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Skill Abjuration

From EverQuest Legends Wiki

Abjuration is the casting skill mainly associated with buffs.

Classes

Class Trainable Cap Until 50 Cap Above 50
Cleric Level 1 235 235
Druid Level 1 235 235
Enchanter Level 1 235 235
Magician Level 1 235 235
Necromancer. Level 1 235 235
Paladin Level 9 235 235
Ranger Level 9 235 235
Shadow Knight Level 9 235 235
Shaman Level 1 235 235
Wizard Level 1 235 235


Training

Classes that can train Abjuration can do so intentionally by repeat casting the following spell.

Remember to have your Wis or Int as high as possible, respective to your classes main mana stat.

These spells are based on what is fastest and then cheapest to cast for max casts per hour.

Class Level Spell Target
Cleric Level 1 Courage Self
Druid Level 1 Endure Fire Self
Enchanter Level 1 Minor Shielding Self
Magician Level 1 Minor Shielding Self
Necromancer. Level 1 Minor Shielding Self
Paladin Level 9 Courage Self
Ranger Level 9 Endure Fire Self
Shadow Knight Level 15 Endure Cold Self
Shaman Level 1 Endure Cold Self
Wizard Level 1 Minor Shielding Self
Spell: Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization
Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation
Weapon: 1H Blunt • 1H Slash • 2H Blunt • 2H Slash • 2H Piercing • Archery • Piercing • Throwing
Combat: Bash • Block • Cleave • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch
Intimidation • Kick • Lay on Hands • Offense • Parry • Reave • Riposte • Slam • Smite • Taunt • Triple Attack
Rogue: Backstab • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps
Monk: Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw
Bard: Brass Instruments • Percussion • Singing • Stringed Instruments • Wind Instruments
Non-Combat: Alcohol Tolerance • Athletics • Begging • Bind Wound • Gather Party • Fishing • Foraging • Hide (Evade) • Origin • Sense Heading • Sneak • Swimming • Tracking