for 24s and then healing for 100. |
Duration Heals |
Friendly |
70 |
1: Increase Hitpoints by 30 per tick 2: Sprouting Heal Trigger 3: Increase Final Heal by 100 |
24 Sec |
Alteration |
Vendor |
Cla |
Stinging SwarmStinging Swarm DRU(10) RNG(25) Mana: 71 Cast: 3.00 sec Duration: 54 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Magic (-100) Type: Detrimental 1. Decrease Hitpoints by 27 (L10) to 42 (L25) per tick Commands a swarm of insects to attack your target relentlessly, causing 42 damage every six seconds for 54s. |
Magic DoT |
Single |
71 |
1: Decrease Hitpoints by 27 (L10) to 42 (L25) per tick |
54 Sec |
Conjuration |
Vendor |
Cla |
Summon DrinkSummon Drink MAG(1) SHM(2) CLR(3) DRU(10) BST(17) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into a globe of pure drinking water. |
Summon Food/Water |
Self |
10 |
1: |
Instant |
Conjuration |
Vendor |
Cla |
Level 11
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Halo of LightHalo of Light WIZ(9) DRU(11) CLR(12) PAL(16) Mana: 40 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses magical energy into a halo that provides an aura of light when worn. |
Summon Utility |
Self |
40 |
1: Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY
Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL
|
Instant |
Conjuration |
Vendor |
Cla |
Summon FoodSummon Food CLR(8) DRU(11) SHM(6) MAG(1) BST(29) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into an edible loaf of black bread. |
Summon Food/Water |
Self |
10 |
1: |
Instant |
Conjuration |
Vendor |
Cla |
Level 12
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Bind AffinityBind Affinity CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Bind Affinity Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities. |
Utility Beneficial |
Single |
100 |
1: Bind Affinity |
Instant |
Alteration |
Vendor |
Cla |
Cascade of HailCascade of Hail DRU(12) Mana: 62 Cast: 2.75 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Cold (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 27 Calls down a hailstorm from the sky, causing three waves of 27 damage, up to a maximum of 4 targets hit. |
Cold DD |
Targeted AE |
62 |
1: Decrease Hitpoints by 27 |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Level 13
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Befriend AnimalBefriend Animal DRU(13) SHM(25) Mana: 70 Cast: 4.00 sec Duration: 16 Min Skill: Alteration Reuse: 8.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L24) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
70 |
1: Charm (up to L24) |
20 Min 30 Sec |
Alteration |
Autogranted Vendor |
Cla |
Expulse SummonedExpulse Summoned DRU(13) MAG(18) CLR(27) Mana: 41 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental Target: Construct/Elemental Range: 200 1. Decrease Hitpoints by 113 (L13) to 122 (L22) A burst of holy light that inflicts 122 damage to a summoned target. |
Summoned DD |
Construct |
41 |
1: Decrease Hitpoints by 113 (L13) to 122 (L22) |
Instant |
Evocation |
Vendor |
Cla |
See InvisibleSee Invisible WIZ(4) ENC(6) DRU(13) MAG(16) RNG(32) Mana: 25 Cast: 2.00 sec Duration: 27 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. See Invisible Places a magical enchantment upon your target's eyes, allowing them to see otherwise invisible creatures for 27 min. |
Vision |
Friendly |
25 |
1: See Invisible |
27 Min |
Divination |
Vendor |
Cla |
Level 14
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
LevitateLevitate RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32) Mana: 30 Cast: 3.00 sec Duration: 16 Min Skill: Alteration Reuse: 5.00 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 3. Levitate 4. Consumes: Bat Wing Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast. |
Levitate |
Friendly |
30 |
1: Levitate |
20 Min 30 Sec |
Alteration |
Autogranted Vendor |
Cla |
Skin like RockSkin Like Rock DRU(14) RNG(21) Mana: 60 Cast: 5.00 sec Duration: 27 minutes Skill: Abjuration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Armor Class by 5 (L14) to 6 (L16) 2. Increase Max Hitpoints by 54 (L14) to 105 (L65) 3. Increase HP when cast by 54 (L14) to 105 (L65) Hardens the skin of your target, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Friendly |
60 |
1: Increase AC by 5 (L14) to 6 (L18) 2: Increase Max Hitpoints by 54 (L14) to 90 (L50) 3: Increase Hitpoints by 54 (L14) to 90 (L50) |
27 Min |
Abjuration |
Vendor |
Cla |
Level 15
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Calm AnimalCalm Animal DRU(15) RNG(31) Mana: 45 Cast: 2.50 sec Duration: 42 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Beneficial 1. Reduce Aggro Radius by 5 (up to L50) 2. Reaction Radius (10/50) 3. Pacify Calms the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level 50. |
Calm |
Animal |
45 |
1: Reduce Aggro Radius (up to L50) 2: Assist Radius (up to L50) 3: Add Hate (Aggro) |
42 Sec |
Alteration |
Vendor |
Cla |
Ring of North KaranaRing of Karana DRU(15) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2706,-1494,-4 in North Karana Opens a mystical portal that transports you to the Northern Plains of Karana. |
Antonica |
Self |
150 |
1: Teleport target: northkarana |
Instant |
Alteration |
Vendor |
Cla |
Ring of Surefall GladeRing of Surefall Glade DRU(15) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -209,-391,9 in qrg Opens a mystical portal that transports you to Surefall Glade. |
Antonica |
Self |
150 |
1: Teleport target: qrg |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Terrorize AnimalTerrorize Animal DRU(15) Mana: 30 Cast: 1.75 sec Duration: 9 ticks Skill: Alteration Reuse: 1.50 sec Resist: Magic (-20) Type: Detrimental 1. Fear (up to L52) 99. Duration: 54 seconds Incites fear in an animal target, causing them to flee. |
Fear |
Animal |
30 |
1: Fear (up to L52) |
54 Sec |
Alteration |
Vendor |
Cla |
Level 16
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Careless LightningCareless Lightning DRU(16) RNG(37) Mana: 37 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 96 (L16) to 105 (L25) Calls down lightning from the sky, causing 105 damage to your target. |
Magic DD |
Single |
37 |
1: Decrease Hitpoints by 96 (L16) to 105 (L25) |
Instant |
Evocation |
Autogrant Vendor |
Cla |
Dizzying WindDizzying Wind DRU(16) Mana: 50 Cast: 2.00 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 81 (L16) to 95 (L30) 2. Stun for 0.0 seconds Summons a whirling wind to stun your target while also doing 95 damage. This spell can only stun targets up to level 55 for 1 seconds. |
Magic DD |
Single |
50 |
1: Decrease Hitpoints by 81 (L16) to 95 (L30) 2: Stun: 1s (up to L55) |
Instant |
Conjuration |
Vendor |
Cla |
Ring of ButcherblockRing of Butcher DRU(16) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2135,1984,3 in Butcherblock Mountains Opens a mystical portal that transports you to the Butcherblock Mountains. |
Faydwer |
Self |
150 |
1: Teleport target: butcher |
Instant |
Alteration |
Vendor |
Cla |
Level 17
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
BarbcoatBarbcoat DRU(17) RNG(30) Mana: 50 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 2. Increase Armor Class by 8 (L17) to 10 (L22) 3. Increase Damage Shield by 2 Surrounds your body in a coat of barbs that increases your armor class, as well as harming those that strike you. |
Damage Shield |
Self |
50 |
1: Increase AC by 8 (L17) to 10 (L24) 2: Increase Damage Shield by 2 |
Permanent |
Abjuration |
Vendor |
Cla |
Ring of ToxxuliaRing of Toxxulia DRU(17) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 1099,-357,-53 in Toxxulia Forest Opens a mystical portal that transports you to the Toxxulia Forest. |
Odus |
Self |
150 |
1: Teleport target: tox |
Instant |
Alteration |
Vendor |
Cla |
Ring of West CommonsRing of West Commons DRU(17) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 478,1427,-48 in West Commonlands Opens a mystical portal that transports you to the Western Commonlands. |
Antonica |
Self |
150 |
1: Teleport target: commons |
Instant |
Alteration |
Vendor |
Cla |
Shield of BarbsShield of Barbs DRU(17) Mana: 60 Cast: 2.50 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Damage Shield by 7 (L19) to 9 (L24) Surrounds your target in a shield of barbs that causes damage to anything that strikes them for 15 min. |
Damage Shield |
Friendly |
60 |
1: Increase Damage Shield by 7 (L17) to 9 (L24) |
15 Min |
Abjuration |
Autogranted Vendor |
Cla |
Tiny CompanionTiny Companion BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Utility Beneficial 1. Decrease Pet Size by 50% Shrinks your pet, allowing it better mobility in tight quarters. |
Pet |
Pet |
50 |
1: Increase Shrink Pet by 50 |
Instant |
Alteration |
Vendor |
Cla |
Level 18
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cancel MagicCancel Magic BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11) Mana: 30 Cast: 3.50 sec Duration: Instant Skill: Abjuration Reuse: 5.00 sec Resist: Unresistable Type: Utility Detrimental 1. Cancel Magic (1) Cancels magical enchantments affecting your target. |
Dispel |
Single |
30 |
1: Dispel (1) |
Instant |
Abjuration |
Vendor |
Cla |
Feral SpiritFeral Spirit DRU(18) Mana: 50 Cast: 6.50 sec Duration: 60 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Increase Attack Speed by 16% (L19) to 20% (L32) 2. Increase STR by 16 (L19) to 20 (L32) 3. Increase AC by 7 (L19) to 14 (L65) Fills your pet with a feral spirit, increasing their attack speed, strength, and armor class. |
Pet Haste |
Pet |
50 |
1: Increase Strength by 16 (L18) to 20 (L32) 2: Increase Attack Speed by 16% (L18) to 20% (L32) 3: Increase AC by 6 (L18) to 10 (L50) |
60 Min |
Alteration |
Autogranted Vendor |
Cla |
Lesser SuccorLesser Succor DRU(18) Mana: 150 Cast: 10.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Teleports your group to a safe location in the current zone (Typically close to location 0,0,0) 2. Decreases mana by -300. Opens a mystical portal that transports your group to a relatively safe location in the current zone. The chaotic nature of the portal drains mana from anyone who passes through it. |
Transport |
Group |
150 |
1: Decrease Mana by 300 2: Teleport target: same |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Superior CamouflageSuperior Camouflage DRU(18) RNG(47) Mana: 40 Cast: 5.00 sec Duration: 24 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility Covers your target's body in a mystic cloak, allowing them to blend in with their surroundings. |
Invisibility |
Friendly |
40 |
1: Invisibility |
24 Min |
Divination |
Vendor |
Cla |
Level 19
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure DiseaseEndure Disease BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 18 (L8) to 20 (L10) Surrounds your target with an aura of protection, warding away disease for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Disease Resist by 18 (L8) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Endure PoisonEndure Poison CLR(6) PAL(21) DRU(19) SHM(11) BST(18) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 16 (L6) to 20 (L10) Surrounds your target with an aura of protection, warding away poison for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Poison Resist by 16 (L6) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
HealingHealing CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24) Mana: 65 Cast: 2.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 135 (L10) to 175 (L20) Mends moderate wounds, healing 175 hit points. |
Heals |
Friendly |
65 |
1: Increase Hitpoints by 135 (L10) to 175 (L20) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Protection of RockProtection of Rock DRU(19) Mana: 150 Cast: 6.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial 1. Increase Armor Class by 6 2. Increase Max Hitpoints by 80 3. Increase HP when cast by 80 Hardens the skin of your group, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Group |
150 |
1: Increase AC by 6 2: Increase Max Hitpoints by 59 (L19) to 90 (L50) 3: Increase Hitpoints by 59 (L19) to 90 (L50) |
27 Min |
Abjuration |
|
Cla |
Level 20
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Flowering HealFlowering Heal DRU(20) Mana: 130 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 60 per tick 1. Increase Hitpoints by 197 after 4 ticks Seeds your target with healing energy, healing for 60 every 6 seconds for 24s and then healing for 197. |
Duration Heals |
Friendly |
130 |
1: Increase Hitpoints by 60 per tick 2: Flowering Heal Trigger 3: Increase Final Heal by 197 |
24 Sec |
Alteration |
Vendor |
Cla |
Resist FireResist Fire DRU(20) SHM(27) CLR(33) RNG(46) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 30 (L20) to 40 (L30) Surrounds your target with an aura of protection, warding away fire for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Fire Resist by 30 (L20) to 40 (L30) |
36 Min |
Abjuration |
Vendor |
Cla |
Ring of South RoRing of South Ro DRU(20) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2034,317,-19 in South Ro Opens a mystical portal that transports you to The Southern Desert of Ro. |
Antonica |
Self |
150 |
1: Teleport target: sro |
Instant |
Alteration |
Vendor |
Cla |
Ring of StonebruntRing of Stonebrunt DRU(20) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -4531,673,0 in Stonebrunt Mountains Opens a mystical portal that transports you to The Stonebrunt Mountains. |
Odus |
Self |
150 |
1: Teleport target: stonebrunt |
Instant |
Alteration |
Vendor |
Cla |
Wolf FormWolf Form DRU(20) RNG(48) Mana: 60 Cast: 4.00 sec Duration: Permanent Skill: Alteration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial 1. Illusion (race #796) 2. Increase Movement Speed by 42% (L24) to 55% (L50) 3. Increase ATK by 25 (L24) to 30 (L29) Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating. |
Movement |
Self |
60 |
1: Ancient Wolf 2: Increase Movement Speed by 40% (L20) to 55% (L50) 3: Increase ATK by 21 (L20) to 30 (L29) |
Permanent |
Alteration |
Autogranted Vendor |
Cla |
Level 21
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Ensnaring RootsEnsnaring Roots DRU(21) RNG(45) Mana: 60 Cast: 2.50 sec Duration: 1 Min 36 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 31 (L21) to 60 (L50) 2. Root Commands roots to take hold of your target, doing 60 damage, and preventing their movement for 1 min 36s. |
Root |
Single |
60 |
1: Decrease Hitpoints by 31 (L21) to 60 (L50) 2: Root |
1 Min 36 Sec |
Alteration |
Vendor |
Cla |
Ring of SteamfontRing of Steamfont DRU(21) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -1779,1668,-104 in Steamfont Mountains Opens a mystical portal that transports you to the Steamfont Mountains. |
Faydwer |
Self |
150 |
1: Teleport target: steamfont |
Instant |
Alteration |
Vendor |
Cla |
Spirit of CheetahSpirit of Cheetah DRU(21) SHM(21) Mana: 20 Cast: 0.50 sec Duration: 8 ticks Skill: Alteration Reuse: 600.00 sec Resist: Unresistable Type: Beneficial 2. Increase Movement Speed by 75% Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s. |
Movement |
Self |
20 |
1: Increase Movement Speed by 96% (L21) to 115% (L40) |
48 Sec |
Alteration |
Vendor |
Cla |
TremorTremor DRU(21) CLR(34) Mana: 200 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 10.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 106 (L21) to 122 (L29) Causes the earth to tremble around you, causing between 106 and 122 damage to as many as 24 others nearby. |
Magic DD |
PB AE |
200 |
1: Decrease Hitpoints by 106 (L21) to 122 (L29) |
Instant |
Evocation |
Vendor |
Cla |
Level 22
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
PogonipPogonip DRU(22) Mana: 125 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Cold (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 62 Calls down a hailstorm from the sky, causing three waves of 62 damage, up to a maximum of 4 targets hit. |
Cold DD |
Targeted AE |
125 |
1: Decrease Hitpoints by 62 |
Instant |
Evocation |
Vendor |
Cla |
Ring of FeerrottRing of Feerrott DRU(22) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 367,-1885,16 in Feerrott Opens a mystical portal that transports you to the Feerrott Jungle. |
Antonica |
Self |
150 |
1: Teleport target: feerrott |
Instant |
Alteration |
Vendor |
Cla |
Ring of LavastormRing of Lavastorm DRU(22) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 1014,1389,131 in Lavastorm Mountains Opens a mystical portal that transports you to the Lavastorm Mountains. |
Antonica |
Self |
150 |
1: Teleport target: lavastorm |
Instant |
Alteration |
Vendor |
Cla |
SunbeamSunbeam DRU(22) Mana: 40 Cast: 3.00 sec Duration: 3 ticks Skill: Divination Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental Target: Targeted AE Range: 200 1. Blindness Calls down an intense sunbeam that blinds any creature near your target. Only usable outdoors. |
Blind |
Targeted AE |
40 |
1: Blind |
12 Sec |
Divination |
Vendor |
Cla |
Level 23
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Charm AnimalsCharm Animals DRU(23) SHM(32) Mana: 120 Cast: 5.00 sec Duration: 16 Min Skill: Alteration Reuse: 10.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L33) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
120 |
1: Charm (up to L33) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Dismiss SummonedDismiss Summoned DRU(23) MAG(25) RNG(33) CLR(37) Mana: 73 Cast: 3.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental Target: Construct/Elemental Range: 200 1. Decrease Hitpoints by 226 (L23) to 244 (L32) A burst of holy power that inflicts 244 damage to a summoned target. |
Summoned DD |
Construct |
73 |
1: Decrease Hitpoints by 226 (L23) to 244 (L32) |
Instant |
Evocation |
Vendor |
Cla |
Remove Lesser CurseRemove Lesser Curse CLR(23) DRU(23) SHM(24) PAL(34) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing lesser curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
Vendor |
Cla |
Level 24
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Creeping CrudCreeping Crud DRU(24) Mana: 167 Cast: 3.00 sec Duration: 48 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Magic (-100) Type: Detrimental 1. Decrease Hitpoints by 77 (L24) to 85 (L32) per tick Covers your target in oozing filth, causing 85 damage every 6 seconds for 48s. |
Magic DoT |
Single |
167 |
1: Decrease Hitpoints by 77 (L24) to 85 (L32) per tick |
48 Sec |
Conjuration |
Vendor |
Cla |
Skin like SteelSkin Like Steel DRU(24) RNG(38) Mana: 100 Cast: 6.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 9.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Armor Class by 8 2. Increase Max Hitpoints by 74 (L24) to 100 (L50) 3. Increase HP when cast by 74 (L24) to 100 (L50) Hardens the skin of your target, increasing their hit points and armor class for 36 min. |
HP Buff (Line 1) |
Friendly |
100 |
1: Increase AC by 8 2: Increase Max Hitpoints by 74 (L24) to 100 (L50) 3: Increase Hitpoints by 74 (L24) to 100 (L50) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 25
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Circle of ButcherblockRing of South Ro DRU(25) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2135,1984,3 in Butcherblock Mountains Opens a mystical portal that transports your group to the Butcherblock Mountains. |
Faydwer |
Group |
300 |
1: Teleport target: butcher |
Instant |
Alteration |
Vendor |
Cla |
Circle of North KaranaCircle of Karana DRU(25) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2706,-1494,-4 in North Karana Opens a mystical portal that transports your group to the Northern Plains of Karana. |
Antonica |
Group |
300 |
1: Teleport target: northkarana |
Instant |
Alteration |
Vendor |
Cla |
Circle of ToxxuliaCircle of Toxxulia DRU(25) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 1099,-357,-53 in Toxxulia Forest Opens a mystical portal that transports your group to the Toxxulia Forest. |
Odus |
Group |
300 |
1: Teleport target: tox |
Instant |
Alteration |
Vendor |
Cla |
ImmolateImmolate DRU(25) RNG(44) Mana: 72 Cast: 2.50 sec Duration: 48 Sec Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 2. Decrease Hitpoints by 42 (L25) to 67 (L50) per tick 10. Decrease AC by 10 (L29) to 18 (L50) Inflicts burns on your target, causing between 67 and 72 damage every 6 seconds for 48s. Requires a fire beetle eye to cast. |
Fire DoT |
Single |
72 |
