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==Level 2==  
==Level 2==  

Revision as of 17:58, 19 May 2026

Similar to a Cleric, but closer to a tribal witch doctor, the Shaman 
can be found amongst the more primitive races.
Her primary focus is healing, but she can employ many augmentation
and offensive spells as well. - EverQuest manual

Description

The Shaman is one of the most understated classes in Norrath. They are well-rounded offering powerful offensive and defensive spells as well as buffs.

With the exception of the Iksar, Shamans can wear two types of plate armours in the world of Norrath. Iksars can't since it chafes their scales, and must resort to chain mail or the special Iksar armours they have crafted over time. This affords them a high amount of protection, which helps greatly when soloing.

Shamans have two forms of offense. Their most powerful damage lies through the damage over time spells (DOT's). Shamans get two powerful lines of these spells. One poison based, and the other disease based. They can stack these spells to achieve efficient damage output. Alternatively, they can also use their cold damage-based direct damage spells. These are good for adding in a little extra punch, or for fights of short durations.

In terms of defense and debuffs, Shamans have the most powerful slowing spells and resistance debuffs in the game. This greatly reduces the damage output of the enemy and also assists the entire party in succeeding in magical attacks.

Shamans also have the best buffs in the game, able to increase all statistics except for Wisdom and Intelligence by over 50 points at higher levels. This not only makes them highly sought after in groups but means that the shamans can be a lot more selective in what equipment they choose to wear. They also have spells to increase running speed and attack rate, as well as increasing hitpoints and AC.

Shamans can use almost any one- or two-handed blunt weapons in the game and have a limited selection of piercing weapons at their disposal also. Shamans can melee reasonably well with their buffs up, and with a pet at their side are capable of doing some serious damage. Downtime is also minimized with Shamans with both a health regeneration spell, direct healing spells, and a hitpoint to mana conversion spell.

Shamans are the only class that can do Alchemy, a trade skill that can help in funding the purchase of spells or equipment as your character progresses.

The downside to Shamans is that they can get repetitive. With so many awesome buffs at their disposal, they are always getting begged for spells. In dungeon raids, their main purposes are buffing and debuffing, with little mana left for damage. Most of the Shaman races are evil, which can make banking and resupplying cumbersome.

In order to be mana efficient Shamans normally use Damage Over Time spells. This normally results in kiting or a drawn-out process of rooting and DOT'ing. These strategies are ineffective against caster mobs which have offensive capability even while rooted.

Shamans can only charm animals up to mid-levels, and they only get a few pet upgrades.

The shaman class is an enjoyable one to play, particularly for those who enjoy role-playing. It is a self-sufficient class, which functions excellently both as a soloist or in a group.

Class Titles

Level 1-50 Level 51-54 Level 55-59 Level 60
Shaman Mystic Luminary Oracle

Creation Guide

Picking the Right Race

The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like. Fortunately there is no truly "bad" Shaman race, so you can't pick wrong.

Races

Barbarians are the only shaman race which are not evil. All the other races are killed on sight in the old world (ie. in almost all non-Kunark/Velious cities, and by guards in nearby zones). Barbarians level the fastest of the races. Barbarians have no night vision, but can wear both medium and large sized armour.

Ogres level slightly slower than the Barbarians, but have the advantage of not being able to be stunned from blows delivered to their front. They can still be stunned if attacked from behind. Ogres also have some basic night vision and the highest starting Strength and Stamina.

Trolls level slower than Ogres, but have the added bonus of an increased rate of health regeneration. This amount increases as their level increases.

Iksar share the same regenerative abilities as trolls, can forage, have an innate AC bonus, but they cannot wear plate armor - including Planar and Kunark sets. Things even out in Velious, but think carefully before choosing an Iksar. Iksar are hated in almost every city, good or evil.

Differentiating Factors

Major

These factors will be relevant for most, if not all of a Shaman's lifetime.

  • Faction: Only Barbarians can travel freely to all good cities in the old world; every other race is killed on sight. Iksar have it even worse, as they are killed on sight everywhere except Cabilis and Velious.
  • Jaundiced Bone Bracer: Kunark If you can afford this (roughly 15-20k) item at level 45 it will help you level significantly faster, as it lets you cast a mana-free direct damage spell. Every Shaman race except Iksar can use this item (Iksar actually can't wear any plate armor before Velious, but the JBB is by far the most relevant plate item).
  • Frontal Stun Immunity: Only Ogres get this racial ability, which prevents them from being stunned by mobs in front of them. This ability is of limited use while leveling up, but can be more useful (though certainly not necessary) for soloing high-end content.
  • Regeneration: Both Trolls and Iksar get faster regeneration than other races. This varies by level, being roughly twice as fast at level 1 and almost three times as fast by level 60. Racial regeneration is particularly useful as a Shaman levels up, but less so at higher levels. Once they acquires the spell Torpor at level 60 regeneration becomes almost completely irrelevant.
  • Bear Form Appearance: When Shaman reach level 55 they get the spell Form of the Great Bear. Barbarians using this spell appear as polar bears, Ogres as grizzly bears, and Trolls and Iksar as black bears.

Minor

These differences tend to matter only for part of a Shaman's life (most are relevant only for earlier levels

  • Iksar Abilities: Iksar get several minor abilities that other races don't: Forage, (a little) additional AC, and a starting Swimming skill of 100.
  • Deity Symbol Quests: All Shaman have a low-level quest for an right-clickable item. The Barbarian
    Initiate Symbol of the Tribunal
    Initiate Symbol of the Tribunal
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 3
    WIS: +1 MANA: +3
    Effect: Hammer of Wrath (Must Equip, Casting Time: 6.0)
    WT: 0.1 Size: TINY
    Class: SHM
    Race: ALL
    Deity: The Tribunal

    is the least useful (the magic hammer it summons isn't very good). The Ogre
    Initiate Symbol of Rallos Zek
    Initiate Symbol of Rallos Zek
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 3
    WIS: +1 MANA: +3
    Effect: Yaulp (Must Equip, Casting Time: 4.0)
    WT: 0.1 Size: TINY
    Class: SHM
    Race: ALL
    Deity: Rallos Zek

    is almost as useless (it casts the level 1 Cleric buff Yaulp). Trolls can choose Cazic Thule, while Iksar must pick him (and the quest is harder for them because of their faction). The
    Initiate Symbol of Cazic Thule
    Initiate Symbol of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 3
    WIS: +1 MANA: +3
    Effect: Spook the Dead (Must Equip, Casting Time: 2.0)
    WT: 0.1 Size: TINY
    Class: CLR SHM
    Race: ALL
    Deity: Cazic-Thule

    and
    Disciple Symbol of Cazic Thule
    Disciple Symbol of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 5
    STR: +1 WIS: +2 MANA: +7
    Effect: Panic Animal (Must Equip, Casting Time: 2.0) at Level 5
    WT: 0.1 Size: TINY
    Class: CLR SHM
    Race: ALL
    Deity: Cazic-Thule

    let those Shaman cast a low-level fear on undead/animals, which can be useful for soloing. Trolls can instead worship Innoruuk, giving them access to the Regent Symbol of Innoruuk, which casts a level 4 Necromancer snare (Clinging Darkness). Shaman never get any snare spells, but they are extremely useful for preventing runners, so this is the most useful item.
  • Other Deity-Specific Gear: Each religion also has certain less important (ie. stat-only) gear that only followers of that faith can wear. See the religion section below for a full list of such gear for each deity.
  • Infravision: All Shaman races except Barbarians get Infravision. However, because Shaman gain the spell Ultravision at 29 (and later the superior Acumen), this is mainly a concern for low-level Barbarians.
  • Statistics: Combining the two main Shaman statistics (Stamina and Wisdom) you get: Ogre 204, Troll 184, Barbarian 180, Iksar 165. But, with enough (high-end) gear, any race of Shaman can reach maximum stats, so practically this just means that Ogres/Trolls will have slightly more HP and slightly less mana vs. Barbarians/Iksar (but remember: with Cannibalize hit points > mana).
  • Starting Area: Because the Iksar were added later, their starting zones are widely considered to be more friendly. For instance, Iksar starting zones (eg. Field of Bone) don't have dangerous NPCs like the Vengeful Musicians in Everfrost (the Barbarian starting area).

Starting Statistics

The primary two stats for Shaman are Stamina and Wisdom, and Shaman are highly encouraged to spend their bonus points on these two stats. Reasonable Shaman can disagree about the exact benefit of one vs. the other (and of HP vs. Mana in general).

The remaining stats have marginal benefit to Shaman. Greater Strength allows carrying more weight, greater Charisma saves money on merchant transactions, and Dexterity increases the rate of weapon "procs" (such as the

Worker Sledgemallet
Worker Sledgemallet
MAGIC ITEM LORE ITEM NO DROP

Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 50
DMG: 6
Effect: Overthere (Combat, Casting Time: Instant) at Level 50
WT: 3.2 Size: GIANT
Class: ALL
Race: ALL
DMG Bonus: 34 @ lvl 50

).

Intelligence is completely worthless to Shaman, and Agility only offers very minor AC increases ... above 75. However, below 75 Agility adds much more significantly to AC, so Ogre Shaman should very likely put at least five bonus points into this stat.

The following table lists the starting stats of each Shaman race. The XP penalty column describes how much additional experience the race requires. For instance, a Barbarian Shaman would require 105% of the experience that a character with no penalty (eg. a Human Cleric) would require to be the same level.

All races get 30 additional stat points at character creation.

Race Str Sta Agi Dex Wis Int Cha Total XP Penalty
Barbarian 103 100 82 70 80 60 60 555 5%
Iksar 70 75 90 85 90 75 60 545 20%
Ogre 130 127 70 70 77 60 42 576 15%
Troll 108 114 83 75 70 52 45 547 20%

Regeneration

Barbarian/Ogre Iksar/Troll
Standing Feigned Sitting Level Range Standing Feigned Sitting
1 1 2 1-19 2 2 4
1 1 3 20-49 2 2 6
1 1 4 50 2 2 8
2 3 5 51-55 6 8 12
3 4 6 56-59 10 12 16
4 5 7 60 12 14 18

Impact from stats

There are different play styles for a shaman, but the two most important stats for all Shaman will be Stamina and Wisdom.

Whether a shaman should focus on Stamina or Wisdom more is a matter of some debate. Stamina adds to HP, and since Shaman can convert HP to Mana with their Cannibalize spell line it also (in some sense) adds to Mana. However, while Wisdom only adds to Mana, it adds far more point for point than Stamina. Shaman can buff their Stamina, but cannot buff wisdom.

Religion

Shamans have little choice when it comes to religion. Barbarians must follow The Tribunal, and are the only choice that starts with good aligned faction and easy access to most of the main cities on Antonica, Faydwer, and Odus. Trolls are the only race with a choice of diety, being able to choose between Cazic-Thule or Innoruuk, both of which are evil aligned factions. Ogres must follow Rallos Zek, which will place them with the evil aligned factions of Antonica, and gives them a boost with the Kromzek and Kromrif giants of Velious. Iksar must follow Cazic-Thule and will start off being attacked on sight in almost every city, even by other followers of Cazic-Thule.

Troll Shaman that choose to worship Innoruuk have the benefit of being able to quest for

Regent Symbol of Innoruuk
Regent Symbol of Innoruuk
MAGIC ITEM LORE ITEM NO DROP

Slot: NECK
AC: 7
INT: +2 WIS: +3 MANA: +15
Effect: Clinging Darkness (Must Equip, Casting Time: 6.0) at Level 15
WT: 0.1 Size: TINY
Class: CLR SHM
Race: ALL
Deity: Innoruuk

which gives them a low level snare effect (slowing a monsters movement speed) not available to other race/religion combinations.

To see all deity-specific gear for each Shaman deity, consult the following:

Spells

Shamans are masters of natural magic that inflicts poison and disease damage upon their enemies. They also have the ability to vastly empower their allies or distructively weaken their foes with their magic.


NOTE: Spells with ? may be removed need to be confirmed!!!

The spell list below was last updated for EQL on 5/19/26.


