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This build focuses on min-maxing endgame boss-killing capabilities. It covers:
This build focuses on min-maxing endgame boss-killing capabilities. It covers:
*Recommended starting race
*Suggested early gearing strategies
*Optimal leveling locations
*Class synergies


Recommended starting race
Note on class substitution: Swapping [[Paladin]] for [[Shadow Knight]] is equally viable, and in many scenarios perform even better, FD is very useful in endgame. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose.


Suggested early gearing strategies
'''Notes from the author''':


Optimal leveling locations
1- English is not my first language, so I use AI assistance to help refine the text and ensure clarity.


Class synergies
2- I personally advocate for "fun first" at gaming. It's completely valid the way players choose to have fun. I personally have fun with min-maxing. Here's where I stand: Don't force your playstyle on others. And please, spare us the 'this isn't how the game was meant to be played' nonsense when begging for nerfs.


Possible substitutions that may improve performance for specific activities
= Overview =
 
Note on class substitution: Swapping [Paladin] for [Shadow Knight] is equally viable. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose.
 
'''A note from the author''': English is not my first language, so I use AI assistance to help refine the text and ensure clarity.


= Overview =
[[Shaman]]/[[Rogue]]/[[Paladin]] is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS.


[Shaman]/[Rogue]/[Paladin] is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS.
This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring [[Shaman]] buffs, heals, superb DPS, and strong damage mitigation.


This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring Shaman buffs, heals, superb DPS, and strong damage mitigation.


'''Guide Goals'''
'''Guide Goals'''


This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you:
This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you engage in endgame activities as quickly as possible to obtain coveted planar-quality "twinking" gear and unlock other primary classes faster. Endgame gear is important because it dramatically speeds up leveling for other synergistic class combinations while also hoarding [[Alternate_Advancement|Alternate Advancement]] points.
 
*Engage in endgame activities as quickly as possible
 
*Obtain coveted planar-quality "twinking" gear
 
*Unlock other primary classes faster


Endgame gear dramatically speeds up leveling for other synergistic class combinations and AA point hoarding.


'''Paladin vs. Shadow Knight'''
'''Paladin vs. Shadow Knight'''


The choice of tank class is debatable—[Shadow Knight] is also a powerful option. Shadow Knight provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear.
The choice of tank class is debatable—[[Shadow Knight]] is also a powerful option. [[Shadow Knight]] provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear.


However, I recommend [Paladin] for your first run because:
However, I recommend [[Paladin]] for your first run because:


*Leveling spots crowded with Undead are plentiful
*Leveling spots crowded with Undead are plentiful


*Paladin has superior staying power (higher sustainability)
*[[Paladin]] has superior staying power (higher sustainability)


That said, [Shadow Knight] is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway.
That said, [[Shadow Knight]] is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway.


In the high-end game, [Shadow Knight] may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination.
In the high-end game, [[Shadow Knight]] may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination.


Either choice serves you well. Both allow flexible combinations with Rogue and Shaman—including "forbidden" Paladin/Shadow Knight builds.
Either choice serves you well. Both allow flexible combinations with [[Rogue]] and [[Shaman]] — including "forbidden" Paladin/Shadow Knight builds.


Note: English is not my first language, so I use AI assistance to refine the text and ensure clarity.


'''Utility Classes'''
'''Utility Classes'''


At one point you might and I do really recommend leveling at least Druid to unlock their port rituals. Just swap out Rogue for Druid and Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good learning experience as you'd personally understand the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime.
At one point you might choose to, and I do really recommend, level at least Druid to level 25 in order to take advantage of port rituals. Just swap out Rogue for Druid or Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good opportunity to learn as you'd personally experience the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime.


''''Why no Bard?''''
''''Why no Bard?''''
We're talking here about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from min-maxing standing point you'd need 2 pure melee classes have enough spell gem slots to take advantage of Bard versatility. Cleric is the only mana using exception that combines with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells.
We're talking about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from a min-maxing standing point, you'd need 2 pure melee classes to have enough available spell gem slots for being able to take advantage of Bard versatility. Cleric is the only mana using exception that combines well with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells.


= Class Roles =
= Class Roles =
Line 71: Line 62:
|-
|-
| [[Shaman]]
| [[Shaman]]
| Buff
| Buffing/Slowing
| Healer
| Healing
| Top Slow affliction resulting the best damage mitigation possible against melee
| Top Slow affliction resulting the best damage mitigation possible against melee
|-
|-
| [[Rogue]]
| [[Rogue]]
| Damage Dealer
| Damage Dealing
| Stealth
| Stealth
| Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs
| Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs
|-
|-
| [[Paladin]]
| [[Paladin]]
| Damage Dealer
| Tanking
| Tank
| Damage Dealing/Healing
| Excels on damage versus undead
| Excels on damage versus undead
|}
|}
Line 89: Line 80:


'''Use this only as a rough reference because the [[Statistics]] page warns it may be inaccurate for EQL.'''
'''Use this only as a rough reference because the [[Statistics]] page warns it may be inaccurate for EQL.'''
Regarding Stats you'd want to stack +AC and resists (for late game encounters) as defensive stats, +STR for damage, +MANA and then +WIS for a larger mana pool and DEX to improve Proc rate. Accordingly to Original rules STR means roughly 1% more damage per 10 points. In the end +400 STR would give you 40% more damage and +400 DEX would translate into 4 times higher proc rate. Just factor in that this is on top of your initial stats, close to the cap of around 500+ total STR or DEX.


{| class="eoTable2"
{| class="eoTable2"
Line 148: Line 141:
= Strengths =
= Strengths =


* Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and spellblade proccing Healing Spells
* Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and Spellblade procs of Healing Spells
* A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs
* A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs
* Very high Single Target Damage specially versus Undead with the synergies of backstab, poisons, smite and soon to be fixed Spirit of the Puma and self damage type resist debuff from Shaman's Malo spell line.
* Very high Single Target Damage specially versus Undead with the synergies of backstab, smite, poisons,-the soon to be fixed- Spirit of the Puma and self damage type resist debuff from [[Shaman]]'s Malo spell line.
* Rogue add sneaking capabilities to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare.
* Sneaking capabilities from [[Rogue]] to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare.


= Weaknesses =
= Weaknesses =


* Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash.  
* Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash and Paladin Lull spell line to limit number of pulled mobs.  
* Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed
* Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed
* Lack of any AoE source of damage
* Lack of any source of AoE damage
* Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach haste cap
* Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach 74% haste cap as Shaman can only provide 40% haste. So with just FBSS+0 you'd be at 61%
* '''Lack of Feign Death'''


= Core Strategy =
= Core Strategy =


Placeholder text.
You'd want to start as an Ogre Shaman. Ogre Racial makes a world of difference during your first run to 50 as you'd save points from having to invest on Steadfast Will [[Alternate Advancement]].
In your first "playthrough" it's interesting to level at Difficulty 1 at most, focusing on speed leveling, so you'd face less enemies capable of casting stun spells. On Difficulty 3 onward you'd likely face a lot of multi-classed Cleric enemies which are painful enough with their stunning spells and Steadfast Will doesn't prevent that. That's why I don't recommend prioritizing the investment on that AA.
 
For acquiring gear, you'd want to visit past locations, swap to difficulty 4, sneak in to the intended spawn point and ideally dispatch only the multi-classed enemy of interest. The advantage of [[Shadow Knight]] here is it allows you to pull the enemies, from a different spot than the original spawn point, with its adds included, and proceed to slay the intended target for its loot. After that just Feign Death to get rid of the adds. With [[Paladin]] in the composition you'd have to deal with the adds which will probably won't give little experience, if any. But if you're camping the spawn point for extra drops you'd have to deal with the adds anyways while waiting for the respawn.
 
The following sections deal with tactics that can be fully explored by employing this class combination synergies.


== Pulling ==
== Pulling ==


Placeholder text.
Since the build lacks Crowd Control capabilities, AoE damage and Promised Renewal, you'd want to do controlled pulls as to fight the minimum amount of opponents at a time. Make use of strategic positioning with [[Rogue]] advanced Sneaking capabilities that allows for virtually non-detection, like having stacked effects of Invisibility and Invisibility versus Undead. Also [[Paladin]] gets access to the Lull spell line at level 10, so abuse it to reduce enemies aggro radius and try to pull one at a time.


== Tanking ==
== Tanking ==


Placeholder text.
It's very strategic, you'd want to swap stances often and you need to take extra care of your endurance to balance damage dealing, mitigation and hard spellcasting. Hence [[Paladin]]'s Defense Stance and specially [[Rogue]]'s Evade Stance need to be balanced between Striking Stance for damage and Balanced Stance for endurance recovery. [[Shaman]]'s Chloroplast at level 42 greatly improves your endurance regeneration allowing for more time on either offensive or defensive stances.


== Healing ==
== Healing ==


Placeholder text.
Most of your heals will come from Regeneration from [[Shaman]] Chloroplast, after level 42, and Healing spells procced from [[Paladin]] Spellblade Invocation. You'd also want to use [[Paladin]]'s Lay on Hands when situation requires it and it will be much more often usable due to Smite procs reducing its cooldown.
 
If you need to hard cast a healing spell you can swap to [[Rogue]] Evasive Stance that greatly reduces not only damage taken but also the chance of your spell being interrupted. You'd want to be in Spellblade invocation most of the time, occasionally swapping to Recovery Invocation when low on mana or Overchannel Invocation to throw a debuff of sorts if needed be.


== Crowd Control ==
== Crowd Control ==


Placeholder text.
As this class combination lacks AoE damage, mez and charm, it's very important to pull enemies using clever positioning, exploring the enemies' line of sight while taking advantage of [[Rogue]]'s Sneak and [[Paladin]]'s Lull spell line. The goal is to deal with the least possible amount of enemies at the same time.


== Damage ==
== Damage ==


Placeholder text.
A lot of your damage will come from backstab and smite, sprinkled with poison procs.
 
You might want to Spellblade [Paladin]'s vs Undead DD or Shaman DD while killing weaker enemies but versus High End Bosses or Difficulty 4 you'd definitely want to have a Shaman Healing spell on Spellblade.
 
[Shaman]'s DoTs hard casted might be in order in certain encounters where your mitigation is enough to survive without relying much on heals.
 
When hard casting spells sometimes you'd want to go into Overchannel Evocation to reduce chances of resistance and or Evasive Stance to prevent interruption till you have max Persistent Casting AA (which is VERY useful for other class combinations but not a high priority for this because of the access to Evasive Stance).
 
Balancing mana usage towards healing or towards damage and Spellblade Invocation spell selection is key to overcome difficult encounters.
 
Don't neglect the [[Shaman]]'s Pet. It adds to your damage and can equip weapons with procs.


== Buffs and Debuffs ==
== Buffs and Debuffs ==


Placeholder text.
This is hard even to start due to the amount of available buffs both from Paladin and those from Shaman. Quick Buff AA is a nice QoL investment. Regarding AC and HP buffs there are some stacking issues between some [[Shaman]] and [[Paladin]] Buffs that needed to be taken care of but won't be covered here. Anyways look at the spells descriptions, there are several numbered slots, as a general rule for the same stat buff on the same slot only the highest value will take effect. Some Shaman Dex/Str/Agi buffs have special rules though.
Regaring buffs of particular interest here:
Yaulp
Divine Purpose - Although Krag's Salve has a better hp per mana ratio this doesn't take casting time. It's unclear if it can benefit from focus though, if it can it will definitely provide better hp/mana.
Chloroplast
Spirit of the Puma
 
 


== Emergency Tools ==
== Emergency Tools ==


Placeholder text.
Lay on Hands
Divine Aura


= Leveling Strategy =
= Leveling Strategy =
Line 425: Line 444:
= Gear Priorities =
= Gear Priorities =


Placeholder text.
For initial gearing, with leveling in mind, realistically only +AC provides significant added value along with weapon ratio. You'd want also some item haste and if possible some easily obtainable focus items.
 
Save resist gear that drops. Extremely valuable endgame. Interestingly enough a lot of BiS resist gear doesn't come from the endgame. Either being a 1% per point or 0.5% per point of resist stacking up on those resist stats has tremendous effect on reducing damage taken. You'd want +Fire Resist for Nagafen, +Cold Resist for Vox, +Magic Resist for all Planes and additionally +Poison and +Disease for PoSky.
 


{| class="eoTable2"
{| class="eoTable2"

Latest revision as of 14:08, 15 June 2026

Shaman / Rogue / Paladin Guide

This build focuses on min-maxing endgame boss-killing capabilities. It covers:

  • Recommended starting race
  • Suggested early gearing strategies
  • Optimal leveling locations
  • Class synergies

Note on class substitution: Swapping Paladin for Shadow Knight is equally viable, and in many scenarios perform even better, FD is very useful in endgame. The main difference is that your ideal leveling zones may shift slightly depending on which class you choose.

Notes from the author:

1- English is not my first language, so I use AI assistance to help refine the text and ensure clarity.

2- I personally advocate for "fun first" at gaming. It's completely valid the way players choose to have fun. I personally have fun with min-maxing. Here's where I stand: Don't force your playstyle on others. And please, spare us the 'this isn't how the game was meant to be played' nonsense when begging for nerfs.

Overview

Shaman/Rogue/Paladin is a powerful combination of exceptionally synergistic classes that fits perfectly into the classic MMORPG Holy Trinity: Tank, Healer, and DPS.

This combination has S-tier potential for fast leveling to 50. It also makes you a strong candidate for Difficulty 4 raid invites—even before reaching level 50 for some raids—because it pulls its own weight with minimal overlap with other players. You bring Shaman buffs, heals, superb DPS, and strong damage mitigation.


Guide Goals

This guide fully explores the powerful synergies between these classes to cover leveling and pre-planar gearing, helping you engage in endgame activities as quickly as possible to obtain coveted planar-quality "twinking" gear and unlock other primary classes faster. Endgame gear is important because it dramatically speeds up leveling for other synergistic class combinations while also hoarding Alternate Advancement points.


Paladin vs. Shadow Knight

The choice of tank class is debatable—Shadow Knight is also a powerful option. Shadow Knight provides faster time-to-kill (TTK) while leveling against non-Undead mobs, and that advantage is clear.

However, I recommend Paladin for your first run because:

  • Leveling spots crowded with Undead are plentiful
  • Paladin has superior staying power (higher sustainability)

That said, Shadow Knight is equally solid. If you choose it, you may prefer different leveling spots for better gearing on your first run. For future runs, low-level gear becomes irrelevant anyway.

In the high-end game, Shadow Knight may provide faster TTK against bosses that don't require much healing. I definitely recommend unlocking and leveling it as your second class combination.

Either choice serves you well. Both allow flexible combinations with Rogue and Shaman — including "forbidden" Paladin/Shadow Knight builds.


Utility Classes

At one point you might choose to, and I do really recommend, level at least Druid to level 25 in order to take advantage of port rituals. Just swap out Rogue for Druid or Wizard. While doing that please refrain yourself from hard casting nukes. Use spellblade instead as it provides better damage/mana ratio. This will be a good opportunity to learn as you'd personally experience the effects of having a spellcaster on your composition regarding TTK, survivability, mana usage and its associated recovery downtime.

'Why no Bard?' We're talking about efficiency, in that aspect Bards here don't bring anything exceptional. If you want to Bard, from a min-maxing standing point, you'd need 2 pure melee classes to have enough available spell gem slots for being able to take advantage of Bard versatility. Cleric is the only mana using exception that combines well with Bard, because you can do mostly with its buffs and only dedicate one or 2 spells gems to Healing and Promised Renewal Spells.

Class Roles

Class Primary Role Secondary Role Notes
Shaman Buffing/Slowing Healing Top Slow affliction resulting the best damage mitigation possible against melee
Rogue Damage Dealing Stealth Sneaking allows beelining to bosses avoiding unnecessary fights versus trash mobs
Paladin Tanking Damage Dealing/Healing Excels on damage versus undead

Stats

Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.

Regarding Stats you'd want to stack +AC and resists (for late game encounters) as defensive stats, +STR for damage, +MANA and then +WIS for a larger mana pool and DEX to improve Proc rate. Accordingly to Original rules STR means roughly 1% more damage per 10 points. In the end +400 STR would give you 40% more damage and +400 DEX would translate into 4 times higher proc rate. Just factor in that this is on top of your initial stats, close to the cap of around 500+ total STR or DEX.

Stat / Scaling Value / Formula Applies To Notes
HP per point of Stamina TBD All Classes Statistics says HP from Stamina scales with level and says tanks benefit the most, but it does not provide a clean EQL-specific per-point formula for these three classes. Shaman specifically values Stamina because HP can later be converted to mana via Cannibalize.
Mana per point of primary casting stat Roughly 11.0 to 11.6 mana per point at level 60 under 200 WIS on the example calculations; exact EQL formula unspecified Paladin, Shaman Use this only as a rough reference because the Statistics page warns it may be inaccurate for EQL.
Endurance scaling TBD All Classes Statistics says Endurance is affected by Strength and Stamina and is used by disciplines. This matters most here on the Paladin side because stance-based mitigation consumes endurance.
Armor Class per level Legacy reference listed as raw/worn AC soft cap = Level × 6 + 25 for level 50 or below; EQL-specific value unspecified All Classes Statistics explicitly notes that AC caps are changed in EQL and “may be different,” so do not treat the legacy formula as authoritative for this server.
Placeholder TBD TBD TBD

Passive Skills

Passive Skill What It Does Stat Cap Notes
Placeholder Placeholder Placeholder Placeholder
Placeholder Placeholder Placeholder Placeholder
Placeholder Placeholder Placeholder Placeholder

Strengths

  • Exceptional mitigation and survivability from Plate, the best ingame Slow, Evasive Stance and Spellblade procs of Healing Spells
  • A plethora of buffs including SoW up from level 9, haste, Endurance Regen from Chloroplast and Stat/AC/HP/Resist buffs
  • Very high Single Target Damage specially versus Undead with the synergies of backstab, smite, poisons,-the soon to be fixed- Spirit of the Puma and self damage type resist debuff from Shaman's Malo spell line.
  • Sneaking capabilities from Rogue to quickly reach bosses and poisons that can not only lifetap but also either interrupt casting, drain mana or ensnare.