1: Decrease Hitpoints by 42 (L25) to 67 (L50) per tick 2: Decrease AC by 8 (L25) to 11 (L35) |
48 Sec |
Evocation |
Vendor |
Cla |
Ring of Misty ThicketRing of Misty Thicket DRU(25) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -490,-1896,120 in Misty Thicket Opens a mystical portal that transports you to the Misty Thicket. |
Antonica |
Self |
150 |
1: Teleport target: misty |
Instant |
Alteration |
Vendor |
Cla |
Level 26
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Circle of Surefall GladeCircle of Surefall Glade DRU(26) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport to -209,-391,9 in qrg Opens a mystical portal that transports your group to Surefall Glade. |
Antonica |
Group |
300 |
1: Teleport target: qrg |
Instant |
Alteration |
Vendor |
Cla |
EnsnareEnsnare DRU(26) RNG(51) Mana: 35 Cast: 1.75 sec Duration: 11 Min Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Movement Speed by 40% Entangles your target's feet with magical roots, slowing their movement speed for up to 14 min. |
Snare |
Single |
35 |
1: Decrease Movement Speed by 56% |
14 Min |
Alteration |
Vendor |
Cla |
Scale of WolfScale of Wolf SHM(22) DRU(26) Mana: 60 Cast: 4.50 sec Duration: 45 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Beneficial Target: Target Group Member or Self Range: 100 1. Make Fragile 2. Increase Movement Speed by 57% (L24) to 70% (L50) Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment. |
Movement |
Group Member |
60 |
1: Fragile (Fades on Hit) 2: Increase Movement Speed by 56% (L22) to 70% (L50) |
45 Min |
Alteration |
Vendor |
Cla |
Succor: East KaranaSuccor: East Karana DRU(26) Mana: 300 Cast: 9.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Evacuate group to 1359,375,4 in East Karana Opens a mystical portal that transports your group to The Eastern Plains of Karana. |
Antonica |
Group |
300 |
1: Teleport target: eastkarana |
Instant |
Alteration |
Vendor |
Cla |
Level 27
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
BramblecoatBramblecoat DRU(27) RNG(34) Mana: 75 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 2. Increase Armor Class by 14 (L27) to 15 (L31) 3. Increase Damage Shield by 3 Surrounds your body in a coat of brambles that increases your armor class, as well as harming those that strike you. |
Damage Shield |
Self |
75 |
1: Increase AC by 14 (L27) to 15 (L34) 2: Increase Damage Shield by 3 |
Permanent |
Abjuration |
Vendor |
Cla |
Circle of West CommonsCircle of West Commons DRU(27) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 478,1427,-48 in West Commonlands Opens a mystical portal that transports your group to the Western Commonlands. |
Antonica |
Group |
300 |
1: Teleport target: commons |
Instant |
Alteration |
Vendor |
Cla |
Protection of SteelProtection of Steel DRU(27) Mana: 250 Cast: 7.00 sec Duration: 36 Min Skill: Abjuration Reuse: 9.00 sec Resist: Unresistable Type: Beneficial 1. Increase Armor Class by 8 2. Increase Max Hitpoints by 90 3. Increase HP when cast by 90 Hardens the skin of your group, increasing their hit points and armor class for 36 min. |
HP Buff (Line 1) |
Group |
250 |
1: Increase AC by 8 2: Increase Max Hitpoints by 77 (L27) to 100 (L50) 3: Increase Hitpoints by 77 (L27) to 100 (L50) |
36 Min |
Abjuration |
Vendor |
Cla |
Shield of BramblesShield of Brambles DRU(27) RNG(43) Mana: 80 Cast: 2.50 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Damage Shield by 11 (L29) to 12 (L32) Surrounds your target in a shield of brambles that cause damage to anything that strikes them for 15 min. |
Damage Shield |
Friendly |
80 |
1: Increase Damage Shield by 10 (L27) to 12 (L32) |
15 Min |
Abjuration |
Vendor |
Cla |
Level 28
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Beguile PlantsBeguile Plants DRU(28) Mana: 170 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L25) Beckons to the plants of the wild, allowing you to control them. |
Charm |
Plant |
170 |
1: Charm (up to L25) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Circle of StonebruntCircle of Stonebrunt DRU(28) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -4531,673,0 in Stonebrunt Mountains Opens a mystical portal that transports your group to The Stonebrunt Mountains. |
Odus |
Group |
300 |
1: Teleport target: stonebrunt |
Instant |
Alteration |
Vendor |
Cla |
CombustCombust DRU(28) Mana: 85 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 156 (L28) to 182 (L41) Ignites your target's skin, doing 182 damage. |
Fire DD |
Single |
85 |
1: Decrease Hitpoints by 156 (L28) to 182 (L41) |
Instant |
Evocation |
Vendor |
Cla |
Counteract DiseaseCounteract Disease SHM(22) CLR(28) DRU(28) NEC(36) BST(45) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 8 Cleanses your target's immune system, curing them of moderate diseases. |
Cure |
Friendly |
50 |
1: Cure Disease: 8 counters |
Instant |
Alteration |
Vendor |
Cla |
Counteract PoisonCounteract Poison CLR(22) SHM(26) DRU(28) PAL(34) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 8 Removes toxin from your target's system, curing them of moderate poisons. |
Cure |
Friendly |
50 |
1: Cure Poison: 8 counters |
Instant |
Alteration |
Vendor |
Cla |
Level 29
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Greater HealingGreater Healing CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34) Mana: 115 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 280 (L20) to 350 (L30) Mends major wounds, healing 350 hit points. |
Heals |
Friendly |
115 |
1: Increase Hitpoints by 280 (L20) to 350 (L30) |
Instant |
Alteration |
Vendor |
Cla |
Harmony of NatureHarmony of Nature DRU(29) RNG(39) Mana: 100 Cast: 2.5 sec Duration: 42 seconds Skill: Abjuration Reuse: 3.00 sec Resist: Unresistable Type: Beneficial 1. Reduce Aggro Radius by 15 (up to L65) 2. Reaction Radius (15/40) Calms the savage spirit of almost any creature, making them less likely to attack. This spell works on creatures up to level 65. |
Calm |
Single |
100 |
1: Reduce Aggro Radius (up to L65) 2: Assist Radius (up to L65) |
42 Sec |
Abjuration |
Vendor |
Cla |
Imbue EmeraldImbue Emerald CLR(29) DRU(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses the power of Tunare into an emerald. Consumes an emerald when cast. |
Imbue Gem |
Self |
200 |
1: Create |
Instant |
Alteration |
Vendor |
Cla |
Imbue Plains PebbleImbue Plains Pebble CLR(29) DRU(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses the power of Karana into a plains pebble. Consumes a plains pebble when cast. |
Imbue Gem |
Self |
200 |
1: Create |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue EmeraldImbue Emerald CLR(29) DRU(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses the power of Tunare into five emeralds. Consumes five emeralds when cast. |
Imbue Gem |
Self |
600 |
1: Create (×5) |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue Plains PebbleMass Imbue Plains Pebble CLR(29) DRU(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses the power of Karana into five plains pebbles. Consumes five plains pebbles when cast. |
Imbue Gem |
Self |
600 |
1: Create (×5) |
Instant |
Alteration |
Vendor |
Cla |
Level 30
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Blooming HealBlooming Heal DRU(30) Mana: 195 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 90 per tick 1. Increase Hitpoints by 300 after 4 ticks Seeds your target with healing energy, healing for 90 every 6 seconds for 24s and then healing for 300. |
Duration Heals |
Friendly |
195 |
1: Increase Hitpoints by 90 per tick 2: Blooming Heal Trigger 3: Increase Final Heal by 300 |
24 Sec |
Alteration |
Vendor |
Cla |
Circle of LavastormCircle of Lavastorm DRU(30) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 1014,1389,131 in Lavastorm Mountains Opens a mystical portal that transports your group to the Lavastorm Mountains. |
Antonica |
Group |
300 |
1: Teleport target: lavastorm |
Instant |
Alteration |
Vendor |
Cla |
Fury of AirFury of Air DRU(30) Mana: 85 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Magic (0?) Type: Detrimental 1. Decrease Hitpoints by 170 2. Stun for 2.5 seconds Summons a whirling wind 170 damage and stuns the target up to level 55 for 2 seconds. |
Magic DD |
Single |
85 |
1: Decrease Hitpoints by 170 2: Stun: 2.5s (up to L55) |
Instant |
Evocation |
Vendor |
Cla |
Greater Wolf FormGreater Wolf Form DRU(30) RNG(56) Mana: 90 Cast: 5.00 sec Duration: Permanent Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Illusion (race #796) 2. Increase Movement Speed by 52% (L34) to 60% (L50) 3. Increase ATK by 35 (L34) to 40 (L39) Fills you with the spirit of the wild, allowing you to take the form of a wolf, increasing your movement speed, and attack rating. |
Movement |
Self |
90 |
1: Ancient Wolf 2: Increase Movement Speed by 50% (L30) to 60% (L50) 3: Increase ATK by 31 (L30) to 40 (L39) |
Permanent |
Alteration |
Vendor |
Cla |
Resist ColdResist Cold CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 39 (L24) to 40 (L25) Surrounds your target with an aura of protection, warding away cold for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Cold Resist by 39 (L24) to 40 (L25) |
36 Min |
Abjuration |
Vendor |
Cla |
Spirit of the ShrewSpirit of the Shrew SHM(29) DRU(30) BST(39) RNG(41) Mana: 80 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Ultravision 2. Increase Movement Speed by 30% Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Movement |
Friendly |
80 |
1: Ultravision 2: Increase Movement Speed by 30% |
36 Min |
Alteration |
Vendor |
Cla |
Level 31
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Circle of SteamfontCircle of Steamfont DRU(31) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -1779,1668,-104 in Steamfont Mountains Opens a mystical portal that transports your group to the Steamfont Mountains. |
Faydwer |
Group |
300 |
1: Teleport target: steamfont |
Instant |
Alteration |
Vendor |
Cla |
EarthquakeEarthquake DRU(31) CLR(44) Mana: 375 Cast: 4.50 sec Duration: Instant Skill: Evocation Reuse: 24.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 214 (L31) to 246 (L39) Causes the earth to tremble around you, causing between 214 and 246 damage to up to 25 nearby creatures. |
Magic DD |
PB AE |
375 |
1: Decrease Hitpoints by 214 (L31) to 246 (L39) |
Instant |
Evocation |
Vendor |
Cla |
Lightning StrikeLightning Strike DRU(31) Mana: 149 Cast: 4.50 sec Duration: Instant Skill: Evocation Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental Target: Targeted AE Range: 200 1. Decrease Hitpoints by 163 (L31) to 184 (L38) Calls down lightning from the sky over your target, causing 184 damage to up to 4 creatures in the area. |
Magic DD |
Targeted AE |
149 |
1: Decrease Hitpoints by 163 (L31) to 184 (L38) |
Instant |
Evocation |
Vendor |
Cla |
Level 32
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Circle of FeerrottCircle of Feerrott DRU(32) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to 367,-1885,16 in Feerrott Opens a mystical portal that transports your group to the Feerrott Jungle. |
Antonica |
Group |
300 |
1: Teleport target: feerrott |
Instant |
Alteration |
Vendor |
Cla |
Circle of South RoCircle of South Ro DRU(32) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -2034,317,-19 in South Ro Opens a mystical portal that transports your group to The Southern Desert of Ro. |
Antonica |
Group |
300 |
1: Teleport target: sro |
Instant |
Alteration |
Vendor |
Cla |
Drones of DoomDrones of Doom DRU(32) RNG(54) Mana: 287 Cast: 3.00 sec Duration: 48 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Magic (-100) Type: Detrimental 1. Decrease Hitpoints by 148 (L32) to 156 (L40) per tick Commands a swarm of insects to attack your target relentlessly, causing 156 damage every six seconds for 48s. |
Magic DoT |
Single |
287 |
1: Decrease Hitpoints by 148 (L32) to 156 (L40) per tick |
48 Sec |
Conjuration |
Vendor |
Cla |
Succor: ButcherblockSuccor: Butcherblock DRU(32) Mana: 300 Cast: 9.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Evacuate group to -2135,1984,3 in Butcherblock Mountains Opens a mystical portal that transports your group to the Butcherblock Mountains. |
Faydwer |
Group |
300 |
1: Teleport target: butcher |
Instant |
Alteration |
Vendor |
Cla |
Zephyr: ToxxuliaZephyr: Toxxulia DRU(32) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to 1099,-357,-53 in Toxxulia Forest Opens a mystical portal that teleports your target to Toxxulia Forest. |
Odus |
Single |
225 |
1: Teleport target: tox |
Instant |
Alteration |
Vendor |
Cla |
Level 33
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Beguile AnimalsBeguile Animals DRU(33) Mana: 170 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L43) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
170 |
1: Charm (up to L43) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Expel SummonedExpel Summoned MAG(28) DRU(33) CLR(47) Mana: 108 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental Target: Construct/Elemental Range: 200 1. Decrease Hitpoints by 243 (L28) to 309 (L50) A burst of holy power that inflicts between 309 and 385 damage to a summoned target. |
Summoned DD |
Construct |
108 |
1: Decrease Hitpoints by 243 (L28) to 309 (L50) |
Instant |
Evocation |
Vendor |
Cla |
Zephyr: ButcherblockZephyr: Butcherblock DRU(33) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -2135,1984,3 in Butcherblock Mountains Opens a mystical portal that teleports your target to the Butcherblock Mountains. |
Faydwer |
Single |
225 |
1: Teleport target: butcher |
Instant |
Alteration |
Vendor |
Cla |
Level 34
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure MagicEndure Magic CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34) Mana: 40 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 20 Surrounds your target with an aura of protection, warding away magic for 27 min. |
Resist Buff |
Friendly |
40 |
1: Increase Magic Resist by 20 |
27 Min |
Abjuration |
Vendor |
Cla |
Healing WaterHealing Water DRU(34) Mana: 150 Cast: 0.75 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 345 (L34) to 425 (L50) Conjures healing water from the ground, healing 425 damage to your target. |
Heals |
Friendly |
150 |
1: Increase Hitpoints by 345 (L34) to 425 (L50) |
Instant |
Alteration |
Vendor |
Cla |
RegenerationRegeneration DRU(34) SHM(23) Mana: 100 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 5 per tick Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s. |
Health |
Friendly |
100 |
1: Increase Hitpoints by 5 (L23) to 9 (L36) per tick |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Strength of StoneStrength of Stone DRU(34) Mana: 65 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Strength by 22 (L34) to 25 (L40) Fills your target with the power of the stone, increasing their strength for 36 min. |
Strength |
Friendly |
65 |
1: Increase Strength by 22 (L34) to 25 (L40) |
36 Min |
Alteration |
Vendor |
Cla |
Zephyr: North KaranaZephyr: North Karana DRU(34) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -2706,-1494,-4 in North Karana Opens a mystical portal that teleports your target to the Northern Plains of Karana. |
Antonica |
Single |
225 |
1: Teleport target: northkarana |
Instant |
Alteration |
Vendor |
Cla |
Level 35
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Pack ShrewPack Shrew SHM(34) DRU(35) BST(44) RNG(49) Mana: 320 Cast: 6.00 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff 1. Ultravision 2. Increase Movement Speed by 30% Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Movement |
Group |
320 |
1: Ultravision 2: Increase Movement Speed by 30% |
36 Min |
Alteration |
Vendor |
Cla |
Pack SpiritPack Spirit DRU(35) Mana: 120 Cast: 6.50 sec Duration: 36 minutes Skill: Alteration Reuse: 9.00 sec Resist: Unresistable Type: Beneficial 2. Increase Movement Speed by 30% Imbues your group with the spirit of the wolf, increasing their movement speed for 36 min. |
Movement |
Group |
120 |
1: Increase Movement Speed by 47% (L35) to 55% (L50) |
36 Min |
Alteration |
Vendor |
Cla |
Share Wolf FormShare Wolf Form DRU(35) Mana: 120 Cast: 6.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Illusion (race #796) 2. Increase Movement Speed by 49% (L39) to 60% (L60) 3. Increase ATK by 30 Fills your group with the spirit of the wild, allowing them to take the form of a wolf for 36 min. |
Movement |
Group |
120 |
1: Ancient Wolf 2: Increase Movement Speed by 47% (L35) to 55% (L50) 3: Increase ATK by 30 |
36 Min |
Alteration |
Vendor |
Cla |
Zephyr: StonebruntZephyr: Stonebrunt DRU(35) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -4531,673,0 in Stonebrunt Mountains Opens a mystical portal that teleports your target to The Stonebrunt Mountains. |
Odus |
Single |
225 |
1: Teleport target: stonebrunt |
Instant |
Alteration |
Vendor |
Cla |
Zephyr: Surefall GladeZephyr: Surefall Glade DRU(35) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -209,-391,9 in qrg Opens a mystical portal that teleports your target to Surefall Glade. |
Antonica |
Single |
225 |
1: Teleport target: qrg |
Instant |
Alteration |
Vendor |
Cla |
Zephyr: West CommonsZephyr: West Commons DRU(35) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to 478,1427,-48 in West Commonlands Opens a mystical portal that teleports your target to the Commonlands. |
Antonica |
Single |
225 |
1: Teleport target: commons |
Instant |
Alteration |
Vendor |
Cla |
Level 36
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Circle of Misty ThicketCircle of Misty Thicket DRU(36) Mana: 300 Cast: 16.00 sec Duration: Instant Skill: Alteration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Teleport group to -490,-1896,120 in Misty Thicket Opens a mystical portal that transports your group to the Misty Thicket. |
Antonica |
Group |
300 |
1: Teleport target: misty |
Instant |
Alteration |
Vendor |
Cla |
Enveloping RootsEnveloping Roots DRU(36) RNG(60) Mana: 80 Cast: 1.75 sec Duration: 1 minute Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 82 (L36) to 110 (L50) 2. Root Commands roots to take hold of your target, doing 110 damage and preventing their movement for 1 min. |
Root |
Single |
80 |
1: Decrease Hitpoints by 82 (L36) to 110 (L50) 2: Root |
1 Min |
Alteration |
Vendor |
Cla |
Skin like DiamondSkin Like Diamond DRU(36) RNG(54) Mana: 200 Cast: 6.00 sec Duration: 54 minutes Skill: Abjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Armor Class by 10 (L36) to 11 (L38) 2. Increase Max Hitpoints by 178 (L39) to 200 (L50) 3. Increase HP when cast by 178 (L39) to 200 (L50) Hardens the skin of your target, increasing their hit points and armor class for 54 min. |
HP Buff (Line 1) |
Friendly |
200 |
1: Increase AC by 10 (L36) to 11 (L40) 2: Increase Max Hitpoints by 172 (L36) to 200 (L50) 3: Increase Hitpoints by 172 (L36) to 200 (L50) |
54 Min |
Abjuration |
Vendor |
Cla |
Level 37
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
AvalancheAvalanche DRU(37) Mana: 200 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Cold (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 125 Calls down a hailstorm from the sky, causing three waves of 125 damage, up to a maximum of 4 targets hit. |
Cold DD |
Targeted AE |
200 |
1: Decrease Hitpoints by 125 |
Instant |
Evocation |
Vendor |
Cla |
Ro's Fiery SunderingRo's Fiery Sundering DRU(39) Mana: 50 Cast: 3.50 sec Duration: 1.9 minutes @L39 to 3 minutes @L60 Skill: Evocation Reuse: 6.00 sec Resist: Fire (-200) Type: Detrimental 2. Decrease Fire Resist by 37 (L39) to 40 (L60) 3. Decrease AC by 5 (L39) to 7 (L60) Surrounds your target in dancing flames, lowering their fire resistance and armor class. This spell generates a large amount of hate. |
Resist Debuffs |
Single |
50 |
1: Decrease Fire Resist by 36 (L37) to 38 (L50) 2: Decrease AC by 4 (L37) to 5 (L50) |
5 Min |
Evocation |
Vendor |
Cla |
Shield of SpikesShield of Spikes DRU(37) RNG(58) Mana: 100 Cast: 3.00 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Damage Shield by 14 (L39) to 17 (L48) Surrounds your target in a shield of spikes that cause damage to anything that strikes them for 15 min. |
Damage Shield |
Friendly |
100 |
1: Increase Damage Shield by 14 (L37) to 17 (L48) |
15 Min |
Abjuration |
Vendor |
Cla |
SpikecoatSpikecoat DRU(37) RNG(42) Mana: 110 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 2. Increase Armor Class by 19 (L37) to 21 (L44) 3. Increase Damage Shield by 4 Surrounds your body in a coat of spikes that increases your armor class, as well as harming those that strike you. |