Level 1

Name Type Target Mana Max Effect Description School Location Era
Burst of Flame Damage Single 7 -5 HP (fire)
[0.714 DPM]
Fire direct damage in 1.5 sec Evocation Vendor Cla
Cure Disease Cure Single 20 1 disease counter Cures weak diseases in 2 sec Alteration Vendor Cla
Dexterous Aura Buff Single 10 +10 DEX +DEX for 27 min Alteration Vendor Cla
Endure Cold Buff Single 20 +20 Cold Resist +Cold Resist for 27 min Abjuration Vendor Cla
Flash of Light Debuff Single 12 -5 ATK Blind and -ATK for 12 sec (high aggro) Divination Vendor Cla
Inner Fire Buff Single 10 +3 AC
+20 Max HP
[2 HPM]
+AC/Max HP for 27 min or efficient heal Abjuration Vendor Cla
Minor Healing Heal Single 10 10 HP
[1 HPM]
Heal target in 1 sec Alteration Vendor Cla
Strengthen Buff Single 10 +10 STR +STR for 27 min Alteration Vendor Cla
True North Utility Self 5 - Face north (or level Divination cheaply) Divination Vendor Cla

Level 2

Name Type Target Mana Max Effect Description School Location Era
Cure Poison Cure Single 20 1 poison counter Cures weak poisons in 2 sec Alteration Vendor Cla
Spirit Pouch Utility Self 40 1 Spirit Pouch Summon 1 temporary 4-slot 100% weight reduction bag which disappears ~15 minutes after leaving game; all contents are lost as well Conjuration Vendor Cla
Summon Drink Utility Self 10 1 Summoned: Globe of Water Summon 1 temporary drink Conjuration Vendor Cla

Level 3

Name Type Target Mana Max Effect Description School Location Era
Feet like Cat Buff Single 40 +18 AGI +AGI for 36 min Alteration Vendor Cla
Scale Skin Buff Single 25 +6 AC +AC for 27 min (requires Snake Scales) Abjuration Vendor Cla

Level 4

Name Type Target Mana Max Effect Description School Location Era
Sicken DoT Single 30 -50 HP (disease)
[1.666 DPM]
Disease DoT over 90-126 sec Conjuration Vendor Cla
Frost Rift Damage Single 15 -15 HP (cold)
[1 DPM]
Cold direct damage in 1.75 sec Evocation Vendor Cla
Fleeting Fury Buff Single 10 +15 STR
+20 DEX
+6 AC
+STR/DEX/AC for 12-18 sec Abjuration Vendor Cla

Level 5

Name Type Target Mana Max Effect Description School Location Era
Drowsy Slow Single 20 -11-25% Attack Speed -Attack Speed for 12-174 sec Alteration Vendor Cla
Endure Fire Buff Single 20 +20 Fire Resist +Fire Resist for 27 min Abjuration Vendor Cla
Gate Teleport Self 70 - Return to your Bind Point in 5 sec Alteration Vendor Cla

Level 6

Name Type Target Mana Max Effect Description School Location Era
Spirit of Bear Buff Single 40 +15 STA +STA for 36 min Alteration Vendor Cla
Spirit Sight Buff Single 20 - +See Invisible for 27 min Divination Vendor Cla
Summon Food Utility Self 10 1 Summoned: Black Bread Summon 1 temporary food Conjuration Vendor Cla

Level 7

Name Type Target Mana Max Effect Description School Location Era
Cure Blindness Cure Single 20 - Cures blindness in 2 sec Alteration Vendor Cla
Sense Animals Utility Self 5 - Face the closest Animal Divination Vendor Cla
Serpent Sight Buff Single 30 - +Infravision for 27 min Divination Vendor Cla

Level 8

Name Type Target Mana Max Effect Description School Location Era
Tainted Breath DoT Single 40 -66 HP (poison)
[1.65 DPM]
Poison DoT over 42 sec Conjuration Vendor Cla
Talisman of the Beast Buff group 20 +10 Strength Increase Strength by 10 Alteration Vendor Cla

Level 9

Name Type Target Mana Max Effect Description School Location Era
Light Healing Heal Single 25 +33 HP
[1.32 HPM]
Heal target in 2 sec Alteration Vendor Cla
Remove Minor Curse heal Single 25 2 Decrease Curse Counter by 2 Alteration Vendor Cla
Spirit of Wolf Buff Single 40 +34-55% Run Speed +Run Speed for 36 min Alteration Vendor Cla

Level 10

Name Type Target Mana Max Effect Description School Location Era
Spirit of Snake Buff Single 40 +15 CHA +CHA for 36 min Alteration Vendor Cla
Invisibility versus Animals Buff Single 30 - Become invisible to Animals for 27-36 min (may fade earlier) Divination Vendor Cla
Levitate Buff Single 30 - Levitate and suffer no fall damage for 5.2-19 min (requires Bat Wing) Alteration Vendor Cla

Level 11

Name Type Target Mana Max Effect Description School Location Era
Turtle Skin Buff Single 50 +10 AC +AC for 36 min Abjuration Vendor Cla
Endure Poison Buff Single 20 +20 Poison Resist +Poison Resist for 27 min Abjuration Vendor Cla
Burst of Strength Buff Single 15 +20 STR
+20 DEX
+7 AC
+STR/DEX/AC for 18 sec Abjuration Vendor Cla

Level 12

Name Type Target Mana Max Effect Description School Location Era
Enduring Breath Buff Single 35 - Breathe underwater for 27 min (requires Fish Scales) Alteration Vendor Cla
Disempower Debuff Single 45 -15 STR
-20 DEX
-9 AC
-STR/STA/AC for 84-120 sec Alteration Vendor Cla

Level 13

Name Type Target Mana Max Effect Description School Location Era
Walking Sleep Slow Single 60 -23-35% Attack Speed -Attack Speed for 42-180 sec Alteration Vendor Cla

Level 14

Name Type Target Mana Max Effect Description School Location Era
Bind Affinity Utility Single 100 - Change Bind Point to current location; must be in party, cannot bind others outside of towns. Alteration Vendor Cla
Spirit Strike Damage Single 75 -81 HP (cold)
[1.08 DPM]
Cold direct damage in 2.45 sec Evocation Vendor Cla

Level 15

Name Type Target Mana Max Effect Description School Location Era
Infectious Cloud DoT AoE 78 -125 HP per target (disease)
[6.410 DPM w/ 4 hits]
AOE 20DD + 5/tic DoT for 126 sec Conjuration Vendor Cla
Shrink Utility Single 50 Casts to minimum size:
0 for gnome
1 for small/medium
2 for large
3 for pets
Shrink target's character model and hitbox (castable indoors only) Alteration Vendor Cla

Level 16

Name Type Target Mana Max Effect Description School Location Era
Frenzy Buff Self 25 +28 STR
+5 HP Regen
No Mana Regen
+STR/HP Regen/No Mana Regen for 6.7-19 min (don't use) Abjuration Vendor Cla
Rancor Heal Alteration Vendor Cla
Tiny Companion Beneficial Pet 50 Decrease Pet Size by 50% Alteration Vendor Cla

Level 17

Name Type Target Mana Max Effect Description School Location Era
Insidious Fever Debuff Single 30 -35 Disease Resist -Disease Resist for 4.8-12 min Conjuration Vendor Cla
Vision Buff Single 10 - See through target's eyes with Ultravision and +30% magnification for 5-12 min Divination Vendor Cla

Level 18

Name Type Target Mana Max Effect Description School Location Era
Malaise Debuff Single 60 -20 Fire Resist
-20 Cold Resist
-20 Magic Resist
-20 Poison Resist
-Fire, Cold, Magic, and Poison Resists for 4.8-12 min Alteration Vendor Cla
Spirit of Cat Buff Single 60 +27 AGI +AGI for 45 min Alteration Vendor Cla
Spirit Strength Buff Single 40 +18 STR +STR for 36 min Alteration Vendor Cla

Level 19

Name Type Target Mana Max Effect Description School Location Era
Affliction DoT Single 75 -156 HP (disease)
[2.08 DPM]
30DD + 6/tick DoT for 126 sec Conjuration Vendor Cla
Cancel Magic Dispel Single 30 -1 spell counter Attempts to remove one weak spell in 3.5 sec Abjuration Vendor Cla
Endure Magic Buff Single 40 +20 Magic Resist +Magic Resist for 27 min Abjuration Vendor Cla

Level 20

Name Type Target Mana Max Effect Description School Location Era
Creeping Vision Buff Self 20 +88-100% Magnify Magnify vision for 1 min (decreases over time) Divination Vendor Cla
Protect Buff Single 75 +13 AC +AC for 36 min Abjuration Vendor Cla

Level 21

Name Type Target Mana Max Effect Description School Location Era
Spirit of Cheetah Buff Self 20 +99-115% Run Speed +Run Speed for 48 sec (10 min cooldown) Alteration Vendor Cla
Spirit of Monkey Buff Single 40 +20 DEX +DEX for 36 min Alteration Vendor Cla
Spirit of Ox Buff Single 60 +23 STA +STA for 45 min Alteration Vendor Cla

Level 22

Name Type Target Mana Max Effect Description School Location Era
Counteract Disease Cure Single 50 8 disease counters Cures modereate diseases in 4 sec Alteration Vendor Cla
Poison Storm Damage Rain 125 -60 HP (poison) per wave
[1.92 DPM w/ 4 hits]
Poison rain damage in 3.5 sec Evocation Vendor Cla
Scale of Wolf Buff Single 60 +57-70% Run Speed +Run Speed for 45 min (fades when you attack or cast) Alteration Vendor Cla

Level 23

Name Type Target Mana Max Effect Description School Location Era
Cannibalize Mana Self 0 -50 HP
+20-28 Mana
Convert your HP to Mana in 1.25 sec Alteration Vendor Cla
Frost Strike Damage Single 100 -149 HP (cold)
[1.49 DPM]
Cold direct damage in 3.1 sec Evocation Vendor Cla
Regeneration Buff Single 100 +5 HP Regen +HP Regen for 8.2-19 min Alteration Vendor Cla

Level 24

Name Type Target Mana Max Effect Description School Location Era
Envenomed Breath DoT Single 100 -219 HP (poison)
[2.19 DPM]
30DD + 27/tic DoT for 7 tics Conjuration Vendor Cla
Invigor? Refresh Single 25 +35 endurance Restore a small amount of endurance Alteration Vendor Cla
Remove Lesser Curse beneficial Single 75 4 Decrease Curse Counter by 4 Alteration Vendor Cla
Resist Cold Buff Single 50 +40 Cold Resist +Cold Resist for 36 min Abjuration Vendor Cla

Level 25

Name Type Target Mana Max Effect Description School Location Era
Befriend Animal Charm Single 70 3 sec - ~18 min Charm Animals up to Level 24 (random duration) Alteration Vendor Cla
Form of the Bear Buff Self 100 +1 HP Regen
+5 WIS
+HP Regen/WIS/Illusion: Bear for 2.4 hours Alteration NPC Drop Cla
Rising Dexterity Buff Single 60 +30 DEX Increase Dexterity by 30 for 45m Alteration NPC Drop Cla

Level 26

Name Type Target Mana Max Effect Description School Location Era
Counteract Poison Cure Single 50 8 poison counters Cures moderate poisons in 4 sec Alteration Vendor Cla
Ultravision Buff Single 55 - Gain Ultravision for 36 min Divination Vendor Cla

Level 27

Name Type Target Mana Max Effect Description School Location Era
Resist Fire Buff Single 50 +40 Fire Resist +Fire Resist for 36 min Abjuration Vendor Cla
Tagar's Insects Slow Single 125 -34-50% Attack Speed -Attack Speed for 84-180 sec Alteration Vendor Cla

Level 28

Name Type Target Mana Max Effect Description School Location Era
Alluring Aura Buff Single 60 +23 CHA +CHA for 45 min Alteration Vendor Cla
Raging Strength Buff Single 60 +26 STR +STR for 45 min Alteration Vendor Cla

Level 29

Name Type Target Mana Max Effect Description School Location Era
Greater Healing Heal Single 150 +270 HP
[1.8 HPM]
Heal target in 3.75 sec Alteration Vendor Cla
Imbue Amber Tradeskill Self 200 1 Imbued Amber Turn Amber into Imbued Amber (requires worshipper of Cazic Thule) Alteration Vendor Cla
Imbue Diamond Tradeskill Self 600 1 Imbued Diamond Turn Diamond into Imbued Diamond (requires worshipper of Mithanial) Alteration Vendor Cla
Imbue Ivory Tradeskill Self 200 1 Imbued Ivory Turn Ivory into Imbued Ivory (requires worshipper of The Tribunal) Alteration Vendor Cla
Imbue Jade Tradeskill Self 200 1 Imbued Jade Turn Jade into Imbued Jade (requires worshipper of Rallos Zek) Alteration Vendor Cla
Imbue Sapphire Tradeskill Self 200 1 Imbued Sapphire Turn Sapphire into Imbued Sapphire (requires worshipper of Innoruuk) Alteration Vendor Cla
Listless Power Debuff Single 90 -35 STR
-35 AGI
-18 AC
-STR/AGI/AC for 2.9-6.5 min Alteration Vendor Cla
Mass Imbue Amber Tradeskill Self 600 5 Imbued Amber Turn Amber into Imbued Amber x5 (requires worshipper of Cazic Thule) Alteration Vendor Cla
Mass Imbue Diamond Tradeskill Self 600 5 Imbued Diamond Turn Diamond into Imbued Diamond x5 (requires worshipper of Mithanial) Alteration Vendor Cla
Mass Imbue Ivory Tradeskill Self 600 5 Imbued Ivory Turn Ivory into Imbued Ivory x5 (requires worshipper of The Tribunal) Alteration Vendor Cla
Mass Imbue Jade Tradeskill Self 600 5 Imbued Jade Turn Jade into Imbued Jade X5 (requires worshipper of Rallos Zek) Alteration Vendor Cla
Mass Imbue Sapphire Tradeskill Self 600 5 Imbued Sapphire Turn Sapphire into Imbued Sapphire x5 (requires worshipper of Innoruuk) Alteration Vendor Cla
Spirit of the Shrew Buff Single 80 - Ultravision Increase Movement Speed by 30% 36m Divination Vendor Cla
Invisibility? Buff Single 30 - Become invisible to the living for up to 20 min (can fade at random) Divination Vendor Cla
Quickness? Buff Single 80 +30% Attack Speed +Attack Speed for 4.2-11 min Alteration Vendor Cla

Level 30

Name Type Target Mana Max Effect Description School Location Era
Health Buff Single 80 +31 STA +STA for 54 min Alteration Vendor Cla
Fury Buff Self 50 +37 STR
+15 AC
+10 HP Regen
No Mana Regen
+STR/AC/HP Regen/No Mana Regen for 11.2-19 min (don't use) Abjuration Vendor Cla
Resist Disease Buff Single 50 +40 Disease Resist +Disease Resist for 36 min Abjuration Vendor Cla

Level 31

Name Type Target Mana Max Effect Description School Location Era
Nimble Buff Single 80 +36 AGI +AGI for 54 min Alteration Vendor Cla
Scourge DoT Single 170 -544 HP (disease)
[3.2 DPM]
40DD + 24/tic DoT for 126 sec Conjuration Vendor Cla
Shifting Shield Buff Single 80 +18 AC +AC for 45 min Abjuration Vendor Cla

Level 32

Name Type Target Mana Max Effect Description School Location Era
Charm Animals Charm Single 120 ~18 min Charm Animals up to Level 33 for 8.2-18 min Alteration Vendor Cla
Companion Spirit Pet Self 350 850 HP
30 melee
18 kick
Summon a L22-L26 wolf pet Conjuration Vendor Cla
Malaisement Debuff Single 100 -40 Fire Resist
-40 Cold Resist
-40 Magic Resist
-40 Poison Resist
-Fire, Cold, Magic, and Poison Resists for 7.8-12 min Alteration Vendor Cla
Talisman of Tnarg Buff Single 125 +150 Max HP +Max HP for 72 min Alteration Vendor Cla

