Hasten Bootstrutter and Brother Zephyl Cycle: Difference between revisions
Updated with EQL information after following Hasten to see where he despawned |
Updated path information for Hasten "stopping" before resuming pathing |
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Their spawn cycle is very different on EQL so disregard any other source of information from other servers and wikis. The giants will kill any bear they see so you may not see any bears at all if you are camped in the canyon.''' | Their spawn cycle is very different on EQL so disregard any other source of information from other servers and wikis. The giants will kill any bear they see so you may not see any bears at all if you are camped in the canyon.''' | ||
Hasten | Hasten stops at 4421, 1510 and -166, -78 for ~1 minute each, before despawning at 1593, -2431, 1.6 | ||
Brother Zephyl despawns at 1754, -2435, 4 | Brother Zephyl despawns at 1754, -2435, 4 | ||
Revision as of 15:14, 10 July 2026
Spawn information on Hasten Bootstrutter and Brother Zephyl
Zone: Rathe Mountains
This spawn has 5 possible mobs that can spawn:
Pathing
They have numerous spawn points all over the hill giant hill and around the ruins at the base of the hill (/waypoint 2812, -1945.) They path south from the hill into the canyon, then west, then north to the Inns. They walk back the same way they came and then despawn after a few minutes. The best place to wait for them to spawn is where the canyon opens up to the hill giant hill (/waypoint 2004, -2316.) If you don't have tracking I recommend waiting in the canyon because if you're on the hill a spawn may pop near the ruins and could walk by without you seeing it.
Their spawn cycle is very different on EQL so disregard any other source of information from other servers and wikis. The giants will kill any bear they see so you may not see any bears at all if you are camped in the canyon.
Hasten stops at 4421, 1510 and -166, -78 for ~1 minute each, before despawning at 1593, -2431, 1.6
Brother Zephyl despawns at 1754, -2435, 4
The blue circle in this picture represents the area where they spawn.
The blue line represents the path they walk.
The green circle is my tracking radius, please ignore it.

Factions
- None for hasten, good luck killing Brother Zephyl.