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	<id>https://eqlwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ekiph</id>
	<title>EverQuest Legends Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://eqlwiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ekiph"/>
	<link rel="alternate" type="text/html" href="https://eqlwiki.com/Special:Contributions/Ekiph"/>
	<updated>2026-11-09T15:45:51Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Irak_Altil&amp;diff=180943</id>
		<title>Irak Altil</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Irak_Altil&amp;diff=180943"/>
		<updated>2026-10-04T03:29:19Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Added to description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_irak_altil.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 72078&lt;br /&gt;
| illia_id          = 5628&lt;br /&gt;
&lt;br /&gt;
| name              = Irak Altil&lt;br /&gt;
| race              = Skeleton&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 51&lt;br /&gt;
| agro_radius       = 115&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Plane of Fear]]&lt;br /&gt;
| location          = Wanders between the hourglass (366,-188) and the fallen bell (423, -746)&lt;br /&gt;
&lt;br /&gt;
| AC                = &lt;br /&gt;
| HP                = &lt;br /&gt;
| HP_regen          = &lt;br /&gt;
| mana_regen        = &lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = &lt;br /&gt;
| attack_speed      = &lt;br /&gt;
| damage_per_hit    = &lt;br /&gt;
| special           = Cannot be attacked&lt;br /&gt;
&lt;br /&gt;
| description = Wandering unattackable skeleton, associated with Paladin Epic Quest.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Paladin Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Fear]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=White_Dragonscale_Cloak_Quest&amp;diff=179775</id>
		<title>White Dragonscale Cloak Quest</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=White_Dragonscale_Cloak_Quest&amp;diff=179775"/>
		<updated>2026-09-29T23:38:49Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
[[File:npc_karam_dragonforge.png|thumb|Karam Dragonforge]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039; Start Zone: &#039;&#039;&#039;&lt;br /&gt;
| [[Rathe Mountains]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Quest Giver: &#039;&#039;&#039;&lt;br /&gt;
| [[Karam Dragonforge]] (4109, 918)&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Minimum Level: &#039;&#039;&#039;&lt;br /&gt;
| 45+&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Classes: &#039;&#039;&#039;&lt;br /&gt;
| All&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Related Zones:&#039;&#039;&#039;&lt;br /&gt;
| [[Permafrost]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039;Related NPCs:&#039;&#039;&#039;&lt;br /&gt;
| [[Lady Vox]]&lt;br /&gt;
|}&lt;br /&gt;
Requires Indifferent or better faction, is multiquestable. &lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; {{:White Dragonscale Cloak}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Karam wants the following items:&lt;br /&gt;
&lt;br /&gt;
* [[White Dragon Hide]] - from [[Lady Vox]]&lt;br /&gt;
* [[Platinum Diamond Wedding Ring]] - [[Jewelcrafting]]&lt;br /&gt;
* [[Black Sapphire Platinum Necklace]] - [[Jewelcrafting]]&lt;br /&gt;
&lt;br /&gt;
Note: These need to be the magical version, not the regular ones.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Karam Dragonforge&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;Welcome. I have a number of platemail items, if you are interested. I am also a master [smith] of exotic materials such as dragon scales.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Smith what?&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;Dragon scales make terrfic armor. I can make a [white dragonscale cloak] and [red dragonscale armor]. I have not seen any other colored dragon variants around. But if you see any, be sure to let me know. I would be interested in what can be made from their scales.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What white dragonscale cloak?&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;Hrmmm. A white dragonscale cloak eh? Hrmmm. Well, I will make you a deal. You can save me some footwork and I will craft your cloak. I want to propose to my [fiancee] but I have neither a [wedding ring] nor a [present] for her. So, return with a white dragon hide, a [wedding ring], and a [present] for my fiancee, and I will fashion your cloak for you.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What fiancee?&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;My fiancee... AHHHH.... The love of my life. My purpose for existing. She is a real woman. Long, golden blonde hair with a similarly colored full beard. A stout broad she is, kind and warm at heart. She knows every nook of my essence. But do not let that fool you. She is as strong as many dwarven men. Between you and me, she has even beaten me once or twice armwrestling over who gets the last ale and who has to go to the market.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What wedding ring?&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;Only the best will do. I will not propose to her with anything less than a platinum and diamond wedding ring.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What present?&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;Well, she is quite fond of jewelry. And a black sapphire platinum necklace would complement her eyes and beard so exquisitely.&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After turn in:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Karam Dragonforge says &#039;My fiance will be so excited! An exquisite ring for the wedding and a gorgeous necklace as my wedding gift to her. Well, as promised, here is your [[White Dragonscale Cloak]].&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Rathe Mountains]]&lt;br /&gt;
[[Category:All Classes Quests]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Class_Unlock&amp;diff=177228</id>
		<title>Class Unlock</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Class_Unlock&amp;diff=177228"/>
		<updated>2026-09-08T21:22:48Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Created page with &amp;quot;To unlock a new primary class, complete all quests for the class you want to unlock in Plane of Sky.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To unlock a new primary class, complete all quests for the class you want to unlock in [[Plane of Sky]].&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Razing_Sword_of_Skarlon&amp;diff=174903</id>
		<title>Razing Sword of Skarlon</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Razing_Sword_of_Skarlon&amp;diff=174903"/>
		<updated>2026-08-30T13:39:21Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Added berserker to the item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{{Itempage&lt;br /&gt;
|notes       = {{Item Lore Missing}}&lt;br /&gt;
|itemname    = Razing Sword of Skarlon&lt;br /&gt;
|lucy_img_ID = 519&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 40&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 25 &amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Serpent Sight]] (Worn)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 9.5  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR PAL SHD BER&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Nagafen&#039;s Lair]]&lt;br /&gt;
&lt;br /&gt;
* [[Warlord Skarlon]]&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:2H Slashing]]&lt;br /&gt;
[[Category:Nagafen&#039;s Lair]]&lt;br /&gt;
[[Category:Worn Effects]]&lt;br /&gt;
[[Category:Berserker Equipment]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Rogue&amp;diff=170322</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Rogue&amp;diff=170322"/>
		<updated>2026-08-17T12:42:09Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin-right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Falling somewhere between an assassin and a thief,&amp;lt;br&amp;gt; the Rogue belongs to the secretive class of Norrath.&amp;lt;br&amp;gt; She&#039;s quite skilled in weaponry, but prefers to make sudden attacks from behind. &amp;lt;br&amp;gt;Shadier skills include Pick Lock and Pick Pockets.&lt;br /&gt;
 - EverQuest manual&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
[[File:C rogue.gif|right]]&lt;br /&gt;
Rogues are the stealthy thieves and vicious assassins that stalk the shadows of Norrath. Rogues are primarily a melee class, able to wear chain armor and use piercing, slashing and some blunt weapons.&lt;br /&gt;
&lt;br /&gt;
Rogues are sneaky fighters who always seek to take advantage of enemies by attacking from behind. Rogues can backstab enemies for extra damage, using poisoned weapons for added effect. Rogues can detect traps, pick locks and pockets, and fall safely from great heights.&lt;br /&gt;
&lt;br /&gt;
Rogues are known for their ability to sneak and hide. This allows them to move undetected by the living and undead, almost anywhere, exploring the dangers that lie ahead. Combined with rogue items that use illusions, rogues make excellent scouts.&lt;br /&gt;
&lt;br /&gt;
Rogues, being a specialist stealth class, compliments many class combinations and can contribute greatly to single target killing power. The rogue is a good choice for players who like to do heavy damage while walking the dangerous edge of stealthy dungeon exploration.&lt;br /&gt;
&lt;br /&gt;
=== Class Titles ===&lt;br /&gt;
&lt;br /&gt;
In the original [[Kunark]] expansion, classes would gain new titles at levels over 50. In EverQuest Legends, these titles are not available, and it is unknown how they will be presented. While they may be available with future level cap increases, they are included here only for posterity:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Level 1-50&lt;br /&gt;
! Level 51-54&lt;br /&gt;
! Level 55-59&lt;br /&gt;
! Level 60&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| Rogue || Rake || Blackguard || Assassin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Creation Guide =&lt;br /&gt;
&lt;br /&gt;
== Picking the Right Race ==&lt;br /&gt;
&lt;br /&gt;
When creating a character you must first select your primary race.  This race will be locked in at character creation, and can&#039;t be changed until you unlock other races.  Below are the race options for this class, as well as their corresponding stat distribution.&lt;br /&gt;
&lt;br /&gt;
In Everquest Legends, choosing to add Rogue to your class combination (whether as your Primary Class or otherwise) grants the following stat modifiers:&lt;br /&gt;
&lt;br /&gt;
*+15 AGI&lt;br /&gt;
*+15 DEX&lt;br /&gt;
&lt;br /&gt;
When selecting a race, key factors include its associated and opposed factions, as well as any racial benefits or penalties. Click the race&#039;s name to visit its detailed page for a full breakdown of these elements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Race !! Str !! Sta !! Agi !! Dex !! Wis !! Int !! Cha&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Barbarian]]&#039;&#039;&#039; || 103 || 95 || 82 || 70 || 70 || 60 || 55 &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Dark Elf]]&#039;&#039;&#039; || 60 || 65 || 90 || 75 || 83 || 99 || 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Dwarf]]&#039;&#039;&#039; || 90 || 90 || 70 || 90 || 83 || 60 || 45&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Froglok]]&#039;&#039;&#039; || 70 || 80 || 100 || 100 || 75 || 75 || 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Gnome]]&#039;&#039;&#039; || 60 || 70 || 85 || 85 || 67 || 98 || 60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Half Elf]]&#039;&#039;&#039; || 70 || 70 || 90 || 85 || 60 || 75 || 75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Halfling]]&#039;&#039;&#039; || 70 || 75 || 95 || 90 || 80 || 67 || 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Human]]&#039;&#039;&#039; || 75 || 75 || 75 || 75 || 75 || 75 || 75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Kerran]]&#039;&#039;&#039; || 90 || 75 || 90 || 70 || 70 || 65 || 65&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Wood Elf]]&#039;&#039;&#039; || 65 || 65 || 95 || 80 || 80 || 75 || 75&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot;| &#039;&#039;&#039;[[Rogue]] Adds&#039;&#039;&#039; ||  ||  || 15 || 15 ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Impact from stats ==&lt;br /&gt;
&#039;&#039;See also: [[Statistics]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rogues have a bunch of skills and tools in their box and benefit from several stats. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Strength&#039;&#039;&#039; - Adds to Maximum and Average melee damage, both for normal attack rounds and for Rogues signature skill Backstab. Also affects the rate at which you learn the offense skill. Effects your ability to carry gear and coins.&lt;br /&gt;
*&#039;&#039;&#039;Stamina&#039;&#039;&#039;      - Affects your maximum Hit Points. Gives a small HP boost(roughly 1-2% of base hp for 25 point investment). &lt;br /&gt;
*&#039;&#039;&#039;Agility&#039;&#039;&#039;      - Helps you avoid physical damage and helps your defensive skills raise a little quicker.&lt;br /&gt;
*&#039;&#039;&#039;Dexterity&#039;&#039;&#039;    - This stat is involved in how quickly you learn offensive melee skills and how often the magical effects of your weapons will activate.&lt;br /&gt;
*&#039;&#039;&#039;Wisdom&#039;&#039;&#039;       - Affects the rate at which your general and craft skills raise if higher than your intelligence.&lt;br /&gt;
*&#039;&#039;&#039;Intelligence&#039;&#039;&#039; - Affects the rate at which your general and craft skills raise if higher than your wisdom.&lt;br /&gt;
*&#039;&#039;&#039;Charisma&#039;&#039;&#039;     - Affects the amount you pay to npc merchants for their wares, and how much they pay you for yours. There is a relationship between faction and charisma in prices and there is a cap.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
Generally speaking being agnostic is a fairly safe bet in Everquest.  Religion serves only to get you into trouble in many situations. Following a religion will at worst get you killed in some areas, but generally you can avoid these.  Following [[Innoruuk]] is probably the most dangerous religion as they have the most places in the game where they are Kill on Sight.&lt;br /&gt;
&lt;br /&gt;
The disadvantage of agnosticism is that some items and quests can only be done by followers of certain religions.  As you can see from the [[:Category:Bristlebane Worshiper Equipment|Bristlebane Equipment]] page, Bristlebane has only a few tradeskilled items, while the [[:Category:Brell Serilis Worshiper Equipment|Brell Serilis Equipment]] page similarly shows only tradeskill items plus one Rogue-usable weapon, {{:Stormguard Battle Hammer of Brell}}.  You can find other deities items from [[:Category:Deity Worshiper Equipment]].&lt;br /&gt;
&lt;br /&gt;
If you plan to use illusion masks, you should go Agnostic for the same reason Enchanters do: NPCs can &amp;quot;see&amp;quot; your religion. It&#039;s very important to notice though that illusions and religion only partially change their reaction (/con) regarding NPCs individually, they don&#039;t modify the amount of points a player has with a given faction, which are required to unlock different character races. For detailed information: [[Game_Mechanics#Faction System and Levels|Faction System and Levels]].&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
*[[Rogue_Skills|Rogue Skill Table]]&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot;&lt;br /&gt;
! Skill Name&lt;br /&gt;
! Level Obtained&lt;br /&gt;
! Must Train&lt;br /&gt;
! Max until 50&lt;br /&gt;
! Max after 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_1H_Blunt|1H Blunt]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill 1H Slash|1H Slash]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill Piercing|1H Piercing]] ***&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 210&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Archery|Archery]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Hand_to_Hand|Hand to Hand]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 100&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Throwing|Throwing]] **&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 220&lt;br /&gt;
| 250&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Backstab|Backstab]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Dual_Wield|Dual Wield]] *&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 210&lt;br /&gt;
| 245&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Defense|Defense]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 252&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Offense|Offense]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 210&lt;br /&gt;
| 252&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Dodge|Dodge]]&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
| 150&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Disarm|Disarm]]&lt;br /&gt;
| 10&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Parry|Parry]]&lt;br /&gt;
| 10&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 230&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Instill_Doubt|Intimidation]]&lt;br /&gt;
| 11&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Double_Attack|Double Attack]]&lt;br /&gt;
| 16&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 240&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Riposte|Riposte]]&lt;br /&gt;
| 25&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 225&lt;br /&gt;
|}&lt;br /&gt;
: * Dual Wield does &#039;&#039;&#039;not&#039;&#039;&#039; cap at (5 x level) + 5 like other combat skills and instead caps at (6 x level) + 5 - Thus, a level 20 rogue can hit 125 in the skill (as opposed to 105 in other combat skills) and will hit the cap of 210 pre 50, and begin to raise again starting at 51.&lt;br /&gt;
: ** Rogues can score a critical hit with throwing weapons starting at level 12.&lt;br /&gt;
: ** Rogues can score a deadly strike (if thrown from behind the target) with throwing weapons&lt;br /&gt;
: *** Rogues have a higher skill cap on Piercing while leveling.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Skills==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot;&lt;br /&gt;
! Skill Name&lt;br /&gt;
! Level Obtained&lt;br /&gt;
! Must Train&lt;br /&gt;
! Max until 50&lt;br /&gt;
! Max after 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Sneak|Sneak]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Hide|Hide]]&lt;br /&gt;
| 3&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Pick_Lock|Pick Lock]]&lt;br /&gt;
| 5&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 210 (+1/level after 50)&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Pick_Pocket|Pick Pocket]]&lt;br /&gt;
| 7&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Safe_Fall|Safe Fall]]&lt;br /&gt;
| 10&lt;br /&gt;
| No&lt;br /&gt;
| 94&lt;br /&gt;
| 94&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Sense_Traps|Sense Traps]]&lt;br /&gt;
| 10&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Disarm_Trap|Disarm Traps]]&lt;br /&gt;
| 15&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Athletics]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategy]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Alcohol_Tolerance|Alcohol Tolerance]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 235&lt;br /&gt;
| 252&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Begging|Begging]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Bind_Wound|Bind Wound]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 175&lt;br /&gt;
| 210&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Fishing|Fishing]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Sense_Heading|Sense Heading]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Skill_Swimming|Swimming]]&lt;br /&gt;
| 1&lt;br /&gt;
| No&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Various [[Tradeskills]]&lt;br /&gt;
* Picklocks goes up 1 point per level after 50&lt;br /&gt;
* If you try to train [[Skill_Disarm_Trap|Disarm Trap]] before 21 it will waste a training point. The same occurs with [[Skill Pick Lock|Pick Lock]] when trained at 5, but the point is returned upon leveling to 6..&lt;br /&gt;
&lt;br /&gt;
= Stances &amp;amp; Invocations =&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Balanced Stance&lt;br /&gt;
| {{#section:Stances &amp;amp; Invocations|Balanced}}&lt;br /&gt;
|-&lt;br /&gt;
| Offensive Stance&lt;br /&gt;
| {{#section:Stances &amp;amp; Invocations|Offensive}}&lt;br /&gt;
|-&lt;br /&gt;
| Striker Stance&lt;br /&gt;
| {{#section:Stances &amp;amp; Invocations|Striker}}&lt;br /&gt;
|-&lt;br /&gt;
| Evasive Stance&lt;br /&gt;
| {{#section:Stances &amp;amp; Invocations|Evasive}}&lt;br /&gt;
|-&lt;br /&gt;
| Ranged Stance&lt;br /&gt;
| {{#section:Stances &amp;amp; Invocations|Ranged}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Disciplines =&lt;br /&gt;
&#039;&#039;See also: [[Disciplines]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Poisons==&lt;br /&gt;
In Everquest Legends, Rogues can imbue their attacks with poisons:&lt;br /&gt;
&lt;br /&gt;
*Each melee attack has a chance to apply the rogue&#039;s chosen poison.&#039;&#039;&amp;lt;&amp;lt;does that include melee special attacks like slam? spellblade? backstab?&amp;gt;&amp;gt;&#039;&#039;&lt;br /&gt;
*Poisons apply globally to all melee and but not ranged attacks, not on a per-weapon basis.&lt;br /&gt;
*Only one utility poison can be active at a time, but all other combat poisons can be active simultaneously, unless otherwise noted on their respective descriptions.&lt;br /&gt;
*Once applied poisons last until class swap or character death.&lt;br /&gt;
*Coating a weapon in poison takes 2.5sec.&lt;br /&gt;
*Poison Strikes are checked against the target&#039;s Poison Resistance, and aren&#039;t reflectable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot;&lt;br /&gt;
! Poison&lt;br /&gt;
! Level Obtained&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Duration&lt;br /&gt;
! Reuse Time&lt;br /&gt;
|-&lt;br /&gt;
| Blood Siphon Venom&lt;br /&gt;
| 1&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&lt;br /&gt;
| Coats your weapon in Blood Siphon Venom, giving you a chance to trigger Blood Siphon Strike on striking. This is considered a Combat Poison, and stacks with all other combat poisons, except Blood Draw Venom, which replaces this ability. (DoT Proc with Health Leech)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Asp Venom&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&lt;br /&gt;
| Coats your weapon in Asp Venom, giving you a chance to trigger Asp Venom Strike on striking. This is considered a Combat Poison, and stacks with other all other combat poisons, except Cobra Venom, which replaces this. (Direct Damage Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Weakening Poison&lt;br /&gt;
| 4&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt;&lt;br /&gt;
| Coats your weapon in Weakening Poison, giving you a chance to trigger Weakening Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Melee Attack Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Hobbling Posion&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Hobbling Poison, giving you a chance to trigger Hobbling Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Movement Speed Decrease - Snare Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Concussive Poison&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Concussive Poison, giving you a chance to trigger Concussive Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Interrupt with Pushback Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Befuddling Poison&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Befuddling Poison, giving you a chance to trigger Befuddling Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Mana Drain Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Grounding Poison&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Befuddling Poison, giving you a chance to trigger Grounding Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Root Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Stunning Venom&lt;br /&gt;
| 15&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Stunning Poison, giving you a chance to trigger Stunning Strike on striking. This is considered a Combat Poison, and stacks with all other combat poisons. (Stun Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Clumsiness Poison&lt;br /&gt;
| 18&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Clumsiness Poison, giving you a chance to trigger Clumsiness Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Spell Cast Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Banishing Poison&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Banishing Poison, giving you a chance to trigger Banishing Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Dispel Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Fettering Poison&lt;br /&gt;
| 23&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Fettering Poison, giving you a change to trigger Grounding Strike and Hobbling Strike on striking.  This is considered a utility poison, only one of which may be active at a time. (Root Proc &amp;amp; Movement Speed Decrease - Snare Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Binding Poison&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Binding Poison, giving you a chance to trigger Weakening Strike and Hobbling Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Melee Attack Slow Proc &amp;amp; Movement Speed Decrease - Snare Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxic Poison&lt;br /&gt;
| 28&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Neurotoxic Poison, giving you a chance to trigger Befuddling Strike and Weakening Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Mana Drain Proc &amp;amp; Melee Attack Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Mind Break Poison&lt;br /&gt;
| 30&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Mind Break Poison, giving you a chance to trigger Concussive Strike and Clumsiness Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Interrupt with Pushback Proc &amp;amp; Spell Cast Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Thought Drain Poison&lt;br /&gt;
| 33&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Thought Drain Poison, giving you a chance to trigger Befuddling Strike and Clumnsiness Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Mana Drain Proc &amp;amp; Spell Cast Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Antimagic Poison&lt;br /&gt;
| 36&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in an Antimagic Poison, giving you a chance to trigger Concussive Strike and Banishing Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Interrupt with Pushback Proc &amp;amp; Dispel Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Mage Bane Poison&lt;br /&gt;
| 39&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Mage Bane Poison, giving you a chance to trigger Befuddling Strike and Banishing Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Mana Drain Proc &amp;amp; Dispel Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Paralytic Poison&lt;br /&gt;
| 42&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dbeafe; color:#153e75; border:1px solid #7aa6d9; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Utility&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Paralytic Poison, giving you a chance to trigger Weakening Strike and Clumsiness Strike on striking. This is considered a utility Poison, only one of which may be active at a time. (Melee Attack Slow Proc &amp;amp; Spell Cast Slow Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Blood Draw Venom&lt;br /&gt;
| 46&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in a Blood Draw Venom, giving you a chance to trigger Blood Draw Strike on striking. This is considered a Combat Poison, and stacks with all other combat poisons, except Blood Siphon Poison, which this ability replaces. (DoT Proc with Health Leech Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
| Cobra Venom&lt;br /&gt;
| 46&lt;br /&gt;
| &amp;lt;span style=&amp;quot;background:#dff3d8; color:#174d16; border:1px solid #7fb06d; padding:2px 6px; font-weight:bold;&amp;quot;&amp;gt;Combat&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| Coats your weapon in Cobra Venom, giving you a chance to trigger Cobra Venom Strike on striking. This is considered a Combat Poison, and stacks with all other combat poisons, excluding Asp Venom, which this replaces. (Direct Damage Proc)&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5 Sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Poison Effects===&lt;br /&gt;
&amp;lt;div id=&amp;quot;Poison Effects&amp;quot;&amp;gt;&lt;br /&gt;
====Level 1====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Blood Siphon Strike&lt;br /&gt;
|description=Drains the life from your target, doing 56 damage every six seconds for 0:00:36, and healing your wounds for the same amount. Starting at level 46, additionally deals 100 damage when the spell lands.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=0:06&lt;br /&gt;
|max=-56 HP (Poison) per tick&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 2====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Asp Venom Strike&lt;br /&gt;
|description=Deals 62 points of poison damage to your target.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Damage&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max=-62 HP (Poison)&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 4====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Weakening Strike&lt;br /&gt;
|description=weakens your targets limbs, slowing their attack rate for 0:03:30.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=2:42&lt;br /&gt;
|max=-35% Attack Speed&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 5====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Hobbling Strike&lt;br /&gt;
|description=Cuts circulation to your target&#039;s legs, slowing their movement speed for up to 0:03:00.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=3:00&lt;br /&gt;