Level 33

Name Type Target Mana Max Effect Description School Location Era
Instill Root Single 60 96 sec Root target in place Alteration Vendor Cla
Winter's Roar Damage Single 150 -263 HP (cold)
[1.753 DPM]
Cold direct damage in 4 sec Evocation Vendor Cla

Level 34

Name Type Target Mana Max Effect Description School Location Era
Curse Damage Single 212 -148 x 6 Increase Curse Counter by 4, 148 x 6 DOT Conjuration Vendor Cla
Pack Shrew Buff group 320 36min Ultravision Increase Movement Speed by 30% 36m Divination Vendor Cla
Shock of the Tainted Damage Single 130 -230 HP (poison)
[1.769 DPM]
Poison direct damage in 3.9 sec Conjuration Vendor Cla

Level 35

Name Type Target Mana Max Effect Description School Location Era
Resist Poison Buff Single 50 +40 Poison Resist +Poison Resist for 36 min Abjuration Vendor Cla
Tumultuous Strength Buff Group 150 +34 STR +STR for 46 min Alteration NPC Drop Cla

Level 36

Name Type Target Mana Max Effect Description School Location Era
Assiduous Vision Buff Single 50 - See through target's eyes with Ultravision and +30% magnification for 2+ hours Divination Vendor Cla
Gale of Poison Damage Rain 200 -122 HP (poison) per wave
[2.44 DPM w/ 4 hits]
Poison rain damage in 5 sec Evocation Vendor Cla
Spirit of Bih`Li Buff Group 120 -36m Increase Movement Speed by 55% Increase Attack by 15 Alteration Vendor Cla

Level 37

Name Type Target Mana Max Effect Description School Location Era
Glamour Buff Single 80 +32 CHA +CHA for 54 min Alteration Vendor Cla
Venom of the Snake DoT Single 160 -512 HP (poison)
[3.2 DPM]
40 DD + 59/tic DoT for 7 tics Conjuration Vendor Cla
Vigilant Spirit Pet Self 400 900 HP
35 melee
19 kick
Summon a L24-L28 wolf pet Conjuration Vendor Cla

Level 38

Name Type Target Mana Max Effect Description School Location Era
Insidious Malady Debuff Single 60 -60 Disease Resist -Disease Resist for 8.8-12 min Conjuration Vendor Cla
Togor's Insects Slow Single 175 -49-70% Attack Speed -Attack Speed for 114-180 sec Alteration Vendor Cla

Level 39

Name Type Target Mana Max Effect Description School Location Era
Blinding Luminance Debuff Single 50 -5 ATK Blind and -ATK for 24 sec (high aggro) Divination Vendor Cla
Chloroplast Buff Single 200 +10 HP Regen +HP Regen for 12.7-19 min Alteration Vendor Cla
Deftness Buff Single 80 +40 DEX +DEX for 54 min Alteration Vendor Cla
Furious Strength Buff Single 80 +34 STR +STR for 54 min Alteration Vendor Cla
Cannibalize II? Mana Self 0 -67 HP
+30-36 Mana
Convert your HP to Mana in 1.25 sec, ~0.54HP/mana or 96mana/tick Alteration Quest Kun
Extinguish Fatigue? Refresh Single 35 +90 "stamina" Restore a larger amount of stamina (the yellow bar, not the stat) Alteration Vendor Cla

Level 40

Name Type Target Mana Max Effect Description School Location Era
Spirit Salve Heal Single 181 456 hp Heal for 456 Alteration Vendor Cla
Summon Companion Pet Self 50 - Summon your Pet to your location in 5 sec Conjuration Vendor Cla
Talisman of Altuna Buff Single 250 +250 Max HP +Max HP for 72 min Alteration Vendor Cla

Level 41

Name Type Target Mana Max Effect Description School Location Era
Agility Buff Single 100 +45 AGI +AGI for 63 min Alteration Vendor Cla
Guardian Spirit Pet Self 450 1,200 HP
43 melee
21 kick
Summon a L28-L32 wolf pet Conjuration Vendor Cla
Incapacitate Debuff Single 150 -55 STR
-55 AGI
-24 AC
-STR/AGI/AC for 4.4-6 min Alteration Vendor Cla

Level 42

Name Type Target Mana Max Effect Description School Location Era
Blast of Poison Damage Single 200 -400 HP (poison)
[2 DPM]
Poison direct damage in 4.5 sec Conjuration NPC Drop Cla
Guardian Buff Single 150 +24 AC +AC for 63 min Alteration Vendor Cla

Level 43

Name Type Target Mana Max Effect Description School Location Era
Odium DOT Single 409 - Decrease Current Hit Points by 325 per Tick for 5 ticks, Increase Curse Counter by 8 Conjuration Vendor Cla
Resist Magic Buff Single 85 - Increase Magic Resist by 40 Abjuration Vendor Cla

Level 44

Name Type Target Mana Max Effect Description School Location Era
Alacrity? Buff Single 115 +40% Attack Speed +Attack Speed for 5.8-11 min Alteration Vendor Cla
Blizzard Blast Damage Single 200 -430 HP (cold)
[2.15 DPM]
Cold direct damage in 5.3 sec Evocation Vendor Cla
Nullify Magic Dispel Single 50 -4 spell counters x2 Attempts to remove two spells in 4.5 sec Abjuration Vendor Cla
Stoicism Heal Single In Group 180 - Increase Current Hit Points by 160 per Tick for 4, Decrease Movement Speed by 100%, Decrease Melee Haste by 30% Alteration Vendor Cla

Level 45

Name Type Target Mana Max Effect Description School Location Era
Frenzied Spirit Pet Self 500 Summon a L32-L36 wolf pet Conjuration Vendor Cla
Rage Buff Self 100 +18 AC
+15 HP Regen
No Mana Regen
+AC/HP Regen/No Mana Regen for 15.7-19 min (don't use) Abjuration Vendor Cla
Superior Healing Heal Single 185 1,800 HP
51 melee
23 kick
Increase Current Hit Points by 600 Alteration Vendor Cla

Level 46

Name Type Target Mana Max Effect Description School Location Era
Harnessing of Spirit Buff Single 425 Increase Max HP by 251, Increase Current HP by 251, Increase Str by 67, Increase Dex by 50, 72min Alteration Vendor Cla
Strength Buff Single 100 +67 STR +STR for 63 min Alteration Vendor Cla

Level 47

Name Type Target Mana Max Effect Description School Location Era
Charisma Buff Single 100 +40 CHA +CHA for 63 min Alteration Vendor Cla
Shock of Venom Direct Damage Single 227 Decrease Current Hit Points by 535 Conjuration Vendor Cla

Level 48

Name Type Target Mana Max Effect Description School Location Era
Abolish Disease Cure Single 100 36 disease counters Cures strong diseases in 6 sec Alteration Vendor Cla
Dexterity Buff Single 100 +50 DEX +DEX for 63 min Alteration Vendor Cla
Malosi Debuff Single 175 -60 Fire Resist
-60 Cold Resist
-60 Magic Resist
-60 Poison Resist
-Fire, Cold, Magic, and Poison Resists for 10.8-12 min Alteration Vendor Cla

Level 49

Name Type Target Mana Max Effect Description School Location Era
Envenomed Bolt DoT Single 320 -1,278 HP (poison)
[3.993 DPM]
Poison DoT over 48 sec Conjuration Vendor Cla
Infusion of Spirit Buff Single 200 - Increase Str by 50, Increase Dex by 55, Increase Sta by 45 Conjuration Vendor Cla
Plague DoT Single 300 -1,270 HP (disease)
[4.233 DPM]
Disease DoT over 132 sec Conjuration Vendor Cla

Level 50

Name Type Target Mana Max Effect Description School Location Era
Kragg's Salve Heal Single 244 Increase Current Hit Points by 688 Alteration Cla
Spirit of the Puma Buff/Proc Single In Group 212 Add Melee Proc: Puma Maw (154 dd) with 400% Rate Mod, 60s Alteration Cla
Spirit Quickening Buff Pet 50 +30 STR
+20 AC
+20% Attack Speed
+STR/AC/Attack Speed for 6-7 min Alteration Cla
Talisman of Jasinth Buff Target Group 50 Increase Disease Resist by 45, 36m Abjuration Cla

Level 51

Name Type Target Mana Max Effect Description School Location Era
Superior Healing Heal Single 250 +583 HP
[2.332 HPM]
Heal target in 4.5 sec Alteration Vendor Vel
Immobilize Root Single 80 60 sec Root target in place in 1.75 sec Alteration Vendor Kun
Talisman of Jasinth Buff Group 150 +45 Disease Resist +Disease Resist for 36 min Abjuration NPC Drop Kun
Turgur's Insects Slow Single 250 -66-75% Attack Speed -Attack Speed for 5.1-6.0 min Alteration Vendor Kun

Level 52

Name Type Target Mana Max Effect Description School Location Era
Insidious Decay Debuff Single 100 -40 Disease Resist -Disease Resist for 11.4-13 min (unresistable) Alteration Quest Kun
Regrowth Buff Single 300 +15 HP Regen +HP Regen for 16.6-19 min Alteration Vendor Kun
Spirit of Scale Buff Group 150 +70% Run Speed +Run Speed for 72 min (fades when you attack or cast) Alteration NPC Drop Kun

Level 53

Name Type Target Mana Max Effect Description School Location Era
Cripple Debuff Single 225 -75 STR
-75 AGI
-65 DEX
-33 AC
-STR/AGI/DEX/AC for 6.3-7 min Alteration NPC Drop Kun
Deliriously Nimble Buff Single 150 +52 AGI +AGI for 72 min Alteration Vendor Kun
Talisman of Shadoo Buff Group 150 +45 Poison Resist +Poison Resist for 36 min Abjuration Quest Kun

Level 54

Name Type Target Mana Max Effect Description School Location Era
Cannibalize III Mana Self 0 -74 HP
+36-38 Mana
Convert your HP to Mana in 1.25 sec, ~0.51HP/mana or 101mana/tick Alteration NPC Drop Kun
Ice Strike Damage Single 250 -675 HP (cold)
[2.7 DPM]
Cold damage in 7 sec Evocation Vendor Kun
Riotous Health Buff Single 150 +50 STA +STA for 72 min Alteration Vendor Kun
Shroud of the Spirits Buff Single 200 +28 AC +AC for 72 min Abjuration Quest Kun

Level 55

Name Type Target Mana Max Effect Description School Location Era
Annul Magic Dispel Single 75 -9 spell counters x2 Guaranteed removal of two spells in 4 sec Abjuration Vendor Kun
Chloroblast Heal Single 175 +385 HP
[2.2 HPM]
Heal target in 3 sec Alteration Vendor Vel
Form of the Great Bear Buff Self 135 +2 HP Regen
+10 WIS
+HP Regen/WIS/Illusion: Bear for 2.4 hours Alteration NPC Drop Vel
Spirit of the Howler Pet Self 850 2,050 HP
52 melee
24 kick
Summon a L35-L39 wolf pet Conjuration NPC Drop Kun
Talisman of Kragg Buff Single 375 +380 Max HP +Max HP for 72 min Alteration Vendor Kun
Torrent of Poison Damage Rain 380 -540 HP (poison) per wave
[5.684 DPM w/ 4 hits]
Poison rain damage in 6 sec Evocation Quest Kun

Level 56

Name Type Target Mana Max Effect Description School Location Era
Acumen Buff Single 75 +10 "stamina" regen See Invisible, Ultravision, +Stamina Regen for 63 min Divination NPC Drop Kun
Bane of Nife DoT Single 425 -1,648 HP (poison)
[3.877 DPM]
Poison DoT over 42 sec Conjuration NPC Drop Kun
Celerity Buff Single 185 +50% Attack Speed +Attack Speed for 16 min Alteration Vendor Kun
Paralyzing Earth Root Single 100 180 sec Root target in place in 2.5 sec cast Alteration Vendor Kun

Level 57

Name Type Target Mana Max Effect Description School Location Era
Malosini Debuff Single 200 -60 Fire Resist
-60 Cold Resist
-60 Magic Resist
-60 Poison Resist
-60 Fire, Cold, Magic, and Poison Resists for 18.1-19 min Alteration Vendor Kun
Maniacal Strength Buff Single 150 +68 STR +STR for 2.6 hours Alteration Vendor Kun
Talisman of the Brute Buff Group 350 +40 STA +STA for 63 min Alteration NPC Drop Kun
Talisman of the Cat Buff Group 350 +45 AGI +AGI for 63 min Alteration NPC Drop Kun

Level 58

Name Type Target Mana Max Effect Description School Location Era
Cannibalize IV Mana Self 0 -148 HP
+81-82 Mana
Convert your HP to Mana in 2.5 sec, ~0.55HP/mana or 164mana/tick Alteration NPC Drop War
Mortal Deftness Buff Single 150 +60 DEX +DEX for 72 min Alteration Vendor Kun
Talisman of the Rhino Buff Group 350 +42 STR +STR for 63 min Alteration NPC Drop Kun
Talisman of the Serpent Buff Group 350 +40 CHA +CHA for 63 min Alteration NPC Drop Kun
Tigir's Insects Slow AoE 350 -49-50% Attack Speed AOE -Attack Speed for 2.9-3.0 min Alteration NPC Drop Kun

Level 59

Name Type Target Mana Max Effect Description School Location Era
Pox of Bertoxxulous DoT Single 430 -2,088 HP (disease)
[4.855 DPM]
Disease DoT over 108 sec Conjuration NPC Drop Kun
Talisman of the Raptor Buff Group 350 +60 DEX +DEX for 63 min Alteration NPC Drop Kun
Unfailing Reverence Buff Single 150 +55 CHA +CHA for 72 min Alteration Vendor Kun
Voice of the Berserker Buff Self 1 +85 STR
+75 AGI
+75 DEX
+24 AC
+STR/AGI/DEX/AC for 18.7-19 min Abjuration NPC Drop Kun

Level 60

Name Type Target Mana Max Effect Description School Location Era
Avatar Buff Single 325 +100 STR
+100 AGI
+100 DEX
+100 ATK
+STR/AGI/DEX/ATK for 6 min (requires Emerald) Alteration NPC Drop Kun
Focus of Spirit Buff Single 500 +67 STR
+60 DEX
+405 Max HP
+STR/DEX/Max HP for 100 min Alteration NPC Drop Vel
Malo Debuff Single 350 -45 Fire Resist
-45 Cold Resist
-45 Magic Resist
-45 Poison Resist
-Fire, Cold, Magic, and Poison Resists for 13 min (unresistable) Alteration NPC Drop Kun
Primal Avatar Buff Single 325 +100 STR
+100 AGI
+100 DEX
+100 ATK
+STR/AGI/DEX/ATK for 6 min (no Emerald required) Alteration NPC Drop Vel
Torpor HoT Single 200 +1,200-1,500 HP
-70?% Run Speed
-30% Attack Speed
[6.0-7.5 HPM]
Heal target over 24-30 sec in 6 sec
-Run Speed/-Attack Speed
Alteration NPC Drop Kun

Pet Information

Player Level Pet Pet Level Base Melee Ratio Bonus Damage Dual Wield
32 Companion Spirit 26 15/30 (0.500) +0 10%
37 Vigilant Spirit 29 16/29 (0.551) +3 15%
41 Guardian Spirit 32 18/28 (0.642) +7 20%
45 Frenzied Spirit 36 20/28 (0.714) +11 55%

Reagents

Shaman pets do not require a reagent to summon.

