High Elf: Difference between revisions
imported>Radbeard convert starting class stats to table format |
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*<b>Starting City:</b> [[Felwithe]] | *<b>Starting City:</b> [[Felwithe]] | ||
*<b>Playable Classes:</b> [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]] | *<b>Playable Classes:</b> [[Cleric]], [[Enchanter]], [[Magician]], [[Paladin]], [[Wizard]] | ||
*<b>Armor:</b> Medium, Small | *<b>Armor:</b> Medium, Small | ||
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== Unlock Conditions == | |||
* Get maximum faction with [[Keepers of the Art]] | |||
* Get maximum faction with [[Merchants of Felwithe]] | |||
* Get maximum faction with [[Clerics of Tunare]] | |||
{{Navbox Race}} | {{Navbox Race}} | ||
[[Category:Character Races]] | [[Category:Character Races]] | ||
Revision as of 20:17, 15 May 2026
Though they have physical traits in common with Woodland Elves, High Elves are far more developed in the ways of the mind.
Pale and thin, they prefer to bide their time exercising the confines of the mind, and not the body. - EverQuest manual
Description
The High Elves, also known as the Koada`Dal, are regarded as the closest relatives of the original Norrathian Elves created by Tunare, Mother of All. These noble creatures stand tall with ivory skin and gentle features. They are certainly not the sturdiest of races, but make up for that with heart. Throughout the ages, they have stood for freedom and justice, fighting evil with powerful magic and their skills with the blade.
The High Elves are known for their civilized conduct and, as such, are perceived as a race rather full of their own importance, though they are quite benevolent. They expect to be treated with respect and do have a haughty pride about them. As a result, it is difficult to make friends with a High Elf.
The High Elves feel their cousins, the Wood Elves, are to be sought out as loyal servants. This noble race views Humans, Gnomes, and Halflings as worthy of their presence. Dwarves, Barbarians, and Erudites, however, are simply endured. The High Elves expend little effort to help them. The evil races are looked upon with contempt and will be dispatched when opportunity presents itself.
The home of the High Elves is within the magnificent and pristine architecture of the city of Felwithe. The structures crafted behind the walls make the beauty of the surrounding forests pale. The city lies within the Greater Faydark on the continent of Faydwer.
Basic Information
- Faction Alignment: Good
- Racial(s): Infravision
- Starting City: Felwithe
- Playable Classes: Cleric, Enchanter, Magician, Paladin, Wizard
- Armor: Medium, Small
Infravision
Slightly improved night vision, not as good as the Dark Elf's Ultravision.
Base Stats
| STR | STA | AGI | DEX | WIS | INT | CHA |
|---|---|---|---|---|---|---|
| 55 | 65 | 85 | 70 | 95 | 92 | 80 |
Starting Stats
| Class | STR | STA | AGI | DEX | WIS | INT | CHA | Bonus |
|---|---|---|---|---|---|---|---|---|
| Cleric | 60 | 70 | 85 | 70 | 105 | 92 | 80 | 30 |
| Enchanter | 55 | 65 | 85 | 70 | 95 | 102 | 90 | 30 |
| Magician | 55 | 70 | 85 | 70 | 95 | 102 | 80 | 30 |
| Paladin | 65 | 70 | 85 | 70 | 100 | 92 | 90 | 20 |
| Wizard | 55 | 75 | 85 | 70 | 95 | 102 | 80 | 30 |
Unlock Conditions
- Get maximum faction with Keepers of the Art
- Get maximum faction with Merchants of Felwithe
- Get maximum faction with Clerics of Tunare