Weaknesses

  • Lack of Crowd Control - Mitigated by Rogues stealth allowing for better position as so not to having to deal with trash and Paladin Lull spell line to limit number of pulled mobs.
  • Lack of Promised Renewal - Mitigated by Lay on Hands and Smite reducing its cooldown empowered by capped haste speed
  • Lack of any source of AoE damage
  • Lack of the best haste - Needs at least Runed Banded Belt +3, CoF or PoSky Belt to reach 74% haste cap as Shaman can only provide 40% haste. So with just FBSS+0 you'd be at 61%
  • Lack of Feign Death

Core Strategy

You'd want to start as an Ogre Shaman. Ogre Racial makes a world of difference during your first run to 50 as you'd save points from having to invest on Steadfast Will Alternate Advancement. In your first "playthrough" it's interesting to level at Difficulty 1 at most, focusing on speed leveling, so you'd face less enemies capable of casting stun spells. On Difficulty 3 onward you'd likely face a lot of multi-classed Cleric enemies which are painful enough with their stunning spells and Steadfast Will doesn't prevent that. That's why I don't recommend prioritizing the investment on that AA.

For acquiring gear, you'd want to visit past locations, swap to difficulty 4, sneak in to the intended spawn point and ideally dispatch only the multi-classed enemy of interest. The advantage of Shadow Knight here is it allows you to pull the enemies, from a different spot than the original spawn point, with its adds included, and proceed to slay the intended target for its loot. After that just Feign Death to get rid of the adds. With Paladin in the composition you'd have to deal with the adds which will probably won't give little experience, if any. But if you're camping the spawn point for extra drops you'd have to deal with the adds anyways while waiting for the respawn.

The following sections deal with tactics that can be fully explored by employing this class combination synergies.

Pulling

Since the build lacks Crowd Control capabilities, AoE damage and Promised Renewal, you'd want to do controlled pulls as to fight the minimum amount of opponents at a time. Make use of strategic positioning with Rogue advanced Sneaking capabilities that allows for virtually non-detection, like having stacked effects of Invisibility and Invisibility versus Undead. Also Paladin gets access to the Lull spell line at level 10, so abuse it to reduce enemies aggro radius and try to pull one at a time.

Tanking

It's very strategic, you'd want to swap stances often and you need to take extra care of your endurance to balance damage dealing, mitigation and hard spellcasting. Hence Paladin's Defense Stance and specially Rogue's Evade Stance need to be balanced between Striking Stance for damage and Balanced Stance for endurance recovery. Shaman's Chloroplast at level 42 greatly improves your endurance regeneration allowing for more time on either offensive or defensive stances.

Healing

Most of your heals will come from Regeneration from Shaman Chloroplast, after level 42, and Healing spells procced from Paladin Spellblade Invocation. You'd also want to use Paladin's Lay on Hands when situation requires it and it will be much more often usable due to Smite procs reducing its cooldown.

If you need to hard cast a healing spell you can swap to Rogue Evasive Stance that greatly reduces not only damage taken but also the chance of your spell being interrupted. You'd want to be in Spellblade invocation most of the time, occasionally swapping to Recovery Invocation when low on mana or Overchannel Invocation to throw a debuff of sorts if needed be.

Crowd Control

As this class combination lacks AoE damage, mez and charm, it's very important to pull enemies using clever positioning, exploring the enemies' line of sight while taking advantage of Rogue's Sneak and Paladin's Lull spell line. The goal is to deal with the least possible amount of enemies at the same time.

Damage

A lot of your damage will come from backstab and smite, sprinkled with poison procs.

You might want to Spellblade [Paladin]'s vs Undead DD or Shaman DD while killing weaker enemies but versus High End Bosses or Difficulty 4 you'd definitely want to have a Shaman Healing spell on Spellblade.

[Shaman]'s DoTs hard casted might be in order in certain encounters where your mitigation is enough to survive without relying much on heals.

When hard casting spells sometimes you'd want to go into Overchannel Evocation to reduce chances of resistance and or Evasive Stance to prevent interruption till you have max Persistent Casting AA (which is VERY useful for other class combinations but not a high priority for this because of the access to Evasive Stance).

Balancing mana usage towards healing or towards damage and Spellblade Invocation spell selection is key to overcome difficult encounters.

Don't neglect the Shaman's Pet. It adds to your damage and can equip weapons with procs.

Buffs and Debuffs

This is hard even to start due to the amount of available buffs both from Paladin and those from Shaman. Quick Buff AA is a nice QoL investment. Regarding AC and HP buffs there are some stacking issues between some Shaman and Paladin Buffs that needed to be taken care of but won't be covered here. Anyways look at the spells descriptions, there are several numbered slots, as a general rule for the same stat buff on the same slot only the highest value will take effect. Some Shaman Dex/Str/Agi buffs have special rules though. Regaring buffs of particular interest here: Yaulp Divine Purpose - Although Krag's Salve has a better hp per mana ratio this doesn't take casting time. It's unclear if it can benefit from focus though, if it can it will definitely provide better hp/mana. Chloroplast Spirit of the Puma


Emergency Tools

Lay on Hands Divine Aura

Leveling Strategy

Placeholder text.

Early Levels

Placeholder text.

Mid Levels

Placeholder text.

High Levels

Placeholder text.

Suggested Zones and Camps

Level Range Zone Camp / Target Notes
Placeholder Placeholder Placeholder Placeholder
Placeholder Placeholder Placeholder Placeholder
Placeholder Placeholder Placeholder Placeholder

Abilities

This section collects the relevant spell, song, and active-skill lists for this class combination.


Shaman Active Skills
Shaman Spells or Songs

Shamans are masters of natural magic that inflicts poison, disease, cold and magic damage upon their enemies. They also have the ability to vastly empower their allies with Haste or destructively weaken their foes with Slow and Malo.

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Grobb Tokun - Troll Shaman Guild (350, -400)
Halas Corak Shaman Guild (313, 424)
Kerra Island ??? Shaman Guild (???, ???)
New Sebilis Expedition Elder Jantiz Full Caster Vendor Room (240, -128)
Oggok Tokun - Ogre Shaman Guild (632, 1091)
Rathe Mountains Scribe Garp Shaman Guild (-1656, 375)

NOTE: Spells with ? may be removed need to be confirmed!!! The spell list below was last updated for EQL on 5/19/26.

Level 1

Name Type Target Mana Max Effect Duration Description Skill Location Era
Burst of Flame
Burst of Flame
DRU(1) SHM(1) MAG(1)
Mana: 4
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Fire (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 3 (L1) to 5 (L4)
Creates a ball of fire that burns your target, doing 5 damage.
Damage Single 4 3-5 Dmg Instant Fire direct damage in 1.5 sec Evocation Vendor Cla
Cure Disease
Cure Disease
BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Single Friendly (or Self) 20 Cure 1 Disease Instant Cures weak diseases in 2 sec Alteration Vendor Cla
Dexterous Aura
Dexterous Aura
SHM(1)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 5 (L1) to 10 (L6)
Increases your target's dexterity for 27 min.
Buff Single Friendly (or Self) 10 +10 DEX 27 Min +DEX for 27 min Alteration Autogranted
Vendor
Cla
Endure Cold
Endure Cold
BST(3) CLR(13) DRU(9) NEC(3) RNG(18) SHD(10) SHM(1)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away cold for 27 min.
Buff Single Friendly (or Self) 20 +20 Cold Resist 27 Min +Cold Resist for 27 min Abjuration Vendor Cla
Flash of Light
Flash of Light
BST(5) CLR(1) PAL(2) SHM(1)
Mana: 12
Cast: 1.50 sec
Duration: 12s
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Utility Detrimental
Target: Single
Range: 200
1. Blind
2. Decrease Attack by 5
Creates a bright flash of light, temporarily blinding your target.
Debuff Single 12 -5 ATK 12 Sec Blind and -ATK for 12 sec (high aggro) Divination Vendor Cla
Inner Fire
Inner Fire
BST(7) SHM(1)
Mana: 10
Cast: 3.00 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 1 (L1) to 2 (L10)
2. Increase Max Hit Points by 11 (L1) to 20 (L10)
3. Increase HP when cast by 11 (L1) to 20 (L10)
Increases your target's inner strength, providing increased hit points and armor class for 27 min.
Buff Single Friendly (or Self) 10 +2 AC
+20 Max HP
11-20 HP
27 Min +AC/Max HP for 27 min or efficient heal Abjuration Vendor Cla
Minor Healing
Minor Healing
BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heal Single Friendly (or Self) 10 12-20 HP Instant Heal target in 1 sec Alteration Vendor Cla
Strengthen
Strengthen
BST(14) ENC(1) SHM(1)
Mana: 10
Cast: 2.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 5 (L1) to 10 (L6)
Increases your target's strength for 27 min.
Buff Single Friendly (or Self) 10 +10 STR 27 Min +STR for 27 min Alteration Autogranted
Vendor
Cla
True North
True North
CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. True North
Provides a magical sense of direction, changing your heading to point directly North.
Utility Self 5 - Instant Face north (or level Divination cheaply) Divination Vendor Cla

Level 2

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Poison
Cure Poison
BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Single Friendly (or Self) 20 Cure 1 Poison Instant Cures weak poisons in 2 sec Alteration Vendor Cla
Spirit Pouch
Spirit Pouch
SHM(2)
Mana: 40
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Conjures a spirit pouch that allows you to carry heavy loads unhindered. The pouch and all of its contents will be lost if you leave the world of Norrath for a significant period of time.
Utility Self 40 Summon Item #17303 Instant Summon 1 temporary 4-slot 100% weight reduction bag which disappears ~15 minutes after leaving game; all contents are lost as well Conjuration Vendor Cla
Summon Drink
Summon Drink
MAG(1) SHM(2) CLR(3) DRU(10) BST(17)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into a globe of pure drinking water.
Utility Self 10 Summon Item #13079 Instant Summon 1 temporary drink Conjuration Vendor Cla

Level 3

Name Type Target Mana Max Effect Duration Description Skill Location Era
Feet like Cat
Feet like Cat
SHM(3) RNG(12)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Agility by 12 (L3) to 18 (L9)
Infuses your target with a feline spirit, increasing their agility for 36 min.
Buff Single Friendly (or Self) 40 +18 AGI 36 Min +AGI for 36 min Alteration Autogranted
Vendor
Cla
Scale Skin
Scale Skin
SHM(3) BST(10)
Mana: 25
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 4.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 3 (L1) to 5 (L9)
Causes your target to grow hard scales around their body, increasing their armor class for 27 min. Consumes Snake Scales when cast.
Buff Single Friendly (or Self) 25 +5 AC 27 Min +AC for 27 min (requires Snake Scales) Abjuration Vendor Cla

Level 4

Name Type Target Mana Max Effect Duration Description Skill Location Era
Fleeting Fury
Fleeting Fury
BST(11) SHM(4)
Mana: 10
Cast: 0.50 sec
Duration: 18s
Skill: Abjuration
Reuse: 4.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase STR by 15
3. Increase AC by 5
4. Increase DEX by 20
Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for 18s.
Buff Single Friendly (or Self) 10 +15 STR
+5 AC
+20 DEX
18 Sec +STR/DEX/AC for 12-18 sec Abjuration Vendor Cla
Frost Rift
Frost Rift
SHM(4)
Mana: 19
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 12 (L5) to 15 (L10)
Creates a rift of bitter cold, causing 29 damage to your target.
Damage Single 19 26-29 Dmg Instant Cold direct damage in 1.75 sec Evocation Autogranted
Vendor
Cla
Sicken
Sicken
BST(14) SHM(4)
Mana: 11
Cast: 2.50 sec
Duration: 1 min 24s
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Disease Counter by 1
2. Decrease Hitpoints by 1 (L1) to 11 (L50) per tick
3. Decrease HP when cast by 8
Sickens your target with a fever, causing 8 damage initially and 11 damage every six seconds for 1 min 24s.
DoT Single 11 -11 HP/tick
-8 Dmg
1 Min 24 Sec Disease damage over time for 90-126 seconds Conjuration Vendor Cla

Level 5

Name Type Target Mana Max Effect Duration Description Skill Location Era
Drowsy
Drowsy
SHM(5) BST(20)
Mana: 20
Cast: 2.50 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Slow
Target: Single
Range: 200
2. Decrease Attack Speed by 25%
3. Increase Disease Counter by 3
Inflicts your target with a drowsy fever, slowing their attack rate for 3 min 30s.
Slow Single 20 -25% Atkspd 2 Min 30 Sec -Attack Speed for 12-174 sec Alteration Autogranted
Vendor
Cla
Endure Fire
Endure Fire
BST(9) CLR(8) RNG(9) DRU(1) SHM(5)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 11 (L1) to 20 (L10)
Surrounds your target with an aura of protection, warding away fire for 27 min.
Buff Single Friendly (or Self) 20 +20 Fire Resist 27 Min +Fire Resist for 27 min Abjuration Vendor Cla
Gate
Gate
CLR(5) DRU(5) SHM(5) NEC(4) WIZ(4) MAG(4) ENC(4)
Mana: 70
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 8.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Gate
Opens a magical portal that returns you to your bind point.
Teleport Self 70 - Instant Return to your Bind Point in 5 sec Alteration Vendor Cla

Level 6

Name Type Target Mana Max Effect Duration Description Skill Location Era
Serpent Sight
Serpent Sight
SHM(6) ENC(10) BST(16)
Mana: 30
Cast: 5.00 sec
Duration: 27 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Vision
Target: Single Friendly (or Self)
Range: 100
1. Infravision(1)
Fills your target's eyes with the sight of the serpent, granting them improved night vision.
Buff Single Friendly (or Self) 30 - 27 Min +Infravision for 27 min Divination Vendor Cla
Spirit of Bear
Spirit of Bear
SHM(6) BST(17)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 8 (L1) to 15 (L14)
Fills your target with the spirit of the bear, increasing their stamina for 36 min.
Buff Single Friendly (or Self) 40 +15 STA 36 Min +STA for 36 min Abjuration Autogranted
Vendor
Cla
Summon Food
Summon Food
CLR(8) DRU(11) SHM(6) MAG(1) BST(29)
Mana: 10
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Summon Item
Target: Self
Range: 0
1. Summon Item:
Focuses mana into an edible loaf of black bread.
Utility Self 10 Summon Item #13078 Instant Summon 1 temporary food Conjuration Vendor Cla

Level 7

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Blindness
Cure Blindness
CLR(3) SHM(7)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 3.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Blindness(1)
Cleanses the eyes of your target, removing some blindness effects.
Cure Single Friendly (or Self) 20 - Instant Cures blindness in 2 sec Alteration Vendor Cla
Sense Animals
Sense Animals
DRU(1) BST(2) SHM(7)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 240
1. Sense Animals
Provides you with a mystical sense, pointing you towards the nearest animal.
Utility Self 5 - Instant Face the closest Animal Divination Vendor Cla
Spirit Sight
Spirit Sight
SHM(7) BST(29)
Mana: 20
Cast: 2.00 sec
Duration: 27 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Vision
Target: Single Friendly (or Self)
Range: 100
1. See Invisible(1)
Allows your target to perceive the spirit realm, causing normally invisible creatures to become visible to their eyes.
Buff Single Friendly (or Self) 20 - 27 Min +See Invisible for 27 min Divination Autogranted
Vendor
Cla

Level 8

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Disease
Endure Disease
BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 18 (L8) to 20 (L10)
Surrounds your target with an aura of protection, warding away disease for 27 min.
Buff Single Friendly (or Self) 20 +20 Disease Resist 27 Min Surrounds your target with an aura of protection, warding away disease for 27 min. Abjuration Vendor Cla
Tainted Breath
Tainted Breath
SHM(8) BST(19)
Mana: 58
Cast: 2.50 sec
Duration: 7 ticks
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Poison Counter by 5
2. Decrease HP when cast by 10
3. Decrease Hitpoints by 10 (L1) to 22 (L50) per tick
Fills your target's blood with poison, causing 10 damage initially and 22 damage every six seconds for 42s.
DoT Single 58 -10 Dmg
-22 HP/tick
42 Sec Poison damage over time for 42 seconds Conjuration Autogranted
Vendor
Cla
Talisman of the Beast
Talisman of the Beast
SHM(8)
Mana: 25
Cast: 3.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Type: Beneficial
Target: Group
Range: 100
1. Increase Strength by 10
Fills your group with the strength of the beast, increasing their strength for 27 min.
Buff Group 25 +10 STR 27 Min Increase Strength by 10 Alteration Vendor Cla

Level 9

Name Type Target Mana Max Effect Duration Description Skill Location Era
Light Healing
Light Healing
CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heal Single Friendly (or Self) 28 47-65 HP Instant Heal target in 2 sec Alteration Autogranted Vendor Cla
Remove Minor Curse
Remove Minor Curse
CLR(8) DRU(8) SHM(9) PAL(19)
Mana: 25
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 2
Cleanses your target's soul, removing minor curses.
Cure Single Friendly (or Self) 25 Cure 2 Curse Instant Decrease Curse Counter by 2 Alteration Vendor Cla
Spirit of Wolf
Spirit of Wolf
RNG(28) DRU(10) SHM(9) BST(24)
Mana: 40
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Movement Speed by 30% (L1) to 55% (L50)
Infuses your target with the spirit of the wolf, increasing their movement speed for 36 min.
Buff Single Friendly (or Self) 40 Run Speed 36 Min +Run Speed for 36 min Alteration Autogranted Vendor Cla

Level 10

Name Type Target Mana Max Effect Duration Description Skill Location Era
Invisibility versus Animals
Invisibility versus Animals
DRU(8) SHM(10)
Mana: 30
Cast: 3.00 sec
Duration: 36 Min
Skill: Divination
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility versus Animals
Covers your skin in a light veil that renders you invisible to most animals.
Buff Single Friendly (or Self) 30 - 36 Min Become invisible to Animals for 27-36 min (may fade earlier) Divination Vendor Cla
Levitate
Levitate
RNG(35) DRU(14) SHM(10) WIZ(22) ENC(15) BST(32)
Mana: 30
Cast: 3.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Levitate
4. Consumes: Bat Wing
Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for up to 20 min 30s. Consumes a Bat Wing when cast.
Buff Single Friendly (or Self) 30 - 16 Min Levitate and suffer no fall damage for 5.2-19 min (requires Bat Wing) Alteration Vendor Cla
Spirit of Snake
Spirit of Snake
SHM(10)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 13 (L14) to 15 (L18)
Fills your target with the spirit of the snake, increasing their charisma for 36 min.
Buff Single Friendly (or Self) 40 +15 CHA 36 Min +CHA for 36 min Alteration Autogranted
Vendor
Cla

