Jump to content

Skill Throwing

From EverQuest Legends Wiki
Revision as of 08:26, 12 April 2026 by Maergoth (talk | contribs) (1 revision imported)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

This skill governs the use of throwing weapons. Its mainly used for "tagging" while remaining outside the aggro range of a mob.

Note: Rogues have an ability to land critical hits with throwing after level 13.

Classes

  • Bard (Max 113)
  • Ranger (Max 113)
  • Rogue (Max 250)
  • Monk (Max 200)
  • Warrior (Max 200)
  • Wizard (Max 75)
  • Enchanter (Max 75)
  • Magician (Max 75)
  • Necromancer (Max 75)
Spell: Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization
Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation
Weapon: 1H Blunt • 1H Slash • 2H Blunt • 2H Slash • 2H Piercing • Archery • Piercing • Throwing
Combat: Bash • Block • Cleave • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch
Intimidation • Kick • Lay on Hands • Offense • Parry • Reave • Riposte • Slam • Smite • Taunt
Rogue: Backstab • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps
Monk: Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw
Bard: Brass Instruments • Percussion • Singing • Stringed Instruments • Wind Instruments
Non-Combat: Alcohol Tolerance • Athletics • Begging • Bind Wound • Gather Party • Fishing • Foraging • Hide (Evade) • Origin • Sense Heading • Sneak • Swimming • Tracking