Description
Spawns just outside the door to the hut in the northwest corner, then patrols south roughly following the coast. He's roughly as difficult as other guards in Erudin proper but easier than the gate guards in Tox which are undercons.
Factions
- Merchants of Erudin (-30)
- High Council of Erudin (-30)
- High Guard of Erudin (-30)
Opposing Factions
- Heretics (10) (Not on green yet 05/04/21)(Visualy verified to BE ON GREEN 5/8/21) (Not on green 9/19/21, are there multiple versions of this mob?)
- Kerra Isle (10)
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Related Quests

