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Venril Sathir

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Kunark Era
Out of Era

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Stat Block

Race: Doppleganger
Class: Warrior
Level: 55
Spawn
Zone: Karnor's Castle
Location: 100% @ (-91, -778)
Respawn Time: 3 Days (+/- 8 Hours Variance)
Racing Line: The hallway between the entrance zonelines
Stats
AC: 414
HP: 18325 (21)
Damage per hit: 180 - 400
Attacks per round: 2 (83%)
Special: Deadly Lifetap, Summon, Enrage, Immune to Flee, Uncharmable, Unfearable, Unsnareable, Unmezzable, Unstunnable, See Invisible , Unslowable

Known Loot

  • Cobalt Greaves
    Cobalt Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 35
    STR: +8 DEX: +8 STA: +8
    Effect: Invisibility (Must Equip, Casting Time: 8.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: WAR
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Blood Ember Greaves
    Blood Ember Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 26
    STR: +7 INT: +7 HP: +25
    Effect: Feign Death (Must Equip, Casting Time: 3.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: SHD
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Jaundiced Bone Greaves
    Jaundiced Bone Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 24
    STR: +8 DEX: +8 WIS: +8 MANA: +75
    Effect: Health (Must Equip, Casting Time: 10.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: SHM
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Tolan's Darkwood Greaves
    Tolan's Darkwood Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 24
    STR: +8 DEX: +8 WIS: +8 AGI: +8
    Effect: Cancel Magic (Must Equip, Casting Time: 10.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: RNG
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Deepwater Greaves
    Deepwater Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 26
    STR: +8 DEX: +8 AGI: +7 HP: +50
    Effect: Spirit Strength (Must Equip, Casting Time: 10.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: PAL
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Mrylokar's Greaves
    Mrylokar's Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 24
    STR: +5 DEX: +10 AGI: +10 HP: +50
    Effect: Invigor (Must Equip, Casting Time: 7.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: ROG
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Singing Steel Greaves
    Singing Steel Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 26
    STR: +8 DEX: +8 CHA: +8 AGI: +8
    Effect: Angstlich's Appalling Screech (Must Equip, Casting Time: 4.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: BRD
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Donal's Leggings of Mourning
    Donal's Leggings of Mourning
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 26
    STR: +8 STA: +8 WIS: +8 HP: +30 MANA: +30
    Effect: Symbol of Naltron (Must Equip, Casting Time: 10.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: CLR
    Race: ALL

    (Rare) [1] 2x 100% (8%)
  • Elder Spiritist's Greaves
    Elder Spiritist's Greaves
    MAGIC ITEM LORE ITEM

    Slot: LEGS
    AC: 10
    STR: +6 WIS: +6 MANA: +55
    Effect: Skin Like Diamond (Must Equip, Casting Time: 12.0) at Level 45
    WT: 7.5 Size: LARGE
    Class: DRU
    Race: ALL

    (Rare) [1] 2x 100% (9%)
  • Ancient Shissar Gauntlet
    Ancient Shissar Gauntlet
    MAGIC ITEM LORE ITEM NO DROP

    Slot: HANDS
    AC: 15
    STR: +10 STA: +10 INT: +20
    SV DISEASE: +12 SV POISON: +12
    WT: 5.0 Size: SMALL
    Class: NEC WIZ MAG ENC
    Race: ALL

    (Rare) [1] 2x 100% (9%)
  • Diamond Encrusted Staff
    Diamond Encrusted Staff
    MAGIC ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 36
    DMG: 12
    INT: +12 MANA: +50
    Effect: Elemental Armor (Must Equip, Casting Time: 20.0) at Level 50
    WT: 8.0 Size: LARGE
    Class: WIZ
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Nightshade Scented Staff
    Nightshade Scented Staff
    MAGIC ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 40
    DMG: 12
    INT: +11 MANA: +55
    Effect: Scent of Darkness (Must Equip, Casting Time: 8.0) at Level 50
    WT: 4.4 Size: LARGE
    Class: NEC
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Shissar Nullifier Staff
    Shissar Nullifier Staff
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 24
    DMG: 11 AC: 4
    INT: +10 MANA: +50
    Effect: Tashania (Must Equip, Casting Time: 2.0) at Level 50
    WT: 5.6 Size: LARGE
    Class: ENC
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Shissar Guardian Staff
    Shissar Guardian Staff
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 20
    DMG: 8
    Effect: Phantom Plate (Must Equip, Casting Time: 10.0) at Level 50
    WT: 8.2 Size: LARGE
    Class: MAG
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Waters of Impenetrable Aura
    Waters of Impenetrable Aura
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 36
    DMG: 12
    Effect: Resist Magic (Must Equip, Casting Time: 13.5) at Level 50
    WT: 10.0 Size: LARGE
    Class: CLR
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Lycanthropic Staff
    Lycanthropic Staff
    MAGIC ITEM LORE ITEM