Damage Shield |
Self |
110 |
1: Increase AC by 19 (L37) to 21 (L44) 2: Increase Damage Shield by 4 |
Permanent |
Abjuration |
Vendor |
Cla |
Level 38
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
FirestrikeFirestrike DRU(38) RNG(52) Mana: 138 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 402 (L38) to 422 (L43) Ignites your target's skin, doing 422 damage. |
Fire DD |
Single |
138 |
1: Decrease Hitpoints by 402 (L38) to 422 (L43) |
Instant |
Evocation |
Vendor |
Cla |
Remove CurseRemove Curse CLR(38) DRU(38) PAL(45) SHM(38) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
Vendor |
Cla |
Succor: South RoSuccor: South Ro DRU(38) Mana: 300 Cast: 9.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Evacuate group to -2034,314,-19 in South Ro Opens a mystical portal that transports your group to The Southern Desert of Ro. |
Antonica |
Group |
300 |
1: Teleport target: sro |
Instant |
Alteration |
Vendor |
Cla |
Level 39
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Nature's RenewalNature's Renewal DRU(39) Mana: 173 Cast: 3.5 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 434 (L39) to 447 (L44) Mends your target's wounds, healing 447 hit points. |
Heals |
Friendly |
173 |
1: Increase Hitpoints by 434 (L39) to 447 (L44) |
Instant |
Alteration |
Vendor |
Cla |
Pack RegenerationPack Regeneration DRU(39) Mana: 200 Cast: 6.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Increase Hitpoints by 5 per tick Hastens your group's natural healing, regenerating up to 9 hit points every 6 seconds for 14 min. |
Health |
Group |
200 |
1: Increase Hitpoints by 9 per tick |
14 Min |
Alteration |
Vendor |
Cla |
Protection of DiamondProtection of Diamond DRU(39) Mana: 450 Cast: 8.00 sec Duration: 54 minutes Skill: Abjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Increase Armor Class by 11 2. Increase Max Hitpoints by 181 3. Increase HP when cast by 181 Hardens the skin of your group, increasing their hit points and armor class for 54 min. |
HP Buff (Line 1) |
Group |
450 |
1: Increase AC by 11 2: Increase Max Hitpoints by 178 (L39) to 200 (L50) 3: Increase Hitpoints by 178 (L39) to 200 (L50) |
54 Min |
Abjuration |
Vendor |
Cla |
Zephyr: FeerrottZephyr: Feerrott DRU(39) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to 367,-1885,16 in Feerrott Opens a mystical portal that teleports your target to the Feerrott. |
Antonica |
Single |
225 |
1: Teleport target: feerrott |
Instant |
Alteration |
Vendor |
Cla |
Zephyr: SteamfontZephyr: Steamfont DRU(39) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -1779,1668,-104 in Steamfont Mountains Opens a mystical portal that teleports your target to Steamfont Mountains. |
Faydwer |
Single |
225 |
1: Teleport target: steamfont |
Instant |
Alteration |
Vendor |
Cla |
Level 40
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Blossoming HealBlossoming Heal DRU(40) Mana: 250 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 120 per tick 1. Increase Hitpoints by 390 after 4 ticks Seeds your target with healing energy, healing for 120 every 6 seconds for 24s and then healing for 390. |
Duration Heals |
Friendly |
250 |
1: Increase Hitpoints by 120 per tick 2: Blossoming Heal Trigger 3: Increase Final Heal by 390 |
24 Sec |
Alteration |
Vendor |
Cla |
Drifting DeathDrifting Death DRU(40) Mana: 370 Cast: 3.00 sec Duration: 1 minute Skill: Conjuration Reuse: 1.50 sec Resist: Magic (-100) Type: Detrimental 1. Decrease Hitpoints by 185 (L40) to 195 (L50) per tick Commands a swarm of insects to attack your target relentlessly, causing between 195 and 198 damage every 6 seconds for 54s. |
Magic DoT |
Single |
370 |
1: Decrease Hitpoints by 185 (L40) to 195 (L50) per tick |
54 Sec |
Conjuration |
Vendor |
Cla |
Form of the Great WolfForm of the Great Wolf DRU(40) Mana: 135 Cast: 6.00 sec Duration: Permanent Skill: Alteration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Illusion (race #796) 2. Increase Movement Speed by 57% (L44) to 60% (L50) 3. Increase ATK by 45 (L44) to 51 (L50) 4. Ultravision(1) Fills you with the spirit of the wild, allowing you to take the form a wolf and granting *100%N. |
Movement |
Self |
135 |
1: Ancient Wolf 2: 100% chance · Illusion Benefit Dena |
Permanent |
Alteration |
Vendor |
Cla |
Zephyr: South RoZephyr: South Ro DRU(40) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -2034,314,-19 in South Ro Opens a mystical portal that teleports your target to the South Desert of Ro. |
Antonica |
Single |
225 |
1: Teleport target: sro |
Instant |
Alteration |
Vendor |
Cla |
Level 41
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Savage SpiritSavage Spirit DRU(41) Mana: 100 Cast: 6.50 sec Duration: 60 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Increase Attack Speed by 64% (L44) to 70% (L50) 2. Increase STR by 42 (L44) to 45 (L50) 3. Increase AC by 15 (L44) to 16 (L50) Fills your pet with a savage spirit, increasing their attack speed, strength, and armor class. |
Pet Haste |
Pet |
100 |
1: Increase Strength by 40 (L41) to 45 (L50) 2: Increase Attack Speed by 61% (L41) to 70% (L50) 3: Increase AC by 12 (L41) to 13 (L50) |
60 Min |
Alteration |
Vendor |
Cla |
Succor: LavastormSuccor: Lavastorm DRU(41) Mana: 300 Cast: 9.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Evacuate group to 1014,1389,131 in Lavastorm Mountains Opens a mystical portal that transports your group to the Lavastorm Mountains. |
Antonica |
Group |
300 |
1: Teleport target: lavastorm |
Instant |
Alteration |
Vendor |
Cla |
Summon CompanionSummon Companion BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40) Mana: 50 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial 1. Call Pet Summons your pet to your current location. |
Pet |
Self |
50 |
1: Call Pet |
Instant |
Conjuration |
Vendor |
Cla |
Level 42
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
ChloroplastChloroplast SHM(39) DRU(42) Mana: 200 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s. |
Health |
Friendly |
200 |
1: Increase Hitpoints by 10 (L39) to 16 (L50) per tick 2: Increase Endurance by 7 (L39) to 10 (L44) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Fixation of RoFixation of Ro DRU(42) Mana: 100 Cast: 2.50 sec Duration: 10 Min Skill: Alteration Reuse: 6.00 sec Resist: Fire (0) Type: Detrimental 1. Decrease AC by 15 (L44) to 18 (L60) 4. Decrease ATK by 52 (L44) to 60 (L60) Surrounds your target in dancing flames, lowering their attack and armor class. |
Resist Debuffs |
Single |
100 |
1: Decrease ATK by 51 (L42) to 55 (L50) 2: Decrease AC by 12 (L42) to 13 (L50) |
10 Min |
Alteration |
Vendor |
Cla |
Level 43
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Allure of the WildAllure of the Wild DRU(43) Mana: 220 Cast: 9.00 sec Duration: 16 Min Skill: Alteration Reuse: 24.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L49) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
220 |
1: Charm (up to L49) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Banish SummonedBanish Summoned DRU(43) MAG(48) CLR(56) Mana: 136 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental Target: Construct/Elemental Range: 200 1. Decrease Hitpoints by 529 (L43) to 540 (L47) A burst of holy power that inflicts 540 damage to a summoned target. |
Summoned DD |
Construct |
136 |
1: Decrease Hitpoints by 529 (L43) to 540 (L47) |
Instant |
Evocation |
Vendor |
Cla |
DustdevilDustdevil DRU(43) Mana: 162 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 1.5 sec Resist: Magic Type: Detrimental 1. Decrease Hitpoints by 582 Ignites your target's skin, doing 582 damage. |
Magic DD |
Single |
162 |
1: Decrease Hitpoints by 582 |
Instant |
Evocation |
Vendor |
Cla |
Nullify MagicNullify Magic ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44) Mana: 50 Cast: 4.50 sec Duration: Instant Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Cancel Magic (4) 2. Cancel Magic(4) Cancels magical enchantments affecting your target. |
Dispel |
Single |
50 |
1: Dispel (4) |
Instant |
Abjuration |
Vendor |
Cla |
Level 44
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Resist DiseaseResist Disease BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 40 Surrounds your target with an aura of protection, warding away disease for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Disease Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
Resist PoisonResist Poison CLR(30) SHM(35) DRU(44) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 40 Surrounds your target with an aura of protection, warding away poison for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Poison Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
Storm StrengthStorm Strength RNG(53) DRU(44) Mana: 85 Cast: 5.00 sec Duration: 54 minutes 6 seconds Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Strength by 32 (L44) to 35 (L50) Fills your target with the power of the storm, increasing their strength for 54 min. |
Strength |
Friendly |
85 |
1: Increase Strength by 32 (L44) to 35 (L50) |
54 Min |
Alteration |
Vendor |
Cla |
Superior HealingSuperior Healing CLR(30) DRU(44) SHM(45) PAL(46) Mana: 185 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 500 (L30) to 600 (L40) Mends severe wounds, healing 600 hit points. |
Heals |
Friendly |
185 |
1: Increase Hitpoints by 500 (L30) to 600 (L40) |
Instant |
Alteration |
Vendor |
Cla |
Level 45
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Engulfing RootsEngulfing Roots DRU(45) Mana: 100 Cast: 2.50 sec Duration: 3 minutes Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 145 (L45) to 160 (L50) 2. Root Commands roots to take hold of your target, doing 160 damage, and preventing their movement for 3 min. |
Root |
Single |
100 |
1: Decrease Hitpoints by 145 (L45) to 160 (L50) 2: Root |
3 Min |
Alteration |
Vendor |
Cla |
Pack ChloroplastPack Chloroplast DRU(45) Mana: 400 Cast: 9.00 sec Duration: 11 Min Skill: Alteration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Increase Hitpoints by 13 (L45) to 16 (L50) per tick Hastens your group's natural healing, regenerating up to 19 hit points every 6 seconds for 14 min. |
Health |
Group |
400 |
1: Increase Hitpoints by 13 (L45) to 16 (L50) per tick 2: Increase Endurance by 10 |
14 Min |
Alteration |
Vendor |
Cla |
Share Form of the Great WolfShare Form of the Great Wolf DRU(45) Mana: 350 Cast: 6.00 sec Duration: 6:00:00 Skill: Alteration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Group Range: AE Range (40) 1. Illusion (race #796) 2. Increase Movement Speed by up to 60% 3. Grants Ultravision 4. Increase ATK Power by up to 51 Fills your group with the spirit of the wild, allowing them to take the form a wolf for 360 min and granting *100%N. |
Movement |
Group |
350 |
1: Ancient Wolf 2: 100% chance · Illusion Benefit Dena |
360 Min |
Alteration |
Vendor |
Cla |
Zephyr: Misty ThicketZephyr: Misty Thicket DRU(45) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to -490,-1896,120 in Misty Thicket Opens a mystical portal that teleports your target to Misty Thicket. |
Antonica |
Single |
225 |
1: Teleport target: misty |
Instant |
Alteration |
Vendor |
Cla |
Level 46
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Lightning BlastLightning Blast DRU(46) Mana: 234 Cast: 6.10 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental Target: Targeted AE Range: 200 1. Decrease Hitpoints by 477 Calls down lightning from the sky, causing 477 damage to all those in the vicinity of your target. 2.04 damage per mana on a single target, 8.15 damage per mana on a full quad. Outdoors only. |
Magic DD |
Targeted AE |
234 |
1: Decrease Hitpoints by 477 |
Instant |
Evocation |
Vendor |
Cla |
Skin like NatureSkin Like Nature DRU(46) RNG(59) Mana: 300 Cast: 6.00 sec Duration: 1 hour 12 minutes 24 seconds Skill: Abjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Armor Class by 12 (L46) to 13 (L47) 2. Increase Max Hitpoints by 248 (L49) to 250 (L50) 3. Increase HP when cast by 248 (L49) to 250 (L50) 5. Increase hitpoints by 2 per tick Hardens the skin of your target, increasing their hit points and armor class for 72 min. |
HP Buff (Line 1) |
Friendly |
300 |
1: Increase AC by 12 (L46) to 13 (L50) 2: Increase Max Hitpoints by 242 (L46) to 250 (L50) 3: Increase Hitpoints by 242 (L46) to 250 (L50) 4: Increase Hitpoints by 2 per tick |
72 Min |
Abjuration |
Vendor |
Cla |
Succor: North KaranaSuccor: North Karana DRU(46) Mana: 300 Cast: 9.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Evacuate group to -2706,-1494,-4 in North Karana Opens a mystical portal that transports your group to the Northern Plains of Karana. |
Antonica |
Group |
300 |
1: Teleport target: northkarana |
Instant |
Alteration |
Vendor |
Cla |
Level 47
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
IceIce DRU(47) Mana: 142 Cast: 5.00 sec Duration: 3 ticks Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 511 (L47) to 520 (L50) 2. Decrease Fire Resist by 50 Covers your target in glistening ice, causing between 520 and 538 damage, and lowering their fire resistance. |
Cold DD |
Single |
142 |
1: Decrease Hitpoints by 511 (L47) to 520 (L50) |
18 Sec |
Evocation |
Vendor |
Cla |
Shield of ThornsShield of Thorns (Spell) DRU(47) Mana: 120 Cast: 3.00 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Damage Shield by 24 Surrounds your target in a shield of thorns that cause damage to anything that strikes them for 15 min. |
Damage Shield |
Friendly |
120 |
1: Increase Damage Shield by 24 |
15 Min |
Abjuration |
Vendor |
Cla |
ThorncoatThorncoat DRU(47) RNG(60) Mana: 175 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 2. Increase Armor Class by 26 3. Increase Damage Shield by 5 Surrounds your body in a coat of thorns that increases your armor class, as well as harming those that strike you. |
Damage Shield |
Self |
175 |
1: Increase AC by 26 2: Increase Damage Shield by 5 |
Permanent |
Abjuration |
Vendor |
Cla |
Zephyr: LavastormZephyr: Lavastorm DRU(47) Mana: 225 Cast: 10.0 sec Duration: Instant Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Translocate to 1014,1389,131 in Lavastorm Mountains Opens a mystical portal that teleports your target to the Lavastorm Mountains. |
Antonica |
Single |
225 |
1: Teleport target: lavastorm |
Instant |
Alteration |
Vendor |
Cla |
Level 48
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Efflorescing HealEfflorescing Heal DRU(48) Mana: 255 Cast: 2.00 sec Duration: 24 seconds Skill: Alteration Reuse: 2.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 150 per tick 1. Increase Hitpoints by 450 after 4 ticks Seeds your target with healing energy, healing for 150 every 6 seconds for 24s and then healing for 450. |
Duration Heals |
Friendly |
255 |
1: Increase Hitpoints by 150 per tick 2: Efflorescing Heal Trigger 3: Increase Final Heal by 450 |
24 Sec |
Alteration |
Vendor |
Cla |
FireFire DRU(48) Mana: 260 Cast: 6.50 sec Duration: 3 ticks Skill: Evocation Reuse: 10.00 sec Resist: Fire (0) Type: Detrimental Target: Targeted AE Range: 200 1. Decrease Hitpoints by 392 2. Decrease Cold Resist by 50 Ignites your target's skin, doing 392 damage, and lowering their ice resistance for 18 secs (3 ticks). 1.51 DPM. |
Fire DD |
Targeted AE |
260 |
1: Decrease Hitpoints by 392 2: Decrease Cold Resist by 50 |
12 Sec |
Evocation |
Vendor |
Cla |
Improved Superior CamouflageImproved Superior Camo DRU(48) Mana: 75 Cast: 5.00 sec Duration: 10 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Improved Invisibility Covers your body in a mystic cloak, allowing you to blend in with your surroundings. |
Invisibility |
Self |
75 |
1: Improved Invisibility |
10 Min |
Divination |
Vendor |
Cla |
StarfireStarfire DRU(48) Mana: 186 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 634 Ignites your target's skin, doing 634 damage. |
Fire DD |
Single |
186 |
1: Decrease Hitpoints by 634 |
Instant |
Evocation |
Vendor |
Cla |
UpheavalUpheaval DRU(48) CLR(52) Mana: 625 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 24.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 618 (L48) to 638 (L50) Causes the earth to tremble around you, causing between 648 and 728 (Level 59) damage to all nearby enemies. |
Magic DD |
PB AE |
625 |
1: Decrease Hitpoints by 618 (L48) to 638 (L50) |
Instant |
Evocation |
Vendor |
Cla |
Level 49
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Forest's RenewalForest's Renewal DRU(49) Mana: 233 Cast: 3.75 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 671 Mends your target's wounds, healing 671 hit points. |
Heals |
Friendly |
233 |
1: Increase Hitpoints by 671 |
Instant |
Alteration |
Vendor |
Cla |
Legacy of SpikeLegacy of Spike DRU(49) Mana: 300 Cast: 3.00 sec Duration: 15 Min Skill: Abjuration Reuse: 1.50 sec Resist: Magic (0) Type: Beneficial 1. Increase Damage Shield by 24 Surrounds your group in a shield of spikes that causes damage to anything that strikes them for 15 min. |
Damage Shield |
Group |
300 |
1: Increase Damage Shield by 24 |
15 Min |
Abjuration |
Vendor |
Cla |
Protection of NatureProtection of Nature DRU(49) Mana: 700 Cast: 9.00 sec Duration: 1:12:00 Skill: Abjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Group Range: 100 (AE Range 65) 1. Increase Armor Class by 13 2. Increase Max Hitpoints by 152 to 400 3. Increase HP when cast by 152 to 400 4. Increase Hitpoints by 2 per tick Hardens the skin of your group, increasing their hit points and armor class for 72 min. |
HP Buff (Line 1) |
Group |
700 |
1: Increase AC by 13 2: Increase Max Hitpoints by 248 (L49) to 250 (L50) 3: Increase Hitpoints by 248 (L49) to 250 (L50) 4: Increase Hitpoints by 2 per tick |
72 Min |
Abjuration |
Vendor |
Cla |
Resist MagicResist Magic ENC(37) CLR(43) SHM(43) DRU(49) PAL(55) Mana: 85 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 40 Surrounds your target with an aura of protection, warding away magic for 36 min. |
Resist Buff |
Friendly |
85 |
1: Increase Magic Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
Vengeance of the WildVengeance of the Wild DRU(49) Mana: 180 Cast: 3.00 sec Duration: 5 ticks Skill: Conjuration Reuse: 6.00 sec Resist: Fire (-30) Type: Detrimental 1. Increase Curse Counter by 8 2. Decrease Hit Points between 121 and 132 Inflicts the vengeance of the wild on your target, causing between 122 and 131 damage every six seconds for 30s. |
Fire DoT |
Single |
180 |
1: Increase Curse Counter by 8 2: Decrease Hitpoints by 121 (L49) to 122 (L50) per tick |
30 Sec |
Conjuration |
Vendor |
Cla |
Level 50
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Everlasting BreathEverlasting Breath DRU(50) Mana: 55 Cast: 4.00 sec Duration: 27 minutes 6 seconds Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Water Breathing(1) Fills your lungs with magical breath, removing your necessity for air for 27 min. |
Utility Beneficial |
Friendly |
55 |
1: Enduring Breath (Water Breathing) |
27 Min |
Alteration |
Vendor |
Cla |
LevitationLevitation DRU(50) WIZ(50) Mana: 60 Cast: 3.00 sec Duration: 16 Min Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) 3. Levitate(1) Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for 20 min 30s. |
Levitate |
Friendly |
60 |
1: Levitate |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
|
| Paladin Active Skills
|
| Level
|
Ability
|
Skill
|
Cooldown
|
Description
|
Notes
|
| X
|
Bash
|
Active combat
|
Shared combat timer
|
Shield bash that can damage and potentially stun an enemy, interrupting spell casting.
|
Also available to Shadow Knight and Warrior. Shares cooldown behavior with Kick and Slam.
|
| X
|
Lay on Hands
|
Active class ability
|
Long recast
|
A paladin ability that heals a single target for a large amount with a long recast timer.
|
Paladin class ability.
|
| X
|
Taunt
|
Active combat
|
Taunt timer
|
Attempts to make an enemy attack the taunting character instead of another target.
|
Also available to Warrior and Shadow Knight.
|
| 9
|
Smite
|
Active class ability
|
Smite timer. 15s
|
This ability smites your current target, dealing physical damage as well as converting 3% of your maximum mana into amplified magic damage. Smite will also reduce the reuse cooldown of Lay on Hands by 60 seconds every time it lands.
|
Paladin class ability.
