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The EQ Legends team has updated the UI and game windows to modernize the experience and introduce key quality‑of‑life improvements.
__NOTOC__
The goal of this guide will show you how to navigate the interface, adjust its layout, and customize its appearance.


Let's start with the big picture!
<div style="
<!-- [[File:By-the-numbers.jpg|thumb|400x400px|EverQuest Legends Interface - Beta 2026-04-24]] -->
margin: 1.25rem 0;
Going by the numbers, these are the different parts you will see in the default user interface, as shown in the picture on the right:
padding: 1rem;
background: linear-gradient(180deg, rgba(13,18,26,0.88), rgba(8,12,18,0.94));
border: 1px solid rgba(216,183,92,0.34);
border-radius: 10px;
box-shadow: 0 10px 28px rgba(0,0,0,0.34), inset 0 1px 0 rgba(255,255,255,0.04);
box-sizing: border-box;
">


# Spell Bar - our currently loaded spells
The EQ Legends team has updated the UI and game windows to modernize the experience and introduce key quality-of-life improvements. This guide explains how to navigate the interface, adjust its layout, and customize its appearance.
# Hotbar - abilities, spells and macro hot buttons
# Inventory - press 'I' for inventory
# Chat Window - one social tab, one combat tab
# Player Window - character info and resources
# Target Window - target info and resources
# Menu Window - quick access multi-menu
# Group Window - player party members
# Extended Target Window - active combat targets


=== UI Themes ===
</div>


There are three UI themes currently available in game:
== Interface Overview ==


<!-- [[File:Ui-themes-beta.png|alt=default, default light, default modern UI themes side by side|thumb|Default UI Themes in EverQuest Legends - Beta 2026-04-24]] -->
<div style="
margin: 1.25rem 0;
padding: 1rem;
background: linear-gradient(180deg, rgba(13,18,26,0.88), rgba(8,12,18,0.94));
border: 1px solid rgba(216,183,92,0.34);
border-radius: 10px;
box-shadow: 0 10px 28px rgba(0,0,0,0.34), inset 0 1px 0 rgba(255,255,255,0.04);
box-sizing: border-box;
">


* default
<div style="
* default light
margin-bottom: 1rem;
* default modern
padding: 0.85rem 1rem;
background: rgba(255,255,255,0.035);
border: 1px solid rgba(216,183,92,0.22);
border-radius: 8px;
color: #aab3c2;
line-height: 1.5;
">
'''Let’s start with the big picture.''' Going by the numbers, these are the different parts you will see in the default user interface. Each entry below has room for a screenshot or uploaded image, plus notes for future expansion.
</div>


To load a UI theme, press Alt + O, left-click "Load UI Skin", select your choice of skin, then click Load Skin.
<div style="display: flex; flex-direction: column; gap: 1rem;">


=== Actions Window ===
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL_UI_Spell_Bar.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">1. Spell Bar</div>
<div style="color: #aab3c2; line-height: 1.55;">
Your spell bar displays the current spells you have memorized. You can cast one spell at a time, and some spells have cooldowns that make you wait before casting again. To cast a spell, you can left-click the spell or press a hotbutton if it is assigned to your hotbar. You can have up to 8 memorized at one time to start, with a few more becoming available later.
</div>
</div>
</div>


Pressing the 'L' toggles the Actions window.
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Hotbar.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">2. Hotbar</div>
<div style="color: #aab3c2; line-height: 1.55;">
Hotbars are where you assign macros, abilities, items, socials, or spells. Each open slot on the hotbar can be assigned a hotbutton. Your number keys, 1 through =, are assigned to your primary hotbar by default. You can open more hotbars, assign more hot buttons, and customize your layout.
</div>
</div>
</div>


The actions window shows has separate tabs that will display all of your abilities, disciplines, spells, and macros. This includes spells that you have not scribed yet. On the abilities tab, there are filters to toggle general and basic abilities leaving only your combat abilities displayed which includes your alternate advancement abilities.
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Inventory.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">3. Inventory</div>
<div style="color: #aab3c2; line-height: 1.55;">
Press <code>I</code> to open and close your inventory. Pressing <code>Escape</code> also closes it. The inventory has been condensed to include the parts of the UI needed to play the game: character gear, bags, stats, and currency. Right-clicking bags opens them, and pressing <code>B</code> toggles your bags.
</div>
<div style="margin-top: 0.65rem; color: #aab3c2;">
There are new high contrast icons that improve the visibility of icons that were hard to see. Most items, gear, and equipment now have tooltips when you mouse over them.
</div>
</div>
</div>