Skills

Specialization

Shamans have two real choices: Alteration and Conjuration.

Conjuration is mainly useful for shamans who solo or kite a lot. This is a good Specialization to take if you plan on soloing up until around level 35, or plan on using DoTs a lot.

Alteration is used for almost all of a shaman's buffs, heals, regenerations, hastes, slows, roots, and the like. These are cast far more often in groups, and you can save a great deal of mana with this as your Specialization.

Alteration is a pretty safe bet, but if you attack more, and enhance less, then Conjuration is still worth considering.

Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Abjuration 235 (Level+1)*5 235
1 No Alteration 235 (Level+1)*5 235
1 No Conjuration 235 (Level+1)*5 235
1 No Divination 235 (Level+1)*5 235
1 No Evocation 235 (Level+1)*5 235
1 No Channelling 200 200
8 Yes Meditate 235 (Level+1)*5 252
30 No Specialization 200 200
  • Specialization can be trained up to 20 for 1 point but will level without training.

Combat Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No 1 Hand Blunt 200 (Level+1)*4 200
1 No 2 Hand Blunt 200 (Level+1)*4 200
1 No Bind Wound 200 210
1 No Defense 200 Level*5 200
1 No Hand to Hand 75 75
1 No Offense 200 Level*5 200
1 No Piercing 200 (Level+1)*4 200
15 Yes Dodge 75 (Not Level Limited) 75

Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Alcohol Tolerance 235 255
1 No Beg 200 200
1 No Fishing 200 200
1 No Forage (Iksar Only) 50 50
1 Yes Sense Heading 200 200
1 No Swimming 200 200
25 No Alchemy 130 170

Shaman-Specific Quests

Velious:

All Shaman Gear

Gearing

Class specific gear suggestions are cross listed on the Gear Reference page. See also Equipping a Shaman.

Pre-Planar

  • Ears -
    Ivandyr's Hoop
    Ivandyr's Hoop
    Lore Equipped, Attunable

    Slot: EAR
    AC: 6
    INT: +6 WIS: +6 HP: +6
    Effect: Spirit Tap (Charge Clicky, Casting Time: 0.3, Cooldown: 1 seconds, Cooldown Group: 3)
    Charges: 6
    Size: TINY WT: 0.1
    Class: WAR CLR PAL RNG SHD ROG SHM NEC WIZ MAG ENC BER
    Race: ALL

    ,
    Jasper Gold Earring
    Jasper Gold Earring
    Slot: EAR

    WIS: +3
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Platinum Jasper Ring
    Platinum Jasper Ring
    Slot: FINGER

    WIS: +6
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Platinum Fire Wedding Ring
    Platinum Fire Wedding Ring
    Slot: FINGER

    AC: 5
    HP: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Chrysoberyl Talisman
    Chrysoberyl Talisman
    MAGIC ITEM LORE ITEM

    Slot: NECK
    AC: 5
    WIS: +3 MANA: +20
    WT: 1.0 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Haste II

  • Head -
    Batfang Headband
    Batfang Headband
    MAGIC ITEM

    Slot: HEAD
    AC: 2
    WIS: +3 INT: +3
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Extended Enhancement II

    ,
    Runed Circlet
    Runed Circlet
    Slot: HEAD

    AC: 4
    WIS: +4 INT: +4
    WT: 1.0 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Crown of Leaves
    Crown of Leaves
    Slot: HEAD

    AC: 1
    WIS: +5
    WT: 0.4 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation II

    ,
    Nightshade Wreath
    Nightshade Wreath
    Attunable

    Slot: HEAD
    AC: 1
    INT: +5 WIS: +5
    Size: SMALL WT: 0.1
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL
    Focus Effect: Reanimation Haste I

    ,
    Totemic Helm
    Totemic Helm
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 12
    WIS: +5
    WT: 3.5 Size: SMALL
    Class: SHM
    Race: ALL

  • Face -
    Platinum Ruby Veil
    Platinum Ruby Veil
    Slot: FACE

    STR: +7 WIS: +7
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Bloodstone Eyepatch
    Bloodstone Eyepatch
    Attunable

    Slot: FACE
    AC: 4
    WIS: +3 AGI: +3
    Size: SMALL WT: 0.1
    Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BER
    Race: ALL

    ,
    Polished Mithril Mask
    Polished Mithril Mask
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 5
    WIS: +7 INT: +7
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Improved Damage II

  • Chest -
    Bloodstained Tunic
    Bloodstained Tunic
    MAGIC ITEM

    Slot: CHEST
    AC: 13
    WIS: +4 AGI: +4
    WT: 6.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Foreman's Tunic
    Foreman's Tunic
    MAGIC ITEM

    Slot: CHEST
    AC: 10
    STR: +3 WIS: +3
    WT: 0.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Totemic Breastplate
    Totemic Breastplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 19
    SV DISEASE: +5 SV MAGIC: +5 SV POISON: +5
    WT: 6.0 Size: LARGE
    Class: SHM
    Race: ALL
    Focus Effect: Extended Enhancement II

  • Arms -
    Hollowed Bone Bracers
    Hollowed Bone Bracers
    MAGIC ITEM

    Slot: ARMS
    AC: 6
    MANA: +15
    SV MAGIC: +7
    WT: 2.5 Size: SMALL
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL
    Focus Effect: Burning Affliction I

    ,
    Platinum Armband
    Platinum Armband
    Attunable

    Slot: ARMS
    STR: +3 WIS: +3
    Size: SMALL WT: 0.3
    Class: ALL
    Race: ALL
    Focus Effect: Mana Preservation I

    ,
    Totemic Vambraces
    Totemic Vambraces
    MAGIC ITEM LORE ITEM

    Slot: ARMS
    AC: 10
    AGI: +5
    WT: 3.7 Size: SMALL
    Class: SHM
    Race: ALL

  • Back -
    Mammoth Hide Cloak
    Mammoth Hide Cloak
    Slot: BACK

    AC: 7
    WIS: +4
    SV COLD: +5
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Improved Damage I

    ,
    Totemic Cloak
    Totemic Cloak
    MAGIC ITEM LORE ITEM

    Slot: BACK
    AC: 10
    STA: +5
    WT: 3.0 Size: LARGE
    Class: SHM
    Race: ALL

    ,
    Molten Cloak
    Molten Cloak
    Slot: BACK

    AC: 4
    WIS: +4 INT: +4
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Hooded Black Cloak
    Hooded Black Cloak
    Lore Equipped, Attunable

    Slot: BACK
    AC: 10
    STR: +5 HP: +45
    Size: MEDIUM WT: 2.5
    Class: ALL
    Race: ALL

  • Waist -
    Purity Belt
    Purity Belt
    Slot: WAIST

    AC: 3
    STR: +2 STA: +2
    WT: 1.2 Size: SMALL
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Black Iron Girdle
    Black Iron Girdle
    MAGIC ITEM

    Slot: WAIST
    AC: 6
    STA: +5
    WT: 2.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Reed Belt
    Reed Belt
    MAGIC ITEM

    Slot: WAIST
    AC: 6
    WIS: +5 HP: +10
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Burning Affliction II

  • Shoulders -
    Lizardscale Mantle
    Lizardscale Mantle
    MAGIC ITEM

    Slot: SHOULDERS
    AC: 5
    WIS: +3 INT: +3
    WT: 2.5 Size: SMALL
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Prayer Shawl
    Prayer Shawl
    MAGIC ITEM

    Slot: SHOULDERS
    AC: 5
    WIS: +8
    WT: 0.4 Size: SMALL
    Class: CLR DRU SHM
    Race: ALL

  • Wrists -
    Chipped Bone Bracelet
    Chipped Bone Bracelet
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    WIS: +5
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Affliction Efficiency II

    ,
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

  • Legs -
    Black Chitin Leggings
    Black Chitin Leggings
    MAGIC ITEM

    Slot: LEGS
    AC: 7
    HP: +10 MANA: +10
    WT: 7.5 Size: LARGE
    Class: ALL
    Race: ALL

    ,
    Gatorscale Leggings
    Gatorscale Leggings
    MAGIC ITEM

    Slot: LEGS
    AC: 7
    WIS: +4 HP: +15
    WT: 0.4 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Hands -
    Split Paw Hide Gloves
    Split Paw Hide Gloves
    Attunable

    Slot: HANDS
    AC: 4
    DEX: +3 WIS: +2
    Size: TINY WT: 2.0
    Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BST BER
    Race: ALL

    ,
    Kedgemail Gauntlets
    Kedgemail Gauntlets
    MAGIC ITEM NO DROP

    Slot: HANDS
    AC: 11
    STR: +3 DEX: +5 MANA: +25
    WT: 3.0 Size: SMALL
    Class: PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Feet -
    Wolf Fur Slippers
    Wolf Fur Slippers
    MAGIC ITEM

    Slot: FEET
    AC: 2
    AGI: +7 MANA: +20
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Spell Haste I

    ,
    Totemic Boots
    Totemic Boots
    MAGIC ITEM LORE ITEM

    Slot: FEET
    AC: 10
    STR: +5
    WT: 3.6 Size: MEDIUM
    Class: SHM
    Race: ALL

    ,
    Golden Efreeti Boots
    Golden Efreeti Boots
    MAGIC ITEM

    Slot: FEET
    AC: 5
    WIS: +9 INT: +9 SV POISON: +1
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Enhancement Haste II

  • Primary -
    Darksea Harpoon
    Darksea Harpoon
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 28
    DMG: 10
    STR: +5 WIS: +5 MANA: +20
    SV DISEASE: +5
    WT: 7.0 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 14 @ lvl 50

    ,
    Sharkbone Warhammer
    Sharkbone Warhammer
    MAGIC ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 26
    DMG: 8
    WIS: +5
    WT: 3.0 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM BST
    Race: ALL
    DMG Bonus: 13 @ lvl 50

    ,
    Tainted Battleworn Morning Star
    Tainted Battleworn Morning Star
    MAGIC ITEM NO DROP

    Slot: PRIMARY SECONDARY
    Skill: 1H Blunt Atk Delay: 30
    DMG: 7
    WIS: +6
    SV DISEASE: -5
    WT: 9.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL
    DMG Bonus: 15 @ lvl 50

    ,
    Paw of Opolla
    Paw of Opolla
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY SECONDARY
    AC: 9
    STA: +5 CHA: -5 WIS: +9 AGI: +9 MANA: +5
    SV DISEASE: -5
    WT: 0.2 Size: SMALL
    Class: CLR DRU SHM
    Race: ALL

    ,
    Mortificator Staff
    Mortificator Staff
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 44
    DMG: 16
    WIS: +7 MANA: +45
    Effect: Mana Sink (Combat, Casting Time: Instant) at Level 30
    WT: 6.5 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 30 @ lvl 50

  • Secondary -
    Testament of Vanear
    Testament of Vanear
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SECONDARY
    WIS: +10 MANA: +10
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Mana Preservation I

    ,
    Charred Guardian Shield
    Charred Guardian Shield
    MAGIC ITEM

    Slot: SECONDARY
    AC: 10
    WIS: +9
    WT: 8.0 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM
    Race: ALL

  • Range -
    Darksea Harpoon
    Darksea Harpoon
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 28
    DMG: 10
    STR: +5 WIS: +5 MANA: +20
    SV DISEASE: +5
    WT: 7.0 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 14 @ lvl 50

    ,
    Ebon War Spear
    Ebon War Spear
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 31
    DMG: 8
    STR: +4 WIS: +3
    SV MAGIC: +5
    WT: 7.0 Range: 40 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 15 @ lvl 50

Planar

  • Ears -
    Black Sapphire Electrum Earring
    Black Sapphire Electrum Earring
    Slot: EAR

    AC: 2
    HP: +35 MANA: +25 END: +25
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Ivandyr's Hoop
    Ivandyr's Hoop
    Lore Equipped, Attunable

    Slot: EAR
    AC: 6
    INT: +6 WIS: +6 HP: +6
    Effect: Spirit Tap (Charge Clicky, Casting Time: 0.3, Cooldown: 1 seconds, Cooldown Group: 3)
    Charges: 6
    Size: TINY WT: 0.1
    Class: WAR CLR PAL RNG SHD ROG SHM NEC WIZ MAG ENC BER
    Race: ALL

  • Fingers -
    Platinum Fire Wedding Ring
    Platinum Fire Wedding Ring
    Slot: FINGER

    AC: 5
    HP: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Black Sapphire Platinum Necklace
    Black Sapphire Platinum Necklace
    Slot: NECK

    HP: +55 MANA: +55 END: +55
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Drake Fang Amulet
    Drake Fang Amulet
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 2
    CHA: +2 WIS: +6 MANA: +10
    SV FIRE: +10 SV MAGIC: +5
    WT: 0.1 Size: TINY
    Class: SHM
    Race: ALL

