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Skill Bash: Difference between revisions

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Classes: CLR, PAL, SHD, WAR
Classes: CLR, PAL, SHD, WAR
Autoskill: Yes


This ability uses a shield to bash your current target, giving a chance to stun. The AC of the shield impacts the damage amount.
This ability uses a shield to bash your current target, giving a chance to stun. The AC of the shield impacts the damage amount.
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Bash will double and triple attack based on your skill.
Bash will double and triple attack based on your skill.


Macro command: /doability Bash
Macro command: <code>/doability Bash</code>


Large races (Ogre, Troll, Barbarian) gain access to the related ability [[Slam]], which is a bash that can be done without a shield, and it differs in that it doesn't use shield AC in its math for damage.
Large races (Ogre, Troll, Barbarian) gain access to the related ability [[Slam]], which can be used without a shield. If you do have a shield equipped and possess the Bash skill, Slam will use the shield's AC when calculating damage.


Bash shares the same cooldown as [[Skill_Slam|Slam]].
Bash shares the same cooldown as [[Skill_Slam|Slam]].


Max Skill Levels: <i>Cleric (?), Paladin (?), Shadow Knight (?), Warrior (?)</i>
== Classes ==
 
{| class="wikitable sortable"
!Class
!Skill Cap
|-
|[[Cleric]]
|0
|-
|[[Paladin]]
|0
|-
|[[Shadow Knight]]
|0
|-
|[[Warrior]]
|0
|}


{{Navbox Skills}}
{{Navbox Skills}}
[[Category: Skills]]
[[Category: Skills]]

Latest revision as of 16:55, 1 August 2026

Classes: CLR, PAL, SHD, WAR

Autoskill: Yes

This ability uses a shield to bash your current target, giving a chance to stun. The AC of the shield impacts the damage amount.

Bash will double and triple attack based on your skill.

Macro command: /doability Bash

Large races (Ogre, Troll, Barbarian) gain access to the related ability Slam, which can be used without a shield. If you do have a shield equipped and possess the Bash skill, Slam will use the shield's AC when calculating damage.

Bash shares the same cooldown as Slam.

Classes

Class Skill Cap
Cleric 0
Paladin 0
Shadow Knight 0
Warrior 0
Spell: Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization
Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation
Weapon: 1H Blunt • 1H Slash • 2H Blunt • 2H Slash • 2H Piercing • Archery • Piercing • Throwing
Combat: Bash • Block • Cleave • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch
Intimidation • Kick • Lay on Hands • Offense • Parry • Reave • Riposte • Slam • Smite • Taunt • Triple Attack
Rogue: Backstab • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps
Monk: Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw
Bard: Brass Instruments • Percussion • Singing • Stringed Instruments • Wind Instruments
Non-Combat: Alcohol Tolerance • Athletics • Begging • Bind Wound • Gather Party • Fishing • Foraging • Hide (Evade) • Origin • Sense Heading • Sneak • Swimming • Tracking