Level 11

Name Type Target Mana Max Effect Duration Description Skill Location Era
Burst of Strength
Burst of Strength
SHM(11)
Mana: 15
Cast: 0.50 sec
Duration: 3 ticks
Skill: Abjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase STR by 20
3. Increase AC by 7
4. Increase DEX by 20
Fills your target with a burst of power, increasing their strength, dexterity, and armor class for 18s.
Buff Single Friendly (or Self) 15 +20 STR
+6 AC
+20 DEX
18 Sec +STR/DEX/AC for 18 sec Abjuration Vendor Cla
Endure Poison
Endure Poison
CLR(6) PAL(21) DRU(19) SHM(11) BST(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 16 (L6) to 20 (L10)
Surrounds your target with an aura of protection, warding away poison for 27 min.
Buff Single Friendly (or Self) 20 +20 Poison Resist 27 Min +Poison Resist for 27 min Abjuration Vendor Cla
Turtle Skin
Turtle Skin
SHM(11) BST(26)
Mana: 50
Cast: 5.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 7.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 5 (L11) to 8 (L18)
Causes your target's skin to grow as hard as a turtle's shell, increasing their armor class for 36 min.
Buff Single Friendly (or Self) 50 +8 AC 36 Min +AC for 36 min Abjuration Vendor Cla

Level 12

Name Type Target Mana Max Effect Duration Description Skill Location Era
Disempower
Disempower
SHM(12) ENC(16)
Mana: 45
Cast: 2.25 sec
Duration: 2 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease STA by 10 (L14) to 20 (L34)
3. Decrease STR by 14 (L14) to 15 (L16)
4. Decrease AC by 6 (L14) to 9 (L28)
Strips the willpower from your target, decreasing their strength, stamina, and armor class for 2 min.
Debuff Single 45 -20 STA
-15 STR
-7 AC
2 Min -STR/STA/AC for 84-120 sec Alteration Vendor Cla
Enduring Breath
Enduring Breath
RNG(20) DRU(6) SHM(12) ENC(12) BST(25)
Mana: 35
Cast: 4.00 sec
Duration: 27 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Enduring Breath
4. Consumes: Fish Scales
Magically fills your lungs with air, removing your need to breathe for 27 min. Consumes a handful of Fish Scales to cast.
Buff Single Friendly (or Self) 35 - 27 Min Breathe underwater for 27 min (requires Fish Scales) Alteration Vendor Cla
Root
Root
WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34)
Mana: 30
Cast: 2.00 sec
Duration: 48 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Root
Causes the earth to adhere to your target's feet, preventing them from moving.
Detrimental Single 30 Root 48 Sec Causes the earth to adhere to your target's feet, preventing them from moving. Alteration Autogranted Vendor Cla

Level 13

Name Type Target Mana Max Effect Duration Description Skill Location Era
Walking Sleep
Walking Sleep
SHM(13)
Mana: 60
Cast: 3.25 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 23% (L14) to 35% (L60)
3. Increase Disease Counter by 6
Inflicts your target with a listless fever, slowing their attack rate for 3 min 30s.
Slow Single 60 -35% Atkspd 2 Min 30 Sec -Attack Speed for 42-180 sec Alteration Vendor Cla

Level 14

Name Type Target Mana Max Effect Duration Description Skill Location Era
Bind Affinity
Bind Affinity
CLR(10) DRU(12) ENC(12) MAG(12) NEC(12) WIZ(12) SHM(14)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 100
1. Bind Affinity
Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.
Utility Single 100 - Instant Change Bind Point to current location; must be in party, cannot bind others outside of towns. Alteration Autogranted Vendor Cla
Snails Healing
Snails Healing
SHM(14)
Mana: 120
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 60 per Tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Heal Over Time Target Group Member or Self 120 Snare 24 Sec Imbues your target with the health of a snail spirit, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. Alteration Vendor Cla
Spirit Strike
Spirit Strike
SHM(14) BST(26)
Mana: 44
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Direct Damage
Target: Single
Range: 200
1. Decrease Hitpoints by 74 (L14) to 78 (L21)
Creates a rift of bitter cold, causing 78 damage to your target.
Damage Single 44 72-78 Dmg Instant Cold direct damage in 2.45 sec Evocation Vendor Cla

Level 15

Name Type Target Mana Max Effect Duration Description Skill Location Era
Infectious Cloud
Infectious Cloud
NEC(15) SHM(15)
Mana: 78
Cast: 2.75 sec
Duration: 2.1 minutes
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Targeted AE
Range: 200
1. Increase Disease Counter by 1
2. Decrease Hitpoints by 5 per tick
3. Decrease HP when cast by 20
Creates an infectious cloud, causing 20 damage initially and 5 damage every six seconds for 2.1 mins (125 damage) to all beings [4 targets] in a small area around your target.
DoT Targeted AE 78 -5 HP/tick
-20 Dmg
2 Min 6 Sec AOE 20DD + 5/tic damage over time for 126 seconds Conjuration Autogranted Vendor Cla
Shrink
Shrink
SHM(15) BST(23)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Single
Range: 200
1. Decrease Player Size by 34%
Shrinks your target, allowing them greater mobility in tight quarters.
Utility Single 50 Casts to minimum size:
0 for gnome
1 for small/medium
2 for large
3 for pets
Instant Shrink target's character model and hitbox (castable indoors only) Alteration Vendor Cla

Level 16

Name Type Target Mana Max Effect Duration Description Skill Location Era
Frenzy
Frenzy
SHM(16) BST(47)
Mana: 35
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 8
5. Increase AGI by 10 (L1) to 25 (L50)
6. Increase STR by 15 (L1) to 27 (L50)
7. Increase DEX by 11 (L1) to 25 (L50)
Sends you into a frenzy, increasing your strength, dexterity, and armor class.
Buff Self 35 +8 AC
+25 AGI
+27 STR
+25 DEX
Permanent +AC/AGI/STR/DEX Abjuration Vendor Cla
Grow
Grow
SHM(16)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial (Group only)
Target: Single
Range: 200
1. Grow to 133% size
Increases the size of your target, causing them to appear more imposing.
Utility Single 50 Instant Increases the size of your target, causing them to appear more imposing. Alteration Autogranted Cla
Impassivity
Impassivity
SHM(16)
Mana: 120
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 60 per Tick
11. Decrease Attack Speed by 30%
Places your target into an impassive state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Heal Over Time Target Group Member or Self 120 -30% Atkspd 24 Sec Places your target into a stoic state, healing 60 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. Alteration Vendor Cla
Tiny Companion
Tiny Companion
BST(19) DRU(17) ENC(19) MAG(19) NEC(19) SHD(19) SHM(16)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Utility Beneficial
Target: Pet
Range: 200
1. Decrease Pet Size by 50%
Shrinks your pet, allowing it better mobility in tight quarters.
Beneficial Pet 50 - Instant Decrease Pet Size by 50% Alteration Vendor Cla

Level 17

Name Type Target Mana Max Effect Duration Description Skill Location Era
Insidious Fever
Insidious Fever
SHM(17)
Mana: 30
Cast: 1.00 sec
Duration: 11 Min
Skill: Conjuration
Reuse: 5.00 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Disease Resist by 19 (L19) to 35 (L50)
Infects your target with a fever, causing them to become more susceptible to other diseases.
Debuff Single 30 -35 Disease Resist 11 Min -Disease Resist for 4.8-12 min Conjuration Vendor Cla
Vision
Vision
SHM(17)
Mana: 10
Cast: 4.00 sec
Duration: 11 Min
Skill: Divination
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 10000
1. Bind Sight(1)
2. Increase Magnification by 130%
3. Ultravision(1)
Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision.
Buff Single 10 - 11 Min See through target's eyes with Ultravision and +30% magnification for 5-12 min Divination Vendor Cla

Level 18

Name Type Target Mana Max Effect Duration Description Skill Location Era
Malaise
Malaise
SHM(18) MAG(22)
Mana: 60
Cast: 3.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Cold Resist by 15 (L18) to 20 (L28)
3. Decrease Magic Resist by 15 (L19) to 20 (L28)
4. Decrease Poison Resist by 15 (L19) to 20 (L28)
5. Decrease Fire Resist by 15 (L19) to 20 (L28)
Decreases your target's resistance to cold, fire, magic, and poison.
Debuff Single 60 -20 Cold Resist
-20 Magic Resist
-20 Poison Resist
-20 Fire Resist
11 Min -Fire, Cold, Magic, and Poison Resists for 4.8-12 min Alteration Vendor Cla
Spirit Strength
Spirit Strength
SHM(18) BST(28)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 16 (L18) to 18 (L22)
Fills your target's body with spiritual power, increasing their strength for 36 min.
Buff Single Friendly (or Self) 40 +18 STR 36 Min +STR for 36 min Alteration Autogranted Vendor Cla
Spirit of Cat
Spirit of Cat
SHM(18)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 23 (L19) to 27 (L23)
Fills your target with the spirit of the cat, increasing their agility for 45 min.
Buff Single Friendly (or Self) 60 +27 AGI 45 Min +AGI for 45 min Alteration Autogranted Vendor Cla

Level 19

Name Type Target Mana Max Effect Duration Description Skill Location Era
Affliction
Affliction
SHM(19)
Mana: 71
Cast: 3.50 sec
Duration: 1 Min 24 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Hitpoints by 6 per tick
3. Decrease HP when cast by 30
Sickens your target with a fever, causing 42 damage initially and 38 damage every six seconds for 1 min 24s.
DoT Single 71 -38 HP/tick
-42 Dmg
1 Min 24 Sec 30DD + 6/tick damage over time for 126 seconds Conjuration Autogranted Vendor Cla
Cancel Magic
Cancel Magic
BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Dispel Single 30 -1 spell counter Instant Attempts to remove one weak spell in 3.5 sec Abjuration Vendor Cla
Endure Magic
Endure Magic
CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34)
Mana: 40
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 20
Surrounds your target with an aura of protection, warding away magic for 27 min.
Buff Single Friendly (or Self) 40 +20 Magic Resist 27 Min +Magic Resist for 27 min Abjuration Vendor Cla
Healing
Healing
CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heal Single Friendly (or Self) 65 135-175 HP Instant Mends moderate wounds, healing between 95 and 175 hit points. Alteration Vendor Cla

Level 20

Name Type Target Mana Max Effect Duration Description Skill Location Era
Creeping Vision
Creeping Vision
SHM(20)
Mana: 20
Cast: 2.50 sec
Duration: 1 minute
Skill: Divination
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Increase Magnification by 88% (L24) to 101% (L65) (effect decreases over time)
Improves your visual range, allowing you to see farther for 1 min.
Buff Self 20 +88-100% Magnify 1 Min Magnify vision for 1 min (decreases over time) Divination Vendor Cla
Protect
Protect
SHM(20) BST(48)
Mana: 75
Cast: 6.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 11
Places a spiritual protection on your target, increasing their armor class for 36 min.
Buff Single Friendly (or Self) 75 +11 AC 36 Min +AC for 36 min Abjuration Vendor Cla

Level 21

Name Type Target Mana Max Effect Duration Description Skill Location Era
Spirit of Cheetah
Spirit of Cheetah
DRU(21) SHM(21)
Mana: 20
Cast: 0.50 sec
Duration: 8 ticks
Skill: Alteration
Reuse: 600.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase Movement Speed by 75%
Imbues you with the spirit of the cheetah, greatly increasing your movement speed for 48s.
Buff Self 20 Run Speed 48 Sec +Run Speed for 48 sec (10 min cooldown) Alteration Vendor Cla
Spirit of Monkey
Spirit of Monkey
SHM(21) BST(38)
Mana: 40
Cast: 5.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 20
Fills your target with the spirit of the monkey, increasing their dexterity for 36 min.
Buff Single Friendly (or Self) 40 +20 DEX 36 Min +DEX for 36 min Alteration Vendor Cla
Spirit of Ox
Spirit of Ox
SHM(21) BST(37)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 21 (L24) to 23 (L28)
Fills your target with the sprit of the ox, increasing their stamina for 45 min.
Buff Single Friendly (or Self) 60 +23 STA 45 Min +STA for 45 min Alteration Vendor Cla

Level 22

Name Type Target Mana Max Effect Duration Description Skill Location Era
Counteract Disease
Counteract Disease
SHM(22) CLR(28) DRU(28) NEC(36) BST(45)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 8
Cleanses your target's immune system, curing them of moderate diseases.
Cure Single Friendly (or Self) 50 Cure 8 Disease Instant Cures modereate diseases in 4 sec Alteration Vendor Cla
Poison Storm
Poison Storm
SHM(22)
Mana: 125
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Poison (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 60
Creates a rain of poison, causing three waves of 60 damage to everything in a small radius around your target.
Damage Targeted AE 125 60 Dmg Instant Poison rain damage in 3.5 sec Evocation Vendor Cla
Scale of Wolf
Scale of Wolf
SHM(22) DRU(26)
Mana: 60
Cast: 4.50 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 3.50 sec
Resist: Unresistable
Type: Beneficial
Target: Target Group Member or Self
Range: 100
1. Make Fragile
2. Increase Movement Speed by 57% (L24) to 70% (L50)
Imbues your target with the spirit of a scaled wolf, increasing their movement speed for 45 min. Any attack, or spell cast by your target will break the enchantment.
Buff Target Group Member or Self 60 Run Speed 45 Min +Run Speed for 45 min (fades when you attack or cast) Alteration Vendor Cla

Level 23

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cannibalize
Cannibalize
SHM(23)
Mana: 0
Cast: 1.25 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Decrease Hitpoints by 50
2. Increase Mana by 20 (L24) to 28 (L60)
Channels your body's energy to refresh your mind, trading hit points for mana.
Mana Self 0 50 Dmg Instant Convert your HP to Mana in 1.25 sec Alteration Vendor Cla
Frost Strike
Frost Strike
SHM(23)
Mana: 78
Cast: 3.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 137 (L24) to 149 (L30)
Creates a rift of bitter cold, causing 156 damage to your target.
Damage Single 78 142-156 Dmg Instant Cold direct damage in 3.1 sec Evocation Vendor Cla
Regeneration
Regeneration
DRU(34) SHM(23)
Mana: 100
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 5 per tick
Hastens your target's natural healing, regenerating up to 9 hit points every 6 seconds for 20 min 30s.
Buff Single Friendly (or Self) 100 +5 HP Regen 16 Min +HP Regen for 8.2-19 min Alteration Vendor Cla

Level 24

Name Type Target Mana Max Effect Duration Description Skill Location Era
Envenomed Breath
Envenomed Breath
SHM(24) BST(35)
Mana: 173
Cast: 3.00 sec
Duration: 7 ticks
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Damage Over Time
Target: Single
Range: 200
1. Increase Poison Counter by 3
2. Decrease HP when cast by 21
3. Decrease Hitpoints by 54 (L1) to 90 (L50) per tick
Fills your target's blood with poison, causing 21 damage initially and 90 damage every six seconds for 42s.
DoT Single 173 -21 Dmg
-90 HP/tick
42 Sec 30DD + 27/tic damage over time for 42 seconds Conjuration Vendor Cla
Remove Lesser Curse
Remove Lesser Curse
CLR(23) DRU(23) SHM(24) PAL(34)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing lesser curses.
Cure Single Friendly (or Self) 75 Cure 4 Curse Instant Decrease Curse Counter by 4 Alteration Vendor Cla
Resist Cold
Resist Cold
CLR(38) DRU(30) NEC(24) RNG(55) SHD(35) SHM(24)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Cold Resist by 39 (L24) to 40 (L25)
Surrounds your target with an aura of protection, warding away cold for 36 min.
Buff Single Friendly (or Self) 50 +40 Cold Resist 36 Min +Cold Resist for 36 min Abjuration Vendor Cla

Level 25

Name Type Target Mana Max Effect Duration Description Skill Location Era
Befriend Animal
Befriend Animal
DRU(13) SHM(25)
Mana: 70
Cast: 4.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 8.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L24)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 70 Charm (max L24) 16 Min Charm Animals up to Level 24 (random duration) Alteration Vendor Cla
Form of the Bear
Form of the Bear
SHM(25)
Mana: 100
Cast: 4.00 sec
Duration: 2h 24m
Skill: Alteration
Reuse: 12 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 100
2. Increase Hit points by 1 per tick
3. Increase Wisdom by 5
Illusion: Old Bear, Increase Current Hit Points by 1 per Tick, Increase Wisdom by 5
Buff Self 100 Illusion
+1 HP/tick
144 Min +HP Regen/WIS/Illusion: Bear for 2.4 hours Alteration Vendor Cla
Rising Dexterity
Rising Dexterity
SHM(25)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 30
Increases your target's dexterity for 45 min.
Buff Single Friendly (or Self) 60 +30 DEX 45 Min Increase Dexterity by 30 for 45m Alteration Vendor Cla

Level 26

Name Type Target Mana Max Effect Duration Description Skill Location Era
Counteract Poison
Counteract Poison
CLR(22) SHM(26) DRU(28) PAL(34)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 8
Removes toxin from your target's system, curing them of moderate poisons.
Cure Single Friendly (or Self) 50 Cure 8 Poison Instant Cures moderate poisons in 4 sec Alteration Vendor Cla
Quickness
Quickness
ENC(15) SHM(26)
Mana: 80
Cast: 3.10 sec
Duration: 11 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Attack Speed by 28% (L16) to 30% (L20)
Grants your target quickened movement, increasing their attack speed for 11 min.
Utility Single Friendly (or Self) 80 +30% Atkspd 11 Min Grants your target quickened movement, increasing their attack speed for 11 min. Alteration Vendor Cla
Ultravision
Ultravision
SHM(26) ENC(27)
Mana: 55
Cast: 5.00 sec
Duration: 36 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Ultravision(1)
Provides vastly improved night vision.
Buff Single Friendly (or Self) 55 - 36 Min Gain Ultravision for 36 min Divination Vendor Cla

