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==Description==
==Description==
The fearsome and savage reptilian race on Norrath is known as the Iksar. With their significant height, scales, and long tails, Iksar are intimidating in their appearance. Their reptilian physiology grants them a natural affinity for water, as well as enhanced regeneration.
The ruthless and fearsome reptilian race on Norrath is known as the Iksar. With their significant height, scales and long tails, iksar are intimidating in their appearance. Their reptilian physiology grants them a natural affinity for water, as well as enhanced regeneration.


Their entire civilization developed in isolation for centuries and fostered an unusual culture. The Iksar are a tribal race with a very simple social structure. Allies to no one, the Iksar are intelligent and proud. Having seen their race crumble through the toils of war, the race has become bitter about its loss of power. After being slaves and warring with the Ring of Scale, they were nearly made extinct.
After being freed from centuries of slavery the Iksar splintered into 5 factions: The Kunzar, Kylong, Nathsar, Obulus, and Jarsath. After a mere few years of freedom an iksar named Venril Sathir of the Kunzar waged a civil war against the other four tribes. The five tribes now united under Venril Sathir brutally conquered and enslaved the other races on Kunark and built a powerful imperial nation known as the Sebilisian Empire. A nation that grew to become so prosperous it attracted the watchful eye of The Ring of Scale. Despite objections from the elder dragons to remain neutral, a group of the younger dragons broke off from The Ring of Scale and waged a horrifying war against the Iksar.


The Iksar depend only on their god and creator, Cazic Thule. Iksar are unwelcome in all known cities of Norrath except [[Thurgadin]]. Iksar are no more fond of the other races of Norrath than those races are fond of them.


The Iksar live in the ancient city of Cabilis, on Kunark near the Lake of Ill Omen. It is a dark place with a maze of canals, which the Iksar use for travel around their city.
The ensuing war decimated the Iksar.  Their population nearly made extinct, their culture erased, their capital city Sebilis destroyed and their empire shattered. They have been in isolation ever since.
 
Iksar are bitter towards and do not trust outsiders. They depend only on their god and creator, Cazic-Thule. They are not welcome in any city on Norrath and are killed on sight by most.
 
Although the main iksar population lives in the ancient city of Cabilis a recent contingent of iksar have marooned off the coast of North Ro and have set up an outpost nearby Freeport.


==Basic Information==
==Basic Information==
*<b>[[Faction Alignment|Faction Alignment:]]</b> "Evil" ("Independent", not friendly with the other races of Antonica)
*<b>[[Faction Alignment|Faction Alignment:]]</b> "Evil" ("Independent", not friendly with the other races of Antonica)
*<b>Racial(s):</b> [[Forage]], Increased Armor Class, Increased HP Regeneration, Infravision, [[Swimming]] (100), -10 Cold Resist, +5 Fire Resist  
*<b>Racial(s):</b> [[Forage]], Increased Armor Class, Increased HP Regeneration, Infravision, [[Swimming]] (100), -10 Cold Resist, +5 Fire Resist  
*<b>Starting City:</b> [[Cabilis]]
*<b>Starting City:</b> [[New Sebilis Expedition]]
*<b>Playable Classes:</b> [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]]
*<b>Primary Class Choices:</b> [[Beastlord]], [[Monk]], [[Necromancer]], [[Shadow Knight]], [[Shaman]], [[Warrior]]
*<b>Armor:</b> Medium, <i>Cannot Wear Plate</i>
 
==Base Stats==
{| class="eoTable2" style="text-align:left"
|-
! STR !! STA !! AGI !! DEX !! WIS !! INT !! CHA
|-
|| 70 || 70 || 90 || 85 || 80 || 75 || 55
|}


==Increased Armor Class==
==Increased Armor Class==
Iksar start with a +15 AC bonus (+17 if they are a [[Warrior]]) over other races, which scales(!) with level.  However, they cannot wear plate armor until the Velious expansion.
Iksar start with a +15 AC bonus (+17 if they are a [[Warrior]]) over other races, which scales(!) with level.


