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Brother Zephyl

From EverQuest Legends Wiki


Stat Block

Race: Human
Class: GM Monk
Level: 61
Spawn
Zone: Rathe Mountains
Location: Numerous points all over hill giant hill and the ruins at it's base.


Stats
AC: 415
HP: 60k (300)
Damage per hit: 105 - 360
Attacks per round: 4 (81%)
Special: Summons, Very High Magic Resist, Memblurs.

Known Loot

  • Black Headband
    Black Headband
    MAGIC ITEM LORE ITEM

    Slot: HEAD
    AC: 2
    STR: +2 DEX: +3 STA: +4 CHA: +4 INT: +1 AGI: +3 HP: +4
    WT: 0.0 Size: SMALL
    Class: MNK
    Race: ALL

  • Robe of the Lost Circle
    Robe of the Lost Circle
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 15
    STR: +5 DEX: +5 STA: +5 AGI: +5 HP: +50
    WT: 0.5 Size: MEDIUM
    Class: MNK
    Race: ALL

Image needed
Expected file:
Npc_brother_zephyl.jpg


Description

Shares a spawn cycle with Hasten Bootstrutter (see for more information).

He also happens to be a GM Monk, so Monks may train their skills by right clicking him if they want to.

Strategy

Fight with your back to a tree or solid object. His memblur will knock you back and if you don't re-engage in time he will reset to full HP.


Factions

  • None

Opposing Factions

  • None


Spawn information on Hasten Bootstrutter and Brother Zephyl

Zone: Rathe Mountains

This spawn has 5 possible mobs that can spawn:

Pathing

They have numerous spawn points all over the hill giant hill and around the ruins at the base of the hill (/waypoint 2812, -1945.) They path south from the hill into the canyon, then west, then north to the Inns. They walk back the same way they came and then despawn after a few minutes. The best place to wait for them to spawn is where the canyon opens up to the hill giant hill (/waypoint 2004, -2316.) If you don't have tracking I recommend waiting in the canyon because if you're on the hill a spawn may pop near the ruins and could walk by without you seeing it.

Hasten Bootstrutter stops at 4421, 1510, 4.17 and -166, -78, 2.66 for around 1 minute each, before despawning at 1593, -2431, 1.6

Brother Zephyl stops at 4290, 1460, 6.72 and 1016, -41.5, 11.96 for around 30 seconds each, before despawning at 3160, -3436.5, 2

The blue circle in this picture represents the area where they spawn, and the blue line represents the path where they roughly walk. Hasten Bootstrutter walks further south, but Brother Zephyl sticks pretty close to the blue line, except for despawning more Northeast.

Factions

  • None for Hasten Bootstrutter, good luck killing Brother Zephyl.