Get a Super-Early Trueshot Longbow: Difference between revisions
Manii Names (talk | contribs) No edit summary |
Manii Names (talk | contribs) No edit summary |
||
| Line 64: | Line 64: | ||
You are now ready to gather the remaining Trueshot materials. | You are now ready to gather the remaining Trueshot materials. | ||
Revision as of 21:58, 26 July 2026
This guide provides a path to obtaining a [[Trueshot Longbow]] at an extremely low character level, starting from a fresh character in [[Kelethin]].
The route combines early leveling, platinum farming, Fletching progression, and gathering enough quest materials to make several Trueshot Longbow attempts.
== Plan at a Glance ==
Levels 1–6: Level quickly in [[Crushbone]].
Levels 6–10: Move to [[Steamfont Mountains]]. Farm Micro Servos, Fine Steel weapons, platinum, and Fletching skill.
Level 10: Switch into your intended RNG/X/X build.
Gather the remaining Trueshot materials from Ocean of Tears, Kaladim, and West Freeport.
Return to Kelethin, finish raising Fletching, and attempt the Trueshot Longbow.
Return to Crushbone with the bow and farm approximately 250 pp for the next stage of the archery progression.
== Levels 1–6 — Crushbone ==
Start as DRU/MNK in [[Kelethin]] and go directly to [[Crushbone]].
This gives you sustain, buffs, and strong melee while you are still naked and afraid.
Level to approximately 6. The objective is fast XP rather than serious gear farming.
You will return to Crushbone later with much better equipment.
== Levels 6–10 — Steamfont Mountains ==
Move to [[Steamfont Mountains]] and stay here until roughly level 10.
=== Micro Servos ===
Farm rogue clockworks for [[Micro Servo|Micro Servos]].
Try to gather eight Micro Servos so you do not have to return if the Trueshot combines fail.
=== Highway Bandits ===
Also watch for the highway bandits:
- Hector the highway bandit
- Jerald the highway bandit
- Renaldo the highway bandit
They attack the Cargo Clockwork near the windmills/crossroads and can provide valuable Fine Steel weapons.
Cycle D0–D4 plus both instances to take advantage of their once-per-day spawn opportunities.
=== Platinum and Fletching ===
Your cash target before leaving Steamfont is approximately 80 pp, enough to fund Fletching through roughly 150 skill.
Use A Clockwork Fletcher near the Steamfont windmills to work on Fletching while regenerating health or mana, or while waiting for bandit spawns.
Enable Fast Merge in Options before beginning the crafting grind.
Also kill spiderlings in Steamfont and save [[Spiderling Silk]] for the Trueshot quest.
== Level 10 — Become RNG/X/X ==
At approximately level 10, switch into your intended RNG/X/X build.
You are now ready to gather the remaining Trueshot materials.
== Gather the Trueshot Materials ==
For four complete attempts, your eventual material target is:
- ‘’‘8 [[Micro Servo|Micro Servos]]’’’
- ‘’‘8 Dwarven Wires’’’
- ‘’‘4 Wooden Shards’’’
- ‘’‘4 [[Spiderling Silk|Spiderling Silks]]’’’
- ‘’‘1 Planing Tool’’’
The Servos and Spiderling Silk should already have been collected in Steamfont. The next trip obtains the Dwarven Wire and Wooden Shards.
=== Dwarven Wire — Ocean of Tears & Kaladim ===
You need ‘’‘eight Dwarven Wires’’’ for four complete Trueshot attempts.
Travel through:
:’’’[[Butcherblock Mountains]] → [[Ocean of Tears]]’’’
Use the Ocean of Tears trip to obtain enough Kiola Nuts to make ‘’‘16 Tumpy Tonics’’’.
Each Tumpy Tonic requires:
- 1 Kiola Nut
- 2 Flasks of Water
Return to [[Kaladim]] and obtain the tonics through [[Tumpy Irontoe]].
Then find [[Trantor Everhot]] in North Kaladim and turn in:
:’’‘2 Tumpy Tonics → 1 Dwarven Wire’’’
Repeat until you have:
:’’‘8 Dwarven Wires’’’
Like the Micro Servos, you need two Dwarven Wires for each complete attempt: one for the Pack of Materials and another for the final bow combine.
