Classic Planar Armor: Group 1: Difference between revisions
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|Chest | |Chest | ||
|[[a glare lord]] | |[[a glare lord]]<br> | ||
[[a tentacle tormentor]] | [[a tentacle tormentor]] | ||
|- | |- | ||
|Hands | |Hands | ||
|[[a scareling]] | |[[a scareling]]<br> | ||
[[a shiverback]] | [[a shiverback]] | ||
|- | |- | ||
|Feet | |Feet | ||
|[[a boogeyman]] | |[[a boogeyman]]<br> | ||
[[a phantasm]] | [[a phantasm]] | ||
|- | |- | ||
|Wrist | |Wrist | ||
|[[a decrepit warder]] | |[[a decrepit warder]]<br> | ||
[[a samhain]] | [[a samhain]] | ||
|} | |} | ||
Revision as of 12:12, 24 August 2026
Class armor sets from the Plane of Fear and Plane of Hate drop differently than they did in classic Everquest. Instead of a single type of mob dropping every armor piece for a specific class, most planar mobs can drop a single armor piece from a group of classes. The result is that every class needs to kill many different enemies across Fear and Hate to collect a full set, rather than trying to farm all their drops from a single type of enemy in only one Plane.
Groups
| Group 1 Classes | Group 2 Classes |
|---|---|
| Any Plate/Chain | Any Leather/Cloth |
| Beastlord | Bard |
| Berserker | Enchanter |
| Cleric | Magician |
| Druid | Necromancer |
| Monk | Rogue |
| Paladin | Shadow Knight |
| Ranger | Warrior |
| Shaman | Wizard |
Group 1 Mobs
Plane of Fear
Chest, Hands, Feet, and Wrist armor drop in the Plane of Fear.
| Armor Slot | Mobs |
|---|---|
| Chest | a glare lord |
| Hands | a scareling |
| Feet | a boogeyman |
| Wrist | a decrepit warder |
Plane of Hate
Arms, Head, Legs, and Wrist armor drop in the Plane of Hate.
| Armor Slot | Mobs |
|---|---|
| Arms | a forsaken revenant (female) |
| Head | Cleric of Innoruuk |
| Legs | an elite dragoon (male)
Innoruuk's Chosen (male) a Disciple of Innoruuk a Knight of Innoruuk |
| Wrist | an abhorrent |