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A Clockwork Weaponsmith

From EverQuest Legends Wiki
(Redirected from A clockwork weaponsmith)


Stat Block

Race: Clockwork Gnome
Class: Merchant
Level: 40
Spawn
Zone: Ak'Anon
Location: (1253, -715), (1329, -762)


Stats
AC: 279
HP: 2000 (10)
Damage per hit: 32 - 120
Attacks per round: 2 (91%)
Special: None

Items Sold

  • Axe
    Axe
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 31
    DMG: 6
    WT: 6.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG SHM
    Race: ALL

  • Bastard Sword
    Bastard Sword
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 39
    DMG: 8
    WT: 9.0 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    (13pp 4gp 4sp)
  • Battle Axe
    Battle Axe
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 35
    DMG: 7
    WT: 8.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Broad Sword
    Broad Sword
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 32
    DMG: 6
    WT: 7.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    (3pp 6gp 9sp 6cp)
  • Claymore
    Claymore
    Slot: PRIMARY

    Skill: 2H Slashing Atk Delay: 43
    DMG: 11
    WT: 10.0 Size: LARGE
    Class: WAR PAL RNG SHD
    Race: ALL

    (20pp 1gp 6sp)
  • Club
    Club
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 27
    DMG: 4
    WT: 5.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    (2pp 2gp 4sp)
  • Dagger
    Dagger
    Slot: PRIMARY SECONDARY

    Skill: Piercing Atk Delay: 20
    DMG: 3
    BACKSTAB: 3
    WT: 2.5 Size: SMALL
    Class: ALL except CLR PAL DRU MNK SHM
    Race: ALL

    (2pp 2gp 4sp 1cp)
  • Flail
    Flail
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 36
    DMG: 7
    WT: 9.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    (13pp 4gp 4sp)
  • Great Staff
    Great Staff
    Slot: PRIMARY

    Skill: 2H Blunt Atk Delay: 38
    DMG: 9
    WT: 10.0 Size: LARGE
    Class: ALL except BRD ROG
    Race: ALL

    (20pp 1gp 6sp)
  • Halberd
    Halberd
    Slot: PRIMARY

    Skill: 2H Slashing Atk Delay: 50
    DMG: 14
    WT: 14.0 Size: GIANT
    Class: WAR PAL RNG SHD
    Race: ALL

    (31pp 3gp 7sp 1cp)
  • Lapis Lazuli
    Lapis Lazuli
    WT: 0.1 Size: TINY

    Class: ALL
    Race: ALL

    (1gp 1cp)
  • Long Sword
    Long Sword
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 29
    DMG: 6
    WT: 7.5 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

    (13pp 4gp 4sp 5cp)
  • Mace
    Mace
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 37
    DMG: 7
    WT: 8.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    (13pp 4gp 4sp)
  • Main Gauche
    Main Gauche
    Slot: PRIMARY SECONDARY

    Skill: Piercing Atk Delay: 22
    DMG: 3
    BACKSTAB: 3
    WT: 3.5 Size: SMALL
    Class: ALL except CLR PAL DRU MNK
    Race: ALL

    (4pp 4gp 8sp)
  • Medicine Bag
    Medicine Bag
    WT: 0.4 Weight Reduction: 0%

    Capacity: 6 Size Capacity: LARGE

    (1pp 1gp 2sp)
  • Morning Star
    Morning Star
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 40
    DMG: 8
    WT: 10.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    (16pp 8gp)
  • Parrying Dagger
    Parrying Dagger
    Slot: SECONDARY

    AC: 4
    WT: 2.5 Size: SMALL
    Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM
    Race: ALL

    (3gp 3sp 6cp)
  • Rapier
    Rapier
    Slot: PRIMARY SECONDARY

    Skill: Piercing Atk Delay: 25
    DMG: 5
    BACKSTAB: 5
    WT: 5.0 Size: MEDIUM
    Class: WAR RNG SHD BRD ROG
    Race: ALL

    (14pp 5gp 6sp)
  • Rusty Mace
    Rusty Mace
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 38
    DMG: 5
    WT: 8.0 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

  • Scimitar
    Scimitar
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 25
    DMG: 5
    WT: 7.5 Size: MEDIUM
    Class: WAR PAL RNG SHD DRU BRD ROG
    Race: ALL

    (6pp 7gp 2sp)
  • Short Sword
    Short Sword
    Slot: PRIMARY SECONDARY

    Skill: 1H Slashing Atk Delay: 24
    DMG: 4
    WT: 5.0 Size: MEDIUM
    Class: WAR PAL RNG SHD BRD ROG
    Race: ALL

  • Shuriken
    Shuriken
    Slot: RANGE AMMO

    Skill: Throwingv2 Atk Delay: 26
    DMG: 4
    WT: 0.5 Range: 60 Size: SMALL
    Class: ALL except CLR PAL DRU SHM
    Race: ALL

    (1sp 1cp)
  • Spear
    Spear
    Slot: PRIMARY

    Skill: Piercing Atk Delay: 29
    DMG: 6
    BACKSTAB: 6
    WT: 7.0 Size: LARGE
    Class: WAR RNG SHD BRD ROG SHM
    Race: ALL

    (12pp 3gp 2sp 4cp)
  • Staff
    Staff
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 28
    DMG: 5
    WT: 6.5 Size: LARGE
    Class: ALL except
    Race: ALL

    (4pp 8gp 1sp 6cp)
  • Throwing Knife
    Throwing Knife
    Slot: RANGE AMMO

    Skill: Throwingv2 Atk Delay: 36
    DMG: 5
    WT: 0.5 Range: 45 Size: SMALL
    Class: ALL except CLR PAL DRU SHM
    Race: ALL

    (1sp 1cp)
  • Two Handed Hammer
    Two Handed Hammer
    Slot: PRIMARY

    Skill: 2H Blunt Atk Delay: 51
    DMG: 13
    WT: 13.0 Size: LARGE
    Class: ALL except BRD ROG NEC WIZ MAG ENC
    Race: ALL

    (28pp)
  • Two Handed Sword
    Two Handed Sword
    Slot: PRIMARY

    Skill: 2H Slashing Atk Delay: 45
    DMG: 12
    WT: 12.0 Size: LARGE
    Class: WAR PAL RNG SHD
    Race: ALL

  • Warhammer
    Warhammer
    Slot: PRIMARY SECONDARY

    Skill: 1H Blunt Atk Delay: 32
    DMG: 6
    WT: 7.5 Size: MEDIUM
    Class: ALL except NEC WIZ MAG ENC
    Race: ALL

    (6pp 7gp 2sp)
Image needed
Expected file:
npc_a_clockwork_weaponsmith.png


Description

Two weaponsmith merchants in Ak'Anon sell various implements of death.

Lore

The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants.

Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship!

Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.

Opposing Factions

  • None
  • None