|
|
| Paladin Spells or Songs
|
Spell Vendors
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
Level 1
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Minor HealingMinor Healing BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1) Mana: 10 Cast: 1.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 12 (L1) to 20 (L5) Mends minor wounds, healing 20 hit points. |
Heals |
Friendly |
10 |
1: Increase Hitpoints by 12 (L1) to 20 (L5) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
StrikeStrike CLR(1) PAL(1) Mana: 7 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 6 (L1) to 8 (L4) Calls upon the power of the gods to strike your target, causing 10 damage. |
Magic DD |
Single |
7 |
1: Decrease Hitpoints by 8 (L1) to 10 (L4) |
Instant |
Evocation |
|
Cla |
Ward UndeadWard Undead CLR(4) NEC(6) PAL(1) SHD(18) Mana: 5 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 35 (L5) to 41 (L11) A burst of holy power that inflicts 12 damage to an undead target. |
Undead DD |
Undead |
5 |
1: Decrease Hitpoints by 7 (L1) to 12 (L10) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Level 2
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Flash of LightFlash of Light BST(5) CLR(1) PAL(2) SHM(1) Mana: 12 Cast: 1.50 sec Duration: 12s Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Utility Detrimental 1. Blind 2. Decrease Attack by 5 Creates a bright flash of light, temporarily blinding your target. |
Blind |
Single |
12 |
1: Blind 2: Decrease ATK by 5 |
12 Sec |
Divination |
Autogranted Vendor |
Cla |
Level 3
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
True NorthTrue North CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial 1. True North Provides a magical sense of direction, changing your heading to point directly North. |
Utility Beneficial |
Self |
5 |
1: Sense Heading |
Instant |
Divination |
Vendor |
Cla |
Level 4
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Sense the DeadSense the Dead CLR(9) NEC(1) PAL(4) SHD(2) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Sense Undead Provides you with a mystical undead awareness, pointing you towards the nearest undead creature. |
Utility Beneficial |
Self |
5 |
1: Sense Undead |
Instant |
Divination |
Vendor |
Cla |
Level 5
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cure PoisonCure Poison BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 4 Removes toxin from your target's system, curing them of minor poisons. |
Cure |
Friendly |
20 |
1: Cure Poison: 1 counter |
Instant |
Alteration |
Vendor |
Cla |
Level 7
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CeaseCease PAL(7) Mana: 15 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 9.00 sec Resist: Magic Type: Detrimental 1. Stun (1.00 sec/55) Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55. |
Stun DD |
Single |
15 |
1: Stun: 1s (up to L55) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Level 8
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CourageCourage CLR(1) PAL(8) Mana: 12 Cast: 2.00 sec Duration: 27 Min Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 3 (L1) to 4 (L10) 2. Increase Max Hitpoints by 11 (L1) to 20 (L10) 3. Increase HP when cast by 11 (L1) to 20 (L10) Provides your target with a sense of courage, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Friendly |
12 |
1: Increase AC by 2 (L1) to 3 (L10) 2: Increase Max Hitpoints by 11 (L1) to 20 (L10) 3: Increase Hitpoints by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
FurorFuror CLR(5) PAL(8) Mana: 19 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 16 (L5) to 19 (L10) Calls upon the furor of the gods to strike your target, causing 33 damage. |
Magic DD |
Single |
19 |
1: Decrease Hitpoints by 25 (L5) to 33 (L13) |
Instant |
Evocation |
|
Cla |
Level 9
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Spook the DeadSpook the Dead CLR(1) NEC(10) PAL(9) SHD(20) Mana: 10 Cast: 2.00 sec Duration: 18 Sec Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Detrimental 1. Fear(1) Inspires fear in an undead opponent, causing them to flee. |
Fear |
Undead |
10 |
1: Fear (up to L52) |
18 Sec |
Alteration |
Vendor |
Cla |
YaulpYaulp CLR(1) PAL(9) Mana: 1 Cast: 0.50 sec Duration: Permanent Skill: Abjuration Reuse: 18.00 sec Resist: Unresistable Type: Beneficial 2. Increase AC by 6 3. Increase STR by 10 4. Decrease Stamina Loss by 1 Focuses your spiritual energy into a great battle cry, increasing your strength and armor class. |
Attack |
Self |
1 |
1: Increase Strength by 10 2: Increase AC by 5 |
Permanent |
Abjuration |
Autogranted Vendor |
Cla |
Level 10
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Light HealingLight Healing CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16) Mana: 28 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 47 (L4) to 65 (L10) Mends light wounds, healing 65 hit points. |
Heals |
Friendly |
28 |
1: Increase Hitpoints by 47 (L4) to 65 (L10) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
LullLull CLR(1) ENC(1) PAL(10) Mana: 10 Cast: 1.50 sec Duration: 2 Min Skill: Alteration Reuse: 3.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (15/30) 2. Reaction Radius (15/30) Lulls the mind of your target, lowering its aggressiveness for 2 min. Affects creatures up to level 30. |
Calm |
Single |
10 |
1: Reduce Aggro Radius (up to L30) 2: Assist Radius (up to L30) |
2 Min |
Alteration |
Autogranted Vendor |
Cla |
Level 11
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cure DiseaseCure Disease BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 4 Cleanses your target's immune system, curing minor diseases. |
Cure |
Friendly |
20 |
1: Cure Disease: 1 counter |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Level 13
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
DesistDesist PAL(13) Mana: 25 Cast: 1.75 sec Duration: Instant Skill: Evocation Reuse: 10.00 sec Resist: Magic Type: Detrimental 1. Stun (2.50 sec/55) Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55. |
Stun DD |
Single |
25 |
1: Stun: 2.5s (up to L55) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
Level 14
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Hammer of WrathHammer of Wrath CLR(7) PAL(14) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Summoned: Hammer of Wrath Summons a magical hammer that is particularly adept at smiting undead. |
Summon Weapon |
Self |
50 |
1: Summoned: Hammer of WrathSummoned: Hammer of Wrath
MAGIC ITEM NO DROP TEMPORARY
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 32
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL SHM
Race: ALL
|
Instant |
Conjuration |
Autogranted Vendor |
Cla |
Level 15
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Holy ArmorHoly Armor CLR(1) PAL(15) Mana: 20 Cast: 2.00 sec Duration: 27 Min Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 6 Covers your target in holy armor, increasing their armor class for 27 min. |
Armor Class |
Friendly |
20 |
1: Increase AC by 4 (L1) to 5 (L5) |
27 Min |
Abjuration |
Vendor |
Cla |
Instrument of NifeInstrument of Nife PAL(15) Mana: 50 Cast: 3.00 sec Duration: Permanent Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 3. Add Melee Proc: Condemnation of Nife Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. Adds Condemnation of Nife (melee proc). |
Combat Innates |
Self |
50 |
1: Procs Condemnation of Nife |
Permanent |
Abjuration |
Autogranted Vendor |
Cla |
Level 16
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Halo of LightHalo of Light WIZ(9) DRU(11) CLR(12) PAL(16) Mana: 40 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses magical energy into a halo that provides an aura of light when worn. |
Summon Utility |
Self |
40 |
1: Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY
Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL
|
Instant |
Conjuration |
Vendor |
Cla |
Level 17
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Invisibility versus UndeadInvisibility vs. Undead NEC(1) Shadowknight(4) CLR(11) ENC(14) PAL(17) Mana: 40 Cast: 4.00 sec Duration: 27 Min Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility versus Undead Cloaks your target in a light aura, rendering them invisible to most undead creatures for up to 27 min. |
Invisibility |
Friendly |
40 |
1: Invisibility vs Undead |
27 Min |
Divination |
Autogranted Vendor |
Cla |
Level 18
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Reckless StrengthReckless Strength CLR(2) PAL(18) Mana: 30 Cast: 3.00 sec Duration: 3 minutes Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase STR by 20 (effect decreases over time) +20 STR for 20 sec +17 STR for 60 sec +7 STR for 20 sec - Yaulp becomes better here +4 STR for 20 sec +1 STR for 20 sec - Click off before the last 40sec -3 STR for 20 sec -5 STR for 10 sec -8 STR for 10 sec Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min. |
Strength |
Friendly |
30 |
1: Increase Strength by 20 |
3 Min |
Alteration |
Autogranted Vendor |
Cla |
Level 19
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Remove Minor CurseRemove Minor Curse CLR(8) DRU(8) SHM(9) PAL(19) Mana: 25 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 2 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
25 |
1: Cure Curse: 2 counters |
Instant |
Alteration |
|
Cla |
RootRoot WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34) Mana: 30 Cast: 2.00 sec Duration: 48 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Root Causes the earth to adhere to your target's feet, preventing them from moving. |
Root |
Single |
30 |
1: Root |
48 Sec |
Alteration |
Autogranted Vendor |
Cla |
SmiteSmite CLR(14) PAL(19) Mana: 43 Cast: 2.45 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 74 (L14) to 83 (L23) Calls upon the power of the gods to smite your target, causing 88 damage. |
Magic DD |
Single |
43 |
1: Decrease Hitpoints by 74 (L14) to 88 (L28) |
Instant |
Evocation |
|
Cla |
Level 20
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CenterCenter CLR(7) PAL(20) Mana: 40 Cast: 2.25 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 5 (L9) to 6 (L14) 2. Increase Max Hitpoints by 44 (L9) to 95 (L60) 3. Increase HP when cast by 44 (L9) to 95 (L60) Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min. |
HP Buff (Line 1) |
Friendly |
40 |
1: Increase AC by 4 (L7) to 5 (L14) 2: Increase Max Hitpoints by 42 (L7) to 85 (L50) 3: Increase Hitpoints by 42 (L7) to 85 (L50) |
27 Min |
Abjuration |
Vendor |
Cla |
HealingHealing CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24) Mana: 65 Cast: 2.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 135 (L10) to 175 (L20) Mends moderate wounds, healing 175 hit points. |
Heals |
Friendly |
65 |
1: Increase Hitpoints by 135 (L10) to 175 (L20) |
Instant |
Alteration |
Vendor |
Cla |
Level 21
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure PoisonEndure Poison CLR(6) PAL(21) DRU(19) SHM(11) BST(18) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 16 (L6) to 20 (L10) Surrounds your target with an aura of protection, warding away poison for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Poison Resist by 16 (L6) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Level 22
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
ReanimationReanimation CLR(12) PAL(22) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect ally Revives a slain ally. It takes some time for the recently revived to fully recover. |
Resurrection |
Corpse |
150 |
1: Resurrect 0% |
Instant |
Alteration |
|
Cla |
Level 23
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Hammer of StrikingHammer of Striking CLR(20) PAL(23) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Summoned: Hammer of Striking Summons a magical hammer that is particularly adept at smiting undead. |
Summon Weapon |
Self |
100 |
1: Summoned: Hammer of StrikingSummoned: Hammer of Striking
MAGIC ITEM NO DROP TEMPORARY
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 29
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL
Race: ALL
|
Instant |
Conjuration |
Vendor |
Cla |
Level 24
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Symbol of TransalSymbol of Transal CLR(11) PAL(24) Mana: 55 Cast: 3.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 34 (L14) to 73 (L21) 4. Increase HP when cast by 34 (L14) to 73 (L21) Covers your target in a shimmer of holy runes, increasing their hit points for 27 min. |
Symbol |
Friendly |
55 |
1: Increase Max Hitpoints by 34 (L11) to 73 (L21) 2: Increase Hitpoints by 34 (L11) to 73 (L21) |
27 Min |
Abjuration |
Vendor |
Cla |
Level 25
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
SootheSoothe CLR(5) ENC(6) PAL(25) Mana: 30 Cast: 2.00 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (10/40) 2. Reaction Radius (10/40) 3. Pacify Soothes the mind of your target, lowering its aggressiveness for 2 min 30s. Affects creatures up to level 40. |
Calm |
Single |
30 |
1: Reduce Aggro Radius (up to L40) 2: Assist Radius (up to L40) 3: Add Hate (Aggro) |
2 Min 30 Sec |
Alteration |
Vendor |
Cla |
Level 28
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
StunStun CLR(2) PAL(28) Mana: 35 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Stun for 4.0 seconds up to level 55 Strikes an enemy with holy power, briefly stunning them. This spell works on creatures up to level 55. |
Stun DD |
Single |
35 |
1: Stun: 4s (up to L55) |
Instant |
Evocation |
Vendor |
Cla |
Level 29
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure MagicEndure Magic CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34) Mana: 40 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 20 Surrounds your target with an aura of protection, warding away magic for 27 min. |
Resist Buff |
Friendly |
40 |
1: Increase Magic Resist by 20 |
27 Min |
Abjuration |
Vendor |
Cla |
Level 30
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Expulse UndeadExpulse Undead CLR(13) NEC(19) PAL(30) SHD(39) Mana: 36 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental 1. Decrease Hitpoints by 88 (L14) to 94 (L20) A burst of holy power that inflicts 106 damage to an undead target. |
Undead DD |
Undead |
36 |
1: Decrease Hitpoints by 99 (L13) to 106 (L20) |
Instant |
Evocation |
Vendor |
Cla |
Greater HealingGreater Healing CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34) Mana: 115 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 280 (L20) to 350 (L30) Mends major wounds, healing 350 hit points. |
Heals |
Friendly |
115 |
1: Increase Hitpoints by 280 (L20) to 350 (L30) |
Instant |
Alteration |
Vendor |
Cla |
ReconstitutionReconstitution CLR(18) PAL(30) Mana: 250 Cast: 6.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 10% experience Revives a slain ally, restoring 10% of their lost experience. It takes some time for the recently revived to fully recover. |
Resurrection |
Corpse |
250 |
1: Resurrect 10% |
Instant |
Alteration |
|
Cla |
Spirit ArmorSpirit Armor CLR(15) NEC(16) PAL(30) Mana: 75 Cast: 6.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 11 (L16) to 13 (L24) Covers your target in spiritual armor, increasing their armor class for 36 min. |
Armor Class |
Friendly |
75 |
1: Increase AC by 9 (L15) to 11 (L24) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 31
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
ReparationReparation CLR(22) PAL(31) Mana: 350 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 20% experience Revives a slain ally, restoring 20% of their lost experience. It takes some time for the recently revived to fully recover. |
Resurrection |
Corpse |
350 |
1: Resurrect 20% |
Instant |
Alteration |
|
Cla |
Level 32
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cancel MagicCancel Magic BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11) Mana: 30 Cast: 3.50 sec Duration: Instant Skill: Abjuration Reuse: 5.00 sec Resist: Unresistable Type: Utility Detrimental 1. Cancel Magic (1) Cancels magical enchantments affecting your target. |
Dispel |
Single |
30 |
1: Dispel (1) |
Instant |
Abjuration |
Vendor |
Cla |
Level 33
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Symbol of RyltanSymbol of Ryltan CLR(21) PAL(33) Mana: 111 Cast: 4.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 94 (L24) to 158 (L31) 4. Increase HP when cast by 94 (L24) to 158 (L31) Covers your target in a shimmer of holy runes, increasing their hit points for 36 min. |
Symbol |
Friendly |
111 |
1: Increase Max Hitpoints by 94 (L21) to 158 (L31) 2: Increase Hitpoints by 94 (L21) to 158 (L31) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 34
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Counteract PoisonCounteract Poison CLR(22) SHM(26) DRU(28) PAL(34) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 8 Removes toxin from your target's system, curing them of moderate poisons. |
Cure |
Friendly |
50 |
1: Cure Poison: 8 counters |
Instant |
Alteration |
Vendor |
Cla |
Remove Lesser CurseRemove Lesser Curse CLR(23) DRU(23) SHM(24) PAL(34) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing lesser curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
|
Cla |
WrathWrath CLR(29) PAL(34) Mana: 77 Cast: 3.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 198 (L29) to 218 (L39) Calls upon the wrath of the gods to strike your target, inflicting 176 damage. |
Magic DD |
Single |
77 |
1: Decrease Hitpoints by 148 (L29) to 176 (L43) |
Instant |
Evocation |
|
Cla |
Level 35
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Divine VigorDivine Vigor PAL(35) Mana: 35 Cast: 3.00 sec Duration: 50 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase Max HP by 100 Fills your target with divine vigor, increasing their hit points for 50 min. |
HP Buff (Line 2) |
Friendly |
35 |
1: Increase Max Hitpoints by 100 |
50 Min |
Alteration |
|
Cla |
Level 37
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
DaringDaring CLR(17) PAL(37) Mana: 60 Cast: 2.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 7 (L19) to 9 (L26) 2. Increase Max Hitpoints by 84 (L19) to 130 (L65) 3. Increase HP when cast by 84 (L19) to 130 (L65) Provides your target with a sense of daring, increasing their hit points and armor class for 36 min. |
HP Buff (Line 1) |
Friendly |
60 |
1: Increase AC by 6 (L17) to 7 (L26) 2: Increase Max Hitpoints by 82 (L17) to 115 (L50) 3: Increase Hitpoints by 82 (L17) to 115 (L50) |
36 Min |
Abjuration |
Vendor |
Cla |
Divine PurposeDivine Purpose PAL(37) Mana: 1 Cast: 4.50 sec Duration: Permanent Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Decrease Mana by 3 per tick 2. Increase Hitpoints by 8 per tick Surrounds you with divine purpose, regenerating your hit points while slowly draining your mana. |
Conversions |
Self |
1 |
1: Decrease Mana by 3 per tick 2: Increase Hitpoints by 8 per tick |
Permanent |
Alteration |
Vendor |
Cla |
Level 38
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure DiseaseEndure Disease BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 18 (L8) to 20 (L10) Surrounds your target with an aura of protection, warding away disease for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Disease Resist by 18 (L8) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Yaulp IIYaulp II CLR(16) PAL(38) Mana: 1 Cast: 0.50 sec Duration: Permanent Skill: Abjuration Reuse: 18.00 sec Resist: Unresistable Type: Beneficial 2. Increase AC by 8 3. Increase STR by 20 4. Decrease Stamina Loss by 1 Focuses your spiritual energy into a great battle cry, increasing your strength and armor class. |
Attack |
Self |
1 |
1: Increase Strength by 20 2: Increase AC by 7 |
Permanent |
Abjuration |
Vendor |
Cla |
Level 39
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
GuardGuard CLR(25) PAL(39) Mana: 80 Cast: 3.00 sec Duration: 45 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 18 (L29) to 19 (L34) Covers your target in a holy guard, increasing their armor class for 45 min. |
Armor Class |
Friendly |
80 |
1: Increase AC by 14 (L25) to 16 (L34) |
45 Min |
Abjuration |
Vendor |
Cla |
ReviveRevive CLR(27) PAL(39) Mana: 450 Cast: 5.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect Revives a slain ally, restoring 35% of their lost experience. It takes some time for the recently revived to fully recover. |
Resurrection |
Corpse |
450 |
1: Resurrect 35% |
Instant |
Alteration |
Vendor |
Cla |
Wave of LifeWave of Life PAL(39) Mana: 274 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 30.00 sec Resist: Unresistable Type: Beneficial 1. Increase Hitpoints by 201 (L39) to 219 (L45) Emanates a wave of life from the caster, healing 219 hit points for everyone in your group. |
Heals |
Group |
274 |
1: Increase Hitpoints by 201 (L39) to 219 (L45) |
Instant |
Alteration |
|
Cla |
Level 42
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Holy MightHoly Might CLR(16) PAL(42) Mana: 60 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic (0) Type: Detrimental 1. Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds) 2. Decrease Hitpoints by 29 (L19) to 60 (L50) Strikes an enemy with holy might, briefly stunning them and causing 60 damage. This spell works on creatures up to level 55. |
Stun DD |
Single |
60 |
1: Stun: 6s (up to L55) 2: Decrease Hitpoints by 26 (L16) to 60 (L50) |
Instant |
Evocation |
Vendor |
Cla |
Level 43
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CalmCalm CLR(15) ENC(18) PAL(43) Mana: 50 Cast: 2.50 sec Duration: 42 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (5/50) 2. Reaction Radius (5/50) 3. Pacify Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50. |
Calm |
Single |
50 |
1: Reduce Aggro Radius (up to L50) 2: Assist Radius (up to L50) 3: Add Hate (Aggro) |
42 Sec |
Alteration |
Vendor |
Cla |
Level 44
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Ethereal CleansingEthereal Cleansing PAL(44) Mana: 150 Cast: 1.50 sec Duration: 24 Sec Skill: Alteration Reuse: 30.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 10 per tick Fills your target's body with cleansing light, healing 100 hit points every six seconds for 24s. |
Duration Heals |
Friendly |
150 |
1: Increase Hitpoints by 98 (L44) to 100 (L45) per tick |
24 Sec |
Alteration |
|
Cla |
Valor of MarrValor of Marr PAL(44) Mana: 300 Cast: 4.00 sec Duration: Permanent Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Increase Melee Haste by 25% Fills your muscles with the valor of Marr, increasing your attack speed. |
Haste |
Self |
300 |
1: Increase Attack Speed by 25% |
Permanent |
Alteration |
|
Cla |
Level 45
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Divine MightDivine Might PAL(45) Mana: 100 Cast: 3.00 sec Duration: Permanent Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Add Proc: Divine Might Effect Bestows divine might upon you, providing a chance to channel the will of the gods through your weapon when attacking. Adds Divine Might Strike (melee proc). |
Combat Innates |
Self |
100 |
1: Procs Divine Might Strike |
Permanent |
Alteration |
Quest |
Cla |
Remove CurseRemove Curse CLR(38) DRU(38) PAL(45) SHM(38) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
|
Cla |
Level 46
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Dismiss UndeadDismiss Undead CLR(23) NEC(28) PAL(46) SHD(49) Mana: 63 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental 1. Decrease Hitpoints by 140 (L24) to 162 (L35) A burst of holy power that inflicts 211 damage to an undead target. |
Undead DD |
Undead |
63 |
1: Decrease Hitpoints by 196 (L23) to 211 (L31) |
Instant |
Evocation |
Vendor |
Cla |
Superior HealingSuperior Healing CLR(30) DRU(44) SHM(45) PAL(46) Mana: 185 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 500 (L30) to 600 (L40) Mends severe wounds, healing 600 hit points. |
Heals |
Friendly |
185 |
1: Increase Hitpoints by 500 (L30) to 600 (L40) |
Instant |
Alteration |
Vendor |
Cla |
Symbol of PinzarnSymbol of Pinzarn CLR(31) PAL(46) Mana: 200 Cast: 4.50 sec Duration: 45 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 224 (L34) to 307 (L41) 4. Increase HP when cast by 224 (L34) to 307 (L41) Covers your target in a shimmer of holy runes, increasing their hit points for 45 min. |
Symbol |
Friendly |
200 |
1: Increase Max Hitpoints by 224 (L31) to 307 (L41) 2: Increase Hitpoints by 224 (L31) to 307 (L41) |
45 Min |
Abjuration |
Vendor |
Cla |
Level 47
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Thunder of KaranaThunder of Karana PAL(47) Mana: 75 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic Type: Detrimental 3. Decrease Mana by 100 Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana. |
Mana Drain |
Single |
75 |
1: Decrease Mana by 100 |
Instant |
Evocation |
|
Cla |
ValorValor CLR(32) PAL(47) Mana: 90 Cast: 3.00 sec Duration: 54 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 12 (L34) to 13 (L40) 2. Increase Max Hitpoints by 168 (L34) to 200 (L50) 3. Increase HP when cast by 168 (L34) to 200 (L50) Provides your target with a sense of valor, increasing their hit points and armor class for 54 min. |
HP Buff (Line 1) |
Friendly |
90 |
1: Increase AC by 10 (L32) to 11 (L40) 2: Increase Max Hitpoints by 164 (L32) to 200 (L50) 3: Increase Hitpoints by 164 (L32) to 200 (L50) |
54 Min |
Abjuration |
Vendor |
Cla |
Level 48
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Armor of FaithArmor of Faith CLR(35) PAL(48) Mana: 150 Cast: 6.00 sec Duration: 1 hour 3 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 24 (L39) to 25 (L44) Covers your target in the armor of faith, increasing their armor class for 63 min. |
Armor Class |
Friendly |
150 |
1: Increase AC by 19 (L35) to 21 (L44) |
63 Min |
Abjuration |
Vendor |
Cla |
Divine AuraDivine Aura CLR(1) PAL(48) Mana: 10 Cast: 1.00 sec Duration: 3-4 ticks Skill: Abjuration Reuse: 900.00 sec Resist: Unresistable Type: Beneficial 1. Invulnerability Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s. |
Invulnerability |
Self |
10 |
1: Invulnerability |
18 Sec |
Abjuration |
Vendor |
Cla |
Level 49
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Brell's Steadfast AegisBrell's Steadfast Aegis PAL(49) Mana: 175 Cast: 8.00 sec Duration: 150 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 4. Increase Max HP by 145 Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min. |
HP Buff (Line 2) |
Group |
175 |
1: Increase Max Hitpoints by 145 |
150 Min |
Alteration |
|
Cla |
PacifyPacify ENC(35) CLR(36) PAL(49) Mana: 100 Cast: 3.00 sec Duration: 42 Sec Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (1/55) 2. Reaction Radius (1/55) 3. Pacify Pacifies your target, lowering its aggressiveness for 42s. Affects creatures up to level 55. |
Calm |
Single |
100 |
1: Reduce Aggro Radius (up to L55) 2: Assist Radius (up to L55) 3: Add Hate (Aggro) |
42 Sec |
Alteration |
Vendor |
Cla |
RenewalRenewal CLR(32) PAL(49) Mana: 550 Cast: 4.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 50% experience Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover. |
Resurrection |
Corpse |
550 |
1: Resurrect 50% |
Instant |
Alteration |
|
Cla |
RetributionRetribution CLR(44) PAL(49) Mana: 144 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 496 (L44) to 516 (L48) Calls upon the retribution of the gods to strike your target, causing 390 damage. |
Magic DD |
Single |
144 |
1: Decrease Hitpoints by 372 (L44) to 390 (L50) |
Instant |
Evocation |
|
Cla |
Level 50
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Flame of LightFlame of Light PAL(50) Mana: 85 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 125 Strikes your target with a burning flame of light, causing 125 damage. |
Magic DD |
Single |
85 |
1: Decrease Hitpoints by 125 |
Instant |
Evocation |
Vendor |
Cla |
Resist DiseaseResist Disease BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 40 Surrounds your target with an aura of protection, warding away disease for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Disease Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
|
| Shaman Spells or Songs
|
Shamans are masters of natural magic that inflicts poison, disease, cold and magic damage upon their enemies. They also have the ability to vastly empower their allies with Haste or destructively weaken their foes with Slow and Malo.
