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There are fourteen total classes in EverQuest.  Each class is separated into one of four archetypes: casters, melee, priests, and tanks.
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To view a list of experience requirements for all class/race combinations, see this [[Sortable Race Class Matrix|Sortable Matrix]].


== Casters ==
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<div style="font-family:Georgia,serif; font-size:220%; font-weight:bold; letter-spacing:3px; color:#d8ca72; text-align:center; margin-bottom:10px;">CHARACTER CLASSES</div>


* [[Enchanter]] ENC
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* [[Magician]] MAG
There are '''sixteen total classes''' in EverQuest Legends. Each class belongs to one of four archetypes: '''casters''', '''priests''', '''melee''', and '''hybrids'''.
* [[Necromancer]] NEC
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* [[Wizard]] WIZ


== Priests ==
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There are no experience penalties for any specific class. EverQuest Legends also allows players to mix classes, creating custom class combinations and trio builds.
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[[Class_Guides|<span style="color:#d8ca72;">View Build Guides</span>]]
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* [[Beastlord]] BST
<!-- ARCHETYPES USING GRID SYSTEM -->
* [[Cleric]] CLR
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* [[Druid]] DRU
* [[Shaman]] SHM


== Melee ==
<!-- CASTERS -->
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<h2>CASTERS</h2>
<p>Casters specialize in spell damage, control, pets, utility, mana tools, and magical burst.</p>
<ul style="margin: 0;">
<li>[[Enchanter|<span style="color:#b9c8ff;">Enchanter</span>]] (ENC)</li>
<li>[[Magician|<span style="color:#b9c8ff;">Magician</span>]] (MAG)</li>
<li>[[Necromancer|<span style="color:#b9c8ff;">Necromancer</span>]] (NEC)</li>
<li>[[Wizard|<span style="color:#b9c8ff;">Wizard</span>]] (WIZ)</li>
</ul>
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* [[Bard]] BRD
<!-- PRIESTS -->
* [[Berserker]] BER
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* [[Monk]] MNK
<h2>PRIESTS</h2>
* [[Ranger]] RNG
<p>Priests provide healing, buffs, debuffs, recovery tools, utility, and group support.</p>
* [[Rogue]] ROG
<ul style="margin: 0;">
<li>[[Cleric|<span style="color:#b9c8ff;">Cleric</span>]] (CLR)</li>
<li>[[Druid|<span style="color:#b9c8ff;">Druid</span>]] (DRU)</li>
<li>[[Shaman|<span style="color:#b9c8ff;">Shaman</span>]] (SHM)</li>
</ul>
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== Tanks ==
<!-- MELEE -->
<div style="grid-column: auto / span 3; border: 1px solid #4b4a2f; background: #10151d; padding: 0 1rem 1rem; color: #d6d6c0;">
<h2>MELEE</h2>
<p>Melee classes focus on weapon-based combat, sustained damage, pulling, disciplines, positioning, and direct physical pressure.</p>
<ul style="margin: 0;">
<li>[[Berserker|<span style="color:#b9c8ff;">Berserker</span>]] (BER)</li>
<li>[[Monk|<span style="color:#b9c8ff;">Monk</span>]] (MNK)</li>
<li>[[Rogue|<span style="color:#b9c8ff;">Rogue</span>]] (ROG)</li>
<li>[[Warrior|<span style="color:#b9c8ff;">Warrior</span>]] (WAR)</li>
</ul>
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* [[Paladin]] PAL
<!-- HYBRIDS -->
* [[Shadow Knight]] SHD
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* [[Warrior]] WAR
<h2>HYBRIDS</h2>
<p>Hybrids blend martial combat with magic, songs, pets, utility, tanking tools, tracking, and specialized group support.</p>
<ul style="margin: 0;">
<li>[[Bard|<span style="color:#b9c8ff;">Bard</span>]] (BRD)</li>
<li>[[Beastlord|<span style="color:#b9c8ff;">Beastlord</span>]] (BST)</li>
<li>[[Paladin|<span style="color:#b9c8ff;">Paladin</span>]] (PAL)</li>
<li>[[Ranger|<span style="color:#b9c8ff;">Ranger</span>]] (RNG)</li>
<li>[[Shadow Knight|<span style="color:#b9c8ff;">Shadow Knight</span>]] (SHD)</li>
</ul>
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== Class Titles ==
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<!-- END ARCHETYPES USING GRID SYSTEM -->


