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Cazic Thule (God)

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Stat Block

Race: Cazic-Thule
Class: Shadow Knight
Level: 70
Spawn
Zone: Plane of Fear
Location: Top of the Temple


Stats
AC: 400
HP: 450,000 (194)
Damage per hit: 223-603
Attacks per round: 2 (16 Delay)
Special:

Known Loot

  • Bile Etched Obsidian Choker
    Bile Etched Obsidian Choker
    MAGIC ITEM LORE ITEM NO DROP

    Slot: NECK WAIST
    AC: 10
    STR: +10 DEX: +10 STA: +10 HP: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: See Invisible (Worn)
    WT: 0.2 Size: SMALL
    Class: WAR PAL RNG SHD MNK BRD ROG
    Race: ALL

  • Brain of Cazic Thule
    Brain of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: RANGE
    AC: 10
    STR: +10 STA: +10 CHA: -25 WIS: +10 INT: +10 HP: +100 MANA: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Flowing Thought I (Worn)
    WT: 10.0 Size: LARGE
    Class: ALL
    Race: ALL

  • Cloak of the Fearsome
    Cloak of the Fearsome
    MAGIC ITEM LORE ITEM NO DROP

    Slot: BACK
    AC: 15
    STR: +15 STA: +15 HP: +100
    WT: 0.8 Size: MEDIUM
    Class: ALL except DRU SHM NEC WIZ MAG ENC
    Race: ALL

  • Eye of Cazic Thule
    Eye of Cazic Thule
    MAGIC ITEM LORE ITEM NO DROP

    Slot: FACE
    AC: 15
    STA: +5 CHA: -25 WIS: +5 INT: +5 HP: +50 MANA: +100
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Flowing Thought I (Worn)
    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

  • Halo of the Enlightened
    Halo of the Enlightened
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HEAD
    AC: 25
    STR: +10 STA: +10 WIS: +15 HP: +100 MANA: +100
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    Effect: See Invisible (Worn)
    WT: 0.1 Size: SMALL
    Class: CLR
    Race: ALL

  • Pauldrons of Ferocity
    Pauldrons of Ferocity
    MAGIC ITEM LORE ITEM NO DROP

    Slot: SHOULDERS
    AC: 20
    STR: +10 STA: +10 HP: +20 MANA: +20
    SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
    Effect: Aura of Battle (Must Equip, Casting Time: Instant)
    WT: 4.0 Size: MEDIUM
    Class: WAR PAL SHD
    Race: ALL

  • Robe of Inspiration
    Robe of Inspiration
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 20
    INT: +20 MANA: +100
    SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15
    Effect: Flowing Thought I (Worn)
    WT: 0.5 Size: MEDIUM
    Class: NEC WIZ MAG ENC
    Race: ALL

Pre Revamp Loot Table:

  • Amulet of Necropotence
    Amulet of Necropotence
    Attunable

    Slot: NECK
    INT: +13 HP: -100
    SV MAGIC: +10
    Effect: Illusion: Skeleton (Clicky, Casting Time: Instant)
    WT: 0.1 Size: SMALL
    Class: ENC MAG NEC WIZ
    Race: ALL

  • Barbarian Spiritist`s Hammer
    Barbarian Spiritist`s Hammer
    MAGIC ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 43
    DMG: 22
    WIS: +13 INT: +13
    Effect: Winter's Roar (Combat, Casting Time: Instant) at Level 30
    WT: 10.0 Size: LARGE
    Class: SHM
    Race: ALL

  • BladeStorm, Katana of Steel Sleet
    BladeStorm, Katana of Steel Sleet
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: 2H Slashing Atk Delay: 45
    DMG: 30
    Effect: Rain of Swords (Combat, Casting Time: Instant) at Level 40
    WT: 2.0 Size: MEDIUM
    Class: WAR
    Race: ALL

    (no longer drops)
  • Blood Fire
    Blood Fire
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY SECONDARY
    Skill: 1H Slashing Atk Delay: 24
    DMG: 11
    Effect: Boil Blood (Combat, Casting Time: Instant) at Level 46
    WT: 2.5 Size: MEDIUM
    Class: WAR
    Race: ALL