=== Alt Advancement ===
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Chat Window.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">4. Chat Window</div>
<div style="color: #aab3c2; line-height: 1.55;">
The chat window has two tabs open by default: one for social chat and one for combat chat. You can deeply customize chat. You can change font size by holding right-click and choosing '''Chat Size''', then selecting your preferred size. You can also right-click a chat window and create a new chat window.
</div>
<div style="margin-top: 0.65rem; color: #aab3c2;">
A useful early setup step is to place your chat windows where you want them, then right-click each chat window, mouse over '''Window''', and choose '''Lock''' so you do not accidentally move, resize, or otherwise disturb them. Most UI windows can be locked.
</div>
</div>
</div>


The Alternate Advancement window can be toggled using the 'V' key and is also located on the multi-menu.
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Player Window.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">5. Player Window</div>
<div style="color: #aab3c2; line-height: 1.55;">
The player window shows your level, current class information, current state such as resting, health, mana, stamina, EXP, and AA EXP.
</div>
</div>
</div>


=== Chat Window ===
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
The chat window has two tabs open by default, one for social chat and one for combat chat. You can deeply customize chat and we'll go over a lot of those options later in the deep dive below, but for now you should know that you can change the font size by holding right-click and choosing 'chat size' then selecting your prefered size. You can also right-click your chat window and create a new chat window. Something I usually do early on is set up a couple chat windows where I want them and then right-click the chat windows, mouseover 'window' at the top and choose 'lock' so you don't accidently move, resize, or otherwise mess up your chat windows. While I am on the topic of locking windows, nearly all of them can be locked so, lock what you want!
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Target Window.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">6. Target Window</div>
<div style="color: #aab3c2; line-height: 1.55;">
The target window shows target information. Instead of EXP and AA, it shows the target’s target, often referred to as target of target or target's target.
</div>
<div style="margin-top: 0.65rem; color: #aab3c2;">
The separate Target of Target window can be toggled with <code>Ctrl+U</code>. This information is built into the Target Window, so the separate window may not be needed, but it is available as a preference.
</div>
</div>
</div>


=== Expedition ===
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Multi Menu.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">7. Multi-Menu</div>
<div style="color: #aab3c2; line-height: 1.55;">
EQ Legends has combined the game menus, window toggles, and EQ button into a multi-menu.
</div>
<div style="margin-top: 0.65rem; color: #aab3c2;">
'''Includes'''
* Action window containing the Abilities, Disciplines, Spells, and Macros tabs
* Inventory window
* Alternate Advancement window
* Achievements window
* Options window
* Help window
* Instance window, allowing selection of 4 difficulties of the current zone if available
* Marketplace
* EQ Button, similar to but customized from the traditional EQ button
</div>
<div style="margin-top: 0.65rem; color: #aab3c2;">
All of these windows have seen many changes for quality-of-life improvements from the original EQ interface.
</div>
</div>
</div>


The Expedition window can be toggled using Alt+Z key combo.
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Group Window.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">8. Group Window</div>
<div style="color: #aab3c2; line-height: 1.55;">
The group window is the same window used for raids. The group window title changes from '''Group''' to '''Raid''' automatically when you are in a raid, and it expands or shrinks as members join or leave. The game handles this automatically.
</div>
</div>
</div>


The term "Expedition" refers to unique instances of zones that are created specifically for your group or raid. Once the expedition has been created, players can be added and removed at will. There are other options available for expeditions, see [[expedition]] for details.
<div style="display: grid; grid-template-columns: 300px minmax(0,1fr); gap: 1rem; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="min-height: 190px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
[[File:EQL UI Extended Target Window.png|300px]]
</div>
<div>
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.25rem; letter-spacing: 0.05em; margin-bottom: 0.35rem;">9. Extended Target Window</div>
<div style="color: #aab3c2; line-height: 1.55;">
The extended target window shows your active combat targets.
</div>
</div>
</div>


=== Extended Target Window ===
</div>
</div>


This window will show you your active targets.
== UI Themes ==


=== Find Item ===
<div style="margin: 1rem 0; padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">


The Find Item window can be toggled using the 'G' key.
<div style="min-height: 220px; margin-bottom: 1rem; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center; overflow: hidden;">
[[File:EQL UI Themes.png|1000px|frameless|link=]]
</div>


=== Friend ===
There are three UI themes currently available in game:


The Friend window can be toggled using Alt+F key combo.
* default
* default light
* default modern


This window contains your current list of friends, and a separate tab that lists any players who are currently being ignored.
To load a UI theme, press <code>Alt + O</code>, left-click '''Load UI Skin''', select your choice of skin, then click '''Load Skin'''.


