From EverQuest Legends Wiki
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| The skill that governs ? | | The skill that governs Stance Endurance Costs |
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| Strategy is a skill in EQL that all classes get at level 1 and increases per level. | | Strategy is a skill in EQL that all classes get at level 1 and increases per level. |
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| Strategy skill improves your character 'mentally' by increasing your characters ?.
| | The Strategy skill determines the efficiency of the [[Stances & Invocations|stance system]] |
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| The Strategy skill is very closely tied into the [[Stances & Invocations|stance system]] | |
| Strategy skill triggers?
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| Regarding Channelers Stance: When this effect is active, all incoming damage is reduced by 40%, and your chance to successfully channel is increased. The portion of damage that gets mitigated isn’t simply removed — instead, half of that reduced amount is redirected into both your mana and endurance pools. The Strategy skill determines how efficiently you handle this redirected cost, reducing the amount of mana and endurance you lose as your proficiency improves. (This paragraph should be worked into the Channelers Stance page or somewhere more appropriate if it doesn't exist; it is included here only for the initial commit of this page).
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| == Navigation == | | == Navigation == |
Latest revision as of 06:56, 10 July 2026
The skill that governs Stance Endurance Costs
Strategy is a skill in EQL that all classes get at level 1 and increases per level.
The Strategy skill determines the efficiency of the stance system
Navigation