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| This build focuses on min-maxing endgame boss-killing capabilities. It covers: | | This build focuses on min-maxing endgame boss-killing capabilities. It covers: |
| | *Recommended starting race |
| | *Suggested early gearing strategies |
| | *Optimal leveling locations |
| | *Class synergies |
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| Recommended starting race
| | Note on class substitution: Swapping [[Paladin]] for [[Shadow Knight]] is equally viable, and in many scenarios perform even better, FD is very useful in endgame. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose. |
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| Suggested early gearing strategies
| | '''Notes from the author''': |
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| Optimal leveling locations
| | 1- English is not my first language, so I use AI assistance to help refine the text and ensure clarity. |
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| Class synergies
| | 2- I personally advocate for "fun first" at gaming. It's completely valid the way players choose to have fun. I personally have fun with min-maxing. Here's where I stand: Don't force your playstyle on others. And please, spare us the 'this isn't how the game was meant to be played' nonsense when begging for nerfs. |
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| Possible substitutions that may improve performance for specific activities
| | = Overview = |
| | |
| Note on class substitution: Swapping [Paladin] for [Shadow Knight] is equally viable. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose.
| |
| | |
| '''A note from the author''': English is not my first language, so I use AI assistance to help refine the text and ensure clarity.
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| = Overview =
| | [[Shaman]]/[[Rogue]]/[[Paladin]] is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS. |
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| [Shaman]/[Rogue]/[Paladin] is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS. | | This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring [[Shaman]] buffs, heals, superb DPS, and strong damage mitigation. |
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| This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring Shaman buffs, heals, superb DPS, and strong damage mitigation.
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| '''Guide Goals''' | | '''Guide Goals''' |
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| This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you: | | This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you engage in endgame activities as quickly as possible to obtain coveted planar-quality "twinking" gear and unlock other primary classes faster. Endgame gear is important because it dramatically speeds up leveling for other synergistic class combinations while also hoarding [[Alternate_Advancement|Alternate Advancement]] points. |
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| *Engage in endgame activities as quickly as possible
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| | |
| *Obtain coveted planar-quality "twinking" gear
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| | |
| *Unlock other primary classes faster
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| Endgame gear dramatically speeds up leveling for other synergistic class combinations and AA point hoarding.
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| '''Paladin vs. Shadow Knight''' | | '''Paladin vs. Shadow Knight''' |
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| The choice of tank class is debatable—[Shadow Knight] is also a powerful option. Shadow Knight provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear. | | The choice of tank class is debatable—[[Shadow Knight]] is also a powerful option. [[Shadow Knight]] provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear. |
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| However, I recommend [Paladin] for your first run because: | | However, I recommend [[Paladin]] for your first run because: |
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| *Leveling spots crowded with Undead are plentiful | | *Leveling spots crowded with Undead are plentiful |
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| *Paladin has superior staying power (higher sustainability) | | *[[Paladin]] has superior staying power (higher sustainability) |
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| That said, [Shadow Knight] is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway. | | That said, [[Shadow Knight]] is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway. |
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| In the high-end game, [Shadow Knight] may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination. | | In the high-end game, [[Shadow Knight]] may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination. |
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| Either choice serves you well. Both allow flexible combinations with Rogue and Shaman—including "forbidden" Paladin/Shadow Knight builds. | | Either choice serves you well. Both allow flexible combinations with [[Rogue]] and [[Shaman]] — including "forbidden" Paladin/Shadow Knight builds. |
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| Note: English is not my first language, so I use AI assistance to refine the text and ensure clarity.
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| '''Utility Classes''' | | '''Utility Classes''' |
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| At one point you might and I do really recommend leveling at least Druid to unlock their port rituals. Just swap out Rogue for Druid and Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good learning experience as you'd personally understand the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime. | | At one point you might choose to, and I do really recommend, level at least Druid to level 25 in order to take advantage of port rituals. Just swap out Rogue for Druid or Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good opportunity to learn as you'd personally experience the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime. |
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| ''''Why no Bard?'''' | | ''''Why no Bard?'''' |
| We're talking here about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from min-maxing standing point you'd need 2 pure melee classes have enough spell gem slots to take advantage of Bard versatility. Cleric is the only mana using exception that combines with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells. | | We're talking about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from a min-maxing standing point, you'd need 2 pure melee classes to have enough available spell gem slots for being able to take advantage of Bard versatility. Cleric is the only mana using exception that combines well with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells. |
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| = Class Roles = | | = Class Roles = |
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| |- | | |- |
| | [[Shaman]] | | | [[Shaman]] |
| | Buff | | | Buffing/Slowing |
| | Healer | | | Healing |
| | Top Slow affliction resulting the best damage mitigation possible against melee | | | Top Slow affliction resulting the best damage mitigation possible against melee |
| |- | | |- |
| | [[Rogue]] | | | [[Rogue]] |
| | Damage Dealer | | | Damage Dealing |
| | Stealth | | | Stealth |
| | Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs | | | Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs |
| |- | | |- |
| | [[Paladin]] | | | [[Paladin]] |
| | Damage Dealer | | | Tanking |
| | Tank | | | Damage Dealing/Healing |
| | Excels on damage versus undead | | | Excels on damage versus undead |
| |} | | |} |
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| '''Use this only as a rough reference because the [[Statistics]] page warns it may be inaccurate for EQL.''' | | '''Use this only as a rough reference because the [[Statistics]] page warns it may be inaccurate for EQL.''' |
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| | Regarding Stats you'd want to stack +AC and resists (for late game encounters) as defensive stats, +STR for damage, +MANA and then +WIS for a larger mana pool and DEX to improve Proc rate. Accordingly to Original rules STR means roughly 1% more damage per 10 points. In the end +400 STR would give you 40% more damage and +400 DEX would translate into 4 times higher proc rate. Just factor in that this is on top of your initial stats, close to the cap of around 500+ total STR or DEX. |
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| {| class="eoTable2" | | {| class="eoTable2" |
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| = Strengths = | | = Strengths = |
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| * Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and spellblade proccing Healing Spells | | * Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and Spellblade procs of Healing Spells |
| * A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs | | * A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs |
| * Very high Single Target Damage specially versus Undead with the synergies of backstab, poisons, smite and soon to be fixed Spirit of the Puma and self damage type resist debuff from Shaman's Malo spell line. | | * Very high Single Target Damage specially versus Undead with the synergies of backstab, smite, poisons,-the soon to be fixed- Spirit of the Puma and self damage type resist debuff from [[Shaman]]'s Malo spell line. |
| * Rogue add sneaking capabilities to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare. | | * Sneaking capabilities from [[Rogue]] to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare. |
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| = Weaknesses = | | = Weaknesses = |
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| * Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash. | | * Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash and Paladin Lull spell line to limit number of pulled mobs. |
| * Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed | | * Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed |
| * Lack of any AoE source of damage | | * Lack of any source of AoE damage |
| * Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach haste cap | | * Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach 74% haste cap as Shaman can only provide 40% haste. So with just FBSS+0 you'd be at 61% |
| | * '''Lack of Feign Death''' |
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| = Core Strategy = | | = Core Strategy = |
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| Placeholder text.
| | You'd want to start as an Ogre Shaman. Ogre Racial makes a world of difference during your first run to 50 as you'd save points from having to invest on Steadfast Will [[Alternate Advancement]]. |
| | In your first "playthrough" it's interesting to level at Difficulty 1 at most, focusing on speed leveling, so you'd face less enemies capable of casting stun spells. On Difficulty 3 onward you'd likely face a lot of multi-classed Cleric enemies which are painful enough with their stunning spells and Steadfast Will doesn't prevent that. That's why I don't recommend prioritizing the investment on that AA. |
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| | For acquiring gear, you'd want to visit past locations, swap to difficulty 4, sneak in to the intended spawn point and ideally dispatch only the multi-classed enemy of interest. The advantage of [[Shadow Knight]] here is it allows you to pull the enemies, from a different spot than the original spawn point, with its adds included, and proceed to slay the intended target for its loot. After that just Feign Death to get rid of the adds. With [[Paladin]] in the composition you'd have to deal with the adds which will probably won't give little experience, if any. But if you're camping the spawn point for extra drops you'd have to deal with the adds anyways while waiting for the respawn. |
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| | The following sections deal with tactics that can be fully explored by employing this class combination synergies. |
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| == Pulling == | | == Pulling == |
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| Placeholder text.
| | Since the build lacks Crowd Control capabilities, AoE damage and Promised Renewal, you'd want to do controlled pulls as to fight the minimum amount of opponents at a time. Make use of strategic positioning with [[Rogue]] advanced Sneaking capabilities that allows for virtually non-detection, like having stacked effects of Invisibility and Invisibility versus Undead. Also [[Paladin]] gets access to the Lull spell line at level 10, so abuse it to reduce enemies aggro radius and try to pull one at a time. |
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| == Tanking == | | == Tanking == |
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| Placeholder text.
| | It's very strategic, you'd want to swap stances often and you need to take extra care of your endurance to balance damage dealing, mitigation and hard spellcasting. Hence [[Paladin]]'s Defense Stance and specially [[Rogue]]'s Evade Stance need to be balanced between Striking Stance for damage and Balanced Stance for endurance recovery. [[Shaman]]'s Chloroplast at level 42 greatly improves your endurance regeneration allowing for more time on either offensive or defensive stances. |
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| == Healing == | | == Healing == |
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| Placeholder text.
| | Most of your heals will come from Regeneration from [[Shaman]] Chloroplast, after level 42, and Healing spells procced from [[Paladin]] Spellblade Invocation. You'd also want to use [[Paladin]]'s Lay on Hands when situation requires it and it will be much more often usable due to Smite procs reducing its cooldown. |
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| | If you need to hard cast a healing spell you can swap to [[Rogue]] Evasive Stance that greatly reduces not only damage taken but also the chance of your spell being interrupted. You'd want to be in Spellblade invocation most of the time, occasionally swapping to Recovery Invocation when low on mana or Overchannel Invocation to throw a debuff of sorts if needed be. |
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| == Crowd Control == | | == Crowd Control == |
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| Placeholder text.
| | As this class combination lacks AoE damage, mez and charm, it's very important to pull enemies using clever positioning, exploring the enemies' line of sight while taking advantage of [[Rogue]]'s Sneak and [[Paladin]]'s Lull spell line. The goal is to deal with the least possible amount of enemies at the same time. |
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| == Damage == | | == Damage == |
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| Placeholder text.
| | A lot of your damage will come from backstab and smite, sprinkled with poison procs. |
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| | You might want to Spellblade [Paladin]'s vs Undead DD or Shaman DD while killing weaker enemies but versus High End Bosses or Difficulty 4 you'd definitely want to have a Shaman Healing spell on Spellblade. |
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| | [Shaman]'s DoTs hard casted might be in order in certain encounters where your mitigation is enough to survive without relying much on heals. |
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| | When hard casting spells sometimes you'd want to go into Overchannel Evocation to reduce chances of resistance and or Evasive Stance to prevent interruption till you have max Persistent Casting AA (which is VERY useful for other class combinations but not a high priority for this because of the access to Evasive Stance). |
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| | Balancing mana usage towards healing or towards damage and Spellblade Invocation spell selection is key to overcome difficult encounters. |
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| | Don't neglect the [[Shaman]]'s Pet. It adds to your damage and can equip weapons with procs. |
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| == Buffs and Debuffs == | | == Buffs and Debuffs == |
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| Placeholder text.
| | This is hard even to start due to the amount of available buffs both from Paladin and those from Shaman. Quick Buff AA is a nice QoL investment. Regarding AC and HP buffs there are some stacking issues between some [[Shaman]] and [[Paladin]] Buffs that needed to be taken care of but won't be covered here. Anyways look at the spells descriptions, there are several numbered slots, as a general rule for the same stat buff on the same slot only the highest value will take effect. Some Shaman Dex/Str/Agi buffs have special rules though. |
| | Regaring buffs of particular interest here: |
| | Yaulp |
| | Divine Purpose - Although Krag's Salve has a better hp per mana ratio this doesn't take casting time. It's unclear if it can benefit from focus though, if it can it will definitely provide better hp/mana. |
| | Chloroplast |
| | Spirit of the Puma |
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| == Emergency Tools == | | == Emergency Tools == |
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| Placeholder text.
| | Lay on Hands |
| | Divine Aura |
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| = Leveling Strategy = | | = Leveling Strategy = |
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| = Gear Priorities = | | = Gear Priorities = |
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| Placeholder text.
| | For initial gearing, with leveling in mind, realistically only +AC provides significant added value along with weapon ratio. You'd want also some item haste and if possible some easily obtainable focus items. |
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| | Save resist gear that drops. Extremely valuable endgame. Interestingly enough a lot of BiS resist gear doesn't come from the endgame. Either being a 1% per point or 0.5% per point of resist stacking up on those resist stats has tremendous effect on reducing damage taken. You'd want +Fire Resist for Nagafen, +Cold Resist for Vox, +Magic Resist for all Planes and additionally +Poison and +Disease for PoSky. |
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| {| class="eoTable2" | | {| class="eoTable2" |
Shaman / Rogue / Paladin Guide
This build focuses on min-maxing endgame boss-killing capabilities. It covers:
- Recommended starting race
- Suggested early gearing strategies
- Optimal leveling locations
- Class synergies
Note on class substitution: Swapping Paladin for Shadow Knight is equally viable, and in many scenarios perform even better, FD is very useful in endgame. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose.
Notes from the author:
1- English is not my first language, so I use AI assistance to help refine the text and ensure clarity.
2- I personally advocate for "fun first" at gaming. It's completely valid the way players choose to have fun. I personally have fun with min-maxing. Here's where I stand: Don't force your playstyle on others. And please, spare us the 'this isn't how the game was meant to be played' nonsense when begging for nerfs.
Overview
Shaman/Rogue/Paladin is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS.
This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring Shaman buffs, heals, superb DPS, and strong damage mitigation.
Guide Goals
This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you engage in endgame activities as quickly as possible to obtain coveted planar-quality "twinking" gear and unlock other primary classes faster. Endgame gear is important because it dramatically speeds up leveling for other synergistic class combinations while also hoarding Alternate Advancement points.
Paladin vs. Shadow Knight
The choice of tank class is debatable—Shadow Knight is also a powerful option. Shadow Knight provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear.
However, I recommend Paladin for your first run because:
- Leveling spots crowded with Undead are plentiful
- Paladin has superior staying power (higher sustainability)
That said, Shadow Knight is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway.
In the high-end game, Shadow Knight may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination.
Either choice serves you well. Both allow flexible combinations with Rogue and Shaman — including "forbidden" Paladin/Shadow Knight builds.
Utility Classes
At one point you might choose to, and I do really recommend, level at least Druid to level 25 in order to take advantage of port rituals. Just swap out Rogue for Druid or Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good opportunity to learn as you'd personally experience the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime.
'Why no Bard?'
We're talking about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from a min-maxing standing point, you'd need 2 pure melee classes to have enough available spell gem slots for being able to take advantage of Bard versatility. Cleric is the only mana using exception that combines well with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells.
Class Roles
| Class
|
Primary Role
|
Secondary Role
|
Notes
|
| Shaman
|
Buffing/Slowing
|
Healing
|
Top Slow affliction resulting the best damage mitigation possible against melee
|
| Rogue
|
Damage Dealing
|
Stealth
|
Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs
|
| Paladin
|
Tanking
|
Damage Dealing/Healing
|
Excels on damage versus undead
|
Stats
Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.
Regarding Stats you'd want to stack +AC and resists (for late game encounters) as defensive stats, +STR for damage, +MANA and then +WIS for a larger mana pool and DEX to improve Proc rate. Accordingly to Original rules STR means roughly 1% more damage per 10 points. In the end +400 STR would give you 40% more damage and +400 DEX would translate into 4 times higher proc rate. Just factor in that this is on top of your initial stats, close to the cap of around 500+ total STR or DEX.
| Stat / Scaling
|
Value / Formula
|
Applies To
|
Notes
|
| HP per point of Stamina
|
TBD
|
All Classes
|
Statistics says HP from Stamina scales with level and says tanks benefit the most, but it does not provide a clean EQL-specific per-point formula for these three classes. Shaman specifically values Stamina because HP can later be converted to mana via Cannibalize.
|
| Mana per point of primary casting stat
|
Roughly 11.0 to 11.6 mana per point at level 60 under 200 WIS on the example calculations; exact EQL formula unspecified
|
Paladin, Shaman
|
Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.
|
| Endurance scaling
|
TBD
|
All Classes
|
Statistics says Endurance is affected by Strength and Stamina and is used by disciplines. This matters most here on the Paladin side because stance-based mitigation consumes endurance.
|
| Armor Class per level
|
Legacy reference listed as raw/worn AC soft cap = Level × 6 + 25 for level 50 or below; EQL-specific value unspecified
|
All Classes
|
Statistics explicitly notes that AC caps are changed in EQL and “may be different,” so do not treat the legacy formula as authoritative for this server.
|
| Placeholder
|
TBD
|
TBD
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TBD
|
Passive Skills
| Passive Skill
|
What It Does
|
Stat Cap
|
Notes
|
| Placeholder
|
Placeholder
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Placeholder
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Placeholder
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| Placeholder
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Placeholder
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Placeholder
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Placeholder
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| Placeholder
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Placeholder
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Placeholder
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Placeholder
|
Strengths
- Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and Spellblade procs of Healing Spells
- A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs
- Very high Single Target Damage specially versus Undead with the synergies of backstab, smite, poisons,-the soon to be fixed- Spirit of the Puma and self damage type resist debuff from Shaman's Malo spell line.
- Sneaking capabilities from Rogue to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare.
Weaknesses
- Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash and Paladin Lull spell line to limit number of pulled mobs.
- Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed
- Lack of any source of AoE damage
- Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach 74% haste cap as Shaman can only provide 40% haste. So with just FBSS+0 you'd be at 61%
- Lack of Feign Death
Core Strategy
You'd want to start as an Ogre Shaman. Ogre Racial makes a world of difference during your first run to 50 as you'd save points from having to invest on Steadfast Will Alternate Advancement.
In your first "playthrough" it's interesting to level at Difficulty 1 at most, focusing on speed leveling, so you'd face less enemies capable of casting stun spells. On Difficulty 3 onward you'd likely face a lot of multi-classed Cleric enemies which are painful enough with their stunning spells and Steadfast Will doesn't prevent that. That's why I don't recommend prioritizing the investment on that AA.
For acquiring gear, you'd want to visit past locations, swap to difficulty 4, sneak in to the intended spawn point and ideally dispatch only the multi-classed enemy of interest. The advantage of Shadow Knight here is it allows you to pull the enemies, from a different spot than the original spawn point, with its adds included, and proceed to slay the intended target for its loot. After that just Feign Death to get rid of the adds. With Paladin in the composition you'd have to deal with the adds which will probably won't give little experience, if any. But if you're camping the spawn point for extra drops you'd have to deal with the adds anyways while waiting for the respawn.
The following sections deal with tactics that can be fully explored by employing this class combination synergies.
Pulling
Since the build lacks Crowd Control capabilities, AoE damage and Promised Renewal, you'd want to do controlled pulls as to fight the minimum amount of opponents at a time. Make use of strategic positioning with Rogue advanced Sneaking capabilities that allows for virtually non-detection, like having stacked effects of Invisibility and Invisibility versus Undead. Also Paladin gets access to the Lull spell line at level 10, so abuse it to reduce enemies aggro radius and try to pull one at a time.
Tanking
It's very strategic, you'd want to swap stances often and you need to take extra care of your endurance to balance damage dealing, mitigation and hard spellcasting. Hence Paladin's Defense Stance and specially Rogue's Evade Stance need to be balanced between Striking Stance for damage and Balanced Stance for endurance recovery. Shaman's Chloroplast at level 42 greatly improves your endurance regeneration allowing for more time on either offensive or defensive stances.
Healing
Most of your heals will come from Regeneration from Shaman Chloroplast, after level 42, and Healing spells procced from Paladin Spellblade Invocation. You'd also want to use Paladin's Lay on Hands when situation requires it and it will be much more often usable due to Smite procs reducing its cooldown.
If you need to hard cast a healing spell you can swap to Rogue Evasive Stance that greatly reduces not only damage taken but also the chance of your spell being interrupted. You'd want to be in Spellblade invocation most of the time, occasionally swapping to Recovery Invocation when low on mana or Overchannel Invocation to throw a debuff of sorts if needed be.
Crowd Control
As this class combination lacks AoE damage, mez and charm, it's very important to pull enemies using clever positioning, exploring the enemies' line of sight while taking advantage of Rogue's Sneak and Paladin's Lull spell line. The goal is to deal with the least possible amount of enemies at the same time.
Damage
A lot of your damage will come from backstab and smite, sprinkled with poison procs.
You might want to Spellblade [Paladin]'s vs Undead DD or Shaman DD while killing weaker enemies but versus High End Bosses or Difficulty 4 you'd definitely want to have a Shaman Healing spell on Spellblade.
[Shaman]'s DoTs hard casted might be in order in certain encounters where your mitigation is enough to survive without relying much on heals.
When hard casting spells sometimes you'd want to go into Overchannel Evocation to reduce chances of resistance and or Evasive Stance to prevent interruption till you have max Persistent Casting AA (which is VERY useful for other class combinations but not a high priority for this because of the access to Evasive Stance).
Balancing mana usage towards healing or towards damage and Spellblade Invocation spell selection is key to overcome difficult encounters.
Don't neglect the Shaman's Pet. It adds to your damage and can equip weapons with procs.
Buffs and Debuffs
This is hard even to start due to the amount of available buffs both from Paladin and those from Shaman. Quick Buff AA is a nice QoL investment. Regarding AC and HP buffs there are some stacking issues between some Shaman and Paladin Buffs that needed to be taken care of but won't be covered here. Anyways look at the spells descriptions, there are several numbered slots, as a general rule for the same stat buff on the same slot only the highest value will take effect. Some Shaman Dex/Str/Agi buffs have special rules though.
Regaring buffs of particular interest here:
Yaulp
Divine Purpose - Although Krag's Salve has a better hp per mana ratio this doesn't take casting time. It's unclear if it can benefit from focus though, if it can it will definitely provide better hp/mana.
Chloroplast
Spirit of the Puma
Lay on Hands
Divine Aura
Leveling Strategy
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Early Levels
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Mid Levels
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High Levels
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Suggested Zones and Camps
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Abilities
This section collects the relevant spell, song, and active-skill lists for this class combination.
| Shaman Spells or Songs
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Shamans are masters of natural magic that inflicts poison, disease, cold and magic damage upon their enemies. They also have the ability to vastly empower their allies with Haste or destructively weaken their foes with Slow and Malo.
Spell Vendors
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
NOTE: Spells with ? may be removed need to be confirmed!!!
The spell list below was last updated for EQL on 5/19/26.
Level 1
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Burst of FlameBurst of Flame DRU(1) SHM(1) MAG(1) Mana: 4 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Fire (0) Type: Detrimental 1. Decrease Hitpoints by 3 (L1) to 5 (L4) Creates a ball of fire that burns your target, doing 5 damage. |
Damage |
Single |
4 |
3-5 Dmg |
Instant |
Fire direct damage in 1.5 sec |
Evocation |
Vendor |
Cla |
Cure DiseaseCure Disease BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 4 Cleanses your target's immune system, curing minor diseases. |
Cure |
Single Friendly (or Self) |
20 |
Cure 1 Disease |
Instant |
Cures weak diseases in 2 sec |
Alteration |
Vendor |
Cla |
Dexterous AuraDexterous Aura SHM(1) Mana: 10 Cast: 3.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 5 (L1) to 10 (L6) Increases your target's dexterity for 27 min. |
Buff |
Single Friendly (or Self) |
10 |
+10 DEX |
27 Min |
+DEX for 27 min |
Alteration |
Autogranted Vendor |
Cla |
Endure ColdEndure Cold BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away cold for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Cold Resist |
27 Min |
+Cold Resist for 27 min |
Abjuration |
Vendor |
Cla |
Flash of LightFlash of Light BST(5) CLR(1) PAL(2) SHM(1) Mana: 12 Cast: 1.50 sec Duration: 12s Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Utility Detrimental 1. Blind 2. Decrease Attack by 5 Creates a bright flash of light, temporarily blinding your target. |
Debuff |
Single |
12 |
-5 ATK |
12 Sec |
Blind and -ATK for 12 sec (high aggro) |
Divination |
Vendor |
Cla |
Inner FireInner Fire BST(7) SHM(1) Mana: 10 Cast: 3.00 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AC by 1 (L1) to 2 (L10) 2. Increase Max Hit Points by 11 (L1) to 20 (L10) 3. Increase HP when cast by 11 (L1) to 20 (L10) Increases your target's inner strength, providing increased hit points and armor class for 27 min. |
Buff |
Single Friendly (or Self) |
10 |
+2 AC +20 Max HP 11-20 HP |
27 Min |
+AC/Max HP for 27 min or efficient heal |
Abjuration |
Vendor |
Cla |
Minor HealingMinor Healing BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1) Mana: 10 Cast: 1.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 12 (L1) to 20 (L5) Mends minor wounds, healing 20 hit points. |
Heal |
Single Friendly (or Self) |
10 |
12-20 HP |
Instant |
Heal target in 1 sec |
Alteration |
Vendor |
Cla |
StrengthenStrengthen BST(14) ENC(1) SHM(1) Mana: 10 Cast: 2.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 5 (L1) to 10 (L6) Increases your target's strength for 27 min. |
Buff |
Single Friendly (or Self) |
10 |
+10 STR |
27 Min |
+STR for 27 min |
Alteration |
Autogranted Vendor |
Cla |
True NorthTrue North CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial 1. True North Provides a magical sense of direction, changing your heading to point directly North. |
Utility |
Self |
5 |
- |
Instant |
Face north (or level Divination cheaply) |
Divination |
Vendor |
Cla |
Level 2
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Cure PoisonCure Poison BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 4 Removes toxin from your target's system, curing them of minor poisons. |
Cure |
Single Friendly (or Self) |
20 |
Cure 1 Poison |
Instant |
Cures weak poisons in 2 sec |
Alteration |
Vendor |
Cla |
Spirit PouchSpirit Pouch SHM(2) Mana: 40 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Conjures a spirit pouch that allows you to carry heavy loads unhindered. The pouch and all of its contents will be lost if you leave the world of Norrath for a significant period of time. |
Utility |
Self |
40 |
Summon Item #17303 |
Instant |
Summon 1 temporary 4-slot 100% weight reduction bag which disappears ~15 minutes after leaving game; all contents are lost as well |
Conjuration |
Vendor |
Cla |
Summon DrinkSummon Drink MAG(1) SHM(2) CLR(3) DRU(10) BST(17) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into a globe of pure drinking water. |
Utility |
Self |
10 |
Summon Item #13079 |
Instant |
Summon 1 temporary drink |
Conjuration |
Vendor |
Cla |
Level 3
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Feet like CatFeet like Cat SHM(3) RNG(12) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Agility by 12 (L3) to 18 (L9) Infuses your target with a feline spirit, increasing their agility for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
+18 AGI |
36 Min |
+AGI for 36 min |
Alteration |
Autogranted Vendor |
Cla |
Scale SkinScale Skin SHM(3) BST(10) Mana: 25 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 4.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 3 (L1) to 5 (L9) Causes your target to grow hard scales around their body, increasing their armor class for 27 min. Consumes Snake Scales when cast. |
Buff |
Single Friendly (or Self) |
25 |
+5 AC |
27 Min |
+AC for 27 min (requires Snake Scales) |
Abjuration |
Vendor |
Cla |
Level 4
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Fleeting FuryFleeting Fury BST(11) SHM(4) Mana: 10 Cast: 0.50 sec Duration: 18s Skill: Abjuration Reuse: 4.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 2. Increase STR by 15 3. Increase AC by 5 4. Increase DEX by 20 Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for 18s. |
Buff |
Single Friendly (or Self) |
10 |
+15 STR +5 AC +20 DEX |
18 Sec |
+STR/DEX/AC for 12-18 sec |
Abjuration |
Vendor |
Cla |
Frost RiftFrost Rift SHM(4) Mana: 19 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 12 (L5) to 15 (L10) Creates a rift of bitter cold, causing 29 damage to your target. |
Damage |
Single |
19 |
26-29 Dmg |
Instant |
Cold direct damage in 1.75 sec |
Evocation |
Autogranted Vendor |
Cla |
SickenSicken BST(14) SHM(4) Mana: 11 Cast: 2.50 sec Duration: 1 min 24s Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Damage Over Time 1. Increase Disease Counter by 1 2. Decrease Hitpoints by 1 (L1) to 11 (L50) per tick 3. Decrease HP when cast by 8 Sickens your target with a fever, causing 8 damage initially and 11 damage every six seconds for 1 min 24s. |
DoT |
Single |
11 |
-11 HP/tick -8 Dmg |
1 Min 24 Sec |
Disease damage over time for 90-126 seconds |
Conjuration |
Vendor |
Cla |
Level 5
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
DrowsyDrowsy SHM(5) BST(20) Mana: 20 Cast: 2.50 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Slow 2. Decrease Attack Speed by 25% 3. Increase Disease Counter by 3 Inflicts your target with a drowsy fever, slowing their attack rate for 3 min 30s. |
Slow |
Single |
20 |
-25% Atkspd |
2 Min 30 Sec |
-Attack Speed for 12-174 sec |
Alteration |
Autogranted Vendor |
Cla |
Endure FireEndure Fire BST(9) CLR(8) RNG(9) DRU(1) SHM(5) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 11 (L1) to 20 (L10) Surrounds your target with an aura of protection, warding away fire for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Fire Resist |
27 Min |
+Fire Resist for 27 min |
Abjuration |
Vendor |
Cla |
GateGate CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4) Mana: 70 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 8.00 sec Resist: Unresistable Type: Beneficial 1. Gate Opens a magical portal that returns you to your bind point. |
Teleport |
Self |
70 |
- |
Instant |
Return to your Bind Point in 5 sec |
Alteration |
Vendor |
Cla |
Level 6
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Serpent SightSerpent Sight SHM(6) ENC(10) BST(16) Mana: 30 Cast: 5.00 sec Duration: 27 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Vision Target: Single Friendly (or Self) Range: 100 1. Infravision(1) Fills your target's eyes with the sight of the serpent, granting them improved night vision. |
Buff |
Single Friendly (or Self) |
30 |
- |
27 Min |
+Infravision for 27 min |
Divination |
Vendor |
Cla |
Spirit of BearSpirit of Bear SHM(6) BST(17) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 8 (L1) to 15 (L14) Fills your target with the spirit of the bear, increasing their stamina for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
+15 STA |
36 Min |
+STA for 36 min |
Abjuration |
Autogranted Vendor |
Cla |
Summon FoodSummon Food CLR(8) DRU(11) SHM(6) MAG(1) BST(29) Mana: 10 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Summon Item 1. Summon Item: Focuses mana into an edible loaf of black bread. |
Utility |
Self |
10 |
Summon Item #13078 |
Instant |
Summon 1 temporary food |
Conjuration |
Vendor |
Cla |
Level 7
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Cure BlindnessCure Blindness CLR(3) SHM(7) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 3.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Blindness(1) Cleanses the eyes of your target, removing some blindness effects. |
Cure |
Single Friendly (or Self) |
20 |
- |
Instant |
Cures blindness in 2 sec |
Alteration |
Vendor |
Cla |
Sense AnimalsSense Animals DRU(1) BST(2) SHM(7) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Utility Beneficial 1. Sense Animals Provides you with a mystical sense, pointing you towards the nearest animal. |
Utility |
Self |
5 |
- |
Instant |
Face the closest Animal |
Divination |
Vendor |
Cla |
Spirit SightSpirit Sight SHM(7) BST(29) Mana: 20 Cast: 2.00 sec Duration: 27 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Vision Target: Single Friendly (or Self) Range: 100 1. See Invisible(1) Allows your target to perceive the spirit realm, causing normally invisible creatures to become visible to their eyes. |
Buff |
Single Friendly (or Self) |
20 |
- |
27 Min |
+See Invisible for 27 min |
Divination |
Autogranted Vendor |
Cla |
Level 8
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Endure DiseaseEndure Disease BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 18 (L8) to 20 (L10) Surrounds your target with an aura of protection, warding away disease for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Disease Resist |
27 Min |
Surrounds your target with an aura of protection, warding away disease for 27 min. |
Abjuration |
Vendor |
Cla |
Tainted BreathTainted Breath SHM(8) BST(19) Mana: 58 Cast: 2.50 sec Duration: 7 ticks Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Damage Over Time 1. Increase Poison Counter by 5 2. Decrease HP when cast by 10 3. Decrease Hitpoints by 10 (L1) to 22 (L50) per tick Fills your target's blood with poison, causing 10 damage initially and 22 damage every six seconds for 42s. |
DoT |
Single |
58 |
-10 Dmg -22 HP/tick |
42 Sec |
Poison damage over time for 42 seconds |
Conjuration |
Autogranted Vendor |
Cla |
Talisman of the BeastTalisman of the Beast SHM(8) Mana: 25 Cast: 3.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Type: Beneficial 1. Increase Strength by 10 Fills your group with the strength of the beast, increasing their strength for 27 min. |
Buff |
Group |
25 |
+10 STR |
27 Min |
Increase Strength by 10 |
Alteration |
Vendor |
Cla |
Level 9
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Light HealingLight Healing CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16) Mana: 28 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 47 (L4) to 65 (L10) Mends light wounds, healing 65 hit points. |
Heal |
Single Friendly (or Self) |
28 |
47-65 HP |
Instant |
Heal target in 2 sec |
Alteration |
Autogranted Vendor |
Cla |
Remove Minor CurseRemove Minor Curse CLR(8) DRU(8) SHM(9) PAL(19) Mana: 25 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 2 Cleanses your target's soul, removing minor curses. |
Cure |
Single Friendly (or Self) |
25 |
Cure 2 Curse |
Instant |
Decrease Curse Counter by 2 |
Alteration |
Vendor |
Cla |
Spirit of WolfSpirit of Wolf RNG(28) DRU(10) SHM(9) BST(24) Mana: 40 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Increase Movement Speed by 30% (L1) to 55% (L50) Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
Run Speed |
36 Min |
+Run Speed for 36 min |
Alteration |
Autogranted Vendor |
Cla |
Level 10