=== Group Window ===
</div>


The group window is the same window used for raids, the group window title will change from 'group' to 'raid' automatically when you are in a raid, and it will expand and shrink as members join and leave. The game handles it all for you automatically.
== Window and Feature Reference ==


=== Guild ===
<div style="display: flex; flex-direction: column; gap: 1rem;">


The Guild window can be toggled using Alt+G key combo.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Actions Window</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
Pressing <code>L</code> toggles the Actions window.


You can view your current roster of members in the guild management window and if you have permission, you can use the roster tab to promote or demote players as well.
The Actions window has separate tabs that display all of your abilities, disciplines, spells, and macros. This includes spells that you have not scribed yet. On the abilities tab, there are filters to toggle general and basic abilities, leaving only your combat abilities displayed, including alternate advancement abilities.
</div>
</div>


There is also an invite button that allows you to invite your current target to the guild, raid, DZ or task. There is also an option to send an invitation to everyone in the guild to a raid, DZ or task.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Alternate Advancement</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Alternate Advancement window can be toggled using the <code>V</code> key and is also located on the multi-menu.
</div>
</div>


The notes tab will display any public notes, and also lets you make personal (private to you) notes about any player you wish.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Expedition</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Expedition window can be toggled using <code>Alt+Z</code>.


The information tab allows you to see the MOTD, the guilds in-game chat channel if there is one set, and a URL for the guild if one has been set.
The term “Expedition” refers to unique instances of zones created specifically for your group or raid. Once the expedition has been created, players can be added and removed at will. There are other options available for expeditions; see [[Expedition]] for details.
</div>
</div>


=== Hotbars ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
Hotbars are where you can assign macros, abilities, items, socials, or spells. And each of the open slots on the hotbar can be assigned a hotbutton. If you want to change a hotbutton, hold right-click over it to modify or clear it. You can move a hot button to another hotbar slot by holding left-click down on a hot button until it 'sticks' to your mouse, then move it to an empty slot by left-clicking.
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Find Item</div>
Note: Just to clarify the terminology regarding key bindings in-game and the terms used in this guide, the word "hotkey" means the same thing as "Hot button." For the purposes of this guide, I will stick to hot buttons because that is what the game using for hotkeys.
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Find Item window can be toggled using the <code>G</code> key.
</div>
</div>


=== Hot Buttons ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
First and foremost for hot buttons on your keyboard are your number keys, 1 through =, and are assigned to your primary hotbar. You can open more hotbars and assign more hot buttons and customize your layout, but we'll save those details for the deep dive further down in this guide.
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Friend</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Friend window can be toggled using <code>Alt+F</code>.


Alt+O opens the options window. With the options window open, click on controls. On the Key Bindings tab you can select all or specific categories to view all the keybind options that are and are not set.
This window contains your current list of friends and a separate tab that lists players who are currently being ignored.
</div>
</div>


Note: when you assign a hot button to a keybind, it normally toggles a window or executes a command, but not all of them currently function.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Guild</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Guild window can be toggled using <code>Alt+G</code>.


Under the Commands category, important keys to know are:
You can view the current roster of guild members in the guild management window. If you have permission, you can use the roster tab to promote or demote players.
* Q = attack (you can also set it to ~ (tilda key) or your preference)
* B = inventory bags toggle
* C = consider
* Ctrl + S = sit/stand


Under the Target category:
There is also an invite button that allows you to invite your current target to the guild, raid, DZ, or task. There is also an option to send an invitation to everyone in the guild to a raid, DZ, or task.
* TAB = should be set to cycle through nearest NPCs.


