From EverQuest Legends Wiki
|
|
| (One intermediate revision by one other user not shown) |
| Line 28: |
Line 28: |
| | special = ? | | | special = ? |
|
| |
|
| | description = Spawns in either pyramid area as well as in the sewers. Does not see invisible himself but does buff surrounding mobs with Deadeye. | | | description = Spawns in either pyramid area as well as in the sewers. Does not see invisible himself but does buff surrounding mobs with Deadeye. Can also spawn in room with a stone golem. |
|
| |
|
| Any pathing or static spawn may be a PH. He casts Heat Blood, Disease Cloud, and HTs for 321. | | Any pathing or static spawn may be a PH. He casts Heat Blood, Disease Cloud, and HTs for 321. |
| Line 38: |
Line 38: |
| | known_loot = | | | known_loot = |
|
| |
|
| <ul><li> [[Decayed Armor]] <span class='drare'>(Always) (not always on green 4/29/2020)</span> | | <ul><li> [[Decayed Armor]] <span class='drare'>(Always)</span> |
| </li><li> [[Fine Steel Weapons]] <span class='drare'>(Uncommon)</span> | | </li><li> [[Fine Steel Weapons]] <span class='drare'>(Uncommon)</span> |
| </li></ul> | | </li></ul> |
Latest revision as of 17:59, 8 August 2026
Stat Block
|
|
|---|
| Race: Lizardman
|
| Class: Shadowknight
|
| Level: 30-32
|
| Spawn
|
|---|
| Zone: Cazic Thule
|
| Location: (281, 386)
|
| Stats
|
|---|
| AC: ?
|
| HP: 1151-1310 (?)
|
| Damage per hit: ?
|
| Attacks per round: ? (100%)
|
| Special: ?
|
Description
Spawns in either pyramid area as well as in the sewers. Does not see invisible himself but does buff surrounding mobs with Deadeye. Can also spawn in room with a stone golem.
Any pathing or static spawn may be a PH. He casts Heat Blood, Disease Cloud, and HTs for 321.
Drops decayed armor pieces required for Darkforge Armor Quests.
The crusaders seem to drop 1-2 armor pieces every time they are killed.