=== Wooden Shards — Jyle Windshot ===
Travel to [[West Freeport]] and find [[Jyle Windshot]] at Hogcaller’s Inn.
He is located on the ‘’‘second floor, first room on the left’’’, at approximately:
:’’’(-160, -532)’’’
Bring Small Lanterns and continue turning them in until you have ‘’‘four Wooden Shards’’’, one for each planned Trueshot attempt.
Jyle also has roughly a ‘’‘10% chance per lantern’’’ to give ‘’‘A Wooden Heart’’’, identified as a Treant Heart.
‘’‘Save any Wooden Hearts you obtain.’’’ One is later required for the [[Rain Caller Quest]], so obtaining one now can save another trip later.
== Back to Kelethin ==
Return to [[Kelethin]] and finish raising ‘’‘Fletching to approximately 150+’’’.
Buy ‘’‘Fletching Mastery I’’’ and ‘’‘Fletching Mastery II’’’ if you have not already done so.
Make sure you also have a ‘’‘Planing Tool’’’. The Planing Tool is returned on both successful and failed Trueshot combines, so you only need one.
=== Make the Pack of Materials ===
Find [[Maesyn Trueshot]] in Kelethin.
For each attempt, first combine:
:’’’[[Spiderling Silk]] + Dwarven Wire + [[Micro Servo]] + Wooden Shards’’’
:→ ‘’‘Pack of Materials’’’
Give the ‘’‘Pack of Materials’’’ to [[Maesyn Trueshot]] to receive:
:’’‘Treant Bow Staff’’’
=== Make the Trueshot Longbow ===
Now attempt the final Fletching combine:
:’’‘Treant Bow Staff + Dwarven Wire + [[Micro Servo]] + Planing Tool’’’
:→ ‘’’[[Trueshot Longbow]]’’’
The resulting bow is:
:’’‘20 damage / 45 delay’’’
The final combine has a ‘’‘Fletching trivial of 235’’’.
At this early skill level, your raw success chance should be around ‘’‘5%’’’. With ‘’‘Fletching Mastery II’’’, the practical success chance should improve to approximately ‘’‘29%’’’.
This is why we stockpiled enough materials for four attempts.
With luck, you will not need all four.
== Once It Succeeds — Time to Profit ==
Once the [[Trueshot Longbow]] succeeds, go back to [[Crushbone]].
This time you are not here merely to level.
Start clearing the upgraded named mobs for equipment and vendor cash. Your next target is approximately ‘’‘250 pp’’’ to fund the Smithing and Fletching progression required for high-end arrows.
Pay particular attention to:
- ‘’‘Bonefire’’’ — An approximately level 18 Paladin found in the throne-room area of Castle Crushbone. He commonly drops ‘’‘Headsplitter’’’, an ‘’‘11/43 two-handed axe’’’. On EQL, Headsplitter has been observed vendoring for approximately ‘’‘12 pp’’’.
- ‘’‘Emperor Crush’’’ — Found in the rear alcove behind the throne room. Valuable drops include the ‘’‘Dwarven Ringmail Tunic’’’ and ‘’‘Crown of Crush’’’.
- ‘’‘The other upgraded named mobs’’’ — Crushbone contains a substantial expanded loot table, so clear them as you encounter them.
Crushbone now supports content roughly through level 22, making it an excellent place to turn your newly acquired combat power into equipment and platinum.
In practical terms:
:’’‘Kill them all in the name of our Goddess Tunare.’’’
== Next Step — Mithril Champion Arrows ==
Once you have approximately ‘’‘250 pp’’’, return to [[Kelethin]] and begin the Smithing/Fletching progression toward your first ‘’’+0 Blessed Mithril Champion Arrow’’’.
When that succeeds, your basic archery package becomes:
- ‘’’[[Trueshot Longbow]]:’’’ 20 damage / 45 delay
- ‘’’+0 Blessed Mithril Champion Arrow:’’’ 11 physical + 4 fire damage
- ‘’‘Combined attack:’’’ 31 physical + 4 fire / 45 delay
That is ‘’‘35 total damage / 45 delay’’’ when physical and fire damage are considered together.
This is the point where the early investment pays off: an extremely strong archery package at a very low character level, with both the bow and arrow still having substantial upgrade paths ahead.
[[Category:Guides]]