Description
- There are at most two heretics up at any given time, usually on opposite sides of the map. However, they roam and can sometimes cross paths.
- They are both up when the zone spawns, so they don't seem to have placeholders, just a long respawn.
Needs Confirmation for EQ Legends:
- Respawn time is one hour for each spawn.
- They share a spawn table with Jelquar the Soulslayer, meaning that if Jelquar is up there can only be one heretic invader up and the quest will be more dangerous since Jelquar is higher level and can see through invis.
Factions
- Heretics (-2)
Opposing Factions
- Craftkeepers (+5)
- Crimson Hands (+5)
- Deepwater Knights (+5)
- Gate Callers (+5)
- Kerra Isle (+5)
Related Quests