  • Head -
    Rune Etched Helm
    Rune Etched Helm
    Lore Equipped, No Trade, Quest

    Slot: HEAD
    AC: 14
    DEX: +5 INT: +5
    SV POISON: +7
    WT: 4.5 Size: SMALL
    Class: SHM
    Race: ALL

  • Face -
    Tobrin's Mystical Eyepatch
    Tobrin's Mystical Eyepatch
    Attunable

    Slot: FACE
    WIS: +15 INT: +15
    Effect: See Invisible (Worn)
    Size: TINY WT: 0.1
    Class: ALL
    Race: ALL

  • Chest -
    Rune Etched Chestplate
    Rune Etched Chestplate
    Lore Equipped, No Trade, Quest

    Slot: CHEST
    AC: 26
    STA: +9 WIS: +13 MANA: +25
    WT: 7.5 Size: LARGE
    Class: SHM
    Race: ALL

  • Arms -
    Rune Etched Vambraces
    Rune Etched Vambraces
    Lore Equipped, No Trade, Quest

    Slot: ARMS
    AC: 13
    STR: +5 DEX: +3
    SV MAGIC: +7
    WT: 4.9 Size: SMALL
    Class: SHM
    Race: ALL

  • Back -
    Molten Cloak
    Molten Cloak
    Slot: BACK

    AC: 4
    WIS: +4 INT: +4
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Mammoth Hide Cloak
    Mammoth Hide Cloak
    Slot: BACK

    AC: 7
    WIS: +4
    SV COLD: +5
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Improved Damage I

  • Waist -
    Reed Belt
    Reed Belt
    MAGIC ITEM

    Slot: WAIST
    AC: 6
    WIS: +5 HP: +10
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Burning Affliction II

    ,
    Flayed Turmoilskin Belt
    Flayed Turmoilskin Belt
    Lore Equipped, Attunable

    Slot: WAIST
    AC: 9
    WIS: +5 DEX: +6
    Size: SMALL WT: 0.5
    Class: SHM
    Race: ALL

    ,
    Bone-Clasped Girdle
    Bone-Clasped Girdle
    Attunable

    Slot: WAIST
    AC: 4
    STR: +7 STA: +7 DEX: +7 HP: +75 MANA: +75
    Size: SMALL WT: 0.1
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL
    Focus Effect: Burning Affliction III

  • Shoulders -
    Prayer Shawl
    Prayer Shawl
    MAGIC ITEM

    Slot: SHOULDERS
    AC: 5
    WIS: +8
    WT: 0.4 Size: SMALL
    Class: CLR DRU SHM
    Race: ALL

  • Wrists -
    Rune Etched Bracer
    Rune Etched Bracer
    No Trade, Quest

    Slot: WRIST
    AC: 9
    INT: +5 WIS: +5 CHA: +5
    Size: SMALL WT: 3.0
    Class: SHM
    Race: ALL

    ,
    Runed Mithril Bracer
    Runed Mithril Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 4
    STR: +3 WIS: +5
    WT: 2.3 Size: SMALL
    Class: ALL
    Race: ALL
    Focus Effect: Reagent Conservation III

    ,
    Elder Shaman's Ceremonial Bracelet
    Elder Shaman's Ceremonial Bracelet
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WRIST WAIST
    Charges: 2
    AC: 5
    STR: +4 DEX: +4 WIS: +4 AGI: +4 MANA: +20
    Effect: Alacrity (Must Equip, Casting Time: Instant) at Level 45
    WT: 1.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Legs -
    Rune Etched Greaves
    Rune Etched Greaves
    Lore Equipped, No Trade, Quest

    Slot: LEGS
    AC: 14
    STR: +5 WIS: +5
    SV DISEASE: +7
    WT: 5.6 Size: LARGE
    Class: SHM
    Race: ALL

  • Hands -
    Rune Etched Gauntlets
    Rune Etched Gauntlets
    Lore Equipped, No Trade, Quest

    Slot: HANDS
    AC: 11
    STR: +5 DEX: +5 MANA: +20
    SV FIRE: +7
    Size: SMALL WT: 3.8
    Class: SHM
    Race: ALL

  • Feet -
    Rune Etched Boots
    Rune Etched Boots
    Lore Equipped, No Trade, Quest

    Slot: FEET
    AC: 14
    AGI: +9 HP: +20
    SV COLD: +7
    WT: 4.9 Size: MEDIUM
    Class: SHM
    Race: ALL

    ,
    Golden Efreeti Boots
    Golden Efreeti Boots
    MAGIC ITEM

    Slot: FEET
    AC: 5
    WIS: +9 INT: +9 SV POISON: +1
    WT: 2.5 Size: MEDIUM
    Class: ALL
    Race: ALL
    Focus Effect: Enhancement Haste II

  • Primary -
    Withered Totem of Widdershins
    Withered Totem of Widdershins
    MAGIC ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 42
    DMG: 20
    DEX: +9 WIS: +15
    Effect: Malaisement (Combat, Casting Time: Instant) at Level 35
    WT: 6.5 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 28 @ lvl 50

    ,
    Blight, Hammer of the Scourge
    Blight, Hammer of the Scourge
    Attunable

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 47
    DMG: 23
    STA: +9 WIS: +9 INT: +9
    SV DISEASE: +10
    Effect: Scourge (Combat) at Level 30
    WT: 10.0 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 32 @ lvl 50

    ,
    Blued Two-Handed Hammer
    Blued Two-Handed Hammer
    Lore Equipped, Attunable, Placeable

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 44
    DMG: 21
    STA: +3 DEX: +3 MANA: +30
    SV FIRE: +10
    Effect: Project Lightning (Combat) at Level 30
    Size: LARGE WT: 11.0
    Class: WAR CLR PAL RNG SHD DRU MNK SHM BST BER
    Race: ALL
    DMG Bonus: 30 @ lvl 50

    ,
    Barbarian Spiritist`s Hammer
    Barbarian Spiritist`s Hammer
    Attunable, Placeable

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 43
    DMG: 22
    WIS: +13 INT: +13
    Effect: Winter's Roar (Combat, Rate +64%) at Level 30
    Size: LARGE WT: 10.0
    Class: SHM
    Race: ALL
    DMG Bonus: 29 @ lvl 50

  • Secondary -
    Spitestone Shield
    Spitestone Shield
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SECONDARY
    AC: 17
    WIS: +10
    WT: 7.5 Size: MEDIUM
    Class: SHM
    Race: ALL

  • Range -
    Darksea Harpoon
    Darksea Harpoon
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 28
    DMG: 10
    STR: +5 WIS: +5 MANA: +20
    SV DISEASE: +5
    WT: 7.0 Size: LARGE
    Class: SHM
    Race: ALL
    DMG Bonus: 14 @ lvl 50

Kunark

  • Ears -
    Forest Loop
    Forest Loop
    MAGIC ITEM

    Slot: EAR
    AC: 2
    DEX: +3 WIS: +3 AGI: +3
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Golem Tear Ring
    Golem Tear Ring
    LORE ITEM

    Slot: FINGER
    AC: 2
    STR: +2 WIS: +6 MANA: +10
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Necklace of Superiority
    Necklace of Superiority
    MAGIC ITEM LORE ITEM

    Slot: NECK
    AC: 5
    STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

  • Head -
    Jaundiced Bone Helm
    Jaundiced Bone Helm
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 18
    Effect: Glamour (Must Equip, Casting Time: 10.0) at Level 45
    WT: 6.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Face -
    Enshrouded Veil
    Enshrouded Veil
    MAGIC ITEM LORE ITEM

    Slot: FACE
    AC: 7
    WIS: +2 INT: +2 HP: +30 MANA: +30
    SV FIRE: +10
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Targishin's Bone Mask
    Targishin's Bone Mask
    LORE ITEM

    Slot: FACE
    AC: 12
    WT: 0.0 Size: SMALL
    Class: ALL
    Race: ALL

  • Chest -
    Jaundiced Bone Breastplate
    Jaundiced Bone Breastplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 35
    WIS: +10 AGI: +10 HP: +20 MANA: +80
    Effect: Bramblecoat (Must Equip, Casting Time: 12.0) at Level 45
    WT: 10.0 Size: LARGE
    Class: SHM
    Race: ALL

    ,
    Fungus Covered Scale Tunic
    Fungus Covered Scale Tunic
    LORE ITEM

    Slot: CHEST
    AC: 21
    STR: +2 DEX: -10 INT: +2 AGI: -10
    Effect: Fungal Regrowth (Worn)
    WT: 2.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM
    Race: ALL

    ,
    Froglok Scale Chestplate
    Froglok Scale Chestplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 24
    CHA: +3 WIS: +5 INT: +5
    WT: 5.5 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Ceremonial Iksar Chestplate
    Ceremonial Iksar Chestplate
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 19
    Effect: Regeneration (Worn)
    WT: 6.0 Size: LARGE
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Tree Weave
    Tree Weave
    MAGIC ITEM LORE ITEM

    Slot: CHEST
    AC: 25
    STR: +10
    WT: 12.0 Size: LARGE
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

  • Arms -
    Jaundiced Bone Vambraces
    Jaundiced Bone Vambraces
    MAGIC ITEM LORE ITEM

    Slot: ARMS
    AC: 18
    Effect: Furious Strength (Must Equip, Casting Time: 10.0) at Level 45
    WT: 6.5 Size: SMALL
    Class: SHM
    Race: ALL

  • Back -
    Hierophant's Cloak
    Hierophant's Cloak
    MAGIC ITEM LORE ITEM

    Slot: BACK
    AC: 10
    STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Waist -
    Mucilaginous Girdle
    Mucilaginous Girdle
    MAGIC ITEM

    Slot: WAIST
    AC: 7
    WIS: +6 HP: +10
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL

  • Shoulders -
    Obulus Death Shroud
    Obulus Death Shroud
    MAGIC ITEM LORE ITEM

    Slot: SHOULDERS
    AC: 10
    STR: +3 STA: +5 WIS: +3 MANA: +25
    SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +1 SV POISON: +1
    WT: 2.0 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Wrists -
    Jaundiced Bone Bracer
    Jaundiced Bone Bracer
    MAGIC ITEM

    Slot: WRIST
    AC: 14
    Effect: Winter's Roar (Must Equip, Casting Time: 8.0) at Level 45
    WT: 4.0 Size: SMALL
    Class: SHM
    Race: ALL

    ,
    Supple Scale Armband
    Supple Scale Armband
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WRIST
    AC: 3
    WIS: +5 INT: +5 MANA: +25
    SV FIRE: +10
    WT: 0.1 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

  • Legs -
    Jaundiced Bone Greaves
    Jaundiced Bone Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 24
    STR: +8 DEX: +8 WIS: +8 MANA: +75
    Effect: Health (Must Equip, Casting Time: 10.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: SHM
    Race: ALL

  • Hands -
    Jaundiced Bone Gauntlets
    Jaundiced Bone Gauntlets
    MAGIC ITEM LORE ITEM

    Slot: HANDS
    AC: 14
    Effect: Deftness (Must Equip, Casting Time: 10.0) at Level 45
    WT: 5.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Feet -
    Jaundiced Bone Boots
    Jaundiced Bone Boots
    MAGIC ITEM LORE ITEM

    Slot: FEET
    AC: 18
    Effect: Nimble (Must Equip, Casting Time: 10.0) at Level 45
    WT: 6.5 Size: MEDIUM
    Class: SHM
    Race: ALL

  • Primary -
    Spear of Fate
    Spear of Fate
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: Piercing Atk Delay: 30
    DMG: 20
    STR: +10 DEX: +10 STA: +10 WIS: +20 HP: +30 MANA: +70
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Required level of 46.
    Effect: Curse of the Spirits (Must Equip, Casting Time: 9.0) at Level 50
    WT: 1.0 Size: MEDIUM
    Class: SHM
    Race: ALL
    DMG Bonus: 15 @ lvl 50

    ,
    Granite Face Grinder
    Granite Face Grinder
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 36
    DMG: 29
    STR: +10 WIS: +10 INT: +10
    WT: 12.0 Size: LARGE
    Class: WAR PAL SHD SHM
    Race: ALL
    DMG Bonus: 24 @ lvl 50

    ,
    Slime Coated Harpoon
    Slime Coated Harpoon
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 25
    DMG: 10
    BACKSTAB: 10
    WIS: +5 MANA: +10
    WT: 4.7 Size: MEDIUM
    Class: WAR ROG SHM
    Race: ALL
    DMG Bonus: 12 @ lvl 50

    ,
    Howling Harpoon
    Howling Harpoon
    MAGIC ITEM LORE ITEM

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 35
    DMG: 13
    WIS: +6 MANA: +40
    Effect: Stun (Combat, Casting Time: Instant) at Level 40
    WT: 4.2 Size: MEDIUM
    Class: SHM
    Race: ALL
    DMG Bonus: 17 @ lvl 50

    ,
    Poison Wind Censer
    Poison Wind Censer
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 28
    DMG: 20
    STR: +5
    SV POISON: -30
    Effect: Gale of Poison (Combat, Casting Time: Instant) at Level 50
    WT: 5.0 Size: MEDIUM
    Class: WAR CLR PAL SHD SHM
    Race: ALL
    DMG Bonus: 19 @ lvl 50

    ,
    Jade Chokidai Prod (nerfed)
    Jade Chokidai Prod (nerfed)
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: Piercing Atk Delay: 30
    DMG: 11
    STA: +3 WIS: +6
    WT: 4.2 Size: MEDIUM
    Class: SHM
    Race: ALL
    DMG Bonus: 15 @ lvl 50

  • Secondary -
    Book of Obulus
    Book of Obulus
    MAGIC ITEM LORE ITEM

    Slot: SECONDARY
    WIS: +8 INT: +8 MANA: +45
    SV FIRE: +5 SV MAGIC: +5
    WT: 5.0 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Clay Guardian Shield
    Clay Guardian Shield
    MAGIC ITEM LORE ITEM

    Slot: SECONDARY
    AC: 25
    HP: +50
    WT: 7.3 Size: MEDIUM
    Class: WAR CLR PAL SHD SHM
    Race: ALL