Level 27

Name Type Target Mana Max Effect Duration Description Skill Location Era
Invisibility
Invisibility
ENC(4) MAG(8) WIZ(16) SHM(27) BST(43)
Mana: 30
Cast: 5.00 sec
Duration: 20 minutes
Skill: Divination
Reuse: 1.50 sec
Resist: Unresistable
Type: Invisibility
Target: Single Friendly (or Self)
Range: 100
1. Invisibility
Cloaks your target in a mystic veil, making them invisible to many creatures.
Utility Single Friendly (or Self) 30 - 20 Min Cloaks your target in a mystic veil, making them invisible to many creatures. Divination Vendor Cla
Resist Fire
Resist Fire
DRU(20) SHM(27) CLR(33) RNG(46)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Fire Resist by 30 (L20) to 40 (L30)
Surrounds your target with an aura of protection, warding away fire for 36 min.
Buff Single Friendly (or Self) 50 +40 Fire Resist 36 Min +Fire Resist for 36 min Abjuration Vendor Cla
Tagar's Insects
Tagar's Insects
SHM(27)
Mana: 125
Cast: 4.25 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 34% (L29) to 50% (L60)
3. Increase Disease Counter by 9
Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s.
Slow Single 125 -50% Atkspd 2 Min 30 Sec -Attack Speed for 84-180 sec Alteration Vendor Cla

Level 28

Name Type Target Mana Max Effect Duration Description Skill Location Era
Alluring Aura
Alluring Aura
SHM(28)
Mana: 60
Cast: 5.00 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 20 (L29) to 23 (L34)
Fills your target with an alluring aura, increasing their charisma for 45 min.
Buff Single Friendly (or Self) 60 +23 CHA 45 Min +CHA for 45 min Alteration Vendor Cla
Raging Strength
Raging Strength
SHM(28) BST(41)
Mana: 60
Cast: 3.50 sec
Duration: 45 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 23 (L29) to 26 (L34)
Fills your target's body with raging power, increasing their strength for 45 min.
Buff Single Friendly (or Self) 60 +26 STR 45 Min +STR for 45 min Alteration Vendor Cla
Tortoises Healing
Tortoises Healing
SHM(28)
Mana: 155
Cast: 6.00 sec
Duration: 24 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Target Group Member or Self
Range: 100
1. Increase Hitpoints by 120 per tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Heal Over Time Target Group Member or Self 155 Snare 24 Sec Imbues your target with the health of a tortoise spirit, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. Alteration Vendor Cla

Level 29

Name Type Target Mana Max Effect Duration Description Skill Location Era
Greater Healing
Greater Healing
CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heal Single Friendly (or Self) 115 280-350 HP Instant Heal target in 3.75 sec Alteration Vendor Cla
Imbue Amber
Imbue Amber
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of Cazic-Thule into amber. Consumes an amber when cast.
Tradeskill Self 200 Summon Item #22502 Instant Turn Amber into Imbued Amber (requires worshipper of Cazic Thule) Alteration Vendor Cla
Imbue Diamond
Imbue Diamond
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Diamond
Focuses the power of Mithaniel Marr into a diamond. Consumes a diamond when cast.
Tradeskill Self 200 Summon Item #22549 Instant Turn Diamond into Imbued Diamond (requires worshipper of Mithanial) Alteration Vendor Cla
Imbue Ivory
Imbue Ivory
SHM(29)
Mana: 225
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Ivory
Focuses the power of The Tribunal into a piece of Ivory. Consumes an ivory when cast.
Tradeskill Self 225 Summon Item #22501 Instant Turn Ivory into Imbued Ivory (requires worshipper of The Tribunal) Alteration Vendor Cla
Imbue Jade
Imbue Jade
SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Jade
Focuses the power of Rallos Zek into a piece of jade. Consumes a jade when cast.
Tradeskill Self 200 Summon Item #22500 Instant Turn Jade into Imbued Jade (requires worshipper of Rallos Zek) Alteration Vendor Cla
Imbue Sapphire
Imbue Sapphire
CLR(29) SHM(29)
Mana: 200
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Sapphire
Focuses the power of Innoruuk into a sapphire. Consumes a sapphire when cast.
Tradeskill Self 200 Summon Item #22508 Instant Turn Sapphire into Imbued Sapphire (requires worshipper of Innoruuk) Alteration Vendor Cla
Listless Power
Listless Power
ENC(25) SHM(29) BST(44)
Mana: 90
Cast: 2.75 sec
Duration: 5 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Statistic Debuff
Target: Single
Range: 200
2. Decrease AGI by 24 (L29) to 35 (L50)
3. Decrease STR by 24 (L29) to 35 (L50)
4. Decrease AC by 11 (L29) to 15 (L50)
Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s.
Debuff Single 90 -35 AGI
-35 STR
-15 AC
5 Min -STR/AGI/AC for 2.9-6.5 min Alteration Vendor Cla
Mass Imbue Amber
Mass Imbue Amber
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of Cazic-Thule into five pieces of amber. Consumes five ambers when cast.
Tradeskill Self 600 Summon Item #22502 Instant Turn Amber into Imbued Amber x5 (requires worshipper of Cazic Thule) Alteration Vendor Cla
Mass Imbue Diamond
Mass Imbue Diamond
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Diamond
Focuses the power of Mithaniel Marr into five diamonds. Consumes five diamonds when cast.
Tradeskill Self 600 Summon Item #22549 Instant Turn Diamond into Imbued Diamond x5 (requires worshipper of Mithanial) Alteration Vendor Cla
Mass Imbue Ivory
Mass Imbue Ivory
CLR(29) SHM(29)
Mana: 675
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Amber
Focuses the power of The Tribunal into five pieces of ivory. Consumes five ivories when cast.
Tradeskill Self 675 Summon Item #22501 Instant Turn Ivory into Imbued Ivory x5 (requires worshipper of The Tribunal) Alteration Vendor Cla
Mass Imbue Jade
Mass Imbue Jade
CLR(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Jade
Focuses the power of Rallos Zek into five pieces of jade. Consumes five jade when cast.
Tradeskill Self 600 Summon Item #22500 Instant Turn Jade into Imbued Jade X5 (requires worshipper of Rallos Zek) Alteration Vendor Cla
Mass Imbue Sapphire
Mass Imbue Sapphire
CLR(29) SHM(29) SHM(29)
Mana: 600
Cast: 10.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Imbued Sapphire
Focuses the power of Innoruuk into Sapphire. Consumes an Sapphire x5 when cast. Creates an Imbued Sapphire x5.
Tradeskill Self 600 Summon Item #22508 Instant Turn Sapphire into Imbued Sapphire x5 (requires worshipper of Innoruuk) Alteration Vendor Cla
Spirit of the Shrew
Spirit of the Shrew
SHM(29) DRU(30) BST(39) RNG(41)
Mana: 80
Cast: 4.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Single Friendly (or Self)
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your target with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Buff Single Friendly (or Self) 80 Run Speed 36 Min Ultravision Increase Movement Speed by 30% 36m Alteration Vendor Cla

Level 30

Name Type Target Mana Max Effect Duration Description Skill Location Era
Fury
Fury
SHM(30)
Mana: 50
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 12
5. Increase AGI by 35
6. Increase STR by 35
7. Increase DEX by 35
Fills you with a burning fury, increasing your strength, dexterity, agility, and armor class.
Buff Self 50 +12 AC
+35 AGI
+35 STR
+35 DEX
Permanent +AC/AGI/STR/DEX Abjuration Vendor Cla
Health
Health
SHM(30)
Mana: 80
Cast: 5.00 sec
Duration: 54 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 29 (L34) to 31 (L38)
Fills your target with superior health, increasing their stamina for 54 min.
Buff Single Friendly (or Self) 80 +31 STA 54 Min +STA for 54 min Alteration Vendor Cla
Nonchalance
Nonchalance
SHM(30)
Mana: 155
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 120 per Tick
11. Decrease Attack Speed by 30%
Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Heal Over Time Target Group Member or Self 155 -30% Atkspd 24 Sec Places your target into a nonchalant state, healing 120 hit points every 6 seconds for 24s, but vastly decreasing their attack rate. (30% melee slow) Alteration Vendor Cla
Resist Disease
Resist Disease
BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 40
Surrounds your target with an aura of protection, warding away disease for 36 min.
Buff Single Friendly (or Self) 50 +40 Disease Resist 36 Min +Disease Resist for 36 min Abjuration Vendor Cla

Level 31

Name Type Target Mana Max Effect Duration Description Skill Location Era
Nimble
Nimble
SHM(31)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 33 (L34) to 36 (L40)
Fills your target with a sense of nimbleness, increasing their agility for 54 min.
Buff Single Friendly (or Self) 80 +36 AGI 54 Min +AGI for 54 min Alteration Vendor Cla
Scourge
Scourge
SHM(31) NEC(35)
Mana: 199
Cast: 3.00 sec
Duration: 1 Min 12 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 4
2. Decrease Hitpoints by 24 per tick
3. Decrease HP when cast by 40
Sickens your target with a fever, causing 58 damage initially and 98 damage every six seconds for 1 min 12s.
DoT Single 199 -98 HP/tick
-58 Dmg
1 Min 12 Sec 40DD + 24/tic damage over time for 126 seconds Conjuration Vendor Cla
Shifting Shield
Shifting Shield
SHM(31)
Mana: 80
Cast: 3.00 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 17 (L34) to 18 (L35)
Places a shifting shield on your target, increasing their armor class for 45 min.
Buff Single Friendly (or Self) 80 +15 AC 45 Min +AC for 45 min Abjuration Vendor Cla

Level 32

Name Type Target Mana Max Effect Duration Description Skill Location Era
Charm Animals
Charm Animals
DRU(23) SHM(32)
Mana: 120
Cast: 5.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 10.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Animal
Range: 200
1. Charm (up to L33)
Beckons to the animals of the wild, allowing you to control them.
Charm Animal 120 Charm (max L33) 16 Min Charm Animals up to Level 33 for 8.2-18 min Alteration Vendor Cla
Companion Spirit
Companion Spirit
SHM(32)
Mana: 350
Cast: 10.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 20.00 sec
Resist: Unresistable
Type: Pet
Target: Self
1. Summon Pet: Companion Spirit
Summons a companion from the spirit world in the form of a great wolf.
Pet Self 350 850 HP
30 melee
18 kick
Instant Summon a L22-L26 wolf pet Conjuration Vendor Cla
Malaisement
Malisement
SHM(32) MAG(44)
Mana: 100
Cast: 4.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Cold Resist by 36 (L32) to 40 (L40)
3. Decrease Magic Resist by 37 (L34) to 40 (L40)
4. Decrease Poison Resist by 37 (L34) to 40 (L40)
5. Decrease Fire Resist by 37 (L34) to 40 (L40)
Decreases your target's resistance to cold, fire, magic, and poison.
Debuff Single 100 -40 Cold Resist
-40 Magic Resist
-40 Poison Resist
-40 Fire Resist
11 Min -Fire, Cold, Magic, and Poison Resists for 7.8-12 min Alteration Vendor Cla
Talisman of Tnarg
Talisman of Tnarg
SHM(32)
Mana: 125
Cast: 5.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 5.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hitpoints by 134 (L34) to 150 (L50)
2. Increase HP when cast by 134 (L34) to 150 (L50)
Imbues your target with the talisman of Tnarg, providing increased hit points for 72 min.
Buff Single Friendly (or Self) 125 +150 Max HP
132-150 HP
72 Min +Max HP for 72 min Alteration Vendor Cla

Level 33

Name Type Target Mana Max Effect Duration Description Skill Location Era
Instill
Instill
WIZ(17) ENC(25) CLR(27) SHM(33) NEC(53) PAL(54)
Mana: 60
Cast: 2.50 sec
Duration: 1m 36s
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
Causes the earth to adhere to your target's feet, preventing them from moving for up to 1 min 36s.
Root Single 60 Root 1 Min 36 Sec Root target in place Alteration Vendor Cla
Winter's Roar
Winter's Roar
SHM(33)
Mana: 116
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 251 (L34) to 263 (L40)
Creates a rift of bitter cold, causing 246 damage to your target.
Damage Single 116 236-246 Dmg Instant Cold direct damage in 4 sec Evocation Vendor Cla

Level 34

Name Type Target Mana Max Effect Duration Description Skill Location Era
Curse
Curse
SHM(34)
Mana: 212
Cast: 3.00 sec
Duration: 30 seconds
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Curse
Target: Single
Range: 100
1. Increase Curse Counter by 4
2. Decrease Current Hit Points by 148 per Tick
Inflicts an ancient curse upon your target, causing 148 damage every six seconds for 30s.
Damage Single 212 -148 HP/tick 30 Sec Increase Curse Counter by 4, 148 damage over time for 24 seconds Alteration Vendor Cla
Pack Shrew
Pack Shrew
SHM(34) DRU(35) BST(44) RNG(49)
Mana: 320
Cast: 6.00 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 3.50 sec
Type: Movement Buff
Target: Group
Range: 100
1. Ultravision
2. Increase Movement Speed by 30%
Infuses your group with the spirit of the shrew, granting greatly improved night vision and increased movement speed for 36 min. This spell also functions indoors.
Buff Group 320 Run Speed 36 Min Ultravision Increase Movement Speed by 30% 36m Alteration Vendor Cla
Shock of the Tainted
Shock of the Tainted
SHM(34)
Mana: 131
Cast: 3.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 218 (L34) to 230 (L40)
Strikes your target with a jet of poisonous acid, causing 254 damage.
Damage Single 131 248-254 Dmg Instant Poison direct damage in 3.9 sec Conjuration Vendor Cla

Level 35

Name Type Target Mana Max Effect Duration Description Skill Location Era
Resist Poison
Resist Poison
CLR(30) SHM(35) DRU(44)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 40
Surrounds your target with an aura of protection, warding away poison for 36 min.
Buff Single Friendly (or Self) 50 +40 Poison Resist 36 Min +Poison Resist for 36 min Abjuration Vendor Cla
Tumultuous Strength
Tumultuous Strength
SHM(35)
Mana: 150
Cast: 4.00 sec
Duration: 46 minutes
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 200
1. Increase STR by 34
Fills your group with tumultuous power, increasing their strength for 46 min.
Buff Group 150 +34 STR 46 Min +STR for 46 min Alteration Vendor Cla

Level 36

Name Type Target Mana Max Effect Duration Description Skill Location Era
Assiduous Vision
Assiduous Vision
SHM(36)
Mana: 50
Cast: 6.00 sec
Duration: 150 Min
Skill: Divination
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 10000
1. Bind Sight(1)
2. Increase Magnification by 130%
3. Ultravision(1)
Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision.
Buff Single Friendly (or Self) 50 - 150 Min See through target's eyes with Ultravision and +30% magnification for 2+ hours Divination Vendor Cla
Gale of Poison
Gale of Poison
SHM(36)
Mana: 200
Cast: 5.00 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Poison (0)
Type: Detrimental
Target: Targeted AE
Range: 150
1. Decrease Hitpoints by 122
Creates a rain of poison, causing three waves of 122 damage to everything in a small radius around your target.
Damage Targeted AE 200 122 Dmg Instant Poison rain damage in 5 sec Evocation Vendor Cla
Spirit of Bih`Li
Spirit of Bih`Li
SHM(36)
Mana: 120
Cast: 6.50 sec
Duration: 36 minutes
Skill: Alteration
Reuse: 1.50 sec
Type: Buff
Target: Group
Range: 100
2. Increase Movement Speed by 55%
6. Increase Attack by 15
Fills your group with the spirit of Bih`Li, increasing their run speed and attack rating.
Buff Group 120 Run Speed
+15 ATK
36 Min Increase Movement Speed by 55% Increase Attack by 15 Alteration Vendor Cla

Level 37

Name Type Target Mana Max Effect Duration Description Skill Location Era
Glamour
Glamour
SHM(37)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 29 (L39) to 32 (L44)
Fills your target with glamour, increasing their charisma for 54 min.
Buff Single Friendly (or Self) 80 +32 CHA 54 Min +CHA for 54 min Alteration Vendor Cla
Venom of the Snake
Venom of the Snake
SHM(37) NEC(34)
Mana: 203
Cast: 3.00 sec
Duration: 36 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Poison Counter by 7
2. Decrease HP when cast by 40
3. Decrease Hitpoints by 59 per tick
Fills your target's blood with poison, causing 33 damage initially and 220 damage every six seconds for 36s.
DoT Single 203 -33 Dmg
-220 HP/tick
36 Sec 40 DD + 59/tic damage over time for 42 seconds Conjuration Vendor Cla
Vigilant Spirit
Vigilant Spirit
SHM(37)
Mana: 400
Cast: 11.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 22.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Pet: Vigilant Spirit
Summons a companion from the spirit world in the form of a great wolf.
Pet Self 400 900 HP
35 melee
19 kick
Instant Summon a L24-L28 wolf pet Conjuration Vendor Cla

Level 38

Name Type Target Mana Max Effect Duration Description Skill Location Era
Insidious Malady
Insidious Malady
SHM(38)
Mana: 60
Cast: 1.00 sec
Duration: 11 Min
Skill: Conjuration
Reuse: 5.00 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 9
2. Decrease Disease Resist by 49 (L39) to 60 (L50)
Infects your target with a fever, causing them to become more susceptible to other diseases.
Debuff Single 60 -60 Disease Resist 11 Min -Disease Resist for 8.8-12 min Conjuration Vendor Cla
Remove Curse
Remove Curse
CLR(38) DRU(38) PAL(45) SHM(38)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing minor curses.
Cure Single Friendly (or Self) 75 Cure 4 Curse Instant Cleanses your target's soul, removing minor curses. Alteration Cla
Togor's Insects
Togor's Insects
SHM(38)
Mana: 175
Cast: 5.00 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease Attack Speed by 49% (L39) to 70% (L60)
3. Increase Disease Counter by 12
Engulfs your target in a swarm of insects, slowing their attack rate for 3 min 30s.
Slow Single 175 -70% Atkspd 2 Min 30 Sec -Attack Speed for 114-180 sec Alteration Vendor Cla