Spell Vendors
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
NOTE: Spells with ? may be removed need to be confirmed!!!
The spell list below was last updated for EQL on 5/19/26.
Level 1
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Burst of FlameBurst of Flame DRU(1) SHM(1) MAG(1) Mana: 4 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 3 (L1) to 5 (L4) Creates a ball of fire that burns your target, doing 5 damage. |
Fire DD |
Single |
4 |
1: Decrease Hitpoints by 3 (L1) to 5 (L4) |
Instant |
Evocation |
Vendor |
Cla |
Cure DiseaseCure Disease BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 4 Cleanses your target's immune system, curing minor diseases. |
Cure |
Friendly |
20 |
1: Cure Disease: 1 counter |
Instant |
Alteration |
Vendor |
Cla |
Dexterous AuraDexterous Aura SHM(1) Mana: 10 Cast: 3.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 5 (L1) to 10 (L6) Increases your target's dexterity for 27 min. |
Dexterity |
Friendly |
10 |
1: Increase DEX by 5 (L1) to 10 (L6) |
27 Min |
Alteration |
Autogranted Vendor |
Cla |
Endure ColdEndure Cold BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away cold for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Cold Resist by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Flash of LightFlash of Light BST(5) CLR(1) PAL(2) SHM(1) Mana: 12 Cast: 1.50 sec Duration: 12s Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Utility Detrimental 1. Blind 2. Decrease Attack by 5 Creates a bright flash of light, temporarily blinding your target. |
Blind |
Single |
12 |
1: Blind 2: Decrease ATK by 5 |
12 Sec |
Divination |
Vendor |
Cla |
Inner FireInner Fire BST(7) SHM(1) Mana: 10 Cast: 3.00 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AC by 1 (L1) to 2 (L10) 2. Increase Max Hit Points by 11 (L1) to 20 (L10) 3. Increase HP when cast by 11 (L1) to 20 (L10) Increases your target's inner strength, providing increased hit points and armor class for 27 min. |
HP Buff (Line 1) |
Friendly |
10 |
1: Increase AC by 1 (L1) to 2 (L10) 2: Increase Max Hitpoints by 11 (L1) to 20 (L10) 3: Increase Hitpoints by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Minor HealingMinor Healing BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1) Mana: 10 Cast: 1.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 12 (L1) to 20 (L5) Mends minor wounds, healing 20 hit points. |
Heals |
Friendly |
10 |
1: Increase Hitpoints by 12 (L1) to 20 (L5) |
Instant |
Alteration |
Vendor |
Cla |
StrengthenStrengthen BST(14) ENC(1) SHM(1) Mana: 10 Cast: 2.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 5 (L1) to 10 (L6) Increases your target's strength for 27 min. |
Strength |
Friendly |
10 |
1: Increase Strength by 5 (L1) to 10 (L6) |
27 Min |
Alteration |
Autogranted Vendor |
Cla |
True NorthTrue North CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial 1. True North Provides a magical sense of direction, changing your heading to point directly North. |
Utility Beneficial |
Self |
5 |
1: Sense Heading |
Instant |
Divination |
Vendor |
Cla |
Level 2
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cure PoisonCure Poison BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 4 Removes toxin from your target's system, curing them of minor poisons. |
Cure |
Friendly |
20 |
1: Cure Poison: 1 counter |
Instant |
Alteration |
Vendor |
Cla |
Spirit PouchSpirit Pouch SHM(2) Mana: 40 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Conjures a spirit pouch that allows you to carry heavy loads unhindered. The pouch and all of its contents will be lost if you leave the world of Norrath for a significant period of time. |
Summon Utility |
Self |
40 |
1: |
Instant |
Conjuration |
Vendor |
Cla |
Summon DrinkSummon Drink MAG(1) SHM(2) CLR(3) DRU(10) BST(17) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into a globe of pure drinking water. |
Summon Food/Water |
Self |
10 |
1: |
Instant |
Conjuration |
Vendor |
Cla |
Level 3
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Feet like CatFeet like Cat SHM(3) RNG(12) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Agility by 12 (L3) to 18 (L9) Infuses your target with a feline spirit, increasing their agility for 36 min. |
Agility |
Friendly |
40 |
1: Increase AGI by 12 (L3) to 18 (L9) |
36 Min |
Alteration |
Autogranted Vendor |
Cla |
Scale SkinScale Skin SHM(3) BST(10) Mana: 25 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 4.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 3 (L1) to 5 (L9) Causes your target to grow hard scales around their body, increasing their armor class for 27 min. Consumes Snake Scales when cast. |
Armor Class |
Friendly |
25 |
1: Increase AC by 3 (L3) to 5 (L9) |
27 Min |
Abjuration |
Vendor |
Cla |
Level 4
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Fleeting FuryFleeting Fury BST(11) SHM(4) Mana: 10 Cast: 0.50 sec Duration: 18s Skill: Abjuration Reuse: 4.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 2. Increase STR by 15 3. Increase AC by 5 4. Increase DEX by 20 Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for 18s. |
Strength |
Friendly |
10 |
1: Increase Strength by 15 2: Increase AC by 5 3: Increase DEX by 20 |
18 Sec |
Abjuration |
Vendor |
Cla |
Frost RiftFrost Rift SHM(4) Mana: 19 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 12 (L5) to 15 (L10) Creates a rift of bitter cold, causing 29 damage to your target. |
Cold DD |
Single |
19 |
1: Decrease Hitpoints by 26 (L4) to 29 (L10) |
Instant |
Evocation |
Autogranted Vendor |
Cla |
SickenSicken BST(14) SHM(4) Mana: 11 Cast: 2.50 sec Duration: 1 min 24s Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Damage Over Time 1. Increase Disease Counter by 1 2. Decrease Hitpoints by 1 (L1) to 11 (L50) per tick 3. Decrease HP when cast by 8 Sickens your target with a fever, causing 8 damage initially and 11 damage every six seconds for 1 min 24s. |
Disease DoT |
Single |
11 |
1: Increase Disease Counter by 1 2: Decrease Hitpoints by 3 (L4) to 11 (L20) per tick 3: Decrease Hitpoints by 8 |
1 Min 24 Sec |
Conjuration |
Vendor |
Cla |
Level 5
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
DrowsyDrowsy SHM(5) BST(20) Mana: 20 Cast: 2.50 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Slow 2. Decrease Attack Speed by 25% 3. Increase Disease Counter by 3 Inflicts your target with a drowsy fever, slowing their attack rate for 3 min 30s. |
Slow |
Single |
20 |
1: Decrease Attack Speed by 11% (L5) to 22% (L50) 2: Increase Disease Counter by 3 |
3 Min 30 Sec |
Alteration |
Autogranted Vendor |
Cla |
Endure FireEndure Fire BST(9) CLR(8) RNG(9) DRU(1) SHM(5) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away fire for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Fire Resist by 11 (L1) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
GateGate CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4) Mana: 70 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial 1. Gate Opens a magical portal that returns you to your bind point. |
Transport |
Self |
70 |
1: Gate · 98% chance · bind point 1 |
Instant |
Alteration |
Vendor |
Cla |
Level 6
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Serpent SightSerpent Sight SHM(6) ENC(10) BST(16) Mana: 30 Cast: 5.00 sec Duration: 27 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Vision Target: Single Friendly (or Self) Range: 100 1. Infravision(1) Fills your target's eyes with the sight of the serpent, granting them improved night vision. |
Vision |
Friendly |
30 |
1: Infravision |
27 Min |
Divination |
Vendor |
Cla |
Spirit of BearSpirit of Bear SHM(6) BST(17) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 8 (L1) to 15 (L14) Fills your target with the spirit of the bear, increasing their stamina for 36 min. |
Stamina |
Friendly |
40 |
1: Increase STA by 11 (L6) to 15 (L14) |
36 Min |
Abjuration |
Autogranted Vendor |
Cla |
Summon FoodSummon Food CLR(8) DRU(11) SHM(6) MAG(1) BST(29) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into an edible loaf of black bread. |
Summon Food/Water |
Self |
10 |
1: |
Instant |
Conjuration |
Vendor |
Cla |
Level 7
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Cure BlindnessCure Blindness CLR(3) SHM(7) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 3.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Blindness(1) Cleanses the eyes of your target, removing some blindness effects. |
Cure |
Friendly |
20 |
1: Cure Blindness |
Instant |
Alteration |
Vendor |
Cla |
Sense AnimalsSense Animals DRU(1) BST(2) SHM(7) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Utility Beneficial 1. Sense Animals Provides you with a mystical sense, pointing you towards the nearest animal. |
Animal |
Self |
5 |
1: Sense Animals |
Instant |
Divination |
Vendor |
Cla |
Spirit SightSpirit Sight SHM(7) BST(29) Mana: 20 Cast: 2.00 sec Duration: 27 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Vision Target: Single Friendly (or Self) Range: 100 1. See Invisible(1) Allows your target to perceive the spirit realm, causing normally invisible creatures to become visible to their eyes. |
Vision |
Friendly |
20 |
1: See Invisible |
27 Min |
Divination |
Autogranted Vendor |
Cla |
Level 8
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Endure DiseaseEndure Disease BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 18 (L8) to 20 (L10) Surrounds your target with an aura of protection, warding away disease for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Disease Resist by 18 (L8) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Tainted BreathTainted Breath SHM(8) BST(19) Mana: 58 Cast: 2.50 sec Duration: 7 ticks Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Damage Over Time 1. Increase Poison Counter by 5 2. Decrease HP when cast by 10 3. Decrease Hitpoints by 10 (L1) to 22 (L50) per tick Fills your target's blood with poison, causing 10 damage initially and 22 damage every six seconds for 42s. |
Poison DoT |
Single |
58 |
1: Increase Poison Counter by 5 2: Decrease Hitpoints by 10 3: Decrease Hitpoints by 14 (L8) to 22 (L24) per tick |
42 Sec |
Conjuration |
Autogranted Vendor |
Cla |
Talisman of the BeastTalisman of the Beast SHM(8) Mana: 25 Cast: 3.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Type: Beneficial 1. Increase Strength by 10 Fills your group with the strength of the beast, increasing their strength for 27 min. |
Strength |
Group |
25 |
1: Increase Strength by 10 |
27 Min |
Alteration |
Vendor |
Cla |
Level 9
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Light HealingLight Healing CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16) Mana: 28 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 47 (L4) to 65 (L10) Mends light wounds, healing 65 hit points. |
Heals |
Friendly |
28 |
1: Increase Hitpoints by 47 (L4) to 65 (L10) |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Remove Minor CurseRemove Minor Curse CLR(8) DRU(8) SHM(9) PAL(19) Mana: 25 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 2 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
25 |
1: Cure Curse: 2 counters |
Instant |
Alteration |
Vendor |
Cla |
Spirit of WolfSpirit of Wolf RNG(28) DRU(10) SHM(9) BST(24) Mana: 40 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Increase Movement Speed by 30% (L1) to 55% (L50) Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min. |
Movement |
Friendly |
40 |
1: Increase Movement Speed by 34% (L9) to 55% (L50) |
36 Min |
Alteration |
Autogranted Vendor |
Cla |
Level 10
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Invisibility versus AnimalsInvisibility versus Animals DRU(8) SHM(10) Mana: 30 Cast: 3.00 sec Duration: 36 Min Skill: Divination Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility versus Animals Covers your skin in a light veil that renders you invisible to most animals. |
Invisibility |
Friendly |
30 |
1: Invisibility vs Animals |
36 Min |
Divination |
Vendor |
Cla |
LevitateLevitate RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32) Mana: 30 Cast: 3.00 sec Duration: 16 Min Skill: Alteration Reuse: 5.00 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 3. Levitate 4. Consumes: Bat Wing Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast. |
Levitate |
Friendly |
30 |
1: Levitate |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Spirit of SnakeSpirit of Snake SHM(10) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 13 (L14) to 15 (L18) Fills your target with the spirit of the snake, increasing their charisma for 36 min. |
Charisma |
Friendly |
40 |
1: Increase CHA by 11 (L10) to 15 (L18) |
36 Min |
Alteration |
Autogranted Vendor |
Cla |
Level 11
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Burst of StrengthBurst of Strength SHM(11) Mana: 15 Cast: 0.50 sec Duration: 3 ticks Skill: Abjuration Reuse: 12.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 2. Increase STR by 20 3. Increase AC by 7 4. Increase DEX by 20 Fills your target with a burst of power, increasing their strength, dexterity, and armor class for 18s. |
Strength |
Friendly |
15 |
1: Increase Strength by 20 2: Increase AC by 6 3: Increase DEX by 20 |
18 Sec |
Abjuration |
Vendor |
Cla |
Endure PoisonEndure Poison CLR(6) PAL(21) DRU(19) SHM(11) BST(18) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 16 (L6) to 20 (L10) Surrounds your target with an aura of protection, warding away poison for 27 min. |
Resist Buff |
Friendly |
20 |
1: Increase Poison Resist by 16 (L6) to 20 (L10) |
27 Min |
Abjuration |
Vendor |
Cla |
Turtle SkinTurtle Skin SHM(11) BST(26) Mana: 50 Cast: 5.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 7.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 5 (L11) to 8 (L18) Causes your target's skin to grow as hard as a turtle's shell, increasing their armor class for 36 min. |
Armor Class |
Friendly |
50 |
1: Increase AC by 7 (L11) to 8 (L18) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 12
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
DisempowerDisempower SHM(12) ENC(16) Mana: 45 Cast: 2.25 sec Duration: 2 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Decrease STA by 10 (L14) to 20 (L34) 3. Decrease STR by 14 (L14) to 15 (L16) 4. Decrease AC by 6 (L14) to 9 (L28) Strips the willpower from your target, decreasing their strength, stamina, and armor class for 2 min. |
Disempowering |
Single |
45 |
1: Decrease STA by 9 (L12) to 20 (L34) 2: Decrease Strength by 13 (L12) to 15 (L16) 3: Decrease AC by 5 (L12) to 7 (L28) |
2 Min |
Alteration |
Vendor |
Cla |
Enduring BreathEnduring Breath RNG(20) DRU(6) SHM(12) ENC(12) BST(25) Mana: 35 Cast: 4.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 1. Enduring Breath 4. Consumes: Fish Scales Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast. |
Utility Beneficial |
Friendly |
35 |
1: Enduring Breath (Water Breathing) |
27 Min |
Alteration |
Vendor |
Cla |
RootRoot WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34) Mana: 30 Cast: 2.00 sec Duration: 48 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Root Causes the earth to adhere to your target's feet, preventing them from moving. |
Root |
Single |
30 |
1: Root |
48 Sec |
Alteration |
Autogranted Vendor |
Cla |
Level 13
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Walking SleepWalking Sleep SHM(13) Mana: 60 Cast: 3.25 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Attack Speed by 23% (L14) to 35% (L60) 3. Increase Disease Counter by 6 Inflicts your target with a listless fever, slowing their attack rate for 3 min 30s. |
Slow |
Single |
60 |
1: Decrease Attack Speed by 23% (L13) to 32% (L50) 2: Increase Disease Counter by 6 |
3 Min 30 Sec |
Alteration |
Autogranted Vendor |
Cla |
Level 14
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Bind AffinityBind Affinity CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Bind Affinity Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities. |
Utility Beneficial |
Single |
100 |
1: Bind Affinity |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Snails HealingSnails Healing SHM(14) Mana: 120 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 60 per Tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Duration Heals |
Group Member |
120 |
1: Increase Hitpoints by 60 per tick 2: Stops movement |
24 Sec |
Alteration |
Vendor |
Cla |
Spirit StrikeSpirit Strike SHM(14) BST(26) Mana: 44 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Direct Damage 1. Decrease Hitpoints by 74 (L14) to 78 (L21) Creates a rift of bitter cold, causing 78 damage to your target. |
Cold DD |
Single |
44 |
1: Decrease Hitpoints by 72 (L14) to 78 (L20) |
Instant |
Evocation |
Vendor |
Cla |
Level 15
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Infectious CloudInfectious Cloud NEC(15) SHM(15) Mana: 78 Cast: 2.75 sec Duration: 2.1 minutes Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental Target: Targeted AE Range: 200 1. Increase Disease Counter by 1 2. Decrease Hitpoints by 5 per tick 3. Decrease HP when cast by 20 Creates an infectious cloud, causing 20 damage initially and 5 damage every six seconds for 2.1 mins (125 damage) to all beings [4 targets] in a small area around your target. |
Disease DoT |
Targeted AE |
78 |
1: Increase Disease Counter by 1 2: Decrease Hitpoints by 5 per tick 3: Decrease Hitpoints by 20 |
2 Min 6 Sec |
Conjuration |
Vendor |
Cla |
ShrinkShrink SHM(15) BST(23) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial 1. Decrease Player Size by 34% Shrinks your target, allowing them greater mobility in tight quarters. |
Utility Beneficial |
Single |
50 |
1: Increase Size by 66 |
Instant |
Alteration |
Autogranted Vendor |
Cla |
Level 16
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
FrenzyFrenzy SHM(16) BST(47) Mana: 35 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 8 5. Increase AGI by 10 (L1) to 25 (L50) 6. Increase STR by 15 (L1) to 27 (L50) 7. Increase DEX by 11 (L1) to 25 (L50) Sends you into a frenzy, increasing your strength, dexterity, and armor class. |
Strength |
Self |
35 |
1: Increase AC by 5 (L16) to 8 (L40) 2: Increase AGI by 18 (L16) to 25 (L30) 3: Increase Strength by 19 (L16) to 27 (L50) 4: Increase DEX by 25 |
Permanent |
Abjuration |
Autogranted |
Cla |
GrowGrow SHM(16) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial (Group only) 1. Grow to 133% size Increases the size of your target, causing them to appear more imposing. |
Utility Beneficial |
Single |
50 |
1: Increase Size by 133 |
Instant |
Alteration |
Autogranted |
Cla |
ImpassivityImpassivity SHM(16) Mana: 120 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 60 per Tick 11. Decrease Attack Speed by 30% Places your target into an impassive state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Duration Heals |
Group Member |
120 |
1: Increase Hitpoints by 60 per tick 2: Decrease Attack Speed by 30% |
24 Sec |
Alteration |
Vendor |
Cla |
Tiny CompanionTiny Companion BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Utility Beneficial 1. Decrease Pet Size by 50% Shrinks your pet, allowing it better mobility in tight quarters. |
Pet |
Pet |
50 |
1: Increase Shrink Pet by 50 |
Instant |
Alteration |
Vendor |
Cla |
Level 17
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Insidious FeverInsidious Fever SHM(17) Mana: 30 Cast: 1.00 sec Duration: 11 Min Skill: Conjuration Reuse: 5.00 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Disease Resist by 19 (L19) to 35 (L50) Infects your target with a fever, causing them to become more susceptible to other diseases. |
Resist Debuffs |
Single |
30 |
1: Increase Disease Counter by 4 2: Decrease Disease Resist by 18 (L17) to 35 (L50) |
14 Min |
Conjuration |
Vendor |
Cla |
VisionVision SHM(17) Mana: 10 Cast: 4.00 sec Duration: 11 Min Skill: Divination Reuse: 10.00 sec Resist: Unresistable Type: Beneficial Target: Single Range: 10000 1. Bind Sight(1) 2. Increase Magnification by 130% 3. Ultravision(1) Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision. |
Vision |
Single |
10 |
1: Bind Sight 2: Increase Magnify by 130 3: Ultravision |
14 Min |
Divination |
Vendor |
Cla |
Level 18
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
MalaiseMalaise SHM(18) MAG(22) Mana: 60 Cast: 3.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Cold Resist by 15 (L18) to 20 (L28) 3. Decrease Magic Resist by 15 (L19) to 20 (L28) 4. Decrease Poison Resist by 15 (L19) to 20 (L28) 5. Decrease Fire Resist by 15 (L19) to 20 (L28) Decreases your target's resistance to cold, fire, magic, and poison. |
Resist Debuffs |
Single |
60 |
1: Decrease Cold Resist by 15 (L18) to 20 (L28) 2: Decrease Magic Resist by 15 (L18) to 20 (L28) 3: Decrease Poison Resist by 15 (L18) to 20 (L28) 4: Decrease Fire Resist by 15 (L18) to 20 (L28) |
14 Min |
Alteration |
Vendor |
Cla |
Spirit StrengthSpirit Strength SHM(18) BST(28) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 16 (L18) to 18 (L22) Fills your target's body with spiritual power, increasing their strength for 36 min. |
Strength |