|max=-50% movement speed decrease&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 7====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Concussive Strike&lt;br /&gt;
|description=Causes your opponent to twitch violently, interrupting spell casting 75% of the time.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max= Pushback: 2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 9====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Befuddling Strike&lt;br /&gt;
|description=Causes your opponent to clutch their head, draining their mana by 110.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max= -110 MP&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 11====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Grounding Strike&lt;br /&gt;
|description=Blocks the nerves to your opponent&#039;s legs, rooting them for up to 0:01:00.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=1:00&lt;br /&gt;
|max=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 15====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Stunning Strike&lt;br /&gt;
|description=Injects a paralytic agent, stunning your opponent. This effect works on creatures up to level 50.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max= Pushback: 1; Stun for 3s up to level 50&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 18====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Clumsiness Strike&lt;br /&gt;
|description=Slows your target&#039;s hands, slowing their spell casting speed for 0:03:30.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=2:18&lt;br /&gt;
|max=Spell Cast Slow for 0:03:30&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 20====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Banishing Strike&lt;br /&gt;
|description=Removes a magical effect from your opponent.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Level 46====&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Type&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Target&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Mana&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Max Effect&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Skill&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Location&amp;lt;/th&amp;gt;&lt;br /&gt;
      &amp;lt;th&amp;gt;Era&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Blood Draw Strike&lt;br /&gt;
|description=Drains the life from your target, doing XX damage every six seconds for 0:00:36, and healing your wounds for the same amount.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Detrimental&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=0:06&lt;br /&gt;
|max=-XX HP (Poison) per tick&lt;br /&gt;
}}&lt;br /&gt;
{{RadSpellRow2&lt;br /&gt;
|name=Cobra Venom Strike&lt;br /&gt;
|description=Deals XX points of poison damage to your target.&lt;br /&gt;
|era={{Classic Short}}&lt;br /&gt;
|school=Poison&lt;br /&gt;
|location=-&lt;br /&gt;
|mana=-&lt;br /&gt;
|kind=Damage&lt;br /&gt;
|targ=Single&lt;br /&gt;
|duration=Instant&lt;br /&gt;
|max=-XX HP (Poison)&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stances==&lt;br /&gt;
&#039;&#039;See also: [[Disciplines#Stances|Stances]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At any given time, a character can have one stance and one invocation active simultaneously. Swapping either one is possible, but each is subject to its own reuse time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%; max-width:100%; margin:1rem 0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &amp;lt;span class=&amp;quot;mw-collapsible-toggle eql-spell-lazy-heading&amp;quot; title=&amp;quot;Rogue Stances&amp;quot; style=&amp;quot;display:block; float:none !important; width:100%; cursor:pointer; font-family:Georgia,&#039;Times New Roman&#039;,serif; color:#d8b75c; font-size:1.25rem; font-weight:700; letter-spacing:0.04em;&amp;quot;&amp;gt;Rogue Stances&amp;lt;div style=&amp;quot;font-size:0.75rem;font-weight:400; margin:0 0 0.75rem 0;&amp;quot;&amp;gt;&#039;&#039;Click to Expand or Collapse&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0.75rem;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.95rem; margin:0 0 0.75rem 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%; table-layout:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:15%; white-space:normal;&amp;quot; | Stance&lt;br /&gt;
! style=&amp;quot;width:75%; white-space:normal; word-wrap:break-word;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:10%; white-space:normal;&amp;quot; | Reuse Time&lt;br /&gt;
|-&lt;br /&gt;
| Balanced&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | While this stance is active, all incoming damage is reduced by 10% and your chance to hit is increased by 10%. Endurance regen excluding out of combat bonus regen is doubled. There is no endurance cost to upkeep this stance.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Evasive&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | You have a 95% chance to evade all incoming attacks. Every point of damage evaded consumes 2 endurance, with a reduction based on your strategy skill. Evasion will fail if you have insufficient endurance, or while playing dead.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Offensive&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | Outgoing melee damage is increased by 100% and your chance to hit is increased by 25%. Every point of bonus damage dealt consumes an equal amount of endurance, with a reduction based on your strategy skill. When below 25% endurance, the chance to hit bonus is reduced based on the remaining percent of endurance. Bonus damage from critical hits and similar effects do not cost endurance.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Ranged&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | Your range attack has no minimum distance, gains a 25% accuracy bonus, and can double and triple attack. Every point of damage consumes endurance, with a reduction based on your strategy skill.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Striker&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | Outgoing weapon skill abilities deal 3x damage and non-weapon skill abilities deal 5x damage, and your chance to hit is increased by 25%. Every point of damage dealt consumes an equal amount of endurance, with a reduction based on your strategy skill. When below 25% endurance, the chance to hit bonus is reduced based on the remaining percent of endurance. Bonus damage from critical hits and similar effects do not cost endurance.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
&#039;&#039;See also: [[Disciplines#Invocations|Invocations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At any given time, a character can have one stance and one invocation active simultaneously. Swapping either one is possible, but each is subject to its own reuse time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%; max-width:100%; margin:1rem 0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left;&amp;quot; | &amp;lt;span class=&amp;quot;mw-collapsible-toggle eql-spell-lazy-heading&amp;quot; title=&amp;quot;Rogue Stances&amp;quot; style=&amp;quot;display:block; float:none !important; width:100%; cursor:pointer; font-family:Georgia,&#039;Times New Roman&#039;,serif; color:#d8b75c; font-size:1.25rem; font-weight:700; letter-spacing:0.04em;&amp;quot;&amp;gt;Rogue Invocations&amp;lt;div style=&amp;quot;font-size:0.75rem;font-weight:400; margin:0 0 0.75rem 0;&amp;quot;&amp;gt;&#039;&#039;Click to Expand or Collapse&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;padding:0.75rem;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:0.95rem; margin:0 0 0.75rem 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%; table-layout:auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:15%; white-space:normal;&amp;quot; | Invocation&lt;br /&gt;
! style=&amp;quot;width:75%; white-space:normal; word-wrap:break-word;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;width:10%; white-space:normal;&amp;quot; | Reuse Time&lt;br /&gt;
|-&lt;br /&gt;
| Unyielding&lt;br /&gt;
| style=&amp;quot;white-space:normal; word-wrap:break-word;&amp;quot; | Health regen excluding out of combat bonus regen is doubled, with a 25% resistance increase to loss of control from fear, mez, and charm. There is no mana cost to upkeep this stance.&lt;br /&gt;
| 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rogue AAs =&lt;br /&gt;
All AAs are available at [[Alternate Advancement]], the class AAs listed here are updated automatically from there.&lt;br /&gt;
{{#lsth:Alternate Advancement|Rogue Class AAs}}&lt;br /&gt;
&lt;br /&gt;
=Rogue Specific Mechanics=&lt;br /&gt;
&lt;br /&gt;
==Backstab==&lt;br /&gt;
&lt;br /&gt;
For melee combat and backstab damage calculation, dual wield and proc rates please see: [[Game_Mechanics|Game Mechanics]]&lt;br /&gt;
&lt;br /&gt;
In Everquest Legends rogues receive the Chaotic Stab Alternate Advancement for free at level 1 that allows backstab from any position.&lt;br /&gt;
&lt;br /&gt;
To perform backstab the character must have a piercing weapon equipped on his primary/secondary or on one of the &amp;lt;ANY&amp;gt; slots.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;lt;what about a spear equipped on the ranged slot?&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;lt;if he has a piercing weapon equipped on main hand with better ratio and a piercing weapon with higher backstab bonus on the secondary or any slot which one will be used for backstab?&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&#039;&#039;&amp;lt;what is the cooldown on backstab?&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Evade==&lt;br /&gt;
&#039;&#039;&#039;Evade&#039;&#039;&#039; is a special rogue-only mechanic that allows in combat use of the hide skill to reduce their agro by lowering their position on the hate lists of mobs that are agro to them. To perform an evasion, the rogue must turn off auto-attack, then use the hide skill. The easiest way to incorporate this into combat is to make a hotkey that does the following (assuming Hide is set to Ability 1):&lt;br /&gt;
&lt;br /&gt;
 /attack off&lt;br /&gt;
 /doability 1&lt;br /&gt;
 /attack on&lt;br /&gt;
&lt;br /&gt;
When attempting to evade, you will receive one of the following two messages to indicate success or failure:&amp;lt;BR&amp;gt;&lt;br /&gt;
*&amp;quot;You have momentarily ducked away from the main combat.&amp;quot; (Success, generally ~65% of the time)&amp;lt;BR&amp;gt;&lt;br /&gt;
*&amp;quot;Your attempts at ducking clear of combat fail.&amp;quot; (Fail)&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 50+ Rogue Traits==&lt;br /&gt;
&#039;&#039;Not currently implemented in EQ Legends:&#039;&#039;  &lt;br /&gt;
*Level 51 - Minimum Backstab Damage (76 and increases each level | 1.5 x level, rounded down)  &lt;br /&gt;
*Level 55 - Double Backstab Chance, Sneak Speed starts to increase   &lt;br /&gt;
*Level 57 - Bind Wound Cap Increased to 70% health once 201+ skill attained.  &lt;br /&gt;
*Level 60 - Chance to Assassinate level 46 and below Humanoids when using Backstab or Thrown, Sneak Speed maxed out&lt;br /&gt;
&lt;br /&gt;
= Rogue-Specific Quests =&lt;br /&gt;
&lt;br /&gt;
Classic:&lt;br /&gt;
*[[Scouts Leggings]]**&lt;br /&gt;
&lt;br /&gt;
{{:Class_Race_Quest_List/Rogue}}&lt;br /&gt;
&lt;br /&gt;
= Gearing =&lt;br /&gt;
&lt;br /&gt;
Class specific gear suggestions are cross listed on the [[Players:Gear|Gear Reference]] page.&lt;br /&gt;
&lt;br /&gt;
Check [[:Category:Rogue Equipment | Rogue Equipment]] for the full list of gear usable by rogues.&lt;br /&gt;
&lt;br /&gt;
== Pre-Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Pre Planar Gear|[[Rogue]]}}&lt;br /&gt;
&lt;br /&gt;
== Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Planar Gear|[[Rogue]]}}&lt;br /&gt;
&lt;br /&gt;
== Kunark ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Kunark Gear|[[Rogue]]}}&lt;br /&gt;
&lt;br /&gt;
== Velious Pre-Raid/Group ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Velious Pre-Raid Gear|[[Rogue]]}}&lt;br /&gt;
&lt;br /&gt;
== Velious Raiding ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Velious Raiding Gear|[[Rogue]]}}&lt;br /&gt;
&lt;br /&gt;
= FAQ =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	Which weapon-skills should I practice / train?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	Piercing... Rogues can use a range of one-handed weapons and even a few two-handed ones, but piercing is the rogue&#039;s trademark weapon-skill because that&#039;s what you need to have in your primary hand if you want to back-stab. What a rogue holds in their off hand is a matter of personal preference, but every rogue should keep their piercing skill in practice. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	What is the evade skill I&#039;ve heard about and why can&#039;t I train it?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	Evasion is not a skill in the normal sense of the word, it&#039;s a trick that rogues can manage by using hide to lower their aggro in combat. A rogue simply exits combat and presses their hot-key for the [[Skill Hide|Hide]] skill. Most rogues set up a hot-key macro to do this.&lt;br /&gt;
&lt;br /&gt;
Evade does not completely remove aggro, and it does not work when soloing (see [http://www.project1999.com/forums/showthread.php?p=1827512#post1827512 this thread]).&lt;br /&gt;
&lt;br /&gt;
Evade was added February 17, 2000 with the {{Era | Paineel}} Era [https://wiki.project1999.com/Patch_notes#Rogue_Enhancements] [https://www.project1999.com/forums/showthread.php?t=336261]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	How does stealth work?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	The simple version? Stand very still, press [[hide]] to hide yourself from view and then press [[sneak]]. Unlike other classes, rogues are told if they succeeded or not. If both skills worked, you are now invisible to 99% of mobs on the server as though someone had cast [[Invisibility]] and [[Invisibility versus Undead]] on you. You&#039;ll also walk slowly, but that&#039;s a small price to pay for the most reliable and effective form of invisibility in the game (your strafe speed will not be affected). &amp;lt;br /&amp;gt;&lt;br /&gt;
Some creatures can see through the [[Skill Hide|Hide]] skill, most of them rogues, so you should still be careful, but many a low-level rogue has wandered into [[Lower Guk]] or [[Chardok]] unseen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	What are these masks people keep talking about?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	There are four masks in the game which allow a rogue or bard to disguise themselves as a member of another race; these masks give minor stat boosts and can be clicked from the inventory:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Guise of the Coercer}} (High Elf)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Mask of Deception}} (Dark Elf)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Iksar Hide Mask}} (Iksar)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Mask of Obtenebration}} (Erudite)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are also three masks which were added later in the Velious era or were available for only a brief period:&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; {{:Flayed Barbarian Hide Mask}} (Barbarian)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Desiccated Halfling Mask}} (Halfling)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Mask of Tinkering}} (Gnome)&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	Where do I buy poisons?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	You can&#039;t. Some poisons are given as rewards for quests, others can be looted from a very small number of NPCs, but the normal way to acquire poisons (once you are level 18 and able to use them) is to make them yourself from a variety of rare and dangerous compounds. You&#039;ll want to take a look at the [[Skill Make Poison|Make Poison]] page for more information on that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	Where do I buy poison-making supplies?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	Unfortunately, unlike most normal tradeskills, the poison-making vendors do not frequent any of the starting cities. In fact, with the exception of a vendor named Toxdil in the tunnels under Freeport, there is no old-world city with a poison vendor. Here is the current list of every known vendor selling poison-making supplies.&lt;br /&gt;
{{ItemWhereTable|&lt;br /&gt;
{{ItemWhereRow   | [[Dagnor&#039;s Cauldron]]             | [[Conium Darkblade]]          |               | (-236, -826) }}&lt;br /&gt;
{{ItemWhereRow   | [[Firiona Vie]]                   | [[Brak Daggermist]]           |               | (-3608, 2359) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|West Freeport]]        | [[Toxdil]]                    |               | (623, 200) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lake of Ill Omen]]              | [[Nubs Blackgranite]]         |               | (-2517, -2920) }}&lt;br /&gt;
{{ItemWhereRow   | [[Western Plains of Karana]]      | [[Gindlin Toxfodder]]         |               | (-2986, -13398) }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	Are [[Poison Vial]]s and [[Suspension]]s meant to be that expensive?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:	Yes, you really will be spending over 2pp just on vials and suspensions. That&#039;s why so many rogues learn how to [[Unfired Poison Vial|make their own]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:	Does Dexterity increase my hit rate?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A:      Dexterity has been shown to increase hit rate in PVP, but there is no evidence it increases hit rate in PVE.&lt;br /&gt;
&lt;br /&gt;
{{Template: Navbox Classes}}&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Coin_of_Tash_(Tashania)&amp;diff=170216</id>
		<title>Coin of Tash (Tashania)</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Coin_of_Tash_(Tashania)&amp;diff=170216"/>
		<updated>2026-08-16T18:13:07Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Corrected level requirement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039; Start Zone: &#039;&#039;&#039;&lt;br /&gt;
| [[Temple of Solusek Ro]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Quest Giver: &#039;&#039;&#039;&lt;br /&gt;
| [[Romar Sunto]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Minimum Level: &#039;&#039;&#039;&lt;br /&gt;
| 35 (to start, 41 to use)&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Classes: &#039;&#039;&#039;&lt;br /&gt;
| [[Enchanter]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Related Zones: &#039;&#039;&#039;&lt;br /&gt;
| [[Ak&#039;Anon]], [[Erudin]], [[Erudin|Erudin Palace]], [[Grobb]], [[Halas]], [[High Keep]], [[Neriak|Neriak Commons]], [[Neriak|Neriak Third Gate]], [[Qeynos|North Qeynos]], [[Felwithe|Northern Felwithe]], [[Oggok]], [[South Kaladim]], [[West Freeport]]&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;&#039; Related NPCs: &#039;&#039;&#039;&lt;br /&gt;
| [[Romar Sunto]], [[Tarn Visilin]], [[Mizr N`Mar]], [[Raine Beteria]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Spell: Tashania}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Checklist ==&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Get [[Coin Pouch]] from [[Romar Sunto]] in The Temple of Solusek Ro&lt;br /&gt;
* Collect the coins from cities across the world:&lt;br /&gt;
** Azia - &#039;&#039;&#039;[[Ak&#039;anon]]&#039;&#039;&#039; - Near great wheel (not in water) (+1990, -260, -125).  It&#039;s on the West side of the water wheel, then North a bit right at the Star light thing.&lt;br /&gt;
** Beza - &#039;&#039;&#039;[[Erudin|Erudin Palace]]&#039;&#039;&#039; - In the Caster&#039;s Guild zone, go one level up from the zone-in teleporter. It&#039;s in the fountain with rocks in it. (+703, +740, +44).&lt;br /&gt;
** Caza - &#039;&#039;&#039;[[Felwithe|Northern Felwithe]]&#039;&#039;&#039; - in the fishing pond (-110, -790, -50).&lt;br /&gt;
** Dena - &#039;&#039;&#039;[[West Freeport]]&#039;&#039;&#039; - In the pool under the Academy of Arcane Science (Caster Guild) (129, -750, -80).&lt;br /&gt;
** Ena - &#039;&#039;&#039;[[Grobb]]&#039;&#039;&#039; - in pool near bar #6 on map. When you enter the zone and go across the first bridge the small pool on the right. (+197, -261).&lt;br /&gt;
** Fana - &#039;&#039;&#039;[[Halas]]&#039;&#039;&#039; - in lake in front of city. If you&#039;re facing the city, it&#039;s to the left near the far dock, underwater on a raised ledge (-138, +179).&lt;br /&gt;
** Geza - &#039;&#039;&#039;[[South Kaladim]]&#039;&#039;&#039; - Pool by warrior&#039;s guild (+75, +360, -5).&lt;br /&gt;
** Heda - &#039;&#039;&#039;[[Neriak Commons]]&#039;&#039;&#039; - Pass the [[Constructed Potential]] to the big bridge. Jump off to the left, it&#039;s in the water next to the glass windows. (0, -795, -70).&lt;br /&gt;
** Izah - &#039;&#039;&#039;[[Oggok]]&#039;&#039;&#039; - in lake near warrior guild at the north end (+103, +108).&lt;br /&gt;
** Jaka - &#039;&#039;&#039;[[North Qeynos]]&#039;&#039;&#039; - under Temple of Life &amp;quot;UFO&amp;quot; in the Koalindl Fish Pool (-90, -445, -10).&lt;br /&gt;
* Combine the 10 coins and combine them in the coin pouch to get a [[Coin of Tash]].&lt;br /&gt;
* Give [[Coin of Tash]] to [[Tarn Visilin]] in the High Keep library at +75, -220 and receive the [[Glowing Coin of Tash]].&lt;br /&gt;
* Give [[Glowing Coin of Tash]] to [[Mizr N`Mar]] in the Neriak 3rd Gate library to receive the [[Gleaming Coin of Tash]]. &lt;br /&gt;
* Give [[Gleaming Coin of Tash]] to [[Raine Beteria]] in Erudin library to receive the [[Radiant Coin of Tash]]. &lt;br /&gt;
* Give [[Radiant Coin of Tash]] to [[Romar Sunto]] in The Temple of Solusek Ro to receive [[Spell: Tashania]].&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning DO NOT do turn-ins while invisible, though you can use Sneak&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
[[Romar Sunto]] may be found at +395, +95, +18 in the [[Temple of Solusek Ro]]&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Romar Sunto&#039; &lt;br /&gt;
&lt;br /&gt;
: [[Romar Sunto]] says &#039;I am Romar Sunto, servant of Solusek Ro. I am searching for the [coin] of the mighty enchanter [Tash] - if you are interested in helping me acquire it, I will [reward] you with a powerful spell. I am also a dispenser of the Staff of Ro, sometimes also called [darkwood staves].&#039; &lt;br /&gt;
&lt;br /&gt;
You say, &#039;What coin?&#039; &lt;br /&gt;
&lt;br /&gt;
: Romar Sunto says &#039;Tash had a collection of ten antique silver coins that were left in different cities around the world. If you were to collect all 10 coins, I would give you a [coin pouch] that would let you combine them into the master coin of Tash. If you are interested, I will sell you a copy of the Tome of Tash, detailing where the coins were reportedly left, for a mere 50 gold.&#039; &lt;br /&gt;
&lt;br /&gt;
You say, &#039;Who was Tash?&#039; &lt;br /&gt;
&lt;br /&gt;
: Romar Sunto says &#039;Tash was a mighty enchanter and master jewelcrafter.&#039; &lt;br /&gt;
&lt;br /&gt;
You say, &#039;What is the reward?&#039; &lt;br /&gt;
&lt;br /&gt;
: Romar Sunto says &#039;I will reward you with a scroll for the spell Tashania. For personal use, of course.&#039; &lt;br /&gt;
&lt;br /&gt;
: Romar Sunto says &#039;Once you combine the coins within the pouch, you must take the Coin of Tash to Tarn Vislin in the HighKeep library to get it enchanted. Give him the coin and he will enchant it for you.&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You say, &#039;What coin pouch?&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Romar Sunto says &#039;I will lend you this coin pouch - put all 10 antique silver coins into it and combine them into the Coin of Tash.&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
You receive the [[Coin Pouch]].&lt;br /&gt;
&lt;br /&gt;
For 50 gp, he will sell you a book called [[Tome of Tash]] which contains clues about where to find all 10 coins. The coins are called &amp;quot;An Old Silver Coin,&amp;quot; and can be found as shown in the checklist above. &lt;br /&gt;
&lt;br /&gt;
Take the 10 coins and combine them in the coin pouch to get a [[Coin of Tash]].&lt;br /&gt;
&lt;br /&gt;
Next, go visit [[Tarn Visilin]] in the High Keep library at +75, -220.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Tarn Visilin&#039; &lt;br /&gt;
&lt;br /&gt;
: Tarn Visilin says &#039;Hello. I am Tarn Visilin.&#039; &lt;br /&gt;
&lt;br /&gt;
Give Tarn the [[Coin of Tash]].&lt;br /&gt;
&lt;br /&gt;
: Tarn Visilin says &#039;The Coin of Tash! Very good. I have laid a basic enchantment on it - to get it further enchanted you must take the coin to Mizr N&#039;Mar in the Library of Neriak.&#039; &lt;br /&gt;
&lt;br /&gt;
{{exp}}&lt;br /&gt;
&lt;br /&gt;
You receive a [[Glowing Coin of Tash]]. &lt;br /&gt;
&lt;br /&gt;
Go to [[Mizr N`Mar]] in the library in Neriak 3rd Gate at +915, -1315, -67. and give him the [[Glowing Coin of Tash]]. &lt;br /&gt;
&lt;br /&gt;
: Mizr N`Mar says &#039;Ah - the Coin of Tash - and already enchanted by..? Tarn? Very good! I have enchanted it further - you must now take the coin to Raine Beteria in the Library of Erudin to get the final enchantment.&#039; &lt;br /&gt;
&lt;br /&gt;
{{exp}}&lt;br /&gt;
&lt;br /&gt;
You receive a [[Gleaming Coin of Tash]]. Go to [[Raine Beteria]] in Erudin at -1050, -210, +68 (the library), and give her the coin. &lt;br /&gt;
&lt;br /&gt;
* You may need to use Illusion-Erudite in order to obtain high enough regards with her to receive the next quest item.&lt;br /&gt;
* She will return the Gleaming Coin of Tash if your faction is not high enough.&lt;br /&gt;
&lt;br /&gt;
: Raine Beteria says &#039;Thank you very much. I have always wanted one of these! Hehehe? just kidding. I see that you have enchanted this coin. I have placed the final enchantment on it - take it back to Romar.&#039; &lt;br /&gt;
&lt;br /&gt;
{{exp}}&lt;br /&gt;
&lt;br /&gt;
You receive a [[Radiant Coin of Tash]]. &lt;br /&gt;
&lt;br /&gt;
Take this back to [[Romar Sunto]].&lt;br /&gt;
&lt;br /&gt;
: Romar Sunto says &#039;The Coin of Tash - fully enchanted! I am in your debt. Here is the scroll of Tashania that was promised to you.&#039; &lt;br /&gt;
&lt;br /&gt;
{{exp}}&lt;br /&gt;
&lt;br /&gt;
Receive your reward: [[Spell: Tashania]]. The scroll is NO TRADE.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Temple of Solusek Ro]]&lt;br /&gt;
[[Category:Enchanter Quests]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Personal_Instance&amp;diff=169377</id>
		<title>Personal Instance</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Personal_Instance&amp;diff=169377"/>
		<updated>2026-08-13T22:20:57Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: removed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Personal Instances ==&lt;br /&gt;
&lt;br /&gt;
Instances in EverQuest Legends are special versions of zones that you can enter alone or with others. They give you control over difficulty, respawns, and whether you want a solo, group, or raid experience. New players only need to understand a few core ideas before creating their first one.&lt;br /&gt;
&lt;br /&gt;
There are &#039;&#039;&#039;two kinds&#039;&#039;&#039; of instances and &#039;&#039;&#039;three ways to play them&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Public Instances (open world zones, these are already created)&lt;br /&gt;
* Personal Instances (you create an instance just for you or optionally multiplayer)&lt;br /&gt;
&lt;br /&gt;
Instance types:&lt;br /&gt;
* Solo&lt;br /&gt;
* Multiplayer&lt;br /&gt;
* Raids (these are created differently, explained below)&lt;br /&gt;
&lt;br /&gt;
== Public Instances ==&lt;br /&gt;
&lt;br /&gt;
Public instances are the default version of a zone—the same open world you’re used to if you have played EverQuest Live or TLP servers. Other players can freely enter, leave, and engage mobs as they wish. The amount of people that can be in a public zone varies from zone to zone.&lt;br /&gt;
&lt;br /&gt;
== Personal Instances ==&lt;br /&gt;
&lt;br /&gt;
A personal instance is your own private version of a zone. Only you (and anyone you invite) can enter it. This is helpful whether you want a controlled environment or you just want to be alone.&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Instance ==&lt;br /&gt;
&lt;br /&gt;
You create a personal instance by left-clicking the difficulty button on the multi‑menu. (It’s the red button on the same menu as the EQL button.) &lt;br /&gt;
&lt;br /&gt;
When you click ‘Create Instance’, a window appears with three drop‑down menus:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficulty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose how challenging the zone will be.&lt;br /&gt;
&lt;br /&gt;
* Difficulty 0 (D0)&lt;br /&gt;
* Difficulty 1 – Awakened (D1)&lt;br /&gt;
* Difficulty 2 – Adaptive (D2)&lt;br /&gt;
* Difficulty 3 – Fused (D3)&lt;br /&gt;
* Difficulty 4 – Refined (D4)&lt;br /&gt;
&lt;br /&gt;
Each step up increases both the danger and the rewards, so you can choose the pace that feels right for your playstyle.&lt;br /&gt;
&lt;br /&gt;
If you want a deeper explanation of how difficulty affects enemies, loot, and experience, see the [[Difficulty Level]] guide.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choosing whether the instance is &#039;&#039;&#039;solo&#039;&#039;&#039; or &#039;&#039;&#039;multiplayer&#039;&#039;&#039; is simple:&lt;br /&gt;
* Solo: Only you may enter.&lt;br /&gt;
* Multiplayer: You can invite other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Options&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose whether NPCs respawn or not.&lt;br /&gt;
(Non‑respawning instances are not available yet, but will be added soon.)&lt;br /&gt;
&lt;br /&gt;
== Instance Charges ==&lt;br /&gt;
&lt;br /&gt;
The Instance Options window also shows two important indicators:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How many instance charges you currently have.&amp;lt;br&amp;gt;&lt;br /&gt;
You can hold up to 2 charges at a time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Charge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Displays how long until you earn your next charge.&amp;lt;br&amp;gt;&lt;br /&gt;
You gain one charge per hour, and you may spend them back‑to‑back if you desire.&lt;br /&gt;
