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Tools for evaluating class combos

Started by Dysnomia, Apr 27, 2026, 06:08 PM

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Dysnomia

I made a simple tool for evaluating class combinations. While there is a lot of guesswork, I plan to reconfigure this with actual game data (assuming we will get such a thing in a digestible format).

Let me know what you think! Suggestions are welcome:
https://fad3-terminal.neocities.org/projects/eq-triforge-codex

Do you have tools you have created? Share them here!

Caliente

Interesting. I like the presentation at least!

Keep up the good work.

Adonhiram

Thank you for this, looks awesome. One request though : can you make the fontsize larger ? Even with glasses on, I have hard time reading, you know, being old and such  8)

Dysnomia

Quote from: Caliente on Apr 27, 2026, 06:23 PMInteresting. I like the presentation at least!

Keep up the good work.
Thanks! I'll ping here when there is an update.

Quote from: Adonhiram on Apr 28, 2026, 12:10 AMThank you for this, looks awesome. One request though : can you make the fontsize larger ? Even with glasses on, I have hard time reading, you know, being old and such  8)
I added in an larger view mode by default; hopefully that helps!

Adonhiram

Dysnomia, what is this "Summon Maelstroem" spell I see in your class build tool which always show up when I click on mage ? I have never heard of it before, and I have 23 years of mage experience. Was it a THJ specific spell ? The Velious dot line mages got in that expansion and which was never upgraded was Elemental Maelstroem, but I guess that's a coincidence.

Also, I had a question about the class icons you use in your tool. They look neat, where did you find them . However, personally, I prefer the old class icons, but that's purely a matter of personal taste of course.

Keep the effort, your tool will for sure be a big help for everyone on EQL !!

Adon

Itsdr1zz

For actual game data, you can probably use the spells_us file for the spells that are available. Raidloot has an open source parser for the spells_us file that helps understand it better. You could use that to get a more clear list of spells available. I haven't done much for disciplines or AAs though.

Loggy

almost all the S tier have pally in it. Will be great to see once they drop NDA how much this changes

Dysnomia

Quote from: Adonhiram on May 07, 2026, 11:08 PMDysnomia, what is this "Summon Maelstroem" spell I see in your class build?

Also, I had a question about the class icons you use in your tool. They look neat, where did you find them . However, personally, I prefer the old class icons, but that's purely a matter of personal taste of course.

Hey Adon, the data is all just arbitrary placeholder data until I can actually get a hold of the game itself.
The icons are also sort of placeholder for now, as it's pretty difficult to find actual class icons that I like. But I will expand my search and see if I can find classic ones to use; let me know if you have any suggestions on where to look!

Quote from: Itsdr1zz on May 14, 2026, 07:05 AMFor actual game data, you can probably use the spells_us file for the spells that are available. Raidloot has an open source parser for the spells_us file that helps understand it better. You could use that to get a more clear list of spells available. I haven't done much for disciplines or AAs though.

Thanks, dr1zz. I do plan to completely rebuild the tool once I have access to actual game data. Biggest issue with not knowing what was left in, what changed, etc. is that until I get full access it will just be a black box.

Quote from: Loggy on May 14, 2026, 09:18 PMalmost all the S tier have pally in it. Will be great to see once they drop NDA how much this changes

Totally agree, I can't wait to see how changes to spell lines, disciplines, AAs and everything else play into the possibilities. It could even be that the system developed is low-tier and unreliable. We'll have to wait and see!