Friendly |
40 |
1: Increase Strength by 16 (L18) to 18 (L22) |
36 Min |
Alteration |
Autogranted Vendor |
Cla |
Spirit of CatSpirit of Cat SHM(18) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 23 (L19) to 27 (L23) Fills your target with the spirit of the cat, increasing their agility for 45 min. |
Agility |
Friendly |
60 |
1: Increase AGI by 22 (L18) to 27 (L23) |
45 Min |
Alteration |
Autogranted Vendor |
Cla |
Level 19
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
AfflictionAffliction SHM(19) Mana: 71 Cast: 3.50 sec Duration: 1 Min 24 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Hitpoints by 6 per tick 3. Decrease HP when cast by 30 Sickens your target with a fever, causing 42 damage initially and 38 damage every six seconds for 1 min 24s. |
Disease DoT |
Single |
71 |
1: Increase Disease Counter by 4 2: Decrease Hitpoints by 26 (L19) to 38 (L31) per tick 3: Decrease Hitpoints by 42 |
1 Min 24 Sec |
Conjuration |
Autogranted Vendor |
Cla |
Cancel MagicCancel Magic BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11) Mana: 30 Cast: 3.50 sec Duration: Instant Skill: Abjuration Reuse: 5.00 sec Resist: Unresistable Type: Utility Detrimental 1. Cancel Magic (1) Cancels magical enchantments affecting your target. |
Dispel |
Single |
30 |
1: Dispel (1) |
Instant |
Abjuration |
Vendor |
Cla |
Endure MagicEndure Magic CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34) Mana: 40 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 20 Surrounds your target with an aura of protection, warding away magic for 27 min. |
Resist Buff |
Friendly |
40 |
1: Increase Magic Resist by 20 |
27 Min |
Abjuration |
Vendor |
Cla |
HealingHealing CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24) Mana: 65 Cast: 2.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 135 (L10) to 175 (L20) Mends moderate wounds, healing 175 hit points. |
Heals |
Friendly |
65 |
1: Increase Hitpoints by 135 (L10) to 175 (L20) |
Instant |
Alteration |
Vendor |
Cla |
Level 20
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Creeping VisionCreeping Vision SHM(20) Mana: 20 Cast: 2.50 sec Duration: 1 minute Skill: Divination Reuse: 30.00 sec Resist: Unresistable Type: Beneficial 1. Increase Magnification by 88% (L24) to 101% (L65) (effect decreases over time) Improves your visual range, allowing you to see farther for 1 min. |
Vision |
Self |
20 |
1: Increase Magnify by 80 |
1 Min |
Divination |
Vendor |
Cla |
ProtectProtect SHM(20) BST(48) Mana: 75 Cast: 6.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 11 Places a spiritual protection on your target, increasing their armor class for 36 min. |
Armor Class |
Friendly |
75 |
1: Increase AC by 9 (L20) to 11 (L28) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 21
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Spirit of CheetahSpirit of Cheetah DRU(21) SHM(21) Mana: 20 Cast: 0.50 sec Duration: 8 ticks Skill: Alteration Reuse: 600.00 sec Resist: Unresistable Type: Beneficial 2. Increase Movement Speed by 75% Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s. |
Movement |
Self |
20 |
1: Increase Movement Speed by 96% (L21) to 115% (L40) |
48 Sec |
Alteration |
Vendor |
Cla |
Spirit of MonkeySpirit of Monkey SHM(21) BST(38) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 20 Fills your target with the spirit of the monkey, increasing their dexterity for 36 min. |
Dexterity |
Friendly |
40 |
1: Increase DEX by 19 (L21) to 20 (L22) |
36 Min |
Alteration |
Vendor |
Cla |
Spirit of OxSpirit of Ox SHM(21) BST(37) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 21 (L24) to 23 (L28) Fills your target with the sprit of the ox, increasing their stamina for 45 min. |
Stamina |
Friendly |
60 |
1: Increase STA by 19 (L21) to 23 (L28) |
45 Min |
Alteration |
Vendor |
Cla |
Level 22
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Counteract DiseaseCounteract Disease SHM(22) CLR(28) DRU(28) NEC(36) BST(45) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 8 Cleanses your target's immune system, curing them of moderate diseases. |
Cure |
Friendly |
50 |
1: Cure Disease: 8 counters |
Instant |
Alteration |
Vendor |
Cla |
Poison StormPoison Storm SHM(22) Mana: 125 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Poison (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 60 Creates a rain of poison, causing three waves of 60 damage to everything in a small radius around your target. |
Poison DD |
Targeted AE |
125 |
1: Decrease Hitpoints by 60 |
Instant |
Evocation |
Vendor |
Cla |
Scale of WolfScale of Wolf SHM(22) DRU(26) Mana: 60 Cast: 4.50 sec Duration: 45 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Beneficial Target: Target Group Member or Self Range: 100 1. Make Fragile 2. Increase Movement Speed by 57% (L24) to 70% (L50) Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment. |
Movement |
Group Member |
60 |
1: Fragile (Fades on Hit) 2: Increase Movement Speed by 56% (L22) to 70% (L50) |
45 Min |
Alteration |
Vendor |
Cla |
Level 23
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CannibalizeCannibalize SHM(23) Mana: 0 Cast: 1.25 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Decrease Hitpoints by 50 2. Increase Mana by 20 (L24) to 28 (L60) Channels your body's energy to refresh your mind, trading hit points for mana. |
Conversions |
Self |
0 |
1: Decrease Hitpoints by 50 2: Increase Mana by 19 (L23) to 24 (L50) |
Instant |
Alteration |
Vendor |
Cla |
Frost StrikeFrost Strike SHM(23) Mana: 78 Cast: 3.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 137 (L24) to 149 (L30) Creates a rift of bitter cold, causing 156 damage to your target. |
Cold DD |
Single |
78 |
1: Decrease Hitpoints by 142 (L23) to 156 (L30) |
Instant |
Evocation |
Vendor |
Cla |
RegenerationRegeneration DRU(34) SHM(23) Mana: 100 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 5 per tick Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s. |
Health |
Friendly |
100 |
1: Increase Hitpoints by 5 (L23) to 9 (L36) per tick |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Level 24
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Envenomed BreathEnvenomed Breath SHM(24) BST(35) Mana: 173 Cast: 3.00 sec Duration: 7 ticks Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Damage Over Time 1. Increase Poison Counter by 3 2. Decrease HP when cast by 21 3. Decrease Hitpoints by 54 (L1) to 90 (L50) per tick Fills your target's blood with poison, causing 21 damage initially and 90 damage every six seconds for 42s. |
Poison DoT |
Single |
173 |
1: Increase Poison Counter by 3 2: Decrease Hitpoints by 21 3: Decrease Hitpoints by 77 (L24) to 90 (L37) per tick |
42 Sec |
Conjuration |
Vendor |
Cla |
Remove Lesser CurseRemove Lesser Curse CLR(23) DRU(23) SHM(24) PAL(34) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing lesser curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
Vendor |
Cla |
Resist ColdResist Cold CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 39 (L24) to 40 (L25) Surrounds your target with an aura of protection, warding away cold for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Cold Resist by 39 (L24) to 40 (L25) |
36 Min |
Abjuration |
Vendor |
Cla |
Level 25
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Befriend AnimalBefriend Animal DRU(13) SHM(25) Mana: 70 Cast: 4.00 sec Duration: 16 Min Skill: Alteration Reuse: 8.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L24) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
70 |
1: Charm (up to L24) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Form of the BearForm of the Bear SHM(25) Mana: 100 Cast: 4.00 sec Duration: 2h 24m Skill: Alteration Reuse: 12 sec Resist: Unresistable Type: Beneficial 2. Increase Hit points by 1 per tick 3. Increase Wisdom by 5 Illusion: Old Bear, Increase Current Hit Points by 1 per Tick, Increase Wisdom by 5 |
Illusion: Other |
Self |
100 |
1: Bear 2: Increase Hitpoints by 1 per tick 3: Increase WIS by 5 |
144 Min |
Alteration |
Vendor |
Cla |
Rising DexterityRising Dexterity SHM(25) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 30 Increases your target's dexterity for 45 min. |
Dexterity |
Friendly |
60 |
1: Increase DEX by 26 (L25) to 30 (L29) |
45 Min |
Alteration |
Vendor |
Cla |
Level 26
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Counteract PoisonCounteract Poison CLR(22) SHM(26) DRU(28) PAL(34) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 8 Removes toxin from your target's system, curing them of moderate poisons. |
Cure |
Friendly |
50 |
1: Cure Poison: 8 counters |
Instant |
Alteration |
Vendor |
Cla |
QuicknessQuickness ENC(15) SHM(26) Mana: 80 Cast: 3.10 sec Duration: 11 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Attack Speed by 28% (L16) to 30% (L20) Grants your target quickened movement, increasing their attack speed for 11 min. |
Haste |
Friendly |
80 |
1: Increase Attack Speed by 27% (L15) to 30% (L20) |
11 Min |
Alteration |
Vendor |
Cla |
UltravisionUltravision SHM(26) ENC(27) Mana: 55 Cast: 5.00 sec Duration: 36 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Ultravision(1) Provides vastly improved night vision. |
Vision |
Friendly |
55 |
1: Ultravision |
36 Min |
Divination |
Vendor |
Cla |
Level 27
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
InvisibilityInvisibility ENC(4) MAG(8) WIZ(16) SHM(27) BST(43) Mana: 30 Cast: 5.00 sec Duration: 20 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Invisibility Target: Single Friendly (or Self) Range: 100 1. Invisibility Cloaks your target in a mystic veil, making them invisible to many creatures. |
Invisibility |
Friendly |
30 |
1: Invisibility |
20 Min |
Divination |
Vendor |
Cla |
Resist FireResist Fire DRU(20) SHM(27) CLR(33) RNG(46) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 30 (L20) to 40 (L30) Surrounds your target with an aura of protection, warding away fire for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Fire Resist by 30 (L20) to 40 (L30) |
36 Min |
Abjuration |
Vendor |
Cla |
Tagar's InsectsTagar's Insects SHM(27) Mana: 125 Cast: 4.25 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic Type: Detrimental 2. Decrease Attack Speed by 34% (L29) to 50% (L60) 3. Increase Disease Counter by 9 Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s. |
Slow |
Single |
125 |
1: Decrease Attack Speed by 33% (L27) to 45% (L50) 2: Increase Disease Counter by 9 |
3 Min 30 Sec |
Alteration |
Vendor |
Cla |
Level 28
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Alluring AuraAlluring Aura SHM(28) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 20 (L29) to 23 (L34) Fills your target with an alluring aura, increasing their charisma for 45 min. |
Charisma |
Friendly |
60 |
1: Increase CHA by 20 (L28) to 23 (L34) |
45 Min |
Alteration |
Vendor |
Cla |
Raging StrengthRaging Strength SHM(28) BST(41) Mana: 60 Cast: 3.50 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 23 (L29) to 26 (L34) Fills your target's body with raging power, increasing their strength for 45 min. |
Strength |
Friendly |
60 |
1: Increase Strength by 23 (L28) to 26 (L34) |
45 Min |
Alteration |
Vendor |
Cla |
Tortoises HealingTortoises Healing SHM(28) Mana: 155 Cast: 6.00 sec Duration: 24 Sec Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Target Group Member or Self Range: 100 1. Increase Hitpoints by 120 per tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Duration Heals |
Group Member |
155 |
1: Increase Hitpoints by 120 per tick 2: Stops movement |
24 Sec |
Alteration |
Vendor |
Cla |
Level 29
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Greater HealingGreater Healing CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34) Mana: 115 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 280 (L20) to 350 (L30) Mends major wounds, healing 350 hit points. |
Heals |
Friendly |
115 |
1: Increase Hitpoints by 280 (L20) to 350 (L30) |
Instant |
Alteration |
Vendor |
Cla |
Imbue AmberImbue Amber CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of Cazic-Thule into amber. Consumes an amber when cast. |
Imbue Gem |
Self |
200 |
1: Summoned: Imbued Amber |
Instant |
Alteration |
Vendor |
Cla |
Imbue DiamondImbue Diamond CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Diamond Focuses the power of Mithaniel Marr into a diamond. Consumes a diamond when cast. |
Imbue Gem |
Self |
200 |
1: Summoned: Imbued Diamond |
Instant |
Alteration |
Vendor |
Cla |
Imbue IvoryImbue Ivory SHM(29) Mana: 225 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Ivory Focuses the power of The Tribunal into a piece of Ivory. Consumes an ivory when cast. |
Imbue Gem |
Self |
225 |
1: Summoned: Imbued Ivory |
Instant |
Alteration |
Vendor |
Cla |
Imbue JadeImbue Jade SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Jade Focuses the power of Rallos Zek into a piece of jade. Consumes a jade when cast. |
Imbue Gem |
Self |
200 |
1: Summoned: Imbued Jade |
Instant |
Alteration |
Vendor |
Cla |
Imbue SapphireImbue Sapphire CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Sapphire Focuses the power of Innoruuk into a sapphire. Consumes a sapphire when cast. |
Imbue Gem |
Self |
200 |
1: Summoned: Imbued Sapphire |
Instant |
Alteration |
Vendor |
Cla |
Listless PowerListless Power ENC(25) SHM(29) BST(44) Mana: 90 Cast: 2.75 sec Duration: 5 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Statistic Debuff 2. Decrease AGI by 24 (L29) to 35 (L50) 3. Decrease STR by 24 (L29) to 35 (L50) 4. Decrease AC by 11 (L29) to 15 (L50) Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s. |
Disempowering |
Single |
90 |
1: Decrease AGI by 22 (L25) to 35 (L50) 2: Decrease Strength by 22 (L25) to 35 (L50) 3: Decrease AC by 8 (L25) to 15 (L50) |
6 Min 30 Sec |
Alteration |
Vendor |
Cla |
Mass Imbue AmberMass Imbue Amber CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of Cazic-Thule into five pieces of amber. Consumes five ambers when cast. |
Imbue Gem |
Self |
600 |
1: Summoned: Imbued Amber (×5) |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue DiamondMass Imbue Diamond CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Diamond Focuses the power of Mithaniel Marr into five diamonds. Consumes five diamonds when cast. |
Imbue Gem |
Self |
600 |
1: Summoned: Imbued Diamond (×5) |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue IvoryMass Imbue Ivory CLR(29) SHM(29) Mana: 675 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of The Tribunal into five pieces of ivory. Consumes five ivories when cast. |
Imbue Gem |
Self |
675 |
1: Summoned: Imbued Ivory (×5) |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue JadeMass Imbue Jade CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Jade Focuses the power of Rallos Zek into five pieces of jade. Consumes five jade when cast. |
Imbue Gem |
Self |
600 |
1: Summoned: Imbued Jade (×5) |
Instant |
Alteration |
Vendor |
Cla |
Mass Imbue SapphireMass Imbue Sapphire CLR(29) SHM(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Sapphire Focuses the power of Innoruuk into Sapphire. Consumes an Sapphire x5 when cast. Creates an Imbued Sapphire x5. |
Imbue Gem |
Self |
600 |
1: Summoned: Imbued Sapphire (×5) |
Instant |
Alteration |
Vendor |
Cla |
Spirit of the ShrewSpirit of the Shrew SHM(29) DRU(30) BST(39) RNG(41) Mana: 80 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Ultravision 2. Increase Movement Speed by 30% Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Movement |
Friendly |
80 |
1: Ultravision 2: Increase Movement Speed by 30% |
36 Min |
Alteration |
Vendor |
Cla |
Level 30
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
FuryFury SHM(30) Mana: 50 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 12 5. Increase AGI by 35 6. Increase STR by 35 7. Increase DEX by 35 Fills you with a burning fury, increasing your strength, dexterity, agility, and armor class. |
Strength |
Self |
50 |
1: Increase AC by 10 (L30) to 12 (L50) 2: Increase AGI by 32 (L30) to 35 (L33) 3: Increase Strength by 25 (L30) to 35 (L50) 4: Increase DEX by 35 |
Permanent |
Abjuration |
Vendor |
Cla |
HealthHealth SHM(30) Mana: 80 Cast: 5.00 sec Duration: 54 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 29 (L34) to 31 (L38) Fills your target with superior health, increasing their stamina for 54 min. |
Stamina |
Friendly |
80 |
1: Increase STA by 27 (L30) to 31 (L38) |
54 Min |
Alteration |
Vendor |
Cla |
NonchalanceNonchalance SHM(30) Mana: 155 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 120 per Tick 11. Decrease Attack Speed by 30% Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Duration Heals |
Group Member |
155 |
1: Increase Hitpoints by 120 per tick 2: Decrease Attack Speed by 30% |
24 Sec |
Alteration |
Vendor |
Cla |
Resist DiseaseResist Disease BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 40 Surrounds your target with an aura of protection, warding away disease for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Disease Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
Level 31
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
NimbleNimble SHM(31) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 33 (L34) to 36 (L40) Fills your target with a sense of nimbleness, increasing their agility for 54 min. |
Agility |
Friendly |
80 |
1: Increase AGI by 31 (L31) to 36 (L40) |
54 Min |
Alteration |
Vendor |
Cla |
ScourgeScourge SHM(31) NEC(35) Mana: 199 Cast: 3.00 sec Duration: 1 Min 12 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Hitpoints by 24 per tick 3. Decrease HP when cast by 40 Sickens your target with a fever, causing 58 damage initially and 98 damage every six seconds for 1 min 12s. |
Disease DoT |
Single |
199 |
1: Increase Disease Counter by 4 2: Decrease Hitpoints by 88 (L31) to 98 (L50) per tick 3: Decrease Hitpoints by 58 |
1 Min 12 Sec |
Conjuration |
Vendor |
Cla |
Shifting ShieldShifting Shield SHM(31) Mana: 80 Cast: 3.00 sec Duration: 45 minutes Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 17 (L34) to 18 (L35) Places a shifting shield on your target, increasing their armor class for 45 min. |
Armor Class |
Friendly |
80 |
1: Increase AC by 14 (L31) to 15 (L35) |
45 Min |
Abjuration |
Vendor |
Cla |
Level 32
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Charm AnimalsCharm Animals DRU(23) SHM(32) Mana: 120 Cast: 5.00 sec Duration: 16 Min Skill: Alteration Reuse: 10.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L33) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
120 |
1: Charm (up to L33) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
Companion SpiritCompanion Spirit SHM(32) Mana: 350 Cast: 10.00 sec Duration: Instant Skill: Conjuration Reuse: 20.00 sec Resist: Unresistable Type: Pet 1. Summon Pet: Level 26 Spirit Wolf Summons a companion from the spirit world in the form of a great wolf. |
Sum: Warder |
Self |
350 |
1: Summons a Spirit Wolf Pet |
Instant |
Conjuration |
Vendor |
Cla |
MalaisementMalisement SHM(32) MAG(44) Mana: 100 Cast: 4.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Cold Resist by 36 (L32) to 40 (L40) 3. Decrease Magic Resist by 37 (L34) to 40 (L40) 4. Decrease Poison Resist by 37 (L34) to 40 (L40) 5. Decrease Fire Resist by 37 (L34) to 40 (L40) Decreases your target's resistance to cold, fire, magic, and poison. |
Resist Debuffs |
Single |
100 |
1: Decrease Cold Resist by 36 (L32) to 40 (L40) 2: Decrease Magic Resist by 36 (L32) to 40 (L40) 3: Decrease Poison Resist by 36 (L32) to 40 (L40) 4: Decrease Fire Resist by 36 (L32) to 40 (L40) |
14 Min |
Alteration |
Vendor |
Cla |
Talisman of TnargTalisman of Tnarg SHM(32) Mana: 125 Cast: 5.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 5.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Max Hitpoints by 134 (L34) to 150 (L50) 2. Increase HP when cast by 134 (L34) to 150 (L50) Imbues your target with the talisman of Tnarg, providing increased hit points for 72 min. |
Shielding |
Friendly |
125 |
1: Increase Max Hitpoints by 132 (L32) to 150 (L50) 2: Increase Hitpoints by 132 (L32) to 150 (L50) |
72 Min |
Alteration |
Vendor |
Cla |
Level 33
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
InstillInstill WIZ(17) ENC(25) CLR(27) SHM(33) NEC(53) PAL(54) Mana: 60 Cast: 2.50 sec Duration: 1m 36s Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental Causes the earth to adhere to your target's feet, preventing them from moving for up to 1 min 36s. |
Root |
Single |
60 |
1: Root |
1 Min 36 Sec |
Alteration |
Vendor |
Cla |
Winter's RoarWinter's Roar SHM(33) Mana: 116 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 251 (L34) to 263 (L40) Creates a rift of bitter cold, causing 246 damage to your target. |
Cold DD |
Single |
116 |
1: Decrease Hitpoints by 236 (L33) to 246 (L38) |
Instant |
Evocation |
Vendor |
Cla |
Level 34
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CurseCurse SHM(34) Mana: 212 Cast: 3.00 sec Duration: 30 seconds Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Curse 1. Increase Curse Counter by 4 2. Decrease Current Hit Points by 148 per Tick Inflicts an ancient curse upon your target, causing 148 damage every six seconds for 30s. |
