Disciplines: Difference between revisions
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=== [[Rogue]] === | === [[Rogue]] === | ||
Note: Combat poisons can stack with other combat poisons, are single target and instantly cast. | Note: Combat poisons can stack with other combat poisons, are single target and instantly cast. Only one utility poison can be active at a time. | ||
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| <span style="background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;">Combat</span> Blood Siphon Strike | | <span style="background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;">Combat</span> Blood Siphon Strike | ||
| 1 | | 1 | ||
|Drains the life from your target, doing 56 damage every six seconds for 00:00:36, and healing your wounds for the same amount | |Drains the life from your target, doing 56 damage every six seconds for 00:00:36, and healing your wounds for the same amount, effect Duration: 6 seconds. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
| Line 117: | Line 117: | ||
| 5 Sec | | 5 Sec | ||
|- | |- | ||
| <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Hobbling | | <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Hobbling Strike | ||
| 5 | | 5 | ||
| Snare. | | Snare. Cut's circulation to your target's legs, slowing their movement speed for up to 0:03:00, effect duration 48 seconds. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
|- | |- | ||
| <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Concussive | | <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Concussive Strike | ||
| 7 | | 7 | ||
| | | Causes your opponent to twitch violently, interrupting spell casting 75% of the time, pushback 2. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
|- | |- | ||
| <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Befuddling | | <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Befuddling Strike | ||
| 9 | | 9 | ||
| | | Causes your opponent to clutch their head, draining their mana by 110. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
|- | |- | ||
| <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Grounding | | <span style="background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;">Utility</span> Grounding Strike | ||
| 11 | | 11 | ||
| | | Blocks the nerves to your opponent's legs, rooting them for up to 0:01:00. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
|- | |- | ||
| <span style="background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;">Combat</span> Stunning | | <span style="background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;">Combat</span> Stunning Strike | ||
| 15 | | 15 | ||
| | | Injects a paralytic agent, stunning your opponent. This effect works on creatures up to level 50. Pushback 1. | ||
| Permanent | | Permanent | ||
| 5 Sec | | 5 Sec | ||
Latest revision as of 15:25, 29 June 2026
Disciplines are an additional ability that classes gain to assist in combat.
Rogues were the first to receive disciplines, in the form of poison disciplines. Rogue poisons are auto-granted between levels 1 and 20. Combat poisons can stack with each other, but only one utility poison can be active at a time.
To open your discipline window press Alt+C. (Note: Buttons copied from the discipline window will disappear when you log. To make a permanent button, make a macro with the text "/disc discname", like "/disc defensive").
Reuse Timer Reductions
For each level gained after a discipline has been unlocked that discipline's reuse timer will be reduced by a minute.
For example, Evasive is gained by warriors at level 52 with a 3 minute duration and a 15 minute reuse timer. After eight levels, at level 60, the reuse timer is reduced to just 7 minutes. This means the level 60 warrior can spend up to 3 minutes under the effects evasive for every 4 minutes not.
Permanent stances and rogue poison disciplines have a 5 second reuse timer unless otherwise noted.
Disciplines by Class
As of right now, only Rogue poison disciplines are on Legends. The rest may be added at a later date.
Pure Melee
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
Note: Combat poisons can stack with other combat poisons, are single target and instantly cast. Only one utility poison can be active at a time.
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Combat Blood Siphon Strike | 1 | Drains the life from your target, doing 56 damage every six seconds for 00:00:36, and healing your wounds for the same amount, effect Duration: 6 seconds. | Permanent | 5 Sec |
| Combat Asp Venom Strike | 2 | Deals 62 points of poison damage to your target. | Permanent | 5 Sec |
| Utility Weakening Strike | 4 | Weakens your targets limbs, slowing their attack rate for 0:03:30, effect duration 24 seconds. | Permanent | 5 Sec |
| Utility Hobbling Strike | 5 | Snare. Cut's circulation to your target's legs, slowing their movement speed for up to 0:03:00, effect duration 48 seconds. | Permanent | 5 Sec |
| Utility Concussive Strike | 7 | Causes your opponent to twitch violently, interrupting spell casting 75% of the time, pushback 2. | Permanent | 5 Sec |
| Utility Befuddling Strike | 9 | Causes your opponent to clutch their head, draining their mana by 110. | Permanent | 5 Sec |
| Utility Grounding Strike | 11 | Blocks the nerves to your opponent's legs, rooting them for up to 0:01:00. | Permanent | 5 Sec |
| Combat Stunning Strike | 15 | Injects a paralytic agent, stunning your opponent. This effect works on creatures up to level 50. Pushback 1. | Permanent | 5 Sec |
| Utility Banishing Poison | 20 | Dispel. Only one utility poison can be active at a time. | Permanent | 5 Sec |
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
Hybrids
Bards MUST turn off songs in order to start Disciplines, failure to do so will result in the Discipline being cancelled but the cool-down will still activate.
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
Priests
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
Pure Casters
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|
| Discipline Name | Level Obtained | Description | Duration | Reuse Time |
|---|---|---|---|---|