&lt;br /&gt;
Once both charges are spent, you must wait &#039;&#039;&#039;60 minutes&#039;&#039;&#039; to gain another before creating a new instance (or whatever time is left on the timer).&lt;br /&gt;
&lt;br /&gt;
== Leaving and Re‑Entering ==&lt;br /&gt;
&lt;br /&gt;
Inside a personal instance, you’ll see options to:&lt;br /&gt;
* &#039;&#039;&#039;Leave Instance&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Leave &amp;amp; Quit Instance&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Manage Instance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you leave an instance without quitting it, the game still considers it active. This is good if you plan on returning shortly but will prevent you from creating a new one.&lt;br /&gt;
&lt;br /&gt;
If you ever try to create an instance and the game won’t let you, check your active instance:&lt;br /&gt;
&lt;br /&gt;
# Press Alt+Z to open the instance window&lt;br /&gt;
# Click Quit Instance if one is still running&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;re‑enter&#039;&#039;&#039; your personal instance:&lt;br /&gt;
# Return to the public version of the zone&lt;br /&gt;
# Click the difficulty button&lt;br /&gt;
# Choose Enter Instance&lt;br /&gt;
&lt;br /&gt;
This will place you back inside your personal instance.&lt;br /&gt;
&lt;br /&gt;
== Raid Instances ==&lt;br /&gt;
&lt;br /&gt;
Raid instances are created differently from personal ones. Instead of using the difficulty button, you speak to special NPCs called [[voidlings]]—dark, shadowy blobs sometimes found near or inside dungeons.&lt;br /&gt;
&lt;br /&gt;
Voidlings allow you to enter instanced raid zones, where you can fight raid bosses either solo or with friends.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important Note&#039;&#039;&#039;: Open‑world raid bosses no longer spawn in EverQuest Legends. If you want to fight a raid boss, you must enter an instanced raid zone.&lt;br /&gt;
&lt;br /&gt;
== Creating a Raid Instance ==&lt;br /&gt;
&lt;br /&gt;
To start a raid:&lt;br /&gt;
&lt;br /&gt;
# Hail the voidling&lt;br /&gt;
# Click (or say) “danger”&lt;br /&gt;
# The raid options window will appear&lt;br /&gt;
# Choose your difficulty&lt;br /&gt;
# Choose solo or multiplayer&lt;br /&gt;
&lt;br /&gt;
Once created, you and your group can enter the raid instance and face the challenges that await.&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Personal_Instance&amp;diff=169376</id>
		<title>Personal Instance</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Personal_Instance&amp;diff=169376"/>
		<updated>2026-08-13T22:20:22Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: phrasing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Personanl Instances ==&lt;br /&gt;
&lt;br /&gt;
Instances in EverQuest Legends are special versions of zones that you can enter alone or with others. They give you control over difficulty, respawns, and whether you want a solo, group, or raid experience. New players only need to understand a few core ideas before creating their first one.&lt;br /&gt;
&lt;br /&gt;
There are &#039;&#039;&#039;two kinds&#039;&#039;&#039; of instances and &#039;&#039;&#039;three ways to play them&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* Public Instances (open world zones, these are already created)&lt;br /&gt;
* Personal Instances (you create an instance just for you or optionally multiplayer)&lt;br /&gt;
&lt;br /&gt;
Instance types:&lt;br /&gt;
* Solo&lt;br /&gt;
* Multiplayer&lt;br /&gt;
* Raids (these are created differently, explained below)&lt;br /&gt;
&lt;br /&gt;
== Public Instances ==&lt;br /&gt;
&lt;br /&gt;
Public instances are the default version of a zone—the same open world you’re used to if you have played EverQuest Live or TLP servers. Other players can freely enter, leave, and engage mobs as they wish. The amount of people that can be in a public zone varies from zone to zone.&lt;br /&gt;
&lt;br /&gt;
== Personal Instances ==&lt;br /&gt;
&lt;br /&gt;
A personal instance is your own private version of a zone. Only you (and anyone you invite) can enter it. This is helpful whether you want a controlled environment or you just want to be alone.&lt;br /&gt;
&lt;br /&gt;
== Creating a Personal Instance ==&lt;br /&gt;
&lt;br /&gt;
You create a personal instance by left-clicking the difficulty button on the multi‑menu. (It’s the red button on the same menu as the EQL button.) &lt;br /&gt;
&lt;br /&gt;
When you click ‘Create Instance’, a window appears with three drop‑down menus:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficulty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose how challenging the zone will be.&lt;br /&gt;
&lt;br /&gt;
* Difficulty 0 (D0)&lt;br /&gt;
* Difficulty 1 – Awakened (D1)&lt;br /&gt;
* Difficulty 2 – Adaptive (D2)&lt;br /&gt;
* Difficulty 3 – Fused (D3)&lt;br /&gt;
* Difficulty 4 – Refined (D4)&lt;br /&gt;
&lt;br /&gt;
Each step up increases both the danger and the rewards, so you can choose the pace that feels right for your playstyle.&lt;br /&gt;
&lt;br /&gt;
If you want a deeper explanation of how difficulty affects enemies, loot, and experience, see the [[Difficulty Level]] guide.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choosing whether the instance is &#039;&#039;&#039;solo&#039;&#039;&#039; or &#039;&#039;&#039;multiplayer&#039;&#039;&#039; is simple:&lt;br /&gt;
* Solo: Only you may enter.&lt;br /&gt;
* Multiplayer: You can invite other players.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spawn Options&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose whether NPCs respawn or not.&lt;br /&gt;
(Non‑respawning instances are not available yet, but will be added soon.)&lt;br /&gt;
&lt;br /&gt;
== Instance Charges ==&lt;br /&gt;
&lt;br /&gt;
The Instance Options window also shows two important indicators:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current Charges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
How many instance charges you currently have.&amp;lt;br&amp;gt;&lt;br /&gt;
You can hold up to 2 charges at a time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next Charge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Displays how long until you earn your next charge.&amp;lt;br&amp;gt;&lt;br /&gt;
You gain one charge per hour, and you may spend them back‑to‑back if you desire.&lt;br /&gt;
&lt;br /&gt;
Once both charges are spent, you must wait &#039;&#039;&#039;60 minutes&#039;&#039;&#039; to gain another before creating a new instance (or whatever time is left on the timer).&lt;br /&gt;
&lt;br /&gt;
== Leaving and Re‑Entering ==&lt;br /&gt;
&lt;br /&gt;
Inside a personal instance, you’ll see options to:&lt;br /&gt;
* &#039;&#039;&#039;Leave Instance&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Leave &amp;amp; Quit Instance&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Manage Instance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you leave an instance without quitting it, the game still considers it active. This is good if you plan on returning shortly but will prevent you from creating a new one.&lt;br /&gt;
&lt;br /&gt;
If you ever try to create an instance and the game won’t let you, check your active instance:&lt;br /&gt;
&lt;br /&gt;
# Press Alt+Z to open the instance window&lt;br /&gt;
# Click Quit Instance if one is still running&lt;br /&gt;
&lt;br /&gt;
To &#039;&#039;&#039;re‑enter&#039;&#039;&#039; your personal instance:&lt;br /&gt;
# Return to the public version of the zone&lt;br /&gt;
# Click the difficulty button&lt;br /&gt;
# Choose Enter Instance&lt;br /&gt;
&lt;br /&gt;
This will place you back inside your personal instance.&lt;br /&gt;
&lt;br /&gt;
== Raid Instances ==&lt;br /&gt;
&lt;br /&gt;
Raid instances are created differently from personal ones. Instead of using the difficulty button, you speak to special NPCs called [[voidlings]]—dark, shadowy blobs sometimes found near or inside dungeons.&lt;br /&gt;
&lt;br /&gt;
Voidlings allow you to enter instanced raid zones, where you can fight raid bosses either solo or with friends.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important Note&#039;&#039;&#039;: Open‑world raid bosses no longer spawn in EverQuest Legends. If you want to fight a raid boss, you must enter an instanced raid zone.&lt;br /&gt;
&lt;br /&gt;
== Creating a Raid Instance ==&lt;br /&gt;
&lt;br /&gt;
To start a raid:&lt;br /&gt;
&lt;br /&gt;
# Hail the voidling&lt;br /&gt;
# Click (or say) “danger”&lt;br /&gt;
# The raid options window will appear&lt;br /&gt;
# Choose your difficulty&lt;br /&gt;
# Choose solo or multiplayer&lt;br /&gt;
&lt;br /&gt;
Once created, you and your group can enter the raid instance and face the challenges that await.&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Talk:Main_Page&amp;diff=169247</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Talk:Main_Page&amp;diff=169247"/>
		<updated>2026-08-13T01:35:31Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the main page talk.&lt;br /&gt;
&lt;br /&gt;
== Standardization of Item Set content ==&lt;br /&gt;
&lt;br /&gt;
We need to think of a standard of content for Items. Some set pages have Stat Totals, some have class use, some have race use, some have items listed as bullets, and some have just plain lists. but most only have a few and not all those options.&lt;br /&gt;
&lt;br /&gt;
Important data such as:&lt;br /&gt;
Classes&lt;br /&gt;
Races&lt;br /&gt;
Base Stats&lt;br /&gt;
Special Effects&lt;br /&gt;
&lt;br /&gt;
Table of included set items (presumed or literal)&lt;br /&gt;
    Table includes individual item stats (I wonder if there is a way to pull the data from the hosting page into the referencing automatically)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not Needed Data:&lt;br /&gt;
I don&#039;t think set item pages need to include descriptions of the items/set as that data should be self-evident from the other portions of the page&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
Pictures of the item/set?&lt;br /&gt;
&lt;br /&gt;
So far this page appears to be closest? [[https://eqlwiki.com/Ravenscale_Armor_Set]]&lt;br /&gt;
&lt;br /&gt;
https://eqlwiki.com/Updated_Zones&lt;br /&gt;
&lt;br /&gt;
should be added to the main page under the zones category&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=The_froglok_shin_lord&amp;diff=165904</id>
		<title>The froglok shin lord</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=The_froglok_shin_lord&amp;diff=165904"/>
		<updated>2026-08-04T16:35:55Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Removed placeholder information, no longer applies.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_the_froglok_shin_lord.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 65128&lt;br /&gt;
| illia_id          = 3470&lt;br /&gt;
&lt;br /&gt;
| name              = the froglok shin lord&lt;br /&gt;
| race              = Old Froglok&lt;br /&gt;
| class             = [[Paladin]]&lt;br /&gt;
| level             = 30&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.5&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Upper Guk]]&lt;br /&gt;
| location          = 33% @ (-5, 288)&lt;br /&gt;
&lt;br /&gt;
| AC                = 267&lt;br /&gt;
| HP                = 1200&lt;br /&gt;
| HP_regen          = 1&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 93%&lt;br /&gt;
| damage_per_hit    = 12  - 60&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = The Shin Lord is a Paladin (a fact which many Paladins after Ghoulbane find a bit odd), he can lay hands and casts [[healing]]. He sometimes is seen wielding [[Ghoulbane]] which he uses to ward off the undead frogloks of Lower Guk.&lt;br /&gt;
| known_loot = &lt;br /&gt;
;Unique loot&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; {{:Silver-Plated Bracer}}          &amp;lt;span class=&#039;drare&#039;&amp;gt;(Common)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Ghoulbane}}                     &amp;lt;span class=&#039;drare&#039;&amp;gt;(Rare)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
;Common loot&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;  [[Mesh Armor]]                     &amp;lt;span class=&#039;drare&#039;&amp;gt;(Uncommon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;  [[Rusty Short Sword]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Froglok Meat}}                  &amp;lt;span class=&#039;drare&#039;&amp;gt;(Common)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Froglok Blood}}                 &amp;lt;span class=&#039;drare&#039;&amp;gt;(Common)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Frogloks of Guk]] &amp;lt;span class=&#039;profac&#039;&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
| related_quests = &lt;br /&gt;
* [[Shadow Knight Epic Quest]]&lt;br /&gt;
* [[The Fiery Avenger]]&lt;br /&gt;
* [[The Sword of Nobility (Ghoulbane)]]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Upper Guk]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131715</id>
		<title>Bard-Necromancer-Ranger</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131715"/>
		<updated>2026-05-19T19:51:10Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This class combination is perfect for one thing, and one thing only. Kiting. &lt;br /&gt;
&lt;br /&gt;
If you need to group with other players this combination also works as pure dps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Be aware&#039;&#039;&#039; before using this combonation that Damage over Time spells deal 66% damage to moving targets in EverQuest Legends.&lt;br /&gt;
&lt;br /&gt;
==Bard==&lt;br /&gt;
When only kiting one mob at a time, the bard mainly consists of just running selo&#039;s for movement speed and other stat boosting songs, but when kiting multiple enemies has an AoE snare to fall back on.&lt;br /&gt;
&lt;br /&gt;
==Necromancer==&lt;br /&gt;
Powerful damaging snare, and damage over time spells, that can whittle away a single or large groups of enemies. With bonus damage from the pet which should have taunt turned off.&lt;br /&gt;
&lt;br /&gt;
==Ranger==&lt;br /&gt;
A powerful ranged auto attack that can be used while moving and does not interfere with the other classes. Has some healing abilities for if you get hit during your kite.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Bards wear plate armor and should consist of most of your equipped armor, Hp/Mana Regen should take presedence over AC.&lt;br /&gt;
&lt;br /&gt;
You will want the strongest bow and arrows you can obtain. For primary and secondary overall stats should be preferred, Stat Staff and a shield recommended.&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131709</id>
		<title>Bard-Necromancer-Ranger</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131709"/>
		<updated>2026-05-19T19:37:54Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This class combination is perfect for one thing, and one thing only. Kiting. &lt;br /&gt;
&lt;br /&gt;
If you need to group with other players this combination also works as pure dps.&lt;br /&gt;
&lt;br /&gt;
==Bard==&lt;br /&gt;
When only kiting one mob at a time, the bard mainly consists of just running selo&#039;s for movement speed and other stat boosting songs, but when kiting multiple enemies has an AoE snare to fall back on.&lt;br /&gt;
&lt;br /&gt;
==Necromancer==&lt;br /&gt;
Powerful damaging snare, and damage over time spells, that can whittle away a single or large groups of enemies. With bonus damage from the pet which should have taunt turned off.&lt;br /&gt;
&lt;br /&gt;
==Ranger==&lt;br /&gt;
A powerful ranged auto attack that can be used while moving and does not interfere with the other classes. Has some healing abilities for if you get hit during your kite.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Bards wear plate armor and should consist of most of your equipped armor, Hp/Mana Regen should take presedence over AC.&lt;br /&gt;
&lt;br /&gt;
You will want the strongest bow and arrows you can obtain. For primary and secondary overall stats should be preferred, Stat Staff and a shield recommended.&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131707</id>
		<title>Bard-Necromancer-Ranger</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Bard-Necromancer-Ranger&amp;diff=131707"/>
		<updated>2026-05-19T19:36:05Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Created page with &amp;quot;This class combination is perfect for one thing, and one thing only. Kiting.  ==Bard== When only kiting one mob at a time, the bard mainly consists of just running selo&amp;#039;s for movement speed and other stat boosting songs, but when kiting multiple enemies has an AoE snare to fall back on.  ==Necromancer== Powerful damaging snare, and damage over time spells, that can whittle away a single or large groups of enemies.  ==Ranger== A powerful ranged auto attack that can be use...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This class combination is perfect for one thing, and one thing only. Kiting.&lt;br /&gt;
&lt;br /&gt;
==Bard==&lt;br /&gt;
When only kiting one mob at a time, the bard mainly consists of just running selo&#039;s for movement speed and other stat boosting songs, but when kiting multiple enemies has an AoE snare to fall back on.&lt;br /&gt;
&lt;br /&gt;
==Necromancer==&lt;br /&gt;
Powerful damaging snare, and damage over time spells, that can whittle away a single or large groups of enemies.&lt;br /&gt;
&lt;br /&gt;
==Ranger==&lt;br /&gt;
A powerful ranged auto attack that can be used while moving and does not interfere with the other classes. Has some healing abilities for if you get hit during your kite.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Bards wear plate armor and should consist of most of your equipped armor, Hp/Mana Regen should take presedence over AC.&lt;br /&gt;
&lt;br /&gt;
You will want the strongest bow and arrows you can obtain. For primary and secondary overall stats should be preferred, Stat Staff and a shield recommended.&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131435</id>
		<title>Berserker Epic Quest</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131435"/>
		<updated>2026-05-19T17:08:31Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039; Start Zone: &#039;&#039;&#039;&lt;br /&gt;
|[[Lake of Ill Omen]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Quest Giver: &#039;&#039;&#039;&lt;br /&gt;
|[[Keras McArik]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Recommended Level: &#039;&#039;&#039;&lt;br /&gt;
|46+&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Classes: &#039;&#039;&#039;&lt;br /&gt;
|[[Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related Zones: &#039;&#039;&#039;&lt;br /&gt;
|Dagnor&#039;s Cauldron&lt;br /&gt;
Plane of Fear&lt;br /&gt;
Stonebrunt Mountains&lt;br /&gt;
The Emerald Jungle&lt;br /&gt;
The Field of Bone&lt;br /&gt;
Toxxulia Forest&lt;br /&gt;
Warsliks Woods&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related NPCs: &#039;&#039;&#039;&lt;br /&gt;
|Berserker&#039;s Image&lt;br /&gt;
Disease-Ridden Gorills&lt;br /&gt;
Enraged Imp&lt;br /&gt;
Essence of Rage&lt;br /&gt;
Ferocious Goblin&lt;br /&gt;
Gnashing Kobold&lt;br /&gt;
Impervious Bloodbeast&lt;br /&gt;
Ireblind Imp&lt;br /&gt;
Lingering Axefall&lt;br /&gt;
Lurking Hopeful&lt;br /&gt;
Mardic Crimsonsteel&lt;br /&gt;
Praklion of the Cauldron&lt;br /&gt;
Raving Goblinmaster&lt;br /&gt;
Reeking Skunk&lt;br /&gt;
Treanik Ireblade&lt;br /&gt;
a frantic goblin&lt;br /&gt;
a scareling&lt;br /&gt;
|}&lt;br /&gt;
[[Kerasian Axe of Ire]] - Berserker Epic 1.0 Checklist&lt;br /&gt;
&lt;br /&gt;
Pre-lootable:&lt;br /&gt;
[ ] Decaying Liver&lt;br /&gt;
[ ] Gnashing Kobold Paw&lt;br /&gt;
[ ] Scent Gland&lt;br /&gt;
[ ] Philter of Major Translocation&lt;br /&gt;
[ ] Burning Essence of Rage&lt;br /&gt;
&lt;br /&gt;
[ ] A Great Stride:&lt;br /&gt;
   [ ] Lake of Ill Omen (LoIO): Hail Keras McArik follow dialog receive Throwing Axe of the Spirit and Medal of Blood&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Blood:&lt;br /&gt;
   [ ] LoIO: Give Lingering Axefall Throwing Axe of the Spirit receive Bore Axes of the Spirit x3, Impervious Bloodbeast will spawn a bit North&lt;br /&gt;
   [ ] Kill Impervious Bloodbeast loot Bloodbeast Tooth&lt;br /&gt;
   [ ] Give Keras McArik Bloodbeast Tooth and Medal of Blood receive McArik-Crafted Bandage x3 and Medal of Mirages&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of the Mirages:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Sealed Note for Mardic&lt;br /&gt;
    [ ] Field of Bone: Hail Mardic Crimsonsteel&lt;br /&gt;
    [ ] Give Mardic Crimsonsteel Sealed Note for Mardic and be ported to room with Berserkers Image&lt;br /&gt;
    [ ] Kill Berserkers Image loot Axe of Lost Souls. Say &amp;quot;Return&amp;quot; to return to Mardic Crimsonsteel&lt;br /&gt;
    [ ] Hail Mardic Crimsonsteel receive Image Essence&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Medal of Mirages and Image Essence receive Medal of Strategy&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Strategy:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Note for Treanik&lt;br /&gt;
    [ ] Dagnors Cauldron: Give Treanik Ireblade Note for Treanik follow dialog&lt;br /&gt;
    [ ] Kill Praklion of the Cauldron loot Treaniks Tarnished Axe&lt;br /&gt;
    [ ] Give Treanik Ireblade Treaniks Tarnished Axe receive Bone Trinket&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bone Trinket and Medal of Strategy receive Medal of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Fervid Rage:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Plane of Fear: Kill Ireblind Imp loot Burning Essence of Rage (a scareling &amp;gt; Enraged Imp (indifferent until attacked) &amp;gt; Ireblind Imp)&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Burning Essence of Rage and Medal of Fervid Rage receive Medal of Hunting&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Hunting:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive McArik Reagent Bag&lt;br /&gt;
    [ ] Emerald Jungle: Kill Disease-Ridden Gorilla loot Decaying Liver&lt;br /&gt;
    [ ] Stonebrunt Mountains: Kill Gnashing Kobold loot Gnashing Kobold Paw&lt;br /&gt;
    [ ] Toxxulia Forest: Kill Reeking Skunk loot Scent Gland&lt;br /&gt;
    [ ] Procure Philter of Major Translocation (Alchemy)&lt;br /&gt;
    [ ] Combine Decaying Liver, Gnashing Kobold Paw, Scent Gland, and Philter in McArik Reagent Bag receive Bag of Image Essence Dust&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bag of Image Essence Dust and Medal of Hunting receive Medal of Mastery&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Mastery:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Warsliks Woods: Hail Lurking Hopeful&lt;br /&gt;
    [ ] Give Lurking Hopeful 1000 platinum to spawn Raving Goblinmaster to the North&lt;br /&gt;
    [ ] Target Raving Goblinmaster and say &amp;quot;I am a berserker and I am ready&amp;quot; to start timed event. 60 seconds per wave&lt;br /&gt;
    [ ] Move North defeat wave 1&lt;br /&gt;
    [ ] Move North defeat wave 2&lt;br /&gt;
    [ ] Move North defeat wave 3&lt;br /&gt;
    [ ] Move North defeat wave 4&lt;br /&gt;
    [ ] Move North hail Raving Goblinmaster to start final fight&lt;br /&gt;
    [ ] Kill Raving Goblinmaster loot Maniac&#039;s Garbled Tome&lt;br /&gt;
&lt;br /&gt;
[ ] Kerasian Axe of Ire:&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Maniac&#039;s Garbled Tome and Medal of Mastery receive Kerasian Axe of Ire&lt;br /&gt;
&lt;br /&gt;
==Quest Details==&lt;br /&gt;
&lt;br /&gt;
Axe Me No Questions&lt;br /&gt;
&lt;br /&gt;
Keras McArik is located at -110, -3400, +235 in the Lake of Ill Omen.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, I see a familiar look in yer eye. Ye are much like me, friend. If ye truly wish to [master the fires] within ye and become a true berserker, ye must learn many lessons.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to master the fires.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Much as ye are now, I was once saddled with unbridled rage, and now with age and experience, I have learned to master the power that comes with my anger. Once ye have mastered yer abilities, ye will be rewarded with a gift that only a true berserker can control. It is a gift that will harness yer rage and use it to yer advantage. This is why ye must walk the same path I did in me youth. Do ye wish to take this [great stride]?&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to take this great stride.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye do understand there is no turning back? I hope so. This is a journey -- and sometimes a long one -- depending on what ye&#039;ve leared so far. Yer skills and wisdom in battle will be tested. Go talk to an old, fallen friend of mine, Lingering Axefall. We call him that because he reguses to let his spirit rest. He failed his task and remains bound here to lead others into the trial he lost. Be wary, though. He is elusive. The foe he stood against and lost to still wishes to extinguish his spirit. Take this axe and give it to him so he will know that ye are ready for the test and that I sent ye. Also, take this medal with you. It will help me keep track of your progress. Best of luck, friend.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Throwing Axe of the Spirit and Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Trial of Blood&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall may be found at +65, +2490, +210. He does not respond to hails. Give him the Throwing Axe of the Spirit.&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall says &#039;Ah, yes. The signature axe of my good friend, McArik. Here to test your control, hm? I hope you have better luck than I did. As you can see, I didn&#039;t fare so well against the enemy I was sent to [defeat]. Here, take these. I fashioned them for you from McArik&#039;s throwing axe. You will need them.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive 3 TEMPORARY Bore Axes of the Spirit.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What were you sent to defeat?&#039;&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall turns and begins to shiver. &#039;Argh, it has sensed my presence. It is near! You must protect me and save me from this beast. If you do, you will pass this test. You must yourself take a tooth from its mouth as evidence to show to McArik that you&#039;ve passed this trial.&#039;&lt;br /&gt;
&lt;br /&gt;
He begins to follow you around as though he were a pet. An Impervious Bloodbeast, a large chokidai-looking mob, spawns near +635, +2455, +260. Your best bet is to stay out of melee range and throw Bore Axes of the Spirit at it. When you&#039;ve depleted your three axes, hail Lingering Axefall for three more. The Bloodbeast does not aggro or summon. Upon killing the beast:&lt;br /&gt;
&lt;br /&gt;
You gain experience!!&lt;br /&gt;
Impervious Bloodbeast&#039;s corpse roars in pain as its fixed gaze on the spirit begins to dim.&lt;br /&gt;
Lingering Axefall says, &#039;You have indeed proven your worth, my friend. McArik will be very pleased. Now I can rest and set my spirit free. I am all too pleased to have played a part on your glorious path of becoming a true berserker.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot a Bloodbeast Tooth from the corpse and head back to Keras McArik. Give him the tooth and the Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, ye have done well, ______. However, that was a simple task and I&#039;m sure ye had much help with it. Now ye must go alone. Ye may want to take some bandages with ye and be sure yer skill with them is top-notch. Ye&#039;ll likely need &#039;em. Here, take some o&#039;mine. Ye may find &#039;em to be most useful. Do ye believe ye&#039;re [ready for this challenge]?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive McArik-Crafted Bandage (3 charges of Greater Healing) and a new Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Trial of Mirages&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready for this challenge.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;The challange is for ye, and ye alone. If you have anyone try to assist ye, ye will fail. Do not attempt to cheat yerself of yer own development. Ye must seek out Mardic Crimsonsteel and get his guidance. He will prepare ye to fight a mirage of a berserker that has been created through years of refined magic. I cannot tell ye the source of such magic, but ye must know that I used that mirage as me sparring partner, constantly improving me skills against it and advancing. Perhaps now it&#039;s yer turn to face it... alone. Take this sealed note to Mardic. It will give him instructions for yer test.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive A Sealed Note for Mardic. You can find Mardic in the Field of Bone at +2115, +3625, -145.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail to you, feared one. I see the glint of rage in them eyes of yours there. One day you&#039;ll be able to recognize the same in others. I suppose now is the time to talk to you about the mirage around here. Tell you the truth, I wasn&#039;t able to beat it myself... that&#039;s why I&#039;m out here and not establishing myself as a berserker. I wasn&#039;t meant for that path. I&#039;m here to guide folk like yourself and help you gain control of the insane beast that lurks inside you. You must be prepared to fight one like yourself. All ye need are your wits, brawn, and skill, nought else. When you are ready give me the note McArik gave you and I&#039;ll send you to the training grounds.&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the note. You get teleported to a sealed room by yourself. You will have a vah shir female called &amp;quot;Berserker&#039;s Image&amp;quot; spawn. The image cons dark blue at 46. You have to fight it one-on-one. At certain health percentage intervals, the Image stops fighting to let you heal, bandage, etc.&lt;br /&gt;
&lt;br /&gt;
You have slain Berserker&#039;s Image!&lt;br /&gt;
You gain experience!&lt;br /&gt;
Berserker&#039;s Image&#039;s corpse nods and grins at you as you release its essence and falls. As its hands rest on the ground, one unfurls, revealing an essence vial. A notion enters your mind. It says, &#039;Speak return and you shall be back.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot Axe of Lost Souls from Berserker Image&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Return.&#039;&lt;br /&gt;
