Time: Difference between revisions
No edit summary |
No edit summary |
||
| Line 15: | Line 15: | ||
Classic '''night''' begins at '''6 PM'''. Classic daytime begins at '''6 AM'''. | Classic '''night''' begins at '''6 PM'''. Classic daytime begins at '''6 AM'''. | ||
[[Category:Technical]] | [[Category:Technical]] | ||
Latest revision as of 18:44, 6 June 2026
Everquest has a system of Time with day and night cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.
There are also days, months, and year increments.
Time Scale examples
- See also: Tick (mechanic)
- 6 Earth seconds = 1 EverQuest game "tick"
- 1 Earth minute = 20 Everquest game minutes
- 3 minutes = 1 game hour
- 72 minutes = 1 game day
- 1 real day = 20 game days
Day and Night
Classic night begins at 6 PM. Classic daytime begins at 6 AM.