==Increased HP Regeneration==
==Increased HP Regeneration==
Line 54: Line 64:
==Infravision==
==Infravision==
Slightly improved night vision, not as good as the [[Dark Elf|Dark Elf]]'s [[Dark Elf#Ultravision|Ultravision]].
Slightly improved night vision, not as good as the [[Dark Elf|Dark Elf]]'s [[Dark Elf#Ultravision|Ultravision]].
==Base Stats==
{| class="eoTable2" style="text-align:left"
|-
! STR !! STA !! AGI !! DEX !! WIS !! INT !! CHA
|-
|| 70 || 70 || 90 || 85 || 80 || 75 || 55
|}
==Starting Stats==
{| class="eoTable3 sortable" style="text-align:left"
|-
! Class !! STR !! STA !! AGI !! DEX !! WIS !! INT !! CHA !! Bonus
|-
|| [[Monk]] || 75 || 75 || 100 || 95 || 80 || 75 || 55 || 20
|-
|| [[Necromancer]] || 70 || 70 || 90 || 95 || 80 || 85 || 55 || 30
|-
|| [[Shadow Knight]] || 80 || 75 || 90 || 85 || 80 || 85 || 60 || 20
|-
|| [[Shaman]] || 70 || 75 || 90 || 85 || 90 || 75 || 60 || 30
|-
|| [[Warrior]] || 80 || 80 || 95 || 85 || 80 || 75 || 55 || 25
|-
|[[Beastlord]]
|[#]
|[#]
|[#]
|[#]
|[#]
|[#]
|[#]
|[#]
|}


== Unlock Conditions ==
== Unlock Conditions ==


* Get maximum faction with New Sebilisian Expedition
* Get maximum faction with [[New Sebilisian Expedition]]
{{Navbox Race}}
{{Navbox Race}}


[[Category:Character Races]]
[[Category:Character Races]]

Latest revision as of 10:01, 29 July 2026

A tribal race, these lizard-like warriors carry on a rich heritage of conquest, enslavement and destruction. 
Iksar are quite intelligent (despite their gargantuan size and warrior-like ways) and prefer to socialize within their own circles. - EverQuest manual
File:NakedIKS.jpg


Description

The ruthless and fearsome reptilian race on Norrath is known as the Iksar. With their significant height, scales and long tails, iksar are intimidating in their appearance. Their reptilian physiology grants them a natural affinity for water, as well as enhanced regeneration.

After being freed from centuries of slavery the Iksar splintered into 5 factions: The Kunzar, Kylong, Nathsar, Obulus, and Jarsath. After a mere few years of freedom an iksar named Venril Sathir of the Kunzar waged a civil war against the other four tribes. The five tribes now united under Venril Sathir brutally conquered and enslaved the other races on Kunark and built a powerful imperial nation known as the Sebilisian Empire. A nation that grew to become so prosperous it attracted the watchful eye of The Ring of Scale. Despite objections from the elder dragons to remain neutral, a group of the younger dragons broke off from The Ring of Scale and waged a horrifying war against the Iksar.


The ensuing war decimated the Iksar. Their population nearly made extinct, their culture erased, their capital city Sebilis destroyed and their empire shattered. They have been in isolation ever since.

Iksar are bitter towards and do not trust outsiders. They depend only on their god and creator, Cazic-Thule. They are not welcome in any city on Norrath and are killed on sight by most.

Although the main iksar population lives in the ancient city of Cabilis a recent contingent of iksar have marooned off the coast of North Ro and have set up an outpost nearby Freeport.

Basic Information

Base Stats

STR STA AGI DEX WIS INT CHA
70 70 90 85 80 75 55

Increased Armor Class

Iksar start with a +15 AC bonus (+17 if they are a Warrior) over other races, which scales(!) with level.

Increased HP Regeneration

Both Iksar and Trolls have higher HP regeneration rates (per tick):

A "tick" happens every 6 seconds (server side).

  • It does not matter whether you are sitting or standing between seconds 1 and 5, only the 6th second.
Other Races Iksar/Troll
Standing Feigned Sitting Level Range Standing Feigned Sitting
1 1 2 1-19 2 2 4
1 1 3 20-49 2 2 6
1 1 4 50 2 2 8
2 3 5 51-55 6 8 12
3 4 6 56-59 10 12 16
4 5 7 60 12 14 18

Infravision

Slightly improved night vision, not as good as the Dark Elf's Ultravision.

Unlock Conditions