Level 39

Name Type Target Mana Max Effect Duration Description Skill Location Era
Blinding Luminance
Blinding Luminance
CLR(34) SHM(39)
Mana: 50
Cast: 1.50 sec
Duration: 4 ticks
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Blindness(-1)
2. Decrease ATK by 5
Creates a bright flash of light, temporarily blinding your target.
Debuff Single 50 -5 ATK 24 Sec Blind and -ATK for 24 sec (high aggro) Divination Vendor Cla
Chloroplast
Chloroplast
SHM(39) DRU(42)
Mana: 200
Cast: 6.00 sec
Duration: 16 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 10 (L39) to 16 (L50) per tick
Hastens your target's natural healing, regenerating up to 19 hit points, and up to 10 endurance every 6 seconds for 20 min 30s.
Buff Single Friendly (or Self) 200 +10 HP/End Regen 16 Min +HP and End Regen for 12.7-19 min Alteration Vendor Cla
Deftness
Deftness
SHM(39)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 40
Fills your target with a sense of deftness, increasing their dexterity for 54 min.
Buff Single Friendly (or Self) 80 +40 DEX 54 Min +DEX for 54 min Alteration Vendor Cla
Furious Strength
Furious Strength
SHM(39)
Mana: 80
Cast: 5.00 sec
Duration: 54 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 31 (L39) to 34 (L44)
Fills your target's body with furious power, increases their strength for 54 min.
Buff Single Friendly (or Self) 80 +34 STR 54 Min +STR for 54 min Alteration Vendor Cla

Level 40

Name Type Target Mana Max Effect Duration Description Skill Location Era
Spirit Salve
Spirit Salve
SHM(40) BST(48)
Mana: 181
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Current Hit Points by 456
Mends your target's wounds, healing 456 hit points.
Heal Single Friendly (or Self) 181 446-456 HP Instant Heal for 456 Alteration Vendor Cla
Summon Companion
Summon Companion
BST(31) ENC(43) MAG(36) NEC(40) DRU(41) SHM(40)
Mana: 50
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Utility Beneficial
Target: Self
Range: 0
1. Call Pet
Summons your pet to your current location.
Pet Self 50 - Instant Summon your Pet to your location in 5 sec Conjuration Vendor Cla
Talisman of Altuna
Talisman of Altuna
SHM(40)
Mana: 250
Cast: 8.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 7.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hitpoints by 238 (L44) to 250 (L50)
2. Increase HP when cast by 238 (L44) to 250 (L50)
Imbues your target with the talisman of Altuna, providing increased hit points for 72 min.
Buff Single Friendly (or Self) 250 +250 Max HP
230-250 HP
72 Min +Max HP for 72 min Alteration Vendor Cla

Level 41

Name Type Target Mana Max Effect Duration Description Skill Location Era
Agility
Agility
SHM(41)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase AGI by 43 (L44) to 45 (L48)
Fills your target with a sense of nimbleness, increasing their agility for 63 min.
Buff Single Friendly (or Self) 100 +45 AGI 63 Min +AGI for 63 min Alteration Vendor Cla
Guardian Spirit
Guardian Spirit
SHM(41)
Mana: 450
Cast: 14.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 28.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Pet: Guardian Spirit
Summons a companion from the spirit world in the form of a great wolf.
Pet Self 450 1,200 HP
43 melee
21 kick
Instant Summon a L28-L32 wolf pet Conjuration Vendor Cla
Incapacitate
Incapacitate
ENC(40) SHM(41)
Mana: 150
Cast: 3.25 sec
Duration: 5 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Decrease AGI by 49 (L44) to 55 (L50)
3. Decrease STR by 49 (L44) to 55 (L50)
4. Decrease AC by 22 (L44) to 30 (L50)
Saps your target's power, decreasing their agility, strength, and armor class for 6 min 30s.
Debuff Single 150 -55 AGI
-55 STR
-20 AC
5 Min -STR/AGI/AC for 4.4-6 min Alteration Vendor Cla

Level 42

Name Type Target Mana Max Effect Duration Description Skill Location Era
Alacrity
Alacrity
ENC(21) SHM(42)
Mana: 115
Cast: 4.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Attack Speed by 34% (L24) to 40% (L36)
Grants your target quickened movement, increasing their attack speed for 11 min.
Utility Single Friendly (or Self) 115 +40% Atkspd 11 Min Grants your target quickened movement, increasing their attack speed for 11 min. Alteration Vendor Cla
Blast of Poison
Blast of Poison
SHM(42)
Mana: 167
Cast: 3.50 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 360 (L50)
Strikes your target with a jet of poisonous acid, causing 360 damage.
Damage Single 167 346-360 Dmg Instant Poison direct damage in 4.5 sec Conjuration Vendor Cla
Guardian
Guardian
SHM(42)
Mana: 150
Cast: 6.00 sec
Duration: 1 hour 3 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 23 (L44) to 24 (L45)
Places a spiritual guardian on your target, increasing their armor class for 63 min.
Buff Single Friendly (or Self) 150 +20 AC 63 Min +AC for 63 min Abjuration Vendor Cla
Slugs Healing
Slugs Healing
SHM(42)
Mana: 180
Cast: 6.00 sec
Duration: 24s
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 160 per Tick
3. Decrease Movement Speed by 100%
Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate.
Heal Over Time Target Group Member or Self 180 Snare 24 Sec Imbues your target with the health of a slug spirit, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their movement rate. Alteration Vendor Cla

Level 43

Name Type Target Mana Max Effect Duration Description Skill Location Era
Odium
Odium
SHM(43)
Mana: 409
Cast: 3.00 sec
Duration: 30 seconds
Skill: Conjuration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Curse
Target: Single
Range: 200
1. Increase Curse Counter by 8
Inflicts an ancient curse upon your target, causing between 317 and 325 damage every six seconds for 30s.
DOT Single 409 -317 HP/tick 30 Sec Decrease Current Hit Points by 325 per Tick for 5 ticks, Increase Curse Counter by 8 Conjuration Vendor Cla
Resist Magic
Resist Magic
ENC(37) CLR(43) SHM(43) DRU(49) PAL(55)
Mana: 85
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 40
Surrounds your target with an aura of protection, warding away magic for 36 min.
Buff Single Friendly (or Self) 85 +40 Magic Resist 36 Min Increase Magic Resist by 40 Abjuration Vendor Cla
Stamina
Stamina
SHM(43)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STA by 37 (L44) to 40 (L50)
Fills your target with pure endurance, increasing their stamina for 63 min.
Buff Single Friendly (or Self) 100 +40 STA 63 Min Fills your target with pure endurance, increasing their stamina for 63 min. Alteration Vendor Cla

Level 44

Name Type Target Mana Max Effect Duration Description Skill Location Era
Blizzard Blast
Blizzard Blast
SHM(44)
Mana: 147
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Cold (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 412 (L44) to 430 (L50)
Creates a rift of bitter cold, causing 346 damage to your target.
Damage Single 147 332-346 Dmg Instant Cold direct damage in 5.3 sec Evocation Vendor Cla
Nullify Magic
Nullify Magic
ENC(28) MAG(32) WIZ(34) NEC(37) CLR(38) DRU(43) SHM(44)
Mana: 50
Cast: 4.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single
Range: 200
1. Cancel Magic (4)
2. Cancel Magic(4)
Cancels magical enchantments affecting your target.
Dispel Single 50 -4 spell counters x2 Instant Attempts to remove two spells in 4.5 sec Abjuration Vendor Cla
Stoicism
Stoicism
SHM(44)
Mana: 180
Cast: 6.00 sec
Duration: 4 ticks
Skill: Alteration
Reuse: 1.50 sec
Resist: n/a
Type: Heal Over Time
Target: Target Group Member or Self
Range: 100
1. Increase Current Hit Points by 200 per Tick
11. Decrease Attack Speed by 30%
Places your target into a stoic state, healing 200 hit points every 6 seconds for 24s, but vastly decreasing their attack rate.
Heal Target Group Member or Self 180 -30% Atkspd 24 Sec Increase Current Hit Points by 200 per Tick for 4, Decrease Movement Speed by 100%, Decrease Melee Haste by 30% Alteration Vendor Cla

Level 45

Name Type Target Mana Max Effect Duration Description Skill Location Era
Frenzied Spirit
Frenzied Spirit
SHM(45)
Mana: 500
Cast: 16.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 32.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Pet: Frenzied Spirit
Summons a companion from the spirit world in the form of a great wolf.
Pet Self 500 Instant Summon a L32-L36 wolf pet Conjuration Vendor Cla
Rage
Rage
SHM(45)
Mana: 100
Cast: 2.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 30.00 sec
Resist: Unresistable
Type: Statistic Buff
Target: Self
Range: 0
3. Increase AC by 15
5. Increase AGI by 52
6. Increase STR by 51
7. Increase DEX by 52
Fills your body with rage, increasing your strength, dexterity, and armor class.
Buff Self 100 +15 AC
+52 AGI
+51 STR
+52 DEX
Permanent +AC/AGI/STR/DEX Abjuration Vendor Cla
Superior Healing
Superior Healing
CLR(30) DRU(44) SHM(45) PAL(46)
Mana: 185
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 500 (L30) to 600 (L40)
Mends severe wounds, healing 600 hit points.
Heal Single Friendly (or Self) 185 500-600 HP Instant Heal target in 4.5 sec Alteration Vendor Cla

Level 46

Name Type Target Mana Max Effect Duration Description Skill Location Era
Harnessing of Spirit
Harnessing of Spirit
SHM(46)
Mana: 425
Cast: 10.00 sec
Duration: 1 hour 12 minutes
Skill: Alteration
Reuse: 7.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Max Hit Points by 251
2. Increase Current Hit Points by 251
4. Increase Strength by 67
5. Increase Dexterity by 50
6. Stacking: Overwrite Existing Spell if Slot 1 is Strength and Less Than 67
7. Stacking: Overwrite Existing Spell if Slot 1 is Dexterity and Less Than 50
8. Stacking: Block New Spell if Slot 1 is Strength and Less Than 1067
9. Stacking: Block New Spell if Slot 1 is Dexterity and Less Than 1050
Focuses your target's spiritual energy, granting increased hit points, strength, and dexterity for 72 min.
Buff Single Friendly (or Self) 425 +251 Max HP
243-251 HP
+67 STR
+50 DEX
72 Min Increase Max HP by 251, Increase Current HP by 251, Increase Str by 67, Increase Dex by 50, 72min Alteration Vendor Cla
Strength
Strength
SHM(46)
Mana: 100
Cast: 5.00 sec
Duration: 63 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 67
Fills your target's body with pure power, increasing their strength for 63 min.
Buff Single Friendly (or Self) 100 +67 STR 63 Min +STR for 63 min Alteration Vendor Cla

Level 47

Name Type Target Mana Max Effect Duration Description Skill Location Era
Charisma
Charisma
SHM(47)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase CHA by 40
Fills your target with an alluring aura, increasing their charisma for 63 min.
Buff Single Friendly (or Self) 100 +40 CHA 63 Min +CHA for 63 min Alteration Vendor Cla
Shock of Venom
Shock of Venom
SHM(47)
Mana: 227
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 1.50 sec
Type: DD
Target: Single
Range: 200
1. Decrease Current Hit Points by 535
Strikes your target with a jet of poisonous acid, causing between 500 and 535 damage.
Direct Damage Single 227 494-500 Dmg Instant Decrease Current Hit Points by 535 Conjuration Vendor Cla

Level 48

Name Type Target Mana Max Effect Duration Description Skill Location Era
Abolish Disease
Abolish Disease
SHM(48)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 36
Destroys infection in your target's system, potentially curing many diseases.
Cure Single Friendly (or Self) 100 Cure 36 Disease Instant Cures strong diseases in 6 sec Alteration Vendor Cla
Dexterity
Dexterity
SHM(48)
Mana: 100
Cast: 5.00 sec
Duration: 63 minutes
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Statistic Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase DEX by 50
Fills your target with pure nimbleness, increasing their dexterity for 63 min.
Buff Single Friendly (or Self) 100 +50 DEX 63 Min +DEX for 63 min Alteration Vendor Cla
Malosi
Malosi
SHM(48) MAG(51)
Mana: 175
Cast: 5.00 sec
Duration: 11 Min
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Fire Resist by 59 (L49) to 60 (L50)
2. Decrease Cold Resist by 59 (L49) to 60 (L50)
3. Decrease Magic Resist by 59 (L49) to 60 (L50)
4. Decrease Poison Resist by 59 (L49) to 60 (L50)
Decreases your target's resistance to cold, fire, magic, and poison.
Debuff Single 175 -60 Cold Resist
-60 Magic Resist
-60 Poison Resist
-60 Fire Resist
11 Min -Fire, Cold, Magic, and Poison Resists for 10.8-12 min Alteration Vendor Cla

Level 49

Name Type Target Mana Max Effect Duration Description Skill Location Era
Envenomed Bolt
Envenomed Bolt
SHM(49) NEC(50)
Mana: 409
Cast: 3 sec
Duration: 36 Sec
Skill: Conjuration
Reuse: 1.5 sec
Resist: Poison (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Poison Counter by 10
2. Decrease Current Hit Points by 41
3. Decrease Current Hit Points by 351 per Tick
Fills your target's blood with poison, causing 41 damage initially and between 345 and 351 damage every six seconds for 36s.
DoT Single 409 -41 Dmg
-345 HP/tick
36 Sec Poison damage over time 48 seconds Conjuration Vendor Cla
Infusion of Spirit
Infusion of Spirit
SHM(49)
Mana: 200
Cast: 10.00 sec
Duration: 72 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase Strength by 50
5. Increase Dexterity by 55
6. Increase Stamina by 45
Focuses your target's spiritual energy, granting increased stamina, strength, and dexterity for 72 min.
Buff Single Friendly (or Self) 200 +50 STR
+55 DEX
+45 STA
72 Min Increase Str by 50, Increase Dex by 55, Increase Sta by 45 Alteration Vendor Cla
Plague
Plague
SHM(49) NEC(52)
Mana: 308
Cast: 3.00 sec
Duration: 1 Min 18 Sec
Skill: Conjuration
Reuse: 1.50 sec
Resist: Disease (0)
Type: Detrimental
Target: Single
Range: 200
1. Increase Disease Counter by 9
2. Decrease Hitpoints by 55 per tick
3. Decrease HP when cast by 60
Sickens your target with a fever, causing 144 damage initially and between 147 and 156 damage every six seconds for 1 min 18s.
DoT Single 308 -147 HP/tick
-144 Dmg
1 Min 18 Sec Disease damage over time over 132 seconds Conjuration Vendor Cla

Level 50

Name Type Target Mana Max Effect Duration Description Skill Location Era
Kragg's Salve
Kragg's Salve
SHM(50)
Mana: 244
Cast: 3.75 sec
Duration: Instant
Skill: Alteration
Reuse: 1.5 sec
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 688
Mends your target's wounds, healing 688 hit points.
Heal Single Friendly (or Self) 244 688 HP Instant Increase Current Hit Points by 688 Alteration Vendor Cla
Spirit Quickening
Spirit Quickening
SHM(50)
Mana: 50
Cast: 6.50 sec
Duration: 60 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Pet
Range: 100
2. Increase STR by 30
3. Increase AC by 19 (L50) to 21 (L65)
4. Increase Attack Speed by 20%
Quickens your spiritual companion, providing increased strength, armor class, and attack speed for 60 min.
Buff Pet 50 +30 STR
+20% Atkspd
+16 AC
60 Min +STR/AC/Attack Speed for 6-7 min Alteration Vendor Cla
Spirit of the Puma
Spirit of the Puma
SHM(50)
Mana: 212
Cast: 3.00 sec
Duration: 60s
Skill: Alteration
Reuse: 1.5 sec
Resist: Unresistable
Type: Proc Buff
Target: Target Group Member or Self
Range: 100
5. Add Melee Proc: Puma Maw with 400% Rate Mod
Infuses your target with the spirit of the puma, allowing them to make a savage attack for extra damage. Adds Puma Maw (melee proc).
Buff/Proc Target Group Member or Self 212 Procs: Puma Maw 1 Min Add Melee Proc: Puma Maw (154 dd) with 400% Rate Mod, 60s Alteration Vendor Cla
Talisman of Jasinth
Talisman of Jasinth
SHM(50)
Mana: 150
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Group
Range: 0
1. Increase Disease Resist by 45
Protects your group with the talisman of Jasinth, shielding them from disease for 36 min.
Buff Group 150 +45 Disease Resist 36 Min +Disease Resist for 36 min Abjuration Vendor Cla
Rogue Active Skills
Level Ability Skill Cooldown Description Notes
10 Backstab Active combat 10 seconds A rogue special attack that deals high burst damage with a piercing weapon. On EQLegends, Backstab can be used from the front, so rogues can “frontstab” without needing to stand behind the target. Requires a piercing weapon. Shares cooldown behavior with other rogue combat actions where applicable.
X Disarm Trap Utility Skill timer Allows a rogue to disarm dangerous traps on objects or in passages. Rogue utility ability.
X Sense Traps Utility Skill timer Allows detection of traps on objects or in passageways. Also available to Bard.
X Sneak Utility Skill timer Allows cautious movement that can help bypass enemies when successful. Also available to Bard, Monk, Ranger, and selected races where available.
X Pick Lock Utility Skill timer Allows locked doors or containers to be opened without the exact key. Also available to Bard where applicable.
X Pick Pocket Utility Skill timer Allows a rogue to attempt to steal coins or items from nearby targets. Rogue utility ability.
Rogue Spells or Songs
Paladin Active Skills
Level Ability Skill Cooldown Description Notes
X Bash Active combat Shared combat timer Shield bash that can damage and potentially stun an enemy, interrupting spell casting. Also available to Shadow Knight and Warrior. Shares cooldown behavior with Kick and Slam.
X Lay on Hands Active class ability Long recast A paladin ability that heals a single target for a large amount with a long recast timer. Paladin class ability.
X Taunt Active combat Taunt timer Attempts to make an enemy attack the taunting character instead of another target. Also available to Warrior and Shadow Knight.
9 Smite Active class ability Smite timer. 15s This ability smites your current target, dealing physical damage as well as converting 3% of your maximum mana into amplified magic damage. Smite will also reduce the reuse cooldown of Lay on Hands by 60 seconds every time it lands. Paladin class ability.
Paladin Spells or Songs

Spell Vendors

Starting Cities can have multiple vendors for class spells - they all sell the same spells. To keep the list manageable, only one is listed in each zone even though there are more nearby selling the same spells.