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Invisibility versus AnimalsInvisibility versus Animals DRU(8) SHM(10) Mana: 30 Cast: 3.00 sec Duration: 36 Min Skill: Divination Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility versus Animals Covers your skin in a light veil that renders you invisible to most animals. |
Buff |
Single Friendly (or Self) |
30 |
- |
36 Min |
Become invisible to Animals for 27-36 min (may fade earlier) |
Divination |
Vendor |
Cla |
LevitateLevitate RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32) Mana: 30 Cast: 3.00 sec Duration: 16 Min Skill: Alteration Reuse: 5.00 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 3. Levitate 4. Consumes: Bat Wing Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast. |
Buff |
Single Friendly (or Self) |
30 |
- |
16 Min |
Levitate and suffer no fall damage for 5.2-19 min (requires Bat Wing) |
Alteration |
Vendor |
Cla |
Spirit of SnakeSpirit of Snake SHM(10) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 13 (L14) to 15 (L18) Fills your target with the spirit of the snake, increasing their charisma for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
+15 CHA |
36 Min |
+CHA for 36 min |
Alteration |
Autogranted Vendor |
Cla |
Level 11
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Burst of StrengthBurst of Strength SHM(11) Mana: 15 Cast: 0.50 sec Duration: 3 ticks Skill: Abjuration Reuse: 12.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 2. Increase STR by 20 3. Increase AC by 7 4. Increase DEX by 20 Fills your target with a burst of power, increasing their strength, dexterity, and armor class for 18s. |
Buff |
Single Friendly (or Self) |
15 |
+20 STR +6 AC +20 DEX |
18 Sec |
+STR/DEX/AC for 18 sec |
Abjuration |
Vendor |
Cla |
Endure PoisonEndure Poison CLR(6) PAL(21) DRU(19) SHM(11) BST(18) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 16 (L6) to 20 (L10) Surrounds your target with an aura of protection, warding away poison for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Poison Resist |
27 Min |
+Poison Resist for 27 min |
Abjuration |
Vendor |
Cla |
Turtle SkinTurtle Skin SHM(11) BST(26) Mana: 50 Cast: 5.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 7.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 5 (L11) to 8 (L18) Causes your target's skin to grow as hard as a turtle's shell, increasing their armor class for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+8 AC |
36 Min |
+AC for 36 min |
Abjuration |
Vendor |
Cla |
Level 12
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
DisempowerDisempower SHM(12) ENC(16) Mana: 45 Cast: 2.25 sec Duration: 2 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Decrease STA by 10 (L14) to 20 (L34) 3. Decrease STR by 14 (L14) to 15 (L16) 4. Decrease AC by 6 (L14) to 9 (L28) Strips the willpower from your target, decreasing their strength, stamina, and armor class for 2 min. |
Debuff |
Single |
45 |
-20 STA -15 STR -7 AC |
2 Min |
-STR/STA/AC for 84-120 sec |
Alteration |
Vendor |
Cla |
Enduring BreathEnduring Breath RNG(20) DRU(6) SHM(12) ENC(12) BST(25) Mana: 35 Cast: 4.00 sec Duration: 27 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial Target: Single Friendly (or Self) Range: 100 1. Enduring Breath 4. Consumes: Fish Scales Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast. |
Buff |
Single Friendly (or Self) |
35 |
- |
27 Min |
Breathe underwater for 27 min (requires Fish Scales) |
Alteration |
Vendor |
Cla |
RootRoot WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34) Mana: 30 Cast: 2.00 sec Duration: 48 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Root Causes the earth to adhere to your target's feet, preventing them from moving. |
Detrimental |
Single |
30 |
Root |
48 Sec |
Causes the earth to adhere to your target's feet, preventing them from moving. |
Alteration |
Autogranted Vendor |
Cla |
Level 13
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Walking SleepWalking Sleep SHM(13) Mana: 60 Cast: 3.25 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Attack Speed by 23% (L14) to 35% (L60) 3. Increase Disease Counter by 6 Inflicts your target with a listless fever, slowing their attack rate for 3 min 30s. |
Slow |
Single |
60 |
-35% Atkspd |
2 Min 30 Sec |
-Attack Speed for 42-180 sec |
Alteration |
Vendor |
Cla |
Level 14
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Bind AffinityBind Affinity CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Bind Affinity Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities. |
Utility |
Single |
100 |
- |
Instant |
Change Bind Point to current location; must be in party, cannot bind others outside of towns. |
Alteration |
Autogranted Vendor |
Cla |
Snails HealingSnails Healing SHM(14) Mana: 120 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 60 per Tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Heal Over Time |
Target Group Member or Self |
120 |
Snare |
24 Sec |
Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Alteration |
Vendor |
Cla |
Spirit StrikeSpirit Strike SHM(14) BST(26) Mana: 44 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Direct Damage 1. Decrease Hitpoints by 74 (L14) to 78 (L21) Creates a rift of bitter cold, causing 78 damage to your target. |
Damage |
Single |
44 |
72-78 Dmg |
Instant |
Cold direct damage in 2.45 sec |
Evocation |
Vendor |
Cla |
Level 15
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Infectious CloudInfectious Cloud NEC(15) SHM(15) Mana: 78 Cast: 2.75 sec Duration: 2.1 minutes Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental Target: Targeted AE Range: 200 1. Increase Disease Counter by 1 2. Decrease Hitpoints by 5 per tick 3. Decrease HP when cast by 20 Creates an infectious cloud, causing 20 damage initially and 5 damage every six seconds for 2.1 mins (125 damage) to all beings [4 targets] in a small area around your target. |
DoT |
Targeted AE |
78 |
-5 HP/tick -20 Dmg |
2 Min 6 Sec |
AOE 20DD + 5/tic damage over time for 126 seconds |
Conjuration |
Autogranted Vendor |
Cla |
ShrinkShrink SHM(15) BST(23) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial 1. Decrease Player Size by 34% Shrinks your target, allowing them greater mobility in tight quarters. |
Utility |
Single |
50 |
Casts to minimum size: 0 for gnome 1 for small/medium 2 for large 3 for pets |
Instant |
Shrink target's character model and hitbox (castable indoors only) |
Alteration |
Vendor |
Cla |
Level 16
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
FrenzyFrenzy SHM(16) BST(47) Mana: 35 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 8 5. Increase AGI by 10 (L1) to 25 (L50) 6. Increase STR by 15 (L1) to 27 (L50) 7. Increase DEX by 11 (L1) to 25 (L50) Sends you into a frenzy, increasing your strength, dexterity, and armor class. |
Buff |
Self |
35 |
+8 AC +25 AGI +27 STR +25 DEX |
Permanent |
+AC/AGI/STR/DEX |
Abjuration |
Vendor |
Cla |
GrowGrow SHM(16) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial (Group only) 1. Grow to 133% size Increases the size of your target, causing them to appear more imposing. |
Utility |
Single |
50 |
|
Instant |
Increases the size of your target, causing them to appear more imposing. |
Alteration |
Autogranted |
Cla |
ImpassivityImpassivity SHM(16) Mana: 120 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 60 per Tick 11. Decrease Attack Speed by 30% Places your target into an impassive state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Heal Over Time |
Target Group Member or Self |
120 |
-30% Atkspd |
24 Sec |
Places your target into a stoic state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Alteration |
Vendor |
Cla |
Tiny CompanionTiny Companion BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Utility Beneficial 1. Decrease Pet Size by 50% Shrinks your pet, allowing it better mobility in tight quarters. |
Beneficial |
Pet |
50 |
- |
Instant |
Decrease Pet Size by 50% |
Alteration |
Vendor |
Cla |
Level 17
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Insidious FeverInsidious Fever SHM(17) Mana: 30 Cast: 1.00 sec Duration: 11 Min Skill: Conjuration Reuse: 5.00 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Disease Resist by 19 (L19) to 35 (L50) Infects your target with a fever, causing them to become more susceptible to other diseases. |
Debuff |
Single |
30 |
-35 Disease Resist |
11 Min |
-Disease Resist for 4.8-12 min |
Conjuration |
Vendor |
Cla |
VisionVision SHM(17) Mana: 10 Cast: 4.00 sec Duration: 11 Min Skill: Divination Reuse: 10.00 sec Resist: Unresistable Type: Beneficial Target: Single Range: 10000 1. Bind Sight(1) 2. Increase Magnification by 130% 3. Ultravision(1) Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision. |
Buff |
Single |
10 |
- |
11 Min |
See through target's eyes with Ultravision and +30% magnification for 5-12 min |
Divination |
Vendor |
Cla |
Level 18
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
MalaiseMalaise SHM(18) MAG(22) Mana: 60 Cast: 3.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Cold Resist by 15 (L18) to 20 (L28) 3. Decrease Magic Resist by 15 (L19) to 20 (L28) 4. Decrease Poison Resist by 15 (L19) to 20 (L28) 5. Decrease Fire Resist by 15 (L19) to 20 (L28) Decreases your target's resistance to cold, fire, magic, and poison. |
Debuff |
Single |
60 |
-20 Cold Resist -20 Magic Resist -20 Poison Resist -20 Fire Resist |
11 Min |
-Fire, Cold, Magic, and Poison Resists for 4.8-12 min |
Alteration |
Vendor |
Cla |
Spirit StrengthSpirit Strength SHM(18) BST(28) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 16 (L18) to 18 (L22) Fills your target's body with spiritual power, increasing their strength for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
+18 STR |
36 Min |
+STR for 36 min |
Alteration |
Autogranted Vendor |
Cla |
Spirit of CatSpirit of Cat SHM(18) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 23 (L19) to 27 (L23) Fills your target with the spirit of the cat, increasing their agility for 45 min. |
Buff |
Single Friendly (or Self) |
60 |
+27 AGI |
45 Min |
+AGI for 45 min |
Alteration |
Autogranted Vendor |
Cla |
Level 19
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
AfflictionAffliction SHM(19) Mana: 71 Cast: 3.50 sec Duration: 1 Min 24 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Hitpoints by 6 per tick 3. Decrease HP when cast by 30 Sickens your target with a fever, causing 42 damage initially and 38 damage every six seconds for 1 min 24s. |
DoT |
Single |
71 |
-38 HP/tick -42 Dmg |
1 Min 24 Sec |
30DD + 6/tick damage over time for 126 seconds |
Conjuration |
Autogranted Vendor |
Cla |
Cancel MagicCancel Magic BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11) Mana: 30 Cast: 3.50 sec Duration: Instant Skill: Abjuration Reuse: 5.00 sec Resist: Unresistable Type: Utility Detrimental 1. Cancel Magic (1) Cancels magical enchantments affecting your target. |
Dispel |
Single |
30 |
-1 spell counter |
Instant |
Attempts to remove one weak spell in 3.5 sec |
Abjuration |
Vendor |
Cla |
Endure MagicEndure Magic CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34) Mana: 40 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 20 Surrounds your target with an aura of protection, warding away magic for 27 min. |
Buff |
Single Friendly (or Self) |
40 |
+20 Magic Resist |
27 Min |
+Magic Resist for 27 min |
Abjuration |
Vendor |
Cla |
HealingHealing CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24) Mana: 65 Cast: 2.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 135 (L10) to 175 (L20) Mends moderate wounds, healing 175 hit points. |
Heal |
Single Friendly (or Self) |
65 |
135-175 HP |
Instant |
Mends moderate wounds, healing between 95 and 175 hit points. |
Alteration |
Vendor |
Cla |
Level 20
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Creeping VisionCreeping Vision SHM(20) Mana: 20 Cast: 2.50 sec Duration: 1 minute Skill: Divination Reuse: 30.00 sec Resist: Unresistable Type: Beneficial 1. Increase Magnification by 88% (L24) to 101% (L65) (effect decreases over time) Improves your visual range, allowing you to see farther for 1 min. |
Buff |
Self |
20 |
+88-100% Magnify |
1 Min |
Magnify vision for 1 min (decreases over time) |
Divination |
Vendor |
Cla |
ProtectProtect SHM(20) BST(48) Mana: 75 Cast: 6.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 4. Increase AC by 11 Places a spiritual protection on your target, increasing their armor class for 36 min. |
Buff |
Single Friendly (or Self) |
75 |
+11 AC |
36 Min |
+AC for 36 min |
Abjuration |
Vendor |
Cla |
Level 21
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Spirit of CheetahSpirit of Cheetah DRU(21) SHM(21) Mana: 20 Cast: 0.50 sec Duration: 8 ticks Skill: Alteration Reuse: 600.00 sec Resist: Unresistable Type: Beneficial 2. Increase Movement Speed by 75% Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s. |
Buff |
Self |
20 |
Run Speed |
48 Sec |
+Run Speed for 48 sec (10 min cooldown) |
Alteration |
Vendor |
Cla |
Spirit of MonkeySpirit of Monkey SHM(21) BST(38) Mana: 40 Cast: 5.00 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 20 Fills your target with the spirit of the monkey, increasing their dexterity for 36 min. |
Buff |
Single Friendly (or Self) |
40 |
+20 DEX |
36 Min |
+DEX for 36 min |
Alteration |
Vendor |
Cla |
Spirit of OxSpirit of Ox SHM(21) BST(37) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 21 (L24) to 23 (L28) Fills your target with the sprit of the ox, increasing their stamina for 45 min. |
Buff |
Single Friendly (or Self) |
60 |
+23 STA |
45 Min |
+STA for 45 min |
Alteration |
Vendor |
Cla |
Level 22
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Counteract DiseaseCounteract Disease SHM(22) CLR(28) DRU(28) NEC(36) BST(45) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 8 Cleanses your target's immune system, curing them of moderate diseases. |
Cure |
Single Friendly (or Self) |
50 |
Cure 8 Disease |
Instant |
Cures modereate diseases in 4 sec |
Alteration |
Vendor |
Cla |
Poison StormPoison Storm SHM(22) Mana: 125 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Poison (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 60 Creates a rain of poison, causing three waves of 60 damage to everything in a small radius around your target. |
Damage |
Targeted AE |
125 |
60 Dmg |
Instant |
Poison rain damage in 3.5 sec |
Evocation |
Vendor |
Cla |
Scale of WolfScale of Wolf SHM(22) DRU(26) Mana: 60 Cast: 4.50 sec Duration: 45 minutes Skill: Alteration Reuse: 3.50 sec Resist: Unresistable Type: Beneficial Target: Target Group Member or Self Range: 100 1. Make Fragile 2. Increase Movement Speed by 57% (L24) to 70% (L50) Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment. |
Buff |
Target Group Member or Self |
60 |
Run Speed |
45 Min |
+Run Speed for 45 min (fades when you attack or cast) |
Alteration |
Vendor |
Cla |
Level 23
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CannibalizeCannibalize SHM(23) Mana: 0 Cast: 1.25 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Decrease Hitpoints by 50 2. Increase Mana by 20 (L24) to 28 (L60) Channels your body's energy to refresh your mind, trading hit points for mana. |
Mana |
Self |
0 |
50 Dmg |
Instant |
Convert your HP to Mana in 1.25 sec |
Alteration |
Vendor |
Cla |
Frost StrikeFrost Strike SHM(23) Mana: 78 Cast: 3.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 137 (L24) to 149 (L30) Creates a rift of bitter cold, causing 156 damage to your target. |
Damage |
Single |
78 |
142-156 Dmg |
Instant |
Cold direct damage in 3.1 sec |
Evocation |
Vendor |
Cla |
RegenerationRegeneration DRU(34) SHM(23) Mana: 100 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 5 per tick Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s. |
Buff |
Single Friendly (or Self) |
100 |
+5 HP Regen |
16 Min |
+HP Regen for 8.2-19 min |
Alteration |
Vendor |
Cla |
Level 24
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Envenomed BreathEnvenomed Breath SHM(24) BST(35) Mana: 173 Cast: 3.00 sec Duration: 7 ticks Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Damage Over Time 1. Increase Poison Counter by 3 2. Decrease HP when cast by 21 3. Decrease Hitpoints by 54 (L1) to 90 (L50) per tick Fills your target's blood with poison, causing 21 damage initially and 90 damage every six seconds for 42s. |
DoT |
Single |
173 |
-21 Dmg -90 HP/tick |
42 Sec |
30DD + 27/tic damage over time for 42 seconds |
Conjuration |
Vendor |
Cla |
Remove Lesser CurseRemove Lesser Curse CLR(23) DRU(23) SHM(24) PAL(34) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing lesser curses. |
Cure |
Single Friendly (or Self) |
75 |
Cure 4 Curse |
Instant |
Decrease Curse Counter by 4 |
Alteration |
Vendor |
Cla |
Resist ColdResist Cold CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Cold Resist by 39 (L24) to 40 (L25) Surrounds your target with an aura of protection, warding away cold for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+40 Cold Resist |
36 Min |
+Cold Resist for 36 min |
Abjuration |
Vendor |
Cla |
Level 25
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Befriend AnimalBefriend Animal DRU(13) SHM(25) Mana: 70 Cast: 4.00 sec Duration: 16 Min Skill: Alteration Reuse: 8.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L24) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
70 |
Charm (max L24) |
16 Min |
Charm Animals up to Level 24 (random duration) |
Alteration |
Vendor |
Cla |
Form of the BearForm of the Bear SHM(25) Mana: 100 Cast: 4.00 sec Duration: 2h 24m Skill: Alteration Reuse: 12 sec Resist: Unresistable Type: Beneficial 2. Increase Hit points by 1 per tick 3. Increase Wisdom by 5 Illusion: Old Bear, Increase Current Hit Points by 1 per Tick, Increase Wisdom by 5 |
Buff |
Self |
100 |
Illusion +1 HP/tick |
144 Min |
+HP Regen/WIS/Illusion: Bear for 2.4 hours |
Alteration |
Vendor |
Cla |
Rising DexterityRising Dexterity SHM(25) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 30 Increases your target's dexterity for 45 min. |
Buff |
Single Friendly (or Self) |
60 |
+30 DEX |
45 Min |
Increase Dexterity by 30 for 45m |
Alteration |
Vendor |
Cla |
Level 26
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Counteract PoisonCounteract Poison CLR(22) SHM(26) DRU(28) PAL(34) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 8 Removes toxin from your target's system, curing them of moderate poisons. |