    Slot: PRIMARY
    Skill: 2H Blunt Atk Delay: 40
    DMG: 12
    Effect: Form of the Great Wolf (Must Equip, Casting Time: 16.0) at Level 50
    WT: 9.2 Size: LARGE
    Class: DRU
    Race: ALL

    (Rare) [5] 2x 75% (14%)
  • Gnarled Staff
    Gnarled Staff
    MAGIC ITEM LORE ITEM NO DROP

    Slot: PRIMARY
    Skill: 1H Blunt Atk Delay: 30
    DMG: 10
    INT: +15 HP: +15 MANA: +45
    SV COLD: +20 SV MAGIC: +25
    WT: 0.6 Size: MEDIUM
    Class: WIZ
    Race: ALL

    (Rare) [5] 2x 75% (16%)
  • Pulsing Green Stone
    Pulsing Green Stone
    MAGIC ITEM LORE ITEM NO DROP

    WT: 0.2 Size: TINY
    Class: ALL
    Race: ALL

    (Always, x2) (Ranger/Druid Epic)
    (Now dropped by only VSR-triggered version)
Image needed
Expected file:
NPC_Sathir_Venril.jpg


Description

Venril Sathir, chief of the Kunzar and a powerful necromancer, united the five Iksar tribes into the Sebilisian Empire to conquer most of Kunark. In an attempt to cheat death, Venril Sathir had his essence imbued into a jewel. His heir, Rile Sathir, betrayed Venril Sathir, discarding the jewel and seizing his power. [1]

This new rising power eventually attracted the attention of the Lords of the Ring of Scale , deep within Veeshan's Peak. It was the mighty Trakanon who took it upon himself to bring war to the hubristic Iksar Empire. The leader of the Ring of Scale, Jaled'Dar, cast down Ganak Sathir, presumably banishing him to another plane of existence.

Venril Sathir has been resurrected and now focuses on regaining the Iksar throne from his stronghold in Karnor's Castle. He has raised an army of undead and lycanthropes, and has allied with a faction of dark elves in The Overthere.

The Main items in his loot table are the Leggings for the various Kunark Class specific armor, as well as a line of two handed blunt staves for casters.

  • Patch change 20 Feb, 2012: Venril Sathir has a slightly greater chance of dropping 2 pairs of greaves.
  • Patch change 8 Oct, 2013: Venril Sathir is now a Warrior class.
  • Patch change 18 Jan, 2014: increased Venril Sathir's deadly lifetap proc chance from 36%->50%.
  • Patch change 27 Apr, 2014: Venril Sathir always drops two Pulsing Green Stones.

NOTE: The normally respawning Venril Sathir no longer drops Pulsing Green Stones. It has been moved to the Venril Sathir that is spawned from a turn in to Venril Sathirs remains, this triggered spawn will now always drop two Pulsing Green Stones and nothing else. Venril Sathir and and the Venril Sathir spawned from Venril Sathir's Remains are identical mobs, with the exception of their loot table and spawn mechanics. (Ed: The spawned version of Venril Sathir also has a much lower proc rate.)

A triggered Venril Sathir will despawn after 20 minutes.

Strategy

Summons. All but immune to spells, with only wizard lures having a chance to land. Does not Death Touch. Casts Deadly Lifetap (1500 hp tap) via procs on 50% of melee hits and presents the primary challenge of this fight. Besides dealing tremendous damage, the lifetaps will heal Venril, making the usual zerg tactics untenable.

Having the tank equip a 2-hander such as Rod of Lamentation or Jagged Blade of War will reduce Venril's number of ripostes, and thus fewer lifetap procs. Runes on the tank will also block the lifetap's healing effect on Venril, so multiple Enchanters casting runes in a rotation chain will simplify the fight considerably. Position melee in the back and flanks to prevent them from creating more ripostes and being lifetapped.

Venril is often pulled to the large three story room before his lair. If he is positioned under one of the catwalks, there is a bug where he may warp up onto that catwalk. After that, he may continue meleeing people within range or run to the back of the room and jump back down on the floor.


Factions

Opposing Factions

  • None



See also