    ,
    Sarnak Battle Shield
    Sarnak Battle Shield
    MAGIC ITEM LORE ITEM

    Slot: SECONDARY
    AC: 25
    STR: +5 STA: +5 HP: +40
    SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
    WT: 3.0 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD DRU BRD SHM
    Race: ALL

  • Range -
    Idol of the Thorned
    Idol of the Thorned
    MAGIC ITEM LORE ITEM

    Slot: RANGE
    AC: 10
    STR: +7 STA: +10
    WT: 4.0 Size: TINY
    Class: ALL
    Race: ALL

Velious Pre-Raid/Group

  • Ears -
    Black Sapphire Electrum Earring
    Black Sapphire Electrum Earring
    Slot: EAR

    AC: 2
    HP: +35 MANA: +25 END: +25
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (w/ Chardok revamp:
    Hammered Golden Loop
    Hammered Golden Loop
    MAGIC ITEM NO DROP

    Slot: EAR
    AC: -15
    STA: +8 HP: +75
    SV MAGIC: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Pearly Sarnak Bangle
    Pearly Sarnak Bangle
    MAGIC ITEM NO DROP

    Slot: EAR
    AC: 2
    STA: +10 HP: +35
    SV DISEASE: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    )
  • Fingers -
    Ring of Dain Frostreaver IV
    Ring of Dain Frostreaver IV
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FINGER
    AC: 10
    STR: +10 STA: +10 HP: +100
    SV MAGIC: +10
    Effect: Frostreaver's Blessing (Must Equip, Casting Time: Instant)
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

    (w/ Chardok revamp:
    Regal Band of Bathezid
    Regal Band of Bathezid
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FINGER
    Charges: 5
    AC: 5
    STA: +5 CHA: +2 WIS: +2 INT: +2
    HP: +85 MANA: +50
    Effect: Aegis of Bathezid (Must Equip, Casting Time: Instant) at Level 49
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    )
  • Neck -
    Ayillish's Talisman
    Ayillish's Talisman
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 7
    STR: +6 DEX: +6 STA: +6 CHA: +6 WIS: +6 INT: +6 AGI: +6 HP: +30 MANA: +30
    SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
    WT: 0.5 Size: TINY
    Class: ALL
    Race: ALL

    or other +6 Talisman,
    Choker of the Wretched
    Choker of the Wretched
    MAGIC ITEM LORE ITEM

    Slot: NECK
    AC: 8
    STR: +8 CHA: +8 WIS: +8 INT: +8 HP: +40 MANA: +40
    Effect: Flowing Thought I
    WT: 0.1 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Qeynos Badge of Honor
    Qeynos Badge of Honor
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 5
    STR: +4 WIS: +4 INT: +4 AGI: +4 HP: +25 MANA: +25
    Effect: See Invisible (Worn)
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Head -
    Circlet of the Falinkan
    Circlet of the Falinkan
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HEAD
    AC: 12
    STR: +7 DEX: +5 WIS: +5 INT: +5 HP: +50 MANA: +75
    SV FIRE: +5 SV COLD: +5 SV MAGIC: +5
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    White Dragon Helm
    White Dragon Helm
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 22
    STR: +10 DEX: +15 STA: +12 HP: +100 MANA: +60
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Endure Magic (Worn)
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL

  • Face -
    Crystal Spider Eyes
    Crystal Spider Eyes
    LORE ITEM

    Slot: FACE
    AC: 8
    WIS: +3 INT: +3 HP: +35 MANA: +35
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Eyepatch of Plunder
    Eyepatch of Plunder
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 10
    STR: +10 DEX: +10 HP: +50
    SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
    Effect: Captain Nalots Quickening (Must Equip, Casting Time: 3.5)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

  • Chest -
    Chestplate of Vindication
    Chestplate of Vindication
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 45
    STA: +15 HP: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    Effect: Aura of Battle (Worn)
    WT: 25.0 Size: LARGE
    Class: WAR CLR PAL SHD BRD SHM
    Race: ALL

  • Arms -
    Crystal Chitin Armplates
    Crystal Chitin Armplates
    MAGIC ITEM LORE ITEM

    Slot: ARMS
    AC: 18
    STR: +5 STA: +5 HP: +10
    WT: 5.0 Size: TINY
    Class: ALL except MNK NEC WIZ MAG ENC
    Race: ALL

    ,
    Shamanistic Shenannigan Arm Guard
    Shamanistic Shenannigan Arm Guard
    MAGIC ITEM LORE ITEM NO DROP

    Slot: ARMS
    AC: 23
    STR: +10 STA: +5 HP: +20
    SV FIRE: +5 SV COLD: +5
    WT: 4.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Back -
    Dire Wolf-Hide Cloak
    Dire Wolf-Hide Cloak
    MAGIC ITEM LORE ITEM

    Slot: BACK
    AC: 8
    STR: +6 STA: +6 HP: +35
    WT: 0.5 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Lodizal Shell Shield
    Lodizal Shell Shield
    MAGIC ITEM LORE ITEM

    Slot: BACK SECONDARY
    AC: 23
    STR: +10 CHA: +5 WIS: +10 AGI: -5
    SV FIRE: +20 SV COLD: +20 SV MAGIC: +10
    Effect: Enduring Breath (Worn)
    WT: 5.0 Size: LARGE
    Class: ALL except MNK NEC WIZ MAG ENC
    Race: ALL

    ,
    Cloak of Confusion
    Cloak of Confusion
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK
    AC: 14
    STR: +10 STA: +15 CHA: +15 HP: +45
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +10 SV POISON: +5
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Waist -
    Belt of Inconsistency
    Belt of Inconsistency
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WAIST
    AC: 15
    STR: +1 DEX: +1 WIS: +1 INT: +1 AGI: +1 HP: +70 MANA: +70
    SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Shoulders -
    Strength of the Elements
    Strength of the Elements
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    AC: 15
    STR: +15 HP: +100
    SV FIRE: +15 SV COLD: +15
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Runed Coldain Prayer Shawl
    Runed Coldain Prayer Shawl
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    AC: 7
    STA: +7 CHA: +7 WIS: +7 INT: +7
    SV FIRE: +7 SV COLD: +7 SV POISON: +7
    Effect: Flowing Thought I (Worn)
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL

  • Wrists -
    Bracer of Hammerfal
    Bracer of Hammerfal
    MAGIC ITEM NO DROP

    Slot: WRIST
    AC: 6
    STA: +5 WIS: +3 HP: +25
    Effect: Summon Throwing Hammer (Any Slot, Casting Time: 3.5)
    WT: 4.1 Size: MEDIUM
    Class: WAR CLR PAL RNG SHD DRU MNK BRD SHM
    Race: ALL

    (w/ Chardok revamp:
    Spirit Wracked Cord
    Spirit Wracked Cord
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS ARMS WRIST
    AC: 12
    STA: +5 HP: +100
    SV COLD: +10 SV MAGIC: +5
    Effect: Aura of Battle (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    )
  • Legs -
    Gladiator's Chain Leggings
    Gladiator's Chain Leggings
    LORE ITEM NO DROP

    Slot: LEGS
    AC: 17
    STR: +2 CHA: +4 WIS: +6 HP: +20
    SV MAGIC: +10
    WT: 0.0 Size: TINY
    Class: ALL except MNK NEC WIZ MAG ENC
    Race: ALL

  • Hands -
    Coldain Skin Gloves
    Coldain Skin Gloves
    MAGIC ITEM

    Slot: HANDS
    AC: 12
    STA: +9 WIS: +6 INT: +6 HP: +20 MANA: +20
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Mithril Gauntlets
    Mithril Gauntlets
    MAGIC ITEM

    Slot: HANDS
    AC: 25
    STR: +10 DEX: +15 HP: +75
    SV COLD: +15
    WT: 3.7 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Feet -
    Shamanistic Shenannigan Boots
    Shamanistic Shenannigan Boots
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FEET
    Charges: 10
    AC: 45
    STR: +5 STA: +10 AGI: +10 HP: +50 MANA: +10
    SV DISEASE: +5 SV COLD: +5
    Effect: Scale of Wolf (Must Equip, Casting Time: Instant) at Level 45
    WT: 3.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Primary -
    Spear of Fate
    Spear of Fate
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: Piercing Atk Delay: 30
    DMG: 20
    STR: +10 DEX: +10 STA: +10 WIS: +20 HP: +30 MANA: +70
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Required level of 46.
    Effect: Curse of the Spirits (Must Equip, Casting Time: 9.0) at Level 50
    WT: 1.0 Size: MEDIUM
    Class: SHM
    Race: ALL
    DMG Bonus: 15 @ lvl 50

  • Secondary -
    Lodizal Shell Shield
    Lodizal Shell Shield
    MAGIC ITEM LORE ITEM

    Slot: BACK SECONDARY
    AC: 23
    STR: +10 CHA: +5 WIS: +10 AGI: -5
    SV FIRE: +20 SV COLD: +20 SV MAGIC: +10
    Effect: Enduring Breath (Worn)
    WT: 5.0 Size: LARGE
    Class: ALL except MNK NEC WIZ MAG ENC
    Race: ALL

  • Range -
    Talisman of Benevolence
    Talisman of Benevolence
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE SECONDARY
    AC: 7
    WIS: +15 HP: +38 MANA: +55
    SV COLD: +12 SV MAGIC: +12
    WT: 0.1 Size: SMALL
    Class: CLR DRU SHM
    Race: ALL

    ,
    Eye of Narandi
    Eye of Narandi
    MAGIC ITEM LORE ITEM

    Slot: RANGE
    AC: 4
    STR: +4 DEX: +4 STA: +4 AGI: +4 HP: +40 MANA: +40
    Effect: Creeping Vision (Any Slot/Can Equip, Casting Time: 1.0)
    WT: 2.0 Size: MEDIUM
    Class: ALL
    Race: ALL

Velious Raiding

  • Ears -
    Golden Leaf Earring
    Golden Leaf Earring
    LORE ITEM NO DROP

    Slot: EAR
    AC: 10
    STR: +10 STA: +10 WIS: +15 HP: +80 MANA: +100
    SV FIRE: +12 SV DISEASE: +12 SV POISON: +12
    Effect: Flowing Thought III
    WT: 0.1 Size: TINY
    Class: CLR DRU SHM
    Race: ALL

    ,
    Sanctum Guardian's Earring
    Sanctum Guardian's Earring
    MAGIC ITEM LORE ITEM NO DROP

    Slot: EAR
    AC: 5
    STR: +10 STA: +10 CHA: +10 HP: +50 MANA: +80
    SV DISEASE: +15 SV POISON: +15
    WT: 0.2 Size: TINY
    Class: CLR DRU MNK SHM
    Race: ALL

    ,
    Yunnb's Earring
    Yunnb's Earring
    MAGIC ITEM LORE ITEM NO DROP

    Slot: EAR
    AC: 2
    WIS: +15 INT: +15 HP: +35 MANA: +50
    SV FIRE: +10 SV COLD: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Vyrinn`s Earring of Insanity
    Vyrinn`s Earring of Insanity
    MAGIC ITEM LORE ITEM NO DROP

    Slot: EAR
    AC: 25
    STR: +15 STA: +12 HP: +50
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Essence Pearl
    Essence Pearl
    MAGIC ITEM LORE ITEM NO DROP

    Slot: EAR
    STA: +10 WIS: +10 INT: +10 HP: +65
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Fingers -
    Ring of Dain Frostreaver IV
    Ring of Dain Frostreaver IV
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FINGER
    AC: 10
    STR: +10 STA: +10 HP: +100
    SV MAGIC: +10
    Effect: Frostreaver's Blessing (Must Equip, Casting Time: Instant)
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Ring of Destruction
    Ring of Destruction
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FINGER
    AC: 30
    STR: +7 WIS: +7 INT: +7 HP: +100 MANA: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Crystasia`s Crystal Ring
    Crystasia`s Crystal Ring
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FINGER
    AC: 30
    HP: +100 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Neck -
    Amulet of the Dreadgazer
    Amulet of the Dreadgazer
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 15
    STR: +5 STA: +5 WIS: +5 INT: +5 HP: +75 MANA: +75
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Truesight (Worn)
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Silver Charm of Tranquility
    Silver Charm of Tranquility
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK WRIST
    AC: 35
    STR: +10 STA: +15 HP: +100 MANA: +100
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    WT: 0.5 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Valtron`s Necklace of Wonder
    Valtron`s Necklace of Wonder
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK
    AC: 35
    STR: +15 DEX: +15 AGI: +15 HP: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Head -
    Crown of the Kromzek Kings
    Crown of the Kromzek Kings
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HEAD
    AC: 35
    STR: +10 WIS: +10 INT: +10 HP: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +25 SV POISON: +10
    Effect: Truesight (Worn)
    WT: 1.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    White Dragon Helm
    White Dragon Helm
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 22
    STR: +10 DEX: +15 STA: +12 HP: +100 MANA: +60
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Endure Magic (Worn)
    WT: 1.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Crown of Rile
    Crown of Rile
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HEAD
    AC: 16
    STR: +20 WIS: +20 INT: +20 HP: +75 MANA: +75
    SV MAGIC: +25 SV POISON: +25
    Effect: Extinguish Fatigue (Must Equip, Casting Time: Instant)
    WT: 1.1 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Face -
    Akkirus` Mask of Warfare
    Akkirus` Mask of Warfare
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 30
    STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +100 MANA: +100
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Eye of Cazic Thule
    Eye of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 15
    STA: +5 CHA: -25 WIS: +5 INT: +5 HP: +50 MANA: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Flowing Thought I (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Ssra`s Bloodstone Eyepatch
    Ssra`s Bloodstone Eyepatch
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 35
    STR: +10 WIS: +15 INT: +15 HP: +75 MANA: +75
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    Effect: Truesight (Worn)
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Chest -
    Chestplate of Vindication
    Chestplate of Vindication
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 45
    STA: +15 HP: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    Effect: Aura of Battle (Worn)
    WT: 25.0 Size: LARGE
    Class: WAR CLR PAL SHD BRD SHM
    Race: ALL

