Template:Itembox
Description
This is the template page for the item stats box.
This template is used internally by Template:Itempage.
For Rogue-usable piercing weapons, Backstab damage defaults to the weapon's listed damage. An explicit BACKSTAB: line in the stats block overrides that assumption.
For primary-capable melee weapons without an explicit DMG Bonus:, Dmg Bon:, Damage Bonus:, or Damage Bon: field (case insensitive), damage bonus is generated at character level 50 from the listed base weapon damage and attack delay:
floor(Hand Modifier * max(50, Damage) * min(Delay, 50) / 40 * (50 / 100))
The hand modifier is 0.8 for one-handed weapons (including Piercing and Hand to Hand) and 1.1 for two-handed weapons. The weapon must list PRIMARY, a supported melee skill, positive standalone DMG/DAMAGE, and positive Atk Delay. Ranged-only weapons, ammo, and secondary-only weapons receive no generated field.
The generated value is a primary-hand estimate using the working Dual Wield calculator model, including its provisional floor rounding. Existing values, including zero, remain unchanged. This default is calculated when the shared template renders; it is never saved into the item article. Like the Backstab default, it uses listed base damage and does not follow item-rank slider changes.