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Raid encounters were traditionally mobs that required a substantial force to defeat, such as gods and dragons, as well as long-respawn targets killed for a specific purpose other than experience, such as [[Sir Lucan D'Lere|Sir Lucan]]. They are often the boss, or one of several bosses, of a particular zone.
 
On EQLegends, many of these have "Solo" versions, while still providing some of the best loot in the game.  Raid encounters can be accessed by hailing a [[voidling]] outside of the raid zone.
 
This page lists major raid encounters by era and attempts to sort them by general difficulty. Note that the minis from hate are only included for their loot value and are listed alphabetically, not by difficulty.
 
* Note: Plane of Sky is not a raid instance in EverQuest Legends.
 
<div style="float:right; padding-left: 20px;">[[File:Raid_Lockout.jpg|Raid Lockout Timers]]</div>
== Lockouts ==
 
Each Raid instance has a weekly lockout per difficulty that resets on Tuesdays, which is shared between solo and multiplayer instances.  The first kill of the boss awards full loot, but also sets the weekly lockout. After this, each raid can be cleared again every 18 hours for an additional single piece of loot per boss killed on that difficulty.
 
Raid lockouts will reset weekly on Tuesdays at 8am PDT.
 
== Motes ==
 
In addition to regular motes (see [[Mote Guide]] for details), raids also produce powerful, special motes: [[Void-Touched Potential]].<br>
<small>Note especially the restrictions on the special motes (i.e. max number held, max number dropped).</small>
 
== Raid Targets ==
 
{{CheckboxList}}
 
<div style="
margin: 1.25rem 0;
padding: 1rem;
background: linear-gradient(180deg, rgba(13,18,26,0.88), rgba(8,12,18,0.94));
border: 1px solid rgba(216,183,92,0.34);
border-radius: 10px;
box-shadow: 0 10px 28px rgba(0,0,0,0.34), inset 0 1px 0 rgba(255,255,255,0.04);
box-sizing: border-box;
">
 
== <div style="background: #ccffcc;">Classic</div> ==
 
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(260px, 1fr)); gap: 1rem; align-items: start;">
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[The Hole]]</h3>
* [[Master Yael]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Kedge Keep]]</h3>
* [[Phinigel Autropos]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Permafrost]]</h3>
* [[Lady Vox]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Nagafen's Lair]]</h3>
* [[Lord Nagafen]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Plane of Hate]]</h3>
* [[Ashenbone Broodmaster]] (mini)
* [[Avatar of Abhorrence]] (mini)
* [[Coercer T`vala]] (mini)
* [[Grandmaster R`Tal]] (mini)
* [[High Priest M`kari]] (mini)
* [[Lord of Ire]] (mini)
* [[Lord of Loathing]] (mini)
* [[Magi P`Tasa]] (mini)
* [[Maestro of Rancor]]
* [[Innoruuk (God)]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Plane of Fear]]</h3>
* [[Dread]] (golem)
* [[Fright]] (golem)
* [[Terror]] (golem)
* [[Dracoliche]]
* [[Cazic Thule (God)]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">[[Plane of Sky]]</h3>
* [[Protector of Sky]]
* [[Noble Dojorn]]
* [[Gorgalosk]]
* [[Keeper of Souls]]
* [[Overseer of Air]]
* [[The Spiroc Lord]]
* [[Bazzt Zzzt]]
* [[Sister of the Spire]]
* [[The Hand of Veeshan]]
* [[Eye of Veeshan]]
</div>
 
</div>
 
== <div style="background: #E0BD9F;">Kunark</div> ==
 
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(260px, 1fr)); gap: 1rem; align-items: start;">
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">World and Zone Targets</h3>
* [[Venril Sathir]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Chardok Royals</h3>
* [[Prince Selrach Di'zok]]
* [[Overking Bathezid]]
* [[Queen Velazul Di'zok]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Dragons</h3>
* [[Faydedar]]
* [[Severilous]]
* [[Talendor]]
* [[Gorenaire]]
* [[Trakanon]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Veeshan's Peak</h3>
* [[Silverwing]]
* [[Xygoz]]
* [[Phara Dar]]
* [[Druushk]]
* [[Nexona]]
* [[Hoshkar]]
</div>
 
</div>
 
== <div style="background: #9FE4FF;">Velious</div> ==
 
<div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(260px, 1fr)); gap: 1rem; align-items: start;">
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Dragons</h3>
* [[Kelorek`Dar]]
* [[Wuoshi]]
* [[Klandicar]]
* [[Zlandicar]]
* [[Lord Yelinak]]
* [[Sontalak]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Giants and Gods</h3>
* [[Velketor the Sorcerer]]
* [[Statue of Rallos Zek]]
* [[Derakor the Vindicator]]
* [[King Tormax]]
* [[Dain Frostreaver IV]]
* [[Tunare (God)]]
* [[Avatar of War]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Temple of Veeshan — West Wing</h3>
* [[Telkorenar]]
* [[Gozzrem]]
* [[Lendiniara the Keeper]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Temple of Veeshan — Halls of Testing</h3>
* [[Dozekar the Cursed]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Temple of Veeshan — North Wing</h3>
* [[Cekenar]]
* [[Jorlleag]]
* [[Ikatiar the Venom]]
* [[Lady Mirenilla]]
* [[Lady Nevederia]]
* [[Lord Feshlak]]
* [[Lord Koi'Doken]]
* [[Sevalak]]
* [[Aaryonar]]
* [[Zlexak]]
* [[Dagarn the Destroyer]]
* [[Eashen of the Sky]]
* [[Lord Kreizenn]]
* [[Vulak`Aerr]]
* [[Lord Vyemm]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Sleeper's Tomb</h3>
* [[Kerafyrm]]
* [[The Progenitor]]
* [[The Final Arbiter]]
* [[Master of the Guard]]
* [[Hraashna the Warder]]
* [[Nanzata the Warder]]
* [[Tukaarak the Warder]]
* [[Ventani the Warder]]
</div>
 
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<h3 style="margin-top: 0; color: #d8c49c;">Velketor's Labyrinth</h3>
* [[Lord Bob]]
</div>
 
</div>
 
</div>
 
{{End}}
 
[[Category:NPCs]]

Latest revision as of 05:03, 26 August 2026

Raid encounters were traditionally mobs that required a substantial force to defeat, such as gods and dragons, as well as long-respawn targets killed for a specific purpose other than experience, such as Sir Lucan. They are often the boss, or one of several bosses, of a particular zone.

On EQLegends, many of these have "Solo" versions, while still providing some of the best loot in the game. Raid encounters can be accessed by hailing a voidling outside of the raid zone.

This page lists major raid encounters by era and attempts to sort them by general difficulty. Note that the minis from hate are only included for their loot value and are listed alphabetically, not by difficulty.

  • Note: Plane of Sky is not a raid instance in EverQuest Legends.
Raid Lockout Timers

Lockouts

Each Raid instance has a weekly lockout per difficulty that resets on Tuesdays, which is shared between solo and multiplayer instances. The first kill of the boss awards full loot, but also sets the weekly lockout. After this, each raid can be cleared again every 18 hours for an additional single piece of loot per boss killed on that difficulty.

Raid lockouts will reset weekly on Tuesdays at 8am PDT.

Motes

In addition to regular motes (see Mote Guide for details), raids also produce powerful, special motes: Void-Touched Potential.
Note especially the restrictions on the special motes (i.e. max number held, max number dropped).

Raid Targets


Classic

Kunark

Velious