    ,
    Wolf Caller's Breastplate
    Wolf Caller's Breastplate
    MAGIC ITEM NO DROP

    Slot: CHEST
    AC: 43
    STR: +6 DEX: +6 STA: +6 WIS: +15 AGI: +6 HP: +45 MANA: +90
    SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4
    Effect: Riotous Health (Any Slot/Can Equip, Casting Time: 9.0)
    WT: 9.0 Size: LARGE
    Class: SHM
    Race: ALL

    ,
    Robe of the Azure Sky
    Robe of the Azure Sky
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 18
    WIS: +20 INT: +20 HP: +85 MANA: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    WT: 0.5 Size: MEDIUM
    Class: ALL
    Race: ALL

  • Arms -
    Spirit Wracked Cord
    Spirit Wracked Cord
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS ARMS WRIST
    AC: 12
    STA: +5 HP: +100
    SV COLD: +10 SV MAGIC: +5
    Effect: Aura of Battle (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Onyx Chain Sleeves
    Onyx Chain Sleeves
    MAGIC ITEM LORE ITEM NO DROP

    Slot: ARMS
    AC: 38
    STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4
    HP: +40 MANA: +40
    SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
    WT: 0.0 Size: TINY
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Silver Chains
    Silver Chains
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS ARMS BACK CHEST LEGS
    AC: 20
    STR: +7 DEX: +7 STA: +7 CHA: +7 WIS: +7 INT: +7 AGI: +7 HP: +20 MANA: +20
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    WT: 19.4 Size: TINY
    Class: ALL
    Race: ALL

  • Back -
    Cloak of the Sky
    Cloak of the Sky
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK
    AC: 25
    WIS: +15 AGI: +15 HP: +100 MANA: +100
    WT: 0.0 Size: TINY
    Class: CLR DRU MNK SHM
    Race: ALL

    ,
    Shroud of Veeshan
    Shroud of Veeshan
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK
    AC: 15
    STR: +8 DEX: +8 STA: +8 CHA: +8 WIS: +12 INT: +12 AGI: +8 HP: +55 MANA: +110
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    ,
    Net of the Deep Sea
    Net of the Deep Sea
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK SECONDARY
    AC: 30
    DEX: +7 STA: +20 AGI: +15 HP: +50 MANA: +50
    SV FIRE: +10 SV COLD: +10
    Effect: Enduring Breath (Worn)
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Waist -
    Belt of Dwarf Slaying
    Belt of Dwarf Slaying
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WAIST
    AC: 20
    STR: +15 WIS: +15 INT: +15 HP: +100 MANA: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Aura of Battle (Worn)
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    White Dragon Scale Sash
    White Dragon Scale Sash
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WAIST
    AC: 10
    WIS: +15 HP: +90 MANA: +90
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    WT: 0.1 Size: TINY
    Class: CLR DRU SHM
    Race: ALL

    ,
    Grotesque Girdle
    Grotesque Girdle
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WAIST
    AC: 8
    WIS: +10 INT: +10 HP: +100 MANA: +100
    WT: 0.0 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL
    Focus Effect: Reanimation Haste III

  • Shoulders -
    Spirit Wracked Cord
    Spirit Wracked Cord
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS ARMS WRIST
    AC: 12
    STA: +5 HP: +100
    SV COLD: +10 SV MAGIC: +5
    Effect: Aura of Battle (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Strength of the Elements
    Strength of the Elements
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    AC: 15
    STR: +15 HP: +100
    SV FIRE: +15 SV COLD: +15
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Shawl of Perception
    Shawl of Perception
    MAGIC ITEM LORE ITEM

    Slot: SHOULDERS
    AC: 15
    STA: +10 WIS: +10 INT: +10 HP: +30 MANA: +30
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    WT: 1.0 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Matchless Dragonwing Mantle
    Matchless Dragonwing Mantle
    MAGIC ITEM LORE ITEM

    Slot: SHOULDERS
    AC: 15
    HP: +65 MANA: +65
    WT: 2.0 Size: SMALL
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Wrists -
    Silver Charm of Tranquility
    Silver Charm of Tranquility
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK WRIST
    AC: 35
    STR: +10 STA: +15 HP: +100 MANA: +100
    SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8
    WT: 0.5 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Camii`s Bracer of Vigor
    Camii`s Bracer of Vigor
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WRIST
    AC: 35
    STR: +15 STA: +20 WIS: +15 INT: +15 HP: +50 MANA: +50
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Invigor (Any Slot/Can Equip, Casting Time: 1.5) at Level 50
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Spirit Wracked Cord
    Spirit Wracked Cord
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS ARMS WRIST
    AC: 12
    STA: +5 HP: +100
    SV COLD: +10 SV MAGIC: +5
    Effect: Aura of Battle (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Silver Bracelet of Speed
    Silver Bracelet of Speed
    MAGIC ITEM LORE ITEM NO DROP

    Slot: WRIST
    AC: 38
    STR: +10 STA: +10 WIS: +10 INT: +10 HP: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Haste: +41%
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

  • Legs -
    Onyx Chain Leggings
    Onyx Chain Leggings
    MAGIC ITEM LORE ITEM NO DROP

    Slot: LEGS
    AC: 45
    STR: +10 WIS: +10 INT: +10 MANA: +70
    SV DISEASE: +10
    WT: 8.0 Size: TINY
    Class: WAR CLR PAL RNG SHD BRD ROG SHM
    Race: ALL

    ,
    Wolf Caller's Greaves
    Wolf Caller's Greaves
    MAGIC ITEM NO DROP

    Slot: LEGS
    AC: 26
    DEX: +5 WIS: +12 AGI: +5 HP: +50 MANA: +80
    SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +7 SV POISON: +1
    Effect: Abolish Disease (Any Slot/Can Equip, Casting Time: 11.0)
    WT: 6.0 Size: LARGE
    Class: SHM
    Race: ALL

    ,
    Ancient Wurm Hide Greaves
    Ancient Wurm Hide Greaves
    MAGIC ITEM LORE ITEM NO DROP

    Slot: LEGS
    AC: 46
    STA: +10 HP: +50
    SV FIRE: +15
    WT: 0.0 Size: TINY
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

  • Hands -
    Do`Vassir`s Gauntlets of Might
    Do`Vassir`s Gauntlets of Might
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HANDS
    AC: 40
    STR: +20 DEX: +15 STA: +15 CHA: +15 WIS: +15 INT: +15 AGI: +15 HP: +100 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    WT: 2.0 Size: TINY
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    ,
    Gauntlets of Dragon Slaying
    Gauntlets of Dragon Slaying
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HANDS
    AC: 30
    STR: +9 WIS: +9 INT: +9 HP: +75 MANA: +75
    SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9
    Haste: +41%
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Onyx Gauntlets
    Onyx Gauntlets
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HANDS
    AC: 35
    HP: +100 MANA: +75
    SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3
    WT: 2.0 Size: TINY
    Class: ALL
    Race: ALL

  • Feet -
    White Dragonscale Boots
    White Dragonscale Boots
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FEET
    AC: 15
    WIS: +17 INT: +17 HP: +85 MANA: +110
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +20 SV MAGIC: +10 SV POISON: +5
    Effect: Flowing Thought II
    WT: 1.5 Size: SMALL
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Boots of the Vindicator
    Boots of the Vindicator
    MAGIC ITEM NO DROP

    Slot: FEET
    AC: 30
    STR: +5 STA: +5 WIS: +5 INT: +5 HP: +50
    SV DISEASE: +13
    WT: 15.0 Size: MEDIUM
    Class: WAR CLR PAL SHD BRD SHM
    Race: ALL

    ,
    Sirran`s Boots of Insanity
    Sirran`s Boots of Insanity
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FEET
    AC: 20
    STA: +14 WIS: +14 INT: +14 HP: +100 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    WT: 0.0 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    Shamanistic Shenannigan Boots
    Shamanistic Shenannigan Boots
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FEET
    Charges: 10
    AC: 45
    STR: +5 STA: +10 AGI: +10 HP: +50 MANA: +10
    SV DISEASE: +5 SV COLD: +5
    Effect: Scale of Wolf (Must Equip, Casting Time: Instant) at Level 45
    WT: 3.0 Size: SMALL
    Class: SHM
    Race: ALL

  • Primary -
    Sprinkler of the Spirits
    Sprinkler of the Spirits
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 16
    DMG: 7 AC: 20
    STR: +10 WIS: +15 HP: +75 MANA: +75
    SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20
    WT: 0.0 Size: TINY
    Class: CLR DRU SHM
    Race: ALL
    DMG Bonus: 8 @ lvl 50

    ,
    Spear of Fate
    Spear of Fate
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: Piercing Atk Delay: 30
    DMG: 20
    STR: +10 DEX: +10 STA: +10 WIS: +20 HP: +30 MANA: +70
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Required level of 46.
    Effect: Curse of the Spirits (Must Equip, Casting Time: 9.0) at Level 50
    WT: 1.0 Size: MEDIUM
    Class: SHM
    Race: ALL
    DMG Bonus: 15 @ lvl 50

    ,
    Spear of Constriction
    Spear of Constriction
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE PRIMARY
    Skill: Piercing Atk Delay: 23
    DMG: 13
    STR: +7 WIS: +11 MANA: +60
    Effect: Ensnare (Combat, Casting Time: Instant) at Level 50
    WT: 5.0 Size: MEDIUM
    Class: WAR RNG SHM
    Race: ALL
    DMG Bonus: 11 @ lvl 50

  • Secondary -
    Yakatizma`s Shield of Crafting
    Yakatizma`s Shield of Crafting
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SECONDARY
    AC: 75
    STR: +15 STA: +15 WIS: +15 HP: +100 MANA: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    WT: 2.0 Size: SMALL
    Class: CLR SHM
    Race: ALL

    ,
    Buckler of Insight
    Buckler of Insight
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SECONDARY
    AC: 45
    STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +12 INT: +12 AGI: +5 HP: +75 MANA: +75
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Flowing Thought I (Worn)
    WT: 0.5 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Shield of the Wurms
    Shield of the Wurms
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SECONDARY
    AC: 40
    WIS: +15 HP: +30 MANA: +70
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    WT: 1.0 Size: TINY
    Class: SHM
    Race: ALL

  • Range -
    Brain of Cazic Thule
    Brain of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE
    AC: 10
    STR: +10 STA: +10 CHA: -25 WIS: +10 INT: +10 HP: +100 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Flowing Thought I (Worn)
    WT: 10.0 Size: LARGE
    Class: ALL
    Race: ALL

    ,
    White Dragon Idol
    White Dragon Idol
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE
    AC: 15
    STR: +15 WIS: +15 HP: +50 MANA: +100
    SV FIRE: +12 SV DISEASE: +12 SV COLD: +12 SV MAGIC: +12 SV POISON: +12
    Effect: Flowing Thought I (Worn)
    WT: 0.0 Size: TINY
    Class: CLR DRU SHM
    Race: ALL

    ,
    Essence Lens
    Essence Lens
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE
    AC: 15
    HP: +75 MANA: +75
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    WT: 0.0 Size: TINY
    Class: ALL
    Race: ALL

    ,
    Orb of the Crimson Bull
    Orb of the Crimson Bull
    MAGIC ITEM NO DROP

    Slot: RANGE PRIMARY SECONDARY
    STA: +10 WIS: +5 INT: +5 HP: +25 MANA: +75
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Invigor
    WT: 1.0 Size: TINY
    Class: CLR DRU SHM NEC WIZ MAG ENC
    Race: ALL

FAQ

What is a GCD resetter?

Please see here: https://wiki.project1999.com/Advanced_Techniques_Guide#Resetting_Spell_Refresh_Timers_With_Instant-Click_Items

What's the difference between the ranks of Cannibalize?

Short answer: Amount of HP converted to Mana per second.

Long answer: Each rank has slightly different ratios of HP/Mana. This might seem important, but it's not.

- Cannibalize: (L24) 0.4 - (L60) 0.56

- Cannibalize II: (L39) 0.448 - (L60) 0.538

- Cannibalize III: (L54) 0.486 - (L60) 0.513

- Cannibalize IV: (L58) 0.547 - (L60) 0.554

The reason you're casting cannibalize is to save time from sitting and meditating. Even though canni1 has a 0.006 better ratio than canni4, you have to cast it 3 times to consume as much health and get that slight mana advantage. Canni4 takes twice as long to cast as the other ranks (2.5 sec vs. 1.25 sec), so 2 casts of canni4 is equivalent to 4 casts of canni1. You get back 112 mana from canni1 in that period of time and 164 mana from canni4 in the same. In other words, you can get mana back 1.5x as fast with canni4 as with canni1, ratio be damned.

Which rank of Cannibalize should I be using?

The highest level you have access to.

I would argue that you shoud avoid Canni 3 and use a GCD to fast canni between 1 and 2.

What is Canni-dancing?

First, a few definitions:

- A server tick occurs every 6 seconds. Damage/heal over time spells, mob proximity aggro checks, and health/mana regen all occur on the server tick.

- Meditate is the skill that increases your mana regen rate during ticks.

- Cannibalize is your line of spells that lets you convert HP into mana

Canni-dancing is when you cast canni and sit down to let the server tick restore your mana, then stand up and recast canni once or twice between the tick, and repeat. The reason this works is because the only time that matters for receiving mana regen from meditating is the exact moment the server tick occurs. You don't need to be sitting for all 6 seconds, only the final moment. The idea behind canni-dancing is that you can convert HP into mana with cannibalize between server ticks and then gain the natural bump of hp/mana from the server tick. It's a finicky process that takes some time to get used to, and it's a good idea to have a Spyglass or something that lets reset your GCD (global cooldown).