Magic DoT |
Single |
212 |
1: Increase Curse Counter by 4 2: Decrease Hitpoints by 133 (L34) to 148 (L49) per tick |
30 Sec |
Alteration |
Vendor |
Cla |
Pack ShrewPack Shrew SHM(34) DRU(35) BST(44) RNG(49) Mana: 320 Cast: 6.00 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff 1. Ultravision 2. Increase Movement Speed by 30% Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Movement |
Group |
320 |
1: Ultravision 2: Increase Movement Speed by 30% |
36 Min |
Alteration |
Vendor |
Cla |
Shock of the TaintedShock of the Tainted SHM(34) Mana: 131 Cast: 3.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Decrease Hitpoints by 218 (L34) to 230 (L40) Strikes your target with a jet of poisonous acid, causing 254 damage. |
Poison DD |
Single |
131 |
1: Decrease Hitpoints by 248 (L34) to 254 (L37) |
Instant |
Conjuration |
Vendor |
Cla |
Level 35
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Resist PoisonResist Poison CLR(30) SHM(35) DRU(44) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 40 Surrounds your target with an aura of protection, warding away poison for 36 min. |
Resist Buff |
Friendly |
50 |
1: Increase Poison Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
Tumultuous StrengthTumultuous Strength SHM(35) Mana: 150 Cast: 4.00 sec Duration: 46 minutes Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Increase STR by 34 Fills your group with tumultuous power, increasing their strength for 46 min. |
Strength |
Group |
150 |
1: Increase Strength by 34 |
46 Min |
Alteration |
Vendor |
Cla |
Level 36
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Assiduous VisionAssiduous Vision SHM(36) Mana: 50 Cast: 6.00 sec Duration: 150 Min Skill: Divination Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 10000 1. Bind Sight(1) 2. Increase Magnification by 130% 3. Ultravision(1) Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision. |
Vision |
Friendly |
50 |
1: Bind Sight 2: Increase Magnify by 130 3: Ultravision |
150 Min |
Divination |
Vendor |
Cla |
Gale of PoisonGale of Poison SHM(36) Mana: 200 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Poison (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 122 Creates a rain of poison, causing three waves of 122 damage to everything in a small radius around your target. |
Poison DD |
Targeted AE |
200 |
1: Decrease Hitpoints by 122 |
Instant |
Evocation |
Vendor |
Cla |
Spirit of Bih`LiSpirit of Bih`Li SHM(36) Mana: 120 Cast: 6.50 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Type: Buff 2. Increase Movement Speed by 55% 6. Increase Attack by 15 Fills your group with the spirit of Bih`Li, increasing their run speed and attack rating. |
Movement |
Group |
120 |
1: Increase Movement Speed by 48% (L36) to 55% (L50) 2: Increase ATK by 15 |
36 Min |
Alteration |
Vendor |
Cla |
Level 37
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
GlamourGlamour SHM(37) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 29 (L39) to 32 (L44) Fills your target with glamour, increasing their charisma for 54 min. |
Charisma |
Friendly |
80 |
1: Increase CHA by 28 (L37) to 32 (L44) |
54 Min |
Alteration |
Vendor |
Cla |
Venom of the SnakeVenom of the Snake SHM(37) NEC(34) Mana: 203 Cast: 3.00 sec Duration: 36 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Increase Poison Counter by 7 2. Decrease HP when cast by 40 3. Decrease Hitpoints by 59 per tick Fills your target's blood with poison, causing 33 damage initially and 220 damage every six seconds for 36s. |
Poison DoT |
Single |
203 |
1: Increase Poison Counter by 7 2: Decrease Hitpoints by 33 3: Decrease Hitpoints by 205 (L34) to 220 (L49) per tick |
36 Sec |
Conjuration |
Vendor |
Cla |
Vigilant SpiritVigilant Spirit SHM(37) Mana: 400 Cast: 11.00 sec Duration: Instant Skill: Conjuration Reuse: 22.00 sec Resist: Unresistable Type: Pet 1. Summon Pet: Level 29 Spirit Wolf Summons a companion from the spirit world in the form of a great wolf. |
Sum: Warder |
Self |
400 |
1: Summons a Spirit Wolf Pet |
Instant |
Conjuration |
Vendor |
Cla |
Level 38
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Insidious MaladyInsidious Malady SHM(38) Mana: 60 Cast: 1.00 sec Duration: 11 Min Skill: Conjuration Reuse: 5.00 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 9 2. Decrease Disease Resist by 49 (L39) to 60 (L50) Infects your target with a fever, causing them to become more susceptible to other diseases. |
Resist Debuffs |
Single |
60 |
1: Increase Disease Counter by 9 2: Decrease Disease Resist by 48 (L38) to 60 (L50) |
14 Min |
Conjuration |
Vendor |
Cla |
Remove CurseRemove Curse CLR(38) DRU(38) PAL(45) SHM(38) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing minor curses. |
Cure |
Friendly |
75 |
1: Cure Curse: 4 counters |
Instant |
Alteration |
|
Cla |
Togor's InsectsTogor's Insects SHM(38) Mana: 175 Cast: 5.00 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Attack Speed by 49% (L39) to 70% (L60) 3. Increase Disease Counter by 12 Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s. |
Slow |
Single |
175 |
1: Decrease Attack Speed by 48% (L38) to 60% (L50) 2: Increase Disease Counter by 12 |
3 Min 30 Sec |
Alteration |
Vendor |
Cla |
Level 39
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Blinding LuminanceBlinding Luminance CLR(34) SHM(39) Mana: 50 Cast: 1.50 sec Duration: 4 ticks Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Detrimental 1. Blindness(-1) 2. Decrease ATK by 5 Creates a bright flash of light, temporarily blinding your target. |
Blind |
Single |
50 |
1: Blind 2: Decrease ATK by 5 |
24 Sec |
Divination |
Vendor |
Cla |
ChloroplastChloroplast SHM(39) DRU(42) Mana: 200 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s. |
Health |
Friendly |
200 |
1: Increase Hitpoints by 10 (L39) to 16 (L50) per tick 2: Increase Endurance by 7 (L39) to 10 (L44) |
20 Min 30 Sec |
Alteration |
Vendor |
Cla |
DeftnessDeftness SHM(39) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 40 Fills your target with a sense of deftness, increasing their dexterity for 54 min. |
Dexterity |
Friendly |
80 |
1: Increase DEX by 40 |
54 Min |
Alteration |
Vendor |
Cla |
Furious StrengthFurious Strength SHM(39) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 31 (L39) to 34 (L44) Fills your target's body with furious power, increases their strength for 54 min. |
Strength |
Friendly |
80 |
1: Increase Strength by 31 (L39) to 34 (L44) |
54 Min |
Alteration |
Vendor |
Cla |
Level 40
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Spirit SalveSpirit Salve SHM(40) BST(48) Mana: 181 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Current Hit Points by 456 Mends your target's wounds, healing 456 hit points. |
Heals |
Friendly |
181 |
1: Increase Hitpoints by 446 (L40) to 456 (L44) |
Instant |
Alteration |
Vendor |
Cla |
Summon CompanionSummon Companion BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40) Mana: 50 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial 1. Call Pet Summons your pet to your current location. |
Pet |
Self |
50 |
1: Call Pet |
Instant |
Conjuration |
Vendor |
Cla |
Talisman of AltunaTalisman of Altuna SHM(40) Mana: 250 Cast: 8.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 7.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Max Hitpoints by 238 (L44) to 250 (L50) 2. Increase HP when cast by 238 (L44) to 250 (L50) Imbues your target with the talisman of Altuna, providing increased hit points for 72 min. |
Shielding |
Friendly |
250 |
1: Increase Max Hitpoints by 230 (L40) to 250 (L50) 2: Increase Hitpoints by 230 (L40) to 250 (L50) |
72 Min |
Alteration |
Vendor |
Cla |
Level 41
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
AgilityAgility SHM(41) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 43 (L44) to 45 (L48) Fills your target with a sense of nimbleness, increasing their agility for 63 min. |
Agility |
Friendly |
100 |
1: Increase AGI by 41 (L41) to 45 (L48) |
63 Min |
Alteration |
Vendor |
Cla |
Guardian SpiritGuardian Spirit SHM(41) Mana: 450 Cast: 14.00 sec Duration: Instant Skill: Conjuration Reuse: 28.00 sec Resist: Unresistable Type: Pet 1. Summon Pet: Level 32 Spirit Wolf Summons a companion from the spirit world in the form of a great wolf. |
Sum: Warder |
Self |
450 |
1: Summons a Spirit Wolf Pet |
Instant |
Conjuration |
Vendor |
Cla |
IncapacitateIncapacitate ENC(40) SHM(41) Mana: 150 Cast: 3.25 sec Duration: 5 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Decrease AGI by 49 (L44) to 55 (L50) 3. Decrease STR by 49 (L44) to 55 (L50) 4. Decrease AC by 22 (L44) to 30 (L50) Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s. |
Disempowering |
Single |
150 |
1: Decrease AGI by 45 (L40) to 55 (L50) 2: Decrease Strength by 45 (L40) to 55 (L50) 3: Decrease AC by 17 (L40) to 20 (L50) |
6 Min 30 Sec |
Alteration |
Vendor |
Cla |
Level 42
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
AlacrityAlacrity ENC(21) SHM(42) Mana: 115 Cast: 4.00 sec Duration: 11 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Attack Speed by 34% (L24) to 40% (L36) Grants your target quickened movement, increasing their attack speed for 11 min. |
Haste |
Friendly |
115 |
1: Increase Attack Speed by 32% (L21) to 40% (L36) |
11 Min |
Alteration |
Vendor |
Cla |
Blast of PoisonBlast of Poison SHM(42) Mana: 167 Cast: 3.50 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Decrease Hitpoints by 360 (L50) Strikes your target with a jet of poisonous acid, causing 360 damage. |
Poison DD |
Single |
167 |
1: Decrease Hitpoints by 346 (L42) to 360 (L47) |
Instant |
Conjuration |
Vendor |
Cla |
GuardianGuardian SHM(42) Mana: 150 Cast: 6.00 sec Duration: 1 hour 3 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 23 (L44) to 24 (L45) Places a spiritual guardian on your target, increasing their armor class for 63 min. |
Armor Class |
Friendly |
150 |
1: Increase AC by 19 (L42) to 20 (L45) |
63 Min |
Abjuration |
Vendor |
Cla |
Slugs HealingSlugs Healing SHM(42) Mana: 180 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 160 per Tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Duration Heals |
Group Member |
180 |
1: Increase Hitpoints by 200 per tick 2: Stops movement |
24 Sec |
Alteration |
Vendor |
Cla |
Level 43
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
OdiumOdium SHM(43) Mana: 409 Cast: 3.00 sec Duration: 30 seconds Skill: Conjuration Reuse: 6.00 sec Resist: Magic (0) Type: Curse 1. Increase Curse Counter by 8 Inflicts an ancient curse upon your target, causing between 317 and 325 damage every six seconds for 30s. |
Magic DoT |
Single |
409 |
1: Increase Curse Counter by 8 2: Decrease Hitpoints by 303 (L43) to 317 (L50) per tick |
30 Sec |
Conjuration |
Vendor |
Cla |
Resist MagicResist Magic ENC(37) CLR(43) SHM(43) DRU(49) PAL(55) Mana: 85 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 40 Surrounds your target with an aura of protection, warding away magic for 36 min. |
Resist Buff |
Friendly |
85 |
1: Increase Magic Resist by 40 |
36 Min |
Abjuration |
Vendor |
Cla |
StaminaStamina SHM(43) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 37 (L44) to 40 (L50) Fills your target with pure endurance, increasing their stamina for 63 min. |
Stamina |
Friendly |
100 |
1: Increase STA by 36 (L43) to 40 (L50) |
63 Min |
Alteration |
Vendor |
Cla |
Level 44
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Blizzard BlastBlizzard Blast SHM(44) Mana: 147 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 412 (L44) to 430 (L50) Creates a rift of bitter cold, causing 346 damage to your target. |
Cold DD |
Single |
147 |
1: Decrease Hitpoints by 332 (L44) to 346 (L49) |
Instant |
Evocation |
Vendor |
Cla |
Nullify MagicNullify Magic ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44) Mana: 50 Cast: 4.50 sec Duration: Instant Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Cancel Magic (4) 2. Cancel Magic(4) Cancels magical enchantments affecting your target. |
Dispel |
Single |
50 |
1: Dispel (4) |
Instant |
Abjuration |
Vendor |
Cla |
StoicismStoicism SHM(44) Mana: 180 Cast: 6.00 sec Duration: 4 ticks Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 200 per Tick 11. Decrease Attack Speed by 30% Places your target into a stoic state, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Duration Heals |
Group Member |
180 |
1: Increase Hitpoints by 200 per tick 2: Decrease Attack Speed by 30% |
24 Sec |
Alteration |
Vendor |
Cla |
Level 45
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Frenzied SpiritFrenzied Spirit SHM(45) Mana: 500 Cast: 16.00 sec Duration: Instant Skill: Conjuration Reuse: 32.00 sec Resist: Unresistable Type: Pet 1. Summon Pet: Level 36 Spirit Wolf Summons a companion from the spirit world in the form of a great wolf. |
Sum: Warder |
Self |
500 |
1: Summons a Spirit Wolf Pet |
Instant |
Conjuration |
Vendor |
Cla |
RageRage SHM(45) Mana: 100 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 15 5. Increase AGI by 52 6. Increase STR by 51 7. Increase DEX by 52 Fills your body with rage, increasing your strength, dexterity, and armor class. |
Strength |
Self |
100 |
1: Increase AC by 14 (L45) to 15 (L50) 2: Increase AGI by 47 (L45) to 52 (L50) 3: Increase Strength by 47 (L45) to 51 (L49) 4: Increase DEX by 47 (L45) to 52 (L50) |
Permanent |
Abjuration |
Vendor |
Cla |
Superior HealingSuperior Healing CLR(30) DRU(44) SHM(45) PAL(46) Mana: 185 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 500 (L30) to 600 (L40) Mends severe wounds, healing 600 hit points. |
Heals |
Friendly |
185 |
1: Increase Hitpoints by 500 (L30) to 600 (L40) |
Instant |
Alteration |
Vendor |
Cla |
Level 46
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Harnessing of SpiritHarnessing of Spirit SHM(46) Mana: 425 Cast: 10.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 7.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Max Hit Points by 251 2. Increase Current Hit Points by 251 4. Increase Strength by 67 5. Increase Dexterity by 50 6. Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 67 7. Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 50 8. Stacking: Block New Spell if Slot 1 is Strength and Less Than 1067 9. Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1050 Focuses your target's spiritual energy, granting increased hit points, strength, and dexterity for 72 min. |
Shielding |
Friendly |
425 |
1: Increase Max Hitpoints by 243 (L46) to 251 (L50) 2: Increase Hitpoints by 243 (L46) to 251 (L50) 3: Increase Strength by 65 (L46) to 67 (L50) 4: Increase DEX by 47 (L46) to 50 (L49) |
72 Min |
Alteration |
Vendor |
Cla |
StrengthStrength SHM(46) Mana: 100 Cast: 5.00 sec Duration: 63 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 67 Fills your target's body with pure power, increasing their strength for 63 min. |
Strength |
Friendly |
100 |
1: Increase Strength by 65 (L46) to 67 (L50) |
63 Min |
Alteration |
Vendor |
Cla |
Level 47
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
CharismaCharisma SHM(47) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 40 Fills your target with an alluring aura, increasing their charisma for 63 min. |
Charisma |
Friendly |
100 |
1: Increase CHA by 40 |
63 Min |
Alteration |
Vendor |
Cla |
Shock of VenomShock of Venom SHM(47) Mana: 227 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Type: DD 1. Decrease Current Hit Points by 535 Strikes your target with a jet of poisonous acid, causing between 500 and 535 damage. |
Poison DD |
Single |
227 |
1: Decrease Hitpoints by 494 (L47) to 500 (L50) |
Instant |
Conjuration |
Vendor |
Cla |
Level 48
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Abolish DiseaseAbolish Disease SHM(48) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 36 Destroys infection in your target's system, potentially curing many diseases. |
Cure |
Friendly |
100 |
1: Cure Disease: 36 counters |
Instant |
Alteration |
Vendor |
Cla |
DexterityDexterity SHM(48) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 50 Fills your target with pure nimbleness, increasing their dexterity for 63 min. |
Dexterity |
Friendly |
100 |
1: Increase DEX by 49 (L48) to 50 (L49) |
63 Min |
Alteration |
Vendor |
Cla |
MalosiMalosi SHM(48) MAG(51) Mana: 175 Cast: 5.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Detrimental 1. Decrease Fire Resist by 59 (L49) to 60 (L50) 2. Decrease Cold Resist by 59 (L49) to 60 (L50) 3. Decrease Magic Resist by 59 (L49) to 60 (L50) 4. Decrease Poison Resist by 59 (L49) to 60 (L50) Decreases your target's resistance to cold, fire, magic, and poison. Note: This spell is unresistable. This was an undocumented change prior to the August 25, 2026 patch, which corrected the tooltip. |
Resist Debuffs |
Single |
175 |
1: Decrease Cold Resist by 58 (L48) to 60 (L50) 2: Decrease Magic Resist by 58 (L48) to 60 (L50) 3: Decrease Poison Resist by 58 (L48) to 60 (L50) 4: Decrease Fire Resist by 58 (L48) to 60 (L50) |
14 Min |
Alteration |
Vendor |
Cla |
Level 49
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Envenomed BoltEnvenomed Bolt SHM(49) NEC(50) Mana: 409 Cast: 3 sec Duration: 36 Sec Skill: Conjuration Reuse: 1.5 sec Resist: Poison (0) Type: Detrimental 1. Increase Poison Counter by 10 2. Decrease Current Hit Points by 41 3. Decrease Current Hit Points by 351 per Tick Fills your target's blood with poison, causing 41 damage initially and between 345 and 351 damage every six seconds for 36s. |
Poison DoT |
Single |
409 |
1: Increase Poison Counter by 10 2: Decrease Hitpoints by 41 3: Decrease Hitpoints by 344 (L49) to 345 (L50) per tick |
36 Sec |
Conjuration |
Vendor |
Cla |
Infusion of SpiritInfusion of Spirit SHM(49) Mana: 200 Cast: 10.00 sec Duration: 72 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase Strength by 50 5. Increase Dexterity by 55 6. Increase Stamina by 45 Focuses your target's spiritual energy, granting increased stamina, strength, and dexterity for 72 min. |
Strength |
Friendly |
200 |
1: Increase Strength by 50 2: Increase DEX by 55 3: Increase STA by 45 |
72 Min |
Alteration |
Vendor |
Cla |
PlaguePlague SHM(49) NEC(52) Mana: 308 Cast: 3.00 sec Duration: 1 Min 18 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 9 2. Decrease Hitpoints by 55 per tick 3. Decrease HP when cast by 60 Sickens your target with a fever, causing 144 damage initially and between 147 and 156 damage every six seconds for 1 min 18s. |
Disease DoT |
Single |
308 |
1: Increase Disease Counter by 9 2: Decrease Hitpoints by 146 (L49) to 147 (L50) per tick 3: Decrease Hitpoints by 144 |
1 Min 18 Sec |
Conjuration |
Vendor |
Cla |
Level 50
| Name |
Type |
Target |
Mana |
Effects |
Duration |
Skill |
Location |
Era |
Kragg's SalveKragg's Salve SHM(50) Mana: 244 Cast: 3.75 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 688 Mends your target's wounds, healing 688 hit points. |
Heals |
Friendly |
244 |
1: Increase Hitpoints by 688 |
Instant |
Alteration |
Vendor |
Cla |
Spirit QuickeningSpirit Quickening SHM(50) Mana: 50 Cast: 6.50 sec Duration: 60 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 2. Increase STR by 30 3. Increase AC by 19 (L50) to 21 (L65) 4. Increase Attack Speed by 20% Quickens your spiritual companion, providing increased strength, armor class, and attack speed for 60 min. |
Pet Haste |
Pet |
50 |
1: Increase Strength by 30 2: Increase Attack Speed by 20% 3: Increase AC by 16 |
60 Min |
Alteration |
Vendor |
Cla |
Spirit of the PumaSpirit of the Puma SHM(50) Mana: 212 Cast: 3.00 sec Duration: 60s Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Proc Buff Target: Target Group Member or Self Range: 100 5. Add Melee Proc: Puma Maw with 400% Rate Mod Infuses your target with the spirit of the puma, allowing them to make a savage attack for extra damage. Adds Puma Maw (melee proc). |
Combat Innates |
Group Member |
212 |
1: Procs Puma Maw (5× rate) |
1 Min |
Alteration |
Vendor |
Cla |
Talisman of JasinthTalisman of Jasinth SHM(50) Mana: 150 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff 1. Increase Disease Resist by 45 Protects your group with the talisman of Jasinth, shielding them from disease for 36 min. |
Resist Buff |
Group |
150 |
1: Increase Disease Resist by 45 |
36 Min |
Abjuration |
Vendor |
Cla |
|
Disciplines/Stances
This combination has two different stance families in play:
- Paladin native stances come from the Paladin discipline/stance package.
- Invocation stances apply on the priest/caster side of the build. Per current instruction for this page: all casters and priests get Recovery, Empowering, Inversion, Spellblade, and Overchannel; only priests (including Druid and Shaman) get Divine; Inviolable is Wizard/Bard only and does not apply to this trio.
Practical recommendation:
- Use Recovery or Empowering when pacing or sustain matters.
- Use Overchannel only when the fight is already controlled and you want to shorten the kill.