Under the Chat category:
The notes tab displays public notes and lets you make personal, private notes about any player.
* H = hail
* R = reply


Under the Camera category:
The information tab allows you to see the MOTD, the guild’s in-game chat channel if one is set, and the guild URL if one has been set.
* F9 = toggle camera view
</div>
</div>


There are many other hot buttons and some would deem them worthy of putting them here, but that is a quick overview of the most used default hot buttons.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Hot Buttons and Key Bindings</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
Just to clarify terminology: in-game key bindings may refer to “hotkeys,” while this guide uses “hot buttons” because that is the term used by the game.


=== Inventory ===
Alt+O opens the Options window. With the Options window open, click '''Controls'''. On the Key Bindings tab, you can select all or specific categories to view which keybind options are set or unset.
Pressing the 'I' key opens and closes your inventory. Pressing 'escape' also closes it.
The inventory has been condensed down to only include the parts of the UI that actually needed to be used to play the game. It shows your character gear, bags, stats, and currency.


Right-clicking on your bags will open your bags, or you can press the 'B' key to toggle them.
'''Note:''' when you assign a hot button to a keybind, it normally toggles a window or executes a command, but not all of them currently function.


There are new high contrast icons that help improve the visibility of icons that were hard to see, and most items, gear or equipment have tooltips now when you mouseover them.
'''Useful default commands'''
* <code>Q</code> = Attack. You can also set it to <code>~</code> or another preference.
* <code>B</code> = Inventory bags toggle
* <code>C</code> = Consider
* <code>Ctrl + S</code> = Sit / Stand


=== Key Rings ===
'''Target'''
* <code>TAB</code> should be set to cycle through nearest NPCs.


The Key Rings window can be toggled using Ctrl+K key combo.
'''Chat'''
* <code>H</code> = Hail
* <code>R</code> = Reply


The tabs in this window will show the various keys your characters possession (note: some items can be placed in the bank or your key ring).
'''Camera'''
* <code>F9</code> = Toggle camera view


=== Loadout ===
There are many other hot buttons that some players may consider essential, but this is a quick overview of the most commonly used default hot buttons.
</div>
</div>


The Loadout tab of your inventory can be toggled using the 'N' key.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Key Rings</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Key Rings window can be toggled using <code>Ctrl+K</code>.


Using this tab in city zones or safe zones designations, you can change or add loadouts.
The tabs in this window show the various keys your character possesses. Some items can be placed in the bank or your key ring.
</div>
</div>


=== Mail ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Loadout</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Loadout tab of your inventory can be toggled using the <code>N</code> key.


The Mail window can be toggled using Ctrl+E key combo.
Using this tab in city zones or designated safe zones, you can change or add loadouts.
</div>
</div>


The game will send you email at certain milestones while leveling, and if you receive mail for other reasons including other players, it can be found here.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Mail</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Mail window can be toggled using <code>Ctrl+E</code>.


=== Map ===
The game will send you mail at certain milestones while leveling. If you receive mail for other reasons, including from other players, it can be found here.
</div>
</div>


The Map window can be toggled with the 'M' key or the 'Backspace' key.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Map</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Map window can be toggled with the <code>M</code> key or the <code>Backspace</code> key.
</div>
</div>


=== Multi-Menu ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Options</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Options window can be toggled with the <code>O</code> key or <code>Alt+O</code>.


EQ Legends has combined the game menus, window toggles and the EQ button into a multi-menu with the following options:
This is where you can set game options, game settings, and keybinds.
* Action window containing the following tabs:
</div>
** Abilities
</div>
** Disciplines
** Spells
** Macros
* Inventory window
* Alternate Advancement window
* Achievements window
* Options window
* Help window
* Instance window (allows choosing 4 difficulties of current zone if available)
* Marketplace
* EQ Button - similar but customized version of the traditional EQ button


All of these windows have seen a lot of different changes for quality-of-life improvements from the original EQ interface.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Paste from Clipboard</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
Paste from clipboard is enabled by default and can be done by pressing <code>Ctrl+V</code>.
</div>
</div>


=== Options ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Pet</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Pet window can be toggled using <code>Alt+F1</code>.
</div>
</div>


The Options window can be toggled with the 'O' key or Alt+O key combo.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Short Duration Buffs</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Short Duration Effects window can be toggled using <code>Alt+E</code>.
</div>
</div>


This is where you can set all of your game options, game settings, and keybinds.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Spellbook</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Spellbook window can be toggled using the <code>K</code> key or <code>Ctrl+B</code>. It displays your spellbook and all of your currently scribed spells.
</div>
</div>


