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Skill Reave: Difference between revisions

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Reave is a Shadow Knight offensive skill that delivers a physical strike and applies an additional magic‑damage effect at the cost of the user’s own health. When Reave successfully hits its target, it restores health to the Shadow Knight through a lifetap effect.
Classes: SHD
Level requirement: 10
Reuse: 15 seconds
Autoskill: Yes


Level requirement: 10?
This ability reaves your current target, dealing physical damage as well as converting 3% of your maximum hit points into amplified magic damage.


Reuse: 10 seconds?
Reave will also reduce the reuse cooldown of Harm Touch by 60 seconds every time it lands.
 
Macro command: <code>/doability Reave</code>


Reave will also reduce the cooldown of [[Harm Touch]]
Reave will also reduce the cooldown of [[Harm Touch]]


The exact damage values, scaling formulas, HP cost, cooldown, endurance cost, and any level‑based variations can be published here when known.
Skill Cap: ?

Revision as of 20:03, 3 July 2026

Classes: SHD Level requirement: 10 Reuse: 15 seconds Autoskill: Yes

This ability reaves your current target, dealing physical damage as well as converting 3% of your maximum hit points into amplified magic damage.

Reave will also reduce the reuse cooldown of Harm Touch by 60 seconds every time it lands.

Macro command: /doability Reave

Reave will also reduce the cooldown of Harm Touch

Skill Cap: ?