Category:Raid Encounters: Difference between revisions
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Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory. | Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory. | ||
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Revision as of 09:13, 12 April 2026
Raid encounters include those mobs which either require a substantial force to kill (e.g. gods and dragons) or are long respawn targets killed for a specific purpose other than exp (e.g. Sir Lucan). They are often the boss, or one of several bosses, of a particular zone. At the bottom is all mobs in the "Raid Encounters" category. Here is a list, by era, in approximate order of increasing difficulty within each subcategory.
| Old World | Kunark | Velious | Velious... | Velious... |
|---|---|---|---|---|
Dragons |
Chardok Royals Dragons Veeshan's Peak |
Dragons: Giants and Gods:
|
ToV: Halls of Testing (East) ToV: North |
Sleeper's Tomb
Velketor's Labyrinth |
Pages in category "Raid Encounters"
The following 75 pages are in this category, out of 75 total.