&lt;br /&gt;
You are teleported back to Mardic Crimsonsteel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail, ______. Run along and give McArik the items he requested.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Image Essence. Head back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Don&#039;t just stand there! Ha! Give me the essence and medal if you have them!&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the Image Essence and Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, I am indeed hopeful and pleased about yer progress, ______. Ye should be proud that you have now attained the Medal of Strategy. Well done, indeed! It seems that ye can best yer equal now. The next test of yer masters of yer abilities is much more difficult, however, and may require ye to ask yer friends for some &#039;elp... but it must be the right kind of &#039;elp. This test will determine how well ye [strategize in battle]. Ye must gather trustworthy friends and they must be willing to work under yer command.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Strategy.&lt;br /&gt;
&lt;br /&gt;
Trial of Strategy&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I will strategize in battle.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;One of the best strategists I&#039;ve ever met is ready and willing to help any who attempt to prove their skills in battle. Seek out Treanik Ireblade. She won&#039;t give ye any advantage, however. This is yer fight to win, not hers, though she&#039;ll be itchin&#039; to get her blade bloodied. Take this note and give it to her.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Note for Treanik. Treanik Ireblade is located in Dagnor&#039;s Cauldron at -1585, +210, +180. Hailing her doesn&#039;t do much, so give her the note.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Me hopes you can hold your breath, ______. Me make sure to stock up before makin&#039; dat long swim. Pesky goblins all over. Treanik must tell dat dere is much more dan pests here to taunt da likes of us. Dere be a beast down dere dat me not killed yet. Me much younger dan you, but me learn how dat [beast fights] -- it smarter dan da average creature, you know. Don&#039;t be fooled.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You say, &#039;How what beast fights?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Da only way to learn is to fight. It called Praklion of the Cauldron or sometin. Me hear it live here very long time, but rarely come out. It feed at weird times. Course, dat when it most mad. McArik found it traveling through deep craggy lands. Dat is how he decided it was good beast to test his ability to beat a baddy dat had some [sense of strategy]. It even took him long time to defeat it.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What sense of strategy?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;It do have sense of stragegy. It a creature dat has got smartz wit da magic too. Da way it mixes its abilities is good stuffs. You gots to try to catch it when it eats. It usually comes out when it dark out. And when you kill it, can you get my axe back? Me lost it to dat beast. Plus me needs proof you killed it so me can give you sumtin to give to McArik.&#039;&lt;br /&gt;
&lt;br /&gt;
You must find and kill Praklion of the Cauldron (location -525, -1400). Loot Treanik&#039;s Tarnished Axe and give it to Treanik Ireblade.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;My axe! Me so happy! You are big force to be rekoned with, ______. Me wasn&#039;t sure... but now, look at you, like spiroc fluffing feathers. McArik be so pleased! Take dis amulet me made. I know not much, but me swore to McArik that anyone who passes dis test would get a trinket from me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive A Bone Trinket. Go back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Seems ye need to hand over some goods to me still. How about ye give me the Medal of Strategy and the trinket me friend gave ye?&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the items.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye are well on the way, me friend. I knew the moment I saw ye that ye were going to get through this. I&#039;m just not convinced that yer as powerful as even ye may think. So, are ye [ready] for the next trial ye must face?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Fervid Rage.&lt;br /&gt;
&lt;br /&gt;
Trial of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Eager one, aren&#039;t ye? Good to see, but do not underestimate how volatile our rage is. In me youth, it snuck up on me and in a blind rage, I had slain me sparring partner. It was then that I knew I was different and shouldn&#039;t keep close friends until I&#039;ad my rage under control. There are some, though, that will [never control the rage].&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Never control the rage?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, you see, the fire that drives the rage through us and into our muscles and minds can burn out of control in come creatures. I have encountered several in my travels, aye. They are merciless and blind to the rage, which makes &#039;em poor at strategy, but deadly in combat. Ye will have to [face one] of &#039;em so that ye may learn how dangerous ye can truly become if ye do not complete these trials and master the rage. I do &#039;ope ye appreciate this lesson.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Face one?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;This creature is unlike any you have seen wandering the lands. this beast is fearsome and ethereal. It strikes out with its rage without thought or care. Ye must learn to recognize this type of beast if ye are to learn how to master it and yer own abilities. It will try to disguise itself so ye don&#039;t recognize the fury it holds within it -- it has an [enraged essence] within it and I want ye to bring it to me. Remember, ______, do not be fooled and always be aware.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Enraged essence?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;I will give ye no more hints. Ye must seek this creature out alone. Look far and use your mind and brawn to beat it. Yer noggin will give ye an advantage o&#039;er this un.&#039;&lt;br /&gt;
&lt;br /&gt;
The creature he is referring to is Ireblind Imp, found in the Plane of Fear. Kill A Scareling (/cons scowling) until Enraged Imp (/cons indifferent) spawns. Kill Enraged Imp to spawn Ireblind Imp (/cons scowling, has near-zonewide aggro and nasty AE mez). Kill Ireblind Imp and loot Burning Essence of Rage. Head back to Keras and give him the Medal of Fervid Rage and Burning Essence of Rage.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;I am indeed impressed by yer control and ability to best such a horrific beast, my friend. Ye are certainly well on yer way to mastering yer rage and taking advantage of the abilities ye were born with. Here is your Medal of Hunting. Ye are nearly there -- nearly complete with yer trials, but there are a few more things ye [must do] for me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Hunting&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What must I do?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;For my mirage to remain part of my trials, I need some very specific reagents. There is a sickly gorilla that carries a rotting organ which I am in need of. Also, I need a paw of a very special and dangerous kobold. Lastly, bring me the poison sac of a dangerous spider. A potion that allows us to create a gate from one place to another is also required. If ye believe ye can do this for me, tell me so, and I will give ye a bag to hold them in. When ye have all of the ingredients, combine them in the bag I&#039;ve given ye, and bring it back to me. Good luck in your hunt!&#039;&lt;br /&gt;
&lt;br /&gt;
You receive McArik Reagent Satchel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Hello again, ______. If you needed yer memory refreshed, I&#039;ll tell ye what I need for ye to move on with your trials. Ye need to gather a decaying liver from a sickly gorilla, the paw of a fierce kobold, and a poison sac from a very rigid spider.&#039;&lt;br /&gt;
&lt;br /&gt;
The first item is Decaying Liver from Disease-Ridden Gorilla in Emerald Jungle. The placeholder is &amp;quot;a tottering ape&amp;quot; that spawns at or near -1525, -90 and wanders from there (note there are several tottering ape spawns in the zone, but only one of them is the PH). It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The second item is Gnashing Kobold Paw from Gnashing Kobold in Stonebrunt Mountains. The placeholder is A Kobold. It appears to be a static spawn at location +1885, +2340. It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The third item is Scent Gland from Reeking Skunk in Toxxulia Forest (not a spider as indicated).&lt;br /&gt;
&lt;br /&gt;
Combine the three items and a Philter of Major Translocation (shaman made) in the bag to craft Bag of Image Essence Dust. Hand this to Keras McArik along with your medal.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Wonderful. Ye have earned yer Medal of Mastery, but ye are not done yet. There is one final test ye must complete before I can recognize ye as a true berserker. Ye must prove that in the face of great adversity, ye can keep yer wits about ye. This final test, naturally, is the most difficult, but I would not present this [next challenge] to ye if I thought ye could not finish yer journey.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Mastery&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next challenge?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;For this encounter, ye must be prepared for the unexpected and, in the face of chaos, be able to focus on the task at hand. Yer stamina will also be tested. When I first encountered this wicked trap in me travels, even I had to attempt it a couple of times. However, I do have faith in ye. With my advance warning, ye shouldn&#039;t be caught off guard. This challenge will also prove how loyal and skilled yer own friends are. One thing is for certain, ye can&#039;t complete this [next test] alone.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next test?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Make your way to the woods in Kunark. Use the hunting skills ye have gained to find a most unusual and war-hungry creature. It has a very unique magic in its battle repertoire that will definitely test yer mettle. Off with ye, then. I do hope I see ye again...I&#039;ve become quite fond of ye. I recently sent another like ye to do this trial and I haven&#039;t heard from him...&#039;&lt;br /&gt;
&lt;br /&gt;
The woods he speaks of are the Warsliks Woods. The berserker recently sent is the Lurking Hopeful, who is a female troll found at +175, +630 just north of where the river splits. She spawns at approximately 11 PM game time and despawns at 7 AM.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Lurking Hopeful&#039;&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Ah, me also got one of dose medal tings. Me guess you here for da same reason me is -- to finish da final berserker trial. Me been waiting for someone to come by here. Me need to figure out how to do dis challenge. Me tried once and didn&#039;t have a chance. Me ran. Dat goblin is mad. Hey, if you give me 1000 platinum, me save you some time and show you where da crazy goblin is. Me hate to ask for money, but me needs to hire help for dis.&#039;&lt;br /&gt;
&lt;br /&gt;
Give her 1000 platinum pieces.&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Good timing. Me can hear him giggling. Go down to da stream&#039;s end where it opens into a big river between da cliffs. Crazy goblin is usually in dat area stirring up troubles. Go tell him dat you are a berserker and be ready. He go nuts. Good lucks. Me go find help.&#039;&lt;br /&gt;
&lt;br /&gt;
She despawns. Go north along the river to where it widens into a gorge, and you will see a large goblin standing on the shore. He /cons blue and scowling to level 65, but will not attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster shouts, &#039;Yes, I see you, you wander in the trees. If you cross me, I will bring you to your knees.&#039;&lt;br /&gt;
&lt;br /&gt;
You can hail him but he will not respond other than to turn toward you. This is the time when you should buff your groups and make sure you have some form of levitation on.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am a berserker and I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Why you come here is a mystery to me. If you are brave, chase me as I flee. Watch to the front and behind. To your right and left do not be blind!&#039;&lt;br /&gt;
&lt;br /&gt;
He begins running down the shore. Once he gets to approximately +1500, 0, he will stop and five of &amp;quot;a frantic goblin&amp;quot; will spawn. There are three waves of these goblins, and you have one minute per wave to kill them all. They are highly magic resistant, so bring melee help. Once the first wave is down, move further north along the shore until the next wave spawns: dispatch it. Once you have killed the first three waves, a wave of three larger goblins called &amp;quot;Ferocious Goblin&amp;quot; will spawn. You have one minute to kill all three. All of the goblins up until this point are green and can be assassinated by rogues or killed with headshot by rangers. Once this wave is down, move further along the shore and hug the left-hand wall until you come to the Raving Goblinmaster. When you ready, hail him and he will attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Yes, indeed. This has been a surprise. You are better than most and more wise. However, you are not yet complete. Be prepared to try to knock me off my feet!&#039;&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s dead, loot A Maniac&#039;s Garbled Tome and return to Keras. Give him the Medal of Mastery and the tome.&lt;br /&gt;
&lt;br /&gt;
Keras McArik bows and holds your hand in his own. &#039;I am so impressed and proud of ye, ______. This had been a long journey, hasn&#039;t it? That said, this will be the most important adventure of yer life, for now you are a true berserker and a master of all of yer skills. As I promised, the completion of these trials would not only bring ye the honor of being recognized as a true berserker, but also a weapon only a true berserker can wield -- one that I fashioned myself. Use this weapon in yer travels and may it serve ye well in battle. Be well, ______ -- ______ the Berserker.&#039;&lt;br /&gt;
You gain experience!!&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131434</id>
		<title>Berserker Epic Quest</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131434"/>
		<updated>2026-05-19T17:07:54Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039; Start Zone: &#039;&#039;&#039;&lt;br /&gt;
|[[Lake of Ill Omen]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Quest Giver: &#039;&#039;&#039;&lt;br /&gt;
|[[Keras McArik]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Recommended Level: &#039;&#039;&#039;&lt;br /&gt;
|46+&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Classes: &#039;&#039;&#039;&lt;br /&gt;
|[[Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related Zones: &#039;&#039;&#039;&lt;br /&gt;
|Dagnor&#039;s Cauldron&lt;br /&gt;
Plane of Fear&lt;br /&gt;
Stonebrunt Mountains&lt;br /&gt;
The Emerald Jungle&lt;br /&gt;
The Field of Bone&lt;br /&gt;
Toxxulia Forest&lt;br /&gt;
Warsliks Woods&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related NPCs: &#039;&#039;&#039;&lt;br /&gt;
|Berserker&#039;s Image&lt;br /&gt;
Disease-Ridden Gorills&lt;br /&gt;
Enraged Imp&lt;br /&gt;
Essence of Rage&lt;br /&gt;
Ferocious Goblin&lt;br /&gt;
Gnashing Kobold&lt;br /&gt;
Impervious Bloodbeast&lt;br /&gt;
Ireblind Imp&lt;br /&gt;
Lingering Axefall&lt;br /&gt;
Lurking Hopeful&lt;br /&gt;
Mardic Crimsonsteel&lt;br /&gt;
Praklion of the Cauldron&lt;br /&gt;
Raving Goblinmaster&lt;br /&gt;
Reeking Skunk&lt;br /&gt;
Treanik Ireblade&lt;br /&gt;
a frantic goblin&lt;br /&gt;
a scareling&lt;br /&gt;
|}&lt;br /&gt;
Kerasian Axe of Ire - Berserker Epic 1.0 Checklist&lt;br /&gt;
&lt;br /&gt;
Pre-lootable:&lt;br /&gt;
[ ] Decaying Liver&lt;br /&gt;
[ ] Gnashing Kobold Paw&lt;br /&gt;
[ ] Scent Gland&lt;br /&gt;
[ ] Philter of Major Translocation&lt;br /&gt;
[ ] Burning Essence of Rage&lt;br /&gt;
&lt;br /&gt;
[ ] A Great Stride:&lt;br /&gt;
   [ ] Lake of Ill Omen (LoIO): Hail Keras McArik follow dialog receive Throwing Axe of the Spirit and Medal of Blood&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Blood:&lt;br /&gt;
   [ ] LoIO: Give Lingering Axefall Throwing Axe of the Spirit receive Bore Axes of the Spirit x3, Impervious Bloodbeast will spawn a bit North&lt;br /&gt;
   [ ] Kill Impervious Bloodbeast loot Bloodbeast Tooth&lt;br /&gt;
   [ ] Give Keras McArik Bloodbeast Tooth and Medal of Blood receive McArik-Crafted Bandage x3 and Medal of Mirages&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of the Mirages:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Sealed Note for Mardic&lt;br /&gt;
    [ ] Field of Bone: Hail Mardic Crimsonsteel&lt;br /&gt;
    [ ] Give Mardic Crimsonsteel Sealed Note for Mardic and be ported to room with Berserkers Image&lt;br /&gt;
    [ ] Kill Berserkers Image loot Axe of Lost Souls. Say &amp;quot;Return&amp;quot; to return to Mardic Crimsonsteel&lt;br /&gt;
    [ ] Hail Mardic Crimsonsteel receive Image Essence&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Medal of Mirages and Image Essence receive Medal of Strategy&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Strategy:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Note for Treanik&lt;br /&gt;
    [ ] Dagnors Cauldron: Give Treanik Ireblade Note for Treanik follow dialog&lt;br /&gt;
    [ ] Kill Praklion of the Cauldron loot Treaniks Tarnished Axe&lt;br /&gt;
    [ ] Give Treanik Ireblade Treaniks Tarnished Axe receive Bone Trinket&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bone Trinket and Medal of Strategy receive Medal of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Fervid Rage:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Plane of Fear: Kill Ireblind Imp loot Burning Essence of Rage (a scareling &amp;gt; Enraged Imp (indifferent until attacked) &amp;gt; Ireblind Imp)&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Burning Essence of Rage and Medal of Fervid Rage receive Medal of Hunting&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Hunting:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive McArik Reagent Bag&lt;br /&gt;
    [ ] Emerald Jungle: Kill Disease-Ridden Gorilla loot Decaying Liver&lt;br /&gt;
    [ ] Stonebrunt Mountains: Kill Gnashing Kobold loot Gnashing Kobold Paw&lt;br /&gt;
    [ ] Toxxulia Forest: Kill Reeking Skunk loot Scent Gland&lt;br /&gt;
    [ ] Procure Philter of Major Translocation (Alchemy)&lt;br /&gt;
    [ ] Combine Decaying Liver, Gnashing Kobold Paw, Scent Gland, and Philter in McArik Reagent Bag receive Bag of Image Essence Dust&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bag of Image Essence Dust and Medal of Hunting receive Medal of Mastery&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Mastery:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Warsliks Woods: Hail Lurking Hopeful&lt;br /&gt;
    [ ] Give Lurking Hopeful 1000 platinum to spawn Raving Goblinmaster to the North&lt;br /&gt;
    [ ] Target Raving Goblinmaster and say &amp;quot;I am a berserker and I am ready&amp;quot; to start timed event. 60 seconds per wave&lt;br /&gt;
    [ ] Move North defeat wave 1&lt;br /&gt;
    [ ] Move North defeat wave 2&lt;br /&gt;
    [ ] Move North defeat wave 3&lt;br /&gt;
    [ ] Move North defeat wave 4&lt;br /&gt;
    [ ] Move North hail Raving Goblinmaster to start final fight&lt;br /&gt;
    [ ] Kill Raving Goblinmaster loot Maniac&#039;s Garbled Tome&lt;br /&gt;
&lt;br /&gt;
[ ] Kerasian Axe of Ire:&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Maniac&#039;s Garbled Tome and Medal of Mastery receive Kerasian Axe of Ire&lt;br /&gt;
&lt;br /&gt;
==Quest Details==&lt;br /&gt;
&lt;br /&gt;
Axe Me No Questions&lt;br /&gt;
&lt;br /&gt;
Keras McArik is located at -110, -3400, +235 in the Lake of Ill Omen.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, I see a familiar look in yer eye. Ye are much like me, friend. If ye truly wish to [master the fires] within ye and become a true berserker, ye must learn many lessons.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to master the fires.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Much as ye are now, I was once saddled with unbridled rage, and now with age and experience, I have learned to master the power that comes with my anger. Once ye have mastered yer abilities, ye will be rewarded with a gift that only a true berserker can control. It is a gift that will harness yer rage and use it to yer advantage. This is why ye must walk the same path I did in me youth. Do ye wish to take this [great stride]?&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to take this great stride.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye do understand there is no turning back? I hope so. This is a journey -- and sometimes a long one -- depending on what ye&#039;ve leared so far. Yer skills and wisdom in battle will be tested. Go talk to an old, fallen friend of mine, Lingering Axefall. We call him that because he reguses to let his spirit rest. He failed his task and remains bound here to lead others into the trial he lost. Be wary, though. He is elusive. The foe he stood against and lost to still wishes to extinguish his spirit. Take this axe and give it to him so he will know that ye are ready for the test and that I sent ye. Also, take this medal with you. It will help me keep track of your progress. Best of luck, friend.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Throwing Axe of the Spirit and Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Trial of Blood&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall may be found at +65, +2490, +210. He does not respond to hails. Give him the Throwing Axe of the Spirit.&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall says &#039;Ah, yes. The signature axe of my good friend, McArik. Here to test your control, hm? I hope you have better luck than I did. As you can see, I didn&#039;t fare so well against the enemy I was sent to [defeat]. Here, take these. I fashioned them for you from McArik&#039;s throwing axe. You will need them.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive 3 TEMPORARY Bore Axes of the Spirit.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What were you sent to defeat?&#039;&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall turns and begins to shiver. &#039;Argh, it has sensed my presence. It is near! You must protect me and save me from this beast. If you do, you will pass this test. You must yourself take a tooth from its mouth as evidence to show to McArik that you&#039;ve passed this trial.&#039;&lt;br /&gt;
&lt;br /&gt;
He begins to follow you around as though he were a pet. An Impervious Bloodbeast, a large chokidai-looking mob, spawns near +635, +2455, +260. Your best bet is to stay out of melee range and throw Bore Axes of the Spirit at it. When you&#039;ve depleted your three axes, hail Lingering Axefall for three more. The Bloodbeast does not aggro or summon. Upon killing the beast:&lt;br /&gt;
&lt;br /&gt;
You gain experience!!&lt;br /&gt;
Impervious Bloodbeast&#039;s corpse roars in pain as its fixed gaze on the spirit begins to dim.&lt;br /&gt;
Lingering Axefall says, &#039;You have indeed proven your worth, my friend. McArik will be very pleased. Now I can rest and set my spirit free. I am all too pleased to have played a part on your glorious path of becoming a true berserker.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot a Bloodbeast Tooth from the corpse and head back to Keras McArik. Give him the tooth and the Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, ye have done well, ______. However, that was a simple task and I&#039;m sure ye had much help with it. Now ye must go alone. Ye may want to take some bandages with ye and be sure yer skill with them is top-notch. Ye&#039;ll likely need &#039;em. Here, take some o&#039;mine. Ye may find &#039;em to be most useful. Do ye believe ye&#039;re [ready for this challenge]?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive McArik-Crafted Bandage (3 charges of Greater Healing) and a new Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Trial of Mirages&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready for this challenge.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;The challange is for ye, and ye alone. If you have anyone try to assist ye, ye will fail. Do not attempt to cheat yerself of yer own development. Ye must seek out Mardic Crimsonsteel and get his guidance. He will prepare ye to fight a mirage of a berserker that has been created through years of refined magic. I cannot tell ye the source of such magic, but ye must know that I used that mirage as me sparring partner, constantly improving me skills against it and advancing. Perhaps now it&#039;s yer turn to face it... alone. Take this sealed note to Mardic. It will give him instructions for yer test.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive A Sealed Note for Mardic. You can find Mardic in the Field of Bone at +2115, +3625, -145.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail to you, feared one. I see the glint of rage in them eyes of yours there. One day you&#039;ll be able to recognize the same in others. I suppose now is the time to talk to you about the mirage around here. Tell you the truth, I wasn&#039;t able to beat it myself... that&#039;s why I&#039;m out here and not establishing myself as a berserker. I wasn&#039;t meant for that path. I&#039;m here to guide folk like yourself and help you gain control of the insane beast that lurks inside you. You must be prepared to fight one like yourself. All ye need are your wits, brawn, and skill, nought else. When you are ready give me the note McArik gave you and I&#039;ll send you to the training grounds.&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the note. You get teleported to a sealed room by yourself. You will have a vah shir female called &amp;quot;Berserker&#039;s Image&amp;quot; spawn. The image cons dark blue at 46. You have to fight it one-on-one. At certain health percentage intervals, the Image stops fighting to let you heal, bandage, etc.&lt;br /&gt;
&lt;br /&gt;
You have slain Berserker&#039;s Image!&lt;br /&gt;
You gain experience!&lt;br /&gt;
Berserker&#039;s Image&#039;s corpse nods and grins at you as you release its essence and falls. As its hands rest on the ground, one unfurls, revealing an essence vial. A notion enters your mind. It says, &#039;Speak return and you shall be back.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot Axe of Lost Souls from Berserker Image&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Return.&#039;&lt;br /&gt;
&lt;br /&gt;
You are teleported back to Mardic Crimsonsteel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail, ______. Run along and give McArik the items he requested.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Image Essence. Head back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Don&#039;t just stand there! Ha! Give me the essence and medal if you have them!&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the Image Essence and Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, I am indeed hopeful and pleased about yer progress, ______. Ye should be proud that you have now attained the Medal of Strategy. Well done, indeed! It seems that ye can best yer equal now. The next test of yer masters of yer abilities is much more difficult, however, and may require ye to ask yer friends for some &#039;elp... but it must be the right kind of &#039;elp. This test will determine how well ye [strategize in battle]. Ye must gather trustworthy friends and they must be willing to work under yer command.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Strategy.&lt;br /&gt;
&lt;br /&gt;
Trial of Strategy&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I will strategize in battle.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;One of the best strategists I&#039;ve ever met is ready and willing to help any who attempt to prove their skills in battle. Seek out Treanik Ireblade. She won&#039;t give ye any advantage, however. This is yer fight to win, not hers, though she&#039;ll be itchin&#039; to get her blade bloodied. Take this note and give it to her.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Note for Treanik. Treanik Ireblade is located in Dagnor&#039;s Cauldron at -1585, +210, +180. Hailing her doesn&#039;t do much, so give her the note.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Me hopes you can hold your breath, ______. Me make sure to stock up before makin&#039; dat long swim. Pesky goblins all over. Treanik must tell dat dere is much more dan pests here to taunt da likes of us. Dere be a beast down dere dat me not killed yet. Me much younger dan you, but me learn how dat [beast fights] -- it smarter dan da average creature, you know. Don&#039;t be fooled.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You say, &#039;How what beast fights?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Da only way to learn is to fight. It called Praklion of the Cauldron or sometin. Me hear it live here very long time, but rarely come out. It feed at weird times. Course, dat when it most mad. McArik found it traveling through deep craggy lands. Dat is how he decided it was good beast to test his ability to beat a baddy dat had some [sense of strategy]. It even took him long time to defeat it.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What sense of strategy?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;It do have sense of stragegy. It a creature dat has got smartz wit da magic too. Da way it mixes its abilities is good stuffs. You gots to try to catch it when it eats. It usually comes out when it dark out. And when you kill it, can you get my axe back? Me lost it to dat beast. Plus me needs proof you killed it so me can give you sumtin to give to McArik.&#039;&lt;br /&gt;
