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Skill Dodge: Difference between revisions

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*[[Monk]] '''Level 1''' (Max 230)
*[[Monk]] '''Level 1''' (Max 230)
*[[Rogue]] '''Level 4''' (Max 210)
*[[Rogue]] '''Level 4''' (Max 210)
*[[Beastlord]] '''Level 5''' (Max 230)
*[[Warrior]] '''Level 6''' (Max 175)
*[[Warrior]] '''Level 6''' (Max 175)
*[[Ranger]]  '''Level 8''' (Max 170)
*[[Ranger]]  '''Level 8''' (Max 170)

Latest revision as of 14:14, 7 July 2026

This skill grants you a chance to dodge an incoming attack.

Classes

Spell: Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization
Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation
Weapon: 1H Blunt • 1H Slash • 2H Blunt • 2H Slash • 2H Piercing • Archery • Piercing • Throwing
Combat: Bash • Block • Cleave • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch
Intimidation • Kick • Lay on Hands • Offense • Parry • Reave • Riposte • Slam • Smite • Taunt • Triple Attack
Rogue: Backstab • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps
Monk: Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw
Bard: Brass Instruments • Percussion • Singing • Stringed Instruments • Wind Instruments
Non-Combat: Alcohol Tolerance • Athletics • Begging • Bind Wound • Gather Party • Fishing • Foraging • Hide (Evade) • Origin • Sense Heading • Sneak • Swimming • Tracking