Zone Name Area Loc
Erudin ??? Paladin Guild (???, ???)
Felwithe ??? Paladin Guild (???, ???)
Kaladim ??? Paladin Guild (???, ???)
New Sebilis Expedition Zealot Zorshais Hybrid Spell Vendor Room (278, -115)
North Freeport ??? Paladin Guild (???, -???)
Rathe Mountains Scribe Rikik Spellcaster Tent (-1644, 335)
Rivervale ??? Paladin Guild (???, -???)
South Qeynos ??? Paladin Guild (???, -???)

Level 1

Name Type Target Mana Max Effect Duration Description Skill Location Era
Minor Healing
Minor Healing
BST(1) CLR(1) DRU(1) PAL(1) RNG(1) SHM(1)
Mana: 10
Cast: 1.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 12 (L1) to 20 (L5)
Mends minor wounds, healing 20 hit points.
Heal Single Friendly (or Self) 10 12-20 HP Instant Healing spell Alteration Autogranted
Vendor
Cla
Strike
Strike
CLR(1) PAL(1)
Mana: 7
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 6 (L1) to 8 (L4)
Calls upon the power of the gods to strike your target, causing 10 damage.
Damage Single 7 8-10 Dmg Instant Calls upon the power of the gods to strike your target, causing between 8 and 10 damage. Evocation Cla
Ward Undead
Ward Undead
CLR(4) NEC(6) PAL(1) SHD(18)
Mana: 5
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 35 (L5) to 41 (L11)
A burst of holy power that inflicts 12 damage to an undead target.
Damage Undead 5 7-12 Dmg Instant Undead DD line of spells. Evocation Autogranted
Vendor
Cla

Level 2

Name Type Target Mana Max Effect Duration Description Skill Location Era
Flash of Light
Flash of Light
BST(5) CLR(1) PAL(2) SHM(1)
Mana: 12
Cast: 1.50 sec
Duration: 12s
Skill: Divination
Reuse: 3.00 sec
Resist: Magic (0)
Type: Utility Detrimental
Target: Single
Range: 200
1. Blind
2. Decrease Attack by 5
Creates a bright flash of light, temporarily blinding your target.
Detrimental Single 12 -5 ATK 12 Sec Blinds target Divination Autogranted Vendor Cla

Level 3

Name Type Target Mana Max Effect Duration Description Skill Location Era
True North
True North
CLR(1) ENC(1) MAG(1) SHM(1) WIZ(1) NEC(2) PAL(3)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. True North
Provides a magical sense of direction, changing your heading to point directly North.
Utility Self 5 Instant Face to the north. Divination Vendor Cla

Level 4

Name Type Target Mana Max Effect Duration Description Skill Location Era
Sense the Dead
Sense the Dead
CLR(9) NEC(1) PAL(4) SHD(2)
Mana: 5
Cast: 2.00 sec
Duration: Instant
Skill: Divination
Reuse: 1.5 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Sense Undead
Provides you with a mystical undead awareness, pointing you towards the nearest undead creature.
Utility Self 5 Instant Detects undead creatures Divination Vendor Cla

Level 5

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Poison
Cure Poison
BST(13) CLR(1) DRU(5) PAL(5) RNG(13) SHM(2)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 4
Removes toxin from your target's system, curing them of minor poisons.
Cure Single Friendly (or Self) 20 Cure 1 Poison Instant Cures target of poison effects Alteration Vendor Cla

Level 7

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cease
Cease
PAL(7)
Mana: 15
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 9.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
1. Stun (1.00 sec/55)
Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55.
Damage Single 15 Stun 1s (max L55) Instant Invokes the will of the gods, stunning your opponent. This spell works on creatures up to level 55. Evocation Autogranted
Vendor
Cla

Level 8

Name Type Target Mana Max Effect Duration Description Skill Location Era
Courage
Courage
CLR(1) PAL(8)
Mana: 12
Cast: 2.00 sec
Duration: 27 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 3 (L1) to 4 (L10)
2. Increase Max Hitpoints by 11 (L1) to 20 (L10)
3. Increase HP when cast by 11 (L1) to 20 (L10)
Provides your target with a sense of courage, increasing their hit points and armor class for 27 min.
Buff Single Friendly (or Self) 12 +3 AC
+20 Max HP
11-20 HP
27 Min HP and AC buff (4AC 20HP) - Hint: More mana efficient healing than Minor Healing Abjuration Vendor Cla
Furor
Furor
CLR(5) PAL(8)
Mana: 19
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 16 (L5) to 19 (L10)
Calls upon the furor of the gods to strike your target, causing 33 damage.
Damage Single 19 25-33 Dmg Instant Calls upon the furor of the gods to strike your target, causing between 20 and 33 damage. Evocation Cla

Level 9

Name Type Target Mana Max Effect Duration Description Skill Location Era
Spook the Dead
Spook the Dead
CLR(1) NEC(10) PAL(9) SHD(20)
Mana: 10
Cast: 2.00 sec
Duration: 18 Sec
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Undead
Range: 200
1. Fear(1)
Inspires fear in an undead opponent, causing them to flee.
Detrimental Undead 10 Fear (max L52) 18 Sec Undead only fear Alteration Vendor Cla
Yaulp
Yaulp
CLR(1) PAL(9)
Mana: 1
Cast: 0.50 sec
Duration: Permanent
Skill: Abjuration
Reuse: 18.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase AC by 6
3. Increase STR by 10
4. Decrease Stamina Loss by 1
Focuses your spiritual energy into a great battle cry, increasing your strength and armor class.
Buff Self 1 +10 STR
+5 AC
Permanent Self only combat buff spell (6AC 10STR) Abjuration Autogranted
Vendor
Cla

Level 10

Name Type Target Mana Max Effect Duration Description Skill Location Era
Light Healing
Light Healing
CLR(4) DRU(9) SHM(9) PAL(10) BST(14) RNG(16)
Mana: 28
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 47 (L4) to 65 (L10)
Mends light wounds, healing 65 hit points.
Heal Single Friendly (or Self) 28 47-65 HP Instant Healing spell. Alteration Autogranted
Vendor
Cla
Lull
Lull
CLR(1) ENC(1) PAL(10)
Mana: 10
Cast: 1.50 sec
Duration: 2 Min
Skill: Alteration
Reuse: 3.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (15/30)
2. Reaction Radius (15/30)
Lulls the mind of your target, lowering its aggressiveness for 2 min. Affects creatures up to level 30.
Detrimental Single 10 Calm (max L30) 2 Min Reduce the target's aggression Alteration Autogranted
Vendor
Cla

Level 11

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cure Disease
Cure Disease
BST(4) CLR(4) DRU(4) NEC(13) PAL(11) RNG(22) Shadowknight(19) SHM(1)
Mana: 20
Cast: 2.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Cure
Target: Single Friendly (or Self)
Range: 100
1. Decrease Disease Counter by 4
Cleanses your target's immune system, curing minor diseases.
Cure Single Friendly (or Self) 20 Cure 1 Disease Instant Cures the target of disease effects Alteration Autogranted
Vendor
Cla

Level 13

Name Type Target Mana Max Effect Duration Description Skill Location Era
Desist
Desist
PAL(13)
Mana: 25
Cast: 1.75 sec
Duration: Instant
Skill: Evocation
Reuse: 10.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 200
1. Stun (2.50 sec/55)
Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55.
Damage Single 25 Stun 2.5s (max L55) Instant Invokes the will of the gods, briefly stunning your opponent. This spell works on creatures up to level 55. Evocation Autogranted
Vendor
Cla

Level 14

Name Type Target Mana Max Effect Duration Description Skill Location Era
Hammer of Wrath
Hammer of Wrath
CLR(7) PAL(14)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Summoned: Hammer of Wrath
Summons a magical hammer that is particularly adept at smiting undead.
Summon Self 50 Summon Item #6307 Instant Summons a magical hammer:
Summoned: Hammer of Wrath
Summoned: Hammer of Wrath
MAGIC ITEM NO DROP TEMPORARY

Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 32
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL SHM
Race: ALL

Conjuration Autogranted
Vendor
Cla

Level 15

Name Type Target Mana Max Effect Duration Description Skill Location Era
Holy Armor
Holy Armor
CLR(1) PAL(15)
Mana: 20
Cast: 2.00 sec
Duration: 27 Min
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 6
Covers your target in holy armor, increasing their armor class for 27 min.
Buff Single Friendly (or Self) 20 +5 AC 27 Min AC buff Abjuration Vendor Cla
Instrument of Nife
Instrument of Nife
PAL(15)
Mana: 50
Cast: 3.00 sec
Duration: Permanent
Skill: Abjuration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 0
3. Add Melee Proc: Condemnation of Nife
Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. Adds Condemnation of Nife (melee proc).
Utility Self 50 Procs: Condemnation of Nife Permanent Imbues your weapon with the power of Rodcet Nife, granting it a chance to cause great pain to undead creatures. Abjuration Autogranted
Vendor
Cla

Level 16

Name Type Target Mana Max Effect Duration Description Skill Location Era
Halo of Light
Halo of Light
WIZ(9) DRU(11) CLR(12) PAL(16)
Mana: 40
Cast: 5.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 10.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item:
Focuses magical energy into a halo that provides an aura of light when worn.
Summon Self 40 Summon Item #10290 Instant Summons a Halo of Light:
Summoned: Halo of Light
Summoned: Halo of Light
MAGIC ITEM LORE ITEM NO DROP TEMPORARY

Slot: HEAD
AC: 3
WT: 0.1 Size: SMALL
Class: CLR PAL DRU WIZ ENC
Race: ALL

- Lightsource like a Greater Lightstone
Conjuration Vendor Cla

Level 17

Name Type Target Mana Max Effect Duration Description Skill Location Era
Invisibility versus Undead
Invisibility versus Undead
NEC(1) Shadowknight(4) CLR(11) ENC(14) PAL(17)
Mana: 40
Cast: 4.00 sec
Duration: 27 Min
Skill: Divination
Reuse: 4.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Invisibility versus Undead
Cloaks your target in a light aura, rendering them invisible to most undead creatures for up to 27 min.
Utility Single Friendly (or Self) 40 27 Min Makes target invisible vs undead creatures Divination Autogranted
Vendor
Cla

Level 18

Name Type Target Mana Max Effect Duration Description Skill Location Era
Reckless Strength
Reckless Strength
CLR(2) PAL(18)
Mana: 30
Cast: 3.00 sec
Duration: 3 minutes
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase STR by 20 (effect decreases over time) +20 STR for 20 sec +17 STR for 60 sec +7 STR for 20 sec - Yaulp becomes better here +4 STR for 20 sec +1 STR for 20 sec - Click off before the last 40sec -3 STR for 20 sec -5 STR for 10 sec -8 STR for 10 sec
Focuses your target's strength into an intense burst, increasing it for a short time, but then gradually decaying over the next 3 min.
Buff Single Friendly (or Self) 30 +20 STR 3 Min Temporary strength buff Alteration Autogranted
Vendor
Cla

Level 19

Name Type Target Mana Max Effect Duration Description Skill Location Era
Remove Minor Curse
Remove Minor Curse
CLR(8) DRU(8) SHM(9) PAL(19)
Mana: 25
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 2
Cleanses your target's soul, removing minor curses.
Cure Single Friendly (or Self) 25 Cure 2 Curse Instant Cleanses your target's soul, removing minor curses. Alteration Cla
Root
Root
WIZ(3) ENC(6) CLR(7) SHM(12) PAL(19) NEC(34)
Mana: 30
Cast: 2.00 sec
Duration: 48 Sec
Skill: Alteration
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
2. Root
Causes the earth to adhere to your target's feet, preventing them from moving.
Detrimental Single 30 Root 48 Sec Stops target's movement. Max 48 seconds Alteration Autogranted
Vendor
Cla
Smite
Smite
CLR(14) PAL(19)
Mana: 43
Cast: 2.45 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 74 (L14) to 83 (L23)
Calls upon the power of the gods to smite your target, causing 88 damage.
Damage Single 43 74-88 Dmg Instant Calls upon the power of the gods to smite your target, causing between 60 and 88 damage. Evocation Cla

Level 20

Name Type Target Mana Max Effect Duration Description Skill Location Era
Center
Center
CLR(7) PAL(20)
Mana: 40
Cast: 2.25 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 5 (L9) to 6 (L14)
2. Increase Max Hitpoints by 44 (L9) to 95 (L60)
3. Increase HP when cast by 44 (L9) to 95 (L60)
Provides your target with a focused sense of self, increasing their hit points and armor class for 27 min.
Buff Single Friendly (or Self) 40 +5 AC
+85 Max HP
42-85 HP
27 Min HP and AC buff (6 AC - 44HP @ L9 up to 90HP at L60) Abjuration Vendor Cla
Healing
Healing
CLR(10) PAL(20) RNG(28) DRU(19) SHM(19) BST(24)
Mana: 65
Cast: 2.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 135 (L10) to 175 (L20)
Mends moderate wounds, healing 175 hit points.
Heal Single Friendly (or Self) 65 135-175 HP Instant Single Target Healing Spell (Max: 100) Alteration Vendor Cla

Level 21

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Poison
Endure Poison
CLR(6) PAL(21) DRU(19) SHM(11) BST(18)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
2. Increase Poison Resist by 16 (L6) to 20 (L10)
Surrounds your target with an aura of protection, warding away poison for 27 min.
Buff Single Friendly (or Self) 20 +20 Poison Resist 27 Min Adds to poison resist (20 Sv Poison) Abjuration Vendor Cla

Level 22

Name Type Target Mana Max Effect Duration Description Skill Location Era
Reanimation
Reanimation
CLR(12) PAL(22)
Mana: 150
Cast: 7.00 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect ally
Revives a slain ally. It takes some time for the recently revived to fully recover.
Heal Corpse 150 Instant Revives a slain ally. It takes some time for the recently revived to fully recover. Alteration Cla

Level 23

Name Type Target Mana Max Effect Duration Description Skill Location Era
Hammer of Striking
Hammer of Striking
CLR(20) PAL(23)
Mana: 100
Cast: 6.00 sec
Duration: Instant
Skill: Conjuration
Reuse: 12.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Summon Item: Summoned: Hammer of Striking
Summons a magical hammer that is particularly adept at smiting undead.
Summon Self 100 Summon Item #6309 Instant Summons a magical hammer:
Summoned: Hammer of Striking
Summoned: Hammer of Striking
MAGIC ITEM NO DROP TEMPORARY

Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 29
DMG: 6
WT: 5.0 Size: MEDIUM
Class: CLR PAL
Race: ALL

Conjuration Vendor Cla

Level 24

Name Type Target Mana Max Effect Duration Description Skill Location Era
Symbol of Transal
Symbol of Transal
CLR(11) PAL(24)
Mana: 55
Cast: 3.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 34 (L14) to 73 (L21)
4. Increase HP when cast by 34 (L14) to 73 (L21)
Covers your target in a shimmer of holy runes, increasing their hit points for 27 min.
Buff Single Friendly (or Self) 55 73 HP 27 Min HP Buff (73 HP) Requires Cat's Eye Agate. Abjuration Vendor Cla

Level 25

Name Type Target Mana Max Effect Duration Description Skill Location Era
Soothe
Soothe
CLR(5) ENC(6) PAL(25)
Mana: 30
Cast: 2.00 sec
Duration: 2 Min 30 Sec
Skill: Alteration
Reuse: 4.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (10/40)
2. Reaction Radius (10/40)
3. Pacify
Soothes the mind of your target, lowering its aggressiveness for 2 min 30s. Affects creatures up to level 40.
Detrimental Single 30 Calm (max L40) 2 Min 30 Sec Reduces the target's aggression Alteration Vendor Cla

Level 28

Name Type Target Mana Max Effect Duration Description Skill Location Era
Stun
Stun
CLR(2) PAL(28)
Mana: 35
Cast: 1.50 sec
Duration: Instant
Skill: Evocation
Reuse: 12.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Stun for 4.0 seconds up to level 55
Strikes an enemy with holy power, briefly stunning them. This spell works on creatures up to level 55.
Damage Single 35 Stun 4s (max L55) Instant Stuns the target (4s) Evocation Vendor Cla

Level 29

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Magic
Endure Magic
CLR(16) PAL(29) DRU(34) SHM(19) ENC(17) BST(34)
Mana: 40
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Magic Resist by 20
Surrounds your target with an aura of protection, warding away magic for 27 min.
Buff Single Friendly (or Self) 40 +20 Magic Resist 27 Min Increases magic resistance (20 Sv Magic) Abjuration Vendor Cla

Level 30

Name Type Target Mana Max Effect Duration Description Skill Location Era
Expulse Undead
Expulse Undead
CLR(13) NEC(19) PAL(30) SHD(39)
Mana: 36
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 88 (L14) to 94 (L20)
A burst of holy power that inflicts 106 damage to an undead target.
Damage Undead 36 99-106 Dmg Instant Undead DD spell. Evocation Vendor Cla
Greater Healing
Greater Healing
CLR(20) PAL(30) RNG(38) DRU(29) SHM(29) BST(34)
Mana: 115
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Heal
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 280 (L20) to 350 (L30)
Mends major wounds, healing 350 hit points.
Heal Single Friendly (or Self) 115 280-350 HP Instant Single Target Healing Spell. Alteration Vendor Cla
Reconstitution
Reconstitution
CLR(18) PAL(30)
Mana: 250
Cast: 6.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 10% experience
Revives a slain ally, restoring 10% of their lost experience. It takes some time for the recently revived to fully recover.
Heal Corpse 250 Instant Revives a slain ally. It takes some time for the recently revived to fully recover. Alteration Cla
Spirit Armor
Spirit Armor
CLR(15) NEC(16) PAL(30)
Mana: 75
Cast: 6.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 11 (L16) to 13 (L24)
Covers your target in spiritual armor, increasing their armor class for 36 min.
Buff Single Friendly (or Self) 75 +11 AC 36 Min AC Buff Abjuration Vendor Cla