=== Paste from Clipboard ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Task Window</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Task window, also called the Quest Journal, can be toggled using <code>Alt+Q</code>.
</div>
</div>


Paste from clipboard is enabled by default, and can be done by pressing Ctrl+V key combo.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Title Window</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Title window can be toggled using <code>Shift+T</code>. This allows you to see and set any available titles for your current character.
</div>
</div>


=== Pet ===
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Toggle UI</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The UI can be toggled by pressing <code>F10</code>.
</div>
</div>


The Pet window can be toggled using the Alt+F1 key combo.
<div style="padding: 1rem; border: 1px solid rgba(216,183,92,0.28); border-radius: 9px; background: rgba(255,255,255,0.035);">
<div style="font-family: Georgia, 'Times New Roman', serif; color: #d8b75c; font-weight: 700; font-size: 1.2rem; letter-spacing: 0.05em;">Toggle Netstat</div>
<div style="color: #aab3c2; line-height: 1.55; margin-top: 0.5rem;">
The Net Status display can be toggled with the <code>F11</code> key.
</div>
</div>


=== Player Window ===
</div>
The player window shows your level, your current classes, your current state (i.e., resting), your health, mana, stamina, EXP and AA EXP.


=== Short Duration Buffs ===
== Customizing Your UI ==


The Short Duration Effects window can be toggled using Alt+E key combo.
<div style="
margin: 1.25rem 0;
padding: 1rem;
background: linear-gradient(180deg, rgba(13,18,26,0.88), rgba(8,12,18,0.94));
border: 1px solid rgba(216,183,92,0.34);
border-radius: 10px;
box-shadow: 0 10px 28px rgba(0,0,0,0.34), inset 0 1px 0 rgba(255,255,255,0.04);
box-sizing: border-box;
">


=== Spell Bar ===
All of your UI windows and elements can be moved wherever you would like, though most cannot be moved off screen. You can resize some windows, open more hotbars, assign more hot buttons, choose between three themes, open more chat windows, decide which chat filters show in each window, and more.
Your spell bar displays the current spells you have memorized. You can cast one spell at a time and some of them have cool downs that make you wait before casting again. To cast a spell, you can left-click the spell press a hotbutton if it is assigned to your hotbar. You can have up to 8 memorized at one time to start, and a few more become available later.


=== Spellbook ===
Up until level 20, you will occasionally receive pop-up windows when the game detects an action that matches one of its built-in new player help triggers. These were designed to give players gameplay tips when they do certain things. Each tip can be turned off so it does not display again in the future, which is recommended. You can also turn all tips off, but it is worth leaving them on if this is your first character.


The Spellbook window can be toggled using the 'K' key, or the Ctrl+B key combo.
Everyone has their own playstyle and preferences. It can be helpful to see how others set up their UI to get ideas for your own layout. The '''modern''' theme is a popular choice because it is easy on the eyes.


This will display your spellbook and all of your currently scribed spells.
Right-clicking on each window gives options to toggle the window lock, set transparency level, and access other window-specific options.


=== Target Window ===
<div style="margin-top: 1rem; min-height: 260px; display: flex; align-items: center; justify-content: center; border: 1px dashed rgba(216,183,92,0.42); border-radius: 8px; background: rgba(0,0,0,0.20); text-align: center;">
The target window similarly shows the targets information, but instead of EXP and AA, it shows their target (often referred to as "target of target" or "target's target").
[[:File:EQL UI Example Layout.png|Upload Example Layout image]]
</div>


=== Target of Target ===
</div>


The Target of Target window can be toggled using Ctrl+U key combo.
<!-- Search synonyms: UI, Interface, User Interface, Game UI, HUD -->


This information is built into the Target window so this window may not be needed but it is available as a preference.


=== Task Window ===
[[Category:Guides]]
 
The Task window, AKA Quest Journal, can be toggled using the Alt+Q key combo.
 
=== Title Window ===
 
The Title window can be toggled using the Shift+T key combo.
 
This allows you to see and set any available titles for your current character.
 
=== Toggle UI ===
 
The UI can be toggled by pressing the F10 key.
 
=== Toggle Netstat ===
 
The Net status display can be toggled with the F11 Key.
 