- Use Divine on the priest half when your job is clearly support-first rather than damage-first.
- On Paladin, think in terms of Balanced vs Defensive vs Mage Hunter according to the incoming damage profile.
| Druid
|
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
|
|
|
|
|
|
|
| Paladin
|
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
Resistant Discipline
|
51
|
+10 to all resistances. The reuse time for this discipline will decrease as you level.
|
1 Min
|
60 Min
|
Fearless Discipline
|
54
|
Immunity to "Fear" and all spells that cause "fear". The reuse time for this discipline will decrease as you level.
|
11 Sec
|
60 Min
|
Holyforge Discipline
|
55
|
Critical Hits versus everything and Crippling Blows versus undead with an increased probability of going off.
|
2 Min
|
72 Min
|
Sanctification Discipline
|
60
|
100% Spell resistance. You will resist all spells that are not unresistable.
|
10 Sec
|
72 Min
|
|
| Shaman
|
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
|
|
|
|
|
|
|
Alternate Advancement
| General AAs
|
General AAs are available to all classes, regardless of level or selection. These offer passive bonuses to stats, resistances, crafting skills, and a few automatically granted abilities such as Origin and Gather Party. Some of these are brand new to EverQuest Legends, such as Quick Buff which applies all your beneficial spells to all party/raid members at once.
| Name |
Ranks |
Cost |
Description
|
| Adamant Will |
4 |
2/4/6/9 |
This passive ability grants you an additional 20/40/60/80% chance to resist charm, and 15/30/45/60% chance to resist mesmerization spells. Requirements: Level 1.
|
| Alchemy Mastery |
3 |
3/6/9 |
This passive ability reduces the chance of failing Alchemy recipes by 10/25/50%. Requirements: Level 1.
|
| Baking Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Baking recipes by 10/25/50%. Requirements: Level 1.
|
| Blacksmithing Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Blacksmithing recipes by 10/25/50%. Requirements: Level 1.
|
| Brewing Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Brewing recipes by 10/25/50%. Requirements: Level 1.
|
| Circular Breathing |
4 |
2/3/4/5 |
This passive ability increases your endurance regeneration by 1/2/3/4 point(s). Requirements: Level 1.
|
| Combat Agility |
3 |
2/4/6 |
This passive ability increases your melee avoidance by 2/5/10%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance, and your defense skill. Requirements: Level 1.
|
| Combat Fury |
4 |
1/2/3/4 |
This passive ability increases your chance of performing a critical melee hit with all skills by 1/2/3/5%. Requirements: Level 1.
|
| Combat Stability |
3 |
2/4/6 |
This passive ability increases the armor class soft cap of your class by 2/5/10%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level. Requirements: Level 1.
|
| Crafting Mastery |
6 |
3/3/3/3/3/3 |
Training with the sages and merchants of Norrath gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 1/2/3/4/5/6 additional standard tradeskill (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. Requirements: Level 1.
|
| Fear Resistance |
4 |
2/4/6/9 |
This passive ability grants you an additional 25/50/75/100% chance to resist most fear spells and increases the chance of breaking fear earlier. Requirements: Level 1.
|
| First Aid |
6 |
1/1/1/3/?/? |
This passive ability increases the maximum health you can bind wound to 80/90/100/100/100/100% and increases the amount of healing provided by a single bandage by 0/0/0/10/25/50%. Requirements: Level 1.
|
| Fletching Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Fletching recipes by 10/25/50%. Requirements: Level 1.
|
| Foraging |
1 |
3 |
This passive ability increases your Forage skill cap by 50 points. Requirements: Level 1.
|
| Full Potential
|
1
|
0
|
This passive ability provides the following storage capacity increases. +50 Tradeskill slots, +25 Dragon's Hoard, +5 Activated Item Slots, +25 Equipment Slots, +25 Exaltation Slots. Requirements: Level 50.
|
| Gather Party |
1 |
0 |
Ability Activation ID: 5 - Refresh Time: 6:00:00 - Ability Timer(s): 99. This ability, when activated, will give everyone in your party the option of teleporting directly to your location. Requirements: Level 1.
|
| Innate Eminence |
5 |
3/3/3/3/3 |
This passive ability increases your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 2/4/6/8/10 points. Requirements: Level 1.
|
| Innate Lung Capacity |
3 |
1/1/1 |
This passive ability increases the amount of air you can hold in your lungs by 10/25/50%. Requirements: Level 1.
|
| Innate Metabolism |
3 |
1/1/2 |
This passive ability reduces your food and drink consumption by 110/125/150%. Requirements: Level 1.
|
| Innate Regeneration |
7 |
1/1/1/2/3/5/5 |
This passive ability increases your health regeneration by 1/1/1/1/1/1/1 point(s). Requirements: Level 1.
|
| Innate Spell Resistance |
5 |
2/2/2/2/2 |
This passive ability improves your cold, disease, fire, magic, and poison resistances by 2/4/6/8/10 points. Requirements: Level 1.
|
| Jewel Craft Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Jewelcrafting recipes by 10/25/50%. Requirements: Level 1.
|
| Natural Durability |
4 |
2/4/6/2 |
This passive ability increases your maximum base health (derived from your stamina) by 2/5/10/12%. Requirements: Level 1.
|
| Origin |
1 |
0 |
Ability Activation ID: 331 - Refresh Time: 0:18:00 - Ability Timer(s): 20. This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. Requirements: Level 1.
|
| Packrat |
10 |
1 for all ranks |
This passive ability reduces the weight of all equipped and carried items by 5/10/15/20/25/30/35/40/45/50%. Requirements: Level 1.
|
| Permanent Illusion |
1 |
5 |
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning. Requirements: Level 1.
|
| Pottery Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Pottery recipes by 10/25/50%. Requirements: Level 1.
|
| Quick Buff |
1 |
5 |
Ability Activation ID: 4 - Refresh Time: 0:10:00 - Ability Timer(s): 98. This ability, when activated, will cast all currently memorized beneficial spells on all valid group and raid targets in range, for full mana and reagent cost. NOTE: This ability will continue casting spells even if you have no mana left. Requirements: Level 1.
|
| Steadfast Will |
8 |
2/2/3/3/3/3/6/12 |
This passive ability grants you a 15/30/50/60/70/80/90/100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned. Requirements: level 1. Only tanks (WAR/PAL/SHD) can train the full 8/8, Rangers and Monks can reach 7/8 and all other classes are capped at 6/8. Requirements: Level 1.
|
| Stoicism |
5 |
2/2/2/2/2 |
This passive ability reduces how far incoming melee attacks push you backward by 10/20/30/40/50%. Requirements: Level 1.
|
| Tailoring Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Tailoring recipes by 10/25/50%. Requirements: Level 1.
|
|
| Archetype AAs
|
Every class in EQL has Archetype AAs, some classes have more than others. The Archetype tab will show you all of the Archetype AAs available to your currently chosen class combo.
| Name |
Ranks |
Cost |
Description
|
| Acrobatics |
3 |
3/6/9 |
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 10/20/30%. Requirements: Level 1.
|
| Ambidexterity |
1 |
9 |
This passive ability increases your chance to successfully dual wield by 32%. Requirements: Level 1.
|
| Burst of Power |
3 |
3/6/9 |
This passive ability increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 7/11/15%. Requirements: Level 46.
|
| Companion's Discipline |
1 |
2 |
This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold. When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it. The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack. Requirements: Level 1.
|
| Critical Affliction |
3 |
3/6/9 |
This passive ability increases the chance your damage over time spells will deal critical damage at each 6 second interval they are active by 3/6/9%. Requirements: Level 1.
|
| Destructive Cascade |
3 |
2/4/6 |
This passive ability increases the damage dealt by your critical damage over time spells by 125/150/175%. Requires Critical Affliction rank 1/2/3. Requirements: Level 1.
|
| Destructive Fury |
3 |
2/4/6 |
This passive ability increases the damage dealt by your critical direct damage spells by 30/60/100%. Requirements: Level 1, Fury of Magic at Level 1.
|
| Double Riposte |
3 |
3/6/9 |
This passive ability grants you a 5%/10%/15% chance to perform a double riposte. Requirements: Level 15.
|
| Exodus |
1 |
6 |
Ability Activation ID: 43 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, teleports all group members within a 100 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. Requirements: Level 10.
|
| Finishing Blow |
3 |
2/4/6 |
This passive ability grants your critical melee attacks a 100% chance to deal 100/200/300% damage to level 50/53/55 and lower NPC targets with 10/12/15% or less health. Requirements: Level 1.
|
| Fury of Magic |
4 |
1/2/3/4 |
This passive ability increases your chance to land a critical hit with your direct damage spells by 2/4/7/10%. Requirements: Level 1.
|
| Healing Adept |
3 |
2/4/6 |
This passive ability increases the effectiveness of your instant-duration healing spells by 2/5/10%. Requirements: Level 1.
|
| Healing Boon |
3 |
3/6/9 |
This passive ability increased chance that your heal-over-time spells will exceptionally heal their target by 3/6/10%. An exceptional heal does double healing value of the spell for that 6 second interval. Requirements: Level 1.
|
| Healing Gift |
3 |
2/4/6 |
This passive ability grants your instant-duration healing spells a 3%/6%/10% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. Requirements: Level 1.
|
| Improved Bash |
1 |
6 |
This passive ability allows you to use your bash skill to be used without a shield, and will always use the base AC from among equipped weapons or shields. The Improved Bash AA can now utilize the best item (weapon or shield) from the primary, secondary, or Any slots. Requirements: Level 1.
|
| Innate Camouflage |
1 |
5 |
Ability Activation ID: 80 - Refresh Time: 0:00:07 - Ability Timer(s): 2. This ability, when activated, grants you standard invisibility for up to 20 minutes. Requirements: Level 40.
|
| Innate Invis to Undead |
1 |
3 |
Ability Activation ID: 37 - Refresh Time: 0:00:07 - Ability Timer(s): 53. This ability, when activated, renders you invisible to most undead creatures for up to 27 minutes. Requirements: Level 40.
|
| Intimidation |
1 |
0 |
This passive ability causes successful uses of your intimidate skill to trigger Intimidation I which causes a level 70 or lower target to run away in fear for 0:00:18. Requirements: Level 1.
|
| Mass Group Buff |
1 |
9 |
Ability Activation ID: 35 - Refresh Time: 1:12:00 - Ability Timer(s): 1. This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Requirements: Level 50.
|
| Master of All |
4 |
5 |
This passive ability allows you to you gain a second specialization. Specialized schools of magic benefit from a from a reduction in mana cost and fizzle chance. After acquiring this ability, the next specialization to go over its current cap becomes your second specialization. Requirements: Level 20.
|
| Mastery of the Past |
3 |
2/4/6 |
This passive ability makes it impossible for you to fizzle level 20/40/52 or lower spells. Requirements: Level 1.
|
| Mend Companion |
1 |
5 |
Ability Activation ID: 58 - Refresh Time: 0:10:00 - Ability Timer(s): 2. Mend Companion I, when activated, instantly heals your pet for 5000 health. Requirements: Level 39.
|
| Mental Clarity |
4 |
2/3/4/5 |
This passive ability increases your mana regeneration by 1 points per rank. Requirements: Level 1.
|
| Mnemonic Retention |
6 |
1/1/2/2/3/3 |
This passive ability increases the capacity of your spell casting window allowing you to memorize 1/2/3/4/5/6 additional spell. Requirements: Level 1.
|
| Persistent Casting |
6 |
1/2/3/4/5/6 |
This passive ability grants you a 11% chance (per rank) to regain your concentration and complete a spell cast when stunned. Requirements: Level 1.
|
| Pet Affinity |
1 |
2 |
Allows your pet to benefit from group beneficial spells and songs. Requirements: level 1. NOTE: This AA is not required for Quick Buff to affect your pet for single-target spells. This AA is required for "group" spells to affect your pet. Requirements: Level 1.
|
| Physical Enhancement |
1 |
3 |
This passive ability increases your melee avoidance by 2% and your armor class soft cap by 2%. Requirements: Level 1.
|
| Quick Damage |
3 |
3/6/9 |
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of 3 seconds or more by 2/5/10%. Requirements: Level 1.
|
| Rampage |
1 |
5 |
Ability Activation ID: 109 - Refresh Time: 0:10:00 - Ability Timer(s): 81. This ability, when activated, performs a single primary slot combat round on all creatures within a 40 foot radius. The cooldown for this ability is reduced by 1 minute each time Frenzy or Cleave is used. The reduction is only 40 seconds if the player is in Berserker Stance. Requirements: Level 30.
|
| Spell Casting Deftness |
3 |
2/4/6 |
This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 10/25/50%. Requirements: level 1. Requirements: Level 1.
|
| Spell Casting Mastery |
3 |
2/4/6 |
This passive ability reduces the mana cost of all spells by 2/5/10%. Requirements: Level 1.
|
| Spell Casting Reinforcement |
4 |
2/4/6/8 |
This passive ability increases the duration of beneficial spells that you cast by 5/15/30/50%. Spells that grant invulnerability and combat abilities are exempt from this extension. Requirements: Level 1.
|
| Spell Casting Subtlety |
6 |
2/0/4/0/6/0 |
Ability Activation ID: 25 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability is DISABLED. Purchase the 0 cost rank to enable its effects. When enabled, this passive ability reduces the amount of hate generated by your attacks and spells by 5/10/20%. Requirements: Level 1.
|
| Thief's Intuition |
4 |
3/?/?/? |
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 1/?/?/? seconds. Requirements: Level 1.
|
|
| Druid AAs
|
| Druid Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Enhanced Root |
1 |
5 |
This passive ability reduces the chance that an NPC target entangled by your root spells will break free when struck by a non-melee attack by 50%. Requirements: Level 1.
|
| Quick Evacuation |
3 |
3/6/9 |
This passive ability reduces the cast time of your evacuation and succor spells and abilities by 10%. Requirements: Level 1.
|
| Unbound Nature |
3 |
0 |
This passive ability increases the chance that you will land a critical hit with a spell by 2/3/4%. Requirements: Level 12/30/50.
|
|
| Paladin AAs
|
| Paladin Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Act of Valor |
1 |
3 |
Ability Activation ID: 76 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, allows you to sacrifice yourself in order to transfer all of your remaining health to your target. Requirements: Level 20.
|
| Divine Stun |
1 |
9 |
Ability Activation ID: 73 - Refresh Time: 0:00:30 - Ability Timer(s): 2. Divine Stun I, when activated, instantly pushes your target backwards and attempts to stun a level 70 or lower target for 2 seconds. Requirements: Level 35.
|
| Holy Steed |
1 |
5 |
Ability Activation ID: 77 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Holy Steed (75 Velocity). Requirements: Level 20.
|
| Lay on Hands |
10 |
0 |
Ability Activation ID: 6001 - Refresh Time: 0:15:00 - Ability Timer(s): 39. This ability, when activated, instantly heals a friendly target or an unfriendly target's target for 6251 health (scales by level). Requirements: Level 6.
|
| Slay Undead |
3 |
3/6/9 |
This passive ability grants your melee attacks a 2.25% / 2.35% / 2.4% chance to deal 445% / 850% / 1250% damage against undead and vampiric targets. Requirements: Level 1.
|
| Unbound Life |
3 |
0 |
Gives a passive 2/4/6% increase to your direct healing spells. Requirements: Level 12/30/50.
|
Valiant Steed |
1 |
9 |
Ability Activation ID: 570 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Valiant Unicorn. Requirements: Level 50, Holy Steed at Level 1. This AA has been removed.
|
|
| Shaman AAs
|
| Shaman Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Cannibalization |
1 |
5 |
Ability Activation ID: 47 - Refresh Time: 0:03:00 - Ability Timer(s): 2. Cannibalization I, when activated, consumes 1924 health to restore 1066 mana. Requirements: Level 40, Mental Clarity at Level 3.
|
| Unbound Cascade |
3 |
0 |
This passive ability increases the damage dealt by your critical damage over time spells by 10/20/30%. Requirements: Level 12/30/50.
|
|
| Special AAs
|
Special AAs require achievements to unlock.
| Special AAs
|
| Name |
Ranks |
Cost |
Description
|
| Banestrike |
4 |
0 |
This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 2/4/?/?%. Complete Slayer achievements to progress this ability. Requirements: Level 1.
|
|
Important Synergies
The most important synergy in the entire build is Shaman slow + Paladin tanking. Paladin is already the correct frontliner on class design alone, but slow changes the fight from “plate can survive this” to “healing can comfortably outpace this.”
- Cannibalize loves outside regen support. Shaman explicitly values Stamina because HP eventually becomes mana, and Druid regeneration makes that exchange friendlier over time.
- Druid movement support solves mana problems indirectly. Faster travel, better routing, cleaner tracking, and fewer bad pulls mean fewer emergency casts and less wasted mana.
- Paladin pacify + Druid tracking is a very strong named-hunting package. One class tells you what is there, the other makes it safer to isolate it.
- Shaman stat buffs make Paladin’s melee floor respectable. DEX/proc relevance, STR support, haste, and HP support all make the frontliner more than just a damage sponge.
- Raid / group labor can be split cleanly. Shaman buff advice on eqlwiki already pushes SoW and some regen expectations toward druids, which matches the natural division of labor in this trio.
Gear Priorities
The highest-level rule is simple: gear this trio to make its role assignment easier, not to chase vanity stats. If a gear choice makes Paladin easier to keep alive, Shaman easier to sustain, or Druid more able to stay active without becoming fragile, it is probably a good choice. The class equipment category pages are very useful as slot-filtered references and should be treated as the authoritative browse hubs for eligible gear.
| Class
|
Priority
|
Notes
|
| Druid
|
WIS / MANA, then survivability, then utility effects
|
Druid explicitly values Wisdom most. Because this trio is not trying to make Druid the frontline, you generally want mana depth, regen efficiency, and enough AC/HP to survive pressure without abandoning your utility role. Druid gear categories include leather slots and the class’s usable weapon/held slots.
|
| Paladin
|
HP / AC first, then enough WIS, then DEX / CHA situationally
|
The Paladin page is very clear: high HP and AC are expected for the main role as tank, with enough mana for aggro spells. DEX helps proc rate, and CHA helps lull reliability.
|
| Shaman
|
WIS and STA first, then MANA / HP, then convenience clickies / utility
|
The Shaman page explicitly frames WIS and STA as the two most important stats. In practice, this means you itemize for both mana depth and HP economy, because HP is partially a mana resource once Cannibalize matters. The Shaman FAQ also strongly rewards access to GCD-reset style utility for advanced Cannibalize play.
|
For class-specific gear references, see:
Useful Quests and Items
This section prioritizes items and quest lines that directly reinforce the multiclass game plan rather than just listing iconic class rewards. For this trio, that usually means anything that improves sustain, fight control, or buff efficiency.
| Item / Quest
|
Class
|
Why It Matters
|
| Cannibalize II (Good) / Cannibalize II (Evil)
|
Shaman
|
Cannibalize is the heart of the Shaman sustain engine, so any upgrade to that line is a real power breakpoint for the whole build.
|
| Soulfire
|
Paladin
|
This is eventually required for the epic, has an amazing clicky, and is the single most iconic weapon in the game.
|
| Wolf Caller's Breastplate
|
Shaman
|
The Shaman raid-buff guidance explicitly calls this item out as a way to cast Riotous Health mana free, which is exactly the kind of efficiency item this build loves.
|
| Woven Grass Chestguard
|
Druid
|
The Shaman raid section explicitly points to this for druid regen support value, reinforcing Druid’s long-fight support identity.
|
Class-specific quest references:
Example Group Tactics
This section assumes you are playing the build as intended: Paladin owns the front, Shaman owns the fight’s efficiency, and Druid owns route quality and support flexibility.
Standard Fight
- Pre-buff in a disciplined order. Let Shaman handle the core long-duration package, let Druid handle movement / regen support, and let Paladin apply any self or encounter-specific prep.
- Pull for quality, not speed. Outdoors, prefer Druid scouting/tracking support. Indoors, prefer Paladin lull/pacify.
- Let Paladin establish threat immediately with the aggro toolkit, then land Shaman slow as soon as the pull is stable enough to do so safely.
- Once the fight is controlled, convert spare actions into efficient damage: Shaman DoTs / pet pressure, Druid efficient nukes or DoTs, Paladin steady melee and interrupts.
- End the fight with the next pull already in mind. This trio gains a lot by compressing downtime through travel and pre-planning.
Multiple Pulls
- First question: can one add be prevented from joining in the first place? Use pacify, pathing, and positioning before the pull ever resolves.
- If prevention failed, stabilize one target as the real kill target and soft-control the others with a mix of roots, snares, stuns, or off-angle kiting depending on terrain.
- Do not try to split healer attention evenly across chaos. Let Paladin own the dangerous target, let Shaman reduce that danger with slow, and let Druid create space rather than brute-healing every mistake.
Named / Difficult Mobs
- Decide the damage profile first. If it is melee-heavy, treat slow landing as the real opening objective. If it is spell-heavy, think harder about resist prep and Paladin stance choice.
- Use the correct buff owner. The Shaman FAQ already points out that some buffs are encounter-specific and some are wasted outside their ideal targets. Follow that logic here.
- Save emergency tools until the fight actually asks for them. Fake emergencies are how stable groups lose real recovery buttons. Paladin should not spend its best safety tools to save sloppy early sequencing if the fight is still easily solvable.
- If the named is undead, expect Paladin to matter more than usual. If the named is routing-sensitive or outdoors, expect Druid utility to matter more than usual. If the named is an endurance or mana test, expect Shaman to be the class that determines the result.
See Also