  • Crimson Robe of Alendine
    Crimson Robe of Alendine
    MAGIC ITEM

    Slot: CHEST
    AC: 12
    DEX: +15 INT: +15 HP: +50 MANA: +50
    WT: 1.0 Size: MEDIUM
    Class: NEC WIZ MAG ENC
    Race: ALL

  • Darkwood Trunk
    Darkwood Trunk

    Size: MEDIUM WT: 2.0
    Weight Reduction: 100% Capacity: 10 Size Capacity: GIANT

  • DawnFire, Morning Star of Light
    DawnFire, Morning Star of Light
    MAGIC ITEM

    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 34
    DMG: 11
    WIS: +7
    SV DISEASE: +10 SV POISON: +10
    Effect: Banish Undead (Combat, Casting Time: Instant) at Level 40
    WT: 6.5 Size: MEDIUM
    Class: CLR
    Race: ALL

  • Lyssa`s Darkwood Piccolo
    Lyssa`s Darkwood Piccolo
    MAGIC ITEM

    Slot: SECONDARY
    Wind Resonance: 14
    WT: 0.5 Size: TINY
    Class: BRD
    Race: ALL
    Focus Effect: Wind Resonance 14

  • Puppet Strings
    Puppet Strings
    MAGIC ITEM LORE ITEM

    Charges: 10
    Effect: Allure (Any Slot, Casting Time: 3.0)
    WT: 0.2 Size: SMALL
    Class: ALL
    Race: ALL

  • Shield of Rainbow Hues
    Shield of Rainbow Hues
    MAGIC ITEM

    Slot: SECONDARY
    AC: 18
    SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20
    WT: 0.5 Size: MEDIUM
    Class: WAR PAL RNG SHD MNK ROG
    Race: ALL

  • Soul Leech, Dark Sword of Blood
    Soul Leech, Dark Sword of Blood
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: 2H Slashing Atk Delay: 45
    DMG: 30
    Effect: Soul Leech (Combat, Casting Time: Instant) at Level 45
    WT: 9.5 Size: LARGE
    Class: WAR SHD
    Race: ALL

  • Staff of the Earthcrafter
    Staff of the Earthcrafter
    Attunable, Placeable

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 48
    DMG: 21
    WIS: +15 HP: +100 MANA: +50
    Effect: Drones of Doom (Combat) at Level 40
    Size: LARGE WT: 7.5
    Class: DRU
    Race: ALL

Cazic Thule
CT Pic
CT Pic

Description

The God of Fear, Cazic Thule, wanders the northeastern area of the Plane of Fear around the ring of fire. He (unlike his denizens) regards Iksars as his allies.

With the Velious era revamp of Plane of Fear, much of CT's former loot was moved to his golems: Dread, Terror and Fright. His new loot table rivals the value of the lords and ladies of Temple of Veeshan.

Strategy

This is a very technical encounter. It's recommended to have several dozen melee and a dozen+ healers. You'll want to have several charmed pets for extra dps, especially Irak Altil, A fetid fiends, and A Shiverbacks. You'll want to pull him to a location with lots of room and few hills, trees or other obstructions. The northwest corner is ideal. You must clear or kite the entire zone of NPCs, or they will assist aggro CT when he is engaged.

CT will proc a single target fear which lasts a few ticks on his melee target. When that target runs or walks out of melee range, CT will often switch targets to the next highest in melee range. He has a very high proc rate, often proccing on the first hit. The fear is not unresistable, but with the high proc rate everyone gets feared quickly anyway. Expect at least a dozen melee to be feared at a time. CT will also snare most melee with an AOE snare, which actually helps to mitigate this somewhat. Healers should assist CT and cast fast heals such as Remedy and Chloroblast, chain CH is ineffective given how often CT switches targets.

CT also casts a knockback with a small DD. If this pushes your character into low hp, you'll get top aggro on CT, causing him to chase after you, leaving the bulk of the raid behind. Avoid this by always having a form a levitate on all members. The knockback also dispels the top slot buff or debuff, so bury your levitate behind junk buffs.

Be very careful with Enrage. CT is likely to flip often as he fears his targets.

Wizards: Solist and Sunstrike are unreliable (Solist is slightly better); use Lure of Ice.


Factions

Opposing Factions

  • None