&lt;br /&gt;
You must find and kill Praklion of the Cauldron (location -525, -1400). Loot Treanik&#039;s Tarnished Axe and give it to Treanik Ireblade.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;My axe! Me so happy! You are big force to be rekoned with, ______. Me wasn&#039;t sure... but now, look at you, like spiroc fluffing feathers. McArik be so pleased! Take dis amulet me made. I know not much, but me swore to McArik that anyone who passes dis test would get a trinket from me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive A Bone Trinket. Go back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Seems ye need to hand over some goods to me still. How about ye give me the Medal of Strategy and the trinket me friend gave ye?&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the items.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye are well on the way, me friend. I knew the moment I saw ye that ye were going to get through this. I&#039;m just not convinced that yer as powerful as even ye may think. So, are ye [ready] for the next trial ye must face?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Fervid Rage.&lt;br /&gt;
&lt;br /&gt;
Trial of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Eager one, aren&#039;t ye? Good to see, but do not underestimate how volatile our rage is. In me youth, it snuck up on me and in a blind rage, I had slain me sparring partner. It was then that I knew I was different and shouldn&#039;t keep close friends until I&#039;ad my rage under control. There are some, though, that will [never control the rage].&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Never control the rage?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, you see, the fire that drives the rage through us and into our muscles and minds can burn out of control in come creatures. I have encountered several in my travels, aye. They are merciless and blind to the rage, which makes &#039;em poor at strategy, but deadly in combat. Ye will have to [face one] of &#039;em so that ye may learn how dangerous ye can truly become if ye do not complete these trials and master the rage. I do &#039;ope ye appreciate this lesson.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Face one?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;This creature is unlike any you have seen wandering the lands. this beast is fearsome and ethereal. It strikes out with its rage without thought or care. Ye must learn to recognize this type of beast if ye are to learn how to master it and yer own abilities. It will try to disguise itself so ye don&#039;t recognize the fury it holds within it -- it has an [enraged essence] within it and I want ye to bring it to me. Remember, ______, do not be fooled and always be aware.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Enraged essence?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;I will give ye no more hints. Ye must seek this creature out alone. Look far and use your mind and brawn to beat it. Yer noggin will give ye an advantage o&#039;er this un.&#039;&lt;br /&gt;
&lt;br /&gt;
The creature he is referring to is Ireblind Imp, found in the Plane of Fear. Kill A Scareling (/cons scowling) until Enraged Imp (/cons indifferent) spawns. Kill Enraged Imp to spawn Ireblind Imp (/cons scowling, has near-zonewide aggro and nasty AE mez). Kill Ireblind Imp and loot Burning Essence of Rage. Head back to Keras and give him the Medal of Fervid Rage and Burning Essence of Rage.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;I am indeed impressed by yer control and ability to best such a horrific beast, my friend. Ye are certainly well on yer way to mastering yer rage and taking advantage of the abilities ye were born with. Here is your Medal of Hunting. Ye are nearly there -- nearly complete with yer trials, but there are a few more things ye [must do] for me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Hunting&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What must I do?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;For my mirage to remain part of my trials, I need some very specific reagents. There is a sickly gorilla that carries a rotting organ which I am in need of. Also, I need a paw of a very special and dangerous kobold. Lastly, bring me the poison sac of a dangerous spider. A potion that allows us to create a gate from one place to another is also required. If ye believe ye can do this for me, tell me so, and I will give ye a bag to hold them in. When ye have all of the ingredients, combine them in the bag I&#039;ve given ye, and bring it back to me. Good luck in your hunt!&#039;&lt;br /&gt;
&lt;br /&gt;
You receive McArik Reagent Satchel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Hello again, ______. If you needed yer memory refreshed, I&#039;ll tell ye what I need for ye to move on with your trials. Ye need to gather a decaying liver from a sickly gorilla, the paw of a fierce kobold, and a poison sac from a very rigid spider.&#039;&lt;br /&gt;
&lt;br /&gt;
The first item is Decaying Liver from Disease-Ridden Gorilla in Emerald Jungle. The placeholder is &amp;quot;a tottering ape&amp;quot; that spawns at or near -1525, -90 and wanders from there (note there are several tottering ape spawns in the zone, but only one of them is the PH). It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The second item is Gnashing Kobold Paw from Gnashing Kobold in Stonebrunt Mountains. The placeholder is A Kobold. It appears to be a static spawn at location +1885, +2340. It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The third item is Scent Gland from Reeking Skunk in Toxxulia Forest (not a spider as indicated).&lt;br /&gt;
&lt;br /&gt;
Combine the three items and a Philter of Major Translocation (shaman made) in the bag to craft Bag of Image Essence Dust. Hand this to Keras McArik along with your medal.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Wonderful. Ye have earned yer Medal of Mastery, but ye are not done yet. There is one final test ye must complete before I can recognize ye as a true berserker. Ye must prove that in the face of great adversity, ye can keep yer wits about ye. This final test, naturally, is the most difficult, but I would not present this [next challenge] to ye if I thought ye could not finish yer journey.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Mastery&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next challenge?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;For this encounter, ye must be prepared for the unexpected and, in the face of chaos, be able to focus on the task at hand. Yer stamina will also be tested. When I first encountered this wicked trap in me travels, even I had to attempt it a couple of times. However, I do have faith in ye. With my advance warning, ye shouldn&#039;t be caught off guard. This challenge will also prove how loyal and skilled yer own friends are. One thing is for certain, ye can&#039;t complete this [next test] alone.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next test?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Make your way to the woods in Kunark. Use the hunting skills ye have gained to find a most unusual and war-hungry creature. It has a very unique magic in its battle repertoire that will definitely test yer mettle. Off with ye, then. I do hope I see ye again...I&#039;ve become quite fond of ye. I recently sent another like ye to do this trial and I haven&#039;t heard from him...&#039;&lt;br /&gt;
&lt;br /&gt;
The woods he speaks of are the Warsliks Woods. The berserker recently sent is the Lurking Hopeful, who is a female troll found at +175, +630 just north of where the river splits. She spawns at approximately 11 PM game time and despawns at 7 AM.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Lurking Hopeful&#039;&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Ah, me also got one of dose medal tings. Me guess you here for da same reason me is -- to finish da final berserker trial. Me been waiting for someone to come by here. Me need to figure out how to do dis challenge. Me tried once and didn&#039;t have a chance. Me ran. Dat goblin is mad. Hey, if you give me 1000 platinum, me save you some time and show you where da crazy goblin is. Me hate to ask for money, but me needs to hire help for dis.&#039;&lt;br /&gt;
&lt;br /&gt;
Give her 1000 platinum pieces.&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Good timing. Me can hear him giggling. Go down to da stream&#039;s end where it opens into a big river between da cliffs. Crazy goblin is usually in dat area stirring up troubles. Go tell him dat you are a berserker and be ready. He go nuts. Good lucks. Me go find help.&#039;&lt;br /&gt;
&lt;br /&gt;
She despawns. Go north along the river to where it widens into a gorge, and you will see a large goblin standing on the shore. He /cons blue and scowling to level 65, but will not attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster shouts, &#039;Yes, I see you, you wander in the trees. If you cross me, I will bring you to your knees.&#039;&lt;br /&gt;
&lt;br /&gt;
You can hail him but he will not respond other than to turn toward you. This is the time when you should buff your groups and make sure you have some form of levitation on.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am a berserker and I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Why you come here is a mystery to me. If you are brave, chase me as I flee. Watch to the front and behind. To your right and left do not be blind!&#039;&lt;br /&gt;
&lt;br /&gt;
He begins running down the shore. Once he gets to approximately +1500, 0, he will stop and five of &amp;quot;a frantic goblin&amp;quot; will spawn. There are three waves of these goblins, and you have one minute per wave to kill them all. They are highly magic resistant, so bring melee help. Once the first wave is down, move further north along the shore until the next wave spawns: dispatch it. Once you have killed the first three waves, a wave of three larger goblins called &amp;quot;Ferocious Goblin&amp;quot; will spawn. You have one minute to kill all three. All of the goblins up until this point are green and can be assassinated by rogues or killed with headshot by rangers. Once this wave is down, move further along the shore and hug the left-hand wall until you come to the Raving Goblinmaster. When you ready, hail him and he will attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Yes, indeed. This has been a surprise. You are better than most and more wise. However, you are not yet complete. Be prepared to try to knock me off my feet!&#039;&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s dead, loot A Maniac&#039;s Garbled Tome and return to Keras. Give him the Medal of Mastery and the tome.&lt;br /&gt;
&lt;br /&gt;
Keras McArik bows and holds your hand in his own. &#039;I am so impressed and proud of ye, ______. This had been a long journey, hasn&#039;t it? That said, this will be the most important adventure of yer life, for now you are a true berserker and a master of all of yer skills. As I promised, the completion of these trials would not only bring ye the honor of being recognized as a true berserker, but also a weapon only a true berserker can wield -- one that I fashioned myself. Use this weapon in yer travels and may it serve ye well in battle. Be well, ______ -- ______ the Berserker.&#039;&lt;br /&gt;
You gain experience!!&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131432</id>
		<title>Berserker Epic Quest</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131432"/>
		<updated>2026-05-19T17:07:03Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
[[File:ClericEpic.jpg|thumb|200x200px|Water Sprinkler of Nem`Ankh]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039; Start Zone: &#039;&#039;&#039;&lt;br /&gt;
|[[Lake of Ill Omen]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Quest Giver: &#039;&#039;&#039;&lt;br /&gt;
|[[Keras McArik]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Recommended Level: &#039;&#039;&#039;&lt;br /&gt;
|46+&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Classes: &#039;&#039;&#039;&lt;br /&gt;
|[[Berserker]]&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related Zones: &#039;&#039;&#039;&lt;br /&gt;
|Dagnor&#039;s Cauldron&lt;br /&gt;
Plane of Fear&lt;br /&gt;
Stonebrunt Mountains&lt;br /&gt;
The Emerald Jungle&lt;br /&gt;
The Field of Bone&lt;br /&gt;
Toxxulia Forest&lt;br /&gt;
Warsliks Woods&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039; Related NPCs: &#039;&#039;&#039;&lt;br /&gt;
|Berserker&#039;s Image&lt;br /&gt;
Disease-Ridden Gorills&lt;br /&gt;
Enraged Imp&lt;br /&gt;
Essence of Rage&lt;br /&gt;
Ferocious Goblin&lt;br /&gt;
Gnashing Kobold&lt;br /&gt;
Impervious Bloodbeast&lt;br /&gt;
Ireblind Imp&lt;br /&gt;
Lingering Axefall&lt;br /&gt;
Lurking Hopeful&lt;br /&gt;
Mardic Crimsonsteel&lt;br /&gt;
Praklion of the Cauldron&lt;br /&gt;
Raving Goblinmaster&lt;br /&gt;
Reeking Skunk&lt;br /&gt;
Treanik Ireblade&lt;br /&gt;
a frantic goblin&lt;br /&gt;
a scareling&lt;br /&gt;
|}&lt;br /&gt;
Kerasian Axe of Ire - Berserker Epic 1.0 Checklist&lt;br /&gt;
&lt;br /&gt;
Pre-lootable:&lt;br /&gt;
[ ] Decaying Liver&lt;br /&gt;
[ ] Gnashing Kobold Paw&lt;br /&gt;
[ ] Scent Gland&lt;br /&gt;
[ ] Philter of Major Translocation&lt;br /&gt;
[ ] Burning Essence of Rage&lt;br /&gt;
&lt;br /&gt;
[ ] A Great Stride:&lt;br /&gt;
   [ ] Lake of Ill Omen (LoIO): Hail Keras McArik follow dialog receive Throwing Axe of the Spirit and Medal of Blood&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Blood:&lt;br /&gt;
   [ ] LoIO: Give Lingering Axefall Throwing Axe of the Spirit receive Bore Axes of the Spirit x3, Impervious Bloodbeast will spawn a bit North&lt;br /&gt;
   [ ] Kill Impervious Bloodbeast loot Bloodbeast Tooth&lt;br /&gt;
   [ ] Give Keras McArik Bloodbeast Tooth and Medal of Blood receive McArik-Crafted Bandage x3 and Medal of Mirages&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of the Mirages:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Sealed Note for Mardic&lt;br /&gt;
    [ ] Field of Bone: Hail Mardic Crimsonsteel&lt;br /&gt;
    [ ] Give Mardic Crimsonsteel Sealed Note for Mardic and be ported to room with Berserkers Image&lt;br /&gt;
    [ ] Kill Berserkers Image loot Axe of Lost Souls. Say &amp;quot;Return&amp;quot; to return to Mardic Crimsonsteel&lt;br /&gt;
    [ ] Hail Mardic Crimsonsteel receive Image Essence&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Medal of Mirages and Image Essence receive Medal of Strategy&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Strategy:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Note for Treanik&lt;br /&gt;
    [ ] Dagnors Cauldron: Give Treanik Ireblade Note for Treanik follow dialog&lt;br /&gt;
    [ ] Kill Praklion of the Cauldron loot Treaniks Tarnished Axe&lt;br /&gt;
    [ ] Give Treanik Ireblade Treaniks Tarnished Axe receive Bone Trinket&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bone Trinket and Medal of Strategy receive Medal of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Fervid Rage:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Plane of Fear: Kill Ireblind Imp loot Burning Essence of Rage (a scareling &amp;gt; Enraged Imp (indifferent until attacked) &amp;gt; Ireblind Imp)&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Burning Essence of Rage and Medal of Fervid Rage receive Medal of Hunting&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Hunting:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive McArik Reagent Bag&lt;br /&gt;
    [ ] Emerald Jungle: Kill Disease-Ridden Gorilla loot Decaying Liver&lt;br /&gt;
    [ ] Stonebrunt Mountains: Kill Gnashing Kobold loot Gnashing Kobold Paw&lt;br /&gt;
    [ ] Toxxulia Forest: Kill Reeking Skunk loot Scent Gland&lt;br /&gt;
    [ ] Procure Philter of Major Translocation (Alchemy)&lt;br /&gt;
    [ ] Combine Decaying Liver, Gnashing Kobold Paw, Scent Gland, and Philter in McArik Reagent Bag receive Bag of Image Essence Dust&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bag of Image Essence Dust and Medal of Hunting receive Medal of Mastery&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Mastery:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Warsliks Woods: Hail Lurking Hopeful&lt;br /&gt;
    [ ] Give Lurking Hopeful 1000 platinum to spawn Raving Goblinmaster to the North&lt;br /&gt;
    [ ] Target Raving Goblinmaster and say &amp;quot;I am a berserker and I am ready&amp;quot; to start timed event. 60 seconds per wave&lt;br /&gt;
    [ ] Move North defeat wave 1&lt;br /&gt;
    [ ] Move North defeat wave 2&lt;br /&gt;
    [ ] Move North defeat wave 3&lt;br /&gt;
    [ ] Move North defeat wave 4&lt;br /&gt;
    [ ] Move North hail Raving Goblinmaster to start final fight&lt;br /&gt;
    [ ] Kill Raving Goblinmaster loot Maniac&#039;s Garbled Tome&lt;br /&gt;
&lt;br /&gt;
[ ] Kerasian Axe of Ire:&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Maniac&#039;s Garbled Tome and Medal of Mastery receive Kerasian Axe of Ire&lt;br /&gt;
&lt;br /&gt;
==Quest Details==&lt;br /&gt;
&lt;br /&gt;
Axe Me No Questions&lt;br /&gt;
&lt;br /&gt;
Keras McArik is located at -110, -3400, +235 in the Lake of Ill Omen.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, I see a familiar look in yer eye. Ye are much like me, friend. If ye truly wish to [master the fires] within ye and become a true berserker, ye must learn many lessons.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to master the fires.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Much as ye are now, I was once saddled with unbridled rage, and now with age and experience, I have learned to master the power that comes with my anger. Once ye have mastered yer abilities, ye will be rewarded with a gift that only a true berserker can control. It is a gift that will harness yer rage and use it to yer advantage. This is why ye must walk the same path I did in me youth. Do ye wish to take this [great stride]?&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to take this great stride.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye do understand there is no turning back? I hope so. This is a journey -- and sometimes a long one -- depending on what ye&#039;ve leared so far. Yer skills and wisdom in battle will be tested. Go talk to an old, fallen friend of mine, Lingering Axefall. We call him that because he reguses to let his spirit rest. He failed his task and remains bound here to lead others into the trial he lost. Be wary, though. He is elusive. The foe he stood against and lost to still wishes to extinguish his spirit. Take this axe and give it to him so he will know that ye are ready for the test and that I sent ye. Also, take this medal with you. It will help me keep track of your progress. Best of luck, friend.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Throwing Axe of the Spirit and Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Trial of Blood&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall may be found at +65, +2490, +210. He does not respond to hails. Give him the Throwing Axe of the Spirit.&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall says &#039;Ah, yes. The signature axe of my good friend, McArik. Here to test your control, hm? I hope you have better luck than I did. As you can see, I didn&#039;t fare so well against the enemy I was sent to [defeat]. Here, take these. I fashioned them for you from McArik&#039;s throwing axe. You will need them.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive 3 TEMPORARY Bore Axes of the Spirit.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What were you sent to defeat?&#039;&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall turns and begins to shiver. &#039;Argh, it has sensed my presence. It is near! You must protect me and save me from this beast. If you do, you will pass this test. You must yourself take a tooth from its mouth as evidence to show to McArik that you&#039;ve passed this trial.&#039;&lt;br /&gt;
&lt;br /&gt;
He begins to follow you around as though he were a pet. An Impervious Bloodbeast, a large chokidai-looking mob, spawns near +635, +2455, +260. Your best bet is to stay out of melee range and throw Bore Axes of the Spirit at it. When you&#039;ve depleted your three axes, hail Lingering Axefall for three more. The Bloodbeast does not aggro or summon. Upon killing the beast:&lt;br /&gt;
&lt;br /&gt;
You gain experience!!&lt;br /&gt;
Impervious Bloodbeast&#039;s corpse roars in pain as its fixed gaze on the spirit begins to dim.&lt;br /&gt;
Lingering Axefall says, &#039;You have indeed proven your worth, my friend. McArik will be very pleased. Now I can rest and set my spirit free. I am all too pleased to have played a part on your glorious path of becoming a true berserker.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot a Bloodbeast Tooth from the corpse and head back to Keras McArik. Give him the tooth and the Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, ye have done well, ______. However, that was a simple task and I&#039;m sure ye had much help with it. Now ye must go alone. Ye may want to take some bandages with ye and be sure yer skill with them is top-notch. Ye&#039;ll likely need &#039;em. Here, take some o&#039;mine. Ye may find &#039;em to be most useful. Do ye believe ye&#039;re [ready for this challenge]?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive McArik-Crafted Bandage (3 charges of Greater Healing) and a new Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Trial of Mirages&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready for this challenge.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;The challange is for ye, and ye alone. If you have anyone try to assist ye, ye will fail. Do not attempt to cheat yerself of yer own development. Ye must seek out Mardic Crimsonsteel and get his guidance. He will prepare ye to fight a mirage of a berserker that has been created through years of refined magic. I cannot tell ye the source of such magic, but ye must know that I used that mirage as me sparring partner, constantly improving me skills against it and advancing. Perhaps now it&#039;s yer turn to face it... alone. Take this sealed note to Mardic. It will give him instructions for yer test.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive A Sealed Note for Mardic. You can find Mardic in the Field of Bone at +2115, +3625, -145.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail to you, feared one. I see the glint of rage in them eyes of yours there. One day you&#039;ll be able to recognize the same in others. I suppose now is the time to talk to you about the mirage around here. Tell you the truth, I wasn&#039;t able to beat it myself... that&#039;s why I&#039;m out here and not establishing myself as a berserker. I wasn&#039;t meant for that path. I&#039;m here to guide folk like yourself and help you gain control of the insane beast that lurks inside you. You must be prepared to fight one like yourself. All ye need are your wits, brawn, and skill, nought else. When you are ready give me the note McArik gave you and I&#039;ll send you to the training grounds.&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the note. You get teleported to a sealed room by yourself. You will have a vah shir female called &amp;quot;Berserker&#039;s Image&amp;quot; spawn. The image cons dark blue at 46. You have to fight it one-on-one. At certain health percentage intervals, the Image stops fighting to let you heal, bandage, etc.&lt;br /&gt;
&lt;br /&gt;
You have slain Berserker&#039;s Image!&lt;br /&gt;
You gain experience!&lt;br /&gt;
Berserker&#039;s Image&#039;s corpse nods and grins at you as you release its essence and falls. As its hands rest on the ground, one unfurls, revealing an essence vial. A notion enters your mind. It says, &#039;Speak return and you shall be back.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot Axe of Lost Souls from Berserker Image&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Return.&#039;&lt;br /&gt;
&lt;br /&gt;
You are teleported back to Mardic Crimsonsteel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail, ______. Run along and give McArik the items he requested.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Image Essence. Head back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Don&#039;t just stand there! Ha! Give me the essence and medal if you have them!&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the Image Essence and Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, I am indeed hopeful and pleased about yer progress, ______. Ye should be proud that you have now attained the Medal of Strategy. Well done, indeed! It seems that ye can best yer equal now. The next test of yer masters of yer abilities is much more difficult, however, and may require ye to ask yer friends for some &#039;elp... but it must be the right kind of &#039;elp. This test will determine how well ye [strategize in battle]. Ye must gather trustworthy friends and they must be willing to work under yer command.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Strategy.&lt;br /&gt;
&lt;br /&gt;
Trial of Strategy&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I will strategize in battle.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;One of the best strategists I&#039;ve ever met is ready and willing to help any who attempt to prove their skills in battle. Seek out Treanik Ireblade. She won&#039;t give ye any advantage, however. This is yer fight to win, not hers, though she&#039;ll be itchin&#039; to get her blade bloodied. Take this note and give it to her.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Note for Treanik. Treanik Ireblade is located in Dagnor&#039;s Cauldron at -1585, +210, +180. Hailing her doesn&#039;t do much, so give her the note.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Me hopes you can hold your breath, ______. Me make sure to stock up before makin&#039; dat long swim. Pesky goblins all over. Treanik must tell dat dere is much more dan pests here to taunt da likes of us. Dere be a beast down dere dat me not killed yet. Me much younger dan you, but me learn how dat [beast fights] -- it smarter dan da average creature, you know. Don&#039;t be fooled.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You say, &#039;How what beast fights?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Da only way to learn is to fight. It called Praklion of the Cauldron or sometin. Me hear it live here very long time, but rarely come out. It feed at weird times. Course, dat when it most mad. McArik found it traveling through deep craggy lands. Dat is how he decided it was good beast to test his ability to beat a baddy dat had some [sense of strategy]. It even took him long time to defeat it.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What sense of strategy?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;It do have sense of stragegy. It a creature dat has got smartz wit da magic too. Da way it mixes its abilities is good stuffs. You gots to try to catch it when it eats. It usually comes out when it dark out. And when you kill it, can you get my axe back? Me lost it to dat beast. Plus me needs proof you killed it so me can give you sumtin to give to McArik.&#039;&lt;br /&gt;
&lt;br /&gt;
You must find and kill Praklion of the Cauldron (location -525, -1400). Loot Treanik&#039;s Tarnished Axe and give it to Treanik Ireblade.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;My axe! Me so happy! You are big force to be rekoned with, ______. Me wasn&#039;t sure... but now, look at you, like spiroc fluffing feathers. McArik be so pleased! Take dis amulet me made. I know not much, but me swore to McArik that anyone who passes dis test would get a trinket from me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive A Bone Trinket. Go back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Seems ye need to hand over some goods to me still. How about ye give me the Medal of Strategy and the trinket me friend gave ye?&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the items.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye are well on the way, me friend. I knew the moment I saw ye that ye were going to get through this. I&#039;m just not convinced that yer as powerful as even ye may think. So, are ye [ready] for the next trial ye must face?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Fervid Rage.&lt;br /&gt;
&lt;br /&gt;
Trial of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Eager one, aren&#039;t ye? Good to see, but do not underestimate how volatile our rage is. In me youth, it snuck up on me and in a blind rage, I had slain me sparring partner. It was then that I knew I was different and shouldn&#039;t keep close friends until I&#039;ad my rage under control. There are some, though, that will [never control the rage].&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Never control the rage?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, you see, the fire that drives the rage through us and into our muscles and minds can burn out of control in come creatures. I have encountered several in my travels, aye. They are merciless and blind to the rage, which makes &#039;em poor at strategy, but deadly in combat. Ye will have to [face one] of &#039;em so that ye may learn how dangerous ye can truly become if ye do not complete these trials and master the rage. I do &#039;ope ye appreciate this lesson.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Face one?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;This creature is unlike any you have seen wandering the lands. this beast is fearsome and ethereal. It strikes out with its rage without thought or care. Ye must learn to recognize this type of beast if ye are to learn how to master it and yer own abilities. It will try to disguise itself so ye don&#039;t recognize the fury it holds within it -- it has an [enraged essence] within it and I want ye to bring it to me. Remember, ______, do not be fooled and always be aware.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Enraged essence?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;I will give ye no more hints. Ye must seek this creature out alone. Look far and use your mind and brawn to beat it. Yer noggin will give ye an advantage o&#039;er this un.&#039;&lt;br /&gt;
