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Clockwork Merchant (LG-18)

From EverQuest Legends Wiki


Stat Block

Race: Clockwork Gnome
Class: Merchant
Level: 40
Spawn
Zone: Ak'Anon
Location: (1052, -1012)


Stats
AC: 279
HP: 3456 (10)
Damage per hit: 32 - 120
Attacks per round: 2 (91%)
Special: Immune to Magic

Items Sold

Note: This item list has not been confirmed on EverQuest Legends.
Please check there are no missing or extra items, then remove this notice.
  • Bloodstone
    Bloodstone
    QUEST ITEM

    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (5gp 2sp 4cp)
  • Cat's Eye Agate
    Cat's Eye Agate
    WT: 0.1 Size: TINY

    Class: ALL
    Race: ALL

    (2gp 9cp)
  • Dagger
    Dagger
    Slot: PRIMARY SECONDARY

    Skill: Piercing Atk Delay: 20
    DMG: 3
    BACKSTAB: 3
    WT: 2.5 Size: SMALL
    Class: ALL except CLR PAL DRU MNK SHM
    Race: ALL

    (2pp 9sp 9cp)
  • Ipsor's Enlightenment IV
    Ipsor's Enlightenment IV
    WT: 0.0 Size: TINY
    (16pp 7gp 9sp 9cp)
  • Jasper
    Jasper
    WT: 0.1 Size: TINY

    Class: ALL
    Race: ALL

    (7gp 8sp 7cp)
  • Lexicon
    Lexicon
    WT: 0.4 Weight Reduction: 0%

    Capacity: 4 Size Capacity: LARGE

    (10pp 4gp 9sp 9cp)
  • Peridot
    Peridot
    QUEST ITEM

    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (10pp 4gp 9sp 9cp)
  • Quill
    Quill
    MAGIC ITEM

    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (1gp 4cp)
  • Staff
    Staff
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 28
    DMG: 5
    WT: 6.5 Size: LARGE
    Class: ALL except
    Race: ALL

    (4pp 5gp 1sp 4cp)
  • The Wizard's Canon
    The Wizard's Canon
    WT: 0.0 Size: TINY
    (2pp 9sp 9cp)
  • Throwing Knife
    Throwing Knife
    Slot: RANGE AMMO

    Skill: Throwingv2 Atk Delay: 36
    DMG: 5
    WT: 0.5 Range: 45 Size: SMALL
    Class: ALL except CLR PAL DRU SHM
    Race: ALL

    (1sp)
  • Wrist Pouch
    Wrist Pouch
    WT: 0.4 Weight Reduction: 0%

    Capacity: 4 Size Capacity: TINY

    (1gp 4cp)
Image needed
Expected file:
npc_a_clockwork_merchant.png


Description

Wizard supply vendor in the Ak'Anon library. I don't think this vendor is classic accurate.

Lore

The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants.

Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship!

Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.

Factions

Opposing Factions

  • None
  • None