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User:Mazirian/75673858

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Spell bar & buff management:

A lot of spells

With 3 classes in every loadout, it can be difficult to keep track of every spell that goes with every situation, and switching between combat, buff, travel, and utility spells can take up a lot of time and energy.

Managing all the spells

However, it's possible to save batches of spells to help keep track of everything, and even set macros to speed everything up. Switching to an

sets by loading up the spell bar with a selection of spells, then right-clicking the little book icon on the spell bar, clicking "Save spell set", then giving it a name and confirming. Make sure you give the sets unique names. Leaving spell gems empty is also an option, mentioned in a little bit.

You can load them from that same right-click menu, _but_ you can also make macros:

`/memspellset <name>`

When you load that set, it will sit you down, forget any spell that doesn't match the set, and memorize the spells from the set. If the set has empty spell gems, it won't forget the spells in those gems unless they're memmed in other gems in the set.

I have a "Base" set, a "Perm" set, a "Buff" set, a "Short" set (for short spells that I need to refresh sooner than the main buffs), an "Invis" set, an "IvU" set (those both only have the single spells in the sets), a "Temp" set, and a couple sets that are specific for my build.

All those sets have macros for them.

If I die or switch loadouts, I tap the Perm macro, cast them, then tap the Short and Buff macros (which add up to 14 spells), quick buff, then tap the Base macro and have my usual 14 combat spells loaded. It's way easier and I have 14 spells to choose from during combat. Sometimes the order I cast the buffs in changes if I need crap buffs for dispelling mobs, etc.