&lt;br /&gt;
The creature he is referring to is Ireblind Imp, found in the Plane of Fear. Kill A Scareling (/cons scowling) until Enraged Imp (/cons indifferent) spawns. Kill Enraged Imp to spawn Ireblind Imp (/cons scowling, has near-zonewide aggro and nasty AE mez). Kill Ireblind Imp and loot Burning Essence of Rage. Head back to Keras and give him the Medal of Fervid Rage and Burning Essence of Rage.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;I am indeed impressed by yer control and ability to best such a horrific beast, my friend. Ye are certainly well on yer way to mastering yer rage and taking advantage of the abilities ye were born with. Here is your Medal of Hunting. Ye are nearly there -- nearly complete with yer trials, but there are a few more things ye [must do] for me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Hunting&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What must I do?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;For my mirage to remain part of my trials, I need some very specific reagents. There is a sickly gorilla that carries a rotting organ which I am in need of. Also, I need a paw of a very special and dangerous kobold. Lastly, bring me the poison sac of a dangerous spider. A potion that allows us to create a gate from one place to another is also required. If ye believe ye can do this for me, tell me so, and I will give ye a bag to hold them in. When ye have all of the ingredients, combine them in the bag I&#039;ve given ye, and bring it back to me. Good luck in your hunt!&#039;&lt;br /&gt;
&lt;br /&gt;
You receive McArik Reagent Satchel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Hello again, ______. If you needed yer memory refreshed, I&#039;ll tell ye what I need for ye to move on with your trials. Ye need to gather a decaying liver from a sickly gorilla, the paw of a fierce kobold, and a poison sac from a very rigid spider.&#039;&lt;br /&gt;
&lt;br /&gt;
The first item is Decaying Liver from Disease-Ridden Gorilla in Emerald Jungle. The placeholder is &amp;quot;a tottering ape&amp;quot; that spawns at or near -1525, -90 and wanders from there (note there are several tottering ape spawns in the zone, but only one of them is the PH). It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The second item is Gnashing Kobold Paw from Gnashing Kobold in Stonebrunt Mountains. The placeholder is A Kobold. It appears to be a static spawn at location +1885, +2340. It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The third item is Scent Gland from Reeking Skunk in Toxxulia Forest (not a spider as indicated).&lt;br /&gt;
&lt;br /&gt;
Combine the three items and a Philter of Major Translocation (shaman made) in the bag to craft Bag of Image Essence Dust. Hand this to Keras McArik along with your medal.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Wonderful. Ye have earned yer Medal of Mastery, but ye are not done yet. There is one final test ye must complete before I can recognize ye as a true berserker. Ye must prove that in the face of great adversity, ye can keep yer wits about ye. This final test, naturally, is the most difficult, but I would not present this [next challenge] to ye if I thought ye could not finish yer journey.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Mastery&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next challenge?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;For this encounter, ye must be prepared for the unexpected and, in the face of chaos, be able to focus on the task at hand. Yer stamina will also be tested. When I first encountered this wicked trap in me travels, even I had to attempt it a couple of times. However, I do have faith in ye. With my advance warning, ye shouldn&#039;t be caught off guard. This challenge will also prove how loyal and skilled yer own friends are. One thing is for certain, ye can&#039;t complete this [next test] alone.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next test?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Make your way to the woods in Kunark. Use the hunting skills ye have gained to find a most unusual and war-hungry creature. It has a very unique magic in its battle repertoire that will definitely test yer mettle. Off with ye, then. I do hope I see ye again...I&#039;ve become quite fond of ye. I recently sent another like ye to do this trial and I haven&#039;t heard from him...&#039;&lt;br /&gt;
&lt;br /&gt;
The woods he speaks of are the Warsliks Woods. The berserker recently sent is the Lurking Hopeful, who is a female troll found at +175, +630 just north of where the river splits. She spawns at approximately 11 PM game time and despawns at 7 AM.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Lurking Hopeful&#039;&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Ah, me also got one of dose medal tings. Me guess you here for da same reason me is -- to finish da final berserker trial. Me been waiting for someone to come by here. Me need to figure out how to do dis challenge. Me tried once and didn&#039;t have a chance. Me ran. Dat goblin is mad. Hey, if you give me 1000 platinum, me save you some time and show you where da crazy goblin is. Me hate to ask for money, but me needs to hire help for dis.&#039;&lt;br /&gt;
&lt;br /&gt;
Give her 1000 platinum pieces.&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Good timing. Me can hear him giggling. Go down to da stream&#039;s end where it opens into a big river between da cliffs. Crazy goblin is usually in dat area stirring up troubles. Go tell him dat you are a berserker and be ready. He go nuts. Good lucks. Me go find help.&#039;&lt;br /&gt;
&lt;br /&gt;
She despawns. Go north along the river to where it widens into a gorge, and you will see a large goblin standing on the shore. He /cons blue and scowling to level 65, but will not attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster shouts, &#039;Yes, I see you, you wander in the trees. If you cross me, I will bring you to your knees.&#039;&lt;br /&gt;
&lt;br /&gt;
You can hail him but he will not respond other than to turn toward you. This is the time when you should buff your groups and make sure you have some form of levitation on.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am a berserker and I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Why you come here is a mystery to me. If you are brave, chase me as I flee. Watch to the front and behind. To your right and left do not be blind!&#039;&lt;br /&gt;
&lt;br /&gt;
He begins running down the shore. Once he gets to approximately +1500, 0, he will stop and five of &amp;quot;a frantic goblin&amp;quot; will spawn. There are three waves of these goblins, and you have one minute per wave to kill them all. They are highly magic resistant, so bring melee help. Once the first wave is down, move further north along the shore until the next wave spawns: dispatch it. Once you have killed the first three waves, a wave of three larger goblins called &amp;quot;Ferocious Goblin&amp;quot; will spawn. You have one minute to kill all three. All of the goblins up until this point are green and can be assassinated by rogues or killed with headshot by rangers. Once this wave is down, move further along the shore and hug the left-hand wall until you come to the Raving Goblinmaster. When you ready, hail him and he will attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Yes, indeed. This has been a surprise. You are better than most and more wise. However, you are not yet complete. Be prepared to try to knock me off my feet!&#039;&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s dead, loot A Maniac&#039;s Garbled Tome and return to Keras. Give him the Medal of Mastery and the tome.&lt;br /&gt;
&lt;br /&gt;
Keras McArik bows and holds your hand in his own. &#039;I am so impressed and proud of ye, ______. This had been a long journey, hasn&#039;t it? That said, this will be the most important adventure of yer life, for now you are a true berserker and a master of all of yer skills. As I promised, the completion of these trials would not only bring ye the honor of being recognized as a true berserker, but also a weapon only a true berserker can wield -- one that I fashioned myself. Use this weapon in yer travels and may it serve ye well in battle. Be well, ______ -- ______ the Berserker.&#039;&lt;br /&gt;
You gain experience!!&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Class_Epic_Quest_List&amp;diff=131425</id>
		<title>Class Epic Quest List</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Class_Epic_Quest_List&amp;diff=131425"/>
		<updated>2026-05-19T17:00:47Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
Each [[class]] may embark on their own epic quest which rewards a unique epic weapon appropriate to its class. Epic quests are generally very long and difficult with many steps requiring you to group with other players to slay powerful creatures and adventure into the highest-level [[zones|dungeon]]s&lt;br /&gt;
&lt;br /&gt;
Class epic quests were introduced shortly after the release of Kunark, modeled after the Paladin&#039;s [[The Fiery Avenger|Fiery Avenger]] quest. The original announcement was:&lt;br /&gt;
&lt;br /&gt;
 *New Epic Quests*&lt;br /&gt;
 We are pleased to announce that we have implemented new &amp;quot;Fiery Avenger&amp;quot; &lt;br /&gt;
 style quests for every class in the game (including paladins). The &lt;br /&gt;
 ultimate reward for each quest boasts a custom model with unique &lt;br /&gt;
 particle effects. We think that you will be pleased.&lt;br /&gt;
 Good luck to everyone on your quest.&lt;br /&gt;
&lt;br /&gt;
== Class Epic Quests ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Class || Reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Epic Quest]]&lt;br /&gt;
| [[File:Item_882.png|28px|link=|alt=Singing Short Sword]] {{:Singing Short Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker Epic Quest]]&lt;br /&gt;
| [[File:Item_1455.png|28px|link=|alt=Kerasian Axe of Ire]] {{:Kerasian Axe of Ire}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Epic Quest]]&lt;br /&gt;
| [[File:Item_741.png|28px|link=|alt=Water Sprinkler of Nem Ankh]] {{:Water Sprinkler of Nem Ankh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Epic Quest]]&lt;br /&gt;
| [[File:Item_2867.png|28px|link=|alt=Nature Walkers Scimitar]] {{:Nature Walkers Scimitar}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Epic Quest]]&lt;br /&gt;
| [[File:Item_2865.png|28px|link=|alt=Staff of the Serpent]] {{:Staff of the Serpent}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Epic Quest]]&lt;br /&gt;
| [[File:Item_810.png|28px|link=|alt=Orb of Mastery]] {{:Orb of Mastery}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Epic Quest]]&lt;br /&gt;
| [[File:Item_971.png|28px|link=|alt=Celestial Fists]] {{:Celestial Fists}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Epic Quest]]&lt;br /&gt;
| [[File:Item_2869.png|28px|link=|alt=Scythe of the Shadowed Soul]] {{:Scythe of the Shadowed Soul}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin Epic Quest]]&lt;br /&gt;
| [[File:Item_2864.png|28px|link=|alt=Fiery Defender]] {{:Fiery Defender}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Epic Quest]]&lt;br /&gt;
| [[File:Item_2875.png|28px|link=|alt=Swiftwind and Earthcaller]] {{:Swiftwind}} and {{:Earthcaller}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Epic Quest]]&lt;br /&gt;
| [[File:Item_1183.png|28px|link=|alt=Ragebringer]] {{:Ragebringer}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Epic Quest]]&lt;br /&gt;
| [[File:Item_2873.png|28px|link=|alt=Innoruuk&#039;s Curse]] {{:Innoruuk&#039;s Curse}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Epic Quest]]&lt;br /&gt;
| [[File:Item_1187.png|28px|link=|alt=Spear of Fate]] {{:Spear of Fate}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Epic Quest]]&lt;br /&gt;
| [[File:Item_1191.png|28px|link=|alt=Jagged Blade of War]] {{:Jagged Blade of War}} / {{:Blade of Strategy}} and {{:Blade of Tactics}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Epic Quest]]&lt;br /&gt;
| [[File:Item_2870.png|28px|link=|alt=Staff of the Four]] {{:Staff of the Four}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
For each class epic quest there is a long walkthrough with dialogue (1.0 from [http://everquest.allakhazam.com/ allakhazam])&lt;br /&gt;
&lt;br /&gt;
Some classes have more in-depth guides (with screenshots, full dialogue, etc) linked as additional resources.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Character Classes|Character classes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131409</id>
		<title>Berserker Epic Quest</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Berserker_Epic_Quest&amp;diff=131409"/>
		<updated>2026-05-19T16:44:35Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Created page with &amp;quot;Kerasian Axe of Ire - Berserker Epic 1.0 Checklist  Pre-lootable: [ ] Decaying Liver [ ] Gnashing Kobold Paw [ ] Scent Gland [ ] Philter of Major Translocation [ ] Burning Essence of Rage  [ ] A Great Stride:    [ ] Lake of Ill Omen (LoIO): Hail Keras McArik follow dialog receive Throwing Axe of the Spirit and Medal of Blood  [ ] Trial of Blood:    [ ] LoIO: Give Lingering Axefall Throwing Axe of the Spirit receive Bore Axes of the Spirit x3, Impervious Bloodbeast will s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kerasian Axe of Ire - Berserker Epic 1.0 Checklist&lt;br /&gt;
&lt;br /&gt;
Pre-lootable:&lt;br /&gt;
[ ] Decaying Liver&lt;br /&gt;
[ ] Gnashing Kobold Paw&lt;br /&gt;
[ ] Scent Gland&lt;br /&gt;
[ ] Philter of Major Translocation&lt;br /&gt;
[ ] Burning Essence of Rage&lt;br /&gt;
&lt;br /&gt;
[ ] A Great Stride:&lt;br /&gt;
   [ ] Lake of Ill Omen (LoIO): Hail Keras McArik follow dialog receive Throwing Axe of the Spirit and Medal of Blood&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Blood:&lt;br /&gt;
   [ ] LoIO: Give Lingering Axefall Throwing Axe of the Spirit receive Bore Axes of the Spirit x3, Impervious Bloodbeast will spawn a bit North&lt;br /&gt;
   [ ] Kill Impervious Bloodbeast loot Bloodbeast Tooth&lt;br /&gt;
   [ ] Give Keras McArik Bloodbeast Tooth and Medal of Blood receive McArik-Crafted Bandage x3 and Medal of Mirages&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of the Mirages:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Sealed Note for Mardic&lt;br /&gt;
    [ ] Field of Bone: Hail Mardic Crimsonsteel&lt;br /&gt;
    [ ] Give Mardic Crimsonsteel Sealed Note for Mardic and be ported to room with Berserkers Image&lt;br /&gt;
    [ ] Kill Berserkers Image loot Axe of Lost Souls. Say &amp;quot;Return&amp;quot; to return to Mardic Crimsonsteel&lt;br /&gt;
    [ ] Hail Mardic Crimsonsteel receive Image Essence&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Medal of Mirages and Image Essence receive Medal of Strategy&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Strategy:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive Note for Treanik&lt;br /&gt;
    [ ] Dagnors Cauldron: Give Treanik Ireblade Note for Treanik follow dialog&lt;br /&gt;
    [ ] Kill Praklion of the Cauldron loot Treaniks Tarnished Axe&lt;br /&gt;
    [ ] Give Treanik Ireblade Treaniks Tarnished Axe receive Bone Trinket&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bone Trinket and Medal of Strategy receive Medal of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Fervid Rage:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Plane of Fear: Kill Ireblind Imp loot Burning Essence of Rage (a scareling &amp;gt; Enraged Imp (indifferent until attacked) &amp;gt; Ireblind Imp)&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Burning Essence of Rage and Medal of Fervid Rage receive Medal of Hunting&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Hunting:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik receive McArik Reagent Bag&lt;br /&gt;
    [ ] Emerald Jungle: Kill Disease-Ridden Gorilla loot Decaying Liver&lt;br /&gt;
    [ ] Stonebrunt Mountains: Kill Gnashing Kobold loot Gnashing Kobold Paw&lt;br /&gt;
    [ ] Toxxulia Forest: Kill Reeking Skunk loot Scent Gland&lt;br /&gt;
    [ ] Procure Philter of Major Translocation (Alchemy)&lt;br /&gt;
    [ ] Combine Decaying Liver, Gnashing Kobold Paw, Scent Gland, and Philter in McArik Reagent Bag receive Bag of Image Essence Dust&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Bag of Image Essence Dust and Medal of Hunting receive Medal of Mastery&lt;br /&gt;
&lt;br /&gt;
[ ] Trial of Mastery:&lt;br /&gt;
    [ ] LoIO: Follow dialog with Keras McArik&lt;br /&gt;
    [ ] Warsliks Woods: Hail Lurking Hopeful&lt;br /&gt;
    [ ] Give Lurking Hopeful 1000 platinum to spawn Raving Goblinmaster to the North&lt;br /&gt;
    [ ] Target Raving Goblinmaster and say &amp;quot;I am a berserker and I am ready&amp;quot; to start timed event. 60 seconds per wave&lt;br /&gt;
    [ ] Move North defeat wave 1&lt;br /&gt;
    [ ] Move North defeat wave 2&lt;br /&gt;
    [ ] Move North defeat wave 3&lt;br /&gt;
    [ ] Move North defeat wave 4&lt;br /&gt;
    [ ] Move North hail Raving Goblinmaster to start final fight&lt;br /&gt;
    [ ] Kill Raving Goblinmaster loot Maniac&#039;s Garbled Tome&lt;br /&gt;
&lt;br /&gt;
[ ] Kerasian Axe of Ire:&lt;br /&gt;
    [ ] LoIO: Give Keras McArik Maniac&#039;s Garbled Tome and Medal of Mastery receive Kerasian Axe of Ire&lt;br /&gt;
&lt;br /&gt;
==Quest Details==&lt;br /&gt;
&lt;br /&gt;
Axe Me No Questions&lt;br /&gt;
&lt;br /&gt;
Keras McArik is located at -110, -3400, +235 in the Lake of Ill Omen.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, I see a familiar look in yer eye. Ye are much like me, friend. If ye truly wish to [master the fires] within ye and become a true berserker, ye must learn many lessons.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to master the fires.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Much as ye are now, I was once saddled with unbridled rage, and now with age and experience, I have learned to master the power that comes with my anger. Once ye have mastered yer abilities, ye will be rewarded with a gift that only a true berserker can control. It is a gift that will harness yer rage and use it to yer advantage. This is why ye must walk the same path I did in me youth. Do ye wish to take this [great stride]?&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I wish to take this great stride.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye do understand there is no turning back? I hope so. This is a journey -- and sometimes a long one -- depending on what ye&#039;ve leared so far. Yer skills and wisdom in battle will be tested. Go talk to an old, fallen friend of mine, Lingering Axefall. We call him that because he reguses to let his spirit rest. He failed his task and remains bound here to lead others into the trial he lost. Be wary, though. He is elusive. The foe he stood against and lost to still wishes to extinguish his spirit. Take this axe and give it to him so he will know that ye are ready for the test and that I sent ye. Also, take this medal with you. It will help me keep track of your progress. Best of luck, friend.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Throwing Axe of the Spirit and Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Trial of Blood&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall may be found at +65, +2490, +210. He does not respond to hails. Give him the Throwing Axe of the Spirit.&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall says &#039;Ah, yes. The signature axe of my good friend, McArik. Here to test your control, hm? I hope you have better luck than I did. As you can see, I didn&#039;t fare so well against the enemy I was sent to [defeat]. Here, take these. I fashioned them for you from McArik&#039;s throwing axe. You will need them.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive 3 TEMPORARY Bore Axes of the Spirit.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What were you sent to defeat?&#039;&lt;br /&gt;
&lt;br /&gt;
Lingering Axefall turns and begins to shiver. &#039;Argh, it has sensed my presence. It is near! You must protect me and save me from this beast. If you do, you will pass this test. You must yourself take a tooth from its mouth as evidence to show to McArik that you&#039;ve passed this trial.&#039;&lt;br /&gt;
&lt;br /&gt;
He begins to follow you around as though he were a pet. An Impervious Bloodbeast, a large chokidai-looking mob, spawns near +635, +2455, +260. Your best bet is to stay out of melee range and throw Bore Axes of the Spirit at it. When you&#039;ve depleted your three axes, hail Lingering Axefall for three more. The Bloodbeast does not aggro or summon. Upon killing the beast:&lt;br /&gt;
&lt;br /&gt;
You gain experience!!&lt;br /&gt;
Impervious Bloodbeast&#039;s corpse roars in pain as its fixed gaze on the spirit begins to dim.&lt;br /&gt;
Lingering Axefall says, &#039;You have indeed proven your worth, my friend. McArik will be very pleased. Now I can rest and set my spirit free. I am all too pleased to have played a part on your glorious path of becoming a true berserker.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot a Bloodbeast Tooth from the corpse and head back to Keras McArik. Give him the tooth and the Medal of Blood.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Aye, ye have done well, ______. However, that was a simple task and I&#039;m sure ye had much help with it. Now ye must go alone. Ye may want to take some bandages with ye and be sure yer skill with them is top-notch. Ye&#039;ll likely need &#039;em. Here, take some o&#039;mine. Ye may find &#039;em to be most useful. Do ye believe ye&#039;re [ready for this challenge]?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive McArik-Crafted Bandage (3 charges of Greater Healing) and a new Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Trial of Mirages&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready for this challenge.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;The challange is for ye, and ye alone. If you have anyone try to assist ye, ye will fail. Do not attempt to cheat yerself of yer own development. Ye must seek out Mardic Crimsonsteel and get his guidance. He will prepare ye to fight a mirage of a berserker that has been created through years of refined magic. I cannot tell ye the source of such magic, but ye must know that I used that mirage as me sparring partner, constantly improving me skills against it and advancing. Perhaps now it&#039;s yer turn to face it... alone. Take this sealed note to Mardic. It will give him instructions for yer test.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive A Sealed Note for Mardic. You can find Mardic in the Field of Bone at +2115, +3625, -145.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail to you, feared one. I see the glint of rage in them eyes of yours there. One day you&#039;ll be able to recognize the same in others. I suppose now is the time to talk to you about the mirage around here. Tell you the truth, I wasn&#039;t able to beat it myself... that&#039;s why I&#039;m out here and not establishing myself as a berserker. I wasn&#039;t meant for that path. I&#039;m here to guide folk like yourself and help you gain control of the insane beast that lurks inside you. You must be prepared to fight one like yourself. All ye need are your wits, brawn, and skill, nought else. When you are ready give me the note McArik gave you and I&#039;ll send you to the training grounds.&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the note. You get teleported to a sealed room by yourself. You will have a vah shir female called &amp;quot;Berserker&#039;s Image&amp;quot; spawn. The image cons dark blue at 46. You have to fight it one-on-one. At certain health percentage intervals, the Image stops fighting to let you heal, bandage, etc.&lt;br /&gt;
&lt;br /&gt;
You have slain Berserker&#039;s Image!&lt;br /&gt;
You gain experience!&lt;br /&gt;
Berserker&#039;s Image&#039;s corpse nods and grins at you as you release its essence and falls. As its hands rest on the ground, one unfurls, revealing an essence vial. A notion enters your mind. It says, &#039;Speak return and you shall be back.&#039;&lt;br /&gt;
&lt;br /&gt;
Loot Axe of Lost Souls from Berserker Image&#039;s corpse.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Return.&#039;&lt;br /&gt;
&lt;br /&gt;
You are teleported back to Mardic Crimsonsteel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Mardic Crimsonsteel&#039;&lt;br /&gt;
&lt;br /&gt;
Mardic Crimsonsteel says &#039;Hail, ______. Run along and give McArik the items he requested.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Image Essence. Head back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Don&#039;t just stand there! Ha! Give me the essence and medal if you have them!&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the Image Essence and Medal of Mirages.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, I am indeed hopeful and pleased about yer progress, ______. Ye should be proud that you have now attained the Medal of Strategy. Well done, indeed! It seems that ye can best yer equal now. The next test of yer masters of yer abilities is much more difficult, however, and may require ye to ask yer friends for some &#039;elp... but it must be the right kind of &#039;elp. This test will determine how well ye [strategize in battle]. Ye must gather trustworthy friends and they must be willing to work under yer command.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Strategy.&lt;br /&gt;
&lt;br /&gt;
Trial of Strategy&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I will strategize in battle.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;One of the best strategists I&#039;ve ever met is ready and willing to help any who attempt to prove their skills in battle. Seek out Treanik Ireblade. She won&#039;t give ye any advantage, however. This is yer fight to win, not hers, though she&#039;ll be itchin&#039; to get her blade bloodied. Take this note and give it to her.&#039;&lt;br /&gt;
&lt;br /&gt;
You receive Note for Treanik. Treanik Ireblade is located in Dagnor&#039;s Cauldron at -1585, +210, +180. Hailing her doesn&#039;t do much, so give her the note.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Me hopes you can hold your breath, ______. Me make sure to stock up before makin&#039; dat long swim. Pesky goblins all over. Treanik must tell dat dere is much more dan pests here to taunt da likes of us. Dere be a beast down dere dat me not killed yet. Me much younger dan you, but me learn how dat [beast fights] -- it smarter dan da average creature, you know. Don&#039;t be fooled.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You say, &#039;How what beast fights?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;Da only way to learn is to fight. It called Praklion of the Cauldron or sometin. Me hear it live here very long time, but rarely come out. It feed at weird times. Course, dat when it most mad. McArik found it traveling through deep craggy lands. Dat is how he decided it was good beast to test his ability to beat a baddy dat had some [sense of strategy]. It even took him long time to defeat it.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What sense of strategy?&#039;&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;It do have sense of stragegy. It a creature dat has got smartz wit da magic too. Da way it mixes its abilities is good stuffs. You gots to try to catch it when it eats. It usually comes out when it dark out. And when you kill it, can you get my axe back? Me lost it to dat beast. Plus me needs proof you killed it so me can give you sumtin to give to McArik.&#039;&lt;br /&gt;
&lt;br /&gt;
You must find and kill Praklion of the Cauldron (location -525, -1400). Loot Treanik&#039;s Tarnished Axe and give it to Treanik Ireblade.&lt;br /&gt;
&lt;br /&gt;
Treanik Ireblade says &#039;My axe! Me so happy! You are big force to be rekoned with, ______. Me wasn&#039;t sure... but now, look at you, like spiroc fluffing feathers. McArik be so pleased! Take dis amulet me made. I know not much, but me swore to McArik that anyone who passes dis test would get a trinket from me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive A Bone Trinket. Go back to Keras.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Seems ye need to hand over some goods to me still. How about ye give me the Medal of Strategy and the trinket me friend gave ye?&#039;&lt;br /&gt;
&lt;br /&gt;
Give him the items.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Ye are well on the way, me friend. I knew the moment I saw ye that ye were going to get through this. I&#039;m just not convinced that yer as powerful as even ye may think. So, are ye [ready] for the next trial ye must face?&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive the Medal of Fervid Rage.&lt;br /&gt;
&lt;br /&gt;
Trial of Fervid Rage&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Eager one, aren&#039;t ye? Good to see, but do not underestimate how volatile our rage is. In me youth, it snuck up on me and in a blind rage, I had slain me sparring partner. It was then that I knew I was different and shouldn&#039;t keep close friends until I&#039;ad my rage under control. There are some, though, that will [never control the rage].&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Never control the rage?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Well, you see, the fire that drives the rage through us and into our muscles and minds can burn out of control in come creatures. I have encountered several in my travels, aye. They are merciless and blind to the rage, which makes &#039;em poor at strategy, but deadly in combat. Ye will have to [face one] of &#039;em so that ye may learn how dangerous ye can truly become if ye do not complete these trials and master the rage. I do &#039;ope ye appreciate this lesson.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Face one?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;This creature is unlike any you have seen wandering the lands. this beast is fearsome and ethereal. It strikes out with its rage without thought or care. Ye must learn to recognize this type of beast if ye are to learn how to master it and yer own abilities. It will try to disguise itself so ye don&#039;t recognize the fury it holds within it -- it has an [enraged essence] within it and I want ye to bring it to me. Remember, ______, do not be fooled and always be aware.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Enraged essence?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;I will give ye no more hints. Ye must seek this creature out alone. Look far and use your mind and brawn to beat it. Yer noggin will give ye an advantage o&#039;er this un.&#039;&lt;br /&gt;