Cure |
Single Friendly (or Self) |
50 |
Cure 8 Poison |
Instant |
Cures moderate poisons in 4 sec |
Alteration |
Vendor |
Cla |
QuicknessQuickness ENC(15) SHM(26) Mana: 80 Cast: 3.10 sec Duration: 11 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Attack Speed by 28% (L16) to 30% (L20) Grants your target quickened movement, increasing their attack speed for 11 min. |
Utility |
Single Friendly (or Self) |
80 |
+30% Atkspd |
11 Min |
Grants your target quickened movement, increasing their attack speed for 11 min. |
Alteration |
Vendor |
Cla |
UltravisionUltravision SHM(26) ENC(27) Mana: 55 Cast: 5.00 sec Duration: 36 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Ultravision(1) Provides vastly improved night vision. |
Buff |
Single Friendly (or Self) |
55 |
- |
36 Min |
Gain Ultravision for 36 min |
Divination |
Vendor |
Cla |
Level 27
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
InvisibilityInvisibility ENC(4) MAG(8) WIZ(16) SHM(27) BST(43) Mana: 30 Cast: 5.00 sec Duration: 20 minutes Skill: Divination Reuse: 1.50 sec Resist: Unresistable Type: Invisibility Target: Single Friendly (or Self) Range: 100 1. Invisibility Cloaks your target in a mystic veil, making them invisible to many creatures. |
Utility |
Single Friendly (or Self) |
30 |
- |
20 Min |
Cloaks your target in a mystic veil, making them invisible to many creatures. |
Divination |
Vendor |
Cla |
Resist FireResist Fire DRU(20) SHM(27) CLR(33) RNG(46) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Fire Resist by 30 (L20) to 40 (L30) Surrounds your target with an aura of protection, warding away fire for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+40 Fire Resist |
36 Min |
+Fire Resist for 36 min |
Abjuration |
Vendor |
Cla |
Tagar's InsectsTagar's Insects SHM(27) Mana: 125 Cast: 4.25 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic Type: Detrimental 2. Decrease Attack Speed by 34% (L29) to 50% (L60) 3. Increase Disease Counter by 9 Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s. |
Slow |
Single |
125 |
-50% Atkspd |
2 Min 30 Sec |
-Attack Speed for 84-180 sec |
Alteration |
Vendor |
Cla |
Level 28
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Alluring AuraAlluring Aura SHM(28) Mana: 60 Cast: 5.00 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 20 (L29) to 23 (L34) Fills your target with an alluring aura, increasing their charisma for 45 min. |
Buff |
Single Friendly (or Self) |
60 |
+23 CHA |
45 Min |
+CHA for 45 min |
Alteration |
Vendor |
Cla |
Raging StrengthRaging Strength SHM(28) BST(41) Mana: 60 Cast: 3.50 sec Duration: 45 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 23 (L29) to 26 (L34) Fills your target's body with raging power, increasing their strength for 45 min. |
Buff |
Single Friendly (or Self) |
60 |
+26 STR |
45 Min |
+STR for 45 min |
Alteration |
Vendor |
Cla |
Tortoises HealingTortoises Healing SHM(28) Mana: 155 Cast: 6.00 sec Duration: 24 Sec Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Target Group Member or Self Range: 100 1. Increase Hitpoints by 120 per tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Heal Over Time |
Target Group Member or Self |
155 |
Snare |
24 Sec |
Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Alteration |
Vendor |
Cla |
Level 29
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Greater HealingGreater Healing CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34) Mana: 115 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 280 (L20) to 350 (L30) Mends major wounds, healing 350 hit points. |
Heal |
Single Friendly (or Self) |
115 |
280-350 HP |
Instant |
Heal target in 3.75 sec |
Alteration |
Vendor |
Cla |
Imbue AmberImbue Amber CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of Cazic-Thule into amber. Consumes an amber when cast. |
Tradeskill |
Self |
200 |
Summon Item #22502 |
Instant |
Turn Amber into Imbued Amber (requires worshipper of Cazic Thule) |
Alteration |
Vendor |
Cla |
Imbue DiamondImbue Diamond CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Diamond Focuses the power of Mithaniel Marr into a diamond. Consumes a diamond when cast. |
Tradeskill |
Self |
200 |
Summon Item #22549 |
Instant |
Turn Diamond into Imbued Diamond (requires worshipper of Mithanial) |
Alteration |
Vendor |
Cla |
Imbue IvoryImbue Ivory SHM(29) Mana: 225 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Ivory Focuses the power of The Tribunal into a piece of Ivory. Consumes an ivory when cast. |
Tradeskill |
Self |
225 |
Summon Item #22501 |
Instant |
Turn Ivory into Imbued Ivory (requires worshipper of The Tribunal) |
Alteration |
Vendor |
Cla |
Imbue JadeImbue Jade SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Jade Focuses the power of Rallos Zek into a piece of jade. Consumes a jade when cast. |
Tradeskill |
Self |
200 |
Summon Item #22500 |
Instant |
Turn Jade into Imbued Jade (requires worshipper of Rallos Zek) |
Alteration |
Vendor |
Cla |
Imbue SapphireImbue Sapphire CLR(29) SHM(29) Mana: 200 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Sapphire Focuses the power of Innoruuk into a sapphire. Consumes a sapphire when cast. |
Tradeskill |
Self |
200 |
Summon Item #22508 |
Instant |
Turn Sapphire into Imbued Sapphire (requires worshipper of Innoruuk) |
Alteration |
Vendor |
Cla |
Listless PowerListless Power ENC(25) SHM(29) BST(44) Mana: 90 Cast: 2.75 sec Duration: 5 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Statistic Debuff 2. Decrease AGI by 24 (L29) to 35 (L50) 3. Decrease STR by 24 (L29) to 35 (L50) 4. Decrease AC by 11 (L29) to 15 (L50) Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s. |
Debuff |
Single |
90 |
-35 AGI -35 STR -15 AC |
5 Min |
-STR/AGI/AC for 2.9-6.5 min |
Alteration |
Vendor |
Cla |
Mass Imbue AmberMass Imbue Amber CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of Cazic-Thule into five pieces of amber. Consumes five ambers when cast. |
Tradeskill |
Self |
600 |
Summon Item #22502 |
Instant |
Turn Amber into Imbued Amber x5 (requires worshipper of Cazic Thule) |
Alteration |
Vendor |
Cla |
Mass Imbue DiamondMass Imbue Diamond CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Diamond Focuses the power of Mithaniel Marr into five diamonds. Consumes five diamonds when cast. |
Tradeskill |
Self |
600 |
Summon Item #22549 |
Instant |
Turn Diamond into Imbued Diamond x5 (requires worshipper of Mithanial) |
Alteration |
Vendor |
Cla |
Mass Imbue IvoryMass Imbue Ivory CLR(29) SHM(29) Mana: 675 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Amber Focuses the power of The Tribunal into five pieces of ivory. Consumes five ivories when cast. |
Tradeskill |
Self |
675 |
Summon Item #22501 |
Instant |
Turn Ivory into Imbued Ivory x5 (requires worshipper of The Tribunal) |
Alteration |
Vendor |
Cla |
Mass Imbue JadeMass Imbue Jade CLR(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Jade Focuses the power of Rallos Zek into five pieces of jade. Consumes five jade when cast. |
Tradeskill |
Self |
600 |
Summon Item #22500 |
Instant |
Turn Jade into Imbued Jade X5 (requires worshipper of Rallos Zek) |
Alteration |
Vendor |
Cla |
Mass Imbue SapphireMass Imbue Sapphire CLR(29) SHM(29) SHM(29) Mana: 600 Cast: 10.00 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Imbued Sapphire Focuses the power of Innoruuk into Sapphire. Consumes an Sapphire x5 when cast. Creates an Imbued Sapphire x5. |
Tradeskill |
Self |
600 |
Summon Item #22508 |
Instant |
Turn Sapphire into Imbued Sapphire x5 (requires worshipper of Innoruuk) |
Alteration |
Vendor |
Cla |
Spirit of the ShrewSpirit of the Shrew SHM(29) DRU(30) BST(39) RNG(41) Mana: 80 Cast: 4.50 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff Target: Single Friendly (or Self) Range: 100 1. Ultravision 2. Increase Movement Speed by 30% Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Buff |
Single Friendly (or Self) |
80 |
Run Speed |
36 Min |
Ultravision Increase Movement Speed by 30% 36m |
Alteration |
Vendor |
Cla |
Level 30
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
FuryFury SHM(30) Mana: 50 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 12 5. Increase AGI by 35 6. Increase STR by 35 7. Increase DEX by 35 Fills you with a burning fury, increasing your strength, dexterity, agility, and armor class. |
Buff |
Self |
50 |
+12 AC +35 AGI +35 STR +35 DEX |
Permanent |
+AC/AGI/STR/DEX |
Abjuration |
Vendor |
Cla |
HealthHealth SHM(30) Mana: 80 Cast: 5.00 sec Duration: 54 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 29 (L34) to 31 (L38) Fills your target with superior health, increasing their stamina for 54 min. |
Buff |
Single Friendly (or Self) |
80 |
+31 STA |
54 Min |
+STA for 54 min |
Alteration |
Vendor |
Cla |
NonchalanceNonchalance SHM(30) Mana: 155 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 120 per Tick 11. Decrease Attack Speed by 30% Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Heal Over Time |
Target Group Member or Self |
155 |
-30% Atkspd |
24 Sec |
Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. (30% melee slow) |
Alteration |
Vendor |
Cla |
Resist DiseaseResist Disease BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 40 Surrounds your target with an aura of protection, warding away disease for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+40 Disease Resist |
36 Min |
+Disease Resist for 36 min |
Abjuration |
Vendor |
Cla |
Level 31
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
NimbleNimble SHM(31) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 33 (L34) to 36 (L40) Fills your target with a sense of nimbleness, increasing their agility for 54 min. |
Buff |
Single Friendly (or Self) |
80 |
+36 AGI |
54 Min |
+AGI for 54 min |
Alteration |
Vendor |
Cla |
ScourgeScourge SHM(31) NEC(35) Mana: 199 Cast: 3.00 sec Duration: 1 Min 12 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 4 2. Decrease Hitpoints by 24 per tick 3. Decrease HP when cast by 40 Sickens your target with a fever, causing 58 damage initially and 98 damage every six seconds for 1 min 12s. |
DoT |
Single |
199 |
-98 HP/tick -58 Dmg |
1 Min 12 Sec |
40DD + 24/tic damage over time for 126 seconds |
Conjuration |
Vendor |
Cla |
Shifting ShieldShifting Shield SHM(31) Mana: 80 Cast: 3.00 sec Duration: 45 minutes Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 17 (L34) to 18 (L35) Places a shifting shield on your target, increasing their armor class for 45 min. |
Buff |
Single Friendly (or Self) |
80 |
+15 AC |
45 Min |
+AC for 45 min |
Abjuration |
Vendor |
Cla |
Level 32
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Charm AnimalsCharm Animals DRU(23) SHM(32) Mana: 120 Cast: 5.00 sec Duration: 16 Min Skill: Alteration Reuse: 10.00 sec Resist: Magic (0) Type: Detrimental 1. Charm (up to L33) Beckons to the animals of the wild, allowing you to control them. |
Charm |
Animal |
120 |
Charm (max L33) |
16 Min |
Charm Animals up to Level 33 for 8.2-18 min |
Alteration |
Vendor |
Cla |
Companion SpiritCompanion Spirit SHM(32) Mana: 350 Cast: 10.00 sec Duration: Instant Skill: Conjuration Reuse: 20.00 sec Resist: Unresistable Type: Pet 1. Summon Pet: Companion Spirit Summons a companion from the spirit world in the form of a great wolf. |
Pet |
Self |
350 |
850 HP 30 melee 18 kick |
Instant |
Summon a L22-L26 wolf pet |
Conjuration |
Vendor |
Cla |
MalaisementMalisement SHM(32) MAG(44) Mana: 100 Cast: 4.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Cold Resist by 36 (L32) to 40 (L40) 3. Decrease Magic Resist by 37 (L34) to 40 (L40) 4. Decrease Poison Resist by 37 (L34) to 40 (L40) 5. Decrease Fire Resist by 37 (L34) to 40 (L40) Decreases your target's resistance to cold, fire, magic, and poison. |
Debuff |
Single |
100 |
-40 Cold Resist -40 Magic Resist -40 Poison Resist -40 Fire Resist |
11 Min |
-Fire, Cold, Magic, and Poison Resists for 7.8-12 min |
Alteration |
Vendor |
Cla |
Talisman of TnargTalisman of Tnarg SHM(32) Mana: 125 Cast: 5.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 5.00 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Max Hitpoints by 134 (L34) to 150 (L50) 2. Increase HP when cast by 134 (L34) to 150 (L50) Imbues your target with the talisman of Tnarg, providing increased hit points for 72 min. |
Buff |
Single Friendly (or Self) |
125 |
+150 Max HP 132-150 HP |
72 Min |
+Max HP for 72 min |
Alteration |
Vendor |
Cla |
Level 33
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
InstillInstill WIZ(17) ENC(25) CLR(27) SHM(33) NEC(53) PAL(54) Mana: 60 Cast: 2.50 sec Duration: 1m 36s Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental Causes the earth to adhere to your target's feet, preventing them from moving for up to 1 min 36s. |
Root |
Single |
60 |
Root |
1 Min 36 Sec |
Root target in place |
Alteration |
Vendor |
Cla |
Winter's RoarWinter's Roar SHM(33) Mana: 116 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 251 (L34) to 263 (L40) Creates a rift of bitter cold, causing 246 damage to your target. |
Damage |
Single |
116 |
236-246 Dmg |
Instant |
Cold direct damage in 4 sec |
Evocation |
Vendor |
Cla |
Level 34
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CurseCurse SHM(34) Mana: 212 Cast: 3.00 sec Duration: 30 seconds Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Curse 1. Increase Curse Counter by 4 2. Decrease Current Hit Points by 148 per Tick Inflicts an ancient curse upon your target, causing 148 damage every six seconds for 30s. |
Damage |
Single |
212 |
-148 HP/tick |
30 Sec |
Increase Curse Counter by 4, 148 damage over time for 24 seconds |
Alteration |
Vendor |
Cla |
Pack ShrewPack Shrew SHM(34) DRU(35) BST(44) RNG(49) Mana: 320 Cast: 6.00 sec Duration: 36 minutes Skill: Alteration Reuse: 3.50 sec Type: Movement Buff 1. Ultravision 2. Increase Movement Speed by 30% Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors. |
Buff |
Group |
320 |
Run Speed |
36 Min |
Ultravision Increase Movement Speed by 30% 36m |
Alteration |
Vendor |
Cla |
Shock of the TaintedShock of the Tainted SHM(34) Mana: 131 Cast: 3.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Decrease Hitpoints by 218 (L34) to 230 (L40) Strikes your target with a jet of poisonous acid, causing 254 damage. |
Damage |
Single |
131 |
248-254 Dmg |
Instant |
Poison direct damage in 3.9 sec |
Conjuration |
Vendor |
Cla |
Level 35
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Resist PoisonResist Poison CLR(30) SHM(35) DRU(44) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 40 Surrounds your target with an aura of protection, warding away poison for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+40 Poison Resist |
36 Min |
+Poison Resist for 36 min |
Abjuration |
Vendor |
Cla |
Tumultuous StrengthTumultuous Strength SHM(35) Mana: 150 Cast: 4.00 sec Duration: 46 minutes Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Increase STR by 34 Fills your group with tumultuous power, increasing their strength for 46 min. |
Buff |
Group |
150 |
+34 STR |
46 Min |
+STR for 46 min |
Alteration |
Vendor |
Cla |
Level 36
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Assiduous VisionAssiduous Vision SHM(36) Mana: 50 Cast: 6.00 sec Duration: 150 Min Skill: Divination Reuse: 12.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 10000 1. Bind Sight(1) 2. Increase Magnification by 130% 3. Ultravision(1) Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision. |
Buff |
Single Friendly (or Self) |
50 |
- |
150 Min |
See through target's eyes with Ultravision and +30% magnification for 2+ hours |
Divination |
Vendor |
Cla |
Gale of PoisonGale of Poison SHM(36) Mana: 200 Cast: 5.00 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Poison (0) Type: Detrimental Target: Targeted AE Range: 150 1. Decrease Hitpoints by 122 Creates a rain of poison, causing three waves of 122 damage to everything in a small radius around your target. |
Damage |
Targeted AE |
200 |
122 Dmg |
Instant |
Poison rain damage in 5 sec |
Evocation |
Vendor |
Cla |
Spirit of Bih`LiSpirit of Bih`Li SHM(36) Mana: 120 Cast: 6.50 sec Duration: 36 minutes Skill: Alteration Reuse: 1.50 sec Type: Buff 2. Increase Movement Speed by 55% 6. Increase Attack by 15 Fills your group with the spirit of Bih`Li, increasing their run speed and attack rating. |
Buff |
Group |
120 |
Run Speed +15 ATK |
36 Min |
Increase Movement Speed by 55% Increase Attack by 15 |
Alteration |
Vendor |
Cla |
Level 37
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
GlamourGlamour SHM(37) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 29 (L39) to 32 (L44) Fills your target with glamour, increasing their charisma for 54 min. |
Buff |
Single Friendly (or Self) |
80 |
+32 CHA |
54 Min |
+CHA for 54 min |
Alteration |
Vendor |
Cla |
Venom of the SnakeVenom of the Snake SHM(37) NEC(34) Mana: 203 Cast: 3.00 sec Duration: 36 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Increase Poison Counter by 7 2. Decrease HP when cast by 40 3. Decrease Hitpoints by 59 per tick Fills your target's blood with poison, causing 33 damage initially and 220 damage every six seconds for 36s. |
DoT |
Single |
203 |
-33 Dmg -220 HP/tick |
36 Sec |
40 DD + 59/tic damage over time for 42 seconds |
Conjuration |
Vendor |
Cla |
Vigilant SpiritVigilant Spirit SHM(37) Mana: 400 Cast: 11.00 sec Duration: Instant Skill: Conjuration Reuse: 22.00 sec Resist: Unresistable Type: Beneficial 1. Summon Pet: Vigilant Spirit Summons a companion from the spirit world in the form of a great wolf. |
Pet |
Self |
400 |
900 HP 35 melee 19 kick |
Instant |
Summon a L24-L28 wolf pet |
Conjuration |
Vendor |
Cla |
Level 38
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Insidious MaladyInsidious Malady SHM(38) Mana: 60 Cast: 1.00 sec Duration: 11 Min Skill: Conjuration Reuse: 5.00 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 9 2. Decrease Disease Resist by 49 (L39) to 60 (L50) Infects your target with a fever, causing them to become more susceptible to other diseases. |
Debuff |
Single |
60 |
-60 Disease Resist |
11 Min |
-Disease Resist for 8.8-12 min |
Conjuration |
Vendor |
Cla |
Remove CurseRemove Curse CLR(38) DRU(38) PAL(45) SHM(38) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing minor curses. |
Cure |
Single Friendly (or Self) |
75 |
