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Skill Smite: Difference between revisions

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Classes: PAL
Classes: [[Paladin]]


This ability smites your current target, dealing physical damage as well as converting 3% of your maximum mana into amplified magic damage.
Level requirement: 9


Smite will also reduce the reuse cooldown of Lay on Hands by 60 seconds every time it lands.
Reuse: 15 seconds
 
Autoskill: Yes
 
This ability smites your current target, dealing physical damage as well as converting 6% (rounded down) of your maximum mana into amplified magic damage.
 
Smite can [[Double Attack|Double]] and [[Triple Attack]].
 
Smite also reduces the [[Lay on Hands]] cooldown by 60 seconds every time it lands, including the extra hits from double and triple attack.


Macro command: <code>/doability Smite</code>
Macro command: <code>/doability Smite</code>
Skill Cap: 210 at level 50.


{{Navbox Skills}}
{{Navbox Skills}}
[[Category: Skills]]
[[Category: Skills]]

Latest revision as of 12:29, 16 October 2026

Classes: Paladin

Level requirement: 9

Reuse: 15 seconds

Autoskill: Yes

This ability smites your current target, dealing physical damage as well as converting 6% (rounded down) of your maximum mana into amplified magic damage.

Smite can Double and Triple Attack.

Smite also reduces the Lay on Hands cooldown by 60 seconds every time it lands, including the extra hits from double and triple attack.

Macro command: /doability Smite

Skill Cap: 210 at level 50.

Spell: Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization
Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation
Weapon: 1H Blunt • 1H Slash • 2H Blunt • 2H Slash • 2H Piercing • Archery • Piercing • Throwing
Combat: Bash • Block • Cleave • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch
Intimidation • Kick • Lay on Hands • Offense • Parry • Reave • Riposte • Slam • Smite • Taunt • Triple Attack
Rogue: Backstab • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps
Monk: Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw
Bard: Brass Instruments • Percussion • Singing • Stringed Instruments • Wind Instruments
Non-Combat: Alcohol Tolerance • Athletics • Begging • Bind Wound • Gather Party • Fishing • Foraging • Hide (Evade) • Origin • Sense Heading • Sneak • Swimming • Tracking