Level 31

Name Type Target Mana Max Effect Duration Description Skill Location Era
Reparation
Reparation
CLR(22) PAL(31)
Mana: 350
Cast: 6.00 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 20% experience
Revives a slain ally, restoring 20% of their lost experience. It takes some time for the recently revived to fully recover.
Heal Corpse 350 Instant Revives a slain ally. It takes some time for the recently revived to fully recover. Alteration Cla

Level 32

Name Type Target Mana Max Effect Duration Description Skill Location Era
Cancel Magic
Cancel Magic
BST(35) CLR(13) DRU(18) ENC(7) MAG(10) NEC(15) PAL(32) RNG(30) SHD(36) SHM(19) WIZ(11)
Mana: 30
Cast: 3.50 sec
Duration: Instant
Skill: Abjuration
Reuse: 5.00 sec
Resist: Unresistable
Type: Utility Detrimental
Target: Single
Range: 200
1. Cancel Magic (1)
Cancels magical enchantments affecting your target.
Detrimental Single 30 Instant Removes a magical effect Abjuration Vendor Cla

Level 33

Name Type Target Mana Max Effect Duration Description Skill Location Era
Symbol of Ryltan
Symbol of Ryltan
CLR(21) PAL(33)
Mana: 111
Cast: 4.00 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 94 (L24) to 158 (L31)
4. Increase HP when cast by 94 (L24) to 158 (L31)
Covers your target in a shimmer of holy runes, increasing their hit points for 36 min.
Buff Single Friendly (or Self) 111 158 HP 36 Min HP Buff (158 HP) Requires Bloodstone Abjuration Vendor Cla

Level 34

Name Type Target Mana Max Effect Duration Description Skill Location Era
Counteract Poison
Counteract Poison
CLR(22) SHM(26) DRU(28) PAL(34)
Mana: 50
Cast: 4.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Poison Counter by 8
Removes toxin from your target's system, curing them of moderate poisons.
Cure Single Friendly (or Self) 50 Cure 8 Poison Instant Cures target of poison effects Alteration Vendor Cla
Remove Lesser Curse
Remove Lesser Curse
CLR(23) DRU(23) SHM(24) PAL(34)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Type: Remove Curse
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing lesser curses.
Cure Single Friendly (or Self) 75 Cure 4 Curse Instant Cleanses your target's soul, removing lesser curses. Alteration Cla
Wrath
Wrath
CLR(29) PAL(34)
Mana: 77
Cast: 3.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 198 (L29) to 218 (L39)
Calls upon the wrath of the gods to strike your target, inflicting 176 damage.
Damage Single 77 148-176 Dmg Instant Calls upon the wrath of the gods to strike your target, inflicting between 90 and 176 damage. Evocation Cla

Level 35

Name Type Target Mana Max Effect Duration Description Skill Location Era
Divine Vigor
Divine Vigor
PAL(35)
Mana: 35
Cast: 3.00 sec
Duration: 50 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase Max HP by 100
Fills your target with divine vigor, increasing their hit points for 50 min.
Buff Single Friendly (or Self) 35 +100 Max HP 50 Min Fills your target with divine vigor, increasing their hit points for 50 min. Alteration Cla

Level 37

Name Type Target Mana Max Effect Duration Description Skill Location Era
Daring
Daring
CLR(17) PAL(37)
Mana: 60
Cast: 2.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 7 (L19) to 9 (L26)
2. Increase Max Hitpoints by 84 (L19) to 130 (L65)
3. Increase HP when cast by 84 (L19) to 130 (L65)
Provides your target with a sense of daring, increasing their hit points and armor class for 36 min.
Buff Single Friendly (or Self) 60 +7 AC
+115 Max HP
82-115 HP
36 Min HP and AC buff Abjuration Vendor Cla
Divine Purpose
Divine Purpose
PAL(37)
Mana: 1
Cast: 4.50 sec
Duration: Permanent
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Decrease Mana by 3 per tick
2. Increase Hitpoints by 8 per tick
Surrounds you with divine purpose, regenerating your hit points while slowly draining your mana.
Utility Self 1 -3 Mana
+8 HP/tick
Permanent Self Only Health Regeneration Spell (2.66 HPM) Alteration Vendor Cla

Level 38

Name Type Target Mana Max Effect Duration Description Skill Location Era
Endure Disease
Endure Disease
BST(22) CLR(11) PAL(38) SHD(26) DRU(19) SHM(8) NEC(11)
Mana: 20
Cast: 2.50 sec
Duration: 27 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 18 (L8) to 20 (L10)
Surrounds your target with an aura of protection, warding away disease for 27 min.
Buff Single Friendly (or Self) 20 +20 Disease Resist 27 Min Adds to disease resistance Abjuration Vendor Cla
Yaulp II
Yaulp II
CLR(16) PAL(38)
Mana: 1
Cast: 0.50 sec
Duration: Permanent
Skill: Abjuration
Reuse: 18.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
2. Increase AC by 8
3. Increase STR by 20
4. Decrease Stamina Loss by 1
Focuses your spiritual energy into a great battle cry, increasing your strength and armor class.
Buff Self 1 +20 STR
+7 AC
Permanent Self only combat buff spell Abjuration Vendor Cla

Level 39

Name Type Target Mana Max Effect Duration Description Skill Location Era
Guard
Guard
CLR(25) PAL(39)
Mana: 80
Cast: 3.00 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 18 (L29) to 19 (L34)
Covers your target in a holy guard, increasing their armor class for 45 min.
Buff Single Friendly (or Self) 80 +16 AC 45 Min AC Buff (19 AC) Abjuration Vendor Cla
Revive
Revive
CLR(27) PAL(39)
Mana: 450
Cast: 5.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect
Revives a slain ally, restoring 35% of their lost experience. It takes some time for the recently revived to fully recover.
Heal Corpse 450 Instant Summons a player to their corpse with 0% experience Alteration Vendor Cla
Wave of Life
Wave of Life
PAL(39)
Mana: 274
Cast: 3.00 sec
Duration: Instant
Skill: Alteration
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
1. Increase Hitpoints by 201 (L39) to 219 (L45)
Emanates a wave of life from the caster, healing 219 hit points for everyone in your group.
Heal Group 274 201-219 HP Instant Emanates a wave of life from the caster, healing 219 hit points for everyone in your group. Alteration Cla

Level 42

Name Type Target Mana Max Effect Duration Description Skill Location Era
Holy Might
Holy Might
CLR(16) PAL(42)
Mana: 60
Cast: 2.00 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Stun for 6.0* seconds up to level 55 (*some player-cast stuns are capped at 4 seconds)
2. Decrease Hitpoints by 29 (L19) to 60 (L50)
Strikes an enemy with holy might, briefly stunning them and causing 60 damage. This spell works on creatures up to level 55.
Damage Single 60 Stun 6s (max L55)
26-60 Dmg
Instant Stuns target with a small amount of damage (6s; 29-60 MR0) Evocation Vendor Cla

Level 43

Name Type Target Mana Max Effect Duration Description Skill Location Era
Calm
Calm
CLR(15) ENC(18) PAL(43)
Mana: 50
Cast: 2.50 sec
Duration: 42 Sec
Skill: Alteration
Reuse: 5.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (5/50)
2. Reaction Radius (5/50)
3. Pacify
Calms the mind of your target, lowering its aggressiveness for 42s. Affects creatures up to level 50.
Detrimental Single 50 Calm (max L50) 42 Sec Calms the mind of your target, lowering its aggressiveness Alteration Vendor Cla

Level 44

Name Type Target Mana Max Effect Duration Description Skill Location Era
Ethereal Cleansing
Ethereal Cleansing
PAL(44)
Mana: 150
Cast: 1.50 sec
Duration: 24 Sec
Skill: Alteration
Reuse: 30.00 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 10 per tick
Fills your target's body with cleansing light, healing 100 hit points every six seconds for 24s.
Heal Single Friendly (or Self) 150 +10 HoT 24 Sec Fills your target's body with cleansing light, healing 10 hit points every six seconds for 24s. If your target is an enemy, you will heal that enemy's current target instead. Alteration Cla
Valor of Marr
Valor of Marr
PAL(44)
Mana: 300
Cast: 4.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Self
Range: 100
1. Increase Melee Haste by 25%
Fills your muscles with the valor of Marr, increasing your attack speed.
Utility Self 300 +25% Atkspd Permanent Fills your muscles with the valor of Marr, increasing your attack speed. Alteration Cla

Level 45

Name Type Target Mana Max Effect Duration Description Skill Location Era
Divine Might
Divine Might
PAL(45)
Mana: 100
Cast: 3.00 sec
Duration: Permanent
Skill: Alteration
Reuse: 6.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Add Proc: Divine Might Effect
Bestows divine might upon you, providing a chance to channel the will of the gods through your weapon when attacking. Adds Divine Might Strike (melee proc).
Utility Self 100 Procs: Divine Might Strike Permanent Self Only 65pt DD Weapon Proc Enchantment Alteration Quest Cla
Remove Curse
Remove Curse
CLR(38) DRU(38) PAL(45) SHM(38)
Mana: 75
Cast: 5.00 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Decrease Curse Counter by 4
Cleanses your target's soul, removing minor curses.
Cure Single Friendly (or Self) 75 Cure 4 Curse Instant Cleanses your target's soul, removing minor curses. Alteration Cla

Level 46

Name Type Target Mana Max Effect Duration Description Skill Location Era
Dismiss Undead
Dismiss Undead
CLR(23) NEC(28) PAL(46) SHD(49)
Mana: 63
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (-50)
Type: Detrimental
Target: Undead
Range: 200
1. Decrease Hitpoints by 140 (L24) to 162 (L35)
A burst of holy power that inflicts 211 damage to an undead target.
Damage Undead 63 196-211 Dmg Instant Undead Only Direct Damage. Evocation Vendor Cla
Superior Healing
Superior Healing
CLR(30) DRU(44) SHM(45) PAL(46)
Mana: 185
Cast: 3.50 sec
Duration: Instant
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase Hitpoints by 500 (L30) to 600 (L40)
Mends severe wounds, healing 600 hit points.
Heal Single Friendly (or Self) 185 500-600 HP Instant Healing spell (2.1 HPM; 116.5 HPS) Alteration Vendor Cla
Symbol of Pinzarn
Symbol of Pinzarn
CLR(31) PAL(46)
Mana: 200
Cast: 4.50 sec
Duration: 45 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
3. Increase Max Hitpoints by 224 (L34) to 307 (L41)
4. Increase HP when cast by 224 (L34) to 307 (L41)
Covers your target in a shimmer of holy runes, increasing their hit points for 45 min.
Buff Single Friendly (or Self) 200 307 HP 45 Min HP buff (307 HP) Requires Jasper Abjuration Vendor Cla

Level 47

Name Type Target Mana Max Effect Duration Description Skill Location Era
Thunder of Karana
Thunder of Karana
PAL(47)
Mana: 75
Cast: 3.50 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic
Type: Detrimental
Target: Single
Range: 100
3. Decrease Mana by 100
Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana.
Detrimental Single 75 -100 Mana Instant Summons the booming thunder of Karana, causing severe trauma to your target's mind and draining 100 mana. Evocation Cla
Valor
Valor
CLR(32) PAL(47)
Mana: 90
Cast: 3.00 sec
Duration: 54 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
1. Increase AC by 12 (L34) to 13 (L40)
2. Increase Max Hitpoints by 168 (L34) to 200 (L50)
3. Increase HP when cast by 168 (L34) to 200 (L50)
Provides your target with a sense of valor, increasing their hit points and armor class for 54 min.
Buff Single Friendly (or Self) 90 +11 AC
+200 Max HP
164-200 HP
54 Min HP and AC buff Abjuration Vendor Cla

Level 48

Name Type Target Mana Max Effect Duration Description Skill Location Era
Armor of Faith
Armor of Faith
CLR(35) PAL(48)
Mana: 150
Cast: 6.00 sec
Duration: 1 hour 3 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Single Friendly (or Self)
Range: 100
4. Increase AC by 24 (L39) to 25 (L44)
Covers your target in the armor of faith, increasing their armor class for 63 min.
Buff Single Friendly (or Self) 150 +21 AC 63 Min AC Buff Abjuration Vendor Cla
Divine Aura
Divine Aura
CLR(1) PAL(48)
Mana: 10
Cast: 1.00 sec
Duration: 3-4 ticks
Skill: Abjuration
Reuse: 900.00 sec
Resist: Unresistable
Type: Beneficial
Target: Self
1. Invulnerability
Encases the caster in a divine aura, rendering them invulnerable to all attacks for 18s.
Utility Self 10 18 Sec Self-only 18-second invulnerability Abjuration Vendor Cla

Level 49

Name Type Target Mana Max Effect Duration Description Skill Location Era
Brell's Steadfast Aegis
Brell's Steadfast Aegis
PAL(49)
Mana: 175
Cast: 8.00 sec
Duration: 150 Min
Skill: Alteration
Reuse: 1.50 sec
Resist: Unresistable
Type: Beneficial
Target: Group
Range: 100
4. Increase Max HP by 145
Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min.
Buff Group 175 +145 Max HP 150 Min Surrounds your group with the aegis of the Underfoot, increasing their hit points for 150 min. Alteration Cla
Pacify
Pacify
ENC(35) CLR(36) PAL(49)
Mana: 100
Cast: 3.00 sec
Duration: 42 Sec
Skill: Alteration
Reuse: 6.00 sec
Resist: Magic (0)
Type: Beneficial
Target: Single
Range: 200
1. Frenzy Radius (1/55)
2. Reaction Radius (1/55)
3. Pacify
Pacifies your target, lowering its aggressiveness for 42s. Affects creatures up to level 55.
Detrimental Single 100 Calm (max L55) 42 Sec Reduces the target's aggression Alteration Vendor Cla
Renewal
Renewal
CLR(32) PAL(49)
Mana: 550
Cast: 4.50 sec
Duration: Instant
Skill: Alteration
Reuse: 20.00 sec
Resist: Unresistable
Type: Beneficial
Target: Corpse
Range: 200
1. Resurrect and restore 50% experience
Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover.
Heal Corpse 550 Instant Revives a slain ally, restoring 50% of their lost experience. It takes some time for the recently revived to fully recover. Alteration Cla
Retribution
Retribution
CLR(44) PAL(49)
Mana: 144
Cast: 4.00 sec
Duration: Instant
Skill: Evocation
Reuse: 1.50 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 496 (L44) to 516 (L48)
Calls upon the retribution of the gods to strike your target, causing 390 damage.
Damage Single 144 372-390 Dmg Instant Calls upon the retribution of the gods to strike your target, causing between 240 and 390 damage. Evocation Cla

Level 50

Name Type Target Mana Max Effect Duration Description Skill Location Era
Flame of Light
Flame of Light
PAL(50)
Mana: 85
Cast: 2.50 sec
Duration: Instant
Skill: Evocation
Reuse: 18.00 sec
Resist: Magic (0)
Type: Detrimental
Target: Single
Range: 200
1. Decrease Hitpoints by 125
Strikes your target with a burning flame of light, causing 125 damage.
Damage Single 85 125 Dmg Instant Single Target Fire Based Direct Damage (Max: 125hp; 1.5 DPM) Evocation Vendor Cla
Resist Disease
Resist Disease
BST(51) CLR(36) DRU(44) NEC(31) PAL(50) SHM(30)
Mana: 50
Cast: 4.50 sec
Duration: 36 minutes
Skill: Abjuration
Reuse: 1.50 sec
Resist: Unresistable
Type: Resist Buff
Target: Single Friendly (or Self)
Range: 100
1. Increase Disease Resist by 40
Surrounds your target with an aura of protection, warding away disease for 36 min.
Buff Single Friendly (or Self) 50 +40 Disease Resist 36 Min Increases disease resistance Abjuration Vendor Cla

Disciplines/Stances

Shaman
Discipline Name Level Obtained Description Duration Reuse Time
Rogue

Note: Combat poisons can stack with other combat poisons, are single target and instantly cast. Only one utility poison can be active at a time.

Discipline Name Level Obtained Description Duration Reuse Time
Combat Blood Siphon Strike 1 Drains the life from your target, doing 56 damage every six seconds for 00:00:36, and healing your wounds for the same amount, effect Duration: 6 seconds. Permanent 5 Sec
Combat Asp Venom Strike 2 Deals 62 points of poison damage to your target. Permanent 5 Sec
Utility Weakening Strike 4 Weakens your targets limbs, slowing their attack rate for 0:03:30, effect duration 24 seconds. Permanent 5 Sec
Utility Hobbling Strike 5 Snare. Cut's circulation to your target's legs, slowing their movement speed for up to 0:03:00, effect duration 48 seconds. Permanent 5 Sec
Utility Concussive Strike 7 Causes your opponent to twitch violently, interrupting spell casting 75% of the time, pushback 2. Permanent 5 Sec
Utility Befuddling Strike 9 Causes your opponent to clutch their head, draining their mana by 110. Permanent 5 Sec
Utility Grounding Strike 11 Blocks the nerves to your opponent's legs, rooting them for up to 0:01:00. Permanent 5 Sec
Combat Stunning Strike 15 Injects a paralytic agent, stunning your opponent. This effect works on creatures up to level 50. Pushback 1. Permanent 5 Sec
Utility Banishing Poison 20 Dispel. Only one utility poison can be active at a time. Permanent 5 Sec
Resistant Discipline 30 Grants +3 to all resistances increasing to +10 at 50th level 1 Min 60 Min
Fearless Discipline 40 Immunity to "Fear" and all spells that cause "fear" 11 Sec 60 Min
Counterattack Discipline 53 Allows you to perfectly time your counter attacks, riposting every incoming blow. 9 Sec 60 Min
Deadeye Discipline 54 Focuses your vision on you opponent, vastly increasing your hit rate. 18 Sec 30 Min
Nimble Discipline 55 Increases your combat reflexes, allowing you to avoid most attacks. 12 Sec 30 Min
Kinesthetics Discipline 57 Increases your combat sense, allowing you to dual wield and double attack every round. 18 Sec 30 Min
Blinding Speed Discipline 58 Focuses energy into your arms, increasing your attack speed. 18 Sec 30 Min
Duelist Discipline 59 Increase the damage done by all of your melee attacks. [100% increase] 12 Sec 30 Min
Paladin
Discipline Name Level Obtained Description Duration Reuse Time
Resistant Discipline 51 +10 to all resistances. The reuse time for this discipline will decrease as you level. 1 Min 60 Min
Fearless Discipline 54 Immunity to "Fear" and all spells that cause "fear". The reuse time for this discipline will decrease as you level. 11 Sec 60 Min
Holyforge Discipline 55 Critical Hits versus everything and Crippling Blows versus undead with an increased probability of going off. 2 Min 72 Min
Sanctification Discipline 60 100% Spell resistance. You will resist all spells that are not unresistable. 10 Sec 72 Min

Alternate Advancement

General AAs

General AAs are available to all classes, regardless of level or selection. These offer passive bonuses to stats, resistances, crafting skills, and a few automatically granted abilities such as Origin and Gather Party. Some of these are brand new to EverQuest Legends, such as Quick Buff which applies all your beneficial spells to all party/raid members at once.