Cure 4 Curse |
Instant |
Cleanses your target's soul, removing minor curses. |
Alteration |
|
Cla |
Togor's InsectsTogor's Insects SHM(38) Mana: 175 Cast: 5.00 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Detrimental 2. Decrease Attack Speed by 49% (L39) to 70% (L60) 3. Increase Disease Counter by 12 Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s. |
Slow |
Single |
175 |
-70% Atkspd |
2 Min 30 Sec |
-Attack Speed for 114-180 sec |
Alteration |
Vendor |
Cla |
Level 39
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Blinding LuminanceBlinding Luminance CLR(34) SHM(39) Mana: 50 Cast: 1.50 sec Duration: 4 ticks Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Detrimental 1. Blindness(-1) 2. Decrease ATK by 5 Creates a bright flash of light, temporarily blinding your target. |
Debuff |
Single |
50 |
-5 ATK |
24 Sec |
Blind and -ATK for 24 sec (high aggro) |
Divination |
Vendor |
Cla |
ChloroplastChloroplast SHM(39) DRU(42) Mana: 200 Cast: 6.00 sec Duration: 16 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s. |
Buff |
Single Friendly (or Self) |
200 |
+10 HP/End Regen |
16 Min |
+HP and End Regen for 12.7-19 min |
Alteration |
Vendor |
Cla |
DeftnessDeftness SHM(39) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 40 Fills your target with a sense of deftness, increasing their dexterity for 54 min. |
Buff |
Single Friendly (or Self) |
80 |
+40 DEX |
54 Min |
+DEX for 54 min |
Alteration |
Vendor |
Cla |
Furious StrengthFurious Strength SHM(39) Mana: 80 Cast: 5.00 sec Duration: 54 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 31 (L39) to 34 (L44) Fills your target's body with furious power, increases their strength for 54 min. |
Buff |
Single Friendly (or Self) |
80 |
+34 STR |
54 Min |
+STR for 54 min |
Alteration |
Vendor |
Cla |
Level 40
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Spirit SalveSpirit Salve SHM(40) BST(48) Mana: 181 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Current Hit Points by 456 Mends your target's wounds, healing 456 hit points. |
Heal |
Single Friendly (or Self) |
181 |
446-456 HP |
Instant |
Heal for 456 |
Alteration |
Vendor |
Cla |
Summon CompanionSummon Companion BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40) Mana: 50 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Unresistable Type: Utility Beneficial 1. Call Pet Summons your pet to your current location. |
Pet |
Self |
50 |
- |
Instant |
Summon your Pet to your location in 5 sec |
Conjuration |
Vendor |
Cla |
Talisman of AltunaTalisman of Altuna SHM(40) Mana: 250 Cast: 8.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 7.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase Max Hitpoints by 238 (L44) to 250 (L50) 2. Increase HP when cast by 238 (L44) to 250 (L50) Imbues your target with the talisman of Altuna, providing increased hit points for 72 min. |
Buff |
Single Friendly (or Self) |
250 |
+250 Max HP 230-250 HP |
72 Min |
+Max HP for 72 min |
Alteration |
Vendor |
Cla |
Level 41
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
AgilityAgility SHM(41) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase AGI by 43 (L44) to 45 (L48) Fills your target with a sense of nimbleness, increasing their agility for 63 min. |
Buff |
Single Friendly (or Self) |
100 |
+45 AGI |
63 Min |
+AGI for 63 min |
Alteration |
Vendor |
Cla |
Guardian SpiritGuardian Spirit SHM(41) Mana: 450 Cast: 14.00 sec Duration: Instant Skill: Conjuration Reuse: 28.00 sec Resist: Unresistable Type: Beneficial 1. Summon Pet: Guardian Spirit Summons a companion from the spirit world in the form of a great wolf. |
Pet |
Self |
450 |
1,200 HP 43 melee 21 kick |
Instant |
Summon a L28-L32 wolf pet |
Conjuration |
Vendor |
Cla |
IncapacitateIncapacitate ENC(40) SHM(41) Mana: 150 Cast: 3.25 sec Duration: 5 Min Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Decrease AGI by 49 (L44) to 55 (L50) 3. Decrease STR by 49 (L44) to 55 (L50) 4. Decrease AC by 22 (L44) to 30 (L50) Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s. |
Debuff |
Single |
150 |
-55 AGI -55 STR -20 AC |
5 Min |
-STR/AGI/AC for 4.4-6 min |
Alteration |
Vendor |
Cla |
Level 42
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
AlacrityAlacrity ENC(21) SHM(42) Mana: 115 Cast: 4.00 sec Duration: 11 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Attack Speed by 34% (L24) to 40% (L36) Grants your target quickened movement, increasing their attack speed for 11 min. |
Utility |
Single Friendly (or Self) |
115 |
+40% Atkspd |
11 Min |
Grants your target quickened movement, increasing their attack speed for 11 min. |
Alteration |
Vendor |
Cla |
Blast of PoisonBlast of Poison SHM(42) Mana: 167 Cast: 3.50 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Resist: Poison (0) Type: Detrimental 1. Decrease Hitpoints by 360 (L50) Strikes your target with a jet of poisonous acid, causing 360 damage. |
Damage |
Single |
167 |
346-360 Dmg |
Instant |
Poison direct damage in 4.5 sec |
Conjuration |
Vendor |
Cla |
GuardianGuardian SHM(42) Mana: 150 Cast: 6.00 sec Duration: 1 hour 3 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 23 (L44) to 24 (L45) Places a spiritual guardian on your target, increasing their armor class for 63 min. |
Buff |
Single Friendly (or Self) |
150 |
+20 AC |
63 Min |
+AC for 63 min |
Abjuration |
Vendor |
Cla |
Slugs HealingSlugs Healing SHM(42) Mana: 180 Cast: 6.00 sec Duration: 24s Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 160 per Tick 3. Decrease Movement Speed by 100% Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Heal Over Time |
Target Group Member or Self |
180 |
Snare |
24 Sec |
Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. |
Alteration |
Vendor |
Cla |
Level 43
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
OdiumOdium SHM(43) Mana: 409 Cast: 3.00 sec Duration: 30 seconds Skill: Conjuration Reuse: 6.00 sec Resist: Magic (0) Type: Curse 1. Increase Curse Counter by 8 Inflicts an ancient curse upon your target, causing between 317 and 325 damage every six seconds for 30s. |
DOT |
Single |
409 |
-317 HP/tick |
30 Sec |
Decrease Current Hit Points by 325 per Tick for 5 ticks, Increase Curse Counter by 8 |
Conjuration |
Vendor |
Cla |
Resist MagicResist Magic ENC(37) CLR(43) SHM(43) DRU(49) PAL(55) Mana: 85 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 40 Surrounds your target with an aura of protection, warding away magic for 36 min. |
Buff |
Single Friendly (or Self) |
85 |
+40 Magic Resist |
36 Min |
Increase Magic Resist by 40 |
Abjuration |
Vendor |
Cla |
StaminaStamina SHM(43) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STA by 37 (L44) to 40 (L50) Fills your target with pure endurance, increasing their stamina for 63 min. |
Buff |
Single Friendly (or Self) |
100 |
+40 STA |
63 Min |
Fills your target with pure endurance, increasing their stamina for 63 min. |
Alteration |
Vendor |
Cla |
Level 44
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Blizzard BlastBlizzard Blast SHM(44) Mana: 147 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Cold (0) Type: Detrimental 1. Decrease Hitpoints by 412 (L44) to 430 (L50) Creates a rift of bitter cold, causing 346 damage to your target. |
Damage |
Single |
147 |
332-346 Dmg |
Instant |
Cold direct damage in 5.3 sec |
Evocation |
Vendor |
Cla |
Nullify MagicNullify Magic ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44) Mana: 50 Cast: 4.50 sec Duration: Instant Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Cancel Magic (4) 2. Cancel Magic(4) Cancels magical enchantments affecting your target. |
Dispel |
Single |
50 |
-4 spell counters x2 |
Instant |
Attempts to remove two spells in 4.5 sec |
Abjuration |
Vendor |
Cla |
StoicismStoicism SHM(44) Mana: 180 Cast: 6.00 sec Duration: 4 ticks Skill: Alteration Reuse: 1.50 sec Resist: n/a Type: Heal Over Time Target: Target Group Member or Self Range: 100 1. Increase Current Hit Points by 200 per Tick 11. Decrease Attack Speed by 30% Places your target into a stoic state, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. |
Heal |
Target Group Member or Self |
180 |
-30% Atkspd |
24 Sec |
Increase Current Hit Points by 200 per Tick for 4, Decrease Movement Speed by 100%, Decrease Melee Haste by 30% |
Alteration |
Vendor |
Cla |
Level 45
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Frenzied SpiritFrenzied Spirit SHM(45) Mana: 500 Cast: 16.00 sec Duration: Instant Skill: Conjuration Reuse: 32.00 sec Resist: Unresistable Type: Beneficial 1. Summon Pet: Frenzied Spirit Summons a companion from the spirit world in the form of a great wolf. |
Pet |
Self |
500 |
|
Instant |
Summon a L32-L36 wolf pet |
Conjuration |
Vendor |
Cla |
RageRage SHM(45) Mana: 100 Cast: 2.00 sec Duration: Permanent Skill: Abjuration Reuse: 30.00 sec Resist: Unresistable Type: Statistic Buff 3. Increase AC by 15 5. Increase AGI by 52 6. Increase STR by 51 7. Increase DEX by 52 Fills your body with rage, increasing your strength, dexterity, and armor class. |
Buff |
Self |
100 |
+15 AC +52 AGI +51 STR +52 DEX |
Permanent |
+AC/AGI/STR/DEX |
Abjuration |
Vendor |
Cla |
Superior HealingSuperior Healing CLR(30) DRU(44) SHM(45) PAL(46) Mana: 185 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 500 (L30) to 600 (L40) Mends severe wounds, healing 600 hit points. |
Heal |
Single Friendly (or Self) |
185 |
500-600 HP |
Instant |
Heal target in 4.5 sec |
Alteration |
Vendor |
Cla |
Level 46
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Harnessing of SpiritHarnessing of Spirit SHM(46) Mana: 425 Cast: 10.00 sec Duration: 1 hour 12 minutes Skill: Alteration Reuse: 7.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Max Hit Points by 251 2. Increase Current Hit Points by 251 4. Increase Strength by 67 5. Increase Dexterity by 50 6. Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 67 7. Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 50 8. Stacking: Block New Spell if Slot 1 is Strength and Less Than 1067 9. Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1050 Focuses your target's spiritual energy, granting increased hit points, strength, and dexterity for 72 min. |
Buff |
Single Friendly (or Self) |
425 |
+251 Max HP 243-251 HP +67 STR +50 DEX |
72 Min |
Increase Max HP by 251, Increase Current HP by 251, Increase Str by 67, Increase Dex by 50, 72min |
Alteration |
Vendor |
Cla |
StrengthStrength SHM(46) Mana: 100 Cast: 5.00 sec Duration: 63 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase STR by 67 Fills your target's body with pure power, increasing their strength for 63 min. |
Buff |
Single Friendly (or Self) |
100 |
+67 STR |
63 Min |
+STR for 63 min |
Alteration |
Vendor |
Cla |
Level 47
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CharismaCharisma SHM(47) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase CHA by 40 Fills your target with an alluring aura, increasing their charisma for 63 min. |
Buff |
Single Friendly (or Self) |
100 |
+40 CHA |
63 Min |
+CHA for 63 min |
Alteration |
Vendor |
Cla |
Shock of VenomShock of Venom SHM(47) Mana: 227 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 1.50 sec Type: DD 1. Decrease Current Hit Points by 535 Strikes your target with a jet of poisonous acid, causing between 500 and 535 damage. |
Direct Damage |
Single |
227 |
494-500 Dmg |
Instant |
Decrease Current Hit Points by 535 |
Conjuration |
Vendor |
Cla |
Level 48
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Abolish DiseaseAbolish Disease SHM(48) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 36 Destroys infection in your target's system, potentially curing many diseases. |
Cure |
Single Friendly (or Self) |
100 |
Cure 36 Disease |
Instant |
Cures strong diseases in 6 sec |
Alteration |
Vendor |
Cla |
DexterityDexterity SHM(48) Mana: 100 Cast: 5.00 sec Duration: 63 minutes Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Statistic Buff Target: Single Friendly (or Self) Range: 100 1. Increase DEX by 50 Fills your target with pure nimbleness, increasing their dexterity for 63 min. |
Buff |
Single Friendly (or Self) |
100 |
+50 DEX |
63 Min |
+DEX for 63 min |
Alteration |
Vendor |
Cla |
MalosiMalosi SHM(48) MAG(51) Mana: 175 Cast: 5.00 sec Duration: 11 Min Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Fire Resist by 59 (L49) to 60 (L50) 2. Decrease Cold Resist by 59 (L49) to 60 (L50) 3. Decrease Magic Resist by 59 (L49) to 60 (L50) 4. Decrease Poison Resist by 59 (L49) to 60 (L50) Decreases your target's resistance to cold, fire, magic, and poison. |
Debuff |
Single |
175 |
-60 Cold Resist -60 Magic Resist -60 Poison Resist -60 Fire Resist |
11 Min |
-Fire, Cold, Magic, and Poison Resists for 10.8-12 min |
Alteration |
Vendor |
Cla |
Level 49
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Envenomed BoltEnvenomed Bolt SHM(49) NEC(50) Mana: 409 Cast: 3 sec Duration: 36 Sec Skill: Conjuration Reuse: 1.5 sec Resist: Poison (0) Type: Detrimental 1. Increase Poison Counter by 10 2. Decrease Current Hit Points by 41 3. Decrease Current Hit Points by 351 per Tick Fills your target's blood with poison, causing 41 damage initially and between 345 and 351 damage every six seconds for 36s. |
DoT |
Single |
409 |
-41 Dmg -345 HP/tick |
36 Sec |
Poison damage over time 48 seconds |
Conjuration |
Vendor |
Cla |
Infusion of SpiritInfusion of Spirit SHM(49) Mana: 200 Cast: 10.00 sec Duration: 72 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase Strength by 50 5. Increase Dexterity by 55 6. Increase Stamina by 45 Focuses your target's spiritual energy, granting increased stamina, strength, and dexterity for 72 min. |
Buff |
Single Friendly (or Self) |
200 |
+50 STR +55 DEX +45 STA |
72 Min |
Increase Str by 50, Increase Dex by 55, Increase Sta by 45 |
Alteration |
Vendor |
Cla |
PlaguePlague SHM(49) NEC(52) Mana: 308 Cast: 3.00 sec Duration: 1 Min 18 Sec Skill: Conjuration Reuse: 1.50 sec Resist: Disease (0) Type: Detrimental 1. Increase Disease Counter by 9 2. Decrease Hitpoints by 55 per tick 3. Decrease HP when cast by 60 Sickens your target with a fever, causing 144 damage initially and between 147 and 156 damage every six seconds for 1 min 18s. |
DoT |
Single |
308 |
-147 HP/tick -144 Dmg |
1 Min 18 Sec |
Disease damage over time over 132 seconds |
Conjuration |
Vendor |
Cla |
Level 50
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Kragg's SalveKragg's Salve SHM(50) Mana: 244 Cast: 3.75 sec Duration: Instant Skill: Alteration Reuse: 1.5 sec Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 688 Mends your target's wounds, healing 688 hit points. |
Heal |
Single Friendly (or Self) |
244 |
688 HP |
Instant |
Increase Current Hit Points by 688 |
Alteration |
Vendor |
Cla |
Spirit QuickeningSpirit Quickening SHM(50) Mana: 50 Cast: 6.50 sec Duration: 60 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 2. Increase STR by 30 3. Increase AC by 19 (L50) to 21 (L65) 4. Increase Attack Speed by 20% Quickens your spiritual companion, providing increased strength, armor class, and attack speed for 60 min. |
Buff |
Pet |
50 |
+30 STR +20% Atkspd +16 AC |
60 Min |
+STR/AC/Attack Speed for 6-7 min |
Alteration |
Vendor |
Cla |
Spirit of the PumaSpirit of the Puma SHM(50) Mana: 212 Cast: 3.00 sec Duration: 60s Skill: Alteration Reuse: 1.5 sec Resist: Unresistable Type: Proc Buff Target: Target Group Member or Self Range: 100 5. Add Melee Proc: Puma Maw with 400% Rate Mod Infuses your target with the spirit of the puma, allowing them to make a savage attack for extra damage. Adds Puma Maw (melee proc). |
Buff/Proc |
Target Group Member or Self |
212 |
Procs: Puma Maw |
1 Min |
Add Melee Proc: Puma Maw (154 dd) with 400% Rate Mod, 60s |
Alteration |
Vendor |
Cla |
Talisman of JasinthTalisman of Jasinth SHM(50) Mana: 150 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff 1. Increase Disease Resist by 45 Protects your group with the talisman of Jasinth, shielding them from disease for 36 min. |
Buff |
Group |
150 |
+45 Disease Resist |
36 Min |
+Disease Resist for 36 min |
Abjuration |
Vendor |
Cla |
|
| Rogue Active Skills
|
| Level
|
Ability
|
Skill
|
Cooldown
|
Description
|
Notes
|
| 10
|
Backstab
|
Active combat
|
10 seconds
|
A rogue special attack that deals high burst damage with a piercing weapon. On EQLegends, Backstab can be used from the front, so rogues can “frontstab” without needing to stand behind the target.
|
Requires a piercing weapon. Shares cooldown behavior with other rogue combat actions where applicable.
|
| X
|
Disarm Trap
|
Utility
|
Skill timer
|
Allows a rogue to disarm dangerous traps on objects or in passages.
|
Rogue utility ability.
|
| X
|
Sense Traps
|
Utility
|
Skill timer
|
Allows detection of traps on objects or in passageways.
|
Also available to Bard.
|
| X
|
Sneak
|
Utility
|
Skill timer
|
Allows cautious movement that can help bypass enemies when successful.
|
Also available to Bard, Monk, Ranger, and selected races where available.
|
| X
|
Pick Lock
|
Utility
|
Skill timer
|
Allows locked doors or containers to be opened without the exact key.
|
Also available to Bard where applicable.
|
| X
|
Pick Pocket
|
Utility
|
Skill timer
|
Allows a rogue to attempt to steal coins or items from nearby targets.
|
Rogue utility ability.
|
|
| Paladin Active Skills
|
| Level
|
Ability
|
Skill
|
Cooldown
|
Description
|
Notes
|
| X
|
Bash
|
Active combat
|
Shared combat timer
|
Shield bash that can damage and potentially stun an enemy, interrupting spell casting.
|
Also available to Shadow Knight and Warrior. Shares cooldown behavior with Kick and Slam.
|
| X
|
Lay on Hands
|
Active class ability
|
Long recast
|
A paladin ability that heals a single target for a large amount with a long recast timer.
|
Paladin class ability.
|
| X
|
Taunt
|
Active combat
|
Taunt timer
|
Attempts to make an enemy attack the taunting character instead of another target.
|
Also available to Warrior and Shadow Knight.
|
| 9
|
Smite
|
Active class ability
|
Smite timer. 15s
|
This ability smites your current target, dealing physical damage as well as converting 3% of your maximum mana into amplified magic damage. Smite will also reduce the reuse cooldown of Lay on Hands by 60 seconds every time it lands.
|
Paladin class ability.
|
|
| Paladin Spells or Songs
|
Spell Vendors
Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.
