Jump to content

Miragul: Difference between revisions

From EverQuest Legends Wiki
imported>Kinrik
No edit summary
 
Stan (talk | contribs)
Mob behavior changed from original EQ version to make quest easier
 
(2 intermediate revisions by one other user not shown)
Line 16: Line 16:
| zone              = [[Everfrost Peaks]]
| zone              = [[Everfrost Peaks]]
| location          = Ice Caves
| location          = Ice Caves
| respawn_time      = [[Triggered]]
| respawn_time      = Triggered


| AC                = 363
| AC                = 363
Line 26: Line 26:
| attack_speed      = 84%
| attack_speed      = 84%
| damage_per_hit    = 28  - 152
| damage_per_hit    = 28  - 152
| special          = Immune to Flee and fear, See Invis, immune to changes in runspeed (snare/root), [[Deadly Lifetap]]
| special          = 1500 point [[Deadly Lifetap]] proc, See Invis, Immune to Flee and fear, immune to changes in runspeed (snare/root)


| description = The [[Lich of Miragul]] wanders the underground caves in Everfrost and is generally KoS.
| description = The [[Lich of Miragul]] wanders the underground caves in Everfrost.  He cons aggressive but does not attack.  No charm is needed for the Fiery Avenger turn in.  He can respawn while the living version is being killed and will not assist.


As part of the FA quest, paladins have someone charm the [[Lich of Miragul]] turn in [[Miragul's Phylactery]], which spawns the true Miragul (53 Necro). Procs the 1500 point Venril Sathir lifetap, but not nearly as often as VS; you don't need rune/ch chains for this, just a reasonably reactive cleric (don't rely on torpor ask me how i know this) and a tank that can survive at least two in quick succession. The lifetap's proc rate is inconsistent... one fight he tapped our tank 3 times in relatively short order (hence the torpor comment) and then murdered the rest of us with more lifetaps, but on the next fight there were no lifetaps over a similar fight time. Magic resistant but not immune; fire spells landed just fine.
As part of the [[The Fiery Avenger|Fiery Avenger]] quest, Paladins turn in [[Miragul's Phylactery]] to [[Lich of Miragul]], which spawns the true Miragul (53 Necromancer). Procs the 1500 point [[Deadly Lifetap]]. Heals, Mage Hunter Stance, and melee slows help against this. His regular Necromancer spells can be interrupted with various stuns.  
 
Currently on a week respawn timer with a 5 day variance.
 
The above respawn timer may no longer be true. See the [[Lich of Miragul]] wiki page for more details. It is now likely that his spawn is exactly 7 days.
 
Did not despawn after nearly 4 hours after turning Phylactery in, at which point we killed him. He may not depop (similar to Ixiblat)
 
Very easy if lucky on proc rate, duoed by a 53 Epic Mage and 60 Manastone Cleric.
 
He was able to be slowed after a few attempts by a 60 Enchanter.


| known_loot =  
| known_loot =  

Latest revision as of 07:06, 17 July 2026


Stat Block

Race: Erudite
Class: Necromancer
Level: 53
Spawn
Zone: Everfrost Peaks
Location: Ice Caves
Respawn Time: Triggered
Stats
AC: 363
HP: 20000 (8)
Damage per hit: 28 - 152
Attacks per round: 2 (84%)
Special: 1500 point Deadly Lifetap proc, See Invis, Immune to Flee and fear, immune to changes in runspeed (snare/root)

Known Loot

  • Miragul's Head
    Miragul's Head
    LORE ITEM NO DROP

    WT: 0.5 Size: TINY
    Class: NONE
    Race: NONE

    (Always)
  • Miragul's Robe
    Miragul's Robe
    MAGIC ITEM LORE ITEM NO DROP

    Slot: CHEST
    AC: 11
    DEX: +5 STA: +5 INT: +5 MANA: +20
    SV DISEASE: +10 SV POISON: +10
    WT: 1.0 Size: MEDIUM
    Class: NEC WIZ MAG ENC
    Race: ALL

    (Always)
Image needed
Expected file:
Miragul.png


Description

The Lich of Miragul wanders the underground caves in Everfrost. He cons aggressive but does not attack. No charm is needed for the Fiery Avenger turn in. He can respawn while the living version is being killed and will not assist.

As part of the Fiery Avenger quest, Paladins turn in Miragul's Phylactery to Lich of Miragul, which spawns the true Miragul (53 Necromancer). Procs the 1500 point Deadly Lifetap. Heals, Mage Hunter Stance, and melee slows help against this. His regular Necromancer spells can be interrupted with various stuns.


Factions

  • None

Opposing Factions

  • None