&lt;br /&gt;
The creature he is referring to is Ireblind Imp, found in the Plane of Fear. Kill A Scareling (/cons scowling) until Enraged Imp (/cons indifferent) spawns. Kill Enraged Imp to spawn Ireblind Imp (/cons scowling, has near-zonewide aggro and nasty AE mez). Kill Ireblind Imp and loot Burning Essence of Rage. Head back to Keras and give him the Medal of Fervid Rage and Burning Essence of Rage.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;I am indeed impressed by yer control and ability to best such a horrific beast, my friend. Ye are certainly well on yer way to mastering yer rage and taking advantage of the abilities ye were born with. Here is your Medal of Hunting. Ye are nearly there -- nearly complete with yer trials, but there are a few more things ye [must do] for me.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Hunting&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What must I do?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;For my mirage to remain part of my trials, I need some very specific reagents. There is a sickly gorilla that carries a rotting organ which I am in need of. Also, I need a paw of a very special and dangerous kobold. Lastly, bring me the poison sac of a dangerous spider. A potion that allows us to create a gate from one place to another is also required. If ye believe ye can do this for me, tell me so, and I will give ye a bag to hold them in. When ye have all of the ingredients, combine them in the bag I&#039;ve given ye, and bring it back to me. Good luck in your hunt!&#039;&lt;br /&gt;
&lt;br /&gt;
You receive McArik Reagent Satchel.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Keras McArik&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;Hello again, ______. If you needed yer memory refreshed, I&#039;ll tell ye what I need for ye to move on with your trials. Ye need to gather a decaying liver from a sickly gorilla, the paw of a fierce kobold, and a poison sac from a very rigid spider.&#039;&lt;br /&gt;
&lt;br /&gt;
The first item is Decaying Liver from Disease-Ridden Gorilla in Emerald Jungle. The placeholder is &amp;quot;a tottering ape&amp;quot; that spawns at or near -1525, -90 and wanders from there (note there are several tottering ape spawns in the zone, but only one of them is the PH). It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The second item is Gnashing Kobold Paw from Gnashing Kobold in Stonebrunt Mountains. The placeholder is A Kobold. It appears to be a static spawn at location +1885, +2340. It is immune to snare/root/slow and is pure melee.&lt;br /&gt;
&lt;br /&gt;
The third item is Scent Gland from Reeking Skunk in Toxxulia Forest (not a spider as indicated).&lt;br /&gt;
&lt;br /&gt;
Combine the three items and a Philter of Major Translocation (shaman made) in the bag to craft Bag of Image Essence Dust. Hand this to Keras McArik along with your medal.&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Wonderful. Ye have earned yer Medal of Mastery, but ye are not done yet. There is one final test ye must complete before I can recognize ye as a true berserker. Ye must prove that in the face of great adversity, ye can keep yer wits about ye. This final test, naturally, is the most difficult, but I would not present this [next challenge] to ye if I thought ye could not finish yer journey.&#039;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Trial of Mastery&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next challenge?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says &#039;For this encounter, ye must be prepared for the unexpected and, in the face of chaos, be able to focus on the task at hand. Yer stamina will also be tested. When I first encountered this wicked trap in me travels, even I had to attempt it a couple of times. However, I do have faith in ye. With my advance warning, ye shouldn&#039;t be caught off guard. This challenge will also prove how loyal and skilled yer own friends are. One thing is for certain, ye can&#039;t complete this [next test] alone.&#039;&lt;br /&gt;
&lt;br /&gt;
You say, &#039;What next test?&#039;&lt;br /&gt;
&lt;br /&gt;
Keras McArik says, &#039;Make your way to the woods in Kunark. Use the hunting skills ye have gained to find a most unusual and war-hungry creature. It has a very unique magic in its battle repertoire that will definitely test yer mettle. Off with ye, then. I do hope I see ye again...I&#039;ve become quite fond of ye. I recently sent another like ye to do this trial and I haven&#039;t heard from him...&#039;&lt;br /&gt;
&lt;br /&gt;
The woods he speaks of are the Warsliks Woods. The berserker recently sent is the Lurking Hopeful, who is a female troll found at +175, +630 just north of where the river splits. She spawns at approximately 11 PM game time and despawns at 7 AM.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;Hail, Lurking Hopeful&#039;&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Ah, me also got one of dose medal tings. Me guess you here for da same reason me is -- to finish da final berserker trial. Me been waiting for someone to come by here. Me need to figure out how to do dis challenge. Me tried once and didn&#039;t have a chance. Me ran. Dat goblin is mad. Hey, if you give me 1000 platinum, me save you some time and show you where da crazy goblin is. Me hate to ask for money, but me needs to hire help for dis.&#039;&lt;br /&gt;
&lt;br /&gt;
Give her 1000 platinum pieces.&lt;br /&gt;
&lt;br /&gt;
Lurking Hopeful says &#039;Good timing. Me can hear him giggling. Go down to da stream&#039;s end where it opens into a big river between da cliffs. Crazy goblin is usually in dat area stirring up troubles. Go tell him dat you are a berserker and be ready. He go nuts. Good lucks. Me go find help.&#039;&lt;br /&gt;
&lt;br /&gt;
She despawns. Go north along the river to where it widens into a gorge, and you will see a large goblin standing on the shore. He /cons blue and scowling to level 65, but will not attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster shouts, &#039;Yes, I see you, you wander in the trees. If you cross me, I will bring you to your knees.&#039;&lt;br /&gt;
&lt;br /&gt;
You can hail him but he will not respond other than to turn toward you. This is the time when you should buff your groups and make sure you have some form of levitation on.&lt;br /&gt;
&lt;br /&gt;
You say, &#039;I am a berserker and I am ready.&#039;&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Why you come here is a mystery to me. If you are brave, chase me as I flee. Watch to the front and behind. To your right and left do not be blind!&#039;&lt;br /&gt;
&lt;br /&gt;
He begins running down the shore. Once he gets to approximately +1500, 0, he will stop and five of &amp;quot;a frantic goblin&amp;quot; will spawn. There are three waves of these goblins, and you have one minute per wave to kill them all. They are highly magic resistant, so bring melee help. Once the first wave is down, move further north along the shore until the next wave spawns: dispatch it. Once you have killed the first three waves, a wave of three larger goblins called &amp;quot;Ferocious Goblin&amp;quot; will spawn. You have one minute to kill all three. All of the goblins up until this point are green and can be assassinated by rogues or killed with headshot by rangers. Once this wave is down, move further along the shore and hug the left-hand wall until you come to the Raving Goblinmaster. When you ready, hail him and he will attack.&lt;br /&gt;
&lt;br /&gt;
Raving Goblinmaster says &#039;Yes, indeed. This has been a surprise. You are better than most and more wise. However, you are not yet complete. Be prepared to try to knock me off my feet!&#039;&lt;br /&gt;
&lt;br /&gt;
Once he&#039;s dead, loot A Maniac&#039;s Garbled Tome and return to Keras. Give him the Medal of Mastery and the tome.&lt;br /&gt;
&lt;br /&gt;
Keras McArik bows and holds your hand in his own. &#039;I am so impressed and proud of ye, ______. This had been a long journey, hasn&#039;t it? That said, this will be the most important adventure of yer life, for now you are a true berserker and a master of all of yer skills. As I promised, the completion of these trials would not only bring ye the honor of being recognized as a true berserker, but also a weapon only a true berserker can wield -- one that I fashioned myself. Use this weapon in yer travels and may it serve ye well in battle. Be well, ______ -- ______ the Berserker.&#039;&lt;br /&gt;
You gain experience!!&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=File:Item_1455.png&amp;diff=131393</id>
		<title>File:Item 1455.png</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=File:Item_1455.png&amp;diff=131393"/>
		<updated>2026-05-19T16:30:57Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Kerasian_Axe_of_Ire&amp;diff=131390</id>
		<title>Kerasian Axe of Ire</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Kerasian_Axe_of_Ire&amp;diff=131390"/>
		<updated>2026-05-19T16:30:12Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:sss.png|200px|thumb|&#039;&#039;&#039;Kerasian Axe of Ire&#039;&#039;&#039;]]&lt;br /&gt;
{{EpicQuests Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Kerasian Axe of Ire]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Kerasian Axe of Ire&lt;br /&gt;
|lucy_img_ID = 1455&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY &amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 37&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 46&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 5&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +15  DEX: +15  STA: +20  HP: +125 ENDUR: +100&amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +8  SV DISEASE: +10  SV COLD: +15  SV MAGIC: +7  SV POISON: +10 Attack: +40&amp;lt;br&amp;gt;&lt;br /&gt;
Haste: 40% &amp;lt;br&amp;gt;&lt;br /&gt;
Required level of 46.&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Rage of Keras]] (Worn) &amp;lt;br&amp;gt;&lt;br /&gt;
WT: 6.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: BER&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = {{Item Lore|Kerasian Axe of Ire}}&lt;br /&gt;
|itemname    = Kerasian Axe of Ire&lt;br /&gt;
|lucy_img_ID = 1455&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY &amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 37&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 46 AC: 5 &amp;lt;br&amp;gt;&lt;br /&gt;
TR: +15  DEX: +15  STA: +20  HP: +125 ENDUR: +100&amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +8  SV DISEASE: +10  SV COLD: +15  SV MAGIC: +7  SV POISON: +10 Attack: +40&amp;lt;br&amp;gt;&lt;br /&gt;
Haste: 40% &amp;lt;br&amp;gt;&lt;br /&gt;
Required level of 46.&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Rage of Keras|&amp;lt;span class=&#039;itemeff&#039;&amp;gt;Kerasian Axe of Ire&amp;lt;/span&amp;gt;]] (Worn) at Level 46&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 6.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: BER&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Berserker Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Berserker Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:2H Slashing]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Kerasian_Axe_of_Ire&amp;diff=131388</id>
		<title>Kerasian Axe of Ire</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Kerasian_Axe_of_Ire&amp;diff=131388"/>
		<updated>2026-05-19T16:26:48Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Kerasian Axe of Ire&amp;#039;&amp;#039;&amp;#039; {{EpicQuests Era}} &amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;Kerasian Axe of Ire&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox |itemname    = Kerasian Axe of Ire |lucy_img_ID = 1455 |statsblock  =  MAGIC ITEM  LORE  NO DROP&amp;lt;br&amp;gt; Slot: PRIMARY &amp;lt;br&amp;gt; Skill: 2H Slashing  Atk Delay: 37&amp;lt;br&amp;gt; DMG: 46&amp;lt;br&amp;gt; AC: 5&amp;lt;br&amp;gt; STR: +15  DEX: +15  STA: +20  HP: +125 ENDUR: +100&amp;lt;br&amp;gt; SV FIRE: +8  SV DISEASE: +10  SV COLD: +15  SV MAGIC: +7  SV POISON: +1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:sss.png|200px|thumb|&#039;&#039;&#039;Kerasian Axe of Ire&#039;&#039;&#039;]]&lt;br /&gt;
{{EpicQuests Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Kerasian Axe of Ire]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Kerasian Axe of Ire&lt;br /&gt;
|lucy_img_ID = 1455&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY &amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 37&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 46&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 5&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +15  DEX: +15  STA: +20  HP: +125 ENDUR: +100&amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +8  SV DISEASE: +10  SV COLD: +15  SV MAGIC: +7  SV POISON: +10 Attack: +40&amp;lt;br&amp;gt;&lt;br /&gt;
Haste: 40% &amp;lt;br&amp;gt;&lt;br /&gt;
Required level of 46.&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Rage of Keras]] (Worn) &amp;lt;br&amp;gt;&lt;br /&gt;
WT: 6.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: BER&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = {{Item Lore|Kerasian Axe of Ire}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY &amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 37&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 46 AC: 5 &amp;lt;br&amp;gt;&lt;br /&gt;
TR: +15  DEX: +15  STA: +20  HP: +125 ENDUR: +100&amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +8  SV DISEASE: +10  SV COLD: +15  SV MAGIC: +7  SV POISON: +10 Attack: +40&amp;lt;br&amp;gt;&lt;br /&gt;
Haste: 40% &amp;lt;br&amp;gt;&lt;br /&gt;
Required level of 46.&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Rage of Keras|&amp;lt;span class=&#039;itemeff&#039;&amp;gt;Kerasian Axe of Ire&amp;lt;/span&amp;gt;]] (Worn) at Level 46&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 6.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: BER&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Berserker Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Berserker Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:2H Slashing]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
	<entry>
		<id>https://eqlwiki.com/index.php?title=Haste_Guide&amp;diff=131374</id>
		<title>Haste Guide</title>
		<link rel="alternate" type="text/html" href="https://eqlwiki.com/index.php?title=Haste_Guide&amp;diff=131374"/>
		<updated>2026-05-19T15:37:14Z</updated>

		<summary type="html">&lt;p&gt;Ekiph: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Haste is a game mechanic by which the delay of a weapon is decreased.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Brief Overview ==&lt;br /&gt;
&lt;br /&gt;
Haste is an extremely important game mechanic for all melee classes in Everquest. There are various types of haste, and it is important to understand how they all work together to maximize your DPS (damage per second).&lt;br /&gt;
&lt;br /&gt;
Gear Haste is only one type of haste and may not be affordable at the beginning of your melee / DPS adventure through everquest but you should strive to obtain these pieces as you progress through the game.&lt;br /&gt;
&lt;br /&gt;
Haste reduces the delay of a weapon and as a result will affect the dps rating of certain weapons differently depending on delay and amount of haste stacked. Delay is measured in tenths of a second. IE a weapon with a delay of 20 would swing every 2 seconds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Important Note&#039;&#039;&#039; Haste reduces the delay of all weapons the same percentage, however the increase in dps output varies depending on the starting delay of the equipped weapon. (I&#039;ll dig up a few dps charts later to help people visualize the difference but the increase in dps output is essentially an exponential curve upward as haste increases.)&lt;br /&gt;
&lt;br /&gt;
Basically there are accelerating gains in dps as more haste is stacked on, but higher delay weapons dps output accelerates faster than lower delay weapons dps output. Acceleration of dps output is not the same as dps output, so to make a determination of which weapon is best for a given situation you would have to take into account a variety of factors including the amount of haste you have, your atk rating, and the defense rating of what you are fighting.&lt;br /&gt;
&lt;br /&gt;
A comprehensive listing of all known haste items, spells, and songs is listed below.&lt;br /&gt;
&lt;br /&gt;
== General Rules ==&lt;br /&gt;
&lt;br /&gt;
===The &amp;lt;s&amp;gt;four&amp;lt;/s&amp;gt; three types of haste===&lt;br /&gt;
# Permanent item haste: haste effect listed on an item you wear.&lt;br /&gt;
# Spell/song/clickie haste: haste effects gained from nearly all spells, bard songs, or click-able items.&lt;br /&gt;
# v2 haste: Ervaj line of bard songs grant v2 haste. This is not &amp;quot;overhaste&amp;quot; and will not allow you to exceed the haste cap.&lt;br /&gt;
# &amp;lt;s&amp;gt;Overhaste (v3 haste):&amp;lt;/s&amp;gt; These effects allow you to exceed the haste cap, but no such effects existed before the &amp;quot;Shadows of Luclin&amp;quot; expansion was released.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
&lt;br /&gt;
* Haste effects of the same type will not stack, whereas haste effects of differing type will usually stack.&lt;br /&gt;
* Haste is measured in Rate of Attack Increase, NOT Delay Decrease.&lt;br /&gt;
* The FORMULA for determining Delay with Haste is:&lt;br /&gt;
** New (Hasted) Delay = Delay/(1+Haste), where Haste is a decimal (21% == .21). FBSS Example: [Delay/(1+.21)]&lt;br /&gt;
* The minimum weapon delay is 5 (need confirmation, see Mosscovered Twig discussions).&lt;br /&gt;
* Fractional hasted delay is NOT rounded. If a hasted delay is 17.02, then it takes 1.702 seconds to swing, it is not rounded down to 1.7 seconds or up to 1.8 seconds.&lt;br /&gt;
** According to Rogean as of 2014, the server calculates your attack speed down at least down to the millisecond. (&amp;quot;... attack speed is represented in milliseconds. If there&#039;s any rounding, it&#039;s at the microseconds level.&amp;quot;)&lt;br /&gt;
** Ref: https://www.project1999.com/forums/showpost.php?p=1423709&amp;amp;postcount=26&lt;br /&gt;
&lt;br /&gt;
===Important notes===&lt;br /&gt;
&lt;br /&gt;
* Celestial Tranquility (monk epic) grants &amp;quot;spell/song/clickie haste&amp;quot; and therefore will stack with &amp;quot;permanent item haste&amp;quot; effects, but will not stack with other &amp;quot;spell/song/clickie haste&amp;quot; effects.&lt;br /&gt;
* The Monk Discipline 100 Fists (lvl 57) grants &amp;quot;Hundred Hands Effect&amp;quot; that will stack with all types of haste effects.&lt;br /&gt;
* Melody/Composition of Ervaj grant v2 haste, and therefore stack with other types of haste. These songs do not allow you to exceed the haste cap.&lt;br /&gt;
&lt;br /&gt;
===Haste Caps===&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Level || Max total haste permitted&lt;br /&gt;
|-&lt;br /&gt;
| 1-30    || 50%&lt;br /&gt;
|-&lt;br /&gt;
| 31-50    || 74%&lt;br /&gt;
|-&lt;br /&gt;
| 51-54    || 84%&lt;br /&gt;
|-&lt;br /&gt;
| 55-59    || 94%&lt;br /&gt;
|-&lt;br /&gt;
| 60    || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Permanent Haste Items ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Item&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Haste&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Slot&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Other Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Zone, Mob&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notes&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Sporali Gloves}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hands&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wt1.0, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Runnyeye]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Drops from [[the Sporali Moldmaster]] (Runnyeye 2.0) &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Swiftclaw Sash}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2AC 2agi Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Stonebrunt Mt,&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest-Shazda Kaekwon&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Heretic Heads Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Wyvern Hide Boots}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Feet&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 5Sta 5agi 5dex Wt1.0, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Skyshrine,&amp;lt;br&amp;gt;&lt;br /&gt;
      cubes &amp;amp; wyverns&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Random Drop from many lvl45+ Mobs &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Concordance}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 5str 5cha 5svP Wt0.1, [[Bard|BRD]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Iniquity}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8AC 5str 5Int 5svM Wt0.1, [[Shadow Knight|SHD]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of the Pine}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 5str 5wis 5svD Wt0.1, [[Ranger|RNG]] -ND &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Virtue}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8AC 5str 5wis 5svM Wt0.1, [[Paladin|PAL]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Swirlspine Belt}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4AC Wt1.0, Melee/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Kedge Keep]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Swirlspine Guardian]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Underwater zone, adds can be nasty&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Hangman&#039;s Noose}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Head, Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC Wt0.1 (head or waist), All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Trakanon&#039;s Teeth]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Hangman]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;On a PH spawn cycle&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Contention}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 5str 5sta 5svF Wt0.1, [[Warrior|WAR]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Tranquility}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4AC 5str 5dex 5svC Wt0.1, [[Monk|MNK]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of Transience}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 5str 5dex 10svP Wt0.1, [[Rogue|ROG]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;random drop&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Flowing Black Silk Sash}} (FBSS)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Lower Guk]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[a frenzied ghoul]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Can be a long camp&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Silvery Belt of Contention}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 4sta 5wis 5int Wt0.0, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kael Drakkal,&amp;lt;br&amp;gt;&lt;br /&gt;
      Protectors of Zek&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Rare Drop from many lvl50+ mobs&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Silver Chitin Hand Wraps}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hands&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC 3svAll Wt1.0, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Velketor&#039;s Lab,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[a Frenzied Velium Broodling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Nice easy camp for 45+&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Sash of the Dragonborn}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2AC Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Howling Stones]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[a Crypt Spectre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Requires Keys to enter the wings where this drops&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Honeycomb Belt}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 2cha 6wis 75mana Wt2.0, [[Druid|DRU]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]], Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Druid Plane of Sky Tests|Druid Test of the Bee]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Siblisian Berserker Cloak}} (SBC)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9AC 9str 9sta 9dex 9agi 50hp Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Old Sebilis]], [[Trakanon]], lvl 43+ named&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Trak is a raid event, but other named can be done with a nice &lt;br /&gt;
      group&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Runebranded Girdle}} (RBG)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;27%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7AC 8str 8sta 8dex 25hp 25mana Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Old Sebilis]] / [[Kithicor Forest]]&amp;lt;br&amp;gt;&lt;br /&gt;
      Froglok Krup / [[Coercer Q&#039;ioul]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Old Seb with good group is easier&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Runed Bolster Belt}} (RBB)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;31%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC 10str 10sta 10dex Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Old World &amp;amp;amp; Kunark Dragons&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Mob&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Girdle of Rapidity}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;31%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 7cha 7int 7wis 50mana Wt2.5, Priest &amp;amp; Caster/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Chardok,&amp;lt;br&amp;gt;&lt;br /&gt;
      Sarnak Collective Auditor&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bank Area, very rare (Chardok 2.0)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Cloak of Piety}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;34%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12AC 12str 12wis 12int 10svM 10svF Wt1.5, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Old Sebilis]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Trakanon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Mob&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Shroud of the Dar Brood}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;34%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Chest, Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14AC 8sta 9wis 9int 10svM/C/F 20hp 50mana Wt1.0, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Western Wastes,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Harla Dar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Aid the Dar Brood Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Spiked Seahorse Hide Belt}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;34%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 4str 4sta 4agi 4dex 4wis 4int 4cha 1svAll 25hp 25mana &lt;br /&gt;
      Wt0.0, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Siren&#039;s Grotto,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Fellspine]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;nice lewt for easy mob. Pain to get to it&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Basoon Haste Gauntlets}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hands&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5str 5agi 5dex 25hp Wt0.1, [[Monk|MNK]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Hate]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Maestro of Rancor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Removed from game at some point (listed 36%-41% haste?)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Cloak of Flames}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 9agi 9dex 15svF 50hp Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Old World &amp;amp;amp; Kunark Dragons&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;quite rare pre-Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Cloak of Crystalline Waters}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 9agi 9dex 15svC 50mana Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cobalt Scar, [[Kelorek`Dar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Easy to get to raid mob&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Cowl of Mortality}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Head&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16AC 9sta 12agi 15svD 50hp Wt0.1, All/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Dragon Necropolis,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Zlandicar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;hard to get to raid mob&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Rakusha Cloak}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 10svM 10svF Wt0.1, [[Monk|MNK]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Hate]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Innoruuk (God)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Tolapumj&#039;s Robe}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Chest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14AC 5wis 10int 50mana Wt3.5, Caster/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Old Sebilis]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Tolapumj]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pure caster melee item&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Sash of Infinite Blows}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC Wt0.1, [[Monk|MNK]]/All&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Fear]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Dracoliche]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;(Fear 2.0)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Cloak of the Fire Storm}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Back&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24AC 15str 15sta 15agi 15dex 35svF 100hp Wt0.0, Melee/All &lt;br /&gt;