=== Customizing Your UI ===
All of your UI windows and elements can be moved to wherever you would like them (though most of them cannot be moved off screen). You can resize some of the windows, open more hotbars, assign more hot buttons, choose between three themes, open more chat windows and decide which chat filters show in each window, and more.
 
Up until level 20, you will occasionally recieve pop-up windows when the game detects an action that matches one of its built-in "new player help" triggers. These were designed to give players gameplay tips when they do certain things. Each tip can be turned off so it doesn't display again in the future (recommended). You can also turn all tips off, but I would recommend leaving them on if this is your first character.
 
<!-- [[File:Example layout with modern ui.png|alt=This is an example layout of the UI in EQ Legends, using the 'default_modern' UI theme.|thumb|This is an example layout of the UI in EQ Legends, using the 'default_modern' UI theme.]] -->
Everyone has their own playstyle and preferences. It can be helpful to see how others set up their UI to get ideas on how best to set up your UI exactly the way you prefer it. The 'modern' theme is a popular choice because it is easy on the eyes. Here is an example of a clean, functional UI layout.
 
Right-clicking on each window will give you options to toggle the window lock, set transparency level and other options.
 
<!-- Search synonyms: UI, Interface, User Interface, Game UI, HUD -->

Latest revision as of 22:53, 28 September 2026


The EQ Legends team has updated the UI and game windows to modernize the experience and introduce key quality-of-life improvements. This guide explains how to navigate the interface, adjust its layout, and customize its appearance.

Interface Overview

Let’s start with the big picture. Going by the numbers, these are the different parts you will see in the default user interface. Each entry below has room for a screenshot or uploaded image, plus notes for future expansion.

1. Spell Bar

Your spell bar displays the current spells you have memorized. You can cast one spell at a time, and some spells have cooldowns that make you wait before casting again. To cast a spell, you can left-click the spell or press a hotbutton if it is assigned to your hotbar. You can have up to 8 memorized at one time to start, with a few more becoming available later.

2. Hotbar

Hotbars are where you assign macros, abilities, items, socials, or spells. Each open slot on the hotbar can be assigned a hotbutton. Your number keys, 1 through =, are assigned to your primary hotbar by default. You can open more hotbars, assign more hot buttons, and customize your layout.

3. Inventory

Press I to open and close your inventory. Pressing Escape also closes it. The inventory has been condensed to include the parts of the UI needed to play the game: character gear, bags, stats, and currency. Right-clicking bags opens them, and pressing B toggles your bags.

There are new high contrast icons that improve the visibility of icons that were hard to see. Most items, gear, and equipment now have tooltips when you mouse over them.

4. Chat Window

The chat window has two tabs open by default: one for social chat and one for combat chat. You can deeply customize chat. You can change font size by holding right-click and choosing Chat Size, then selecting your preferred size. You can also right-click a chat window and create a new chat window.

A useful early setup step is to place your chat windows where you want them, then right-click each chat window, mouse over Window, and choose Lock so you do not accidentally move, resize, or otherwise disturb them. Most UI windows can be locked.

5. Player Window

The player window shows your level, current class information, current state such as resting, health, mana, stamina, EXP, and AA EXP.

6. Target Window

The target window shows target information. Instead of EXP and AA, it shows the target’s target, often referred to as target of target or target's target.

The separate Target of Target window can be toggled with Ctrl+U. This information is built into the Target Window, so the separate window may not be needed, but it is available as a preference.

7. Multi-Menu

EQ Legends has combined the game menus, window toggles, and EQ button into a multi-menu.

Includes

  • Action window containing the Abilities, Disciplines, Spells, and Macros tabs
  • Inventory window
  • Alternate Advancement window
  • Achievements window
  • Options window
  • Help window
  • Instance window, allowing selection of 4 difficulties of the current zone if available
  • Marketplace
  • EQ Button, similar to but customized from the traditional EQ button

All of these windows have seen many changes for quality-of-life improvements from the original EQ interface.

8. Group Window

The group window is the same window used for raids. The group window title changes from Group to Raid automatically when you are in a raid, and it expands or shrinks as members join or leave. The game handles this automatically.

9. Extended Target Window

The extended target window shows your active combat targets.

UI Themes

There are three UI themes currently available in game:

  • default
  • default light
  • default modern

To load a UI theme, press Alt + O, left-click Load UI Skin, select your choice of skin, then click Load Skin.