Level 1
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Minor HealingMinor Healing BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1) Mana: 10 Cast: 1.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 12 (L1) to 20 (L5) Mends minor wounds, healing 20 hit points. |
Heal |
Single Friendly (or Self) |
10 |
12-20 HP |
Instant |
Healing spell |
Alteration |
Autogranted Vendor |
Cla |
StrikeStrike CLR(1) PAL(1) Mana: 7 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 6 (L1) to 8 (L4) Calls upon the power of the gods to strike your target, causing 10 damage. |
Damage |
Single |
7 |
8-10 Dmg |
Instant |
Calls upon the power of the gods to strike your target, causing between 8 and 10 damage. |
Evocation |
|
Cla |
Ward UndeadWard Undead CLR(4) NEC(6) PAL(1) SHD(18) Mana: 5 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 35 (L5) to 41 (L11) A burst of holy power that inflicts 12 damage to an undead target. |
Damage |
Undead |
5 |
7-12 Dmg |
Instant |
Undead DD line of spells. |
Evocation |
Autogranted Vendor |
Cla |
Level 2
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Flash of LightFlash of Light BST(5) CLR(1) PAL(2) SHM(1) Mana: 12 Cast: 1.50 sec Duration: 12s Skill: Divination Reuse: 3.00 sec Resist: Magic (0) Type: Utility Detrimental 1. Blind 2. Decrease Attack by 5 Creates a bright flash of light, temporarily blinding your target. |
Detrimental |
Single |
12 |
-5 ATK |
12 Sec |
Blinds target |
Divination |
Autogranted Vendor |
Cla |
Level 3
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
True NorthTrue North CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial 1. True North Provides a magical sense of direction, changing your heading to point directly North. |
Utility |
Self |
5 |
|
Instant |
Face to the north. |
Divination |
Vendor |
Cla |
Level 4
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Sense the DeadSense the Dead CLR(9) NEC(1) PAL(4) SHD(2) Mana: 5 Cast: 2.00 sec Duration: Instant Skill: Divination Reuse: 1.5 sec Resist: Unresistable Type: Beneficial 1. Sense Undead Provides you with a mystical undead awareness, pointing you towards the nearest undead creature. |
Utility |
Self |
5 |
|
Instant |
Detects undead creatures |
Divination |
Vendor |
Cla |
Level 5
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Cure PoisonCure Poison BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 4 Removes toxin from your target's system, curing them of minor poisons. |
Cure |
Single Friendly (or Self) |
20 |
Cure 1 Poison |
Instant |
Cures target of poison effects |
Alteration |
Vendor |
Cla |
Level 7
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CeaseCease PAL(7) Mana: 15 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 9.00 sec Resist: Magic Type: Detrimental 1. Stun (1.00 sec/55) Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55. |
Damage |
Single |
15 |
Stun 1s (max L55) |
Instant |
Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55. |
Evocation |
Autogranted Vendor |
Cla |
Level 8
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CourageCourage CLR(1) PAL(8) Mana: 12 Cast: 2.00 sec Duration: 27 Min Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 3 (L1) to 4 (L10) 2. Increase Max Hitpoints by 11 (L1) to 20 (L10) 3. Increase HP when cast by 11 (L1) to 20 (L10) Provides your target with a sense of courage, increasing their hit points and armor class for 27 min. |
Buff |
Single Friendly (or Self) |
12 |
+3 AC +20 Max HP 11-20 HP |
27 Min |
HP and AC buff (4AC 20HP) - Hint: More mana efficient healing than Minor Healing |
Abjuration |
Vendor |
Cla |
FurorFuror CLR(5) PAL(8) Mana: 19 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 16 (L5) to 19 (L10) Calls upon the furor of the gods to strike your target, causing 33 damage. |
Damage |
Single |
19 |
25-33 Dmg |
Instant |
Calls upon the furor of the gods to strike your target, causing between 20 and 33 damage. |
Evocation |
|
Cla |
Level 9
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Spook the DeadSpook the Dead CLR(1) NEC(10) PAL(9) SHD(20) Mana: 10 Cast: 2.00 sec Duration: 18 Sec Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Detrimental 1. Fear(1) Inspires fear in an undead opponent, causing them to flee. |
Detrimental |
Undead |
10 |
Fear (max L52) |
18 Sec |
Undead only fear |
Alteration |
Vendor |
Cla |
YaulpYaulp CLR(1) PAL(9) Mana: 1 Cast: 0.50 sec Duration: Permanent Skill: Abjuration Reuse: 18.00 sec Resist: Unresistable Type: Beneficial 2. Increase AC by 6 3. Increase STR by 10 4. Decrease Stamina Loss by 1 Focuses your spiritual energy into a great battle cry, increasing your strength and armor class. |
Buff |
Self |
1 |
+10 STR +5 AC |
Permanent |
Self only combat buff spell (6AC 10STR) |
Abjuration |
Autogranted Vendor |
Cla |
Level 10
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Light HealingLight Healing CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16) Mana: 28 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 47 (L4) to 65 (L10) Mends light wounds, healing 65 hit points. |
Heal |
Single Friendly (or Self) |
28 |
47-65 HP |
Instant |
Healing spell. |
Alteration |
Autogranted Vendor |
Cla |
LullLull CLR(1) ENC(1) PAL(10) Mana: 10 Cast: 1.50 sec Duration: 2 Min Skill: Alteration Reuse: 3.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (15/30) 2. Reaction Radius (15/30) Lulls the mind of your target, lowering its aggressiveness for 2 min. Affects creatures up to level 30. |
Detrimental |
Single |
10 |
Calm (max L30) |
2 Min |
Reduce the target's aggression |
Alteration |
Autogranted Vendor |
Cla |
Level 11
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Cure DiseaseCure Disease BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1) Mana: 20 Cast: 2.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Cure Target: Single Friendly (or Self) Range: 100 1. Decrease Disease Counter by 4 Cleanses your target's immune system, curing minor diseases. |
Cure |
Single Friendly (or Self) |
20 |
Cure 1 Disease |
Instant |
Cures the target of disease effects |
Alteration |
Autogranted Vendor |
Cla |
Level 13
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
DesistDesist PAL(13) Mana: 25 Cast: 1.75 sec Duration: Instant Skill: Evocation Reuse: 10.00 sec Resist: Magic Type: Detrimental 1. Stun (2.50 sec/55) Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55. |
Damage |
Single |
25 |
Stun 2.5s (max L55) |
Instant |
Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55. |
Evocation |
Autogranted Vendor |
Cla |
Level 14
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Hammer of WrathHammer of Wrath CLR(7) PAL(14) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Summoned: Hammer of Wrath Summons a magical hammer that is particularly adept at smiting undead. |
Summon |
Self |
50 |
Summon Item #6307 |
Instant |
Summons a magical hammer: Summoned: Hammer of WrathSummoned: Hammer of Wrath
MAGIC ITEM NO DROP TEMPORARY
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 32
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL SHM
Race: ALL
|
Conjuration |
Autogranted Vendor |
Cla |
Level 15
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Holy ArmorHoly Armor CLR(1) PAL(15) Mana: 20 Cast: 2.00 sec Duration: 27 Min Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 6 Covers your target in holy armor, increasing their armor class for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+5 AC |
27 Min |
AC buff |
Abjuration |
Vendor |
Cla |
Instrument of NifeInstrument of Nife PAL(15) Mana: 50 Cast: 3.00 sec Duration: Permanent Skill: Abjuration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 3. Add Melee Proc: Condemnation of Nife Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. Adds Condemnation of Nife (melee proc). |
Utility |
Self |
50 |
Procs: Condemnation of Nife |
Permanent |
Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. |
Abjuration |
Autogranted Vendor |
Cla |
Level 16
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Halo of LightHalo of Light WIZ(9) DRU(11) CLR(12) PAL(16) Mana: 40 Cast: 5.00 sec Duration: Instant Skill: Conjuration Reuse: 10.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Focuses magical energy into a halo that provides an aura of light when worn. |
Summon |
Self |
40 |
Summon Item #10290 |
Instant |
Summons a Halo of Light: Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY
Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL
- Lightsource like a Greater Lightstone |
Conjuration |
Vendor |
Cla |
Level 17
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Invisibility versus UndeadInvisibility versus Undead NEC(1) Shadowknight(4) CLR(11) ENC(14) PAL(17) Mana: 40 Cast: 4.00 sec Duration: 27 Min Skill: Divination Reuse: 4.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Invisibility versus Undead Cloaks your target in a light aura, rendering them invisible to most undead creatures for up to 27 min. |
Utility |
Single Friendly (or Self) |
40 |
|
27 Min |
Makes target invisible vs undead creatures |
Divination |
Autogranted Vendor |
Cla |
Level 18
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Reckless StrengthReckless Strength CLR(2) PAL(18) Mana: 30 Cast: 3.00 sec Duration: 3 minutes Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase STR by 20 (effect decreases over time) +20 STR for 20 sec +17 STR for 60 sec +7 STR for 20 sec - Yaulp becomes better here +4 STR for 20 sec +1 STR for 20 sec - Click off before the last 40sec -3 STR for 20 sec -5 STR for 10 sec -8 STR for 10 sec Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min. |
Buff |
Single Friendly (or Self) |
30 |
+20 STR |
3 Min |
Temporary strength buff |
Alteration |
Autogranted Vendor |
Cla |
Level 19
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Remove Minor CurseRemove Minor Curse CLR(8) DRU(8) SHM(9) PAL(19) Mana: 25 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 2 Cleanses your target's soul, removing minor curses. |
Cure |
Single Friendly (or Self) |
25 |
Cure 2 Curse |
Instant |
Cleanses your target's soul, removing minor curses. |
Alteration |
|
Cla |
RootRoot WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34) Mana: 30 Cast: 2.00 sec Duration: 48 Sec Skill: Alteration Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 2. Root Causes the earth to adhere to your target's feet, preventing them from moving. |
Detrimental |
Single |
30 |
Root |
48 Sec |
Stops target's movement. Max 48 seconds |
Alteration |
Autogranted Vendor |
Cla |
SmiteSmite CLR(14) PAL(19) Mana: 43 Cast: 2.45 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 74 (L14) to 83 (L23) Calls upon the power of the gods to smite your target, causing 88 damage. |
Damage |
Single |
43 |
74-88 Dmg |
Instant |
Calls upon the power of the gods to smite your target, causing between 60 and 88 damage. |
Evocation |
|
Cla |
Level 20
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CenterCenter CLR(7) PAL(20) Mana: 40 Cast: 2.25 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 5 (L9) to 6 (L14) 2. Increase Max Hitpoints by 44 (L9) to 95 (L60) 3. Increase HP when cast by 44 (L9) to 95 (L60) Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min. |
Buff |
Single Friendly (or Self) |
40 |
+5 AC +85 Max HP 42-85 HP |
27 Min |
HP and AC buff (6 AC - 44HP @ L9 up to 90HP at L60) |
Abjuration |
Vendor |
Cla |
HealingHealing CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24) Mana: 65 Cast: 2.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 135 (L10) to 175 (L20) Mends moderate wounds, healing 175 hit points. |
Heal |
Single Friendly (or Self) |
65 |
135-175 HP |
Instant |
Single Target Healing Spell (Max: 100) |
Alteration |
Vendor |
Cla |
Level 21
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Endure PoisonEndure Poison CLR(6) PAL(21) DRU(19) SHM(11) BST(18) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 2. Increase Poison Resist by 16 (L6) to 20 (L10) Surrounds your target with an aura of protection, warding away poison for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Poison Resist |
27 Min |
Adds to poison resist (20 Sv Poison) |
Abjuration |
Vendor |
Cla |
Level 22
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
ReanimationReanimation CLR(12) PAL(22) Mana: 150 Cast: 7.00 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect ally Revives a slain ally. It takes some time for the recently revived to fully recover. |
Heal |
Corpse |
150 |
|
Instant |
Revives a slain ally. It takes some time for the recently revived to fully recover. |
Alteration |
|
Cla |
Level 23
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Hammer of StrikingHammer of Striking CLR(20) PAL(23) Mana: 100 Cast: 6.00 sec Duration: Instant Skill: Conjuration Reuse: 12.00 sec Resist: Unresistable Type: Beneficial 1. Summon Item: Summoned: Hammer of Striking Summons a magical hammer that is particularly adept at smiting undead. |
Summon |
Self |
100 |
Summon Item #6309 |
Instant |
Summons a magical hammer: Summoned: Hammer of StrikingSummoned: Hammer of Striking
MAGIC ITEM NO DROP TEMPORARY
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 29
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL
Race: ALL
|
Conjuration |
Vendor |
Cla |
Level 24
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Symbol of TransalSymbol of Transal CLR(11) PAL(24) Mana: 55 Cast: 3.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 34 (L14) to 73 (L21) 4. Increase HP when cast by 34 (L14) to 73 (L21) Covers your target in a shimmer of holy runes, increasing their hit points for 27 min. |
Buff |
Single Friendly (or Self) |
55 |
73 HP |
27 Min |
HP Buff (73 HP) Requires Cat's Eye Agate. |
Abjuration |
Vendor |
Cla |
Level 25
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
SootheSoothe CLR(5) ENC(6) PAL(25) Mana: 30 Cast: 2.00 sec Duration: 2 Min 30 Sec Skill: Alteration Reuse: 4.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (10/40) 2. Reaction Radius (10/40) 3. Pacify Soothes the mind of your target, lowering its aggressiveness for 2 min 30s. Affects creatures up to level 40. |
Detrimental |
Single |
30 |
Calm (max L40) |
2 Min 30 Sec |
Reduces the target's aggression |
Alteration |
Vendor |
Cla |
Level 28
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
StunStun CLR(2) PAL(28) Mana: 35 Cast: 1.50 sec Duration: Instant Skill: Evocation Reuse: 12.00 sec Resist: Magic (0) Type: Detrimental 1. Stun for 4.0 seconds up to level 55 Strikes an enemy with holy power, briefly stunning them. This spell works on creatures up to level 55. |
Damage |
Single |
35 |
Stun 4s (max L55) |
Instant |
Stuns the target (4s) |
Evocation |
Vendor |
Cla |
Level 29
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Endure MagicEndure Magic CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34) Mana: 40 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Magic Resist by 20 Surrounds your target with an aura of protection, warding away magic for 27 min. |
Buff |
Single Friendly (or Self) |
40 |
+20 Magic Resist |
27 Min |
Increases magic resistance (20 Sv Magic) |
Abjuration |
Vendor |
Cla |
Level 30
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Expulse UndeadExpulse Undead CLR(13) NEC(19) PAL(30) SHD(39) Mana: 36 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental 1. Decrease Hitpoints by 88 (L14) to 94 (L20) A burst of holy power that inflicts 106 damage to an undead target. |
Damage |
Undead |
36 |
99-106 Dmg |
Instant |
Undead DD spell. |
Evocation |
Vendor |
Cla |
Greater HealingGreater Healing CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34) Mana: 115 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Heal Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 280 (L20) to 350 (L30) Mends major wounds, healing 350 hit points. |