      -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Test of Fire Storm&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Windraider&#039;s Belt}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;35AC 10str 7SvAll Wt0.5, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Zlexak]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of the Destroyer}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25AC 10str 15wis 15int 15svF 75hp Wt0.5, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Dagarn the Destroyer]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Belt of the Four Winds}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC 12str 12sta 6agi 6dex 5svM Wt2.0, [[Warrior|WAR]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Warrior Plane of Sky Tests|Warrior Test of Think]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Brother Xave&#039;s Headband}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Head&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45AC 15str 10sta 10agi 10dex 15svAll 75hp Wt0.0, [[Monk|MNK]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Vulak`Aerr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Feeliux&#039;s Cord of Velocity}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30AC 25str 20sta 25agi 25dex 100hp Wt0.0, Melee/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Vulak`Aerr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Gauntlets of Dragon Slaying}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hands&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30AC 9str 9wis 9int 9svAll 75hp 75mana Wt0.0, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kael Drakkal,&amp;lt;br&amp;gt;&lt;br /&gt;
      King Tormax Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Skyshrine,&amp;lt;br&amp;gt;&lt;br /&gt;
      Lord Yelinak&#039;s Head&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Girdle of Dark Power}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30AC 15str 15int 5svAll 50hp 50mana Wt25.0, [[Bard|BRD]] [[Shadow Knight|SHD]] [[Rogue|ROG]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Lady Nevederia]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Girdle of Faith}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10AC 6str 6agi 6wis Wt1.0, [[Paladin|PAL]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Paladin Plane of Sky Tests|Paladin Test of Spirit]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Golden Sash of Tranquility}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5AC 15str 15agi 15dex Wt0.1, [[Monk|MNK]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Monk Plane of Sky Tests|Monk Test of Tranquility]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Grey Suede Boots}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Feet&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12AC 8str 8agi 10svC 10svP 25hp Wt0.0, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Veeshan&#039;s Peak]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Hoshkar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Key required zone, Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Pegasus-Hide Belt}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8AC 6str 6agi 6int Wt1.0, [[Shadow Knight|SHD]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Slash]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Renard&#039;s Belt of Quickness}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Waist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 5str 12agi 12dex 5cha Wt1.0, [[Rogue|ROG]]/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Rogue Plane of Sky Tests|Rogue Test of Trickery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Silver Bracelet of Speed}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wrist&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;38AC 10str 10sta 10wis 10int 5svAll 100hp, Wt0.0 All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      (Quest)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Yelinak&#039;s Talisman}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Neck&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8AC 7str 7sta 7agi 7dex 7wis 7int 7cha 7svAll 40hp 40mana &lt;br /&gt;
      Wt0.5, All/All -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Skyshrine,&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Lord Yelinak]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Key to Sleeper&#039;s Tomb &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Triggered Haste Items (Buff Haste) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Item&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Haste&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Other Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Zone, Mob&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notes&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Eyepatch of Plunder}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wt0.5, All/All -ND 10AC 10str 10dex 6svAll 50hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; &lt;br /&gt;
      Captain Nalots Quickening&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Iceclad Ocean Lodi Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cast 3 sec, Duration 10 mins&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Vial of Tamed Mercury}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Potion &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Flurry (1 Charge) ALL/ALL&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Alchemy]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Alchemy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;See also [[5 Dose Vial of Tamed Mercury]]  and [[10 Dose Vial of Tamed Mercury]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Robe of the Whistling Fists}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wt0.5, [[Monk|MNK]] -ND 15AC 10svM 50hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; [[Jonthan&#039;s Whistling Warsong]],&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Monk Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Lvl 7 bard song, Cast: instant, Duration 18 sec&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Ashenwood Short Spear}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;35% (L49)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pierce 6/22 PRI, (10 Charges) Wt5.0, [[Warrior|WAR]] [[Ranger|RNG]] [[Shadow Knight|SHD]] [[Bard|BRD]] [[Rogue|ROG]]/All &lt;br /&gt;
      &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Najena]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Drelzna]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Level for Effect: 35 Charges: 10&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Sphinxian Circlet}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;35% (L49)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4AC 4str 4dex Wt1.0, &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste (1 Charge) [[Rogue|ROG]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Sister of the Spire]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Quest item used in [[Rogue Plane of Sky Tests|Rogue Test of Trickery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Celestial Fists}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;H2H 9/16 PRI/SEC, Wt0.1, [[Monk|MNK]] -ND 15AC 20str 10sta 10agi 10dex &lt;br /&gt;
      10svAll 100hp, &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; [[Celestial Tranquility]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Monk Epic Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cast: instant, Duration 18 sec&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Lute of the Howler}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Dly 22 Wt0.5, BRD. &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Illusion Werewolf, string &lt;br /&gt;
      Instrument&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Velketor&#039;s Labyrinth,&amp;lt;br&amp;gt;&lt;br /&gt;
      Khelker Icepaw&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cast 10 sec, Duration 36 mins&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Adrenaline Tap}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Potion &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Flurry (1 Charge) ALL/ALL&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Alchemy]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Alchemy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;See also [[5 Dose Adrenaline Tap]]  and [[10 Dose Adrenaline Tap]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Clockwork Watchman Vambraces}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&lt;br /&gt;
    &amp;lt;td&amp;gt;11AC Wt4.9, [[Warrior|WAR]] [[Cleric|CLR]]/[[Gnome|GNM]] &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt;[[Cog Boost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Cultural Tradeskills: Gnome]] ,&amp;lt;br&amp;gt;&lt;br /&gt;
      Tinkered Watchman Armor&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cast: 5 sec, Duration 19 mins&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Dark Cloak of the Sky}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50% (L49)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6AC 7str 7agi 7dex 7wis 55hp Wt5.0, [[Ranger|RNG]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; [[Haste]] -ND&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Sky]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Ranger Plane of Sky Tests|Ranger Test of Defense]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cast: instant, Duration 18 sec&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Haste (Permanent Haste) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Item&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Haste&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Other Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Zone,Mob&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notes&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Mithril Two-Handed Sword}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;31%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 21/40 PRI, Wt8.5, [[Warrior|WAR]] [[Paladin|PAL]] [[Shadow Knight|SHD]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Lower Guk]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[the froglok king]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Old World&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Monsoon, Sword of the Swiftwind}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 30/45 PRI, 10str 9sta Wt2.0, [[Warrior|WAR]]/All -ND &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; &lt;br /&gt;
      Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Fear]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Dracoliche]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Typhoon, Sword of the Tidalwave}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 30/45 PRI, 10str 4wis 5svM Wt2.0, [[Warrior|WAR]]/All -ND &amp;lt;b&amp;gt;Effect: &lt;br /&gt;
      &amp;lt;/b&amp;gt;Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cobaltscar,&amp;lt;br&amp;gt;&lt;br /&gt;
      Kelorek`Dar&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event / Good group&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Sunderfury}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 25/36 PRI, Wt7.5, [[Warrior|WAR]]/All &amp;lt;b&amp;gt;Effect&amp;lt;/b&amp;gt;: Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Plane of Hate]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[Innoruuk (God)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid Event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Velium Swiftblade}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HS 5/24 PRI/SEC, Wt0.1, [[Warrior|WAR]] [[Paladin|PAL]] [[Ranger|RNG]] [[Shadow Knight|SHD]] [[Bard|BRD]] [[Rogue|ROG]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; &lt;br /&gt;
      Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kael Drakkel, Random mobs&amp;lt;br&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Very Rare&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Ragebringer}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pierce 15/25 PRI/SEC, Wt2.5, [[Rogue|ROG]]/All -ND 20str 10sta 10agi &lt;br /&gt;
      10dex 20svM 10svD 20svP 100hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Seething Fury,&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Rogue Epic Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Increases Attk by 40 and AC by 9&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Swiftwind}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HS 13/21 SEC, Wt2.0, [[Ranger|RNG]] -ND 15str 10sta 5dex 5svAll 50hp &lt;br /&gt;
      &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Swift Spirit&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ranger Epic Quest&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Increase ATK by 30&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Tolan&#039;s Longsword of the Glade}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HS 15/21 PRI/SEC, Wt2.0, [[Ranger|RNG]]/All -ND 15AC 10str 15agi 15dex &lt;br /&gt;
      15wis 7svAll 100hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Blessing of the Grove&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Vulak&#039;Aerr&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event, Increase AC by 30 &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Claw of Lightning}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HS 14/18 SEC, 8str 8agi 8dex 10svM Wt0.0, [[Warrior|WAR]] [[Ranger|RNG]] [[Rogue|ROG]]/All &lt;br /&gt;
      -ND&amp;lt;b&amp;gt; Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Eashen of the Sky&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Fist of Lightning}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HB 15/18 SEC, 8str 8agi 8dex 10svM Wt0.0, [[Monk|MNK]]/All -ND &lt;br /&gt;
      &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Eashen of the Sky&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Rocksmasher}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HB 47/41 PRI, 35AC 25sta 100hp Wt0.0, [[Warrior|WAR]] [[Paladin|PAL]] [[Shadow Knight|SHD]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; &lt;br /&gt;
      Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Aaryonar&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Serrated Dragon Tooth}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pierce 13/18 PRI/SEC/RANGE, 30AC 10sta 10agi 10dex 12svAll &lt;br /&gt;
      Wt0.0, [[Warrior|WAR]] [[Paladin|PAL]] [[Ranger|RNG]] [[Shadow Knight|SHD]] [[Monk|MNK]] [[Bard|BRD]] [[Rogue|ROG]]/All -ND &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temple of Veeshan,&amp;lt;br&amp;gt;&lt;br /&gt;
      Test of Tooth&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Raid event&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Weapon Proc Haste (Buff Haste) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Item&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Haste&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Other Stats&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Zone,Mob&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notes&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Earthen Blade}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 26/50 PRI, Wt8.5, [[Warrior|WAR]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[The Hole]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Level for Effect: 25 short duration&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:An Executioners Axe}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;31%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2HS 25/50 PRI, Wt8.5, [[Warrior|WAR]]/All &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Haste&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Lower Guk]],&amp;lt;br&amp;gt;&lt;br /&gt;
      [[a ghoul executioner]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Level for Effect: 30 short duration&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Singing Short Sword}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;55%&amp;lt;br&amp;gt;&lt;br /&gt;
      (Group)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1HS 16/26 PRI/SEC, Wt2.0, [[Bard|BRD]]/All -ND 15str 10sta 10dex 15cha &lt;br /&gt;
      10svAll 50hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Dance of the Blade&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard Epic Quest]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Level for Effect: 46 Increase STR by 30 Increase ATK by 30 &lt;br /&gt;
    &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Nature&#039;s Melody}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60%&amp;lt;br&amp;gt;&lt;br /&gt;
      (Group)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pierce 15/19 PRI/SEC, Wt1.0, [[Bard|BRD]]/All -ND 20AC 10str 15sta &lt;br /&gt;
      5agi 10cha 13svM/F/C 100hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Song of the Deep Sea&#039;s &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane of Growth,&amp;lt;br&amp;gt;&lt;br /&gt;
      Tunare&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Increase AC by 15 Increase STR by 30 Increase AGI by 30 &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;{{:Siren Song, Dagger of the Sea}}&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60% (Group)&amp;lt;br&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Pierce 15/22 PRI/SEC, Wt4.5, [[Bard|BRD]]/All -ND 15AC 10str 7cha 7svAll &lt;br /&gt;
      70hp &amp;lt;b&amp;gt;Effect:&amp;lt;/b&amp;gt; Song of the Deep Sea&#039;s&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;ToV - North,&amp;lt;br&amp;gt;&lt;br /&gt;
      Lord Koi&#039;Doken&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Increase AC by 15 Increase STR by 30 Increase AGI by 30 &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Songs and Spells (Buff Haste) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Haste&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Level/Class&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Spell/Song&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Duration&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notes&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;5%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Melody of Ervaj]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Drops in: Velketor&#039;s Labyrinth &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;10%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Composition of Ervaj]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;High Level Velious spell drop.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;10%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Anthem De Arms]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;11%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Magician|MAG]]/56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Muzzle of Mardu]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Temporary Item&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Works on Pets only. Kunark spell drops. Does not work on charmed or summoned animals, e.g. shaman wolf pets.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;20%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/36&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Vilia&#039;s Verses of Celerity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;18%(L42) - 23%(L60)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/42&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[McVaxius&#039; Berserker Crescendo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;21%(L57) - 22%(L60)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[McVaxius&#039; Rousing Rondo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;16%(L7) - 25%(L40)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Jonthan&#039;s Whistling Warsong]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Self Only&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;22%(L29) - 28%(L52)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]]/29&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Augmentation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;27 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;30%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Verses of Victory]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;28%(L16) - 30%(L20)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shaman|SHM]]/29 [[Enchanter|ENC]]/16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Quickness]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;11 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;34%(L24) - 40%(L36)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shaman|SHM]]/44 [[Enchanter|ENC]]/24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Alacrity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;11 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;45%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Vilia&#039;s Chorus of Celerity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;43%(L56) - 45%(L60)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]]/56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Augment]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Drops from Kunark mobs&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;48%(L45) - 50%(L47)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Jonthan&#039;s Provocation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Self Only&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;47%(L39) - 50%(L44)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;lt;p&amp;gt;[[Shaman|SHM]]/56 [[Enchanter|ENC]]/39&amp;lt;/p&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Celerity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;58%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]]/60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Visions of Grandeur]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;42 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Drops from Kunark mobs&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;60%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; &amp;lt;p&amp;gt;[[Enchanter|ENC]]/49&amp;lt;/p&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Swift Like The Wind]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;61%(L58) - 63%(L60)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bard|BRD]]/58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Jonthan&#039;s Inspiration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18 seconds&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Self Only&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;64%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]]/53&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Aanya&#039;s Quickening]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;66%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]] Epic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Speed of the Shissar]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter Epic Quest|Enchanter Epic]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;70%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Enchanter|ENC]]/58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Wonderous Rapidity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19 minutes&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Calculation Examples ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This table needs to be updated. The examples round the hasted delay up to the next tenth of a second based on an old haste formula, so they are slightly inaccurate. Devs have confirmed that this rounding does not occur on p99.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2 sortable&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;th&amp;gt;Weapon&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Dmg/Dly&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Haste Item(s)&amp;lt;br&amp;gt;&lt;br /&gt;
      Name Percent&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Calculations&amp;lt;br&amp;gt;&lt;br /&gt;
      Delay/(1+Haste)&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hasted&amp;lt;br&amp;gt;&lt;br /&gt;
      Dmg/Dly&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Original Ratio&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hasted Ratio&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Actual Improvement&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Wurmslayer&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;25/40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;FBSS 21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40/1.21 = 33.05&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;25/34&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.63&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.74&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 17.6%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Wurmslayer&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;25/40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;Celerity 50%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40/1.50 = 26.66&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;25/27&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.63&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.93&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 48.1%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Wurmslayer&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;25/40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;RBB 31% +      Celerity 50%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40/1.81 = 22.09&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;25/23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.63&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 1.09&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 73.9%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Lamentation&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;9/19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;FBSS 21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19/1.21 = 15.70&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;9/16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 18.8%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Lamentation&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;9/19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;COF 36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19/1.36 = 13.97&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;9/14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.64&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 35.7%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Lamentation&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;9/19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;COF 36% +      Celerity 50%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19/1.86 = 10.21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;9/11&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.82&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 72.7%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Celestial Fists&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;9/16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;FBSS 21%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16/1.21 = 13.22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;9/14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.64&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 14.3%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Celestial Fists&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;14%&amp;quot;&amp;gt;9/16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;27%&amp;quot;&amp;gt;CT 40% + COF 36%&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16/1.76 = 9.09&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;15%&amp;quot;&amp;gt;9/10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 0.90&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; 60.0%&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==99% VoG vs 100% Haste==&lt;br /&gt;
There&#039;s a large debate about whether the 99% haste + 20 attack from VoG (while wearing 41% haste) is better or about the same as 100% haste with SoS. Below is a table of some datasets parsed to see if there is a significant DPS variance. If you provide data for this, make sure to rule out any extra variance via different gear, buffs, atk, etc. Ideally, people would test against different targets of varying AC and levels to try to figure out the best haste buff for each type of mob.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:40%;&amp;quot;&lt;br /&gt;
! Level || Class || Weapon(s) || ATK || Haste || Mob || Total DMG || Time || DPS&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Monk || [[Imbued Fighters Staff]] || 1206 || 41% + [[Visions of Grandeur|VoG]] || [[Bloodmaw]] || 42,367 || 374s || 113&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Monk || [[Imbued Fighters Staff]] || 1206 || 41% + [[Visions of Grandeur|VoG]] || [[Bloodmaw]] || 42,241 || 378s || 111&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Monk || [[Imbued Fighters Staff]] || 1186 || 41% + [[Wonderous Rapidity|WR]] || [[Bloodmaw]] || 42,284 || 372s || 113&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Monk || [[Imbued Fighters Staff]] || 1186 || 41% + [[Wonderous Rapidity|WR]] || [[Bloodmaw]] || 42,202 || 375s || 112&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*http://gaming.invisibill.net/eq/hastecalc.html&lt;br /&gt;
*http://eq.magelo.com/haste_items.jspa&lt;br /&gt;
*http://www.onlinegamecommands.com/everquest/everquesthaste.htm&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Ekiph</name></author>
	</entry>
</feed>