Window and Feature Reference

Actions Window

Pressing L toggles the Actions window.

The Actions window has separate tabs that display all of your abilities, disciplines, spells, and macros. This includes spells that you have not scribed yet. On the abilities tab, there are filters to toggle general and basic abilities, leaving only your combat abilities displayed, including alternate advancement abilities.

Alternate Advancement

The Alternate Advancement window can be toggled using the V key and is also located on the multi-menu.

Expedition

The Expedition window can be toggled using Alt+Z.

The term “Expedition” refers to unique instances of zones created specifically for your group or raid. Once the expedition has been created, players can be added and removed at will. There are other options available for expeditions; see Expedition for details.

Find Item

The Find Item window can be toggled using the G key.

Friend

The Friend window can be toggled using Alt+F.

This window contains your current list of friends and a separate tab that lists players who are currently being ignored.

Guild

The Guild window can be toggled using Alt+G.

You can view the current roster of guild members in the guild management window. If you have permission, you can use the roster tab to promote or demote players.

There is also an invite button that allows you to invite your current target to the guild, raid, DZ, or task. There is also an option to send an invitation to everyone in the guild to a raid, DZ, or task.

The notes tab displays public notes and lets you make personal, private notes about any player.

The information tab allows you to see the MOTD, the guild’s in-game chat channel if one is set, and the guild URL if one has been set.

Hot Buttons and Key Bindings

Just to clarify terminology: in-game key bindings may refer to “hotkeys,” while this guide uses “hot buttons” because that is the term used by the game.

Alt+O opens the Options window. With the Options window open, click Controls. On the Key Bindings tab, you can select all or specific categories to view which keybind options are set or unset.

Note: when you assign a hot button to a keybind, it normally toggles a window or executes a command, but not all of them currently function.

Useful default commands

  • Q = Attack. You can also set it to ~ or another preference.
  • B = Inventory bags toggle
  • C = Consider
  • Ctrl + S = Sit / Stand

Target

  • TAB should be set to cycle through nearest NPCs.

Chat

  • H = Hail
  • R = Reply

Camera

  • F9 = Toggle camera view

There are many other hot buttons that some players may consider essential, but this is a quick overview of the most commonly used default hot buttons.

Key Rings

The Key Rings window can be toggled using Ctrl+K.

The tabs in this window show the various keys your character possesses. Some items can be placed in the bank or your key ring.

Loadout

The Loadout tab of your inventory can be toggled using the N key.

Using this tab in city zones or designated safe zones, you can change or add loadouts.

Mail

The Mail window can be toggled using Ctrl+E.

The game will send you mail at certain milestones while leveling. If you receive mail for other reasons, including from other players, it can be found here.

Map

The Map window can be toggled with the M key or the Backspace key.

Options

The Options window can be toggled with the O key or Alt+O.

This is where you can set game options, game settings, and keybinds.

Paste from Clipboard

Paste from clipboard is enabled by default and can be done by pressing Ctrl+V.

Pet

The Pet window can be toggled using Alt+F1.

Short Duration Buffs

The Short Duration Effects window can be toggled using Alt+E.

Spellbook

The Spellbook window can be toggled using the K key or Ctrl+B. It displays your spellbook and all of your currently scribed spells.

Task Window

The Task window, also called the Quest Journal, can be toggled using Alt+Q.

Title Window

The Title window can be toggled using Shift+T. This allows you to see and set any available titles for your current character.

Toggle UI

The UI can be toggled by pressing F10.

Toggle Netstat

The Net Status display can be toggled with the F11 key.

Customizing Your UI

All of your UI windows and elements can be moved wherever you would like, though most cannot be moved off screen. You can resize some windows, open more hotbars, assign more hot buttons, choose between three themes, open more chat windows, decide which chat filters show in each window, and more.

Up until level 20, you will occasionally receive pop-up windows when the game detects an action that matches one of its built-in new player help triggers. These were designed to give players gameplay tips when they do certain things. Each tip can be turned off so it does not display again in the future, which is recommended. You can also turn all tips off, but it is worth leaving them on if this is your first character.

Everyone has their own playstyle and preferences. It can be helpful to see how others set up their UI to get ideas for your own layout. The modern theme is a popular choice because it is easy on the eyes.

Right-clicking on each window gives options to toggle the window lock, set transparency level, and access other window-specific options.