Heal |
Single Friendly (or Self) |
115 |
280-350 HP |
Instant |
Single Target Healing Spell. |
Alteration |
Vendor |
Cla |
ReconstitutionReconstitution CLR(18) PAL(30) Mana: 250 Cast: 6.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 10% experience Revives a slain ally, restoring 10% of their lost experience. It takes some time for the recently revived to fully recover. |
Heal |
Corpse |
250 |
|
Instant |
Revives a slain ally. It takes some time for the recently revived to fully recover. |
Alteration |
|
Cla |
Spirit ArmorSpirit Armor CLR(15) NEC(16) PAL(30) Mana: 75 Cast: 6.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 11 (L16) to 13 (L24) Covers your target in spiritual armor, increasing their armor class for 36 min. |
Buff |
Single Friendly (or Self) |
75 |
+11 AC |
36 Min |
AC Buff |
Abjuration |
Vendor |
Cla |
Level 31
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
ReparationReparation CLR(22) PAL(31) Mana: 350 Cast: 6.00 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 20% experience Revives a slain ally, restoring 20% of their lost experience. It takes some time for the recently revived to fully recover. |
Heal |
Corpse |
350 |
|
Instant |
Revives a slain ally. It takes some time for the recently revived to fully recover. |
Alteration |
|
Cla |
Level 32
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Cancel MagicCancel Magic BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11) Mana: 30 Cast: 3.50 sec Duration: Instant Skill: Abjuration Reuse: 5.00 sec Resist: Unresistable Type: Utility Detrimental 1. Cancel Magic (1) Cancels magical enchantments affecting your target. |
Detrimental |
Single |
30 |
|
Instant |
Removes a magical effect |
Abjuration |
Vendor |
Cla |
Level 33
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Symbol of RyltanSymbol of Ryltan CLR(21) PAL(33) Mana: 111 Cast: 4.00 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 94 (L24) to 158 (L31) 4. Increase HP when cast by 94 (L24) to 158 (L31) Covers your target in a shimmer of holy runes, increasing their hit points for 36 min. |
Buff |
Single Friendly (or Self) |
111 |
158 HP |
36 Min |
HP Buff (158 HP) Requires Bloodstone |
Abjuration |
Vendor |
Cla |
Level 34
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Counteract PoisonCounteract Poison CLR(22) SHM(26) DRU(28) PAL(34) Mana: 50 Cast: 4.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Poison Counter by 8 Removes toxin from your target's system, curing them of moderate poisons. |
Cure |
Single Friendly (or Self) |
50 |
Cure 8 Poison |
Instant |
Cures target of poison effects |
Alteration |
Vendor |
Cla |
Remove Lesser CurseRemove Lesser Curse CLR(23) DRU(23) SHM(24) PAL(34) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Type: Remove Curse Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing lesser curses. |
Cure |
Single Friendly (or Self) |
75 |
Cure 4 Curse |
Instant |
Cleanses your target's soul, removing lesser curses. |
Alteration |
|
Cla |
WrathWrath CLR(29) PAL(34) Mana: 77 Cast: 3.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 198 (L29) to 218 (L39) Calls upon the wrath of the gods to strike your target, inflicting 176 damage. |
Damage |
Single |
77 |
148-176 Dmg |
Instant |
Calls upon the wrath of the gods to strike your target, inflicting between 90 and 176 damage. |
Evocation |
|
Cla |
Level 35
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Divine VigorDivine Vigor PAL(35) Mana: 35 Cast: 3.00 sec Duration: 50 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase Max HP by 100 Fills your target with divine vigor, increasing their hit points for 50 min. |
Buff |
Single Friendly (or Self) |
35 |
+100 Max HP |
50 Min |
Fills your target with divine vigor, increasing their hit points for 50 min. |
Alteration |
|
Cla |
Level 37
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
DaringDaring CLR(17) PAL(37) Mana: 60 Cast: 2.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 7 (L19) to 9 (L26) 2. Increase Max Hitpoints by 84 (L19) to 130 (L65) 3. Increase HP when cast by 84 (L19) to 130 (L65) Provides your target with a sense of daring, increasing their hit points and armor class for 36 min. |
Buff |
Single Friendly (or Self) |
60 |
+7 AC +115 Max HP 82-115 HP |
36 Min |
HP and AC buff |
Abjuration |
Vendor |
Cla |
Divine PurposeDivine Purpose PAL(37) Mana: 1 Cast: 4.50 sec Duration: Permanent Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Decrease Mana by 3 per tick 2. Increase Hitpoints by 8 per tick Surrounds you with divine purpose, regenerating your hit points while slowly draining your mana. |
Utility |
Self |
1 |
-3 Mana +8 HP/tick |
Permanent |
Self Only Health Regeneration Spell (2.66 HPM) |
Alteration |
Vendor |
Cla |
Level 38
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Endure DiseaseEndure Disease BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11) Mana: 20 Cast: 2.50 sec Duration: 27 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 18 (L8) to 20 (L10) Surrounds your target with an aura of protection, warding away disease for 27 min. |
Buff |
Single Friendly (or Self) |
20 |
+20 Disease Resist |
27 Min |
Adds to disease resistance |
Abjuration |
Vendor |
Cla |
Yaulp IIYaulp II CLR(16) PAL(38) Mana: 1 Cast: 0.50 sec Duration: Permanent Skill: Abjuration Reuse: 18.00 sec Resist: Unresistable Type: Beneficial 2. Increase AC by 8 3. Increase STR by 20 4. Decrease Stamina Loss by 1 Focuses your spiritual energy into a great battle cry, increasing your strength and armor class. |
Buff |
Self |
1 |
+20 STR +7 AC |
Permanent |
Self only combat buff spell |
Abjuration |
Vendor |
Cla |
Level 39
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
GuardGuard CLR(25) PAL(39) Mana: 80 Cast: 3.00 sec Duration: 45 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 18 (L29) to 19 (L34) Covers your target in a holy guard, increasing their armor class for 45 min. |
Buff |
Single Friendly (or Self) |
80 |
+16 AC |
45 Min |
AC Buff (19 AC) |
Abjuration |
Vendor |
Cla |
ReviveRevive CLR(27) PAL(39) Mana: 450 Cast: 5.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect Revives a slain ally, restoring 35% of their lost experience. It takes some time for the recently revived to fully recover. |
Heal |
Corpse |
450 |
|
Instant |
Summons a player to their corpse with 0% experience |
Alteration |
Vendor |
Cla |
Wave of LifeWave of Life PAL(39) Mana: 274 Cast: 3.00 sec Duration: Instant Skill: Alteration Reuse: 30.00 sec Resist: Unresistable Type: Beneficial 1. Increase Hitpoints by 201 (L39) to 219 (L45) Emanates a wave of life from the caster, healing 219 hit points for everyone in your group. |
Heal |
Group |
274 |
201-219 HP |
Instant |
Emanates a wave of life from the caster, healing 219 hit points for everyone in your group. |
Alteration |
|
Cla |
Level 42
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Holy MightHoly Might CLR(16) PAL(42) Mana: 60 Cast: 2.00 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic (0) Type: Detrimental 1. Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds) 2. Decrease Hitpoints by 29 (L19) to 60 (L50) Strikes an enemy with holy might, briefly stunning them and causing 60 damage. This spell works on creatures up to level 55. |
Damage |
Single |
60 |
Stun 6s (max L55) 26-60 Dmg |
Instant |
Stuns target with a small amount of damage (6s; 29-60 MR0) |
Evocation |
Vendor |
Cla |
Level 43
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
CalmCalm CLR(15) ENC(18) PAL(43) Mana: 50 Cast: 2.50 sec Duration: 42 Sec Skill: Alteration Reuse: 5.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (5/50) 2. Reaction Radius (5/50) 3. Pacify Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50. |
Detrimental |
Single |
50 |
Calm (max L50) |
42 Sec |
Calms the mind of your target, lowering its aggressiveness |
Alteration |
Vendor |
Cla |
Level 44
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Ethereal CleansingEthereal Cleansing PAL(44) Mana: 150 Cast: 1.50 sec Duration: 24 Sec Skill: Alteration Reuse: 30.00 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 10 per tick Fills your target's body with cleansing light, healing 100 hit points every six seconds for 24s. |
Heal |
Single Friendly (or Self) |
150 |
+10 HoT |
24 Sec |
Fills your target's body with cleansing light, healing 10 hit points every six seconds for 24s. If your target is an enemy, you will heal that enemy's current target instead. |
Alteration |
|
Cla |
Valor of MarrValor of Marr PAL(44) Mana: 300 Cast: 4.00 sec Duration: Permanent Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 1. Increase Melee Haste by 25% Fills your muscles with the valor of Marr, increasing your attack speed. |
Utility |
Self |
300 |
+25% Atkspd |
Permanent |
Fills your muscles with the valor of Marr, increasing your attack speed. |
Alteration |
|
Cla |
Level 45
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Divine MightDivine Might PAL(45) Mana: 100 Cast: 3.00 sec Duration: Permanent Skill: Alteration Reuse: 6.00 sec Resist: Unresistable Type: Beneficial 1. Add Proc: Divine Might Effect Bestows divine might upon you, providing a chance to channel the will of the gods through your weapon when attacking. Adds Divine Might Strike (melee proc). |
Utility |
Self |
100 |
Procs: Divine Might Strike |
Permanent |
Self Only 65pt DD Weapon Proc Enchantment |
Alteration |
Quest |
Cla |
Remove CurseRemove Curse CLR(38) DRU(38) PAL(45) SHM(38) Mana: 75 Cast: 5.00 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Decrease Curse Counter by 4 Cleanses your target's soul, removing minor curses. |
Cure |
Single Friendly (or Self) |
75 |
Cure 4 Curse |
Instant |
Cleanses your target's soul, removing minor curses. |
Alteration |
|
Cla |
Level 46
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Dismiss UndeadDismiss Undead CLR(23) NEC(28) PAL(46) SHD(49) Mana: 63 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (-50) Type: Detrimental 1. Decrease Hitpoints by 140 (L24) to 162 (L35) A burst of holy power that inflicts 211 damage to an undead target. |
Damage |
Undead |
63 |
196-211 Dmg |
Instant |
Undead Only Direct Damage. |
Evocation |
Vendor |
Cla |
Superior HealingSuperior Healing CLR(30) DRU(44) SHM(45) PAL(46) Mana: 185 Cast: 3.50 sec Duration: Instant Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase Hitpoints by 500 (L30) to 600 (L40) Mends severe wounds, healing 600 hit points. |
Heal |
Single Friendly (or Self) |
185 |
500-600 HP |
Instant |
Healing spell (2.1 HPM; 116.5 HPS) |
Alteration |
Vendor |
Cla |
Symbol of PinzarnSymbol of Pinzarn CLR(31) PAL(46) Mana: 200 Cast: 4.50 sec Duration: 45 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 3. Increase Max Hitpoints by 224 (L34) to 307 (L41) 4. Increase HP when cast by 224 (L34) to 307 (L41) Covers your target in a shimmer of holy runes, increasing their hit points for 45 min. |
Buff |
Single Friendly (or Self) |
200 |
307 HP |
45 Min |
HP buff (307 HP) Requires Jasper |
Abjuration |
Vendor |
Cla |
Level 47
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Thunder of KaranaThunder of Karana PAL(47) Mana: 75 Cast: 3.50 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic Type: Detrimental 3. Decrease Mana by 100 Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana. |
Detrimental |
Single |
75 |
-100 Mana |
Instant |
Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana. |
Evocation |
|
Cla |
ValorValor CLR(32) PAL(47) Mana: 90 Cast: 3.00 sec Duration: 54 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 1. Increase AC by 12 (L34) to 13 (L40) 2. Increase Max Hitpoints by 168 (L34) to 200 (L50) 3. Increase HP when cast by 168 (L34) to 200 (L50) Provides your target with a sense of valor, increasing their hit points and armor class for 54 min. |
Buff |
Single Friendly (or Self) |
90 |
+11 AC +200 Max HP 164-200 HP |
54 Min |
HP and AC buff |
Abjuration |
Vendor |
Cla |
Level 48
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Armor of FaithArmor of Faith CLR(35) PAL(48) Mana: 150 Cast: 6.00 sec Duration: 1 hour 3 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial Target: Single Friendly (or Self) Range: 100 4. Increase AC by 24 (L39) to 25 (L44) Covers your target in the armor of faith, increasing their armor class for 63 min. |
Buff |
Single Friendly (or Self) |
150 |
+21 AC |
63 Min |
AC Buff |
Abjuration |
Vendor |
Cla |
Divine AuraDivine Aura CLR(1) PAL(48) Mana: 10 Cast: 1.00 sec Duration: 3-4 ticks Skill: Abjuration Reuse: 900.00 sec Resist: Unresistable Type: Beneficial 1. Invulnerability Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s. |
Utility |
Self |
10 |
|
18 Sec |
Self-only 18-second invulnerability |
Abjuration |
Vendor |
Cla |
Level 49
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Brell's Steadfast AegisBrell's Steadfast Aegis PAL(49) Mana: 175 Cast: 8.00 sec Duration: 150 Min Skill: Alteration Reuse: 1.50 sec Resist: Unresistable Type: Beneficial 4. Increase Max HP by 145 Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min. |
Buff |
Group |
175 |
+145 Max HP |
150 Min |
Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min. |
Alteration |
|
Cla |
PacifyPacify ENC(35) CLR(36) PAL(49) Mana: 100 Cast: 3.00 sec Duration: 42 Sec Skill: Alteration Reuse: 6.00 sec Resist: Magic (0) Type: Beneficial 1. Frenzy Radius (1/55) 2. Reaction Radius (1/55) 3. Pacify Pacifies your target, lowering its aggressiveness for 42s. Affects creatures up to level 55. |
Detrimental |
Single |
100 |
Calm (max L55) |
42 Sec |
Reduces the target's aggression |
Alteration |
Vendor |
Cla |
RenewalRenewal CLR(32) PAL(49) Mana: 550 Cast: 4.50 sec Duration: Instant Skill: Alteration Reuse: 20.00 sec Resist: Unresistable Type: Beneficial 1. Resurrect and restore 50% experience Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover. |
Heal |
Corpse |
550 |
|
Instant |
Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover. |
Alteration |
|
Cla |
RetributionRetribution CLR(44) PAL(49) Mana: 144 Cast: 4.00 sec Duration: Instant Skill: Evocation Reuse: 1.50 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 496 (L44) to 516 (L48) Calls upon the retribution of the gods to strike your target, causing 390 damage. |
Damage |
Single |
144 |
372-390 Dmg |
Instant |
Calls upon the retribution of the gods to strike your target, causing between 240 and 390 damage. |
Evocation |
|
Cla |
Level 50
| Name |
Type |
Target |
Mana |
Max Effect |
Duration |
Description |
Skill |
Location |
Era |
Flame of LightFlame of Light PAL(50) Mana: 85 Cast: 2.50 sec Duration: Instant Skill: Evocation Reuse: 18.00 sec Resist: Magic (0) Type: Detrimental 1. Decrease Hitpoints by 125 Strikes your target with a burning flame of light, causing 125 damage. |
Damage |
Single |
85 |
125 Dmg |
Instant |
Single Target Fire Based Direct Damage (Max: 125hp; 1.5 DPM) |
Evocation |
Vendor |
Cla |
Resist DiseaseResist Disease BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30) Mana: 50 Cast: 4.50 sec Duration: 36 minutes Skill: Abjuration Reuse: 1.50 sec Resist: Unresistable Type: Resist Buff Target: Single Friendly (or Self) Range: 100 1. Increase Disease Resist by 40 Surrounds your target with an aura of protection, warding away disease for 36 min. |
Buff |
Single Friendly (or Self) |
50 |
+40 Disease Resist |
36 Min |
Increases disease resistance |
Abjuration |
Vendor |
Cla |
|
Disciplines/Stances
| Shaman
|
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
|
|
|
|
|
|
|
| Rogue
|
Note: Combat poisons can stack with other combat poisons, are single target and instantly cast. Only one utility poison can be active at a time.