After level 50, each class acquires unique titles which are visible in /who.
{| style="width:100%; border:1px solid #4b4a2f; background:#10151d; margin: 0.8em 0 18px 0;"
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<div style="font-family:Georgia,serif; font-size:145%; font-weight:bold; letter-spacing:2px; color:#d8ca72; border-bottom:2px solid #706b3d; padding-bottom:5px; margin-bottom:12px;">CLASS MIXING</div>


{| class="eoTable2"
EverQuest Legends allows class combinations, giving players more flexibility than a traditional single-class setup.
|-  
 
! Levels 1-50
For practical examples, recommended trios, strengths, weaknesses, and progression advice, see the [[Build_Guides|<span style="color:#b9c8ff;">Build Guides</span>]] page.
! Levels 51-54
! Levels 55-59
! Level 60
|-
| '''[[Bard]]'''
| [[Minstrel]]
| [[Troubadour]]
| [[Virtuoso]]
|-
| '''[[Beastlord]]'''
| [[Primalist]]
| [[Animist]]
| [[Savage Lord]]
|-
| '''[[Berserker]]'''
| [[Brawler]]
| [[Vehement]]
| [[Rager]]
|-
| '''[[Cleric]]'''
| [[Vicar]]
| [[Templar]]
| [[High Priest]]
|-
| '''[[Druid]]'''
| [[Wanderer]]
| [[Preserver]]
| [[Hierophant]]
|-
| '''[[Enchanter]]'''
| [[Illusionist]]
| [[Beguiler]]
| [[Phantasmist]]
|-
| '''[[Magician]]'''
| [[Elementalist]]
| [[Conjurer]]
| [[Arch Mage]]
|-
| '''[[Monk]]'''
| [[Disciple]]
| [[Master]]
| [[Grandmaster]]
|-
| '''[[Necromancer]]'''
| [[Heretic]]
| [[Defiler]]
| [[Warlock]]
|-
| '''[[Paladin]]'''
| [[Cavalier]]
| [[Knight]]
| [[Crusader]]
|-
| '''[[Ranger]]'''
| [[Pathfinder]]
| [[Outrider]]
| [[Warder]]
|-
| '''[[Rogue]]'''
| [[Rake]]
| [[Blackguard]]
| [[Assassin]]
|-
| '''[[Shadow Knight]]'''
| [[Shadow Knight|Reaver]]
| [[Revenant]]
| [[Grave Lord]]
|-
| '''[[Shaman]]'''
| [[Mystic]]
| [[Luminary]]
| [[Oracle]]
|-
| '''[[Warrior]]'''
| [[Champion]]
| [[Myrmidon]]
| [[Warlord]]
|-
| '''[[Wizard]]'''
| [[Channeler]]
| [[Evoker]]
| [[Sorcerer]]
|}
|}
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[[Category:Character]]

Latest revision as of 19:21, 15 June 2026


CHARACTER CLASSES

There are sixteen total classes in EverQuest Legends. Each class belongs to one of four archetypes: casters, priests, melee, and hybrids.

There are no experience penalties for any specific class. EverQuest Legends also allows players to mix classes, creating custom class combinations and trio builds.



CASTERS

Casters specialize in spell damage, control, pets, utility, mana tools, and magical burst.

PRIESTS

Priests provide healing, buffs, debuffs, recovery tools, utility, and group support.

MELEE

Melee classes focus on weapon-based combat, sustained damage, pulling, disciplines, positioning, and direct physical pressure.

HYBRIDS

Hybrids blend martial combat with magic, songs, pets, utility, tanking tools, tracking, and specialized group support.

CLASS MIXING

EverQuest Legends allows class combinations, giving players more flexibility than a traditional single-class setup.

For practical examples, recommended trios, strengths, weaknesses, and progression advice, see the Build Guides page.