Name Ranks Cost Description
Adamant Will 4 2/4/6/9 This passive ability grants you an additional 20/40/60/80% chance to resist charm, and 15/30/45/60% chance to resist mesmerization spells. Requirements: level 1.
Alchemy Mastery 3 3/?/? This passive ability reduces the chance of failing Alchemy recipes by 10/?/?%. Requirements: level 1.
Baking Mastery 3 2/?/? This passive ability reduces the chance of failing Baking recipes by 10/?/?%. Requirements: level 1.
Blacksmithing Mastery 3 2/?/? This passive ability reduces the chance of failing Blacksmithing recipes by 10/?/?%. Requirements: level 1.
Brewing Mastery 3 2/?/? This passive ability reduces the chance of failing Brewing recipes by 10/?/?%. Requirements: level 1.
Circular Breathing 4 2/3/4/5 This passive ability increases your endurance regeneration by 1/2/3/4 point(s). Requirements: level 1.
Combat Agility 3 2/4/6 This passive ability increases your melee avoidance by 2%/5%/10%. Melee avoidance is the component of armor class that allows you to avoid incoming attacks and is derived from agility, item avoidance, and your defense skill. Requirements: level 1.
Combat Fury 4 1/2/3/4 This passive ability increases your chance of performing a critical melee hit with all skills by 1/2/3/5%. Requirements: level 1.
Combat Stability 3 2/4/6 This passive ability increases the armor class soft cap of your class by 2/5/10%. The armor class soft cap is the amount of armor class that functions at 100% effectiveness. Armor class gains in excess of this cap are reduced in effectiveness by a percentage based on your class and level.
Crafting Mastery 6 3/?/?/?/?/? Training with the sages and merchants of Norrath gives adventurers the chance to hone their crafting skills. This passive ability allows you to raise 1/2/3/4/5/6 additional standard tradeskill (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, or Tailoring) from its initial Specialization cap of 200 up to 300. Requirements: level 1.
Fear Resistance 4 2/4/6/9 This passive ability grants you an additional 25/50/75/100% chance to resist most fear spells and increases the chance of breaking fear earlier. Requirements: level 1.
First Aid 6 1/1/?/?/?/? This passive ability increases the maximum health you can bind wound to 80/90/100/100/100/100% and increases the amount of healing provided by a single bandage by 0/0/0/10/25/50%. Requirements: level 1.
Fletching Mastery 3 2/?/? This passive ability reduces the chance of failing Fletching recipes by 10/?/?%. Requirements: level 1.
Foraging 1 3 This passive ability increases your Forage skill cap by 50 points. Requirements: level 1.
Gather Party 1 0 Ability Activation ID: 5 - Refresh Time: 6:00:00 - Ability Timer(s): 99. This ability, when activated, will give everyone in your party the option of teleporting directly to your location. Requirements: level 1.
Innate Eminence 5 3/3/3/?/? This passive ability increases your strength, stamina, agility, dexterity, wisdom, intelligence, and charisma by 2/4/6/?/? points. Requirements: level 1.
Innate Lung Capacity 3 1/1/? This passive ability increases the amount of air you can hold in your lungs by 10/25/?%. Requirements: level 1.
Innate Metabolism 3 1/?/? This passive ability reduces your food and drink consumption by 110/125/?%. Requirements: level 1.
Innate Regeneration 7 1/1/1/2/3/?/? This passive ability increases your health regeneration by 1/2/3/4/5/?/? point(s). Requirements: level 1.
Innate Spell Resistance 5 2/2/2/2/? This passive ability improves your cold, disease, fire, magic, and poison resistances by 2/4/6/8/? points. Requirements: level 1.
Jewel Craft Mastery 3 2/4/6 This passive ability reduces the chance of failing Jewelcrafting recipes by 10/25/50%. Requirements: level 1.
Natural Durability 4 2/4/6/2 This passive ability increases your maximum base health (derived from your stamina) by 2/5/10/12%. Requirements: level 1.
Origin 1 0 Ability Activation ID: 331 - Refresh Time: 0:18:00 - Ability Timer(s): 20. This ability, when activated, transports you back to your starting city. You can check your origin location using the command /charinfo. Requirements: level 1.
Packrat 10 1/1/1/1/?/?/?/?/?/? This passive ability reduces the weight of all equipped and carried items by 5/10/15/?/?/?/?/?/?/?%. Requirements: level 1.
Permanent Illusion 1 5 This passive ability extends the duration of your beneficial illusion spells to 16.6 hours and allows them to persist when zoning. Requirements: level 1.
Pottery Mastery 3 2/?/? This passive ability reduces the chance of failing Pottery recipes by 10/?/?%. Requirements: level 1.
Quick Buff 1 5 Ability Activation ID: 4 - Refresh Time: 0:10:00 - Ability Timer(s): 98. This ability, when activated, will cast all currently memorized beneficial spells on all valid group and raid targets in range, for full mana and reagent cost. NOTE: This ability will continue casting spells even if you have no mana left.
Steadfast Will 8 2/2/3/3/3/3/6/12 This passive ability grants you a 15/30/50/60/70/80/90/100% chance to endure what would otherwise be a stunning melee attack, from any angle, without being stunned. Requirements: level 1. Only tanks (WAR/PAL/SHD) can train the full 8/8, Rangers and Monks can reach 7/8 and all other classes are capped at 6/8.
Stoicism 5 2/2/2/2/2 This passive ability reduces how far incoming melee attacks push you backward by 10%. Requirements: level 1.
Tailoring Mastery 3 2/?/? This passive ability reduces the chance of failing Tailoring recipes by 10/?/?%. Requirements: level 1.
Archetype AAs

Every class in EQL has Archetype AAs, some classes have more than others. The Archetype tab will show you all of the Archetype AAs available to your currently chosen class combo.

Name Ranks Cost Description
Acrobatics 3 3/6/9 This passive ability reduces the damage that you take from falling by increasing the effectiveness of your safe fall skill by 10/20/30%. Requirements: level 1.
Ambidexterity 1 9 This passive ability increases your chance to successfully dual wield by 32%. Requirements: level 1.
Burst of Power 3 3/6/? This passive ability increases your flurry chance (up to two extra attacks after a primary slot triple attack) by 7/11/?%. Requirements: level 46.
Companion's Discipline 1 2 This passive ability allows you to give your pet advanced commands. Hotkeys for these commands can be created using the pet control window. Hold and Greater Hold - /pet hold -or- /pet ghold. When your pet is in the hold state, your pet will only attack something when you tell it to, and your pet will continue to attack anything on its hate list after that point. Once the encounter is finished, your pet will automatically go back to a held state. If your pet is never told to exclusively attack anything, your pet will never attack anything, even if something is attacking it. The greater hold state forces your pet to not add anything to its hatelist unless specifically added by you. You can add a target to your pet's hatelist with either /pet attack or /pet qattack. Requirements: level 1.
Critical Affliction 3 3/6/9 This passive ability increases the chance your damage-over-time spells will deal critical damage at each 6 second interval they are active by 3/6/9%. Requirements: level 1.
Destructive Cascade 3 2/4/6 This passive ability increases the damage dealt by your critical damage over time spells by 125/150/175%. Requires Critical Affliction rank 1/2/3. Requirements: level 1.
Destructive Fury 3 2/4/6 This passive ability increases the damage dealt by your critical direct damage spells by 30/60/100%. Requirements: level 1, Fury of Magic at level 1.
Double Riposte 3 3/6/9 This passive ability grants you a 5%/10%/15% chance to perform a double riposte. Requirements: level 15.
Exodus 1 6 Ability Activation ID: 43 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, teleports all group members within a 100 foot radius to a relatively safe location in your current zone with a 0.1 second cast time. Requirements: level 10.
Finishing Blow 3 2/4/6 This passive ability grants your critical melee attacks a 100% chance to deal 100/200/300% damage to level 50/53/55 and lower NPC targets with 10/12/15% or less health. Requirements: level 1.
Fury of Magic 4 1/2/3/4 This passive ability increases your chance to land a critical hit with your direct damage spells by 2/4/7/10%. Requirements: level 1.
Healing Adept 3 2/4/6 This passive ability increases the effectiveness of your instant-duration healing spells by 2%. Requirements: level 1.
Healing Boon 3 3/6/9 This passive ability increased chance that your heal-over-time spells will exceptionally heal their target by 3/6/9%. An exceptional heal does double healing value of the spell for that 6 second interval. Requirements: level 1.
Healing Gift 3 2/4/6 This passive ability grants your instant-duration healing spells a 3%/6%/10% chance to score an exceptional heal. An exceptional heal doubles the healing value of the spell. Requirements: level 1.
Improved Bash 1 6 This passive ability allows you to use your bash skill while wielding a two-handed weapon. Utilizes the best item (weapon or shield) from the Prmary, Secondary, or Any slots. Requirements: level 1.
Innate Camouflage 1 5 Ability Activation ID: 80 - Refresh Time: 0:00:07 - Ability Timer(s): 2. This ability, when activated, grants you standard invisibility for up to 20 minutes. Requirements: level 40.
Innate Invis to Undead 1 3 Ability Activation ID: 37 - Refresh Time: 0:00:07 - Ability Timer(s): 53. This ability, when activated, renders you invisible to most undead creatures for up to 27 minutes. Requirements: level 40.
Intimidation 1 0 This passive ability causes successful uses of your intimidate skill to trigger Intimidation I which causes a level 70 or lower target to run away in fear for 0:00:18. Requirements: level 1.
Mass Group Buff 1 9 Ability Activation ID: 35 - Refresh Time: 1:12:00 - Ability Timer(s): 1. This ability, when activated, doubles the mana cost of your next spell or ability that can be affected by the Mass Group Buff and causes it to land on all allies within the spell's radius. Requirements: level 50.
Master of All 4 5 This passive ability allows you to you gain a second specialization. Specialized schools of magic benefit from a from a reduction in mana cost and fizzle chance. After acquiring this ability, the next specialization to go over its current cap becomes your second specialization. Requirements: level 20.
Mastery of the Past 3 2/4/6 This passive ability makes it impossible for you to fizzle level 20/40/52 or lower spells. Requirements: level 1.
Mend Companion 1 5 Ability Activation ID: 58 - Refresh Time: 0:10:00 - Ability Timer(s): 2. Mend Companion I, when activated, instantly heals your pet for 5000 health. Requirements: level 39.
Mental Clarity 4 2/3/4/5 This passive ability increases your mana regeneration by 1 points per rank. Requirements: level 1.
Mnemonic Retention 6 1/1/2/2/3/3 This passive ability increases the capacity of your spell casting window allowing you to memorize 1/2/3/4/5/6 additional spell. Requirements: level 1.
Persistent Casting 6 1/2/3/4/5/6 This passive ability grants you a 11% chance (per rank) to regain your concentration and complete a spell cast when stunned. Requirements: level 1.
Pet Affinity 1 2 Allows your pet to benefit from group beneficial spells and songs. Requirements: level 1.
NOTE: This AA is not required for Quick Buff to affect your pet for single-target spells. This AA is required for "group" spells to affect your pet.
Physical Enhancement 1 3 This passive ability increases your melee avoidance by 2% and your armor class soft cap by 2%. Requirements: level 1.
Quick Damage 3 3/6/9 This passive ability reduces the base cast time of direct damage spells that have an initial cast time of 3 seconds or more by 2/5/10%. Requirements: level 1.
Rampage 1 5 Ability Activation ID: 109 - Refresh Time: 0:10:00 - Ability Timer(s): 81. This ability, when activated, performs a single primary slot combat round on all creatures within a 40 foot radius. Requirements: level 30.
Spell Casting Deftness 3 2 This passive ability reduces the cast time of beneficial spells that have a duration and an initial cast time of at least 3 seconds by 10%. Requirements: level 1. Requirements: level 1.
Spell Casting Mastery 3 2/4/6 This passive ability reduces the mana cost of all spells by 2/5/10%. Req level 1.
Spell Casting Reinforcement 4 2/4/4/6 This passive ability increases the duration of beneficial spells that you cast by 5/15/30/50%. Spells that grant invulnerability and combat abilities are exempt from this extension. Requirements: level 1.
Spell Casting Subtlety 6 2/?/?/?/?/? Ability Activation ID: 25 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability is DISABLED. Purchase the 0 cost rank to enable its effects. When enabled, this passive ability reduces the amount of hate generated by your attacks and spells by 5/?/?/?/?/?%. Requirements: level 1.
Thief's Intuition 4 3 This passive ability reduces the reuse time of your Sense Traps and Disarm Traps skills by 1 second. Requirements: level 1.
Shaman AAs
Shaman Class AAs
Name Ranks Cost Description
Cannibalization 1 5 Ability Activation ID: 47 - Refresh Time: 0:03:00 - Ability Timer(s): 2. Cannibalization I, when activated, consumes 1924 health to restore 1066 mana. Requirements: level 40, Mental Clarity at level 3.
Unbound Cascade 3 0 This passive ability increases the damage dealt by your critical damage-over-time spells by 10/20/30%. Requirements: level 12.
Rogue AAs
Rogue Class AAs
Name Ranks Cost Description
Chaotic Stab 1 0 This passive ability allows your backstab attacks to deal minimal backstab damage if you are not behind your target. Requirements: level 1.
Escape 1 9 Ability Activation ID: 102 - Refresh Time: 0:05:00 - Ability Timer(s): 89. This ability, when activated, allows you to escape combat from NPCs that are 20 or fewer levels higher than you, causes you to be the last possible target of rampage attacks from any current attacker, and triggers Evader's Invisibility which grants permanent invisibility. This ability consumes 2% of your endurance to activate. Requirements: level 10.
Innate Sneakiness 1 0 Grants the Rogue the ability to move while using Hide, provided that the sneak ability is also active. This allows them to move around unseen by most creatures. Requirements: level 1.
Purge Poison 1 5 Ability Activation ID: 107 - Refresh Time: 1:12:00 - Ability Timer(s): 12. This ability, when activated, cures you of 1200 poison counters. Requirements: level 15.
Shroud of Stealth 1 5 This passive ability provides you a previously unheard of level of stealth that increases the invisibility offered by your Hide skill to tier 2, shadowing you from creatures that normally see through standard invisibility. Requirements: level 35.
Unbound Lethality 3 0 Gives a passive 10/15/20% bonus to the duration of all poisons. Additionally lowers the resist value of all poisons by 25/50/75. Requirements: ?.
Paladin AAs
Paladin Class AAs
Name Ranks Cost Description
Act of Valor 1 3 Ability Activation ID: 76 - Refresh Time: 1:12:00 - Ability Timer(s): 3. This ability, when activated, allows you to sacrifice yourself in order to transfer all of your remaining health to your target. Requirements: level 20.
Divine Stun 1 9 Ability Activation ID: 73 - Refresh Time: 0:00:30 - Ability Timer(s): 2. Divine Stun I, when activated, instantly pushes your target backwards and attempts to stun a level 70 or lower target for 2 seconds. Requirements: level 35.
Holy Steed 1 5 Ability Activation ID: 77 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Holy Steed (75 Velocity). Requirements: level 20.
Lay on Hands 10 0 Ability Activation ID: 6001 - Refresh Time: 0:15:00 - Ability Timer(s): 39. This ability, when activated, instantly heals a friendly target or an unfriendly target's target for 6251 health (scales by level). Requirements: level 6.
Slay Undead 3 3/6/9 This passive ability grants your melee attacks a 2.25% / 2.35% / 2.4% chance to deal 445% / 850% / 1250% damage against undead and vampiric targets. Requirements: level 1.
Unbound Life 3 0 Gives a passive 2/4/6% increase to your direct healing spells. Requirements: ?.
Valiant Steed 1 9 Ability Activation ID: 570 - Refresh Time: 0:00:01 - Ability Timer(s): 0. This ability, when activated, summons the bridle of a very fast Valiant Unicorn. Requirements: level 50, Holy Steed at level 1.
Special AAs

Special AAs require achievements to unlock.

Special AAs
Name Ranks Cost Description
Banestrike 4 0 This passive ability improves the base damage of your melee attacks and the power of your damaging and healing abilities by 2/4/?/?%. Complete Slayer achievements to progress this ability. Requirements: level 1.

Important Synergies

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Gear Priorities

For initial gearing, with leveling in mind, realistically only +AC provides significant added value along with weapon ratio. You'd want also some item haste and if possible some easily obtainable focus items.

Save resist gear that drops. Extremely valuable endgame. Interestingly enough a lot of BiS resist gear doesn't come from the endgame. Either being a 1% per point or 0.5% per point of resist stacking up on those resist stats has tremendous effect on reducing damage taken. You'd want +Fire Resist for Nagafen, +Cold Resist for Vox, +Magic Resist for all Planes and additionally +Poison and +Disease for PoSky.


Class Priority Notes
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For class-specific gear references, see:

Useful Quests and Items

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Item / Quest Class Why It Matters
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Class-specific quest references:

Example Group Tactics

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Standard Fight

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Multiple Pulls

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Named / Difficult Mobs

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See Also