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
| Combat Blood Siphon Strike
|
1
|
Drains the life from your target, doing 56 damage every six seconds for 00:00:36, and healing your wounds for the same amount, effect Duration: 6 seconds.
|
Permanent
|
5 Sec
|
| Combat Asp Venom Strike
|
2
|
Deals 62 points of poison damage to your target.
|
Permanent
|
5 Sec
|
| Utility Weakening Strike
|
4
|
Weakens your targets limbs, slowing their attack rate for 0:03:30, effect duration 24 seconds.
|
Permanent
|
5 Sec
|
| Utility Hobbling Strike
|
5
|
Snare. Cut's circulation to your target's legs, slowing their movement speed for up to 0:03:00, effect duration 48 seconds.
|
Permanent
|
5 Sec
|
| Utility Concussive Strike
|
7
|
Causes your opponent to twitch violently, interrupting spell casting 75% of the time, pushback 2.
|
Permanent
|
5 Sec
|
| Utility Befuddling Strike
|
9
|
Causes your opponent to clutch their head, draining their mana by 110.
|
Permanent
|
5 Sec
|
| Utility Grounding Strike
|
11
|
Blocks the nerves to your opponent's legs, rooting them for up to 0:01:00.
|
Permanent
|
5 Sec
|
| Combat Stunning Strike
|
15
|
Injects a paralytic agent, stunning your opponent. This effect works on creatures up to level 50. Pushback 1.
|
Permanent
|
5 Sec
|
| Utility Banishing Poison
|
20
|
Dispel. Only one utility poison can be active at a time.
|
Permanent
|
5 Sec
|
Resistant Discipline
|
30
|
Grants +3 to all resistances increasing to +10 at 50th level
|
1 Min
|
60 Min
|
Fearless Discipline
|
40
|
Immunity to "Fear" and all spells that cause "fear"
|
11 Sec
|
60 Min
|
Counterattack Discipline
|
53
|
Allows you to perfectly time your counter attacks, riposting every incoming blow.
|
9 Sec
|
60 Min
|
Deadeye Discipline
|
54
|
Focuses your vision on you opponent, vastly increasing your hit rate.
|
18 Sec
|
30 Min
|
Nimble Discipline
|
55
|
Increases your combat reflexes, allowing you to avoid most attacks.
|
12 Sec
|
30 Min
|
Kinesthetics Discipline
|
57
|
Increases your combat sense, allowing you to dual wield and double attack every round.
|
18 Sec
|
30 Min
|
Blinding Speed Discipline
|
58
|
Focuses energy into your arms, increasing your attack speed.
|
18 Sec
|
30 Min
|
Duelist Discipline
|
59
|
Increase the damage done by all of your melee attacks. [100% increase]
|
12 Sec
|
30 Min
|
|
| Paladin
|
| Discipline Name
|
Level Obtained
|
Description
|
Duration
|
Reuse Time
|
Resistant Discipline
|
51
|
+10 to all resistances. The reuse time for this discipline will decrease as you level.
|
1 Min
|
60 Min
|
Fearless Discipline
|
54
|
Immunity to "Fear" and all spells that cause "fear". The reuse time for this discipline will decrease as you level.
|
11 Sec
|
60 Min
|
Holyforge Discipline
|
55
|
Critical Hits versus everything and Crippling Blows versus undead with an increased probability of going off.
|
2 Min
|
72 Min
|
Sanctification Discipline
|
60
|
100% Spell resistance. You will resist all spells that are not unresistable.
|
10 Sec
|
72 Min
|
|
Alternate Advancement
| General AAs
|
General AAs are available to all classes, regardless of level or selection. These offer passive bonuses to stats, resistances, crafting skills, and a few automatically granted abilities such as Origin and Gather Party. Some of these are brand new to EverQuest Legends, such as Quick Buff which applies all your beneficial spells to all party/raid members at once.
| Name |
Ranks |
Cost |
Description
|
| Adamant Will |
4 |
2/4/6/9 |
This passive ability grants you an additional 20/40/60/80% chance to resist charm, and 15/30/45/60% chance to resist mesmerization spells. Requirements: level 1.
|
| Alchemy Mastery |
3 |
3/?/? |
This passive ability reduces the chance of failing Alchemy recipes by 10/?/?%. Requirements: level 1.
|
| Baking Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Baking recipes by 10/?/?%. Requirements: level 1.
|
| Blacksmithing Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Blacksmithing recipes by 10/?/?%. Requirements: level 1.
|
| Brewing Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Brewing recipes by 10/?/?%. Requirements: level 1.
|
| Circular Breathing |
4 |
2/3/4/5 |
This passive ability increases your endurance regeneration by 1/2/3/4 point(s). Requirements: level 1.
|
| Combat Agility |
3 |
2/4/6 |
This passive ability increases your melee avoidance by 2%/5%/10%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance, and your defense skill. Requirements: level 1.
|
| Combat Fury |
4 |
1/2/3/4 |
This passive ability increases your chance of performing a critical melee hit with all skills by 1/2/3/5%. Requirements: level 1.
|
| Combat Stability |
3 |
2/4/6 |
This passive ability increases the armor class soft cap of your class by 2/5/10%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
|
| Crafting Mastery |
6 |
3/?/?/?/?/? |
Training with the sages and merchants of Norrath gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 1/2/3/4/5/6 additional standard tradeskill (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. Requirements: level 1.
|
| Fear Resistance |
4 |
2/4/6/9 |
This passive ability grants you an additional 25/50/75/100% chance to resist most fear spells and increases the chance of breaking fear earlier. Requirements: level 1.
|
| First Aid |
6 |
1/1/?/?/?/? |
This passive ability increases the maximum health you can bind wound to 80/90/100/100/100/100% and increases the amount of healing provided by a single bandage by 0/0/0/10/25/50%. Requirements: level 1.
|
| Fletching Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Fletching recipes by 10/?/?%. Requirements: level 1.
|
| Foraging |
1 |
3 |
This passive ability increases your Forage skill cap by 50 points. Requirements: level 1.
|
| Gather Party |
1 |
0 |
Ability Activation ID: 5 - Refresh Time: 6:00:00 - Ability Timer(s): 99. This ability, when activated, will give everyone in your party the option of teleporting directly to your location. Requirements: level 1.
|
| Innate Eminence |
5 |
3/3/3/?/? |
This passive ability increases your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 2/4/6/?/? points. Requirements: level 1.
|
| Innate Lung Capacity |
3 |
1/1/? |
This passive ability increases the amount of air you can hold in your lungs by 10/25/?%. Requirements: level 1.
|
| Innate Metabolism |
3 |
1/?/? |
This passive ability reduces your food and drink consumption by 110/125/?%. Requirements: level 1.
|
| Innate Regeneration |
7 |
1/1/1/2/3/?/? |
This passive ability increases your health regeneration by 1/2/3/4/5/?/? point(s). Requirements: level 1.
|
| Innate Spell Resistance |
5 |
2/2/2/2/? |
This passive ability improves your cold, disease, fire, magic, and poison resistances by 2/4/6/8/? points. Requirements: level 1.
|
| Jewel Craft Mastery |
3 |
2/4/6 |
This passive ability reduces the chance of failing Jewelcrafting recipes by 10/25/50%. Requirements: level 1.
|
| Natural Durability |
4 |
2/4/6/2 |
This passive ability increases your maximum base health (derived from your stamina) by 2/5/10/12%. Requirements: level 1.
|
| Origin |
1 |
0 |
Ability Activation ID: 331 - Refresh Time: 0:18:00 - Ability Timer(s): 20. This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. Requirements: level 1.
|
| Packrat |
10 |
1/1/1/1/?/?/?/?/?/? |
This passive ability reduces the weight of all equipped and carried items by 5/10/15/?/?/?/?/?/?/?%. Requirements: level 1.
|
| Permanent Illusion |
1 |
5 |
This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning. Requirements: level 1.
|
| Pottery Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Pottery recipes by 10/?/?%. Requirements: level 1.
|
| Quick Buff |
1 |
5 |
Ability Activation ID: 4 - Refresh Time: 0:10:00 - Ability Timer(s): 98. This ability, when activated, will cast all currently memorized beneficial spells on all valid group and raid targets in range, for full mana and reagent cost. NOTE: This ability will continue casting spells even if you have no mana left.
|
| Steadfast Will |
8 |
2/2/3/3/3/3/6/12 |
This passive ability grants you a 15/30/50/60/70/80/90/100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned. Requirements: level 1. Only tanks (WAR/PAL/SHD) can train the full 8/8, Rangers and Monks can reach 7/8 and all other classes are capped at 6/8.
|
| Stoicism |
5 |
2/2/2/2/2 |
This passive ability reduces how far incoming melee attacks push you backward by 10%. Requirements: level 1.
|
| Tailoring Mastery |
3 |
2/?/? |
This passive ability reduces the chance of failing Tailoring recipes by 10/?/?%. Requirements: level 1.
|
|
| Archetype AAs
|
Every class in EQL has Archetype AAs, some classes have more than others. The Archetype tab will show you all of the Archetype AAs available to your currently chosen class combo.
| Name |
Ranks |
Cost |
Description
|
| Acrobatics |
3 |
3/6/9 |
This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 10/20/30%. Requirements: level 1.
|
| Ambidexterity |
1 |
9 |
This passive ability increases your chance to successfully dual wield by 32%. Requirements: level 1.
|
| Burst of Power |
3 |
3/6/? |
This passive ability increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 7/11/?%. Requirements: level 46.
|
| Companion's Discipline |
1 |
2 |
This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold. When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it. The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack. Requirements: level 1.
|
| Critical Affliction |
3 |
3/6/9 |
This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 3/6/9%. Requirements: level 1.
|
| Destructive Cascade |
3 |
2/4/6 |
This passive ability increases the damage dealt by your critical damage over time spells by 125/150/175%. Requires Critical Affliction rank 1/2/3. Requirements: level 1.
|
| Destructive Fury |
3 |
2/4/6 |
This passive ability increases the damage dealt by your critical direct damage spells by 30/60/100%. Requirements: level 1, Fury of Magic at level 1.
|
| Double Riposte |
3 |
3/6/9 |
This passive ability grants you a 5%/10%/15% chance to perform a double riposte. Requirements: level 15.
|
| Exodus |
1 |
6 |
Ability Activation ID: 43 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, teleports all group members within a 100 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. Requirements: level 10.
|
| Finishing Blow |
3 |
2/4/6 |
This passive ability grants your critical melee attacks a 100% chance to deal 100/200/300% damage to level 50/53/55 and lower NPC targets with 10/12/15% or less health. Requirements: level 1.
|
| Fury of Magic |
4 |
1/2/3/4 |
This passive ability increases your chance to land a critical hit with your direct damage spells by 2/4/7/10%. Requirements: level 1.
|
| Healing Adept |
3 |
2/4/6 |
This passive ability increases the effectiveness of your instant-duration healing spells by 2%. Requirements: level 1.
|
| Healing Boon |
3 |
3/6/9 |
This passive ability increased chance that your heal-over-time spells will exceptionally heal their target by 3/6/9%. An exceptional heal does double healing value of the spell for that 6 second interval. Requirements: level 1.
|
| Healing Gift |
3 |
2/4/6 |
This passive ability grants your instant-duration healing spells a 3%/6%/10% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. Requirements: level 1.
|
| Improved Bash |
1 |
6 |
This passive ability allows you to use your bash skill while wielding a two-handed weapon. Utilizes the best item (weapon or shield) from the Prmary, Secondary, or Any slots. Requirements: level 1.
|
| Innate Camouflage |
1 |
5 |
Ability Activation ID: 80 - Refresh Time: 0:00:07 - Ability Timer(s): 2. This ability, when activated, grants you standard invisibility for up to 20 minutes. Requirements: level 40.
|
| Innate Invis to Undead |
1 |
3 |
Ability Activation ID: 37 - Refresh Time: 0:00:07 - Ability Timer(s): 53. This ability, when activated, renders you invisible to most undead creatures for up to 27 minutes. Requirements: level 40.
|
| Intimidation |
1 |
0 |
This passive ability causes successful uses of your intimidate skill to trigger Intimidation I which causes a level 70 or lower target to run away in fear for 0:00:18. Requirements: level 1.
|
| Mass Group Buff |
1 |
9 |
Ability Activation ID: 35 - Refresh Time: 1:12:00 - Ability Timer(s): 1. This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Requirements: level 50.
|
| Master of All |
4 |
5 |
This passive ability allows you to you gain a second specialization. Specialized schools of magic benefit from a from a reduction in mana cost and fizzle chance. After acquiring this ability, the next specialization to go over its current cap becomes your second specialization. Requirements: level 20.
|
| Mastery of the Past |
3 |
2/4/6 |
This passive ability makes it impossible for you to fizzle level 20/40/52 or lower spells. Requirements: level 1.
|
| Mend Companion |
1 |
5 |
Ability Activation ID: 58 - Refresh Time: 0:10:00 - Ability Timer(s): 2. Mend Companion I, when activated, instantly heals your pet for 5000 health. Requirements: level 39.
|
| Mental Clarity |
4 |
2/3/4/5 |
This passive ability increases your mana regeneration by 1 points per rank. Requirements: level 1.
|
| Mnemonic Retention |
6 |
1/1/2/2/3/3 |
This passive ability increases the capacity of your spell casting window allowing you to memorize 1/2/3/4/5/6 additional spell. Requirements: level 1.
|
| Persistent Casting |
6 |
1/2/3/4/5/6 |
This passive ability grants you a 11% chance (per rank) to regain your concentration and complete a spell cast when stunned. Requirements: level 1.
|
| Pet Affinity |
1 |
2 |
Allows your pet to benefit from group beneficial spells and songs. Requirements: level 1. NOTE: This AA is not required for Quick Buff to affect your pet for single-target spells. This AA is required for "group" spells to affect your pet.
|
| Physical Enhancement |
1 |
3 |
This passive ability increases your melee avoidance by 2% and your armor class soft cap by 2%. Requirements: level 1.
|
| Quick Damage |
3 |
3/6/9 |
This passive ability reduces the base cast time of direct damage spells that have an initial cast time of 3 seconds or more by 2/5/10%. Requirements: level 1.
|
| Rampage |
1 |
5 |
Ability Activation ID: 109 - Refresh Time: 0:10:00 - Ability Timer(s): 81. This ability, when activated, performs a single primary slot combat round on all creatures within a 40 foot radius. Requirements: level 30.
|
| Spell Casting Deftness |
3 |
2 |
This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 10%. Requirements: level 1. Requirements: level 1.
|
| Spell Casting Mastery |
3 |
2/4/6 |
This passive ability reduces the mana cost of all spells by 2/5/10%. Req level 1.
|
| Spell Casting Reinforcement |
4 |
2/4/4/6 |
This passive ability increases the duration of beneficial spells that you cast by 5/15/30/50%. Spells that grant invulnerability and combat abilities are exempt from this extension. Requirements: level 1.
|
| Spell Casting Subtlety |
6 |
2/?/?/?/?/? |
Ability Activation ID: 25 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability is DISABLED. Purchase the 0 cost rank to enable its effects. When enabled, this passive ability reduces the amount of hate generated by your attacks and spells by 5/?/?/?/?/?%. Requirements: level 1.
|
| Thief's Intuition |
4 |
3 |
This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 1 second. Requirements: level 1.
|
|
| Shaman AAs
|
| Shaman Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Cannibalization |
1 |
5 |
Ability Activation ID: 47 - Refresh Time: 0:03:00 - Ability Timer(s): 2. Cannibalization I, when activated, consumes 1924 health to restore 1066 mana. Requirements: level 40, Mental Clarity at level 3.
|
| Unbound Cascade |
3 |
0 |
This passive ability increases the damage dealt by your critical damage-over-time spells by 10/20/30%. Requirements: level 12.
|
|
| Rogue AAs
|
| Rogue Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Chaotic Stab |
1 |
0 |
This passive ability allows your backstab attacks to deal minimal backstab damage if you are not behind your target. Requirements: level 1.
|
| Escape |
1 |
9 |
Ability Activation ID: 102 - Refresh Time: 0:05:00 - Ability Timer(s): 89. This ability, when activated, allows you to escape combat from NPCs that are 20 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility which grants permanent invisibility. This ability consumes 2% of your endurance to activate. Requirements: level 10.
|
| Innate Sneakiness |
1 |
0 |
Grants the Rogue the ability to move while using Hide, provided that the sneak ability is also active. This allows them to move around unseen by most creatures. Requirements: level 1.
|
| Purge Poison |
1 |
5 |
Ability Activation ID: 107 - Refresh Time: 1:12:00 - Ability Timer(s): 12. This ability, when activated, cures you of 1200 poison counters. Requirements: level 15.
|
| Shroud of Stealth |
1 |
5 |
This passive ability provides you a previously unheard of level of stealth that increases the invisibility offered by your Hide skill to tier 2, shadowing you from creatures that normally see through standard invisibility. Requirements: level 35.
|
| Unbound Lethality |
3 |
0 |
Gives a passive 10/15/20% bonus to the duration of all poisons. Additionally lowers the resist value of all poisons by 25/50/75. Requirements: ?.
|
|
| Paladin AAs
|
| Paladin Class AAs
|
| Name |
Ranks |
Cost |
Description
|
| Act of Valor |
1 |
3 |
Ability Activation ID: 76 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, allows you to sacrifice yourself in order to transfer all of your remaining health to your target. Requirements: level 20.
|
| Divine Stun |
1 |
9 |
Ability Activation ID: 73 - Refresh Time: 0:00:30 - Ability Timer(s): 2. Divine Stun I, when activated, instantly pushes your target backwards and attempts to stun a level 70 or lower target for 2 seconds. Requirements: level 35.
|
| Holy Steed |
1 |
5 |
Ability Activation ID: 77 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Holy Steed (75 Velocity). Requirements: level 20.
|
| Lay on Hands |
10 |
0 |
Ability Activation ID: 6001 - Refresh Time: 0:15:00 - Ability Timer(s): 39. This ability, when activated, instantly heals a friendly target or an unfriendly target's target for 6251 health (scales by level). Requirements: level 6.
|
| Slay Undead |
3 |
3/6/9 |
This passive ability grants your melee attacks a 2.25% / 2.35% / 2.4% chance to deal 445% / 850% / 1250% damage against undead and vampiric targets. Requirements: level 1.
|
| Unbound Life |
3 |
0 |
Gives a passive 2/4/6% increase to your direct healing spells. Requirements: ?.
|
| Valiant Steed |
1 |
9 |
Ability Activation ID: 570 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Valiant Unicorn. Requirements: level 50, Holy Steed at level 1.
|
|
| Special AAs
|
Special AAs require achievements to unlock.
| Special AAs
|
| Name |
Ranks |
Cost |
Description
|
| Banestrike |
4 |
0 |
This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 2/4/?/?%. Complete Slayer achievements to progress this ability. Requirements: level 1.
|
|
Important Synergies
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Gear Priorities
For initial gearing, with leveling in mind, realistically only +AC provides significant added value along with weapon ratio. You'd want also some item haste and if possible some easily obtainable focus items.
Save resist gear that drops. Extremely valuable endgame. Interestingly enough a lot of BiS resist gear doesn't come from the endgame. Either being a 1% per point or 0.5% per point of resist stacking up on those resist stats has tremendous effect on reducing damage taken. You'd want +Fire Resist for Nagafen, +Cold Resist for Vox, +Magic Resist for all Planes and additionally +Poison and +Disease for PoSky.
| Class
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Priority
|
Notes
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| Shaman
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| Rogue
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| Paladin
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For class-specific gear references, see:
Useful Quests and Items
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Class
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Why It Matters
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Class-specific quest references:
Example Group Tactics
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Standard Fight
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Multiple Pulls
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Named / Difficult Mobs
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See Also