These GCD resetters can be used immediately after a cast to bypass the global cooldown period and instantly allow you to begin casting another spell. Everquest has a buggy exception that spells placed in the first spell slot will have their gem refresh instantly when using a GCD reset. For this reason, Shamans universally have GCD trinkets and Cannibalize permanently in slot 1. However, when resetting your GCD the spell in the first slot is not actually having its timer truly refreshed; for instance, you can't chain cast Avatar (or any other suitably long recast time spell) with this effect. Almost all spells in Everquest have a default recast timer of 2.25 seconds, which includes the time it takes to cast the spell. If you cast a spell that takes longer than 2.25 seconds to cast, you can recast it instantly while it's in slot 1. Cannibalize 1, 2, and 3 all have a cast time of 1.25 seconds and a recast time of 2.25 seconds. This means that if you reset the GCD and try to cast them within 1 second of doing so, you'll be met with a "Spell recast time not yet met" error message and the spell will fail. You need to build up a sense of the tempo needed to recast to avoid this. It can help if in third person to time your next cast to a point in your character's animation. For Male Barbarian, one can wait until he presses his hands forward and slides a foot back to cast my next Cannibalize.

Of note, when you pop the trinket does not matter for the spell recast time error. You can use the trinket immediately when the first cast bar has completed, or a fraction of a second before your second cast.

I recommend that you bind your GCD instant recast item to your command bar (hold click on the item and place it on the bar), bind that point in the bar to an easy hotkey that is near your other spell casts, AND make that bind the same as your sit stand action. In my setup, (Q) is the refresh and (E) is spell slot one. This makes GCD pumping Cannibalize very ergonomic as well as stringing other spells together. (X) is sit but ALSO is an alternate command to the (Q) slot. As a result, when sitting the GCD item is automatically engaged.

It is possible with the GCD trinket to fit in two Cannibalizes in the span of one server tick. This is incredibly tight: the server can have lag between the expected tick and confirmation which will look like jitter in your numbers; and getting the Spell Recast error timing down takes some work. Learning this skill though will greatly decrease how long you need to focus on blowing off your HP toward mana during down phases. Linking sitting or standing to the refresh can make this easier, but the actions necessary are: server tick -> cannibalize -> refresh -> cannibalize -> refresh -> sit. The refresh before sitting could also be done after standing, but you will need two refreshes and two cannibalizes in the cycle to make it all fit.

Should I be Canni-dancing?

Short answer: Perfect efficiency is first to never hit 100% hp, and secondly to hit every med tick.

The greater your standing mana regeneration the less med ticks will matter. The greater your standing hp regeneration the more med ticks will matter. Ultimately though you will be looking at ~7-20% difference in mana generated over time in hitting your ticks. It is ultimately up to you if the increased micro and attention is worth the bonus. It could mean the critical difference in what camps you can keep fully broken, though.

This can be either a single cannibalize between ticks or with GCD doubling between ticks if you're skilled and the server ticks are not laggy. Both those methods are the same efficiency over time, but the second method takes less of your attention.

The exception is a life or death situation where you need the mana NOW! In most cases if you have a GCD cooldown clickie you are likely best off rapid firing cannibalize without sitting. You sacrifice efficiency for throughput.

I say "likely" because absolutely perfect double cannibalize between ticks has only about a half second of actual sitting in the 6 second cycle. The reason this isn't a practical reality is it is very hard to keep calm and hit the complex timings in a life and death situation and to factor that rhythm into your other actions.

After Torpor it becomes more of a race to blow off HP that is overflowing (never hit 100% hp rule). The same is applied to when you are being heavily boosted in HP by Cleric Heal over Time spells, Necro Shadow Pacts, or a healer who's just blowing off their full mana bar into your hp pool.

Long answer:

The factors under consideration here are:

1. How much HP you gain per tick standing versus sitting. 1b. How much mana is that HP worth when cannibalized?

2. How much mana you gain per tick standing versus sitting.

First, let's talk about HP per tick.

HP Regen is affected by three things: your race, your buffs, and your gear. Trolls/iksar will regen approximately twice as much HP as their ogre/barbarian counterparts while sitting/standing. If you have access to Regeneration, Chloroplast, or Regrowth buffs, that will add another 5, 10, or 15 HP per tick. And finally, if you are wearing something like a Ceremonial Iksar Chestplate or a Fungus Covered Scale Tunic you will gain an additional 5 or 15 HP per tick.

However, your buffs and your gear will provide a static amount of HP per tick. It doesn't matter if you're sitting or standing. The only factor that impacts sitting hp is your race. When you first get cannibalize at level 24, the amount of additional HP you get back from sitting over standing is +1 for ogre/barbarian and +3 for troll/iksar. At level 60, the difference between sitting and standing is +3 for ogre/barbarian and +6 for troll/iksar.

As a result, hp gain while sitting is a trivial part of this equation.

Next, let's look at mana per tick.

Only buffs and gear can increase your mana regen while standing. There is one thing, however, that affects sitting mana regeneration and that is your Meditate skill level.

By the time you're level 24 and get your first rank of Cannibalize, your mana regen when meditating is 11 per tick. You always have 1 tick of natural mana regen and a meditate skill level of 120 gives you +10 mana when sitting. At level 60, your mana regen when meditating is 22 per tick (1 + 21 from meditate).

Finally, let's look at the cannibalize spells. I'm going to compare their values based on the levels you get them and not their theoretical cap at 60 because you should be upgrading to the next rank when you get it.

Canni1 - 50hp / 20mana = 0.4 mana per hp

Canni2 - 67hp / 30mana = 0.44 mana per hp

Canni3 - 74hp / 36mana = 0.48 mana per hp

Canni4 - 148hp / 82mana = 0.55 mana per hp (twice as long to cast)

EXAMPLE:

For this test I used a level 52 Barbarian Shaman using a middle of the road Chloroplast regeneration effect with no buffs or gear that impact mana or health regeneration rates. The test started at full HP (1320) and a zero percentage mana pool (max 1835). Cannibalize 2 was used.

It is hard to establish what "finished" is in the test, but I'd consistently blow off hp into cannibalize until 60% hp, then let it return to 90 before once again going back down to 60 once again. When reaching full mana, the timer was stopped and HP values recorded. HP below 100% is then valued as a mana debt for calculation of mana per second gained.

Imperfections are accepted. Some fizzles occur. There are rare GCD timings (<10%) that were done too quickly and resulted in an error. There were very rare ticks missed slightly.

This is based off of the conversion rate for Cannibalize at level 52.

TEST 1: Chain Cannibalize with no GCD trinket and no sitting during cannibalize chaining.

Result:

Full mana at 7:05 with 520 HP missing (240 mana) 1,595 mana generated in 425 seconds = 3.75 mana / sec

Notes If sitting is 19 mana a tick at this level, just sitting would have meant 1,345 mana generated over the duration. Cannibalize increased efficiency but not intensely so.

TEST 2: Chain Cannibalize with GCD trinket with no sitting to hit med ticks.

Result:

Full mana at 6:43 with 550 HP missing (254 mana) 1581 mana generated in 403 seconds = 3.92 mana / sec

Notes Faster casting of Cannibalize resulted in less ticks missed in total, which explains the gap between test 1 and test 2.

TEST 3: Single cannibalize in between med ticks.

Result

Full mana at 6:38 with 349 HP missing (161 mana) 1674 mana generated in 398 seconds = 4.20 mana / sec

FINDINGS: Faster cannibilizing with GCD minimized the effects of missing med ticks. Cannibalizing and hitting every med tick while avoiding hitting full hp resulted in 112% efficiency of the worst method.

TEST GROUP 2 Lvl 52 Barb with Iksar Chestplate and Regrowth.

TEST 1: GCD Canni with no ticks

Full mana at 5:30 with 595 HP missing (275 mana) 1509 mana generated in 330 seconds = 4.57 mana / sec

TEST 2: Canni between ticks

Full mana at 5:08 with 467 HP missing (216 mana) 1,568 mana generated in 308 seconds = 5.09 mana / sec

FINDINGS: Method 1 resulted in 110% performance over Method 2 in this case. With the similar pair in the first test setup (test 2 and 3) that gap was 106.6%. This is a proof for larger HP regen making hitting ticks MORE important, not less.

Who should receive my buffs while grouping?

STR

Who: Any character or pet that is doing melee damage.

Why: STR increases your max damage and your chance to hit for max damage.

STA

Who: Everybody, if you can spare the mana.

Why: STA directly increases your max HP and it's always good to be able to take an extra hit.

AGI

Who: Tanks only, and even then only if you feel like it.

Why: AGI was originally supposed to decrease your chance to be hit, but it's bugged (as classic behavior) and only provides a small decrease to the damage you take instead.

DEX

Who: Warriors, anybody with proc weapons, bards, and any pet with a proc (you can also throw it on any enterprising rangers who want to deal bow damage).

Why: DEX is mostly about increasing proc chance, but warriors and rangers get increased chance to crit with melee and ranged respectively from it. Bards have a reduced chance to futz their songs too.

CHA

Who: Enchanters, bards, and anybody casting the pacify line of spells (druid/ranger Harmony does not have a critical failure chance).

Why: Enchanter charm break chances are affected by their CHA, and while they can also buff it yours will mostly be better than theirs. Bards also benefit from it. On clerics/paladins/necros/SKs, CHA decreases the chance that a resisted pacify spell will cause the mob to aggro (don't make your poor necro/SK do this).

Haste

Who: Tanks (but warriors especially), any melee DPS (though most pets are covered by their caster's pet haste spells). Don't bother if there's an enchanter in the group, theirs is usually better.

Why: Warrior aggro is mostly generated through their normal weapon swings. Aside from procs, haste is the only way to increase their aggro generation. For everybody else, it's easy damage.

SoW

Everybody if you're outdoors and you don't have a druid (make them Pack Spirit instead and save you some mana).

Regen

Who: Tanks, necros, and yourself. Everybody else doesn't get the most benefit from it.

Why: Regen is really an extremely long heal over time when you think about it. You want it to get the most benefit possible, so you want to cast it on targets that are consistently below max HP. That means you (cannibalizing), necros (lich), and tanks (tanking). It's not going to save anybody else in a pinch, but it will save you a bunch of mana healing folks in the long run.

AC

Who: Tanks, but only if there's not a cleric or a higher level paladin with you. Theirs is better.

Why: The only benefit these spells provide is reducing the amount of damage you receive when hit. It doesn't make sense to apply this to targets that aren't consistently getting hit.

HP

Who: Everybody but pure casters, if you can spare the mana.

Why: Same reasoning as STA above; it's a good idea to give folks some extra hits to prevent needing to rez someone (and you're not in a position to be doing that). The Shielding line of spells for pure casters doesn't stack with it and gives them other benefits, so they'll frequently stick with that.

Resists

Who: It really depends on what you're dealing with, but it's never a bad idea to throw Resist Magic on the tank.

Why: Wizard mobs casting AoEs? You might want to throw up a magic or a fire resist on everybody in the party. Fighting tons of shaman/necro mobs? Might as well put poison and disease resist on the tank. It's not a lot of damage reduction overall, but it does pay for itself in partial and full resists.

Acumen?

Who: Surprisingly useful at 50+ for throwing on warriors.

Why: It increases their endurance regeneration by a smidge and lets them roll Defensive without having to wait for their endurance to catch up. Plus the see invis and ultravision doesn't hurt.

Who should receive my buffs while raiding?

STR

Who: Melee DPS characters/pets with <=188 STR with FoS. Tanks don't need it; STR does not increase aggro generation. Aggro is only generated on weapon swing and is independent of the amount of damage dealt by the hit.

How: Cast Maniacal Strength first and Focus of Spirit second.

STA

Who: Everybody, if you can spare the mana.

How: Ideally you've got a Wolf Caller's Breastplate or something equivalent so you can cast Riotous Health mana free.

AGI

Who: Nobody. Tanks receive a small benefit from it, but the AC isn't meaningful against larger raid targets, and they simply can't spare the buff slots out of their limited 15.

DEX

Who: Warriors, anybody with proc weapons, bards, and any pet with a proc (you can also throw it on any enterprising rangers who want to deal bow damage).

How: Cast Mortal Deftness first (and Maniacal Strength if they need the STR) and then Focus of Spirit after.

CHA

Who: Enchanters are really the only class that might possibly need this in a raiding environment, especially for something like Statue/AoW/CT where pet damage isn't negligible.

How: Cast Unfailing Reverence.

Haste

Who: Tanks (but warriors especially), any melee DPS (though most pets are covered by their caster's pet haste spells). You really shouldn't need to be casting this though. Enchanters with their Visions of Grandeur, Wonderous Rapidity, or Speed of the Shissar are all superior choices to your Celerity.

How: Politely ask the player to find an enchanter to buff them. Barring that, cast Celerity.

SoW

Make druids do this with Pack Spirit.

Regen

Make druids do this with Regrowth of the Grove. What else are they going to do, spend all of their mana casting Protection of the Glades? They should get a Woven Grass Chestguard and stop complaining.

AC

Not your job.

HP

Who: Anybody with enough brains to whisper you, which will be most melee.

How: Cast Focus of Spirit, but keep in mind it doesn't stack with the pure caster Shielding spell line (sometimes necros will ask for it and forget to click their buff off and make you sad for wasting 500 mana and 13 seconds of your life). Also, make sure you've already casted Maniacal Strength and/or Mortal Deftness on your target before you cast FoS, because once they've got FoS on the other two won't land. Casting STR/DEX first and then FoSing does not overwrite them. Everquest!

Resists

Who: The entire raid for the following fights: Severilous (poison), Trakanon (poison), Zlandicar (disease), Wuoshi (poison), Zlexak (disease), and probably some more I'm missing.

How: Talisman of Shadoo (poison) and Talisman of Jacinth (disease). Druids should be in charge of fire and cold and enchanters should be in charge of magic.

How should I buff newbs?

Due to the level limitations on receiving high level buffs, the standard package looks like:

Strength, Stamina, Agility, Talisman of the Raptor (use /tgb on, target yourself, cast the spell, then use a hotkey to "target nearest player" to get around the level limits), Talisman of Altuna, Guardian, Ultravision (for the non-dark elves), Spirit of Wolf, Chloroplast, and Alacrity.

For pets, it's entirely different because they aren't affected by those level limits. If you feel like going crazy, give them Maniacal Strength, Mortal Deftness, Focus of Spirit, Scale of Wolf (doesn't fade from pets when they attack like it does from players), Deliriously Nimble (why not), Riotous Health, Shroud of the Spirits, Regrowth, and Celerity.